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GTA V 1.26 Mpstatsetup text

Jun 1st, 2016
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  1. <stat Name="SUCCESSFUL_COUNTERS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of melee counter counter" />
  2. <stat Name="FIRES_EXTINGUISHED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of fires extinguished" />
  3. <stat Name="FIRES_STARTED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of fires started" />
  4. <stat Name="TIMES_CHEATED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times cheated" />
  5. <stat Name="MISSION_NAME" Type="label" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Current Mission name" />
  6. <stat Name="TOTAL_PLAYING_TIME" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Playing time in milliseconds." />
  7. <stat Name="LONGEST_PLAYING_TIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Longest Playing time since last death." />
  8. <stat Name="LONGEST_CAM_TIME_DRIVING" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest time spent driving in cinematic camera in milliseconds." />
  9. <stat Name="MPPLY_LEAST_FAVORITE_STATION" Type="int" SaveCategory="0" online="true" profile="false" Owner="coder" characterStat="false" Comment="Least favorite radio station" />
  10. <stat Name="MPPLY_MOST_FAVORITE_STATION" Type="int" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Comment="Most favorite radio station" />
  11. <stat Name="DIED_IN_DROWNING" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times player died by drowning" />
  12. <stat Name="DIED_IN_DROWNINGINVEHICLE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times player died by drowning in vehicle" />
  13. <stat Name="DIED_IN_EXPLOSION" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times player died by explosion" />
  14. <stat Name="DIED_IN_FALL" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times player died by fall " />
  15. <stat Name="DIED_IN_FIRE" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times player died by fire" />
  16. <stat Name="DIED_IN_ROAD" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times player died in a road accident" />
  17. <stat Name="BUSTED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times the player was arrested" />
  18. <stat Name="MANUAL_SAVED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times saved the game manually"/>
  19. <stat Name="AUTO_SAVED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times saved the game automatically"/>
  20. <stat Name="PLAYER_KILLS_ON_SPREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number Players killed done on spree." />
  21. <stat Name="COPS_KILLS_ON_SPREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number Cops killed done on spree." />
  22. <stat Name="PEDS_KILLS_ON_SPREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number Peds killed done on spree." />
  23. <stat Name="LONGEST_KILLING_SPREE" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest killing count in spree." />
  24. <stat Name="LONGEST_KILLING_SPREE_TIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest killing time count in spree." />
  25. <stat Name="KILLS_PLAYERS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of players killed" />
  26. <stat Name="KILLS_STEALTH" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of stealth kills" />
  27. <stat Name="KILLS_INNOCENTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of ped's killed" />
  28. <stat Name="KILLS_COP" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of Cops killed" />
  29. <stat Name="KILLS_SWAT" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of Swat killed" />
  30. <stat Name="KILLS_ENEMY_GANG_MEMBERS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Enemy Gang members killed" />
  31. <stat Name="KILLS_FRIENDLY_GANG_MEMBERS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Friendly Gang members killed" />
  32. <stat Name="KILLS_BY_OTHERS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Peds killed by other players" />
  33. <stat Name="LARGE_ACCIDENTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of large accidents." />
  34. <stat Name="LONGEST_DRIVE_NOCRASH" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Longest Drive Without a crash" />
  35. <stat Name="DIST_CAR" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance in a car" />
  36. <stat Name="DIST_DRIVING_CAR" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total Distance driving a car" />
  37. <stat Name="TIME_DRIVING_CAR" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a car" />
  38. <stat Name="DIST_PLANE" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a plane" />
  39. <stat Name="DIST_DRIVING_PLANE" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a plane" />
  40. <stat Name="TIME_DRIVING_PLANE" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a plane" />
  41. <stat Name="DIST_QUADBIKE" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a quadbike" />
  42. <stat Name="DIST_DRIVING_QUADBIKE" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a quadbike" />
  43. <stat Name="TIME_DRIVING_QUADBIKE" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a quadbike" />
  44. <stat Name="DIST_HELI" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a heli" />
  45. <stat Name="DIST_DRIVING_HELI" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a heli" />
  46. <stat Name="TIME_DRIVING_HELI" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a heli" />
  47. <stat Name="DIST_BIKE" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a bike" />
  48. <stat Name="DIST_DRIVING_BIKE" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a bike" />
  49. <stat Name="TIME_DRIVING_BIKE" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a bike" />
  50. <stat Name="DIST_BICYCLE" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a bicycle" />
  51. <stat Name="DIST_DRIVING_BICYCLE" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a bicycle" />
  52. <stat Name="TIME_DRIVING_BICYCLE" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a bicycle" />
  53. <stat Name="DIST_BOAT" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a boat" />
  54. <stat Name="DIST_DRIVING_BOAT" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a boat" />
  55. <stat Name="TIME_DRIVING_BOAT" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a boat" />
  56. <stat Name="DIST_SUBMARINE" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total Distance driving a submarine" />
  57. <stat Name="DIST_DRIVING_SUBMARINE" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a submarine" />
  58. <stat Name="TIME_DRIVING_SUBMARINE" Type="u64" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a submarine" />
  59. <stat Name="DIST_SWIMMING" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a swimming" />
  60. <stat Name="TIME_SWIMMING" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a swimming" />
  61. <stat Name="DIST_WALKING" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a walking" />
  62. <stat Name="TIME_WALKING" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time spent walking" />
  63. <stat Name="DIST_WALK_ST" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total Distance walking in Stealth mode" />
  64. <stat Name="DIST_RUNNING" Type="float" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance running" />
  65. <stat Name="TIME_UNDERWATER" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time underwater." />
  66. <stat Name="TIME_IN_WATER" Type="u64" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time in water." />
  67. <stat Name="TIME_IN_COVER" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time spent in cover" />
  68. <stat Name="ENTERED_COVER" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times the player has entered cover" />
  69. <stat Name="ENTERED_COVER_AND_SHOT" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times the player has entered cover and fired a shot or shots" />
  70. <stat Name="AVERAGE_SPEED" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Average speed when driving a car or a bike" />
  71. <stat Name="FLIGHT_TIME" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Average speed when driving a car or a bike" />
  72. <stat Name="LONGEST_CHASE_TIME" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Duration of the longest cop chase." />
  73. <stat Name="TOTAL_CHASE_TIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time spent losing cops." />
  74. <stat Name="LAST_CHASE_TIME" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Duration of the last cop chase." />
  75. <stat Name="TOTAL_TIME_MAX_STARS" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time under maximun wanted stars" />
  76. <stat Name="STARS_ATTAINED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Number of wanted stars the player has been awarded" />
  77. <stat Name="STARS_EVADED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Number of wanted stars the player has evaded" />
  78. <stat Name="NO_TIMES_WANTED_LEVEL" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="The number of times character obtains a wanted level" />
  79. <stat Name="PLANE_LANDINGS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of good plane landings" />
  80.  
  81. <!-- Player stats... -->
  82. <stat Name="NUMBER_OF_ORANGE_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Money picked up in the street." />
  83. <stat Name="NUMBER_OF_BOURGE_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Money picked up in the street." />
  84.  
  85. <!-- Player stats... -->
  86. <stat Name="DEFAULT_STATS_SET" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="MP Char 0 - Shop Data" />
  87. <stat Name="SPECIAL_ABILITY" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Special ability" />
  88. <stat Name="STAMINA" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Stamina" />
  89. <stat Name="STRENGTH" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Strength" />
  90. <stat Name="LUNG_CAPACITY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Lung capacity modifier" />
  91. <stat Name="WHEELIE_ABILITY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Bike skill modifier" />
  92. <stat Name="FLYING_ABILITY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Flying modifier" />
  93. <stat Name="SHOOTING_ABILITY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Shooting modifier" />
  94. <stat Name="STEALTH_ABILITY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Stealth modifier" />
  95.  
  96. <stat Name="SCRIPT_INCREASE_STAM" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Stamina" />
  97. <stat Name="SCRIPT_INCREASE_STRN" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Strength" />
  98. <stat Name="SCRIPT_INCREASE_LUNG" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Lung capacity" />
  99. <stat Name="SCRIPT_INCREASE_DRIV" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Driving" />
  100. <stat Name="SCRIPT_INCREASE_FLY" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Flying" />
  101. <stat Name="SCRIPT_INCREASE_SHO" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Shooting" />
  102. <stat Name="SCRIPT_INCREASE_STL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Stealth" />
  103. <stat Name="SCRIPT_INCREASE_MECH" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Mechanic" />
  104.  
  105. <!-- CASH -->
  106. <stat Name="PVC_WALLET_BALANCE" Type="s64" SaveCategory="0" online="true" profile="false" Owner="coder" characterStat="true" Comment="Per-Character Cash that has been PAID for with real money." />
  107. <stat Name="EVC_WALLET_BALANCE" Type="s64" SaveCategory="0" online="true" profile="false" Owner="coder" characterStat="true" Comment="Per-Character Cash that has been EARN in game." />
  108. <stat Name="PVC_BANK_BALANCE" Type="s64" SaveCategory="0" online="true" profile="false" Owner="coder" Comment="Banked Cash that the player has PAID for with real money." />
  109. <stat Name="EVC_BANK_BALANCE" Type="s64" SaveCategory="0" online="true" profile="false" Owner="coder" Comment="Banked Cash that the player has EARN, either in game or via other mechanism." />
  110. <stat Name="PVC_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockSynchEventFlush="true" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="Banked Cash that the player has PAID for with real money." />
  111. <stat Name="EVC_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockSynchEventFlush="true" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="Banked Cash that the player has EARN, either in game or via other mechanism." />
  112.  
  113. <stat Name="EVC_WALLET_BALANCE_CLEARED" Type="s64" SaveCategory="0" online="true" profile="false" Owner="coder" characterStat="true" Group="7" Comment="Total last Cleared amount for each character stat EVC_WALLET_BALANCE." />
  114. <stat Name="EVC_BANK_BALANCE_CLEARED" Type="s64" SaveCategory="0" online="true" profile="false" Owner="coder" Group="7" Comment="Total last Cleared amount for stat EVC_BANK_BALANCE." />
  115. <stat Name="MPPLY_IS_HIGH_EARNER" Type="bool" SaveCategory="0" online="true" profile="false" Owner="coder" Comment="Flag Player as a HIGH EARNER."/>
  116. <stat Name="MPPLY_IS_CHEATER" Type="bool" SaveCategory="0" online="true" profile="true" Owner="coder" FlushPriority="10" Comment="Flag saved with current cheater." />
  117. <stat Name="MPPLY_IS_CHEATER_TIME" Type="u64" SaveCategory="0" online="true" profile="false" Owner="coder" Comment="Posix Time last time the flag changed value." />
  118.  
  119. <!-- Store Stats -->
  120. <stat Name="MPPLY_STORE_MONEY_SPENT" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="coder" Comment="MPPLAYER - Real money player has spent in store" />
  121. <stat Name="MPPLY_STORE_MONEY_BOUGHT" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="coder" Comment="MPPLAYER - Game Money player has bought in the store" />
  122. <stat Name="MPPLY_STORE_TOTAL_MONEY_BOUGHT" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="coder" Comment="MPPLAYER - Total game money player has bought in store" />
  123. <stat Name="MPPLY_STORE_PURCHASE_POSIX_TIME" Type="u64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="coder" Comment="MPPLAYER - Last purchase posix time." />
  124. <stat Name="MPPLY_STORE_CHECKOUTS_CANCELLED" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="coder" Comment="MPPLAYER - The number of times a user has cancelled a purchase after going to plaform checkout" />
  125.  
  126. <!-- SPEND MONEY -->
  127. <stat Name="MONEY_SPENT_WEAPON_ARMOR" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in weapons and armor" />
  128. <stat Name="MONEY_SPENT_VEH_MAINTENANCE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Vehicles and Maintenance" />
  129. <stat Name="MONEY_SPENT_STYLE_ENT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Style and Entertainment " />
  130. <stat Name="MONEY_SPENT_PROPERTY_UTIL" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Property and Utilities " />
  131. <stat Name="MONEY_SPENT_JOB_ACTIVITY" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Job and Activity Entry Fees" />
  132. <stat Name="MONEY_SPENT_BETTING" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Betting" />
  133. <stat Name="MONEY_SPENT_CONTACT_SERVICE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Contact Services" />
  134. <stat Name="MONEY_SPENT_DROPPED_STOLEN" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Dropped or Stolen" />
  135. <stat Name="MONEY_SPENT_SHARED" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Shared cash" />
  136. <stat Name="MONEY_SPENT_JOBSHARED" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Job Shared cash" />
  137. <stat Name="MONEY_SPENT_HEALTHCARE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Healthcare" />
  138. <!-- EARN MONEY -->
  139. <stat Name="MONEY_EARN_JOBS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Jobs" />
  140. <stat Name="MONEY_EARN_SELLING_VEH" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Selling Vehicles" />
  141. <stat Name="MONEY_EARN_BETTING" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Betting " />
  142. <stat Name="MONEY_EARN_GOOD_SPORT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Good Sport Reward" />
  143. <stat Name="MONEY_EARN_PICKED_UP" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Picked Up" />
  144. <stat Name="MONEY_EARN_SHARED" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Shared Cash" />
  145. <stat Name="MONEY_EARN_JOBSHARED" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Shared Cash" />
  146. <stat Name="MONEY_EARN_ROCKSTAR_AWARD" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Rockstar Award" />
  147.  
  148. <!--VEHICLES -->
  149. <stat Name="NUMBER_NEAR_MISS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of vehicles near misses." />
  150. <stat Name="COPCARS_ENTERED_AS_CROOK" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times entered a cop car as a crook." />
  151. <stat Name="BAILED_FROM_VEHICLE" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times jumped out of a moving vehicle." />
  152. <stat Name="TOTAL_DAMAGE_CARS" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total damage done in Cars" />
  153. <stat Name="TOTAL_DAMAGE_BIKES" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total damage done in Bikes" />
  154. <stat Name="TOTAL_DAMAGE_QUADBIKES" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total damage done in Quadbikes" />
  155. <stat Name="NUMBER_CRASHES_CARS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of crashes done in Cars" />
  156. <stat Name="NUMBER_CRASHES_BIKES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of crashes done in Bikes" />
  157. <stat Name="NUMBER_CRASHES_QUADBIKES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of crashes done in Quadbikes" />
  158. <stat Name="NUMBER_STOLEN_COP_VEHICLE" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of cars stolen" />
  159. <stat Name="NUMBER_STOLEN_CARS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of cars stolen" />
  160. <stat Name="NUMBER_STOLEN_BIKES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of bikes stolen" />
  161. <stat Name="NUMBER_STOLEN_BOATS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of boats stolen" />
  162. <stat Name="NUMBER_STOLEN_HELIS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of helis stolen" />
  163. <stat Name="NUMBER_STOLEN_PLANES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of planes stolen" />
  164. <stat Name="NUMBER_STOLEN_QUADBIKES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of quad bikes stolen" />
  165. <stat Name="NUMBER_STOLEN_BICYCLES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of bicycles stolen" />
  166. <stat Name="TIRES_POPPED_BY_GUNSHOT" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of tires popped by gunshot" />
  167. <stat Name="VEHICLES_DESTROYED_ON_SPREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of vehicles destroyed on spree" />
  168. <stat Name="COP_VEHI_DESTROYED_ON_SPREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of COP vehicles destroyed on spree" />
  169. <stat Name="TANKS_DESTROYED_ON_SPREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of TANK vehicles destroyed on spree" />
  170. <stat Name="CARS_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of cars exploded" />
  171. <stat Name="CARS_COPS_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of cop cars exploded" />
  172. <stat Name="BIKES_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of bikes exploded" />
  173. <stat Name="BOATS_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of boats exploded" />
  174. <stat Name="HELIS_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of helis exploded" />
  175. <stat Name="PLANES_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of planes exploded" />
  176. <stat Name="QUADBIKE_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of quadbike exploded" />
  177. <stat Name="BICYCLE_EXPLODED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of bicycle exploded" />
  178. <stat Name="SUBMARINE_EXPLODED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of submarine exploded" />
  179. <stat Name="TRAIN_EXPLODED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of train exploded" />
  180. <stat Name="FASTEST_SPEED" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Fastest speed recorded in a vehicle in meters/h" />
  181. <stat Name="TOP_SPEED_CAR" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Model Index of the fastest speed car" />
  182. <stat Name="LONGEST_2WHEEL_DIST" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest 2 wheel distance in a vehicle" />
  183. <stat Name="LONGEST_2WHEEL_TIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest 2 wheel time in a vehicle" />
  184. <stat Name="LONGEST_STOPPIE_DIST" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Longest stoppie distance in a bike" />
  185. <stat Name="LONGEST_STOPPIE_TIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest stoppie time in a bike" />
  186. <stat Name="LONGEST_WHEELIE_DIST" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Longest wheelie time in a bike" />
  187. <stat Name="LONGEST_WHEELIE_TIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest wheelie time in a bike" />
  188. <stat Name="TOTAL_WHEELIE_TIME" Type="u64" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total wheelie time in a bike" />
  189. <stat Name="LONGEST_SURVIVED_FREEFALL" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Longest Survived free fall in meters." />
  190. <stat Name="HIGHEST_SKITTLES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of Peds Run down" />
  191. <stat Name="MOST_FLIPS_IN_ONE_JUMP" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of flips in one vehicle jump" />
  192. <stat Name="MOST_SPINS_IN_ONE_JUMP" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of spins in one vehicle jump" />
  193.  
