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Jan 25th, 2020
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  1. Mono path[0] = 'E:/Programs/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/Programs/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: NVIDIA GeForce GTX 960M (ID=0x139b)
  8. Vendor:
  9. VRAM: 4055 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.233 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.858900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 6:27:43 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 28cc -> priority: 1
  32. Thread -> id: 71cc -> priority: 1
  33. Thread -> id: 44b0 -> priority: 1
  34. Thread -> id: 6f18 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library E:/Programs/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library E:/Programs/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library E:/Programs/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174246.
  41. Total: 636.727500 ms (FindLiveObjects: 21.269700 ms CreateObjectMapping: 28.458700 ms MarkObjects: 586.041800 ms DeleteObjects: 0.956700 ms)
  42.  
  43. Tamer ID: 98357
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175340.
  50. Total: 425.303800 ms (FindLiveObjects: 13.767900 ms CreateObjectMapping: 17.283300 ms MarkObjects: 393.946800 ms DeleteObjects: 0.305500 ms)
  51.  
  52. Unloading 14 Unused Serialized files (Serialized files now loaded: 4)
  53.  
  54. Unloading 1263 unused Assets to reduce memory usage. Loaded Objects now: 187990.
  55. Total: 487.285100 ms (FindLiveObjects: 15.328400 ms CreateObjectMapping: 22.193700 ms MarkObjects: 445.737900 ms DeleteObjects: 4.024600 ms)
  56.  
  57. Unloading 8 Unused Serialized files (Serialized files now loaded: 5)
  58.  
  59. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 195445.
  60. Total: 426.649700 ms (FindLiveObjects: 11.641400 ms CreateObjectMapping: 19.666800 ms MarkObjects: 395.116400 ms DeleteObjects: 0.224600 ms)
  61.  
  62. Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 195445.
  65. Total: 427.015000 ms (FindLiveObjects: 11.487500 ms CreateObjectMapping: 17.993300 ms MarkObjects: 397.259200 ms DeleteObjects: 0.274700 ms)
  66.  
  67. Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
  68.  
  69. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 195445.
  70. Total: 446.710500 ms (FindLiveObjects: 12.595000 ms CreateObjectMapping: 18.168400 ms MarkObjects: 415.660900 ms DeleteObjects: 0.285600 ms)
  71.  
  72. Join 20
  73.  
  74. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  75.  
  76. Joystick connected ("Controller (XBOX 360 For Windows)").
  77.  
  78. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  79.  
  80. Joystick disconnected ("Controller (XBOX 360 For Windows)").
  81.  
  82. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  83.  
  84. Joystick connected ("Wireless Controller").
  85.  
  86. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  87.  
  88. Joystick reconnected ("Controller (XBOX 360 For Windows)").
  89.  
  90. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
  91.  
  92. Join 21
  93.  
  94. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  95.  
  96. Exit 21
  97.  
  98. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  99.  
  100. Unloading 9 Unused Serialized files (Serialized files now loaded: 19)
  101.  
  102. Unloading 2691 unused Assets to reduce memory usage. Loaded Objects now: 209330.
  103. Total: 477.436600 ms (FindLiveObjects: 14.411300 ms CreateObjectMapping: 25.077400 ms MarkObjects: 434.754900 ms DeleteObjects: 3.192700 ms)
  104.  
  105. Unloading 5 Unused Serialized files (Serialized files now loaded: 19)
  106.  
  107. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 209356.
  108. Total: 464.026700 ms (FindLiveObjects: 15.817100 ms CreateObjectMapping: 29.542200 ms MarkObjects: 418.408900 ms DeleteObjects: 0.258200 ms)
  109.  
  110. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  111.  
  112. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 209356.
  113. Total: 423.600100 ms (FindLiveObjects: 11.916700 ms CreateObjectMapping: 23.970700 ms MarkObjects: 387.491600 ms DeleteObjects: 0.220900 ms)
  114.  
  115. Join 20
  116.  
  117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  118.  
  119. Unloading 8 Unused Serialized files (Serialized files now loaded: 19)
  120.  
  121. Unloading 1220 unused Assets to reduce memory usage. Loaded Objects now: 210305.
  122. Total: 434.564500 ms (FindLiveObjects: 11.945800 ms CreateObjectMapping: 25.531100 ms MarkObjects: 395.618700 ms DeleteObjects: 1.468500 ms)
  123.  
  124. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  125.  
  126. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210305.
  127. Total: 417.561200 ms (FindLiveObjects: 10.545100 ms CreateObjectMapping: 23.555000 ms MarkObjects: 383.078900 ms DeleteObjects: 0.381400 ms)
  128.  
  129. Join 20
  130.  
  131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  132.  
  133. Join 21
  134.  
  135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  136.  
  137. Exit 21
  138.  
  139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  140.  
  141. Exit 20
  142.  
  143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  144.  
  145. Join 20
  146.  
  147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  148.  
  149. Join 21
  150.  
  151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  152.  
  153. Exit 21
  154.  
  155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  156.  
  157. Exit 20
  158.  
  159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  160.  
  161. Unloading 11 Unused Serialized files (Serialized files now loaded: 22)
  162.  
  163. Unloading 1128 unused Assets to reduce memory usage. Loaded Objects now: 210544.
  164. Total: 434.295800 ms (FindLiveObjects: 11.421400 ms CreateObjectMapping: 23.458700 ms MarkObjects: 393.958600 ms DeleteObjects: 5.456900 ms)
  165.  
  166. Unloading 3 Unused Serialized files (Serialized files now loaded: 22)
  167.  
  168. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 210602.
  169. Total: 433.607700 ms (FindLiveObjects: 17.669600 ms CreateObjectMapping: 27.254700 ms MarkObjects: 388.448800 ms DeleteObjects: 0.234300 ms)
  170.  
  171. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  172.  
  173. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210602.
  174. Total: 439.887100 ms (FindLiveObjects: 10.875100 ms CreateObjectMapping: 23.861800 ms MarkObjects: 404.923400 ms DeleteObjects: 0.226300 ms)
  175.  
  176. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  177.  
  178. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210602.
  179. Total: 420.542300 ms (FindLiveObjects: 10.553600 ms CreateObjectMapping: 24.374800 ms MarkObjects: 385.391700 ms DeleteObjects: 0.221800 ms)
  180.  
  181. Join 19
  182.  
  183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  184.  
  185. Unloading 8 Unused Serialized files (Serialized files now loaded: 23)
  186.  
  187. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 213575.
  188. Total: 481.911500 ms (FindLiveObjects: 12.187900 ms CreateObjectMapping: 25.073100 ms MarkObjects: 444.242500 ms DeleteObjects: 0.407800 ms)
  189.  
  190. Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
  191.  
  192. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 213597.
  193. Total: 467.787200 ms (FindLiveObjects: 12.029800 ms CreateObjectMapping: 26.362800 ms MarkObjects: 429.009000 ms DeleteObjects: 0.385200 ms)
  194.  
  195. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  196.  
  197. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213597.
  198. Total: 434.962300 ms (FindLiveObjects: 12.630000 ms CreateObjectMapping: 22.837900 ms MarkObjects: 399.268500 ms DeleteObjects: 0.225700 ms)
  199.  
  200. Join 19
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  203.  
  204. Join 16
  205.  
  206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  207.  
  208. Exit 19
  209.  
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  211.  
  212. Exit 16
  213.  
  214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  215.  
  216. Join 1081
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  219.  
  220. Exit 1081
  221.  
  222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  223.  
  224. Join 1080
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  227.  
  228. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  229.  
  230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  231.  
  232. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  233.  
  234. Unloading 935 unused Assets to reduce memory usage. Loaded Objects now: 217708.
  235. Total: 444.742500 ms (FindLiveObjects: 14.715400 ms CreateObjectMapping: 27.137200 ms MarkObjects: 401.109400 ms DeleteObjects: 1.780200 ms)
  236.  
  237. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  238.  
  239. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217708.
