Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx64.dll 23.20.15007.1005]
- Renderer: AMD Radeon (TM) R7 370 Series
- Vendor: ATI
- VRAM: 4076 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.838 seconds
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.154859 ms
- 2017-12-20T21:23:38 0.020 INF [Steamworks.NET] SteamAPI_Init() ok
- 2017-12-20T21:23:38 0.134 INF NET: InitCallbacks
- 2017-12-20T21:23:38 0.171 INF Texture quality is set to 0
- 2017-12-20T21:23:38 0.175 INF Precaching...
- 2017-12-20T21:23:38 0.194 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2017-12-20T21:23:38 0.462 INF [EAC] Not loading, not started from launcher
- 2017-12-20T21:23:45 7.320 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2017-12-20T21:23:45 7.372 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2017-12-20T21:23:46 7.975 INF Precaching file: Data/Bundles/TerrainTextures
- 2017-12-20T21:23:46 8.294 INF Precaching done
- 2017-12-20T21:23:47 8.952 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 41.931740 ms
- 2017-12-20T21:23:48 10.295 INF Awake
- Unable to add 'steelSpoon' to the Localization dictionary.
- An element with the same key already exists in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Localization language: english
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-12-20T21:23:48 10.452 INF Version: Alpha 16.2 (b7) Compatibility Version: Alpha 16.2, Build: Windows 64 Bit
- 2017-12-20T21:23:48 10.454 INF System information:
- 2017-12-20T21:23:48 10.495 INF OS: Windows 10 (10.0.0) 64bit
- 2017-12-20T21:23:48 10.502 INF CPU: AMD FX-8320E Eight-Core Processor (cores: 8)
- 2017-12-20T21:23:48 10.505 INF RAM: 8138 MB
- 2017-12-20T21:23:48 10.508 INF GPU: AMD Radeon (TM) R7 370 Series (4076 MB)
- 2017-12-20T21:23:48 10.519 INF Graphics API: Direct3D 9.0c [aticfx64.dll 23.20.15007.1005] (shader level 3.0)
- 2017-12-20T21:23:48 10.522 INF Last played version: Alpha 16.2
- 2017-12-20T21:23:48 10.526 INF Local UTC offset: 2 hours
- 2017-12-20T21:23:48 10.534 INF Command line arguments: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -logfile 7DaysToDie_Data\output_log__2017-12-20__21-23-34.txt
- 2017-12-20T21:23:48 10.548 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2017-12-20T21:23:48 10.553 INF Starting PlayerInputManager...
- 2017-12-20T21:23:49 10.747 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2017-12-20T21:23:50 11.787 INF Starting UserProfileManager...
- 2017-12-20T21:23:50 11.910 INF Texture quality is set to 0
- 2017-12-20T21:23:50 12.173 INF [MODS] Start loading
- 2017-12-20T21:23:50 12.184 INF [MODS] Trying to load from SDX
- 2017-12-20T21:23:50 12.402 INF [MODS] Loaded Mod: SDX (1)
- 2017-12-20T21:23:50 12.404 INF [MODS] Trying to load from SMX
- 2017-12-20T21:23:50 12.410 INF [MODS] Loaded Mod: SMX (16b112r02)
- 2017-12-20T21:23:50 12.411 INF [MODS] Loading done
- 2017-12-20T21:23:50 12.479 INF Loading permissions file at 'C:\Users\Andi Socol\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-12-20T21:23:51 12.649 INF Loading permissions file done.
- 2017-12-20T21:23:51 12.848 INF Awake done
- 2017-12-20T21:23:51 13.206 INF Reloading serveradmin.xml
- 2017-12-20T21:23:51 13.207 INF Loading permissions file at 'C:\Users\Andi Socol\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-12-20T21:23:51 13.210 INF Loading permissions file done.
- 2017-12-20T21:23:51 13.273 INF Atlas reset took 309 ms
- 2017-12-20T21:23:51 13.276 INF Atlas load took 424 ms
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19081.
- Total: 19.944929 ms (FindLiveObjects: 1.238698 ms CreateObjectMapping: 0.388793 ms MarkObjects: 18.276478 ms DeleteObjects: 0.036479 ms)
- 2017-12-20T21:23:52 13.861 INF User joined: Player
- 2017-12-20T21:23:52 14.389 INF Texture quality is set to 2
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 890 -> priority: 1
- Thread -> id: 1e9c -> priority: 1
- UMA Overlay loading took 10519 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 10 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- d3d: failed to create 2D texture id=1581 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1579 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- 2017-12-20T21:24:15 37.110 ERR Loading and parsing 'blocks.xml' (Model '#Potato?PotatoPrefab' not found on block with id 260)
- 2017-12-20T21:24:15 37.111 ERR Loading of blocks aborted due to errors!
- 2017-12-20T21:24:15 37.119 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0
- at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0
- 2017-12-20T21:24:16 37.672 ERR Loading and parsing items xml file (Unknown block name 'wallTorchPlayer' in use_action!/ at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
- at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )
- 2017-12-20T21:24:16 37.675 ERR Loading of items aborted due to errors!
- 2017-12-20T21:24:16 37.676 ERR at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
- at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- Exception: Block with name 'treeTallGrassDiagonal' not found!
- at BlockPlantGrowing.LateInit () [0x00000] in <filename unknown>:0
- at Block.LateInitAll () [0x00000] in <filename unknown>:0
- at WorldStaticData.Init (System.String _name, .XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- at WorldStaticData+CP.MoveNext () [0x00000] in <filename unknown>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2017-12-20T21:24:55 76.866 INF OnApplicationQuit
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement