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- 12/16/2017 00:27:12.963: dinput8.log created
- -------------------------------------------------------------------------------------------
- 12/16/2017 00:27:12.984: >> (NieRAutomata.exe) [dinput8.dll] <<
- 12/16/2017 00:27:12.984: Loading user preferences from dinput8.ini... done!
- -------------------------------------------------------------------------------------------
- 12/16/2017 00:27:13.178: Working Directory: D:\Steam\steamapps\common\NieRAutomata
- 12/16/2017 00:27:13.178: System Directory: C:\WINDOWS\system32
- 12/16/2017 00:27:13.178: Loading default dinput8.dll: (C:\WINDOWS\system32\dinput8.dll)
- -------------------------------------------------------------------------------------------
- 12/16/2017 00:27:13.374: [DLL Loader] ( dxgi.dll ) loaded ' C:\WINDOWS\system32\dxgi.dll' < LoadLibraryW > { ' SK_StartupCore' }
- 12/16/2017 00:27:13.391: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
- 12/16/2017 00:27:13.396: [ Input ] Game uses XInput, installing input hooks...
- 12/16/2017 00:27:13.396: [ Input ] >> Hooking XInput 1.3
- 12/16/2017 00:27:13.409: [DLL Loader] ( dxgi.dll ) loaded ' C:\WINDOWS\system32\nvapi64.dll' <LoadLibraryExW> { 'LoadLibraryExW_Detour' }
- 12/16/2017 00:27:13.413: [ NvAPI ] NvAPI Init { Success }
- 12/16/2017 00:27:13.413: [ NvAPI ] >> NVIDIA Driver Version: 388.59
- 12/16/2017 00:27:13.413: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 980 Ti' }
- 12/16/2017 00:27:13.413: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
- 12/16/2017 00:27:13.413: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
- 12/16/2017 00:27:13.415: [DLL Loader] ( dxgi.dll ) loaded ' ext-ms-win-mininput-inputhost-l1-1-1.dll' <LoadLibraryExA> { 'LoadLibraryExA_Detour' }
- 12/16/2017 00:27:13.435: [DLL Loader] ( dxgi.dll ) loaded ' d3dx11_43.dll' < LoadLibraryW > { 'SK_D3D11_InitTextures' }
- 12/16/2017 00:27:13.437: [DLL Loader] ( dxgi.dll ) loaded ' d3d12.dll' < LoadLibraryW > { ' SK_D3D12_Init' }
- 12/16/2017 00:27:13.455: [ DInput 8 ] Importing DirectInput8Create....
- 12/16/2017 00:27:13.455: [ DInput 8 ] ================================
- 12/16/2017 00:27:13.455: [ DInput 8 ] DirectInput8Create: 00007FF8BB359C70h
- 12/16/2017 00:27:13.457: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: 12/16/2017 00:27:13.477: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
- 12/16/2017 00:27:13.477: [ DXGI ] Importing CreateDXGIFactory{1|2}
- 12/16/2017 00:27:13.477: [ DXGI ] ================================
- 12/16/2017 00:27:13.477: [ DXGI 1.0 ] CreateDXGIFactory: 000000017FFE3FC0h { Hooked }
- 12/16/2017 00:27:13.477: [ DXGI 1.1 ] CreateDXGIFactory1: 000000017FFE3F80h { Hooked }
- 12/16/2017 00:27:13.477: [ DXGI 1.3 ] CreateDXGIFactory2: 000000017FFE3F40h { Hooked }
- 12/16/2017 00:27:13.478: [DX11TexMgr] Enumerating injectable... 0 files (0.0 MiB)
- 12/16/2017 00:27:13.478: [DLL Loader] ( dxgi.dll ) loaded ' C:\WINDOWS\system32\nvspcap64.dll' <LoadLibraryExW> { 'LoadLibraryExW_Detour' }
- 12/16/2017 00:27:13.493: [DLL Loader] ( dxgi.dll ) loaded ' C:\Program Files (x86)\Steam\steamclient64.dll' <LoadLibraryExW> { 'LoadLibraryExW_Detour' }
- 12/16/2017 00:27:13.505: [ DXGI ] Installing DXGI Hooks
- 12/16/2017 00:27:13.506: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ dinput8.dll < HookDXGI>, tid=0x2f30 ]
- 12/16/2017 00:27:13.511: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dinput8.dll < D3D11CreateDevice_Detour>, tid=0x2f30 ]
- 12/16/2017 00:27:13.511: [ D3D 11 ] <~> Preferred Feature Level(s): <0> - N/A
- tid=0x25cc
- 12/16/2017 00:27:13.557: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x0000000000000568, cookie=1
- 12/16/2017 00:27:13.557: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (DMA Buffer)
- 12/16/2017 00:27:13.557: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 2746 MiB - Budget: 2 / 5188 MiB)
- 12/16/2017 00:27:13.557: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3863 MiB - Budget: 0 / 7321 MiB)
- 12/16/2017 00:27:13.558: [ Timing ] Kernel resolution.: 0.500400 ms
- 12/16/2017 00:27:13.558: [ Timing ] New resolution....: 0.500400 ms
- 12/16/2017 00:27:13.558: [ SpecialK ] === Initialization Finished! ===
- 12/16/2017 00:27:13.663: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
- 12/16/2017 00:27:13.663: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
- 12/16/2017 00:27:13.663: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
- 12/16/2017 00:27:13.666: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
- 12/16/2017 00:27:17.518: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 000000000C95F438h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x2f30 ]
- 12/16/2017 00:27:17.519: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2_Import (Flags, riid, ppFactory) >
- 12/16/2017 00:27:17.559: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import ( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext ) >
- 12/16/2017 00:27:17.559: [ D3D 11 ] >> Device = 0000000009DB73C0h (Feature Level: 11_0)
- 12/16/2017 00:27:17.559: [ D3D 11 ] Hooking D3D11
- 12/16/2017 00:27:27.912: [DLL Loader] ( dxgi.dll ) loaded ' cabinet.dll' < LoadLibraryA > { ' LoadLibraryA_Detour' }
- 12/16/2017 00:27:28.004: [Window Mgr] [!] > First Call: GetWindowLongPtrA_Detour
- 12/16/2017 00:27:28.005: [Window Mgr] [!] > First Call: SetWindowLongPtrA_Detour
- 12/16/2017 00:27:28.006: [Window Mgr] [!] > First Call: SetWindowPos_Detour
- 12/16/2017 00:27:28.008: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
- 12/16/2017 00:27:28.013: [ DInput 8 ] [!] DirectInput8Create (0000000140000000h, 2048, {...}, ppvOut=000000000014FD00, 0000000000000000) - [ GameOverlayRenderer64.dll < OverlayHookD3D3>, tid=0x0668 ]
- 12/16/2017 00:27:28.013: [DLL Loader] ( dxgi.dll ) loaded ' HID.DLL' < LoadLibraryW > { ' LoadLibraryW_Detour' }
- 12/16/2017 00:27:28.013: [ Input ] Game uses HID, installing input hooks...