  240. Total: 428.393700 ms (FindLiveObjects: 10.839300 ms CreateObjectMapping: 23.800600 ms MarkObjects: 393.527100 ms DeleteObjects: 0.226300 ms)
  241.  
  242. Join 1080
  243.  
  244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  245.  
  246. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  247.  
  248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  249.  
  250. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  251.  
  252. Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 223920.
  253. Total: 464.243900 ms (FindLiveObjects: 15.440200 ms CreateObjectMapping: 24.095900 ms MarkObjects: 423.715100 ms DeleteObjects: 0.992200 ms)
  254.  
  255. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  256.  
  257. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 223920.
  258. Total: 453.295300 ms (FindLiveObjects: 11.599500 ms CreateObjectMapping: 24.604100 ms MarkObjects: 416.764500 ms DeleteObjects: 0.326900 ms)
  259.  
  260. Join 1080
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  263.  
  264. Exit 1080
  265.  
  266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  267.  
  268. Join 16
  269.  
  270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  271.  
  272. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  273.  
  274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  275.  
  276. Join 19
  277.  
  278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  279.  
  280. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  281.  
  282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  283.  
  284. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  285.  
  286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  287.  
  288. Exit 19
  289.  
  290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  291.  
  292. Exit 16
  293.  
  294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  295.  
  296. Unloading 14 Unused Serialized files (Serialized files now loaded: 51)
  297.  
  298. Unloading 7471 unused Assets to reduce memory usage. Loaded Objects now: 241214.
  299. Total: 542.194600 ms (FindLiveObjects: 17.886600 ms CreateObjectMapping: 27.534500 ms MarkObjects: 484.623500 ms DeleteObjects: 12.149600 ms)
  300.  
  301. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  302.  
  303. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 244207.
  304. Total: 629.478200 ms (FindLiveObjects: 15.647900 ms CreateObjectMapping: 30.778600 ms MarkObjects: 582.603000 ms DeleteObjects: 0.448100 ms)
  305.  
  306. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  307.  
  308. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244207.
  309. Total: 553.753000 ms (FindLiveObjects: 15.970000 ms CreateObjectMapping: 30.471300 ms MarkObjects: 507.080100 ms DeleteObjects: 0.230900 ms)
  310.  
  311. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  312.  
  313. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244207.
  314. Total: 468.768100 ms (FindLiveObjects: 12.348800 ms CreateObjectMapping: 24.463100 ms MarkObjects: 431.725300 ms DeleteObjects: 0.230500 ms)
  315.  
  316. Join 20
  317.  
  318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  319.  
  320. Join 21
  321.  
  322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  323.  
  324. Exit 21
  325.  
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  327.  
  328. Exit 20
  329.  
  330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  331.  
  332. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - ): the tween will now be killed ►
  333.  
  334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  335.  
  336. <color=#0099bc><b>DOTWEEN ► </b></color>An error inside a tween callback was silently taken care of () ►
  337.  
  338. at (wrapper managed-to-native) UnityEngine.Transform.get_rotation_Injected(UnityEngine.Transform,UnityEngine.Quaternion&)
  339. at UnityEngine.Transform.get_rotation () [0x00000] in <9308f262ecf043548754995729ae177c>:0
  340. at UnityEngine.Transform.get_forward () [0x00001] in <9308f262ecf043548754995729ae177c>:0
  341. at FMODUnity.RuntimeUtils.To3DAttributes (UnityEngine.Transform transform) [0x00008] in <65279db903294913ac752dfa3b94fb3f>:0
  342. at Temtem.Core.AudioManager.lqocqpkinnq (UnityEngine.Transform fgjfemdkhpk, System.String rncpjldqejf, System.Boolean fnoglnelclc) [0x00007] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  343. at Temtem.World.DoorAutoOpen.ldpncliejoo () [0x00025] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  344. at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback) [0x00007] in <73ec47ed69aa4480989e342a052a5e2f>:0
  345.  
  346.  
  347.  
  348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  349.  
  350. Unloading 9 Unused Serialized files (Serialized files now loaded: 53)
  351.  
  352. Unloading 937 unused Assets to reduce memory usage. Loaded Objects now: 246577.
  353. Total: 478.078400 ms (FindLiveObjects: 13.460200 ms CreateObjectMapping: 24.798800 ms MarkObjects: 434.334700 ms DeleteObjects: 5.484300 ms)
  354.  
  355. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  356.  
  357. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 252097.
  358. Total: 469.912000 ms (FindLiveObjects: 13.210500 ms CreateObjectMapping: 24.920200 ms MarkObjects: 431.521400 ms DeleteObjects: 0.259500 ms)
  359.  
  360. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  361.  
  362. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252097.
  363. Total: 487.399900 ms (FindLiveObjects: 13.947200 ms CreateObjectMapping: 25.324200 ms MarkObjects: 447.865100 ms DeleteObjects: 0.263000 ms)
  364.  
  365. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  366.  
  367. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252097.
  368. Total: 473.769900 ms (FindLiveObjects: 13.493100 ms CreateObjectMapping: 23.822300 ms MarkObjects: 436.153700 ms DeleteObjects: 0.300500 ms)
  369.  
  370. Join 14
  371.  
  372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  373.  
  374. Join 15
  375.  
  376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  377.  
  378. Exit 14
  379.  
  380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  381.  
  382. Join 14
  383.  
  384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  385.  
  386. Exit 14
  387.  
  388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  389.  
  390. Join 14
  391.  
  392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  393.  
  394. Exit 14
  395.  
  396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  397.  
  398. Join 13
  399.  
  400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  401.  
  402. Exit 15
  403.  
  404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  405.  
  406. Exit 13
  407.  
  408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  409.  
  410. Join 1106
  411.  
  412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  413.  
  414. Exit 1106
  415.  
  416. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  417.  
  418. Join 15
  419.  
  420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  421.  
  422. Join 13
  423.  
  424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  425.  
  426. Exit 15
  427.  
  428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  429.  
  430. Exit 13
  431.  
  432. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  433.  
  434. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  435.  
  436. Unloading 1038 unused Assets to reduce memory usage. Loaded Objects now: 256316.
  437. Total: 544.322800 ms (FindLiveObjects: 14.937600 ms CreateObjectMapping: 26.488200 ms MarkObjects: 490.677600 ms DeleteObjects: 12.218800 ms)
  438.  
  439. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  440.  
  441. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 260932.
  442. Total: 530.235200 ms (FindLiveObjects: 15.014200 ms CreateObjectMapping: 26.222500 ms MarkObjects: 488.648600 ms DeleteObjects: 0.349400 ms)
  443.  
  444. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  445.  
  446. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 266498.
  447. Total: 532.168300 ms (FindLiveObjects: 14.534200 ms CreateObjectMapping: 26.342600 ms MarkObjects: 490.976000 ms DeleteObjects: 0.315200 ms)
  448.  
  449. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  450.  
  451. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 269794.
  452. Total: 494.407800 ms (FindLiveObjects: 15.537400 ms CreateObjectMapping: 26.294900 ms MarkObjects: 452.183700 ms DeleteObjects: 0.391300 ms)
  453.  
  454. Unloading 5 Unused Serialized files (Serialized files now loaded: 57)
  455.  
  456. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 269889.
  457. Total: 496.709700 ms (FindLiveObjects: 14.391300 ms CreateObjectMapping: 26.644500 ms MarkObjects: 455.007500 ms DeleteObjects: 0.666000 ms)
  458.  
  459. Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
  460.  
  461. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 275789.
  462. Total: 501.469900 ms (FindLiveObjects: 13.793500 ms CreateObjectMapping: 26.449700 ms MarkObjects: 460.831800 ms DeleteObjects: 0.394600 ms)
  463.  
  464. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  465.  
  466. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 280718.
  467. Total: 503.486300 ms (FindLiveObjects: 13.799500 ms CreateObjectMapping: 26.296000 ms MarkObjects: 462.905700 ms DeleteObjects: 0.484600 ms)
  468.  
  469. Unloading 8 Unused Serialized files (Serialized files now loaded: 57)
  470.  