  194. <stat Name="USJS_FOUND" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Number of stunt jumps tried" />
  195. <stat Name="USJS_FOUND_MASK" Type="u64" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Mask of all stunt jumps tried" />
  196. <stat Name="USJS_COMPLETED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Number of stunt jumps completed" />
  197. <stat Name="USJS_TOTAL_COMPLETED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Total number of stunt jumps completed (count also the same jump many times)" />
  198. <stat Name="USJS_COMPLETED_MASK" Type="u64" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Mask of all stunt jumps completed" />
  199.  
  200. <stat Name="FARTHEST_JUMP_DIST" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Longest jump distance" />
  201. <stat Name="HIGHEST_JUMP_REACHED" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Highest jump distance" />
  202. <stat Name="AIR_LAUNCHES_OVER_5S" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of air launches over 5 seconds" />
  203. <stat Name="AIR_LAUNCHES_OVER_5M" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of air launches over 5 meters" />
  204. <stat Name="AIR_LAUNCHES_OVER_40M" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of air launches over 40 meters" />
  205. <stat Name="NUMBER_OF_AIR_LAUNCHES" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of air launches" />
  206. <stat Name="NUMBER_TURBO_STARTS_IN_RACE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Number of turbo starts at start of race" />
  207. <stat Name="NUMBER_SLIPSTREAMS_IN_RACE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Number of turbo starts at start of race" />
  208. <!--WEAPONS -->
  209. <stat Name="EXPLOSIVE_DAMAGE_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of explosive damage weapons hits." />
  210. <stat Name="EXPLOSIVE_DAMAGE_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of explosive damage weapons shots." />
  211. <stat Name="KILLS_ARMED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of Armed kills" />
  212. <stat Name="KILLS_IN_FREE_AIM" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="number of kills in free aim" />
  213. <stat Name="KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed" />
  214. <stat Name="DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 died" />
  215. <stat Name="DEATHS_PLAYER" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of deaths caused by other players" />
  216. <stat Name="SHOTS" Type="int" SaveCategory="1" online="true" profile="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired" />
  217. <stat Name="WEAPON_ACCURACY" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Weapon accuracy" />
  218. <stat Name="HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit" />
  219. <stat Name="HITS_PEDS_VEHICLES" Type="int" SaveCategory="1" online="true" profile="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Number of times mp char 0 hit" />
  220. <stat Name="HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot" />
  221. <stat Name="PLAYER_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot done by other players" />
  222. <stat Name="DB_SHOTTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time shoting a drive by weapon" />
  223. <stat Name="DB_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed" />
  224. <stat Name="DB_PLAYER_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed" />
  225. <stat Name="DB_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired" />
  226. <stat Name="DB_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit" />
  227. <stat Name="DB_HITS_PEDS_VEHICLES" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit" />
  228. <stat Name="DB_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot" />
  229. <stat Name="PASS_DB_SHOTTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time shoting a drive by weapon" />
  230. <stat Name="PASS_DB_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed" />
  231. <stat Name="PASS_DB_PLAYER_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed" />
  232. <stat Name="PASS_DB_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired" />
  233. <stat Name="PASS_DB_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit" />
  234. <stat Name="PASS_DB_HITS_PEDS_VEHICLES" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit" />
  235. <stat Name="PASS_DB_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot" />
  236. <stat Name="EXPLOSIVES_USED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of Explosives used" />
  237. <!--Melee -->
  238. <stat Name="UNARMED_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  239. <stat Name="UNARMED_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  240. <stat Name="UNARMED_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  241. <stat Name="UNARMED_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  242. <stat Name="KNIFE_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  243. <stat Name="KNIFE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  244. <stat Name="KNIFE_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  245. <stat Name="KNIFE_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  246. <stat Name="KNIFE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  247. <stat Name="KNIFE_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Ammo bought for weapon" />
  248. <stat Name="KNIFE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon"
  249. <stat Name="KNIFE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon"
  250. <stat Name="KNIFE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory"
  251. <stat Name="KNIFE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  252. <stat Name="NIGHTSTICK_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  253. <stat Name="NIGHTSTICK_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  254. <stat Name="NIGHTSTICK_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  255. <stat Name="NIGHTSTICK_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  256. <stat Name="NIGHTSTICK_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  257. <stat Name="NIGHTSTICK_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon"
  258. <stat Name="NIGHTSTICK_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" /> <stat Name="NIGHTSTICK_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory"
  259. <stat Name="NIGHTSTICK_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  260. <stat Name="CROWBAR_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  261. <stat Name="CROWBAR_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  262. <stat Name="CROWBAR_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  263. <stat Name="CROWBAR_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  264. <stat Name="CROWBAR_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  265. <stat Name="CROWBAR_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script"
  266. <stat Name="CROWBAR_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" /> <stat Name="CROWBAR_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory"
  267. <stat Name="CROWBAR_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  268. <stat Name="SHOVEL_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  269. <stat Name="SHOVEL_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  270. <stat Name="SHOVEL_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  271. <stat Name="SHOVEL_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  272. <stat Name="SHOVEL_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  273. <stat Name="SHOVEL_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  274. <stat Name="SHOVEL_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  275. <stat Name="SHOVEL_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  276. <stat Name="SHOVEL_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Is weapon in inventory" />
  277.  
  278. <stat Name="WRENCH_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  279. <stat Name="WRENCH_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  280. <stat Name="WRENCH_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  281. <stat Name="WRENCH_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  282. <stat Name="WRENCH_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  283. <stat Name="WRENCH_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  284. <stat Name="WRENCH_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  285. <stat Name="WRENCH_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  286. <stat Name="WRENCH_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Is weapon in inventory" />
  287.  
  288. <stat Name="HAMMER_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  289. <stat Name="HAMMER_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  290. <stat Name="HAMMER_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  291. <stat Name="HAMMER_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  292. <stat Name="HAMMER_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  293. <stat Name="HAMMER_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script"
  294. <stat Name="HAMMER_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon"
  295. <stat Name="HAMMER_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory"
  296. <stat Name="HAMMER_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" c<stat Name="BAT_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  297. <stat Name="BAT_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  298. <stat Name="BAT_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  299. <stat Name="BAT_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  300. <stat Name="BAT_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  301. <stat Name="BAT_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon"
  302. <stat Name="BAT_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" stat Name="BAT_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory"
  303. <stat Name="BAT_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" <stat Name="GCLUB_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  304. <stat Name="GCLUB_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  305. <stat Name="GCLUB_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  306. <stat Name="GCLUB_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  307. <stat Name="GCLUB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  308. <stat Name="GCLUB_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  309. <stat Name="GCLUB_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  310. <stat Name="GCLUB_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  311. <stat Name="GCLUB_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  312.  
  313. <stat Name="PISTOL_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  314. <stat Name="PISTOL_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  315. <stat Name="PISTOL_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  316. <stat Name="PISTOL_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  317. <stat Name="PISTOL_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  318. <stat Name="PISTOL_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  319. <stat Name="PISTOL_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  320. <stat Name="PISTOL_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  321. <stat Name="PISTOL_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  322. <stat Name="PISTOL_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  323. <stat Name="PISTOL_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  324. <stat Name="PISTOL_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  325. <stat Name="CMBTPISTOL_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  326. <stat Name="CMBTPISTOL_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  327. <stat Name="CMBTPISTOL_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  328. <stat Name="CMBTPISTOL_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  329. <stat Name="CMBTPISTOL_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  330. <stat Name="CMBTPISTOL_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  331. <stat Name="CMBTPISTOL_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  332. <stat Name="CMBTPISTOL_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  333. <stat Name="CMBTPISTOL_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  334. <stat Name="CMBTPISTOL_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  335. <stat Name="CMBTPISTOL_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  336. <stat Name="CMBTPISTOL_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script"
  337. <stat Name="PISTOL50_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  338. <stat Name="PISTOL50_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  339. <stat Name="PISTOL50_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  340. <stat Name="PISTOL50_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  341. <stat Name="PISTOL50_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  342. <stat Name="PISTOL50_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  343. <stat Name="PISTOL50_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  344. <stat Name="PISTOL50_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  345. <stat Name="PISTOL50_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  346. <stat Name="PISTOL50_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  347. <stat Name="PISTOL50_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  348. <stat Name="PISTOL50_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" <stat Name="APPISTOL_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  349. <stat Name="APPISTOL_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  350. <stat Name="APPISTOL_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  351. <stat Name="APPISTOL_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  352. <stat Name="APPISTOL_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  353. <stat Name="APPISTOL_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  354. <stat Name="APPISTOL_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  355. <stat Name="APPISTOL_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  356. <stat Name="APPISTOL_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  357. <stat Name="APPISTOL_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  358. <stat Name="APPISTOL_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  359. <stat Name="APPISTOL_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  360. <stat Name="MICROSMG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  361. <stat Name="MICROSMG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  362. <stat Name="MICROSMG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  363. <stat Name="MICROSMG_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  364. <stat Name="MICROSMG_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  365. <stat Name="MICROSMG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  366. <stat Name="MICROSMG_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  367. <stat Name="MICROSMG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  368. <stat Name="MICROSMG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  369. <stat Name="MICROSMG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  370. <stat Name="MICROSMG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  371. <stat Name="SMG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  372. <stat Name="SMG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  373. <stat Name="SMG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  374. <stat Name="SMG_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  375. <stat Name="SMG_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  376. <stat Name="SMG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  377. <stat Name="SMG_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  378. <stat Name="SMG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  379. <stat Name="SMG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  380. <stat Name="SMG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  381. <stat Name="SMG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  382. <stat Name="SMG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  383. <stat Name="ASLTSMG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  384. <stat Name="ASLTSMG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  385. <stat Name="ASLTSMG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  386. <stat Name="ASLTSMG_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  387. <stat Name="ASLTSMG_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  388. <stat Name="ASLTSMG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  389. <stat Name="ASLTSMG_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  390. <stat Name="ASLTSMG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  391. <stat Name="ASLTSMG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  392. <stat Name="ASLTSMG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  393. <stat Name="ASLTSMG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  394. <stat Name="ASLTSMG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" <stat Name="ASLTRIFLE_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  395. <stat Name="ASLTRIFLE_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  396. <stat Name="ASLTRIFLE_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  397. <stat Name="ASLTRIFLE_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  398. <stat Name="ASLTRIFLE_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  399. <stat Name="ASLTRIFLE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  400. <stat Name="ASLTRIFLE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  401. <stat Name="ASLTRIFLE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  402. <stat Name="ASLTRIFLE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  403. <stat Name="ASLTRIFLE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  404. <stat Name="ASLTRIFLE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  405. <stat Name="CRBNRIFLE_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  406. <stat Name="CRBNRIFLE_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  407. <stat Name="CRBNRIFLE_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  408. <stat Name="CRBNRIFLE_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  409. <stat Name="CRBNRIFLE_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  410. <stat Name="CRBNRIFLE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  411. <stat Name="CRBNRIFLE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  412. <stat Name="CRBNRIFLE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  413. <stat Name="CRBNRIFLE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  414. <stat Name="CRBNRIFLE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  415. <stat Name="CRBNRIFLE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  416. <stat Name="ADVRIFLE_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  417. <stat Name="ADVRIFLE_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  418. <stat Name="ADVRIFLE_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  419. <stat Name="ADVRIFLE_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  420. <stat Name="ADVRIFLE_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  421. <stat Name="ADVRIFLE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  422. <stat Name="ADVRIFLE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  423. <stat Name="ADVRIFLE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  424. <stat Name="ADVRIFLE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  425. <stat Name="ADVRIFLE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  426. <stat Name="ADVRIFLE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  427.  
  428. <stat Name="MG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  429. <stat Name="MG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  430. <stat Name="MG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  431. <stat Name="MG_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  432. <stat Name="MG_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  433. <stat Name="MG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  434. <stat Name="MG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  435. <stat Name="MG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  436. <stat Name="MG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  437. <stat Name="MG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  438. <stat Name="MG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" <stat Name="CMBTMG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  439. <stat Name="CMBTMG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  440. <stat Name="CMBTMG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  441. <stat Name="CMBTMG_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  442. <stat Name="CMBTMG_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  443. <stat Name="CMBTMG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  444. <stat Name="CMBTMG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  445. <stat Name="CMBTMG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  446. <stat Name="CMBTMG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  447. <stat Name="CMBTMG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  448. <stat Name="CMBTMG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  449.  
  450. <stat Name="ASLTMG_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  451. <stat Name="ASLTMG_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  452. <stat Name="ASLTMG_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  453. <stat Name="ASLTMG_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  454. <stat Name="ASLTMG_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  455. <stat Name="ASLTMG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  456. <stat Name="ASLTMG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  457. <stat Name="ASLTMG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  458. <stat Name="ASLTMG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  459. <stat Name="ASLTMG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  460. <stat Name="ASLTMG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" <stat Name="PUMP_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  461. <stat Name="PUMP_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  462. <stat Name="PUMP_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  463. <stat Name="PUMP_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  464. <stat Name="PUMP_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  465. <stat Name="PUMP_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  466. <stat Name="PUMP_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  467. <stat Name="PUMP_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  468. <stat Name="PUMP_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  469. <stat Name="PUMP_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  470. <stat Name="PUMP_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  471.  
  472. <stat Name="SAWNOFF_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  473. <stat Name="SAWNOFF_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  474. <stat Name="SAWNOFF_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  475. <stat Name="SAWNOFF_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  476. <stat Name="SAWNOFF_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  477. <stat Name="SAWNOFF_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  478. <stat Name="SAWNOFF_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  479. <stat Name="SAWNOFF_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  480. <stat Name="SAWNOFF_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  481. <stat Name="SAWNOFF_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  482. <stat Name="SAWNOFF_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  483. <stat Name="SAWNOFF_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  484.  
  485. <stat Name="BULLPUP_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  486. <stat Name="BULLPUP_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  487. <stat Name="BULLPUP_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  488. <stat Name="BULLPUP_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  489. <stat Name="BULLPUP_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  490. <stat Name="BULLPUP_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  491. <stat Name="BULLPUP_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  492. <stat Name="BULLPUP_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  493. <stat Name="BULLPUP_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  494. <stat Name="BULLPUP_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  495. <stat Name="BULLPUP_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  496.  
  497. <stat Name="ASLTSHTGN_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  498. <stat Name="ASLTSHTGN_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  499. <stat Name="ASLTSHTGN_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  500. <stat Name="ASLTSHTGN_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  501. <stat Name="ASLTSHTGN_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  502. <stat Name="ASLTSHTGN_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  503. <stat Name="ASLTSHTGN_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  504. <stat Name="ASLTSHTGN_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  505. <stat Name="ASLTSHTGN_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  506. <stat Name="ASLTSHTGN_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  507. <stat Name="ASLTSHTGN_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  508.  
