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- Log uploaded on Wednesday, November 22, 2017, 5:43:10 PM
- Loaded mods:
- ModSwitch: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ModSwitch(1.4.0.125)
- Core: (no assemblies)
- HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- Misc. Training: TrainingFacility(1.0.0.0)
- Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
- Increased Stack: (no assemblies)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Hand Me That Brick: Hand Me That Brick(2.7.18.0)
- Super Soil: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- Expanded Roofing: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), ExpandedRoofing(1.0.0.0)
- QualityBuilder: QualityBuilder(0.18.3.0)
- [RF] Smooth Stone Walls [a18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6525.188)
- Tilled Soil: (no assemblies)
- Matching Embrasures: (no assemblies)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.1.7)
- Stronger Tool Cabinets (B18): (no assemblies)
- [A17] Reinstallable Drill: (no assemblies)
- ED-Laser Drill: ED-LaserDrill(1.0.0.0)
- Active Harmony patches:
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix
- GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
- GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
- GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix
- GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
- InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
- JobGiver_Work.TryIssueJobPackage: TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
- Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
- Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
- Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
- RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
- RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
- Harmony versions present: DoctorVanGogh.ModSwitch:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.whyisthat.expandedroofing.fixbuildorder:1.0.9.1, rimworld.whyisthat.expandedroofing.main:1.0.9.1, rimworld.whyisthat.expandedroofing.roofmaintenance:1.0.9.1, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Mods config data is from build 1557 while we are at build 1722. Resetting.
- Key binding conflict: MainTab_World and MainTab_Research are both bound to F5.
- Key binding conflict: MainTab_Research and MainTab_World are both bound to F5. Fixed automatically.
- Key binding conflict: MainTab_World and MainTab_History are both bound to F6. Fixed automatically.
- Key binding conflict: MainTab_History and MainTab_Factions are both bound to F7. Fixed automatically.
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 824 -> priority: 1
- Thread -> id: 1e40 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GT 730
- Vendor: NVIDIA
- VRAM: 2000 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- ModSwitch 1.4.0.125 - initialized patches...
- [ModSwitch]: ModSet cctor: True, True, True, True, True
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\722086956\Defs\ResearchProjectDefs/LaserResearchProject.xml: root element named ResearchProjectDefs; should be named Defs
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\722086956\Defs\ThingDefs_Buildings/laserDrills.xml: root element named ThingDefs; should be named Defs
- XML error: <ignoreNeedsPower>true</ignoreNeedsPower> doesn't correspond to any field in type BuildingProperties.
- [[A17] Reinstallable Drill] Patch operation Verse.PatchOperationAdd(/ThingDefs/ThingDef[defName="DeepDrill"]) failed
- file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1088742286\Patches\ReinstallableDrill.xml
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- ExpandedRoofing: generating dynamic defs
- [HugsLib] v4.0.1 initialized HandMeThatBrick
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