  471. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 285876.
  472. Total: 521.863900 ms (FindLiveObjects: 17.033900 ms CreateObjectMapping: 35.246400 ms MarkObjects: 469.100900 ms DeleteObjects: 0.481600 ms)
  473.  
  474. Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
  475.  
  476. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 292502.
  477. Total: 505.181700 ms (FindLiveObjects: 17.260900 ms CreateObjectMapping: 26.057600 ms MarkObjects: 461.552400 ms DeleteObjects: 0.310500 ms)
  478.  
  479. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  480.  
  481. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 292499.
  482. Total: 511.383000 ms (FindLiveObjects: 15.981100 ms CreateObjectMapping: 25.750500 ms MarkObjects: 468.911600 ms DeleteObjects: 0.739500 ms)
  483.  
  484. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  485.  
  486. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292499.
  487. Total: 502.527300 ms (FindLiveObjects: 17.134200 ms CreateObjectMapping: 25.819500 ms MarkObjects: 459.233400 ms DeleteObjects: 0.339800 ms)
  488.  
  489. Join 3
  490.  
  491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  492.  
  493. Exit 3
  494.  
  495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  496.  
  497. Join 1027
  498.  
  499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  500.  
  501. Exit 1027
  502.  
  503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  504.  
  505. Join 3
  506.  
  507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  508.  
  509. Exit 3
  510.  
  511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  512.  
  513. Join 1027
  514.  
  515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  516.  
  517. Exit 1027
  518.  
  519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  520.  
  521. Join 3
  522.  
  523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  524.  
  525. Join 6
  526.  
  527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  528.  
  529. Join 8
  530.  
  531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  532.  
  533. Exit 8
  534.  
  535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  536.  
  537. Join 8
  538.  
  539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  540.  
  541. Exit 3
  542.  
  543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  544.  
  545. Join 2
  546.  
  547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  548.  
  549. Exit 8
  550.  
  551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  552.  
  553. Exit 2
  554.  
  555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  556.  
  557. Join 2
  558.  
  559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  560.  
  561. Join 8
  562.  
  563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  564.  
  565. Exit 8
  566.  
  567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  568.  
  569. Exit 2
  570.  
  571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  572.  
  573. Unloading 6 Unused Serialized files (Serialized files now loaded: 58)
  574.  
  575. Unloading 335 unused Assets to reduce memory usage. Loaded Objects now: 299984.
  576. Total: 577.403700 ms (FindLiveObjects: 28.313000 ms CreateObjectMapping: 28.069400 ms MarkObjects: 519.830500 ms DeleteObjects: 1.190500 ms)
  577.  
  578. Unloading 5 Unused Serialized files (Serialized files now loaded: 58)
  579.  
  580. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 300009.
  581. Total: 530.660500 ms (FindLiveObjects: 22.541600 ms CreateObjectMapping: 30.682600 ms MarkObjects: 477.111300 ms DeleteObjects: 0.324700 ms)
  582.  
  583. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  584.  
  585. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300009.
  586. Total: 513.254800 ms (FindLiveObjects: 18.126800 ms CreateObjectMapping: 25.531900 ms MarkObjects: 469.253700 ms DeleteObjects: 0.342000 ms)
  587.  
  588. Join 6
  589.  
  590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  591.  
  592. Join 2
  593.  
  594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  595.  
  596. Join 8
  597.  
  598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  599.  
  600. Exit 8
  601.  
  602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  603.  
  604. Exit 2
  605.  
  606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  607.  
  608. Exit 6
  609.  
  610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  611.  
  612. Join 1020
  613.  
  614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  615.  
  616. Exit 1020
  617.  
  618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  619.  
  620. Join 2
  621.  
  622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  623.  
  624. Join 8
  625.  
  626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  627.  
  628. Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
  629.  
  630. Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 305214.
  631. Total: 530.457800 ms (FindLiveObjects: 20.492300 ms CreateObjectMapping: 30.253100 ms MarkObjects: 478.106200 ms DeleteObjects: 1.606000 ms)
  632.  
  633. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  634.  
  635. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305214.
  636. Total: 515.852600 ms (FindLiveObjects: 20.051400 ms CreateObjectMapping: 28.177400 ms MarkObjects: 467.182400 ms DeleteObjects: 0.440900 ms)
  637.  
  638. Join 2
  639.  
  640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  641.  
  642. Join 8
  643.  
  644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  645.  
  646. Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
  647.  
  648. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 305989.
  649. Total: 539.449700 ms (FindLiveObjects: 21.723900 ms CreateObjectMapping: 30.101000 ms MarkObjects: 487.294000 ms DeleteObjects: 0.330500 ms)
  650.  
  651. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  652.  
  653. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305989.
  654. Total: 525.854100 ms (FindLiveObjects: 16.310900 ms CreateObjectMapping: 27.946100 ms MarkObjects: 481.106200 ms DeleteObjects: 0.490400 ms)
  655.  
  656. Join 2
  657.  
  658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  659.  
  660. Join 8
  661.  
  662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  663.  
  664. Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
  665.  
  666. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 306090.
  667. Total: 534.190200 ms (FindLiveObjects: 20.475300 ms CreateObjectMapping: 30.540600 ms MarkObjects: 482.825500 ms DeleteObjects: 0.348500 ms)
  668.  
  669. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  670.  
  671. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306090.
  672. Total: 521.921600 ms (FindLiveObjects: 16.967600 ms CreateObjectMapping: 27.833900 ms MarkObjects: 476.663400 ms DeleteObjects: 0.456300 ms)
  673.  
  674. Join 2
  675.  
  676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  677.  
  678. Join 8
  679.  
  680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  681.  
  682. Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
  683.  
  684. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 307345.
  685. Total: 537.868800 ms (FindLiveObjects: 22.074300 ms CreateObjectMapping: 29.379300 ms MarkObjects: 485.831700 ms DeleteObjects: 0.583200 ms)
  686.  
  687. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  688.  
  689. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307345.
  690. Total: 528.076600 ms (FindLiveObjects: 19.933500 ms CreateObjectMapping: 27.700500 ms MarkObjects: 480.019600 ms DeleteObjects: 0.422600 ms)
  691.  
  692. Join 2
  693.  
  694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  695.  
  696. Join 8
  697.  
  698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  699.  
  700. Exit 2
  701.  
  702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  703.  
  704. Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
  705.  
  706. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 308005.
  707. Total: 548.562900 ms (FindLiveObjects: 20.539400 ms CreateObjectMapping: 31.749200 ms MarkObjects: 495.837900 ms DeleteObjects: 0.436000 ms)
  708.  
  709. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  710.  
  711. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308005.
  712. Total: 537.583300 ms (FindLiveObjects: 18.904000 ms CreateObjectMapping: 29.372200 ms MarkObjects: 488.777500 ms DeleteObjects: 0.529000 ms)
  713.  
  714. Join 8
  715.  
  716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  717.  
  718. Join 6
  719.  
  720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  721.  
  722. Join 2
  723.  
  724. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  725.  
  726. Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
  727.  
  728. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 308182.
  729. Total: 527.270200 ms (FindLiveObjects: 20.043300 ms CreateObjectMapping: 28.687800 ms MarkObjects: 478.108900 ms DeleteObjects: 0.429600 ms)
  730.  
  731. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  732.  
  733. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308182.
  734. Total: 534.568500 ms (FindLiveObjects: 17.539600 ms CreateObjectMapping: 29.289400 ms MarkObjects: 487.132700 ms DeleteObjects: 0.606400 ms)
  735.  
  736. Join 2
  737.  
  738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  739.  
  740. Join 6
  741.  
  742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  743.  
  744. Join 8
  745.  
  746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  747.  
  748. Exit 6
  749.  
  750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  751.  
  752. Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
  753.  
  754. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 308444.
  755. Total: 562.479300 ms (FindLiveObjects: 18.808800 ms CreateObjectMapping: 39.695500 ms MarkObjects: 503.285100 ms DeleteObjects: 0.689200 ms)
  756.  
  757. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  758.  
  759. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308444.
  760. Total: 532.268000 ms (FindLiveObjects: 20.227000 ms CreateObjectMapping: 29.082100 ms MarkObjects: 482.488300 ms DeleteObjects: 0.470300 ms)
  761.  
  762. Join 2
  763.  
  764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  765.  
  766. Join 8
  767.  
  768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  769.  
  770. Join 6
  771.  
  772. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  773.  
  774. Exit 8
  775.  
  776. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  777.  
  778. Exit 6
  779.  
  780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  781.  
  782. Exit 2
  783.  
  784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  785.  
  786. Join 1023
  787.  
  788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  789.  
  790. Unloading 8 Unused Serialized files (Serialized files now loaded: 59)
  791.  
  792. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 318948.
  793. Total: 554.987700 ms (FindLiveObjects: 27.933700 ms CreateObjectMapping: 28.640600 ms MarkObjects: 496.996400 ms DeleteObjects: 1.416800 ms)
  794.  
  795. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  796.  
  797. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318948.
  798. Total: 536.100500 ms (FindLiveObjects: 18.253800 ms CreateObjectMapping: 28.427200 ms MarkObjects: 488.954800 ms DeleteObjects: 0.464100 ms)
  799.  
  800. Join 1023
  801.  
  802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  803.  
  804. Exit 1023
  805.  
  806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  807.  
  808. Join 1024
  809.  
  810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  811.  
  812. Exit 1024
  813.  
  814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  815.  
  816. Join 1023
  817.  
  818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  819.  
  820. Exit 1023
  821.  
  822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  823.  
  824. Join 1024
  825.  
  826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  827.  
  828. Exit 1024
  829.  
  830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  831.  
  832. Join 1025
  833.  
  834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  835.  
  836. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  837.  
  838. Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 323190.
  839. Total: 545.117000 ms (FindLiveObjects: 23.847500 ms CreateObjectMapping: 32.069800 ms MarkObjects: 488.463100 ms DeleteObjects: 0.736300 ms)
  840.  
  841. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  842.  
  843. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323190.
  844. Total: 537.244600 ms (FindLiveObjects: 18.938600 ms CreateObjectMapping: 28.777800 ms MarkObjects: 488.897500 ms DeleteObjects: 0.630000 ms)
  845.  
  846. Join 1025
  847.  
  848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  849.  
  850. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  851.  
  852. Unloading 482 unused Assets to reduce memory usage. Loaded Objects now: 323166.
  853. Total: 597.711600 ms (FindLiveObjects: 25.259200 ms CreateObjectMapping: 31.391600 ms MarkObjects: 538.526000 ms DeleteObjects: 2.533900 ms)
  854.  
  855. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  856.  
  857. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323166.
  858. Total: 560.259600 ms (FindLiveObjects: 21.626600 ms CreateObjectMapping: 34.306000 ms MarkObjects: 503.953500 ms DeleteObjects: 0.372500 ms)
  859.  
  860. Join 1025
  861.  
  862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  863.  
  864. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  865.  
  866. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 323462.
  867. Total: 566.427200 ms (FindLiveObjects: 25.744500 ms CreateObjectMapping: 29.922000 ms MarkObjects: 510.315300 ms DeleteObjects: 0.444900 ms)
  868.  
  869. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  870.  
  871. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323462.
  872. Total: 542.490300 ms (FindLiveObjects: 19.348700 ms CreateObjectMapping: 30.700000 ms MarkObjects: 491.952000 ms DeleteObjects: 0.489100 ms)
  873.  
  874. Join 1025
  875.  
  876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  877.  
  878. Exit 1025
  879.  
  880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  881.  
  882. Join 6
  883.  
  884. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  885.  
  886. Exit 6
  887.  
  888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  889.  
  890. Join 1025
  891.  
  892. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  893.  
  894. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  895.  
  896. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 323595.
  897. Total: 555.287400 ms (FindLiveObjects: 24.886100 ms CreateObjectMapping: 30.928600 ms MarkObjects: 498.690200 ms DeleteObjects: 0.782000 ms)
  898.  
  899. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  900.  
  901. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323595.
  902. Total: 549.474400 ms (FindLiveObjects: 19.649400 ms CreateObjectMapping: 28.982600 ms MarkObjects: 500.474200 ms DeleteObjects: 0.367900 ms)
  903.  
  904. Join 1025
  905.  
  906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  907.  
  908. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  909.  
  910. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 323628.
  911. Total: 551.901300 ms (FindLiveObjects: 23.495700 ms CreateObjectMapping: 29.203000 ms MarkObjects: 498.712500 ms DeleteObjects: 0.489900 ms)
  912.  
  913. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  914.  
  915. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323628.
  916. Total: 542.688200 ms (FindLiveObjects: 21.563300 ms CreateObjectMapping: 28.454900 ms MarkObjects: 492.298800 ms DeleteObjects: 0.370800 ms)
  917.  
  918. Join 1025
  919.  
  920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  921.  
  922. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  923.  
  924. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 324792.
  925. Total: 571.746500 ms (FindLiveObjects: 27.117200 ms CreateObjectMapping: 30.285000 ms MarkObjects: 513.848100 ms DeleteObjects: 0.495900 ms)
  926.  
  927. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  928.  
  929. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324792.
  930. Total: 544.798600 ms (FindLiveObjects: 18.659400 ms CreateObjectMapping: 28.116600 ms MarkObjects: 497.568500 ms DeleteObjects: 0.453500 ms)
  931.  
  932. Join 1025
  933.  
  934. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  935.  
  936. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  937.  
  938. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 324790.
  939. Total: 567.579300 ms (FindLiveObjects: 24.035600 ms CreateObjectMapping: 29.414100 ms MarkObjects: 513.754500 ms DeleteObjects: 0.374500 ms)
  940.  
  941. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  942.  
  943. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324790.
  944. Total: 542.282700 ms (FindLiveObjects: 18.333100 ms CreateObjectMapping: 27.974300 ms MarkObjects: 495.368500 ms DeleteObjects: 0.606500 ms)
  945.  
  946. Join 1025
  947.  
  948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  949.  
  950. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  951.  
  952. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 324817.
  953. Total: 556.733500 ms (FindLiveObjects: 27.071500 ms CreateObjectMapping: 30.706500 ms MarkObjects: 498.382000 ms DeleteObjects: 0.573100 ms)
  954.  
  955. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  956.  
  957. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324817.
  958. Total: 558.862100 ms (FindLiveObjects: 19.695000 ms CreateObjectMapping: 27.718300 ms MarkObjects: 511.087900 ms DeleteObjects: 0.360500 ms)
  959.  
  960. Join 1025
  961.  
  962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  963.  
  964. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  965.  
  966. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 324831.
  967. Total: 564.576100 ms (FindLiveObjects: 26.290300 ms CreateObjectMapping: 29.866700 ms MarkObjects: 507.963900 ms DeleteObjects: 0.454900 ms)
  968.  
  969. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  970.  
  971. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324831.
  972. Total: 545.651100 ms (FindLiveObjects: 19.075200 ms CreateObjectMapping: 27.599700 ms MarkObjects: 498.406600 ms DeleteObjects: 0.569200 ms)
  973.  
  974. Join 1025
  975.  
  976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  977.  
  978. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  979.  
  980. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 325207.
  981. Total: 552.565700 ms (FindLiveObjects: 23.008100 ms CreateObjectMapping: 29.699500 ms MarkObjects: 499.291900 ms DeleteObjects: 0.565900 ms)
  982.  
  983. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  984.  
  985. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325207.
  986. Total: 548.897000 ms (FindLiveObjects: 19.649700 ms CreateObjectMapping: 30.592200 ms MarkObjects: 498.358800 ms DeleteObjects: 0.296100 ms)
  987.  
  988. Join 1025
  989.  
  990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  991.  
  992. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  993.  
  994. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 325220.
  995. Total: 554.206900 ms (FindLiveObjects: 21.403300 ms CreateObjectMapping: 31.049300 ms MarkObjects: 501.127800 ms DeleteObjects: 0.626300 ms)
  996.  