  509. <stat Name="SNIPERRFL_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  510. <stat Name="SNIPERRFL_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  511. <stat Name="SNIPERRFL_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  512. <stat Name="SNIPERRFL_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  513. <stat Name="SNIPERRFL_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  514. <stat Name="SNIPERRFL_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  515. <stat Name="SNIPERRFL_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  516. <stat Name="SNIPERRFL_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  517. <stat Name="SNIPERRFL_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  518. <stat Name="SNIPERRFL_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  519. <stat Name="SNIPERRFL_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  520.  
  521. <stat Name="HVYSNIPER_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  522. <stat Name="HVYSNIPER_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  523. <stat Name="HVYSNIPER_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  524. <stat Name="HVYSNIPER_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  525. <stat Name="HVYSNIPER_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  526. <stat Name="HVYSNIPER_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  527. <stat Name="HVYSNIPER_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  528. <stat Name="HVYSNIPER_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  529. <stat Name="HVYSNIPER_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  530. <stat Name="HVYSNIPER_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  531. <stat Name="HVYSNIPER_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  532.  
  533. <stat Name="ASLTSNIP_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  534. <stat Name="ASLTSNIP_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  535. <stat Name="ASLTSNIP_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  536. <stat Name="ASLTSNIP_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  537. <stat Name="GRNLAUNCH_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  538. <stat Name="GRNLAUNCH_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  539. <stat Name="GRNLAUNCH_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  540. <stat Name="GRNLAUNCH_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  541. <stat Name="GRNLAUNCH_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  542. <stat Name="GRNLAUNCH_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  543. <stat Name="GRNLAUNCH_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  544. <stat Name="GRNLAUNCH_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  545. <stat Name="GRNLAUNCH_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  546.  
  547. <stat Name="RPG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  548. <stat Name="RPG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  549. <stat Name="RPG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  550. <stat Name="RPG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  551. <stat Name="RPG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  552. <stat Name="RPG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  553. <stat Name="RPG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  554. <stat Name="RPG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  555. <stat Name="RPG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  556.  
  557. <stat Name="MINIGUNS_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  558. <stat Name="MINIGUNS_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  559. <stat Name="MINIGUNS_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  560. <stat Name="MINIGUNS_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  561. <stat Name="MINIGUNS_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  562. <stat Name="MINIGUNS_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  563. <stat Name="MINIGUNS_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  564. <stat Name="MINIGUNS_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  565. <stat Name="MINIGUNS_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  566. <stat Name="MINIGUNS_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  567. <stat Name="MINIGUNS_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  568.  
  569.  
  570. <stat Name="GRENADE_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  571. <stat Name="GRENADE_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  572. <stat Name="GRENADE_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  573. <stat Name="GRENADE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  574. <stat Name="GRENADE_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  575. <stat Name="GRENADE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  576. <stat Name="GRENADE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  577. <stat Name="GRENADE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  578. <stat Name="GRENADE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  579. <stat Name="GRENADE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  580. <stat Name="SMKGRENADE_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  581. <stat Name="SMKGRENADE_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  582. <stat Name="SMKGRENADE_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  583. <stat Name="SMKGRENADE_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  584. <stat Name="SMKGRENADE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  585. <stat Name="SMKGRENADE_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  586. <stat Name="SMKGRENADE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  587. <stat Name="SMKGRENADE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  588. <stat Name="SMKGRENADE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  589. <stat Name="SMKGRENADE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  590. <stat Name="SMKGRENADE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" <stat Name="STKYBMB_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  591. <stat Name="STKYBMB_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  592. <stat Name="STKYBMB_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  593. <stat Name="STKYBMB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  594. <stat Name="STKYBMB_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  595. <stat Name="STKYBMB_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  596. <stat Name="STKYBMB_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  597. <stat Name="STKYBMB_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  598. <stat Name="STKYBMB_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  599. <stat Name="STKYBMB_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" <stat Name="MOLOTOV_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  600. <stat Name="MOLOTOV_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  601. <stat Name="MOLOTOV_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  602. <stat Name="MOLOTOV_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  603. <stat Name="MOLOTOV_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  604. <stat Name="MOLOTOV_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  605. <stat Name="MOLOTOV_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  606. <stat Name="MOLOTOV_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  607. <stat Name="MOLOTOV_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  608. <stat Name="MOLOTOV_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  609. <stat Name="MOLOTOV_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  610.  
  611. <stat Name="VEHICLE_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  612. <stat Name="VEHICLE_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  613. <stat Name="VEHICLE_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  614. <stat Name="VEHICLE_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  615. <stat Name="VEHICLE_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  616. <stat Name="VEHICLE_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  617.  
  618. <stat Name="RHINO_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  619. <stat Name="RHINO_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  620. <stat Name="RHINO_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  621. <stat Name="RHINO_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  622. <stat Name="RHINO_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  623. <stat Name="RHINO_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  624. <stat Name="PASS_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  625. <stat Name="PASS_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  626. <stat Name="PASS_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  627. <stat Name="PASS_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  628. <stat Name="PASS_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  629. <stat Name="PASS_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  630. <stat Name="AIRSTRIKE_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  631. <stat Name="AIRSTRIKE_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  632. <stat Name="AIRSTRIKE_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  633. <stat Name="AIRSTRIKE_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  634. <stat Name="AIRSTRIKE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  635. <stat Name="AIRSTRIKE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  636. <stat Name="VEH_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  637. <stat Name="VEH_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  638. <stat Name="VEH_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  639. <stat Name="VEH_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  640. <stat Name="VEH_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  641. <stat Name="VEH_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  642. <stat Name="BUZZARD_BULLET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  643. <stat Name="BUZZARD_BULLET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  644. <stat Name="BUZZARD_BULLET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  645. <stat Name="BUZZARD_BULLET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  646. <stat Name="BUZZARD_BULLET_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by headshot with weapon" />
  647. <stat Name="BUZZARD_BULLET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  648. <stat Name="BUZZARD_BULLET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  649. <stat Name="BUZZARD_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  650. <stat Name="BUZZARD_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  651. <stat Name="BUZZARD_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  652. <stat Name="BUZZARD_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  653. <stat Name="BUZZARD_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  654. <stat Name="BUZZARD_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  655. <stat Name="ANNIHL_BULLET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  656. <stat Name="ANNIHL_BULLET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  657. <stat Name="ANNIHL_BULLET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  658. <stat Name="ANNIHL_BULLET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  659. <stat Name="ANNIHL_BULLET_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by headshot with weapon" />
  660. <stat Name="ANNIHL_BULLET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  661. <stat Name="ANNIHL_BULLET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  662. <stat Name="HUNTER_BULLET_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  663. <stat Name="HUNTER_BULLET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  664. <stat Name="HUNTER_BULLET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  665. <stat Name="HUNTER_BULLET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  666. <stat Name="HUNTER_BULLET_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by headshot with weapon" />
  667. <stat Name="HUNTER_BULLET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  668. <stat Name="HUNTER_BULLET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  669. <stat Name="HUNTER_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  670. <stat Name="HUNTER_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  671. <stat Name="HUNTER_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  672. <stat Name="HUNTER_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  673. <stat Name="HUNTER_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  674. <stat Name="HUNTER_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  675. <stat Name="LAZER_BULLET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  676. <stat Name="LAZER_BULLET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  677. <stat Name="LAZER_BULLET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  678. <stat Name="LAZER_BULLET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  679. <stat Name="LAZER_BULLET_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by headshot with weapon" />
  680. <stat Name="LAZER_BULLET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  681. <stat Name="LAZER_BULLET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  682. <stat Name="LAZER_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  683. <stat Name="LAZER_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  684. <stat Name="LAZER_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  685. <stat Name="LAZER_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  686. <stat Name="LAZER_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  687. <stat Name="LAZER_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  688. <stat Name="SPPLAYER_LASER_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  689. <stat Name="SPPLAYER_LASER_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  690. <stat Name="SPPLAYER_LASER_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  691. <stat Name="SPPLAYER_LASER_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  692. <stat Name="SPPLAYER_LASER_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  693. <stat Name="SPPLAYER_LASER_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  694. <stat Name="WATER_CANNON_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  695. <stat Name="WATER_CANNON_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  696. <stat Name="PARACHUTE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  697. <stat Name="PARACHUTE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  698. <stat Name="PARACHUTE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  699. <stat Name="PARACHUTE_CURRENT_TINT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  700.  
  701. <stat Name="PETROLCAN_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  702. <stat Name="PETROLCAN_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  703. <stat Name="PETROLCAN_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  704. <stat Name="PETROLCAN_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  705. <stat Name="CHAR_XP_FM" Type="short" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Default="0" Min="0" Max="1787576850" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="MP Char 0 - XP Value" />
  706. <stat Name="CHAR_RANK_FM" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Default="0" Min="0" Max="8001" UserData="STAT_FLAG_NEVER_SHOW" Comment="MP Char 0 - XP Value" />
  707. <stat Name="NEXT_RANKXP_FM" Type="int" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="10" ServerAuthoritative="false" community="false" Min="0" Max="8001" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="MP Char 0 - XP Value" />
  708. <stat Name="PREV_RANKXP_FM" Type="int" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="10" ServerAuthoritative="false" community="false" Min="0" Max="8001" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="MP Char 0 - XP Value" />
  709.  
  710. <stat Name="CHAR_ABILITY_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 1" />
  711. <stat Name="CHAR_ABILITY_2_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  712. <stat Name="CHAR_ABILITY_3_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  713. <stat Name="CHAR_FM_PACKAGE_1_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 1" />
  714. <stat Name="CHAR_FM_PACKAGE_2_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  715. <stat Name="CHAR_FM_PACKAGE_3_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  716. <stat Name="CHAR_FM_PACKAGE_4_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 1" />
  717. <stat Name="CHAR_FM_PACKAGE_5_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  718. <stat Name="CHAR_FM_PACKAGE_6_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  719. <stat Name="CHAR_FM_PACKAGE_7_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 1" />
  720. <stat Name="CHAR_FM_PACKAGE_8_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  721. <stat Name="CHAR_FM_PACKAGE_9_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  722. <stat Name="CHAR_NO_FM_PACKAGES_COL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  723. <stat Name="CHAR_FM_WEAP_UNLOCKED" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  724. <stat Name="CHAR_FM_WEAP_UNLOCKED2" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset 2" />
  725. <stat Name="CHAR_FM_WEAP_ADDON_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 1" />
  726. <stat Name="CHAR_FM_WEAP_ADDON_2_UNLCK" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 2" />
  727. <stat Name="CHAR_FM_WEAP_ADDON_3_UNLCK" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 3" />
  728. <stat Name="CHAR_FM_WEAP_ADDON_4_UNLCK" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 4" />
  729. <stat Name="CHAR_FM_WEAP_EQUIPPED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped weapons bitset" />
  730. <stat Name="CHAR_FM_WEAP_EQUIPPED2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped weapons bitset 2" />
  731. <stat Name="CHAR_FM_WEAP_ADDON_1_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 1" />
  732. <stat Name="CHAR_FM_WEAP_ADDON_2_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 2" />
  733. <stat Name="CHAR_FM_WEAP_ADDON_3_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 3" />
  734. <stat Name="CHAR_FM_WEAP_ADDON_4_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 4" />
  735. <stat Name="CHAR_FM_WEAP_FREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Cost Free weapons bitset" />
  736. <stat Name="CHAR_FM_WEAP_FREE2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Cost Free weapons bitset 2" />
  737. <stat Name="CHAR_FM_ABILITY_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 1" />
  738. <stat Name="CHAR_FM_ABILITY_2_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  739. <stat Name="CHAR_FM_ABILITY_3_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  740.  
  741. <stat Name="CHAR_HEIST_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 3" />
  742.  
  743. <stat Name="CHAR_CREWUNLOCK_1_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 9" />
  744. <stat Name="CHAR_CREWUNLOCK_2_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 9" />
  745.  
  746. <stat Name="CHAR_CREWUNLOCK_3_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 9" />
  747.  
  748. <stat Name="CHAR_CREWUNLOCK_4_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 9" />
  749.  
  750. <stat Name="CHAR_CREWUNLOCK_5_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 9" />
  751.  
  752. <stat Name="CHAR_FM_HEALTH_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Health Unlocked bitset 1" />
  753. <stat Name="CHAR_FM_HEALTH_2_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Health Unlocked bitset 2" />
  754.  
  755. <stat Name="CHAR_WEAP_PURCHASED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  756. <stat Name="CHAR_WEAP_PURCHASED2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  757. <stat Name="CHAR_WEAP_FM_PURCHASE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  758. <stat Name="CHAR_WEAP_FM_PURCHASE2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  759.  
  760. <stat Name="CHAR_TOTAL_TIME_MISSION" Type="u32" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Average time spent on missions (time on missions/number of missions completed)" />
  761.  
  762. <stat Name="CHAR_CURRENT_HEALTH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Min="0" Max="300" Comment="MP Char 0 - Players current health" />
  763.  
  764. <stat Name="CHAR_CURRENT_ARMOUR" Type="int" SaveCategory="1" online="true" profile="true" Min="0" Max="60" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="MP Char 0 - Players current health" />
  765. <stat Name="CHAR_CURRENT_WANTED" Type="int" SaveCategory="1" online="true" profile="false" Min="0" Max="7" Owner="script" characterStat="true" Comment="MP Char 0 - Players current health" />
  766. <stat Name="CHAR_LAST_PLAY_TIME" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Players current health" />
  767. <stat Name="RACES_WON_PC" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- Percentage of Races won" />
  768. <stat Name="RACES_WON" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- no of Races won" />
  769. <stat Name="RACES_LOST" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- no of Races LOST" />
  770. <stat Name="NO_CARS_REPAIR" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- No. Cars Repaired" />
  771. <stat Name="AVERAGE_NO_PASSENGERS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- Average number of passengers" />
  772. <stat Name="TIME_DRIVING_PASSENGER" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- Time driving passengers" />
  773. <stat Name="TOTAL_ACCUM_PASSENGER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- Time driving passengers" />
  774. <stat Name="VEHICLES_SPRAYED" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" <stat Name="NO_STOLEN_VEH_SCRIPT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - No cars stolen in script" />
  775. <stat Name="CLTHS_ACQUIRED_OUTFIT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  776. t" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  777. <stat Name="HEADBLEND_OVERLAY_BEARD_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  778. <stat Name="HEADBLEND_OVERLAY_EYEBRW_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  779. <stat Name="HEADBLEND_OVERLAY_WETHR_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  780. <stat Name="HEADBLEND_OVERLAY_MAKEUP_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  781. <stat Name="HEADBLEND_OVERLAY_DAMAGE_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  782. <stat Name="HEADBLEND_OVERLAY_BASE_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  783. <stat Name="HEADBLEND_GEOM_BLEND" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Geometry Blend" />
  784. <stat Name="HEADBLEND_TEX_BLEND" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Texture Blend" />
  785. <stat Name="HEADBLEND_VAR_BLEND" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Variation Blend" />
  786. <stat Name="HEADBLEND_DOM" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Parent Dominance" />
  787.  
  788. <stat Name="CHAR_CREATOR_SLEEP" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Sleep Value" />
  789. <stat Name="CHAR_CREATOR_FAMILY" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Family Value" />
  790. <stat Name="CHAR_CREATOR_SPORT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Sport Value" />
  791. <stat Name="CHAR_CREATOR_LEGAL" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Legal Value" />
  792. <stat Name="CHAR_CREATOR_TV" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend TV Value" />
  793. <stat Name="CHAR_CREATOR_PARTY" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Party Value" />
  794. <stat Name="CHAR_CREATOR_ILLEGAL" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Illegal Value" />
  795.  
  796. <stat Name="TATTOO_FM_UNLOCKS_0" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Unlocked Tattoos 0" />
  797. <stat Name="TATTOO_FM_UNLOCKS_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Unlocked Tattoos 1" />
  798. <stat Name="TATTOO_FM_UNLOCKS_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Unlocked Tattoos 2" />
  799. <stat Name="TATTOO_FM_UNLOCKS_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Unlocked Tattoos 3" />
  800. <stat Name="TATTOO_FM_UNLOCKS_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Unlocked Tattoos 4" />
  801.  
