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  1. Scarab Occult Terminator
  2.  
  3. WS 40 BS 50 S 65 (15) T 75 (21) Ag 38 Int 25 Per 35 WP 30 Fel 10
  4.  
  5. Movement: 4/8/12/24, Wounds: 35
  6.  
  7. Skills: Awareness, Climb, Dodge, Silent Move, Speak Language (High Gothic, Low Gothic), Swim, Tactics (Assault Doctrine)
  8.  
  9. Talents: Ambidextrous, Astartes Weapon Training, Astartes Weapon Specialisation, Autosanguine, Bulging Biceps, Chem Geld, Crushing Blow, Double Team, Hip Shooting, Jaded,
  10. Swift Attack, True Grit
  11.  
  12. Traits: From Beyond, Regeneration (2), (Rubric Constitution), Size (Hulking), Stuff of Nightmares, Sturdy, Undying, Unnatural Strength (x2), Unnatural Toughness (x3)
  13.  
  14. Rubric Constitution: On a Critical Damage result that would kill the Rubric Marine, roll 1d5. On a result of 1-2,
  15. the Rubric Marine continues fighting, heedless of the horrific damage it has sustained. Its wounds are set to the lowest
  16. value that would not result in instantaneous death instead.
  17.  
  18. Gear: Cataphractii Terminator Armor (AP 18 All, Field 35/Overload 01), one of the following weapon sets:
  19.  
  20. Inferno Combi-Bolter (100m, S/3/-, 1d10+12, Pen 8 E, Clip 60, Rld 2 Full, Tearing, Twin-Linked) and Astartes Power Khopesh (1d10+7 E, Pen 8, Power Field, Razor-Sharp)
  21.  
  22. Soulreaper Cannon (300m, -/-/10, 2d10+10, Pen 8 I, Clip 30, Rld 2 Full, Devastating(1), Tearing, Felling (1)) and Astartes Power Khopesh (1d10+7 E, Pen 8, Power Field, Razor-Sharp)
  23.  
  24. Heavy Warpflamer (30m, S/-/-, 2d10+7, Pen 7 E, Clip 10, Rld 2 Full, Flame, (Tzeentch's Blessing)) and Astartes Power Khopesh (1d10+7 E, Pen 8, Power Field, Razor-Sharp)
  25.  
  26. Tzeentch's Blessing: The weapon's gout of Warpfire contains the power of raw change within its torrent. When a target takes damage from this weapon, they must make
  27. an immediate Toughness Test. Failure will cause a random mutation, or in the case of Adeptus Astartes, will cause 1d10 Corruption Points.
  28.  
  29. Additionally, one Scarab Occult Terminator in a squadron may take a Hellfyre Missile Rack, which mounts 8 missiles with 150 meter range that have an otherwise
  30. identical profile to Krak missiles found in the Deathwatch rulebook.
  31.  
  32.  
  33. Scarab Occult Sorcerer
  34.  
  35. WS 60 BS 45 S 59 (11) T 58 Ag 43 Int 68 Per 48 WP 68 Fel 48
  36.  
  37. Skills: Awareness +20, Ciphers (Chaos Runes) +20, Climb, Command +20, Concealment, Deceive +10, Dodge, Drive (Ground Vehicles, Skimmers), Evaluate +10, Inquiry +20, Interrogation +10, Intimidate,
  38. Invocation +20, Literacy, Logic +20, Lore: Common (Imperium, War) +10, Lore: Forbidden (Adeptus Astartes, the Black Library, Daemonology, Heresy, Psykers, Traitor Legions, the Warp) +10,
  39. Psyniscience +20, Speak Language (High Gothic, Low Gothic, Daemon Tongue) +10,Lore: Scholastic (Archaic, Cryptology, Legend, Numerology, Occult) +20, Scrutiny, Search, Silent Move, Swim
  40.  
  41. Talents: Air of Authority, Ambidextrous, Astartes Weapon Training, Astartes Weapon Specialisation, Bastion of Iron Will, Bulging Biceps, Combat Formation, Combat Master, Disturbing Voice,
  42. Duty Unto Death, Favoured by the Warp, Foresight, Hatred (Loyalist Space Marines), Improved Warp Sense, Infused Knowledge, Inspire Wrath, Iron Discipline, Jaded, Killing Strike, Litany of Hate,
  43. Meditation, Nerves of Steel, Orthoproxy, Paranoia, Polyglot, Precise Blow, Psy Rating 8, Quick Draw, Resistance (Psychic Powers) +10, Sprint, Strong Minded, Sure Strike, Swift Attack, Takedown,
  44. Target Selection, Total Recall, True Grit, Unarmed Master, Unarmed Warrior, Wall of Steel, Warp Affinity, Warp Conduit, Warp Sense, Wisdom of the Ancients
  45.  
  46. Traits: Traits: (Occult Bolstering), Touched by the Fates (5), Unnatural Strength(x2), Unnatural Toughness(x2), Unnatural Willpower (x2)
  47.  
  48. Occult Bolstering: The masters of the Scarab Occult have led their charges for many years and laid eyes upon the initial effects of the Rubric of Ahriman. They have developed control and guidance
  49. over their charges that is unmatched by lesser Sorcerers. While within 40 meters of a Rubric Marine or Scarab Occult Terminator, the Rubric gains +20 to Ballistic Skill and Weapon Skill,
  50. +20 to Perception, and +20 to Agility and Willpower. The Bolt weapons of these fallen Marines are blessed, and gain 1d10 damage. The Rubrics gain unparalleled knowledge of their surroundings,
  51. returning to themselves fully in combat ability plus additional blessings from the Sorcerer. Their Size decreases to Average (for regular Rubric Marines only), and they gain the Blademaster,
  52. Quick Draw, Sprint, Swift Attack, Thunder Charge and Wall of Steel talents.
  53.  
  54. Wargear: Artificer Cataphractii Terminator Armor (AP 18 All, Field 45/Overload 01), Inferno Combi-Bolter (100m, S/3/-, 2d10+12, Pen 8 E, Clip 60, Rld 2 Full, Tearing, Twin-Linked), Force Stave (1d10+8 Pen 8, provides +15 to Invocation rolls)
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