  997. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  998.  
  999. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325220.
  1000. Total: 551.150600 ms (FindLiveObjects: 19.475900 ms CreateObjectMapping: 29.357900 ms MarkObjects: 502.011500 ms DeleteObjects: 0.305100 ms)
  1001.  
  1002. Join 1025
  1003.  
  1004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1005.  
  1006. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1007.  
  1008. Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 325239.
  1009. Total: 564.110600 ms (FindLiveObjects: 23.668300 ms CreateObjectMapping: 31.622800 ms MarkObjects: 503.695900 ms DeleteObjects: 5.123200 ms)
  1010.  
  1011. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1012.  
  1013. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325239.
  1014. Total: 604.321900 ms (FindLiveObjects: 22.758600 ms CreateObjectMapping: 29.058800 ms MarkObjects: 552.038100 ms DeleteObjects: 0.465900 ms)
  1015.  
  1016. Join 1025
  1017.  
  1018. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1019.  
  1020. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1021.  
  1022. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 325240.
  1023. Total: 559.249300 ms (FindLiveObjects: 21.085800 ms CreateObjectMapping: 31.393500 ms MarkObjects: 506.457600 ms DeleteObjects: 0.311900 ms)
  1024.  
  1025. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1026.  
  1027. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325240.
  1028. Total: 552.259800 ms (FindLiveObjects: 19.065700 ms CreateObjectMapping: 30.183800 ms MarkObjects: 502.600600 ms DeleteObjects: 0.409400 ms)
  1029.  
  1030. Join 1025
  1031.  
  1032. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1033.  
  1034. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1035.  
  1036. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 325241.
  1037. Total: 567.179400 ms (FindLiveObjects: 26.598800 ms CreateObjectMapping: 30.682500 ms MarkObjects: 509.319500 ms DeleteObjects: 0.578300 ms)
  1038.  
  1039. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1040.  
  1041. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325241.
  1042. Total: 552.914000 ms (FindLiveObjects: 19.987000 ms CreateObjectMapping: 28.594300 ms MarkObjects: 504.043800 ms DeleteObjects: 0.288500 ms)
  1043.  
  1044. Join 1025
  1045.  
  1046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1047.  
  1048. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1049.  
  1050. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 325500.
  1051. Total: 549.880700 ms (FindLiveObjects: 24.112300 ms CreateObjectMapping: 30.205200 ms MarkObjects: 495.137400 ms DeleteObjects: 0.425400 ms)
  1052.  
  1053. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1054.  
  1055. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325500.
  1056. Total: 555.921100 ms (FindLiveObjects: 20.030000 ms CreateObjectMapping: 28.545600 ms MarkObjects: 506.952600 ms DeleteObjects: 0.392500 ms)
  1057.  
  1058. Join 1025
  1059.  
  1060. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1061.  
  1062. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1063.  
  1064. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 325501.
  1065. Total: 570.255800 ms (FindLiveObjects: 22.481700 ms CreateObjectMapping: 30.961100 ms MarkObjects: 516.499600 ms DeleteObjects: 0.313100 ms)
  1066.  
  1067. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1068.  
  1069. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325501.
  1070. Total: 552.182100 ms (FindLiveObjects: 20.370700 ms CreateObjectMapping: 28.575100 ms MarkObjects: 502.790800 ms DeleteObjects: 0.445100 ms)
  1071.  
  1072. Join 1025
  1073.  
  1074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1075.  
  1076. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1077.  
  1078. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 325502.
  1079. Total: 552.198500 ms (FindLiveObjects: 22.636600 ms CreateObjectMapping: 29.049100 ms MarkObjects: 499.969600 ms DeleteObjects: 0.542800 ms)
  1080.  
  1081. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1082.  
  1083. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325502.
  1084. Total: 545.173400 ms (FindLiveObjects: 22.250700 ms CreateObjectMapping: 28.821800 ms MarkObjects: 493.732500 ms DeleteObjects: 0.367900 ms)
  1085.  
  1086. Join 1025
  1087.  
  1088. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1089.  
  1090. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1091.  
  1092. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 325501.
  1093. Total: 547.311400 ms (FindLiveObjects: 21.209800 ms CreateObjectMapping: 30.150000 ms MarkObjects: 495.641700 ms DeleteObjects: 0.309600 ms)
  1094.  
  1095. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1096.  
  1097. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325501.
  1098. Total: 557.370400 ms (FindLiveObjects: 19.939400 ms CreateObjectMapping: 29.170100 ms MarkObjects: 507.915700 ms DeleteObjects: 0.344800 ms)
  1099.  
  1100. Join 1025
  1101.  
  1102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1103.  
  1104. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1105.  
  1106. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 325581.
  1107. Total: 566.960800 ms (FindLiveObjects: 23.717400 ms CreateObjectMapping: 28.783600 ms MarkObjects: 513.847800 ms DeleteObjects: 0.611700 ms)
  1108.  
  1109. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1110.  
  1111. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325581.
  1112. Total: 543.407700 ms (FindLiveObjects: 19.744200 ms CreateObjectMapping: 29.464300 ms MarkObjects: 493.914900 ms DeleteObjects: 0.284100 ms)
  1113.  
  1114. Join 1025
  1115.  
  1116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1117.  
  1118. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1119.  
  1120. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 325581.
  1121. Total: 551.771500 ms (FindLiveObjects: 22.466400 ms CreateObjectMapping: 29.404700 ms MarkObjects: 499.592800 ms DeleteObjects: 0.307300 ms)
  1122.  
  1123. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1124.  
  1125. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325581.
  1126. Total: 547.251500 ms (FindLiveObjects: 18.057800 ms CreateObjectMapping: 30.292600 ms MarkObjects: 498.491000 ms DeleteObjects: 0.409700 ms)
  1127.  
  1128. Join 1025
  1129.  
  1130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1131.  
  1132. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1133.  
  1134. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 325582.
  1135. Total: 542.355600 ms (FindLiveObjects: 21.894700 ms CreateObjectMapping: 30.180800 ms MarkObjects: 489.742500 ms DeleteObjects: 0.537300 ms)
  1136.  
  1137. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1138.  
  1139. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325582.
  1140. Total: 548.011700 ms (FindLiveObjects: 19.901900 ms CreateObjectMapping: 28.935500 ms MarkObjects: 498.890200 ms DeleteObjects: 0.283600 ms)
  1141.  
  1142. Join 1025
  1143.  
  1144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1145.  
  1146. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1147.  
  1148. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 325621.
  1149. Total: 545.859300 ms (FindLiveObjects: 21.551100 ms CreateObjectMapping: 31.608200 ms MarkObjects: 492.226400 ms DeleteObjects: 0.473000 ms)
  1150.  
  1151. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1152.  
  1153. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325621.
  1154. Total: 542.730900 ms (FindLiveObjects: 19.070400 ms CreateObjectMapping: 28.485100 ms MarkObjects: 494.893700 ms DeleteObjects: 0.281300 ms)
  1155.  
  1156. Join 1025
  1157.  
  1158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1159.  
  1160. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1161.  
  1162. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 325621.
  1163. Total: 547.674900 ms (FindLiveObjects: 24.396400 ms CreateObjectMapping: 29.400200 ms MarkObjects: 493.380300 ms DeleteObjects: 0.497800 ms)
  1164.  
  1165. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1166.  
  1167. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325621.
  1168. Total: 541.490800 ms (FindLiveObjects: 20.994000 ms CreateObjectMapping: 28.367300 ms MarkObjects: 491.618300 ms DeleteObjects: 0.510700 ms)
  1169.  
  1170. Join 1025
  1171.  
  1172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1173.  
  1174. Exit 1025
  1175.  
  1176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1177.  
  1178. Join 1024
  1179.  
  1180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1181.  
  1182. Exit 1024
  1183.  
  1184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1185.  
  1186. Join 1023
  1187.  
  1188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1189.  
  1190. Exit 1023
  1191.  
  1192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1193.  