  802. <stat Name="TATTOO_FM_VIEWED_0" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 0" />
  803. <stat Name="TATTOO_FM_VIEWED_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 1" />
  804. <stat Name="TATTOO_FM_VIEWED_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 2" />
  805. <stat Name="TATTOO_FM_VIEWED_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 3" />
  806. <stat Name="TATTOO_FM_VIEWED_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 4" />
  807.  
  808. <stat Name="TATTOO_FM_CURRENT_0" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 0" />
  809. <stat Name="TATTOO_FM_CURRENT_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 1" />
  810. <stat Name="TATTOO_FM_CURRENT_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 2" />
  811. <stat Name="TATTOO_FM_CURRENT_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 3" />
  812. <stat Name="TATTOO_FM_CURRENT_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 4" />
  813. <stat Name="TATTOO_FM_CURRENT_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 4" />
  814.  
  815. <stat Name="AMMO_USED_PISTOLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group pistols"/>
  816. <stat Name="AMMO_USED_SHOTGUNS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group shotgun"/>
  817. <stat Name="AMMO_USED_SMGS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group SMGS"/>
  818. <stat Name="AMMO_USED_SNIPERS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group Snipers"/>
  819. <stat Name="AMMO_USED_RIFLES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group Rifles"/>
  820. <stat Name="AMMO_USED_THROWN" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group Thrown"/>
  821. <stat Name="AMMO_USED_HEAVY" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group Heavy"/>
  822. <stat Name="AMMO_PURCHASED_PISTOLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group pistols"/>
  823. <stat Name="AMMO_PURCHASED_SHOTGUNS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group shotgun"/>
  824. <stat Name="AMMO_PURCHASED_SMGS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group SMGS"/>
  825. <stat Name="AMMO_PURCHASED_SNIPERS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group Snipers"/>
  826. <stat Name="AMMO_PURCHASED_RIFLES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group Rifles"/>
  827. <stat Name="AMMO_PURCHASED_THROWN" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group Thrown"/>
  828. <stat Name="AMMO_PURCHASED_HEAVY" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group Heavy"/>
  829. <!--General Tracking -->
  830. <stat Name="CHAR_WANTED_LEVEL_TIME" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Wanted Level Time" />
  831. <stat Name="CHAR_WANTED_LEVEL_TIME5STAR" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Wanted Level Time" />
  832. <stat Name="CHAR_FM_RACE_RECORD_TIMES" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Wanted Level Time" />
  833.  
  834. <stat Name="HIGHEST_NO_MULTIPLE_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - COMBAT - Highest number of Miltiple Kills (x kills in x seconds)" />
  835. <stat Name="TOTAL_NO_DISABLED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - COMBAT - Total number of times disabled" />
  836.  
  837. <stat Name="TOTAL_NO_WEAPONS_USED" Type="int" SaveCategory="1" online="true" profile="false" Min="0" Max="50" Owner="script" characterStat="true" Comment="MP Char 0 - COMBAT - Total number of weapons used" />
  838. <stat Name="AV_TIME_COMPLETE_MISSIONS" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Average time taken to complete mission(Total time on missions/ total time in game)" />
  839. <stat Name="SUICIDES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of times player commited suicide" />
  840.  
  841. <stat Name="NO_PHOTOS_TAKEN" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of photos taken" />
  842.  
  843. <stat Name="NO_OF_OUTFITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of outfits" />
  844. <stat Name="PROSTITUTES_FREQUENTED" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of prostitutes frequented" />
  845. <stat Name="LAP_DANCED_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of lap dances bought" />
  846.  
  847. <stat Name="NO_KILLS_DURING_MISSION" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total Kills during missions" />
  848. <stat Name="MOST_ARM_WRESTLING_WINS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Record of most arm wrestling wins in one arm wrestling sesson" />
  849. <stat Name="FASTEST_ARM_WRESTLING_WIN" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Record of fastest arm wrestling win" />
  850.  
  851. <stat Name="MOST_REVENGE_KILL_GLOBAL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  852. <stat Name="MOST_REVENGE_KILL_LOCAL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  853. <stat Name="BIGGEST_VICTIM" Type="userid" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  854. <stat Name="ARCHENEMY" Type="userid" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  855. <stat Name="BIGGEST_VICTIM_NAME" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  856. <stat Name="ARCHENEMY_NAME" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  857.  
  858.  
  859. <stat Name="BIGGEST_VICTIM_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  860. <stat Name="ARCHENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  861.  
  862. <stat Name="RANKAP_UNLK_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 0" />
  863. <stat Name="RANKAP_UNLK_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 1" />
  864. <stat Name="RANKAP_UNLK_2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 2" />
  865. <stat Name="RANKAP_UNLK_3" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 3" />
  866. <stat Name="RANKAP_EQUIP_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Equipp bitset 0" />
  867. <stat Name="RANKAP_EQUIP_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Equipp bitset 1" />
  868. <stat Name="RANKAP_EQUIP_2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Equipp bitset 2" />
  869. <stat Name="RANKAP_EQUIP_3" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank farel Equipp bitset 3" />
  870. <stat Name="WEAPON_PICKUP_BITSET" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - weapon unlock bitset" />
  871. <stat Name="WEAPON_PICKUP_BITSET2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - weapon unlock bitset 2" />
  872. <!--Mission comp stats -->
  873. <stat Name="CHAR_MISSION_STARTED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions started" />
  874. <stat Name="CHAR_MISSION_PASSED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions passed" />
  875. <stat Name="CHAR_MISSION_FAILED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions over" />
  876. <stat Name="CHAR_MISSION_OVER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions failed" />
  877. <stat Name="CHAR_MISSION_QUIT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions quit" />
  878.  
  879. <!--Mission comp stats -->
  880. <stat Name="CHEAT_MISSION_STARTED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions started for cheat tracking" />
  881. <stat Name="CHEAT_MISSION_PASSED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions passed for cheat tracking" />
  882. <stat Name="CHEAT_MISSION_FAILED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions over for cheat tracking" />
  883. <stat Name="CHEAT_MISSION_OVER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions failed for cheat tracking" />
  884.  
  885. <!--Mission comp stats -->
  886. <stat Name="CHAR_MC_STARTED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions started" />
  887. <stat Name="CHAR_MC_FAILED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions failed" />
  888. <stat Name="CHAR_MC_OVER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions failed" />
  889.  
  890. <stat Name="CHAR_JOIN_SOCIAL_CLUB_MSG" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions failed" />
  891.  
  892. stat Name="RESPAWN_PICKUP_BITSET0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - For Neils respawn pickups to see if they are on or off" />
  893.  
  894.  
  895. <!--Script mission attempt stats -->
  896. <stat Name="CP_STOLEN_TUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started CP_STOLEN_TUT script" />
  897. <stat Name="CP_WELCOMETUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started CP_WELCOMETUT script" />
  898. <stat Name="CP_WEA_AMBUSH" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  899. <stat Name="CR_HOOKER_TUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  900. <stat Name="CR_DRUGS_TUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  901. <stat Name="CR_RIVAL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  902. <stat Name="CR_SELLCARTUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  903. <stat Name="CR_HOLDUP_TUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  904. <stat Name="CR_TRIGGER_TUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  905. <stat Name="CR_WELCOME" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  906. <stat Name="CR_GUNSHOPTUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  907. <stat Name="CR_ARMORYTUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  908. <stat Name="CR_HOSTAGE_STEAL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  909. <stat Name="CR_STEAL_BIKES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  910. <stat Name="CR_AIRPORTTAKE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  911. <stat Name="CR_PROP_TUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  912. <stat Name="CR_RACES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  913. <stat Name="CR_SHIPMENTSTEAL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  914. <stat Name="CR_SHOWROOM" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  915. <stat Name="CR_STEALVEHICLE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  916. <stat Name="CR_VANRESCUE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  917. <stat Name="CR_BANKHEIST1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  918. <stat Name="CR_COUNTHEIST1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  919. <stat Name="INCR_DEFAULTMISS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - If the game cannot find a mission to increment this one will do" />
  920. <stat Name="AM_SECURITYVAN" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  921. <stat Name="CR_GANGATTACK_CITY" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  922. <stat Name="CR_GANGATTACK_COUNTRY" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  923. <stat Name="CR_GANGATTACK_LOST" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  924. <stat Name="CR_GANGATTACK_VAGOS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  925. <stat Name="CR_DIFFERENT_RACES" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  926. <stat Name="CR_DIFFERENT_DM" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  927.  
  928. <!--General Mission stats -->
  929. <stat Name="HEIST_COMPLETION" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Heist Missions completed (%)" />
  930. <stat Name="HEIST_TOTAL_TIME" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Total time spent on Heist" />
  931. <stat Name="AVERAGE_HEIST_TIME_TAKEN" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Average time on a Heist Mission" />
  932. <stat Name="HEISTS_ORGANISED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Number of Heists Organised" />
  933. <stat Name="AVERAGE_KILL_ON_MISSION" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Average number of kills on mission" />
  934. <stat Name="AVERAGE_RANK_GAIN_PER_HOUR" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Average Rank/ Respect gained per hour" />
  935. <stat Name="AVERAGE_XP_ON_MISSION" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Average number of XP gained on mission" />
  936. <stat Name="AVERAGE_WANTED_TIME" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Average wanted level time" />
  937. <stat Name="HIGHEST_WANTD_LEVEL_ESCAPE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Highest wanted level escaped from" />
  938. <stat Name="AVERAGE_WANTD_LEVEL_ESCAPE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Average wanted level escaped from" />
  939. <stat Name="NUMBER_OF_SESSIONS_FM" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Average wanted level escaped from" />
  940. <stat Name="AVERAGE_TIME_PER_SESSON" Type="u64" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Average time spent per session" />
  941. <stat Name="TOTAL_XP_EARNED" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total XP accumulated (even after Rank 30)" />
  942. <stat Name="MISS_XP_EARNED" Type="int" SaveCategory="1" online="true" profile="true" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total XP accumulated (even after Rank 30)" />
  943. <stat Name="TOTAL_TIMES_ARRESTED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of times arrested" />
  944. <stat Name="TOTAL_NO_SHOPS_HELD_UP" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of shops held up" />
  945. <stat Name="TOTAL_TIME_SPENT_ON_PHONE" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total time spent on a phone" />
  946. <stat Name="JOBS_JOINED_ON_PHONE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of jobs joined through the phone" />
  947. <stat Name="DRUG_DEALING_PROFIT_LOSS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Money made or lost as a drug dealer" />
  948. <stat Name="AVERAGE_EX_GAIN_PER_MINUTE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Average XP gained per minute" />
  949. <stat Name="AVERAGE_RESPONSE_TIME" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - COP -Average response time" />
  950. <stat Name="TIME_LAST_WANTED_LEVEL" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 -The length of time of last wanted level chase" />
  951. <stat Name="CHEAT_BITSET" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - stores if the player cheated with this character" />
  952. <stat Name="BAD_SPORT_BITSET" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - stores if the player cheated with this character" />
  953. <stat Name="CHAR_ONMISSION" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Sets to true when the player is on mission" />
  954. <stat Name="TIME_ON_LOST_BIKE" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - time on a lost bike" />
  955. <stat Name="PARACHUTE_BLACK_DEPLOYED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks number of times player deploys coloured smoke while parachuting" />
  956. <stat Name="PARACHUTE_RED_DEPLOYED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks number of times player deploys coloured smoke while parachuting" />
  957. <stat Name="PARACHUTE_ORANGE_DEPLOYED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks number of times player deploys coloured smoke while parachuting" />
  958. <stat Name="PARACHUTE_YELLOW_DEPLOYED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks number of times player deploys coloured smoke while parachuting" />
  959. <stat Name="PARACHUTE_BLUE_DEPLOYED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks number of times player deploys coloured smoke while parachuting" />
  960.  
  961.  
  962. <stat Name="HOLDUPS_BITSET" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Which hold ups have been done already" />
  963. <!-- AMBIENT BS -->
  964. <stat Name="AMBIENT_MIS_BS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="BS to store if player has completed ambient events such as picking up hitchiker" />
  965. <!-- HELP TEXT -->
  966. <stat Name="NON_MISSION_HELP_TEXT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  967. <stat Name="SPECTATOR_CAM_HELP_TEXT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  968. <stat Name="FULLSCREEN_TV_TEXT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  969. <stat Name="NEAR_TV_HELP_TEXT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  970. <stat Name="TV_SEAT_TEXT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  971.  
  972. <!-- Last Unlocked Weapon -->
  973. <stat Name="LAST_UNLOCKED_WEAPON" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  974. <stat Name="LAST_UNLOCKED_FM_WEAPON" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  975.  
  976. <stat Name="CONTACT_MISS_RANK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - Contact Mission Rank" />
  977. <stat Name="DM_COLLECTED_SHARK_TEST" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Sets the player to spawn in the secondary position (Boss Room or Locker Room)" />
  978. <stat Name="DM_COLLECTED_POWER_PLAYER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Sets the player to spawn in the secondary position (Boss Room or Locker Room)" />
  979.  
  980. <!-- Tutorial BitSet -->
  981. <stat Name="TUTORIAL_BITSET" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  982. <!-- Should Use Secondary Tutorial Respawn Position -->
  983. <stat Name="USE_SECOND_TUT_SPAWN_POS" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Sets the player to spawn in the secondary position (Boss Room or Locker Room)" />
  984.  
  985. <!-- Set when character has watched the Freemode Intro -->
  986. <stat Name="FM_INTRO_CUT_DONE" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Set when the character has seen the Freemode Intro" />
  987.  
  988. <!-- FM Import Export -->
  989. <stat Name="FM_IMP_EXP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Import export stats" />
  990. <!-- FM Intro Mission -->
  991. <stat Name="FM_INTRO_MISS_DONE" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Set when the character completes the FM intro mission" />
  992. <!--- FM ask the player to change character once -->
  993. <stat Name="FM_CHANGECHAR_ASKED" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Set when the character completes the FM race tutorial" />
  994.  
  995.  
