Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'E:/Programs/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'E:/Programs/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 960M (ID=0x139b)
- Vendor:
- VRAM: 4055 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.233 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.858900 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/25/2020 6:27:43 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 28cc -> priority: 1
- Thread -> id: 71cc -> priority: 1
- Thread -> id: 44b0 -> priority: 1
- Thread -> id: 6f18 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library E:/Programs/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library E:/Programs/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library E:/Programs/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174246.
- Total: 636.727500 ms (FindLiveObjects: 21.269700 ms CreateObjectMapping: 28.458700 ms MarkObjects: 586.041800 ms DeleteObjects: 0.956700 ms)
- Tamer ID: 98357
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175340.
- Total: 425.303800 ms (FindLiveObjects: 13.767900 ms CreateObjectMapping: 17.283300 ms MarkObjects: 393.946800 ms DeleteObjects: 0.305500 ms)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 1263 unused Assets to reduce memory usage. Loaded Objects now: 187990.
- Total: 487.285100 ms (FindLiveObjects: 15.328400 ms CreateObjectMapping: 22.193700 ms MarkObjects: 445.737900 ms DeleteObjects: 4.024600 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 195445.
- Total: 426.649700 ms (FindLiveObjects: 11.641400 ms CreateObjectMapping: 19.666800 ms MarkObjects: 395.116400 ms DeleteObjects: 0.224600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 195445.
- Total: 427.015000 ms (FindLiveObjects: 11.487500 ms CreateObjectMapping: 17.993300 ms MarkObjects: 397.259200 ms DeleteObjects: 0.274700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 195445.
- Total: 446.710500 ms (FindLiveObjects: 12.595000 ms CreateObjectMapping: 18.168400 ms MarkObjects: 415.660900 ms DeleteObjects: 0.285600 ms)
- Join 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Joystick connected ("Controller (XBOX 360 For Windows)").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
- Joystick disconnected ("Controller (XBOX 360 For Windows)").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
- Joystick connected ("Wireless Controller").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
- Joystick reconnected ("Controller (XBOX 360 For Windows)").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
- Join 21
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 21
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 2691 unused Assets to reduce memory usage. Loaded Objects now: 209330.
- Total: 477.436600 ms (FindLiveObjects: 14.411300 ms CreateObjectMapping: 25.077400 ms MarkObjects: 434.754900 ms DeleteObjects: 3.192700 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 209356.
- Total: 464.026700 ms (FindLiveObjects: 15.817100 ms CreateObjectMapping: 29.542200 ms MarkObjects: 418.408900 ms DeleteObjects: 0.258200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 209356.
- Total: 423.600100 ms (FindLiveObjects: 11.916700 ms CreateObjectMapping: 23.970700 ms MarkObjects: 387.491600 ms DeleteObjects: 0.220900 ms)
- Join 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 1220 unused Assets to reduce memory usage. Loaded Objects now: 210305.
- Total: 434.564500 ms (FindLiveObjects: 11.945800 ms CreateObjectMapping: 25.531100 ms MarkObjects: 395.618700 ms DeleteObjects: 1.468500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210305.
- Total: 417.561200 ms (FindLiveObjects: 10.545100 ms CreateObjectMapping: 23.555000 ms MarkObjects: 383.078900 ms DeleteObjects: 0.381400 ms)
- Join 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 21
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 21
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 21
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 21
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 11 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 1128 unused Assets to reduce memory usage. Loaded Objects now: 210544.
- Total: 434.295800 ms (FindLiveObjects: 11.421400 ms CreateObjectMapping: 23.458700 ms MarkObjects: 393.958600 ms DeleteObjects: 5.456900 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 210602.
- Total: 433.607700 ms (FindLiveObjects: 17.669600 ms CreateObjectMapping: 27.254700 ms MarkObjects: 388.448800 ms DeleteObjects: 0.234300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210602.
- Total: 439.887100 ms (FindLiveObjects: 10.875100 ms CreateObjectMapping: 23.861800 ms MarkObjects: 404.923400 ms DeleteObjects: 0.226300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210602.