  1194. Join 1022
  1195.  
  1196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1197.  
  1198. Exit 1022
  1199.  
  1200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1201.  
  1202. Join 1021
  1203.  
  1204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1205.  
  1206. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1207.  
  1208. Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 329045.
  1209. Total: 568.845400 ms (FindLiveObjects: 23.637700 ms CreateObjectMapping: 30.345600 ms MarkObjects: 514.218100 ms DeleteObjects: 0.643800 ms)
  1210.  
  1211. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1212.  
  1213. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329045.
  1214. Total: 548.175000 ms (FindLiveObjects: 23.045100 ms CreateObjectMapping: 30.937200 ms MarkObjects: 493.883400 ms DeleteObjects: 0.308700 ms)
  1215.  
  1216. Join 1021
  1217.  
  1218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1219.  
  1220. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1221.  
  1222. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 329041.
  1223. Total: 561.529200 ms (FindLiveObjects: 26.288000 ms CreateObjectMapping: 30.403000 ms MarkObjects: 504.248000 ms DeleteObjects: 0.589700 ms)
  1224.  
  1225. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1226.  
  1227. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329041.
  1228. Total: 544.713600 ms (FindLiveObjects: 18.973900 ms CreateObjectMapping: 29.267800 ms MarkObjects: 495.878500 ms DeleteObjects: 0.593000 ms)
  1229.  
  1230. Join 1021
  1231.  
  1232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1233.  
  1234. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1235.  
  1236. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 329040.
  1237. Total: 558.734800 ms (FindLiveObjects: 24.957400 ms CreateObjectMapping: 28.637600 ms MarkObjects: 504.676200 ms DeleteObjects: 0.463200 ms)
  1238.  
  1239. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1240.  
  1241. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329040.
  1242. Total: 550.573900 ms (FindLiveObjects: 19.964700 ms CreateObjectMapping: 30.438800 ms MarkObjects: 499.874100 ms DeleteObjects: 0.295900 ms)
  1243.  
  1244. Join 1021
  1245.  
  1246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1247.  
  1248. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1249.  
  1250. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 329040.
  1251. Total: 561.042500 ms (FindLiveObjects: 24.025600 ms CreateObjectMapping: 28.648300 ms MarkObjects: 508.055500 ms DeleteObjects: 0.312600 ms)
  1252.  
  1253. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1254.  
  1255. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329040.
  1256. Total: 544.884300 ms (FindLiveObjects: 18.329200 ms CreateObjectMapping: 28.452700 ms MarkObjects: 497.461600 ms DeleteObjects: 0.640200 ms)
  1257.  
  1258. Join 1021
  1259.  
  1260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1261.  
  1262. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1263.  
  1264. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 329057.
  1265. Total: 555.269100 ms (FindLiveObjects: 24.417200 ms CreateObjectMapping: 30.497500 ms MarkObjects: 500.035000 ms DeleteObjects: 0.319000 ms)
  1266.  
  1267. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1268.  
  1269. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329057.
  1270. Total: 548.543100 ms (FindLiveObjects: 19.192500 ms CreateObjectMapping: 27.756700 ms MarkObjects: 501.198100 ms DeleteObjects: 0.395300 ms)
  1271.  
  1272. NullReferenceException: Object reference not set to an instance of an object
  1273. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1274. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1275. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1276.  
  1277. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1278.  
  1279. NullReferenceException: Object reference not set to an instance of an object
  1280. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1281. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1282. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1283.  
  1284. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1285.  
  1286. NullReferenceException: Object reference not set to an instance of an object
  1287. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1288. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1289. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1290.  
  1291. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1292.  
  1293. NullReferenceException: Object reference not set to an instance of an object
  1294. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1295. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1296. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1297.  
  1298. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1299.  
  1300. NullReferenceException: Object reference not set to an instance of an object
  1301. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1302. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1303. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1304.  
  1305. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1306.  
  1307. NullReferenceException: Object reference not set to an instance of an object
  1308. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1309. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1310. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1311.  
  1312. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1313.  
  1314. NullReferenceException: Object reference not set to an instance of an object
  1315. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1316. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1317. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1318.  
  1319. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1320.  
  1321. NullReferenceException: Object reference not set to an instance of an object
  1322. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1323. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1324. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1325.  
  1326. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1327.  
  1328. NullReferenceException: Object reference not set to an instance of an object
  1329. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1330. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1331. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1332.  
  1333. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1334.  
  1335. NullReferenceException: Object reference not set to an instance of an object
  1336. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1337. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1338. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1339.  
  1340. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1341.  
  1342. NullReferenceException: Object reference not set to an instance of an object
  1343. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1344. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1345. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1346.  
  1347. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1348.  
  1349. NullReferenceException: Object reference not set to an instance of an object
  1350. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1351. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1352. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1353.  
  1354. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1355.  
  1356. NullReferenceException: Object reference not set to an instance of an object
  1357. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1358. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1359. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1360.  
  1361. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1362.  
  1363. NullReferenceException: Object reference not set to an instance of an object
  1364. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1365. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1366. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1367.  
  1368. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1369.  
  1370. NullReferenceException: Object reference not set to an instance of an object
  1371. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1372. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1373. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1374.  
  1375. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1376.  
  1377. NullReferenceException: Object reference not set to an instance of an object
  1378. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1379. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1380. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1381.  
  1382. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1383.  
  1384. NullReferenceException: Object reference not set to an instance of an object
  1385. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1386. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1387. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1388.  
  1389. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1390.  
  1391. NullReferenceException: Object reference not set to an instance of an object
  1392. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1393. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1394. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1395.  
  1396. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1397.  
  1398. NullReferenceException: Object reference not set to an instance of an object
  1399. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1400. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1401. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1402.  
  1403. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1404.  
  1405. NullReferenceException: Object reference not set to an instance of an object
  1406. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1407. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1408. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1409.  
  1410. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1411.  
  1412. NullReferenceException: Object reference not set to an instance of an object
  1413. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1414. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1415. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1416.  
  1417. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1418.  
  1419. NullReferenceException: Object reference not set to an instance of an object
  1420. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1421. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1422. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1423.  
  1424. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1425.  
  1426. NullReferenceException: Object reference not set to an instance of an object
  1427. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1428. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1429. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1430.  
  1431. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1432.  
  1433. NullReferenceException: Object reference not set to an instance of an object
  1434. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1435. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1436. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1437.  
  1438. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1439.  
  1440. NullReferenceException: Object reference not set to an instance of an object
  1441. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1442. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1443. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1444.  
  1445. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1446.  
  1447. NullReferenceException: Object reference not set to an instance of an object
  1448. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1449. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1450. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1451.  
  1452. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1453.  
  1454. NullReferenceException: Object reference not set to an instance of an object
  1455. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1456. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1457. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1458.  
  1459. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1460.  
  1461. NullReferenceException: Object reference not set to an instance of an object
  1462. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1463. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1464. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1465.  
  1466. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1467.  
  1468. NullReferenceException: Object reference not set to an instance of an object
  1469. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1470. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1471. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1472.  
  1473. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1474.  
  1475. NullReferenceException: Object reference not set to an instance of an object
  1476. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1477. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1478. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1479.  
  1480. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1481.  
  1482. NullReferenceException: Object reference not set to an instance of an object
  1483. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1484. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1485. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1486.  
  1487. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1488.  
  1489. NullReferenceException: Object reference not set to an instance of an object
  1490. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1491. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1492. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1493.  
  1494. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1495.  
  1496. NullReferenceException: Object reference not set to an instance of an object
  1497. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1498. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1499. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1500.  
  1501. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1502.  
  1503. NullReferenceException: Object reference not set to an instance of an object
  1504. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1505. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1506. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1507.  
  1508. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1509.  
  1510. NullReferenceException: Object reference not set to an instance of an object
  1511. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1512. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1513. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1514.  
  1515. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1516.  
  1517. NullReferenceException: Object reference not set to an instance of an object
  1518. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1519. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1520. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1521.  
  1522. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1523.  
  1524. NullReferenceException: Object reference not set to an instance of an object
  1525. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1526. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1527. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1528.  
  1529. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1530.  
  1531. NullReferenceException: Object reference not set to an instance of an object
  1532. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1533. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1534. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1535.  
  1536. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1537.  
  1538. NullReferenceException: Object reference not set to an instance of an object
  1539. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1540. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1541. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1542.  
  1543. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1544.  
  1545. NullReferenceException: Object reference not set to an instance of an object
  1546. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1547. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1548. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1549.  
  1550. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1551.  
  1552. NullReferenceException: Object reference not set to an instance of an object
  1553. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1554. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1555. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1556.  
  1557. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1558.  
  1559. NullReferenceException: Object reference not set to an instance of an object
  1560. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1561. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1562. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1563.  
  1564. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1565.  
  1566. NullReferenceException: Object reference not set to an instance of an object
  1567. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1568. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1569. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1570.  
  1571. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1572.  
  1573. NullReferenceException: Object reference not set to an instance of an object
  1574. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1575. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1576. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1577.  
  1578. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1579.  
  1580. NullReferenceException: Object reference not set to an instance of an object
  1581. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1582. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1583. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1584.  
  1585. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1586.  
  1587. NullReferenceException: Object reference not set to an instance of an object
  1588. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1589. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1590. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1591.  
  1592. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1593.  
  1594. NullReferenceException: Object reference not set to an instance of an object
  1595. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1596. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1597. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1598.  
  1599. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1600.  
  1601. NullReferenceException: Object reference not set to an instance of an object
  1602. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1603. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1604. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1605.  
  1606. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1607.  
  1608. NullReferenceException: Object reference not set to an instance of an object
  1609. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1610. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1611. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1612.  
  1613. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1614.  
  1615. NullReferenceException: Object reference not set to an instance of an object
  1616. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1617. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1618. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1619.  
  1620. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1621.  
  1622. NullReferenceException: Object reference not set to an instance of an object
  1623. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1624. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1625. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1626.  
  1627. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1628.  
  1629. NullReferenceException: Object reference not set to an instance of an object
  1630. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1631. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1632. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1633.  
  1634. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1635.  
  1636. NullReferenceException: Object reference not set to an instance of an object
  1637. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1638. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1639. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1640.  
  1641. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1642.  
  1643. NullReferenceException: Object reference not set to an instance of an object
  1644. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1645. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1646. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1647.  
  1648. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1649.  
  1650. NullReferenceException: Object reference not set to an instance of an object
  1651. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1652. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1653. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1654.  
  1655. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1656.  
  1657. NullReferenceException: Object reference not set to an instance of an object
  1658. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1659. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1660. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1661.  
  1662. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1663.  
  1664. NullReferenceException: Object reference not set to an instance of an object
  1665. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1666. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1667. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1668.  
  1669. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1670.  
  1671. NullReferenceException: Object reference not set to an instance of an object
  1672. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1673. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1674. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1675.  
  1676. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1677.  
  1678. NullReferenceException: Object reference not set to an instance of an object
  1679. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1680. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1681. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1682.  
  1683. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1684.  
  1685. NullReferenceException: Object reference not set to an instance of an object
  1686. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1687. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1688. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1689.  
  1690. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1691.  
  1692. NullReferenceException: Object reference not set to an instance of an object
  1693. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1694. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1695. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1696.  
  1697. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1698.  
  1699. NullReferenceException: Object reference not set to an instance of an object
  1700. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1701. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1702. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1703.  
  1704. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1705.  
  1706. NullReferenceException: Object reference not set to an instance of an object
  1707. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1708. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1709. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1710.  
  1711. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1712.  
  1713. NullReferenceException: Object reference not set to an instance of an object
  1714. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1715. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1716. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1717.  
  1718. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1719.  
  1720. NullReferenceException: Object reference not set to an instance of an object
  1721. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1722. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1723. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1724.  
  1725. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1726.  
  1727. NullReferenceException: Object reference not set to an instance of an object
  1728. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1729. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1730. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1731.  
  1732. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1733.  
  1734. NullReferenceException: Object reference not set to an instance of an object
  1735. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1736. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1737. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1738.  
  1739. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1740.  
  1741. NullReferenceException: Object reference not set to an instance of an object
  1742. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1743. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1744. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1745.  
  1746. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1747.  
  1748. NullReferenceException: Object reference not set to an instance of an object
  1749. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1750. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1751. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1752.  
  1753. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1754.  
  1755. NullReferenceException: Object reference not set to an instance of an object
  1756. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1757. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1758. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1759.  
  1760. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1761.  
  1762. NullReferenceException: Object reference not set to an instance of an object
  1763. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1764. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1765. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1766.  
  1767. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1768.  
  1769. NullReferenceException: Object reference not set to an instance of an object
  1770. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1771. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1772. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1773.  
  1774. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1775.  
  1776. NullReferenceException: Object reference not set to an instance of an object
  1777. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1778. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1779. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1780.  
  1781. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1782.  
  1783. NullReferenceException: Object reference not set to an instance of an object
  1784. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1785. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1786. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1787.  
  1788. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1789.  
  1790. NullReferenceException: Object reference not set to an instance of an object
  1791. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1792. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1793. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1794.  
  1795. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1796.  
  1797. NullReferenceException: Object reference not set to an instance of an object
  1798. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1799. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1800. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1801.  
  1802. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1803.  
  1804. NullReferenceException: Object reference not set to an instance of an object
  1805. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1806. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1807. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1808.  
  1809. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1810.  
  1811. NullReferenceException: Object reference not set to an instance of an object
  1812. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1813. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1814. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1815.  
  1816. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1817.  
  1818. NullReferenceException: Object reference not set to an instance of an object
  1819. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1820. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1821. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1822.  
  1823. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1824.  
  1825. NullReferenceException: Object reference not set to an instance of an object
  1826. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1827. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1828. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1829.  
  1830. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1831.  
  1832. NullReferenceException: Object reference not set to an instance of an object
  1833. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1834. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1835. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1836.  
  1837. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1838.  
  1839. NullReferenceException: Object reference not set to an instance of an object
  1840. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1841. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1842. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1843.  
  1844. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1845.  
  1846. NullReferenceException: Object reference not set to an instance of an object
  1847. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1848. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1849. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1850.  
  1851. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1852.  
  1853. NullReferenceException: Object reference not set to an instance of an object
  1854. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1855. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1856. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1857.  
  1858. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1859.  
  1860. NullReferenceException: Object reference not set to an instance of an object
  1861. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1862. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1863. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1864.  
  1865. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1866.  
  1867. NullReferenceException: Object reference not set to an instance of an object
  1868. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1869. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1870. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1871.  
  1872. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1873.  
  1874. NullReferenceException: Object reference not set to an instance of an object
  1875. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1876. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1877. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1878.  
  1879. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1880.  
  1881. NullReferenceException: Object reference not set to an instance of an object
  1882. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1883. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1884. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1885.  
  1886. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1887.  
  1888. NullReferenceException: Object reference not set to an instance of an object
  1889. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1890. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1891. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1892.  
  1893. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1894.  
  1895. NullReferenceException: Object reference not set to an instance of an object
  1896. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1897. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1898. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1899.  
  1900. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1901.  
  1902. NullReferenceException: Object reference not set to an instance of an object
  1903. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1904. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1905. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1906.  
  1907. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1908.  
  1909. NullReferenceException: Object reference not set to an instance of an object
  1910. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1911. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1912. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1913.  
  1914. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1915.  
  1916. NullReferenceException: Object reference not set to an instance of an object
  1917. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1918. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1919. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1920.  
  1921. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1922.  
  1923. NullReferenceException: Object reference not set to an instance of an object
  1924. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1925. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1926. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1927.  
  1928. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1929.  
  1930. NullReferenceException: Object reference not set to an instance of an object
  1931. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1932. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1933. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1934.  
  1935. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1936.  
  1937. NullReferenceException: Object reference not set to an instance of an object
  1938. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1939. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1940. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1941.  