  996. <!-- AWARDS -->
  997. <stat Name="AWD_PASSENGERTIME" Type="u64" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - Time spent being a passenger in minutes Award" Denominator="360000" Desc = "282" Label = "282"/>
  998. <stat Name="AWD_100_KILLS_PISTOL" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - 100 Kills with a pistol - VAGOS - Award LOST MC - Award COP- N/A " Denominator="100" Desc = "506" Label = "506"/>
  999. <stat Name="AWD_100_KILLS_SNIPER" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - 100 Kills with a sniper rifle - VAGOS - Award LOST MC - Award COP- N/A " Denominator="100" Desc = "585" Label = "585" />
  1000. <stat Name="AWD_50_KILLS_GRENADES" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - 50 Kills with grenades - VAGOS - Award LOST MC - Award COP- N/A " Denominator="1" Desc = "541" Label = "541" />
  1001. <stat Name="AWD_100_KILLS_SHOTGUN" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - 100 Kills with a shotgun rifle - VAGOS - Award LOST MC - Award COP- N/A " Denominator="100" Desc = "584" Label = "584" />
  1002. <stat Name="AWD_100_KILLS_SMG" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - 100 Kills with an SMG - VAGOS - Award LOST MC - Award COP- N/A " Denominator="1" Desc = "540" Label = "540" />
  1003. <stat Name="AWD_50_KILLS_ROCKETLAUNCH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - 50 Kills with a Rocketlauncher - VAGOS - Award LOST MC - Award COP- N/A " Denominator="1" Desc = "539" Label = "539" />
  1004. <stat Name="AWD_25_KILLS_STICKYBOMBS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - 50 Kills with sticky bombs - VAGOS - Award LOST MC - Award COP- N/A " Denominator="1" Desc = "538" Label = "538" />
  1005. <stat Name="AWD_20_KILLS_MELEE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - 20 Kills with melee weapons - VAGOS - N/A LOST MC - Award COP- N/A " Denominator="1" Desc = "537" Label = "537" />
  1006. <stat Name="AWD_100_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - 100 headshot kills - VAGOS - N/A LOST MC - Award COP- N/A " Denominator="1" Desc = "536" Label = "536"/>
  1007. <stat Name="AWD_50_VEHICLES_BLOWNUP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - 50 vehicles blownup - VAGOS - N/A LOST MC - Award COP- N/A " Denominator="50" Desc = "583" Label = "583" />
  1008. <stat Name="AWD_VEHICLES_JACKEDR" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - award given reaching 10/25/50/100 vehicles jacked - VAGOS -AWARD LOST MC - N/A COP- N/A " Denominator="100" Desc = "582" Label = "582" />
  1009. <stat Name="AWD_ENEMYDRIVEBYKILLS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 - award given reaching 10 enemy driveby kills - VAGOS -AWARD LOST MC - AWARD COP- N/A " Denominator="100" Desc = "581" Label = "581" />
  1010. <stat Name="AWD_COPS_KILLED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - award given reaching 10/25/50/100/200 enemy driveby kills - VAGOS -AWARD LOST MC - AWARD COP- N/A " Denominator="200" Desc = "580" Label = "580" />
  1011. <stat Name="AWD_BUY_EVERY_GUN" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 -Award when buying every gun - VAGOS -AWARD LOST MC - AWARD COP- N/A " Denominator="100" Desc = "521" Label = "521" />
  1012. <stat Name="AWD_HOLD_UP_SHOPS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 -Award for holding up all shops award given reaching 1/6/12/19 - VAGOS -Tattoo LOST MC - Patch COP- N/A " Denominator="20" Desc = "566" Label = "566" />
  1013. <stat Name="AWD_LAPDANCES" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 -Award for no. Lapdances paid for - VAGOS -Award LOST MC - Award COP- NA " Denominator="20" Desc = "559" Label = "559" />
  1014. <stat Name="AWD_DRIVE_ALL_COP_CARS" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 -Award for driving all cop cars - VAGOS -NA LOST MC - NA COP- AWARD " Denominator="1" Desc = "551" Label = "551" />
  1015. <stat Name="AWD_TIME_IN_HELICOPTER" Type="u64" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for time spent in helicopter Denomitators of 10/25/50/- VAGOS -AWARD LOST MC - AWARD COP- AWARD " Denominator="3000000" Desc = "550" Label = "550" />
  1016. <stat Name="AWD_CARS_EXPORTED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for number of car deliveries at car export Denomitators of 1/5/10/25/50 VAGOS -AWARD LOST MC - AWARD COP- NA" Denominator="50" Desc = "535" Label = "535" />
  1017. <stat Name="AWD_SECURITY_CARS_ROBBED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for number of security cars robbed Denomitators of 1/5/10/25/50 VAGOS -AWARD LOST MC - AWARD COP- NA" Denominator="50" Desc = "571" Label = "571" />
  1018. <stat Name="AWD_5STAR_WANTED_AVOIDANCE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for number of times avoiding 5 star wanted level Denomitators of 1/5/10/25/50/100 VAGOS -AWARD LOST MC - AWARD COP- NA" Denominator="100" Desc = "534" Label = "534" />
  1019. <stat Name="AWD_VEHICLE_JUMP_OVER_40M" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for number of times jumping a vehicle over 40 metres Denomitators of 1/5/10/25/50 VAGOS -AWARD LOST MC - AWARD COP- AWARD" Denominator="1" Desc = "509" Label = "509" />
  1020. <stat Name="AWD_RACES_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for number of times player wins a race Denomitators of 1/5/10/25/50/100 VAGOS -TATTOO LOST MC - PATCH COP- MEDAL" Denominator="100" Desc = "586" Label = "586" />
  1021. <stat Name="AWD_NO_ARMWRESTLING_WINS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for number of times you killed every member of a gang in one mission of 1/5/10/20 VAGOS -TATTOO LOST MC - PATCH COP- MEDAL" Denominator="20" Desc = "589" Label = "589" />
  1022. <stat Name="AWD_WIN_AT_DARTS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 1 - Number of dart wins 1 10 25 50 VAGOS -TAT LOST MC - PATCH COP- NA" Denominator="20" Desc = "610" Label = "610" />
  1023. <stat Name="AWD_CAR_BOMBS_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="coder" characterStat="true" Comment="MP Char 1 - Number of enemies killed using car bombs 1 5 10 25 VAGOS -TAT LOST MC - PATCH COP- NA" Denominator="20" Desc = "611" Label = "611" />
  1024. <stat Name="AWD_KILLS_ASSAULT_RIFLE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 1 - Award for kills with assualt rifle 10 25 50 100 VAGOS -TAT LOST MC - PATCH COP- NA" Denominator="20" Desc = "631" Label = "631" />
  1025. <stat Name="AWD_KILLS_MACHINEGUN" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 1 - Award for machine gun kills 10 25 50 100 VAGOS -TAT LOST MC - PATCH COP- NA" Denominator="20" Desc = "632" Label = "632" />
  1026. <stat Name="AWD_NO_HAIRCUTS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="MP Char 1 - Number of haircuts 1 5 10 25 VAGOS -TAT LOST MC - PATCH COP- MEDAL" Denominator="20" Desc = "639" Label = "639" />
  1027. <stat Name="AWD_PARACHUTE_JUMPS_50M" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="coder" characterStat="true" Comment="MP Char 1 - Number of parachute jumps over 50m 1 10 25 50 VAGOS -TAT LOST MC - PATCH COP- MEDAL" Denominator="20" Desc = "640" Label = "640" />
  1028. <stat Name="AWD_PARACHUTE_JUMPS_20M" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="coder" characterStat="true" Comment="MP Char 1 - Number of parachute jumps below 20m" Denominator="20" Desc = "640" Label = "640" />
  1029.  
  1030. <!--FM AWARDS -->
  1031. <stat Name="AWD_FM_GOLF_HOLE_IN_1" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1032. <stat Name="AWD_FM_GOLF_BIRDIES" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1033. <stat Name="AWD_FM_GOLF_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1034. <stat Name="AWD_FM_SHOOTRANG_TG_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1035. <stat Name="AWD_FM_SHOOTRANG_RT_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1036. <stat Name="AWD_FM_SHOOTRANG_CT_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1037. <stat Name="AWD_FM_SHOOTRANG_GRAN_WON" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1038. <stat Name="AWD_FM_TENNIS_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1039. <stat Name="AWD_FM_TENNIS_ACE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1040. <stat Name="AWD_FM_TENNIS_5_SET_WINS" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1041. <stat Name="AWD_FM_TENNIS_STASETWIN" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1042. <stat Name="AWD_FM_GTA_RACES_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1043. <stat Name="AWD_FM_RACES_FASTEST_LAP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1044. <stat Name="AWD_FM_RACE_LAST_FIRST" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1045. <stat Name="AWD_FM_DM_WINS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1046. <stat Name="AWD_FM_TDM_WINS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1047. <stat Name="AWD_FM_TDM_MVP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1048. <stat Name="AWD_FM_DM_KILLSTREAK" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1049. <stat Name="AWD_FM_DM_TOTALKILLS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1050. <stat Name="AWD_FM_DM_3KILLSAMEGUY" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1051. <stat Name="AWD_FM_DM_STOLENKILL" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game awards" />
  1052. <stat Name="AWD_FMATTGANGHQ" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Clear all gang hideouts in one game day" />
  1053. <stat Name="AWD_FMBASEJMP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Land away from the target centre times" />
  1054. <stat Name="AWD_FMHORDWAVESSURVIVE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Reach wave without dying." />
  1055. <stat Name="AWD_FMBBETWIN" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Earn amount of cash from betting" />
  1056. <stat Name="AWD_FMCRATEDROPS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game Awards" />
  1057. <stat Name="AWD_FM6DARTCHKOUT" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Game Awards" />
  1058. <stat Name="AWD_FMWINEVERYGAMEMODE" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1059. <stat Name="AWD_FMPICKUPDLCCRATE1ST" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1060. <stat Name="AWD_FMWINALLRACEMODES" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1061. <stat Name="AWD_FMRACEWORLDRECHOLDER" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1062. <stat Name="AWD_FMRALLYWONDRIVE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1063. <stat Name="AWD_FMRALLYWONNAV" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1064. <stat Name="AWD_FM25DIFITEMSCLOTHES" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Get all the services" />
  1065. <stat Name="AWD_FMFULLYMODDEDCAR" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1066. <stat Name="AWD_FMWINCUSTOMRACE" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1067. <stat Name="AWD_FM25DIFFERENTDM" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Get all the services" />
  1068. <stat Name="AWD_FM25DIFFERENTRACES" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Get all the services" />
  1069. <stat Name="AWD_FMMOSTKILLSGANGHIDE" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1070. <stat Name="AWD_FMMOSTKILLSSURVIVE" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1071. <stat Name="AWD_FMSHOOTDOWNCOPHELI" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1072. <stat Name="AWD_FMKILLCHEATER" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Get all the services" />
  1073. <stat Name="AWD_FMKILL3ANDWINGTARACE" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1074. <stat Name="AWD_FMTATTOOALLBODYPARTS" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1075. <stat Name="AWD_FMWINRACETOPOINTS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1076. <stat Name="AWD_FMKILLBOUNTY" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1077. <stat Name="AWD_FMOVERALLKILLS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1078. <stat Name="AWD_FMWINSEARACE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1079. <stat Name="AWD_FMWINAIRRACE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1080. <stat Name="AWD_FMREVENGEKILLSDM" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1081. <stat Name="AWD_FMKILLSTREAKSDM" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1082. <stat Name="AWD_FMTIME5STARWANTED" Type="u64" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1083. <stat Name="AWD_FMFURTHESTWHEELIE" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1084. <stat Name="AWD_FMDRIVEWITHOUTCRASH" Type="u64" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1085. <stat Name="AWD_FMMOSTFLIPSINONEVEHICLE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1086. <stat Name="AWD_FMMOSTSPINSINONEVEHICLE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Get all the services" />
  1087.  
  1088. <stat Name="BOUNTTARG" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Bounties placed on other players by you" />
  1089.  
  1090. <stat Name="BOUNTSONU" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Bounties placed on other players by you" />
  1091. <stat Name="BOUNTPLACED" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Bounties placed on you " />
  1092. <stat Name="VEHEXPORTED" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Cars exported" />
  1093. <stat Name="BETAMOUNT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1094. <stat Name="GHKILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1095. <stat Name="HORDELVL" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1096. <stat Name="HORDKILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1097. <stat Name="UNIQUECRATES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1098. <stat Name="BJWINS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1099. <stat Name="HORDEWINS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1100. <stat Name="MCMWINS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MIssion created mission Wins" />
  1101. <stat Name="GANGHIDWINS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MIssion created mission Wins" />
  1102.  
  1103. <stat Name="CRARMWREST" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1104. <stat Name="CRBASEJUMP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1105. <stat Name="CRDARTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1106. <stat Name="CRDM" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1107. <stat Name="CRGANGHIDE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1108. <stat Name="CRGOLF" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1109. <stat Name="CRHORDE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1110. <stat Name="CRMISSION" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1111. <stat Name="CRSHOOTRNG" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1112. <stat Name="CRTENNIS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1113.  
  1114.  
  1115. <!--FM RACE MOOD FACE -->
  1116. <stat Name="CHAR_MOOD_NORMAL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for ." />
  1117. <stat Name="CHAR_MOOD_RACES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for ." />
  1118. <stat Name="CHAR_MOOD_DM" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for ." />
  1119.  
  1120. <!--FM SNACKS -->
  1121. <stat Name="NO_BOUGHT_YUM_SNACKS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for ." />
  1122. <stat Name="NO_BOUGHT_HEALTH_SNACKS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for ." />
  1123. <stat Name="NO_BOUGHT_EPIC_SNACKS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for <stat Name="DM_CURRENT_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Deathmatch - Total DM KILLS the player has" />
  1124. <stat Name="DM_CURRENT_ASSISTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Deathmatch - Total DM ASSISTS player has" />
  1125. <stat Name="DM_CURRENT_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Deathmatch - Total DM DEATHS player has" />
  1126. <stat Name="DM_HIGHEST_KILLSTREAK" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Deathmatch - HIGHEST DM KILLSTREAK the player has" />
  1127. <stat Name="DM_TOTAL_CASH" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Deathmatch - Total DM CASH player has" />
  1128. <stat Name="DM_TOTAL_ASSISTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Deathmatch - Total DM ASSISTS player has" />
  1129. <stat Name="FM_PRIM_COLOUR" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Colour the player set the car at" />
  1130. <stat Name="FM_SECO_COLOUR" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Colour the player set the car at" />
  1131. <stat Name="SHOOTINGRANGE_GRID_SCORE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Best score achieved in the Shooting Range GRID round" />
  1132. <stat Name="SHOOTINGRANGE_RAND_SCORE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Best score achieved in the Shooting Range RANDOM round" />
  1133. <stat Name="SHOOTINGRANGE_COV_SCORE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Best score achieved in the Shooting Range COVERED round" />
  1134.  
  1135. <!-- CREW UNLOCKS -->
  1136. <stat Name="CHAR_CREWUNLOCK_1_UNLCK" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 1" />
  1137. <stat Name="FRONT_END_JIP_UNLOCKED" Type="bool" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="true" Comment="True when the character has gotten through the tutorial" />
  1138.  
  1139. <!--GAME SPECIFIC MISSION STATS -->
  1140. <stat Name="MPPLY_FM_CINEMA_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a cinema corona in freemode" />
  1141. <stat Name="MPPLY_FM_DONE_MISS_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a mission corona in freemode" />
  1142. <stat Name="MPPLY_FM_DONE_ARMW_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters an arm wrestling corona in freemode" />
  1143. <stat Name="MPPLY_FM_DONE_DARTS_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a darts corona in freemode" />
  1144. <stat Name="MPPLY_FM_DONE_SHOOT_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a shooting range corona in freemode" />
  1145. <stat Name="MPPLY_FM_DONE_TNS_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a tennis corona in freemode" />
  1146. <stat Name="MPPLY_FM_DONE_GOLF_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a golf corona in freemode" />
  1147. <stat Name="MPPLY_FM_DONE_HRD_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a horde corona in freemode" />
  1148. <stat Name="MPPLY_FM_DONE_RC_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a race corona in freemode" />
  1149. <stat Name="MPPLY_FM_DONE_DM_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a DM corona in freemode" />
  1150. <stat Name="MPPLY_DONE_RACE_CREATOR_TUT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - PERSONAL -Has player completed the race-creator tutorial" />
  1151. <stat Name="MPPLY_TOTAL_TIME_SPENT_DEATHMAT" Type="u64" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MP Char 0 - PERSONAL -Total time spent in Deathmatch" />
  1152. <stat Name="MPPLY_TOTAL_TIME_SPENT_FREEMODE" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - PERSONAL -Total time spent in Freemode" />
  1153. <stat Name="MPPLY_TOTAL_TIME_MISSION_CREATO" Type="u64" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MP Char 0 - PERSONAL -Total time spent in Mission Creator" />
  1154. <stat Name="MPPLY_TOTAL_TIME_SPENT_RACES" Type="u64" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MP Char 0 - PERSONAL -Total time spent in Races" />
  1155. <stat Name="MPPLY_TOTAL_TIME_SPENT_ON_MISS" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - PERSONAL -Total time spent on mission" />
  1156. <stat Name="MPPLY_TOTAL_RACES_WON" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="Total Races won" />
  1157. <stat Name="MPPLY_TOTAL_RACES_LOST" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="Total Races won" />
  1158. <stat Name="MPPLY_TOTAL_CUSTOM_RACES_WON" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Total Races won in a custom vehicle" />
  1159. <stat Name="MPPLY_TOTAL_DEATHMATCH_LOST" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="Total DM won" />
  1160. <stat Name="MPPLY_TOTAL_DEATHMATCH_WON" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="Total DM won" />
  1161. <stat Name="MPPLY_TOTAL_TDEATHMATCH_LOST" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Total DM won" />
  1162. <stat Name="MPPLY_TOTAL_TDEATHMATCH_WON" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Total DM won" />
  1163.  