- Total: 420.542300 ms (FindLiveObjects: 10.553600 ms CreateObjectMapping: 24.374800 ms MarkObjects: 385.391700 ms DeleteObjects: 0.221800 ms)
- Join 19
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 213575.
- Total: 481.911500 ms (FindLiveObjects: 12.187900 ms CreateObjectMapping: 25.073100 ms MarkObjects: 444.242500 ms DeleteObjects: 0.407800 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 213597.
- Total: 467.787200 ms (FindLiveObjects: 12.029800 ms CreateObjectMapping: 26.362800 ms MarkObjects: 429.009000 ms DeleteObjects: 0.385200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213597.
- Total: 434.962300 ms (FindLiveObjects: 12.630000 ms CreateObjectMapping: 22.837900 ms MarkObjects: 399.268500 ms DeleteObjects: 0.225700 ms)
- Join 19
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 16
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 19
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 16
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1081
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1081
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1080
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 935 unused Assets to reduce memory usage. Loaded Objects now: 217708.
- Total: 444.742500 ms (FindLiveObjects: 14.715400 ms CreateObjectMapping: 27.137200 ms MarkObjects: 401.109400 ms DeleteObjects: 1.780200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217708.
- Total: 428.393700 ms (FindLiveObjects: 10.839300 ms CreateObjectMapping: 23.800600 ms MarkObjects: 393.527100 ms DeleteObjects: 0.226300 ms)
- Join 1080
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 223920.
- Total: 464.243900 ms (FindLiveObjects: 15.440200 ms CreateObjectMapping: 24.095900 ms MarkObjects: 423.715100 ms DeleteObjects: 0.992200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 223920.
- Total: 453.295300 ms (FindLiveObjects: 11.599500 ms CreateObjectMapping: 24.604100 ms MarkObjects: 416.764500 ms DeleteObjects: 0.326900 ms)
- Join 1080
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1080
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 16
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 19
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 19
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 16
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 7471 unused Assets to reduce memory usage. Loaded Objects now: 241214.
- Total: 542.194600 ms (FindLiveObjects: 17.886600 ms CreateObjectMapping: 27.534500 ms MarkObjects: 484.623500 ms DeleteObjects: 12.149600 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 244207.
- Total: 629.478200 ms (FindLiveObjects: 15.647900 ms CreateObjectMapping: 30.778600 ms MarkObjects: 582.603000 ms DeleteObjects: 0.448100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244207.
- Total: 553.753000 ms (FindLiveObjects: 15.970000 ms CreateObjectMapping: 30.471300 ms MarkObjects: 507.080100 ms DeleteObjects: 0.230900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244207.
- Total: 468.768100 ms (FindLiveObjects: 12.348800 ms CreateObjectMapping: 24.463100 ms MarkObjects: 431.725300 ms DeleteObjects: 0.230500 ms)
- Join 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 21
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 21
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - ): the tween will now be killed ►
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- <color=#0099bc><b>DOTWEEN ► </b></color>An error inside a tween callback was silently taken care of () ►
- at (wrapper managed-to-native) UnityEngine.Transform.get_rotation_Injected(UnityEngine.Transform,UnityEngine.Quaternion&)
- at UnityEngine.Transform.get_rotation () [0x00000] in <9308f262ecf043548754995729ae177c>:0
- at UnityEngine.Transform.get_forward () [0x00001] in <9308f262ecf043548754995729ae177c>:0
- at FMODUnity.RuntimeUtils.To3DAttributes (UnityEngine.Transform transform) [0x00008] in <65279db903294913ac752dfa3b94fb3f>:0
- at Temtem.Core.AudioManager.lqocqpkinnq (UnityEngine.Transform fgjfemdkhpk, System.String rncpjldqejf, System.Boolean fnoglnelclc) [0x00007] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.World.DoorAutoOpen.ldpncliejoo () [0x00025] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback) [0x00007] in <73ec47ed69aa4480989e342a052a5e2f>:0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 937 unused Assets to reduce memory usage. Loaded Objects now: 246577.
- Total: 478.078400 ms (FindLiveObjects: 13.460200 ms CreateObjectMapping: 24.798800 ms MarkObjects: 434.334700 ms DeleteObjects: 5.484300 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 252097.