  1942. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1943.  
  1944. NullReferenceException: Object reference not set to an instance of an object
  1945. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1946. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1947. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1948.  
  1949. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1950.  
  1951. NullReferenceException: Object reference not set to an instance of an object
  1952. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1953. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1954. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1955.  
  1956. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1957.  
  1958. NullReferenceException: Object reference not set to an instance of an object
  1959. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1960. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1961. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1962.  
  1963. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1964.  
  1965. NullReferenceException: Object reference not set to an instance of an object
  1966. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1967. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1968. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1969.  
  1970. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1971.  
  1972. NullReferenceException: Object reference not set to an instance of an object
  1973. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1974. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1975. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1976.  
  1977. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1978.  
  1979. NullReferenceException: Object reference not set to an instance of an object
  1980. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1981. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1982. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1983.  
  1984. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1985.  
  1986. NullReferenceException: Object reference not set to an instance of an object
  1987. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1988. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1989. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1990.  
  1991. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1992.  
  1993. NullReferenceException: Object reference not set to an instance of an object
  1994. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1995. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1996. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  1997.  
  1998. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  1999.  
  2000. NullReferenceException: Object reference not set to an instance of an object
  2001. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2002. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2003. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2004.  
  2005. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2006.  
  2007. NullReferenceException: Object reference not set to an instance of an object
  2008. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2009. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2010. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2011.  
  2012. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2013.  
  2014. NullReferenceException: Object reference not set to an instance of an object
  2015. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2016. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2017. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2018.  
  2019. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2020.  
  2021. NullReferenceException: Object reference not set to an instance of an object
  2022. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2023. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2024. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2025.  
  2026. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2027.  
  2028. NullReferenceException: Object reference not set to an instance of an object
  2029. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2030. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2031. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2032.  
  2033. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2034.  
  2035. NullReferenceException: Object reference not set to an instance of an object
  2036. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2037. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2038. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2039.  
  2040. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2041.  
  2042. NullReferenceException: Object reference not set to an instance of an object
  2043. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2044. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2045. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2046.  
  2047. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2048.  
  2049. NullReferenceException: Object reference not set to an instance of an object
  2050. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2051. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2052. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2053.  
  2054. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2055.  
  2056. NullReferenceException: Object reference not set to an instance of an object
  2057. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2058. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2059. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2060.  
  2061. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2062.  
  2063. NullReferenceException: Object reference not set to an instance of an object
  2064. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2065. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2066. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2067.  
  2068. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2069.  
  2070. NullReferenceException: Object reference not set to an instance of an object
  2071. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2072. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2073. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2074.  
  2075. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2076.  
  2077. NullReferenceException: Object reference not set to an instance of an object
  2078. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2079. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2080. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2081.  
  2082. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2083.  
  2084. NullReferenceException: Object reference not set to an instance of an object
  2085. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2086. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2087. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2088.  
  2089. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2090.  
  2091. NullReferenceException: Object reference not set to an instance of an object
  2092. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2093. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2094. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2095.  
  2096. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2097.  
  2098. NullReferenceException: Object reference not set to an instance of an object
  2099. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2100. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2101. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2102.  
  2103. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2104.  
  2105. NullReferenceException: Object reference not set to an instance of an object
  2106. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2107. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2108. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2109.  
  2110. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2111.  
  2112. NullReferenceException: Object reference not set to an instance of an object
  2113. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2114. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2115. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2116.  
  2117. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2118.  
  2119. NullReferenceException: Object reference not set to an instance of an object
  2120. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2121. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2122. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2123.  
  2124. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2125.  
  2126. NullReferenceException: Object reference not set to an instance of an object
  2127. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2128. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2129. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2130.  
  2131. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2132.  
  2133. NullReferenceException: Object reference not set to an instance of an object
  2134. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2135. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2136. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2137.  
  2138. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2139.  
  2140. NullReferenceException: Object reference not set to an instance of an object
  2141. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2142. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2143. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2144.  
  2145. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2146.  
  2147. NullReferenceException: Object reference not set to an instance of an object
  2148. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2149. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2150. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2151.  
  2152. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2153.  
  2154. NullReferenceException: Object reference not set to an instance of an object
  2155. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2156. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2157. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2158.  
  2159. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2160.  
  2161. NullReferenceException: Object reference not set to an instance of an object
  2162. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2163. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2164. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2165.  
  2166. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2167.  
  2168. NullReferenceException: Object reference not set to an instance of an object
  2169. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2170. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2171. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2172.  
  2173. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2174.  
  2175. NullReferenceException: Object reference not set to an instance of an object
  2176. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2177. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2178. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2179.  
  2180. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2181.  
  2182. NullReferenceException: Object reference not set to an instance of an object
  2183. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2184. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2185. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2186.  
  2187. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2188.  
  2189. NullReferenceException: Object reference not set to an instance of an object
  2190. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2191. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2192. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2193.  
  2194. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2195.  
  2196. NullReferenceException: Object reference not set to an instance of an object
  2197. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2198. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2199. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2200.  
  2201. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2202.  
  2203. NullReferenceException: Object reference not set to an instance of an object
  2204. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2205. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2206. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2207.  
  2208. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2209.  
  2210. NullReferenceException: Object reference not set to an instance of an object
  2211. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2212. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2213. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2214.  
  2215. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2216.  
  2217. NullReferenceException: Object reference not set to an instance of an object
  2218. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2219. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2220. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2221.  
  2222. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2223.  
  2224. NullReferenceException: Object reference not set to an instance of an object
  2225. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2226. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2227. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2228.  
  2229. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2230.  
  2231. Join 1021
  2232.  
  2233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2234.  
  2235. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  2236.  
  2237. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 330813.
  2238. Total: 562.737000 ms (FindLiveObjects: 26.113800 ms CreateObjectMapping: 29.831900 ms MarkObjects: 506.183900 ms DeleteObjects: 0.607000 ms)
  2239.  
  2240. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  2241.  
  2242. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330813.
  2243. Total: 555.430400 ms (FindLiveObjects: 19.666100 ms CreateObjectMapping: 28.723500 ms MarkObjects: 506.631700 ms DeleteObjects: 0.408600 ms)
  2244.  
  2245. Join 1021
  2246.  
  2247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2248.  
  2249. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  2250.  
  2251. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 330813.
  2252. Total: 572.290800 ms (FindLiveObjects: 26.436700 ms CreateObjectMapping: 28.204700 ms MarkObjects: 516.986700 ms DeleteObjects: 0.662300 ms)
  2253.  
  2254. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  2255.  
  2256. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330813.
  2257. Total: 561.657200 ms (FindLiveObjects: 20.725000 ms CreateObjectMapping: 30.094300 ms MarkObjects: 510.462000 ms DeleteObjects: 0.375700 ms)
  2258.  
  2259. Join 1021
  2260.  
  2261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2262.  
  2263. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  2264.  
  2265. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 331230.
  2266. Total: 566.133600 ms (FindLiveObjects: 20.572600 ms CreateObjectMapping: 30.537200 ms MarkObjects: 514.298700 ms DeleteObjects: 0.724800 ms)
  2267.  
  2268. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  2269.  
  2270. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331230.
  2271. Total: 556.473100 ms (FindLiveObjects: 19.755300 ms CreateObjectMapping: 28.256100 ms MarkObjects: 508.042300 ms DeleteObjects: 0.419100 ms)
  2272.  
  2273. Join 1021
  2274.  
  2275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2276.  
  2277. Close Time: 1/25/2020 8:36:47 PM
  2278.  
  2279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2280.  
  2281. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  2282.  
  2283. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  2284.  
  2285. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  2286.  
  2287. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  2288.  
  2289. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  2290.  
  2291. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  2292.  
  2293. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  2294.  
  2295. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  2296.  
  2297. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  2298.  
  2299. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  2300.  
  2301. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  2302.  
  2303. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  2304.  
  2305. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  2306.  
  2307. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  2308.  
  2309. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  2310. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  2311. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  2312. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
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