  1164. <stat Name="MPPLY_LAST_REPORT_PENALTY" Type="u32" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The last time a player took a report strength penalty" />
  1165. <stat Name="MPPLY_LAST_COMMEND_PENALTY" Type="u32" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The last time a player took a commend strength penalty" />
  1166. <stat Name="MPPLY_LAST_REPORT_RESTORE" Type="u32" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The last time a player took a report strength penalty" />
  1167. <stat Name="MPPLY_LAST_COMMEND_RESTORE" Type="u32" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The last time a player took a report strength penalty" />
  1168. <stat Name="MPPLY_REPORT_STRENGTH" Type="int" SaveCategory="0" Default="16" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The amount to be added to the report stats (default of 16)" />
  1169. <stat Name="MPPLY_COMMEND_STRENGTH" Type="int" SaveCategory="0" Default="16" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The amount to be added to the commend stats (default of 16)" />
  1170.  
  1171. <stat Name="MPPLY_GRIEFING" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports of Griefing" />
  1172. <stat Name="MPPLY_VC_ANNOYINGME" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Voice Chat: Annoying Me reports" />
  1173. <stat Name="MPPLY_VC_HATE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Voice Chat: Using Hate reports" />
  1174. <stat Name="MPPLY_OFFENSIVE_LANGUAGE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports of Offensive Language" />
  1175. <stat Name="MPPLY_OFFENSIVE_TAGPLATE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports for offensive emblem, crew, or UGC" />
  1176. <!-- Now, some of these profile stats, when over a specific threshold also update a tunable and sends a UGC report to SCAdmin. On the game side we do NOT report these via STAT_SAVETYPE_EXPLOITS. -->
  1177. <!-- "MPPLY_VC_HATE", "MPPLY_GAME_EXPLOITS", "MPPLY_EXPLOITS" -->
  1178. <!-- A bunch get reported via UGC and stats are updated and dealt with on the backend via SCAdmin. On the game side we do NOT report these via STAT_SAVETYPE_EXPLOITS. -->
  1179. <stat Name="MPPLY_OFFENSIVE_UGC" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports for offensive emblem, crew, or UGC" />
  1180. <stat Name="MPPLY_BAD_CREW_NAME" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports of offensive crew name" />
  1181. <stat Name="MPPLY_BAD_CREW_MOTTO" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for offensive crew motto" />
  1182. <stat Name="MPPLY_BAD_CREW_STATUS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for offensive crew status" />
  1183. <stat Name="MPPLY_BAD_CREW_EMBLEM" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for offensive emblem" />
  1184. <stat Name="MPPLY_GAME_EXPLOITS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports for offensive emblem, crew, or UGC" />
  1185. <stat Name="MPPLY_EXPLOITS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for use of exploits" />
  1186.  
  1187. <stat Name="MPPLY_PLAYERMADE_TITLE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for player made titles (missions)" />
  1188. <stat Name="MPPLY_PLAYERMADE_DESC" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for Player made description (missions)" />
  1189. <!-- If we care about commends too we also have -->
  1190. <stat Name="MPPLY_FRIENDLY" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total commends for being Friendly" />
  1191. <stat Name="MPPLY_HELPFUL" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total commends for being Helpful" />
  1192. <!--General Player Stats -->
  1193. <stat Name="MPPLY_ISPUNISHED" Type="bool" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="Sets to true when the player is on mission - used for reliability check" />
  1194. <stat Name="MPPLY_LAST_MP_CHAR" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Min="0" Max="5" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="stores the last character the player went in mp" />
  1195. <stat Name="MPPLY_FM_INTRO_CUT_DONE" Type="bool" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="Sets to True when the player has watched the Freemode Intro Cutscene" />
  1196. <stat Name="MPPLY_FM_MISSION_LIKES" Type="int" SaveCategory="0" Default="0" online="true" profile="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="Sets to True when the player has watched the Freemode Intro <stat Name="MPPLY_VEHSUPER" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1197. <stat Name="MPPLY_VEHSPORTS" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1198. <stat Name="MPPLY_VEHMUSCLE" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1199. <stat Name="MPPLY_VEHEXEC" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1200. <stat Name="MPPLY_VEHCLASS" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1201. <stat Name="MPPLY_VEHIMPORT" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1202. <stat Name="MPPLY_VEHIARMO" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1203. <stat Name="MPPLY_VEHISWAG" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1204. <stat Name="MPPLY_VEHIOFFRD" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1205. <stat Name="MPPLY_VEHIVANS" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1206. <stat Name="MPPLY_VEHIBIKES" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1207. <stat Name="MPPLY_VEHICYC" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1208. <stat Name="MPPLY_VEHIPLN" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1209. <stat Name="MPPLY_VEHIHELI" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1210. <stat Name="MPPLY_VEHIBOAT" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  1211.  
  1212. <!--Permanent Stats -->
  1213. <stat Name="MPPLY_CHAR_DIST_TRAVELLED" Type="float" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MP Char 0 - Total distance travelled. On Foot, car, boat, bike etc" />
  1214. <stat Name="MPPLY_DEATHS_PLAYER" Type="int" SaveCategory="0" online="true" profile="true" Owner="coder" FlushPriority="10" Comment="Number of deaths caused by other players" />
  1215. <stat Name="MPPLY_KILLS_PLAYERS" Type="int" SaveCategory="0" online="true" profile="true" Owner="coder" FlushPriority="10" Comment="Number of players killed" />
  1216. <stat Name="MPPLY_DM_TOTAL_KILLS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Deathmatch - Total DM KILLS the player has" />
  1217. <stat Name="MPPLY_DM_TOTAL_DEATHS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Deathmatch - Total DM DEATHS player has" />
  1218.  
  1219. <stat Name="MPPLY_GLOBALXP" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" Comment="Players Globals XP" /> <stat Name="MPPLY_TOTAL_SPENT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Players Globals XP" />
  1220. <stat Name="MPPLY_TOTAL_EARNED" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Players Globals XP" />
  1221.  
  1222. <!-- Player Awards -->
  1223.  
  1224. <stat Name="MPPLY_AWD_FM_CR_RACES_MADE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" Comment="Game Awards" />
  1225. <stat Name="MPPLY_AWD_FM_CR_DM_MADE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" Comment="Game Awards" />
  1226. <stat Name="MPPLY_AWD_FM_CR_PLAYED_BY_PEEP" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" Comment="Game Awards" />
  1227. <stat Name="MPPLY_AWD_FM_CR_MISSION_SCORE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" Comment="Game Awards" />
  1228.  
  1229. <!-- Player Gun Club Stats -->
  1230. <stat Name="MPPLY_SHOOTINGRANGE_WINS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Best score achieved in the Shooting Range RANDOM round" />
  1231. <stat Name="MPPLY_SHOOTINGRANGE_LOSSES" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Best score achieved in the Shooting Range COVERED round" />
  1232. <stat Name="MPPLY_SHOOTINGRANGE_TOTAL_MATCH" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Total Shooting Games Played" />
  1233. <stat Name="SHOOTINGRANGE_SEEN_TUT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Checks that the player has seen the Range Tutorial" />
  1234.  
  1235. <!-- Player Tennis Stats -->
  1236. <stat Name="TENNIS_SEEN_TUTORIAL" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Checks that the player has seen the Tennis Tutorial." />
  1237. <stat Name="MPPLY_TENNIS_MATCHES_WON" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="10" Owner="script" Comment="MPPLAYER - Total tennis matches won" />
  1238. <stat Name="MPPLY_TENNIS_MATCHES_LOST" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="10" Owner="script" Comment="MPPLAYER - Total tennis matches lost" />
  1239.  
  1240. <!-- Player Golf Stats -->
  1241. <stat Name="MPPLY_GOLF_WINS" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="10" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  1242. <stat Name="MPPLY_GOLF_LOSSES" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="10" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  1243.  
  1244. <!-- Player Darts Stats -->
  1245. <stat Name="DARTS_SEEN_TUTORIAL" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Checks that the player has seen the darts Tutorial." />
  1246. <stat Name="MPPLY_DARTS_TOTAL_WINS" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Total number of Dart game wins " />
  1247. <stat Name="MPPLY_DARTS_TOTAL_MATCHES" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Total number of Dart matches " />
  1248.  
  1249. <!-- Player Arm Wrestling Stats -->
  1250. <stat Name="ARMWRESTLING_SEEN_TUTORIAL" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Checks that the player has seen the arm wrestling Tutorial." />
  1251. <stat Name="MPPLY_ARMWRESTLING_TOTAL_WINS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Total number of Arm Wrestling wins " />
  1252. <stat Name="MPPLY_ARMWRESTLING_TOTAL_MATCH" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Total number of Arm Wrestling matches " />
  1253.  
  1254. <!-- Crew Challenge Stats -->
  1255. <stat Name="MPPLY_CREW_CHALLENGE_WIN" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MPPLAYER - Total number of Arm Wrestling matches " />
  1256. <stat Name="MPPLY_CREW_HEAD2HEAD_WIN" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Total number of Arm Wrestling matches " />
  1257. <!-- JOB STATS -->
  1258. <stat Name="MPPLY_TIMES_FINISH_RACE_TOP_3" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  1259. <stat Name="MPPLY_TIMES_FINISH_RACE_LAST" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  1260. <stat Name="MPPLY_TIMES_RACE_BEST_LAP" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  1261. <stat Name="MPPLY_TIMES_FINISH_DM_TOP_3" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  1262. <stat Name="MPPLY_TIMES_FINISH_DM_LAST" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  1263.  
  1264. <stat Name="MPPLY_CRMISSION" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  1265. <stat Name="MPPLY_MCMWIN" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  1266.  
  1267. <stat Name="MPPLY_CRHORDE" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  1268. <stat Name="MPPLY_HORDEWINS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  1269.  
  1270. <stat Name="MPPLY_CURRENT_CREW_RANK" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Rank in the primary crew." />
  1271. <stat Name="MPPLY_NEXT_CREW_RANK" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="The next rank in the primary crew." />
  1272.  
  1273. <stat Name="MPPLY_VOTED_OUT" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="The next rank in the primary crew." />
  1274.  
  1275. <stat Name="MPPLY_VOTED_OUT_DELTA" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="The next rank in the primary crew." />
  1276. <stat Name="MPPLY_VOTED_OUT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="The next rank in the primary crew." />
  1277.  
  1278. <stat Name="MPPLY_WAS_I_BAD_SPORT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="The next rank in the primary crew." />
  1279. <stat Name="MPPLY_WAS_I_CHEATER" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="The next rank in the primary crew." />
  1280.  
  1281. <stat Name="MPPLY_NEW_CONTENT" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Store the content hash so it can be checked for a difference." />
  1282.  
  1283. <stat Name="MPPLY_BJ_WINS" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Lowest Score for a Round - Delta vs. Par" />
  1284. <stat Name="MPPLY_BJ_LOST" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Distance of longest drive that stopped on the fairway" />
  1285.  
  1286. <!-- RACE TO POINT Stats -->
  1287. <stat Name="MPPLY_RACE_2_POINT_WINS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Lowest Score for a Round - Delta vs. Par" />
  1288. <stat Name="MPPLY_RACE_2_POINT_LOST" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" <stat Name="MPPLY_DM_CHEAT_START" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of death matchs started" />
  1289. <stat Name="MPPLY_DM_CHEAT_END" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of death matchs ended" />
  1290. <stat Name="MPPLY_DM_CHEAT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="CHEAT TRACKING No of death matchs ended" />
  1291. <stat Name="MPPLY_RACE_CHEAT_START" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of races started" />
  1292. <stat Name="MPPLY_RACE_CHEAT_END" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of races ended" />
  1293. <stat Name="MPPLY_RACE_CHEAT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="CHEAT TRACKING No of races quit" />
  1294. <stat Name="MPPLY_MC_CHEAT_START" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of missions started" />
  1295. <stat Name="MPPLY_MC_CHEAT_END" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING no of missions ended" />
  1296. <stat Name="MPPLY_MC_CHEAT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="CHEAT TRACKING no of missions quit" />
  1297. <stat Name="MPPLY_MGAME_CHEAT_START" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="No of races started" />
  1298. <stat Name="MPPLY_MGAME_CHEAT_END" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="No of races ended" />
  1299. <stat Name="MPPLY_MGAME_CHEAT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="No of races ended" />
  1300.  
  1301. <stat Name="MPPLY_AVERAGE_RTT" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Average client RTT with the host." />
  1302.  
  1303. <stat Name="MPPLY_OVERALL_CHEAT" Type="float" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Number of times cheated" />
  1304. <stat Name="MPPLY_OVERALL_BADSPORT" Type="float" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Number of times cheated" />
  1305. <stat Name="MPPLY_CHAR_IS_BADSPORT" Type="bool" SaveCategory="0" online="true" profile="true" FlushPriority="0" Owner="coder" Comment="Track when a player has been flaged as a cheater" />
  1306.  
  1307. <stat Name="MPPLY_BECAME_BADSPORT_NUM" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="0" Default="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="Number of times cheated" />
  1308. <stat Name="MPPLY_BECAME_CHEATER_NUM" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="0" Default="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" triggerEventValueChanged="true" Comment="Number of times cheated" />
  1309.  
  1310. <stat Name="MPPLY_BECAME_CHEATER_DT" Type="date" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1311. <stat Name="MPPLY_BECAME_BADSPORT_DT" Type="date" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1312.  
  1313. <stat Name="MPPLY_ACTIVITY_STARTED" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1314. <stat Name="MPPLY_ACTIVITY_ENDED" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1315. <stat Name="MPPLY_ACTIVITY_QUIT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Number of times cheated" />
  1316.  
  1317. <stat Name="MPPLY_OVERALL_SESSION_COUNT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Number of times cheated" />
  1318.  
  1319. <stat Name="MPPLY_BADSPORT_MESSAGE" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1320.  
  1321. <stat Name="MPPLY_DESTROYED_PVEHICLES" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Number of times cheated" />
  1322.  
  1323.  
  1324. <!-- Multiplayer Settings -->
  1325.  
  1326. <stat Name="MPPLY_BETTING_ODDS_SETTING" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP setting, players betting odds format" />
  1327. <stat Name="MPPLY_CREW_SETTINGS" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="If settings are set while in a crew" />
  1328.  
  1329. <stat Name="MPPLY_INGAMESTORE_MONEYSPENT" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Real money player has spent in store" />
  1330.  
  1331. <stat Name="MPPLY_KILL_DEATH_RATIO" Type="float" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MP player 0 - COP -kill death percentage ratio." />
  1332.  
  1333. <stat Name="MPPLY_NEED_TO_UPDATE_HEADSHOT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP player 0 - COP kill death percentage ratio." />
  1334.  
  1335. <stat Name="FM_CUT_DONE" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Default="0" Comment="Track which cutscenes have beend done" />
  1336.  
  1337.  
  1338. <stat Name="MPPLY_NO_MORE_TUTORIALS" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1339.  
  1340. <stat Name="TOTAL_EVC" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Total Cash Earned over time." />
  1341. <stat Name="MPPLY_TOTAL_EVC" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" Comment="Total Cash Earned over time." />
  1342. <stat Name="MPPLY_TOTAL_SVC" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" Comment="Total Cash Spent over time." />
  1343. <stat Name="WALLET_BALANCE" Type="long" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" BlockProfileStatFlush="false" Owner="coder" characterStat="true" Comment="Per-Character wallet Cash." />
  1344. <stat Name="BANK_BALANCE" Type="long" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="false" Owner="coder" Comment="Banked Cash." />
  1345. <stat Name="PVC_BALANCE_MAX" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="The difference to the max PVC balance." />
  1346. <stat Name="PVC_USD_PURCH_MAX" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="Cant spend more than this in $ today." />
  1347. <stat Name="PVC_TRANSFER_MAX" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="Cant GIVE more than this much PVC today." />
  1348. <stat Name="PVC_CAN_BET" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" default="true" Comment="A bool indicating if you can bet pvc." />
  1349. <stat Name="PVC_USDE" Type="double" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" Owner="coder" Comment="US dollar value of the players PVC. - USDE_DAILY_ADDITIONS" />
  1350. <stat Name="PERSONAL_EXCHANGE_RATE" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" BlockSynchEventFlush="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="Personal Exchange Rate for that player (PXR)" />
  1351. <stat Name="EVC_BALANCE_CLEARED" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" Comment="Total last Cleared amount for stat EVC_BALANCE." />
  1352. <!-- Daily Transactions Days will be measured from midnight to midnight EST -->
  1353. <stat Name="VC_DAILY_TIMESTAMP" Type="x64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" Owner="coder" Comment="Virtual cash daily posix time - Control daily amount resets." />
  1354. <stat Name="PVC_DAILY_ADDITIONS" Type="long" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" Owner="coder" Comment="Amount of PVC added (through purchase or PVC gift receipt) by a player in 1 day." />
  1355. <stat Name="PVC_DAILY_TRANSFERS" Type="long" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" Owner="coder" Comment="Amount of PVC transferred out by a player to other players in 1 day." />
  1356.  
  1357. <stat Name="PARACHUTE_CURRENT_SMOKE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Is weapon in inventory" />
  1358.  
  1359. <stat Name="SING_IN_SHOWER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - weapon unlock bitset 2" />
  1360.  
  1361. <stat Name="REW_WEEKLY_BANK_AWARD" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1362.  
  1363. <stat Name="MAINTAIN_XP_WITH_LEADB" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 1" />
  1364.  
  1365. <stat Name="MPPLY_DM_CHEAT_TALLY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1366. <stat Name="MPPLY_RACE_CHEAT_TALLY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1367. <stat Name="MPPLY_MC_CHEAT_TALLY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1368. <stat Name="MPPLY_MGAME_CHEAT_TALLY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1369.  
  1370. <stat Name="VC_DAILY_TRANSFERS" Type="long" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" Owner="coder" Default="0" Comment="Amount of VC (non-typed) transferred out by a player to other players in 1 day." />
  1371. <stat Name="CLIENT_PVC_BALANCE" Type="long" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="false" Owner="coder" Comment="CLIENT version of Banked Cash that the player has PAID for with real money." />
  1372. <stat Name="CLIENT_EVC_BALANCE" Type="long" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="false" Owner="coder" Comment="CLIENT version of Banked Cash that the player has EARN, either in game or via other mechanism." />
  1373. <stat Name="CLIENT_PERSONAL_EXCHANGE_RATE" Type="double" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="false" Owner="coder" Comment="CLIENT VERSION OF Personal Exchange Rate for that player (PXR)" />
  1374.  
  1375. <stat Name="MPPLY_CREW_CHALLENGE_ATTEMPTS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Total number of challenges attempted " />
  1376.  
  1377. <stat Name="MONEY_SPENT_ROCKSTAR_AWARD" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in weapons and armor" />
  1378. <stat Name="MONEY_EARN_BANK_INTEREST" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn for bank interest" />
  1379.  
  1380. <stat Name="MONEY_EARN_DAILY_OBJECTIVE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn for bank interest" />
  1381.  
  1382. <stat Name="CHAR_CARMODWHCOL_VIEWED_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Car Wheels Color Viewed Bitset 0" />
  1383. <stat Name="CHAR_CARMODWHCOL_VIEWED_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Car Wheels Color Viewed Bitset 1" />
  1384.  
  1385. <stat Name="GRNLAUNCH_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  1386. <stat Name="MPPLY_TOTALPLAYTIME_GOODBOY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1387.  
  1388. <stat Name="FM_NON_MS_HELP_TEXT6" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1389.  
  1390. <stat Name="LEADERBOARD_PLAYING_TIME" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Total Playing time in multiplayer." />
  1391.  
  1392. <stat Name="TOTAL_TIME_UNDERWATER" Type="u64" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time underwater." />
  1393.  
  1394. <stat Name="CREW_EMBLEMS_PURCHASED" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Purchased" />
  1395.  
  1396. <!-- FM Timer for the last sold vehicle -->
  1397. <stat Name="TIMER_LAST_SOLD_VEHICLE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" Timer for last sold vehicle" />
  1398.  
  1399. <!-- GIFT PLAYERS CASH -->
  1400. <stat Name="CASH_GIFT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="TO GIVE PLAYER THE CASH GIFT THEY LOST" />
  1401. <stat Name="CASH_GIFT_RECEIVED" Type="int" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="TO GIVE PLAYER THE CASH GIFT THEY LOST" />
  1402.  
  1403. <s
  1404.  
  1405. <stat Name="UNARMED_PED_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times we hit a ped." />
  1406.  
  1407. <!-- CASH PACKS CONSUMED PENDING -->
  1408. <stat Name="CASHPACK_AMOUNT_PENDING" Type="s64" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Group="7" BlockSynchEventFlush="false" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="Amount of cash pending to be consumed by the player." />
  1409. <stat Name="CASHPACK_USDE_PENDING" Type="float" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Group="7" BlockSynchEventFlush="false" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="Amount of USDE cash pending to be consumed by the player." />
  1410. <stat Name="CLEAN_LAPS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Number of clean laps" />
  1411. <stat Name="CTF_HELP_COUNTER" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Number of clean laps" />
  1412. <stat Name="TATTOO_FM_UNLOCKS_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Unlocked Tattoos 5" />
  1413. <stat Name="TOTAL_TIME_CINEMA" Type="u32" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Time spent in the cinema" />
  1414. <stat Name="NO_TIMES_CINEMA" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Time spent in the cinema" />
  1415.  
  1416. <stat Name="FAVORITE_WEAPON_HELDTIME" Type="u32" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="true" FlushPriority="10" Comment="Time held the favotire weapon." />
  1417. <stat Name="FAVORITE_WEAPON" Type="u32" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="true" FlushPriority="10" Comment="The favorite weapon hash." />
  1418.  
  1419. <stat Name="TU_CHANGEHEADS1" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Number of times cheated" />
  1420. <stat Name="MPPLY_PLAYER_MENTAL_STATE" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Track players mental state" />
  1421.  
  1422.  
  1423. <stat Name="XMAS_NORM_CLOTHES_SAVED" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="CLOTHES saved before xmas" />
  1424.  
  1425. <stat Name="XMAS_NORM_CLOTHES_TOP" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="CLOTHES saved before xmas" />
  1426. <stat Name="XMAS_NORM_CLOTHES_LOWERS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="CLOTHES saved before xmas" />
  1427. <stat Name="XMAS_NORM_CLOTHES_SPECIALS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="CLOTHES saved before xmas" />
  1428.  
  1429. <!-- Start Beach Bum Weapons -->
  1430. <stat Name="BOTTLE_KILLS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  1431. <stat Name="BOTTLE_DEATHS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  1432. <stat Name="BOTTLE_SHOTS" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  1433. <stat Name="BOTTLE_HITS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  1434. <stat Name="BOTTLE_HEADSHOTS" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  1435. <stat Name="BOTTLE_HELDTIME" Type="u32" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  1436. <stat Name="BOTTLE_DB_HELDTIME" Type="u32" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  1437. <stat Name="BOTTLE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Ammo bought for weapon" />
  1438. <stat Name="BOTTLE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Ammo bought for weapon" />
  1439. <stat Name="BOTTLE_ENEMY_KILLS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  1440. <stat Name="BOTTLE_IN_POSSESSION" Type="bool" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Is weapon in inventory" />
  1441. <stat Name="BOTTLE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Is weapon in inventory" />
  1442.  
  1443. <stat Name="SNSPISTOL_KILLS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  1444. <stat Name="SNSPISTOL_DEATHS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  1445. <stat Name="SNSPISTOL_SHOTS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  1446. <stat Name="SNSPISTOL_HITS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  1447. <stat Name="SNSPISTOL_HEADSHOTS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  1448. <stat Name="SNSPISTOL_HELDTIME" Type="u32" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  1449. <stat Name="SNSPISTOL_DB_HELDTIME" Type="u32" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  1450. <stat Name="SNSPISTOL_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Ammo bought for weapon" />
  1451. <stat Name="SNSPISTOL_FM_AMMO_CURRENT" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Ammo bought for weapon" />
  1452. <stat Name="SNSPISTOL_ENEMY_KILLS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  1453. <stat Name="SNSPISTOL_IN_POSSESSION" Type="bool" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Is weapon in inventory" />
  1454. <stat Name="SNSPISTOL_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Is weapon in inventory" />
  1455. <!-- End Beach Bum Weapons -->
  1456. <stat Name="XMAS_NORM_CLOTHES_FEET" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="CLOTHES saved before xmas" />
  1457. <stat Name="NO_TUT_SPAWN" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Player has spawned in the game having chosen to not play tutorials again." />
  1458. <stat Name="CHAR_FM_WEAP_ADDON_5_UNLCK" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 5" />
  1459. <stat Name="WEAP_FM_ADDON_PURCH5" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1460. <stat Name="CHAR_WEAP_ADDON_5_VIEWED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 5" />
  1461. <stat Name="CHAR_FM_WEAP_ADDON_5_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 5" />
  1462. <stat Name="MPPLY_BADSPORT_START" Type="date" SaveCategory="0" online="true" profile="true" FlushPriority="0" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="Number of times player has been muted"/>
  1463. <stat Name="MPPLY_BADSPORT_END" Type="date" SaveCategory="0" online="true" profile="true" FlushPriority="0" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="Number of times player has been muted"/>
  1464.  
  1465. <stat Name="MPPLY_TIMES_ENTERED_TEMP" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Number of times entered the game as a temporary character" />
  1466. <stat Name="AUTO_EQUIP_ARMOUR" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="players auto-equip status for their armour" />
  1467. <stat Name="AUTO_AIM_AGAINST_FRIENDS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="storing whether the player has auto-aim enabled against Friends." />
  1468.  
  1469. <stat Name="SAVED_VEH_STATS_VERIFIED" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Check to see if saved vehicle stats have been verified" />
  1470.  
  1471. <!-- GIFT PLAYERS CASH 64 bits -->
  1472. <stat Name="CASH_GIFT_NEW" Type="s64" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="TO GIVE PLAYER THE CASH GIFT THEY LOST" />
  1473. <stat Name="CASH_GIFT_CREDITED" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="TO GIVE PLAYER THE CASH GIFT THEY LOST" />
  1474. <stat Name="CASH_GIFT_DEBITED" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="TO GIVE PLAYER THE CASH GIFT THEY LOST" />
  1475.  
  1476. <!-- Posix Times for Start/End Bad Sport -->
  1477. <stat Name="SCADMIN_BADSPORT_START" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="SC Admin Posix start time for bad sport." />
  1478. <stat Name="SCADMIN_BADSPORT_END" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="SC Admin Posix end time for bad sport." />
  1479.  
  1480. <!--- New way of dealing with clearing the EVC from player being a cheater -->
  1481. <stat Name="SCADMIN_IS_CHEATER" Type="bool" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="SC Admin Flag someone as a cheater." />
  1482. <stat Name="MPPLY_CHEATER_CLEAR_TIME" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="Last posix time we cleared someone EVC." />
  1483.  
  1484. <stat Name="TATTOO_FM_UNLOCKS_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Unlocked Tattoos 4" />
  1485.  
  1486. <stat Name="TSHIRT_DECAL_HASH" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Stores the name hash of the current t-shirt decal" />
  1487.  
  1488. <stat Name="SHOW_PROPERTY_BLIP_ON_JOB" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" c
  1489. <stat Name="MPPLY_TOTAL_TIME_SESS_SWAP" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MP Char 0 - Addons unlocked bitset 5" />
  1490. <stat Name="MPPLY_TOTAL_TIME_ENDJOB" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MP Char 0 - Addons unlocked bitset 5" />
  1491.  
  1492. <!--- NON VALENTINE STATS! END -->
  1493.  
  1494. <stat Name="MP_CHAR_STAT_RALLY_ANIM" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="The paired anim that should play on rally celebration screen" />
  1495.  
  1496. <stat Name="MP_CHAR_ARMOUR_1_COUNT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Armour 1 count for inventory" />
  1497. <stat Name="MP_CHAR_ARMOUR_2_COUNT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Armour 2 count for inventory" />
  1498. <stat Name="MP_CHAR_ARMOUR_3_COUNT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Armour 3 count for inventory" />
  1499. <stat Name="MP_CHAR_ARMOUR_4_COUNT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Armour 4 count for inventory" />
  1500. <stat Name="MP_CHAR_ARMOUR_5_COUNT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Armour 5 count for inventory" />
  1501.  
  1502. <!--- BIG FEED STATS -->
  1503. <stat Name="MPPLY_BIG_FEED_INIT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Have the unique and total number of Jobs been saved" />
  1504.  
  1505. <stat Name="MPPLY_UNIQUE_RACES" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Races a player has played" />
  1506. <stat Name="MPPLY_UNIQUE_DMS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique DMs a player has played" />
  1507. <stat Name="MPPLY_UNIQUE_PARAS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Parachuting a player has played" />
  1508. <stat Name="MPPLY_UNIQUE_SURVIVAL" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Survivals a player has played" />
  1509. <stat Name="MPPLY_UNIQUE_MISSIONS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Missions a player has played" />
  1510. <stat Name="MPPLY_UNIQUE_LTS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique LTS a player has played" />
  1511. <stat Name="MPPLY_UNIQUE_CTF" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique CTF a player has played" />
  1512. <stat Name="MPPLY_UNIQUE_VERSUS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Versus a player has played" />
  1513.  
  1514. <stat Name="MPPLY_AVAILABLE_RACES" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Races a player has available" />
  1515. <stat Name="MPPLY_AVAILABLE_DMS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of DMs a player has available" />
  1516. <stat Name="MPPLY_AVAILABLE_PARAS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Parachuting a player has available" />
  1517. <stat Name="MPPLY_AVAILABLE_SURVIVAL" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Survivals a player has available" />
  1518. <stat Name="MPPLY_AVAILABLE_MISSIONS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Missions a player has available" />
  1519. <stat Name="MPPLY_AVAILABLE_LTS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of LTS a player has available" />
  1520. <stat Name="MPPLY_AVAILABLE_CTF" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of CTF a player has available" />
  1521. <stat Name="MPPLY_AVAILABLE_VERSUS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Versus a player has available" />
  1522.  
  1523. <stat Name="MPPLY_UNIQUE_RACES_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Races a player has played (Verified)" />
  1524. <stat Name="MPPLY_UNIQUE_DMS_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique DMs a player has played (Verified)" />
  1525. <stat Name="MPPLY_UNIQUE_PARAS_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Parachuting a player has played (Verified)" />
  1526. <stat Name="MPPLY_UNIQUE_SURVIVAL_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Survivals a player has played (Verified)" />
  1527. <stat Name="MPPLY_UNIQUE_MISSIONS_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Missions a player has played (Verified)" />
  1528. <stat Name="MPPLY_UNIQUE_LTS_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique LTS a player has played (Verified)" />
  1529. <stat Name="MPPLY_UNIQUE_CTF_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique CTF a player has played (Verified)" />
  1530. <stat Name="MPPLY_UNIQUE_VERSUS_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Versus a player has played (Verified)" />
  1531.  
  1532. <stat Name="MPPLY_AVAILABLE_RACES_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Races a player has available (Verified)" />
  1533. <stat Name="MPPLY_AVAILABLE_DMS_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of DMs a player has available (Verified)" />
  1534. <stat Name="MPPLY_AVAILABLE_PARAS_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Parachuting a player has available (Verified)" />
  1535. <stat Name="MPPLY_AVAILABLE_SURVIVAL_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Survivals a player has available (Verified)" />
  1536. <stat Name="MPPLY_AVAILABLE_MISSIONS_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Missions a player has available (Verified)" />
  1537. <stat Name="MPPLY_AVAILABLE_LTS_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of LTS a player has available (Verified)" />
  1538. <stat Name="MPPLY_AVAILABLE_CTF_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of CTF a player has available (Verified)" />
  1539. <stat Name="MPPLY_AVAILABLE_VERSUS_V" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Versus a player has available (Verified)" />
  1540.  
  1541. <!--- Contact Stats -->
  1542. <stat Name="MPPLY_UNIQUE_CONTACT_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Missions from contact 0" />
  1543. <stat Name="MPPLY_UNIQUE_CONTACT_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Missions from contact 1" />
  1544. <stat Name="MPPLY_UNIQUE_CONTACT_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Missions from contact 2" />
  1545. <stat Name="MPPLY_UNIQUE_CONTACT_3" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Missions from contact 3" />
  1546. <stat Name="MPPLY_UNIQUE_CONTACT_4" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Missions from contact 4" />
  1547. <stat Name="MPPLY_UNIQUE_CONTACT_5" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Missions from contact 5" />
  1548. <stat Name="MPPLY_UNIQUE_CONTACT_6" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of unique Missions from contact 6" />
  1549.  
  1550. <stat Name="MPPLY_TOTAL_CONTACT_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Races a player has available (Verified)" />
  1551. <stat Name="MPPLY_TOTAL_CONTACT_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of DMs a player has available (Verified)" />
  1552. <stat Name="MPPLY_TOTAL_CONTACT_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Parachuting a player has available (Verified)" />
  1553. <stat Name="MPPLY_TOTAL_CONTACT_3" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Survivals a player has available (Verified)" />
  1554. <stat Name="MPPLY_TOTAL_CONTACT_4" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of Missions a player has available (Verified)" />
  1555. <stat Name="MPPLY_TOTAL_CONTACT_5" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of LTS a player has available (Verified)" />
  1556. <stat Name="MPPLY_TOTAL_CONTACT_6" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of CTF a player has available (Verified)" />
  1557.  
  1558. <stat Name="SET_RP_GIFT_ADMIN" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="SET THE PLAYERS RP BY THE SCADMIN" />
  1559. <stat Name="CHAR_SET_RP_GIFT_ADMIN" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="true" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="SET THE PLAYERS RP BY THE SCADMIN" />
  1560.  
  1561. <stat Name="CHAR_RP_GIFT_ADMIN_BEFORE" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="true" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="SET THE PLAYERS RP BY THE SCADMIN" />
  1562. <stat Name="CHAR_RP_GIFT_ADMIN_DATE" Type="date" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="true" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="SET THE PLAYERS RP BY THE SCADMIN" />
  1563. <stat Name="CHAR_RP_GIFT_ADMIN_POSIX" Type="u64" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="true" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="SET THE PLAYERS RP BY THE SCADMIN" />
  1564.  
  1565. <stat Name="TIME_SPECT_FREEROAM" Type="u64" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Time Spent Spectating Freeroam" />
  1566. <stat Name="TIME_SPECT_JOBS" Type="u64" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Time Spent Spectating Jobs" />
  1567. <stat Name="TIME_SPECT_FRIENDS" Type="u64" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Time Spent Spectating Friends" />
  1568. <stat Name="TIME_SPECT_CREW_MEMBERS" Type="u64" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Time Spent Spectating Crew Members" />
  1569. <stat Name="TIME_SPECT_STRANGERS" Type="u64" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Time Spent Spectating Strangers " />
  1570. <stat Name="TIME_SPECT_FRIEND_NOT_CREW" Type="u64" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Time Spent Spectating friends who aren't crew members" />
  1571. <stat Name="TIME_SPECT_CREW_NOT_FRIEND" Type="u64" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Time Spent Spectating crew members who aren't friends " />
  1572. <stat Name="SPECTATED_WAS_CHANGED" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Number of times that the person being spectated was changed." />
  1573.  
  1574. <stat Name="NO_NON_CONTRACT_RACE_WIN" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Number of times player won a non contact race." />
  1575.  
  1576. <stat Name="PLAYER_MENTAL_STATE" Type="float" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Track players mental state" />
  1577. <stat Name="NO_JOBS_DONE_CONSECUTIVELY" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="how many jobs a player has performed consecutively" />
  1578. <stat Name="NO_COP_DESTORY_IMPOUND_VEH" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Vehicle Impound Number of times an impounded vehicle is destroyed by the cops.." />
  1579.  
  1580. <stat Name="TEXTS_SENT_TO_PLAYERS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="texts sent to other players" />
  1581. <stat Name="CALLS_MADE_TO_PLAYERS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="phone calls made to other players" />
  1582. <stat Name="CALLS_MADE_TO_NPC" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="phone calls made to NPC characters (this stat would need to record WHICH NPC character was phoned)" />
  1583.  
  1584. <stat Name="INTERNET_BANK_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" BlockReset="true" Group="7" BlockProfileStatFlush="false" Comment="players banking cash through the in-game internet." />
  1585. <stat Name="ATM_BANK_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" BlockReset="true" Group="7" BlockProfileStatFlush="false" Comment="players banking cash through ATM." />
  1586.  
  1587. <stat Name="DLC_APPAREL_ACQUIRED_17" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Shop ped apparel save data" />
  1588. <stat Name="DLC_APPAREL_USED_17" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Shop ped apparel save data" />
  1589.  
  1590.  
  1591. <stat Name="STORED_LOTTERY_WEEK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Stores the lottery week" />
  1592. <stat Name="LOTTERY_TICKETS_BOUGHT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Stores number of lottery tickets bought" />
  1593. <stat Name="CODE_CRC" Type="u32" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Comment="Code crc" />
  1594.  
  1595. <stat Name="TOURNAMENT_1_WINNER" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="is player a Tournement winner " />
  1596. <stat Name="TOURNAMENT_1_PARTICIPANT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="is player a Tournement participant" />
  1597. <stat Name="MPPLY_CAP_CHEAT_START" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of missions started" />
  1598. <stat Name="MPPLY_CAP_CHEAT_END" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING no of missions ended" />
  1599. <stat Name="MPPLY_CAP_CHEAT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="CHEAT TRACKING no of missions quit" />
  1600. <stat Name="MPPLY_CAP_CHEAT_TALLY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1601. <stat Name="CAPTURE_START" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of races started" />
  1602. <stat Name="CAPTURE_END" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of races ended" />
  1603.  
  1604. <stat Name="MPPLY_SUR_CHEAT_START" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of missions started" />
  1605. <stat Name="MPPLY_SUR_CHEAT_END" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING no of missions ended" />
  1606. <stat Name="MPPLY_SUR_CHEAT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="CHEAT TRACKING no of missions quit" />
  1607. <stat Name="MPPLY_SUR_CHEAT_TALLY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1608. <stat Name="SURVIVAL_START" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of races started" />
  1609. <stat Name="SURVIVAL_END" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of races ended" />
  1610.  
  1611. <stat Name="MPPLY_LTS_CHEAT_START" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of missions started" />
  1612. <stat Name="MPPLY_LTS_CHEAT_END" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING no of missions ended" />
  1613. <stat Name="MPPLY_LTS_CHEAT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="CHEAT TRACKING no of missions quit" />
  1614. <stat Name="MPPLY_LTS_CHEAT_TALLY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1615. <stat Name="LTS_START" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of races started" />
  1616. <stat Name="LTS_END" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of races ended" />
  1617.  
  1618. <stat Name="MPPLY_PARA_CHEAT_START" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of missions started" />
  1619. <stat Name="MPPLY_PARA_CHEAT_END" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING no of missions ended" />
  1620. <stat Name="MPPLY_PARA_CHEAT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="CHEAT TRACKING no of missions quit" />
  1621. <stat Name="MPPLY_PARA_CHEAT_TALLY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  1622. <stat Name="PARACHUTE_START" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of races started" />
  1623. <stat Name="PARACHUTE_END" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of races ended" />
  1624.  
  1625. <stat Name="MPPLY_IS_CHAR_SPECTATING" Type="bool" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" Comment="Is player spectating someone" />
  1626. <stat Name="MPPLY_TOGGLE_OFF_BIG_RADAR" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Toggle names on big radar" /> <stat Name="NUMBER_OF_CHALLENGES_TODAY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Toggle names on big radar" />
  1627.  
  1628. <stat Name="MPPLY_VEHICLE_ID_ADMIN_WEB" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="Vehicle id of the vehicle that is to be made available in the website." />
  1629.  
  1630. <stat Name="MPPLY_DID_SAVE_TRANS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Did the player transfer saves from LG" />
  1631. <stat Name="WAS_CHAR_TRANSFERED" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Was this character imported from Last Gen" />
  1632. <stat Name="LAST_USED_PARACHUTE" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="save which one they used and initialise with that in the next corona " />
  1633. <stat Name="BREATHING_APPAR_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1634. <stat Name="GOLF_HOLE_IN_ONES" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - number of hole in ones" />
  1635. <stat Name="TIME_FOR_ONE_ON_ONE_DM" Type="int" SaveCategory="1" Default="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Time limit for one on one death match" />
  1636. <stat Name="LAST_USED_CUSTOM_VEHICLE" Type="int" SaveCategory="1" Default="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Time limit for one on one death match" />
  1637. <stat Name="WALKING_STYLE" Type="int" SaveCategory="1" Default="0" online="true" profile="false" Owner="script" characterStat="true" Comment="PLayers walking style" />
  1638. <stat Name="CHAR_FM_STORED_HAIRDO_SA" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Shop ped apparel save data" />
  1639.  
  1640. <stat Name="CHAR_KIT_FM_PURCHASE10" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum
  1641. <stat Name ="USING_HAIR_SA_STAT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Letting us know to use CHAR_FM_STORED_HAIRDO_SA" />
  1642. <stat Name="CHAR_IS_NG_VERSION" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="true" Comment="for NG character creator" />
  1643. <stat Name="CHAR_IS_NGPC_VERSION" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="true" Comment="for NG PC character creator" />
  1644.  
  1645. <stat Name="TIMES_COMPLETE_DESTROYVEH" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Number of times flown under a bridge" />
  1646. <stat Name="TIMES_COMPLETE_DISTCOPS1" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Number of times flown under a bridge" />
  1647. <stat Name="TIMES_COMPLETE_DISTCOPS2" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Number of times flown under a bridge" />
  1648. <stat Name="TIMES_COMPLETE_DISTCOPS3" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Number of times flown under a bridge" />
  1649. <stat Name="TIMES_COMPLETE_DISTCOPS4" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Number of times flown under a bridge" />
  1650.  
  1651. <stat Name="COMPLETEDAILYOBJ" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1652. <stat Name="COMPLETEDAILYOBJTOTAL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1653. <stat Name="TOTALDAYCOMPLETED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1654. <stat Name="TOTALWEEKCOMPLETED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1655. <stat Name="TOTALMONTHCOMPLETED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1656. <stat Name="CONSECUTIVEDAYCOMPLETED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1657. <stat Name="CONSECUTIVEWEEKCOMPLETED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1658. <stat Name="CONSECUTIVEMONTHCOMPLETE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1659.  
  1660. <stat Name="AWD_TAKEDOWNSMUGPLANE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Plane Takedown Fly Bye ~1~ smugglers' aircrafts taken down. " />
  1661. <stat Name="AWD_ODISTRACTCOPSNOEATH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Distract Cops Over Here Distracted cops without dying ~1~ times. "/>
  1662. <stat Name="HEADSHOT_HELP_TEXT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1663. <stat Name="MPPLY_PLATINUM_BOOLPLY_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1664. <stat Name="AWD_DAILYOBJCOMPLETED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Daily Objectives Daily Duty ~1~ Daily Objectives completed. " />
  1665. <stat Name="AWD_DAILYOBJWEEKBONUS" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Daily Objectives Goal Oriented Completed a Daily Objective Weekly Bonus. "/>
  1666. <stat Name="AWD_DAILYOBJMONTHBONUS" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Daily Objectives Over Achiever Completed a Daily Objective Monthly Bonus " />
  1667. <stat Name="AWD_LESTERDELIVERVEHICLES" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Destroy Vehicle Auto Go ~1~ Lester target vehicles destroyed. " />
  1668. <stat Name="AWD_DRIVELESTERCAR5MINS" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="10" Owner="script" characterStat="true" Comment="Destroy Vehicle Joyrider Drove the Lester target vehicle for 5 mins. "/>
  1669. <stat Name="NUM_CARS_SOLD_TODAY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment= "Number_of_cars_sold_today" />
  1670. <stat Name="LAST_TIME_THRESH_CROSS" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment= "Time_last_threshold_was_crossed" />
  1671. <stat Name="CHAR_EXPLOIT_LEVEL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment= "Player_exploit_level" />
  1672.  
  1673. <stat Name="NUM_THRESH_CROSSED_TODAY" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" Flus
  1674. <stat Name="CURRENTVEHICLESALESSEASON" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  1675. <stat Name="PREVIOUSSEASONEXPLOITLEVEL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  1676. <stat Name="PREVIOUSSEASON2EXPLOITLEVEL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  1677. <stat Name="PREVIOUSSEASON3EXPLOITLEVEL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  1678. <stat Name="PREVIOUSSEASON4EXPLOITLEVEL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  1679.  
  1680. <stat Name="MPPLY_SEASONTOCLEAR" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="MP Char 0 - Weapons unlocked bitset" />
  1681.  
  1682. <stat Name="ALLOW_GENDER_CHANGE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Is the player allowed to change this character gender" />
  1683.  
  1684.  
  1685. <stat Name="CHAR_PEAK_EXPLOIT_LEVEL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  1686. <stat Name="CURRENTVEHICLESALESTUSEASON" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  1687.  
  1688. <stat Name="REPEAT_OFFENDER_1_TIME" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  1689. <stat Name="REPEAT_OFFENDER_2_TIME" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  1690.  
  1691. <stat Name="MPPLY_CHAR_EXPLOIT_LEVEL" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment= "Player_exploit_level" />
  1692. <stat Name="MPPLY_CHAR_PEAK_EXPLOIT_LEVEL" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="MP Char 0 - Weapons unlocked bitset" />
  1693. <stat Name="MPPLY_CURRENTVEHSALESTUSEASON" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" ServerAuthoritative="true" FlushPriority="15" Comment="MP Char 0 - Weapons unlocked bitset" />
  1694. <stat Name="MPPLY_LAST_TIME_THRESH_CROSS" Type="date" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" ServerAuthoritative="true" FlushPriority="15" Comment= "Time_last_threshold_was_crossed" />
  1695. <stat Name="MPPLY_REPEAT_OFFENDER_1_TIME" Type="date" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" ServerAuthoritative="true" FlushPriority="15" Comment="MP Char 0 - Weapons unlocked bitset" />
  1696. <stat Name="MPPLY_REPEAT_OFFENDER_2_TIME" Type="date" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" ServerAuthoritative="true" FlushPriority="15" Comment="MP Char 0 - Weapons unlocked bitset" />
  1697. <stat Name="MPPLY_CURRENTVEHSALESSEASON" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" ServerAuthoritative="true" FlushPriority="15" Comment="MP Char 0 - Weapons unlocked bitset" />
  1698. <stat Name="MPPLY_THRESHOLD_RESET" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" ServerAuthoritative="true" FlushPriority="15" Comment="MP Char 0 - Weapons unlocked bitset" />
  1699. <stat Name="MPPLY_PREVSEASONEXPLOITLEVEL" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" ServerAuthoritative="true" FlushPriority="15" Comment="MP Char 0 - Weapons unlocked bitset" />
  1700. <stat Name="MPPLY_PREVSEASON2EXPLOITLEVEL" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" ServerAuthoritative="true" FlushPriority="15" Comment="MP Char 0 - Weapons unlocked bitset" />
  1701. <stat Name="MPPLY_PREVSEASON3EXPLOITLEVEL" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" ServerAuthoritative="true" FlushPriority="15" Comment="MP Char 0 - Weapons unlocked bitset" />
  1702. <stat Name="MPPLY_PREVSEASON4EXPLOITLEVEL" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" ServerAuthoritative="true" FlushPriority="15" Comment="MP Char 0 - Weapons unlocked bitset" />
  1703.  
  1704. <stat Name="MPPLY_LOW_REPEAT_OFFENDER_CAP" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Default="1" Comment= "Player_exploit_level" />
  1705. <stat Name="MPPLY_HIGH_REPEAT_OFFENDER_CAP" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Default="1" Comment= "Player_exploit_level" />
  1706. <stat Name="MPPLY_OPT_OUT_OF_SYSTEM" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment= "Player_exploit_level" />
  1707. <stat Name="MPPLY_NUM_CARS_SOLD_TODAY" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" ServerAuthoritative="true" FlushPriority="15" Comment= "Number_of_cars_sold_today" />
  1708.  
  1709. <stat Name="UNLOCKED_MESSAGE_FLEECA" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Display help text after heist" />
  1710.  
  1711. <stat Name="HIGHEST_MENTAL_STATE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment= " store that the player has actually reached the psycho state first." />
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