- Total: 469.912000 ms (FindLiveObjects: 13.210500 ms CreateObjectMapping: 24.920200 ms MarkObjects: 431.521400 ms DeleteObjects: 0.259500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252097.
- Total: 487.399900 ms (FindLiveObjects: 13.947200 ms CreateObjectMapping: 25.324200 ms MarkObjects: 447.865100 ms DeleteObjects: 0.263000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252097.
- Total: 473.769900 ms (FindLiveObjects: 13.493100 ms CreateObjectMapping: 23.822300 ms MarkObjects: 436.153700 ms DeleteObjects: 0.300500 ms)
- Join 14
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 14
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 14
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 14
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 14
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 14
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1106
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1106
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 1038 unused Assets to reduce memory usage. Loaded Objects now: 256316.
- Total: 544.322800 ms (FindLiveObjects: 14.937600 ms CreateObjectMapping: 26.488200 ms MarkObjects: 490.677600 ms DeleteObjects: 12.218800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 260932.
- Total: 530.235200 ms (FindLiveObjects: 15.014200 ms CreateObjectMapping: 26.222500 ms MarkObjects: 488.648600 ms DeleteObjects: 0.349400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 266498.
- Total: 532.168300 ms (FindLiveObjects: 14.534200 ms CreateObjectMapping: 26.342600 ms MarkObjects: 490.976000 ms DeleteObjects: 0.315200 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 269794.
- Total: 494.407800 ms (FindLiveObjects: 15.537400 ms CreateObjectMapping: 26.294900 ms MarkObjects: 452.183700 ms DeleteObjects: 0.391300 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 269889.
- Total: 496.709700 ms (FindLiveObjects: 14.391300 ms CreateObjectMapping: 26.644500 ms MarkObjects: 455.007500 ms DeleteObjects: 0.666000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 275789.
- Total: 501.469900 ms (FindLiveObjects: 13.793500 ms CreateObjectMapping: 26.449700 ms MarkObjects: 460.831800 ms DeleteObjects: 0.394600 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 280718.
- Total: 503.486300 ms (FindLiveObjects: 13.799500 ms CreateObjectMapping: 26.296000 ms MarkObjects: 462.905700 ms DeleteObjects: 0.484600 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 285876.
- Total: 521.863900 ms (FindLiveObjects: 17.033900 ms CreateObjectMapping: 35.246400 ms MarkObjects: 469.100900 ms DeleteObjects: 0.481600 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 292502.
- Total: 505.181700 ms (FindLiveObjects: 17.260900 ms CreateObjectMapping: 26.057600 ms MarkObjects: 461.552400 ms DeleteObjects: 0.310500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 292499.
- Total: 511.383000 ms (FindLiveObjects: 15.981100 ms CreateObjectMapping: 25.750500 ms MarkObjects: 468.911600 ms DeleteObjects: 0.739500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292499.
- Total: 502.527300 ms (FindLiveObjects: 17.134200 ms CreateObjectMapping: 25.819500 ms MarkObjects: 459.233400 ms DeleteObjects: 0.339800 ms)
- Join 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1027
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1027
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1027
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1027
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 335 unused Assets to reduce memory usage. Loaded Objects now: 299984.
- Total: 577.403700 ms (FindLiveObjects: 28.313000 ms CreateObjectMapping: 28.069400 ms MarkObjects: 519.830500 ms DeleteObjects: 1.190500 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 300009.
- Total: 530.660500 ms (FindLiveObjects: 22.541600 ms CreateObjectMapping: 30.682600 ms MarkObjects: 477.111300 ms DeleteObjects: 0.324700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300009.
- Total: 513.254800 ms (FindLiveObjects: 18.126800 ms CreateObjectMapping: 25.531900 ms MarkObjects: 469.253700 ms DeleteObjects: 0.342000 ms)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1020
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1020
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 305214.
- Total: 530.457800 ms (FindLiveObjects: 20.492300 ms CreateObjectMapping: 30.253100 ms MarkObjects: 478.106200 ms DeleteObjects: 1.606000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305214.
- Total: 515.852600 ms (FindLiveObjects: 20.051400 ms CreateObjectMapping: 28.177400 ms MarkObjects: 467.182400 ms DeleteObjects: 0.440900 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 305989.
- Total: 539.449700 ms (FindLiveObjects: 21.723900 ms CreateObjectMapping: 30.101000 ms MarkObjects: 487.294000 ms DeleteObjects: 0.330500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305989.
- Total: 525.854100 ms (FindLiveObjects: 16.310900 ms CreateObjectMapping: 27.946100 ms MarkObjects: 481.106200 ms DeleteObjects: 0.490400 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 306090.
- Total: 534.190200 ms (FindLiveObjects: 20.475300 ms CreateObjectMapping: 30.540600 ms MarkObjects: 482.825500 ms DeleteObjects: 0.348500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306090.
- Total: 521.921600 ms (FindLiveObjects: 16.967600 ms CreateObjectMapping: 27.833900 ms MarkObjects: 476.663400 ms DeleteObjects: 0.456300 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 307345.
- Total: 537.868800 ms (FindLiveObjects: 22.074300 ms CreateObjectMapping: 29.379300 ms MarkObjects: 485.831700 ms DeleteObjects: 0.583200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307345.
- Total: 528.076600 ms (FindLiveObjects: 19.933500 ms CreateObjectMapping: 27.700500 ms MarkObjects: 480.019600 ms DeleteObjects: 0.422600 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 308005.
- Total: 548.562900 ms (FindLiveObjects: 20.539400 ms CreateObjectMapping: 31.749200 ms MarkObjects: 495.837900 ms DeleteObjects: 0.436000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308005.
- Total: 537.583300 ms (FindLiveObjects: 18.904000 ms CreateObjectMapping: 29.372200 ms MarkObjects: 488.777500 ms DeleteObjects: 0.529000 ms)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 308182.
- Total: 527.270200 ms (FindLiveObjects: 20.043300 ms CreateObjectMapping: 28.687800 ms MarkObjects: 478.108900 ms DeleteObjects: 0.429600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308182.
- Total: 534.568500 ms (FindLiveObjects: 17.539600 ms CreateObjectMapping: 29.289400 ms MarkObjects: 487.132700 ms DeleteObjects: 0.606400 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 308444.
- Total: 562.479300 ms (FindLiveObjects: 18.808800 ms CreateObjectMapping: 39.695500 ms MarkObjects: 503.285100 ms DeleteObjects: 0.689200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308444.
- Total: 532.268000 ms (FindLiveObjects: 20.227000 ms CreateObjectMapping: 29.082100 ms MarkObjects: 482.488300 ms DeleteObjects: 0.470300 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 318948.
- Total: 554.987700 ms (FindLiveObjects: 27.933700 ms CreateObjectMapping: 28.640600 ms MarkObjects: 496.996400 ms DeleteObjects: 1.416800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318948.
- Total: 536.100500 ms (FindLiveObjects: 18.253800 ms CreateObjectMapping: 28.427200 ms MarkObjects: 488.954800 ms DeleteObjects: 0.464100 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 323190.
- Total: 545.117000 ms (FindLiveObjects: 23.847500 ms CreateObjectMapping: 32.069800 ms MarkObjects: 488.463100 ms DeleteObjects: 0.736300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323190.
- Total: 537.244600 ms (FindLiveObjects: 18.938600 ms CreateObjectMapping: 28.777800 ms MarkObjects: 488.897500 ms DeleteObjects: 0.630000 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 482 unused Assets to reduce memory usage. Loaded Objects now: 323166.
- Total: 597.711600 ms (FindLiveObjects: 25.259200 ms CreateObjectMapping: 31.391600 ms MarkObjects: 538.526000 ms DeleteObjects: 2.533900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323166.
- Total: 560.259600 ms (FindLiveObjects: 21.626600 ms CreateObjectMapping: 34.306000 ms MarkObjects: 503.953500 ms DeleteObjects: 0.372500 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 323462.
