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  1. 12/16/2017 00:27:12.963: dinput8.log created
  2. -------------------------------------------------------------------------------------------
  3. 12/16/2017 00:27:12.984: >> (NieRAutomata.exe) [dinput8.dll] <<
  4. 12/16/2017 00:27:12.984: Loading user preferences from dinput8.ini... done!
  5. -------------------------------------------------------------------------------------------
  6. 12/16/2017 00:27:13.178: Working Directory: D:\Steam\steamapps\common\NieRAutomata
  7. 12/16/2017 00:27:13.178: System Directory: C:\WINDOWS\system32
  8. 12/16/2017 00:27:13.178: Loading default dinput8.dll: (C:\WINDOWS\system32\dinput8.dll)
  9. -------------------------------------------------------------------------------------------
  10. 12/16/2017 00:27:13.374: [DLL Loader] ( dxgi.dll ) loaded ' C:\WINDOWS\system32\dxgi.dll' < LoadLibraryW > { ' SK_StartupCore' }
  11. 12/16/2017 00:27:13.391: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
  12. 12/16/2017 00:27:13.396: [ Input ] Game uses XInput, installing input hooks...
  13. 12/16/2017 00:27:13.396: [ Input ] >> Hooking XInput 1.3
  14. 12/16/2017 00:27:13.409: [DLL Loader] ( dxgi.dll ) loaded ' C:\WINDOWS\system32\nvapi64.dll' <LoadLibraryExW> { 'LoadLibraryExW_Detour' }
  15. 12/16/2017 00:27:13.413: [ NvAPI ] NvAPI Init { Success }
  16. 12/16/2017 00:27:13.413: [ NvAPI ] >> NVIDIA Driver Version: 388.59
  17. 12/16/2017 00:27:13.413: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 980 Ti' }
  18. 12/16/2017 00:27:13.413: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
  19. 12/16/2017 00:27:13.413: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
  20. 12/16/2017 00:27:13.415: [DLL Loader] ( dxgi.dll ) loaded ' ext-ms-win-mininput-inputhost-l1-1-1.dll' <LoadLibraryExA> { 'LoadLibraryExA_Detour' }
  21. 12/16/2017 00:27:13.435: [DLL Loader] ( dxgi.dll ) loaded ' d3dx11_43.dll' < LoadLibraryW > { 'SK_D3D11_InitTextures' }
  22. 12/16/2017 00:27:13.437: [DLL Loader] ( dxgi.dll ) loaded ' d3d12.dll' < LoadLibraryW > { ' SK_D3D12_Init' }
  23. 12/16/2017 00:27:13.455: [ DInput 8 ] Importing DirectInput8Create....
  24. 12/16/2017 00:27:13.455: [ DInput 8 ] ================================
  25. 12/16/2017 00:27:13.455: [ DInput 8 ] DirectInput8Create: 00007FF8BB359C70h
  26. 12/16/2017 00:27:13.457: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: 12/16/2017 00:27:13.477: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
  27. 12/16/2017 00:27:13.477: [ DXGI ] Importing CreateDXGIFactory{1|2}
  28. 12/16/2017 00:27:13.477: [ DXGI ] ================================
  29. 12/16/2017 00:27:13.477: [ DXGI 1.0 ] CreateDXGIFactory: 000000017FFE3FC0h { Hooked }
  30. 12/16/2017 00:27:13.477: [ DXGI 1.1 ] CreateDXGIFactory1: 000000017FFE3F80h { Hooked }
  31. 12/16/2017 00:27:13.477: [ DXGI 1.3 ] CreateDXGIFactory2: 000000017FFE3F40h { Hooked }
  32. 12/16/2017 00:27:13.478: [DX11TexMgr] Enumerating injectable... 0 files (0.0 MiB)
  33. 12/16/2017 00:27:13.478: [DLL Loader] ( dxgi.dll ) loaded ' C:\WINDOWS\system32\nvspcap64.dll' <LoadLibraryExW> { 'LoadLibraryExW_Detour' }