- 12/16/2017 00:27:28.084: [ Input ][!] IDirectInput8::CreateDevice (000000000D862A10h, Default System Keyboard, 0000000141991A08h, 0000000000000000h)
- 12/16/2017 00:27:28.084: [ Input ] Calling original function: (ret=S_OK)
- 12/16/2017 00:27:28.098: [ Input ][!] IDirectInput8::CreateDevice (000000000D862A10h, Default System Mouse, 000000014110BB30h, 0000000000000000h)
- 12/16/2017 00:27:28.098: [ Input ] Calling original function: (ret=S_OK)
- 12/16/2017 00:27:28.104: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 00000000136C3250h) -- [ dinput8.dll < CreateDXGIFactory>, tid=0x0668 ]
- 12/16/2017 00:27:28.104: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
- 12/16/2017 00:27:28.111: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (0000000012A3EA40h, 28, 00, NumModes=412, 00000000136C3E20h)) -- [ NieRAutomata.exe , tid=0x0668 ]
- 12/16/2017 00:27:28.113: [ DXGI ] >> 412 modes (0 removed)
- 12/16/2017 00:27:28.115: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (0000000012A827B0h, 28, 00, NumModes=54, 00000000136C7F20h)) -- [ NieRAutomata.exe , tid=0x0668 ]
- 12/16/2017 00:27:28.115: [ DXGI ] >> 54 modes (0 removed)
- 12/16/2017 00:27:28.117: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ NieRAutomata.exe , tid=0x0668 ]
- 12/16/2017 00:27:28.117: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dinput8.dll < D3D11CreateDevice_Detour>, tid=0x0668 ]
- 12/16/2017 00:27:28.117: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
- 12/16/2017 00:27:28.145: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import ( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext ) >
- 12/16/2017 00:27:28.145: [ D3D 11 ] >> Device = 0000000012FAB850h (Feature Level: 11_0)
- 12/16/2017 00:27:28.145: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (0000000012FAB850h, 000000000014F7C0h, 00000000136C88A0h) -- [ NieRAutomata.exe , tid=0x0668 ]
- 12/16/2017 00:27:28.159: [ DXGI ] SwapChain: (1600x900 @ 59.0 Hz - Scaling: Stretched - Scanlines: Unspecified) - {Windowed} [3 Buffers] :: Flags=0x0000, SwapEffect: Discard
- 12/16/2017 00:27:28.159: [ DXGI ] >> Scaling Override (Requested: DXGI_MODE_SCALING_STRETCHED, Using: DXGI_MODE_SCALING_UNSPECIFIED)
- 12/16/2017 00:27:28.159: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
- 12/16/2017 00:27:28.199: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
- 12/16/2017 00:27:28.249: [ TexCache ] Skipping Texture because of Mipmap Autogen
- 12/16/2017 00:27:28.329: [DLL Loader] ( dxgi.dll ) loaded ' XAudio2_9.dll' < LoadLibraryA > { ' LoadLibraryA_Detour' }
- 12/16/2017 00:27:28.370: [Input Mgr.] [!] > First Call: XInputGetState1_3_Detour
- 12/16/2017 00:27:28.373: [Input Mgr.] [!] > First Call: RegisterRawInputDevices_Detour
- 12/16/2017 00:27:28.373: [Input Mgr.] [!] > First Call: IDirectInputDevice8_GetDeviceState_Detour
- 12/16/2017 00:27:28.373: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
- 12/16/2017 00:27:28.373: [Input Mgr.] [!] > First Call: GetAsyncKeyState_Detour
- 12/16/2017 00:27:28.373: [ CEGUI ] Enabling CEGUI: (D:\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUIBase-0.dll)
- 12/16/2017 00:27:28.376: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIBase-0.dll' <LoadLibraryExA> { 'LoadLibraryExA_Detour' }
- 12/16/2017 00:27:28.413: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { 'LoadLibraryExA_Detour' }
- 12/16/2017 00:27:28.443: [ FARLimit ] Scanned Framerate Limiter Sleep Addr.: 0x000000014093EB67
- 12/16/2017 00:27:28.456: [ FARLimit ] Scanned Framerate Limiter TStepMin Addr.: 0x000000014081607C
- 12/16/2017 00:27:28.473: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('NieR:Automata_MainWindow') :: (ClassProc: 000000014092AA90, WndProc: 00000000FFFF07F5)
- 12/16/2017 00:27:28.473: [Window Mgr] >> Hooking was impossible; installing new window procedure instead (this may be undone by other software).
- 12/16/2017 00:27:28.641: [Input Mgr.] [!] > First Call: GetRegisteredRawInputDevices_Detour
- 12/16/2017 00:27:28.676: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 000000000014FAC8h) -- [ dinput8.dll < CreateDXGIFactory>, tid=0x0668 ]
- 12/16/2017 00:27:28.677: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
- 12/16/2017 00:27:28.677: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 000000000014FBE8h) -- [ dinput8.dll < CreateDXGIFactory>, tid=0x0668 ]
- 12/16/2017 00:27:28.678: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
- 12/16/2017 00:27:28.678: [Window Mgr] [!] > First Call: PeekMessageA_Detour
- 12/16/2017 00:27:28.680: [Input Mgr.] [!] > First Call: GetCursorInfo_Detour
- 12/16/2017 00:27:28.680: [Window Mgr] [!] > First Call: DispatchMessageA_Detour
- 12/16/2017 00:27:28.724: [DLL Loader] ( dxgi.dll ) loaded ' D:\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' < LoadLibraryA > { ' LoadLibraryA_Detour' }
- 12/16/2017 00:27:28.726: [DLL Loader] ( dxgi.dll ) loaded ' D:\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUISTBImageCodec.dll' < LoadLibraryA > { ' LoadLibraryA_Detour' }
- 12/16/2017 00:27:28.746: [DLL Loader] ( dxgi.dll ) loaded ' D:\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUICoreWindowRendererSet.dll' < LoadLibraryA > { ' LoadLibraryA_Detour' }
- 12/16/2017 00:27:29.330: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Windowed }, 0000000000000000h) -- [ NieRAutomata.exe , tid=0x0668 ]
- 12/16/2017 00:27:29.330: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
- 12/16/2017 00:27:29.330: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (0000000012FAB850h, 000000000014FB90h, 000000001387EEC0h) -- [ NieRAutomata.exe , tid=0x0668 ]
- 12/16/2017 00:27:29.330: [ DXGI ] SwapChain: (2560x1440 @ 59.0 Hz - Scaling: Stretched - Scanlines: Unspecified) - {Windowed} [3 Buffers] :: Flags=0x0000, SwapEffect: Discard
- 12/16/2017 00:27:29.330: [ DXGI ] >> Scaling Override (Requested: DXGI_MODE_SCALING_STRETCHED, Using: DXGI_MODE_SCALING_UNSPECIFIED)
- 12/16/2017 00:27:29.330: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
- 12/16/2017 00:27:29.331: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
- 12/16/2017 00:27:29.331: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 0000000012A3EA40h) -- [ NieRAutomata.exe , tid=0x0668 ]
- 12/16/2017 00:27:29.635: [Window Mgr] [!] > First Call: PeekMessageW_Detour
- 12/16/2017 00:27:29.639: [Window Mgr] [!] > First Call: SetWindowLongA_Detour
- 12/16/2017 00:27:29.927: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
- 12/16/2017 00:27:30.372: [Window Mgr] [!] > First Call: DispatchMessageW_Detour
- 12/16/2017 00:27:31.646: [Input Mgr.] [!] > First Call: GetRawInputData_Detour
- 12/16/2017 00:27:32.217: [Input Mgr.] [!] > First Call: GetKeyboardState_Detour
- 12/16/2017 00:27:32.217: [Input Mgr.] [!] > First Call: GetKeyState_Detour
- 12/16/2017 00:27:35.516: [ TexCache ] Skipping Texture because of Mipmap Autogen
- 12/16/2017 00:27:37.700: [Input Mgr.] [!] > First Call: SetCursorPos_Detour
- 12/16/2017 00:27:37.700: [Input Mgr.] [!] > First Call: SetCursor_Detour
- 12/16/2017 00:27:41.058: [Window Mgr] [!] > First Call: ClipCursor_Detour
- 12/16/2017 00:27:50.756: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Windowed }, 0000000000000000h) -- [ NieRAutomata.exe , tid=0x0668 ]
- 12/16/2017 00:27:50.756: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
- 12/16/2017 00:27:50.756: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (0000000012FAB850h, 000000000014FB90h, 000000001387EEC0h) -- [ NieRAutomata.exe , tid=0x0668 ]
- 12/16/2017 00:27:50.756: [ DXGI ] SwapChain: (2560x1440 @ 59.0 Hz - Scaling: Stretched - Scanlines: Unspecified) - {Windowed} [3 Buffers] :: Flags=0x0000, SwapEffect: Discard
- 12/16/2017 00:27:50.756: [ DXGI ] >> Scaling Override (Requested: DXGI_MODE_SCALING_STRETCHED, Using: DXGI_MODE_SCALING_UNSPECIFIED)
- 12/16/2017 00:27:50.756: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
- 12/16/2017 00:27:50.757: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
- 12/16/2017 00:27:50.757: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 0000000012A3EA40h) -- [ NieRAutomata.exe , tid=0x0668 ]
- 12/16/2017 00:27:51.392: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
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