- Total: 566.427200 ms (FindLiveObjects: 25.744500 ms CreateObjectMapping: 29.922000 ms MarkObjects: 510.315300 ms DeleteObjects: 0.444900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323462.
- Total: 542.490300 ms (FindLiveObjects: 19.348700 ms CreateObjectMapping: 30.700000 ms MarkObjects: 491.952000 ms DeleteObjects: 0.489100 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 323595.
- Total: 555.287400 ms (FindLiveObjects: 24.886100 ms CreateObjectMapping: 30.928600 ms MarkObjects: 498.690200 ms DeleteObjects: 0.782000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323595.
- Total: 549.474400 ms (FindLiveObjects: 19.649400 ms CreateObjectMapping: 28.982600 ms MarkObjects: 500.474200 ms DeleteObjects: 0.367900 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 323628.
- Total: 551.901300 ms (FindLiveObjects: 23.495700 ms CreateObjectMapping: 29.203000 ms MarkObjects: 498.712500 ms DeleteObjects: 0.489900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323628.
- Total: 542.688200 ms (FindLiveObjects: 21.563300 ms CreateObjectMapping: 28.454900 ms MarkObjects: 492.298800 ms DeleteObjects: 0.370800 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 324792.
- Total: 571.746500 ms (FindLiveObjects: 27.117200 ms CreateObjectMapping: 30.285000 ms MarkObjects: 513.848100 ms DeleteObjects: 0.495900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324792.
- Total: 544.798600 ms (FindLiveObjects: 18.659400 ms CreateObjectMapping: 28.116600 ms MarkObjects: 497.568500 ms DeleteObjects: 0.453500 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 324790.
- Total: 567.579300 ms (FindLiveObjects: 24.035600 ms CreateObjectMapping: 29.414100 ms MarkObjects: 513.754500 ms DeleteObjects: 0.374500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324790.
- Total: 542.282700 ms (FindLiveObjects: 18.333100 ms CreateObjectMapping: 27.974300 ms MarkObjects: 495.368500 ms DeleteObjects: 0.606500 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 324817.
- Total: 556.733500 ms (FindLiveObjects: 27.071500 ms CreateObjectMapping: 30.706500 ms MarkObjects: 498.382000 ms DeleteObjects: 0.573100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324817.
- Total: 558.862100 ms (FindLiveObjects: 19.695000 ms CreateObjectMapping: 27.718300 ms MarkObjects: 511.087900 ms DeleteObjects: 0.360500 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 324831.
- Total: 564.576100 ms (FindLiveObjects: 26.290300 ms CreateObjectMapping: 29.866700 ms MarkObjects: 507.963900 ms DeleteObjects: 0.454900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324831.
- Total: 545.651100 ms (FindLiveObjects: 19.075200 ms CreateObjectMapping: 27.599700 ms MarkObjects: 498.406600 ms DeleteObjects: 0.569200 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 325207.
- Total: 552.565700 ms (FindLiveObjects: 23.008100 ms CreateObjectMapping: 29.699500 ms MarkObjects: 499.291900 ms DeleteObjects: 0.565900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325207.
- Total: 548.897000 ms (FindLiveObjects: 19.649700 ms CreateObjectMapping: 30.592200 ms MarkObjects: 498.358800 ms DeleteObjects: 0.296100 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 325220.
- Total: 554.206900 ms (FindLiveObjects: 21.403300 ms CreateObjectMapping: 31.049300 ms MarkObjects: 501.127800 ms DeleteObjects: 0.626300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325220.
- Total: 551.150600 ms (FindLiveObjects: 19.475900 ms CreateObjectMapping: 29.357900 ms MarkObjects: 502.011500 ms DeleteObjects: 0.305100 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 325239.
- Total: 564.110600 ms (FindLiveObjects: 23.668300 ms CreateObjectMapping: 31.622800 ms MarkObjects: 503.695900 ms DeleteObjects: 5.123200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325239.
- Total: 604.321900 ms (FindLiveObjects: 22.758600 ms CreateObjectMapping: 29.058800 ms MarkObjects: 552.038100 ms DeleteObjects: 0.465900 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 325240.
- Total: 559.249300 ms (FindLiveObjects: 21.085800 ms CreateObjectMapping: 31.393500 ms MarkObjects: 506.457600 ms DeleteObjects: 0.311900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325240.
- Total: 552.259800 ms (FindLiveObjects: 19.065700 ms CreateObjectMapping: 30.183800 ms MarkObjects: 502.600600 ms DeleteObjects: 0.409400 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 325241.
- Total: 567.179400 ms (FindLiveObjects: 26.598800 ms CreateObjectMapping: 30.682500 ms MarkObjects: 509.319500 ms DeleteObjects: 0.578300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325241.
- Total: 552.914000 ms (FindLiveObjects: 19.987000 ms CreateObjectMapping: 28.594300 ms MarkObjects: 504.043800 ms DeleteObjects: 0.288500 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 325500.
- Total: 549.880700 ms (FindLiveObjects: 24.112300 ms CreateObjectMapping: 30.205200 ms MarkObjects: 495.137400 ms DeleteObjects: 0.425400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325500.
- Total: 555.921100 ms (FindLiveObjects: 20.030000 ms CreateObjectMapping: 28.545600 ms MarkObjects: 506.952600 ms DeleteObjects: 0.392500 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 325501.
- Total: 570.255800 ms (FindLiveObjects: 22.481700 ms CreateObjectMapping: 30.961100 ms MarkObjects: 516.499600 ms DeleteObjects: 0.313100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325501.
- Total: 552.182100 ms (FindLiveObjects: 20.370700 ms CreateObjectMapping: 28.575100 ms MarkObjects: 502.790800 ms DeleteObjects: 0.445100 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 325502.
- Total: 552.198500 ms (FindLiveObjects: 22.636600 ms CreateObjectMapping: 29.049100 ms MarkObjects: 499.969600 ms DeleteObjects: 0.542800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325502.
- Total: 545.173400 ms (FindLiveObjects: 22.250700 ms CreateObjectMapping: 28.821800 ms MarkObjects: 493.732500 ms DeleteObjects: 0.367900 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 325501.
- Total: 547.311400 ms (FindLiveObjects: 21.209800 ms CreateObjectMapping: 30.150000 ms MarkObjects: 495.641700 ms DeleteObjects: 0.309600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325501.
- Total: 557.370400 ms (FindLiveObjects: 19.939400 ms CreateObjectMapping: 29.170100 ms MarkObjects: 507.915700 ms DeleteObjects: 0.344800 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 325581.
- Total: 566.960800 ms (FindLiveObjects: 23.717400 ms CreateObjectMapping: 28.783600 ms MarkObjects: 513.847800 ms DeleteObjects: 0.611700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325581.
- Total: 543.407700 ms (FindLiveObjects: 19.744200 ms CreateObjectMapping: 29.464300 ms MarkObjects: 493.914900 ms DeleteObjects: 0.284100 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 325581.
- Total: 551.771500 ms (FindLiveObjects: 22.466400 ms CreateObjectMapping: 29.404700 ms MarkObjects: 499.592800 ms DeleteObjects: 0.307300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325581.
- Total: 547.251500 ms (FindLiveObjects: 18.057800 ms CreateObjectMapping: 30.292600 ms MarkObjects: 498.491000 ms DeleteObjects: 0.409700 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 325582.
- Total: 542.355600 ms (FindLiveObjects: 21.894700 ms CreateObjectMapping: 30.180800 ms MarkObjects: 489.742500 ms DeleteObjects: 0.537300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325582.
- Total: 548.011700 ms (FindLiveObjects: 19.901900 ms CreateObjectMapping: 28.935500 ms MarkObjects: 498.890200 ms DeleteObjects: 0.283600 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 325621.
- Total: 545.859300 ms (FindLiveObjects: 21.551100 ms CreateObjectMapping: 31.608200 ms MarkObjects: 492.226400 ms DeleteObjects: 0.473000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325621.
- Total: 542.730900 ms (FindLiveObjects: 19.070400 ms CreateObjectMapping: 28.485100 ms MarkObjects: 494.893700 ms DeleteObjects: 0.281300 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 325621.