  34. 12/16/2017 00:27:13.493: [DLL Loader] ( dxgi.dll ) loaded ' C:\Program Files (x86)\Steam\steamclient64.dll' <LoadLibraryExW> { 'LoadLibraryExW_Detour' }
  35. 12/16/2017 00:27:13.505: [ DXGI ] Installing DXGI Hooks
  36. 12/16/2017 00:27:13.506: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ dinput8.dll < HookDXGI>, tid=0x2f30 ]
  37. 12/16/2017 00:27:13.511: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dinput8.dll < D3D11CreateDevice_Detour>, tid=0x2f30 ]
  38. 12/16/2017 00:27:13.511: [ D3D 11 ] <~> Preferred Feature Level(s): <0> - N/A
  39. tid=0x25cc
  40. 12/16/2017 00:27:13.557: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x0000000000000568, cookie=1
  41. 12/16/2017 00:27:13.557: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (DMA Buffer)
  42. 12/16/2017 00:27:13.557: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 2746 MiB - Budget: 2 / 5188 MiB)
  43. 12/16/2017 00:27:13.557: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3863 MiB - Budget: 0 / 7321 MiB)
  44. 12/16/2017 00:27:13.558: [ Timing ] Kernel resolution.: 0.500400 ms
  45. 12/16/2017 00:27:13.558: [ Timing ] New resolution....: 0.500400 ms
  46. 12/16/2017 00:27:13.558: [ SpecialK ] === Initialization Finished! ===
  47. 12/16/2017 00:27:13.663: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
  48. 12/16/2017 00:27:13.663: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
  49. 12/16/2017 00:27:13.663: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
  50. 12/16/2017 00:27:13.666: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
  51. 12/16/2017 00:27:17.518: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 000000000C95F438h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x2f30 ]
  52. 12/16/2017 00:27:17.519: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2_Import (Flags, riid, ppFactory) >
  53. 12/16/2017 00:27:17.559: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import ( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext ) >
  54. 12/16/2017 00:27:17.559: [ D3D 11 ] >> Device = 0000000009DB73C0h (Feature Level: 11_0)
  55. 12/16/2017 00:27:17.559: [ D3D 11 ] Hooking D3D11
  56. 12/16/2017 00:27:27.912: [DLL Loader] ( dxgi.dll ) loaded ' cabinet.dll' < LoadLibraryA > { ' LoadLibraryA_Detour' }
  57. 12/16/2017 00:27:28.004: [Window Mgr] [!] > First Call: GetWindowLongPtrA_Detour
  58. 12/16/2017 00:27:28.005: [Window Mgr] [!] > First Call: SetWindowLongPtrA_Detour
  59. 12/16/2017 00:27:28.006: [Window Mgr] [!] > First Call: SetWindowPos_Detour
  60. 12/16/2017 00:27:28.008: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
  61. 12/16/2017 00:27:28.013: [ DInput 8 ] [!] DirectInput8Create (0000000140000000h, 2048, {...}, ppvOut=000000000014FD00, 0000000000000000) - [ GameOverlayRenderer64.dll < OverlayHookD3D3>, tid=0x0668 ]
  62. 12/16/2017 00:27:28.013: [DLL Loader] ( dxgi.dll ) loaded ' HID.DLL' < LoadLibraryW > { ' LoadLibraryW_Detour' }
  63. 12/16/2017 00:27:28.013: [ Input ] Game uses HID, installing input hooks...
  64. 12/16/2017 00:27:28.084: [ Input ][!] IDirectInput8::CreateDevice (000000000D862A10h, Default System Keyboard, 0000000141991A08h, 0000000000000000h)
  65. 12/16/2017 00:27:28.084: [ Input ] Calling original function: (ret=S_OK)
  66. 12/16/2017 00:27:28.098: [ Input ][!] IDirectInput8::CreateDevice (000000000D862A10h, Default System Mouse, 000000014110BB30h, 0000000000000000h)
  67. 12/16/2017 00:27:28.098: [ Input ] Calling original function: (ret=S_OK)
  68. 12/16/2017 00:27:28.104: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 00000000136C3250h) -- [ dinput8.dll < CreateDXGIFactory>, tid=0x0668 ]
  69. 12/16/2017 00:27:28.104: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
  70. 12/16/2017 00:27:28.111: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (0000000012A3EA40h, 28, 00, NumModes=412, 00000000136C3E20h)) -- [ NieRAutomata.exe , tid=0x0668 ]
  71. 12/16/2017 00:27:28.113: [ DXGI ] >> 412 modes (0 removed)
  72. 12/16/2017 00:27:28.115: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (0000000012A827B0h, 28, 00, NumModes=54, 00000000136C7F20h)) -- [ NieRAutomata.exe , tid=0x0668 ]
  73. 12/16/2017 00:27:28.115: [ DXGI ] >> 54 modes (0 removed)
  74. 12/16/2017 00:27:28.117: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ NieRAutomata.exe , tid=0x0668 ]
  75. 12/16/2017 00:27:28.117: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dinput8.dll < D3D11CreateDevice_Detour>, tid=0x0668 ]
  76. 12/16/2017 00:27:28.117: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
  77. 12/16/2017 00:27:28.145: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import ( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext ) >
  78. 12/16/2017 00:27:28.145: [ D3D 11 ] >> Device = 0000000012FAB850h (Feature Level: 11_0)
  79. 12/16/2017 00:27:28.145: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (0000000012FAB850h, 000000000014F7C0h, 00000000136C88A0h) -- [ NieRAutomata.exe , tid=0x0668 ]
  80. 12/16/2017 00:27:28.159: [ DXGI ] SwapChain: (1600x900 @ 59.0 Hz - Scaling: Stretched - Scanlines: Unspecified) - {Windowed} [3 Buffers] :: Flags=0x0000, SwapEffect: Discard
  81. 12/16/2017 00:27:28.159: [ DXGI ] >> Scaling Override (Requested: DXGI_MODE_SCALING_STRETCHED, Using: DXGI_MODE_SCALING_UNSPECIFIED)
  82. 12/16/2017 00:27:28.159: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
  83. 12/16/2017 00:27:28.199: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
  84. 12/16/2017 00:27:28.249: [ TexCache ] Skipping Texture because of Mipmap Autogen
  85. 12/16/2017 00:27:28.329: [DLL Loader] ( dxgi.dll ) loaded ' XAudio2_9.dll' < LoadLibraryA > { ' LoadLibraryA_Detour' }
  86. 12/16/2017 00:27:28.370: [Input Mgr.] [!] > First Call: XInputGetState1_3_Detour
  87. 12/16/2017 00:27:28.373: [Input Mgr.] [!] > First Call: RegisterRawInputDevices_Detour
  88. 12/16/2017 00:27:28.373: [Input Mgr.] [!] > First Call: IDirectInputDevice8_GetDeviceState_Detour
  89. 12/16/2017 00:27:28.373: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
  90. 12/16/2017 00:27:28.373: [Input Mgr.] [!] > First Call: GetAsyncKeyState_Detour
  91. 12/16/2017 00:27:28.373: [ CEGUI ] Enabling CEGUI: (D:\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUIBase-0.dll)
  92. 12/16/2017 00:27:28.376: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIBase-0.dll' <LoadLibraryExA> { 'LoadLibraryExA_Detour' }
  93. 12/16/2017 00:27:28.413: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { 'LoadLibraryExA_Detour' }
  94. 12/16/2017 00:27:28.443: [ FARLimit ] Scanned Framerate Limiter Sleep Addr.: 0x000000014093EB67
  95. 12/16/2017 00:27:28.456: [ FARLimit ] Scanned Framerate Limiter TStepMin Addr.: 0x000000014081607C
  96. 12/16/2017 00:27:28.473: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('NieR:Automata_MainWindow') :: (ClassProc: 000000014092AA90, WndProc: 00000000FFFF07F5)
  97. 12/16/2017 00:27:28.473: [Window Mgr] >> Hooking was impossible; installing new window procedure instead (this may be undone by other software).
  98. 12/16/2017 00:27:28.641: [Input Mgr.] [!] > First Call: GetRegisteredRawInputDevices_Detour
  99. 12/16/2017 00:27:28.676: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 000000000014FAC8h) -- [ dinput8.dll < CreateDXGIFactory>, tid=0x0668 ]
  100. 12/16/2017 00:27:28.677: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
  101. 12/16/2017 00:27:28.677: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 000000000014FBE8h) -- [ dinput8.dll < CreateDXGIFactory>, tid=0x0668 ]
  102. 12/16/2017 00:27:28.678: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
  103. 12/16/2017 00:27:28.678: [Window Mgr] [!] > First Call: PeekMessageA_Detour
  104. 12/16/2017 00:27:28.680: [Input Mgr.] [!] > First Call: GetCursorInfo_Detour
  105. 12/16/2017 00:27:28.680: [Window Mgr] [!] > First Call: DispatchMessageA_Detour
  106. 12/16/2017 00:27:28.724: [DLL Loader] ( dxgi.dll ) loaded ' D:\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' < LoadLibraryA > { ' LoadLibraryA_Detour' }
  107. 12/16/2017 00:27:28.726: [DLL Loader] ( dxgi.dll ) loaded ' D:\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUISTBImageCodec.dll' < LoadLibraryA > { ' LoadLibraryA_Detour' }
  108. 12/16/2017 00:27:28.746: [DLL Loader] ( dxgi.dll ) loaded ' D:\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUICoreWindowRendererSet.dll' < LoadLibraryA > { ' LoadLibraryA_Detour' }
  109. 12/16/2017 00:27:29.330: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Windowed }, 0000000000000000h) -- [ NieRAutomata.exe , tid=0x0668 ]
  110. 12/16/2017 00:27:29.330: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  111. 12/16/2017 00:27:29.330: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (0000000012FAB850h, 000000000014FB90h, 000000001387EEC0h) -- [ NieRAutomata.exe , tid=0x0668 ]
  112. 12/16/2017 00:27:29.330: [ DXGI ] SwapChain: (2560x1440 @ 59.0 Hz - Scaling: Stretched - Scanlines: Unspecified) - {Windowed} [3 Buffers] :: Flags=0x0000, SwapEffect: Discard
  113. 12/16/2017 00:27:29.330: [ DXGI ] >> Scaling Override (Requested: DXGI_MODE_SCALING_STRETCHED, Using: DXGI_MODE_SCALING_UNSPECIFIED)
  114. 12/16/2017 00:27:29.330: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
  115. 12/16/2017 00:27:29.331: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
  116. 12/16/2017 00:27:29.331: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 0000000012A3EA40h) -- [ NieRAutomata.exe , tid=0x0668 ]
  117. 12/16/2017 00:27:29.635: [Window Mgr] [!] > First Call: PeekMessageW_Detour
  118. 12/16/2017 00:27:29.639: [Window Mgr] [!] > First Call: SetWindowLongA_Detour
  119. 12/16/2017 00:27:29.927: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  120. 12/16/2017 00:27:30.372: [Window Mgr] [!] > First Call: DispatchMessageW_Detour
  121. 12/16/2017 00:27:31.646: [Input Mgr.] [!] > First Call: GetRawInputData_Detour
  122. 12/16/2017 00:27:32.217: [Input Mgr.] [!] > First Call: GetKeyboardState_Detour
  123. 12/16/2017 00:27:32.217: [Input Mgr.] [!] > First Call: GetKeyState_Detour
  124. 12/16/2017 00:27:35.516: [ TexCache ] Skipping Texture because of Mipmap Autogen
  125. 12/16/2017 00:27:37.700: [Input Mgr.] [!] > First Call: SetCursorPos_Detour
  126. 12/16/2017 00:27:37.700: [Input Mgr.] [!] > First Call: SetCursor_Detour
  127. 12/16/2017 00:27:41.058: [Window Mgr] [!] > First Call: ClipCursor_Detour
  128. 12/16/2017 00:27:50.756: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Windowed }, 0000000000000000h) -- [ NieRAutomata.exe , tid=0x0668 ]
  129. 12/16/2017 00:27:50.756: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  130. 12/16/2017 00:27:50.756: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (0000000012FAB850h, 000000000014FB90h, 000000001387EEC0h) -- [ NieRAutomata.exe , tid=0x0668 ]
  131. 12/16/2017 00:27:50.756: [ DXGI ] SwapChain: (2560x1440 @ 59.0 Hz - Scaling: Stretched - Scanlines: Unspecified) - {Windowed} [3 Buffers] :: Flags=0x0000, SwapEffect: Discard
  132. 12/16/2017 00:27:50.756: [ DXGI ] >> Scaling Override (Requested: DXGI_MODE_SCALING_STRETCHED, Using: DXGI_MODE_SCALING_UNSPECIFIED)
  133. 12/16/2017 00:27:50.756: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
  134. 12/16/2017 00:27:50.757: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
  135. 12/16/2017 00:27:50.757: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 0000000012A3EA40h) -- [ NieRAutomata.exe , tid=0x0668 ]
  136. 12/16/2017 00:27:51.392: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
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