- Total: 547.674900 ms (FindLiveObjects: 24.396400 ms CreateObjectMapping: 29.400200 ms MarkObjects: 493.380300 ms DeleteObjects: 0.497800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325621.
- Total: 541.490800 ms (FindLiveObjects: 20.994000 ms CreateObjectMapping: 28.367300 ms MarkObjects: 491.618300 ms DeleteObjects: 0.510700 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1022
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1022
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1021
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 329045.
- Total: 568.845400 ms (FindLiveObjects: 23.637700 ms CreateObjectMapping: 30.345600 ms MarkObjects: 514.218100 ms DeleteObjects: 0.643800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329045.
- Total: 548.175000 ms (FindLiveObjects: 23.045100 ms CreateObjectMapping: 30.937200 ms MarkObjects: 493.883400 ms DeleteObjects: 0.308700 ms)
- Join 1021
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 329041.
- Total: 561.529200 ms (FindLiveObjects: 26.288000 ms CreateObjectMapping: 30.403000 ms MarkObjects: 504.248000 ms DeleteObjects: 0.589700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329041.
- Total: 544.713600 ms (FindLiveObjects: 18.973900 ms CreateObjectMapping: 29.267800 ms MarkObjects: 495.878500 ms DeleteObjects: 0.593000 ms)
- Join 1021
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 329040.
- Total: 558.734800 ms (FindLiveObjects: 24.957400 ms CreateObjectMapping: 28.637600 ms MarkObjects: 504.676200 ms DeleteObjects: 0.463200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329040.
- Total: 550.573900 ms (FindLiveObjects: 19.964700 ms CreateObjectMapping: 30.438800 ms MarkObjects: 499.874100 ms DeleteObjects: 0.295900 ms)
- Join 1021
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 329040.
- Total: 561.042500 ms (FindLiveObjects: 24.025600 ms CreateObjectMapping: 28.648300 ms MarkObjects: 508.055500 ms DeleteObjects: 0.312600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329040.
- Total: 544.884300 ms (FindLiveObjects: 18.329200 ms CreateObjectMapping: 28.452700 ms MarkObjects: 497.461600 ms DeleteObjects: 0.640200 ms)
- Join 1021
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 329057.
- Total: 555.269100 ms (FindLiveObjects: 24.417200 ms CreateObjectMapping: 30.497500 ms MarkObjects: 500.035000 ms DeleteObjects: 0.319000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329057.
- Total: 548.543100 ms (FindLiveObjects: 19.192500 ms CreateObjectMapping: 27.756700 ms MarkObjects: 501.198100 ms DeleteObjects: 0.395300 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- Join 1021
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 330813.
- Total: 562.737000 ms (FindLiveObjects: 26.113800 ms CreateObjectMapping: 29.831900 ms MarkObjects: 506.183900 ms DeleteObjects: 0.607000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330813.
- Total: 555.430400 ms (FindLiveObjects: 19.666100 ms CreateObjectMapping: 28.723500 ms MarkObjects: 506.631700 ms DeleteObjects: 0.408600 ms)
- Join 1021
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 330813.
- Total: 572.290800 ms (FindLiveObjects: 26.436700 ms CreateObjectMapping: 28.204700 ms MarkObjects: 516.986700 ms DeleteObjects: 0.662300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330813.
- Total: 561.657200 ms (FindLiveObjects: 20.725000 ms CreateObjectMapping: 30.094300 ms MarkObjects: 510.462000 ms DeleteObjects: 0.375700 ms)
- Join 1021
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 331230.
- Total: 566.133600 ms (FindLiveObjects: 20.572600 ms CreateObjectMapping: 30.537200 ms MarkObjects: 514.298700 ms DeleteObjects: 0.724800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331230.
- Total: 556.473100 ms (FindLiveObjects: 19.755300 ms CreateObjectMapping: 28.256100 ms MarkObjects: 508.042300 ms DeleteObjects: 0.419100 ms)
- Join 1021
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Close Time: 1/25/2020 8:36:47 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
- Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
- Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
- Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
- Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
- Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
- Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
- [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
- . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
- [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement