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TheInsidiousOne

Clasher is E G A O-ing: Episode 1 (Shallow Waters)

Jun 26th, 2015
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  1. WEIRD FACT OF THE CENTURY: CLASHER HAD A REQUEST BREAD, BUT WAS NOT VERY SUCCESSFUL :( (http://www.pojo.biz/board/showthread.php?t=884317)
  2.  
  3. NOTE TO SELF: http://www.pojo.biz/board/showthread.php?t=756192 (I want to fix some things first) AND http://www.pojo.biz/board/showthread.php?t=853658 (still have to see something more before digging in).
  4.  
  5. From "Captain Clasher's Story Time" (http://www.pojo.biz/board/showthread.php?t=891286);
  6.  
  7. Hieratic Seal of the Crest Dragon
  8. [Level 6/LIGHT/Dragon/0/0]
  9. A mysterious engraved Hieratic relic. It was thought to be a simple stone, but when the holy crest is within the vicinity of where this relic is, a mysterious phenomenon that even experts cannot interpret occurs.
  10.  
  11. From "Keepers of the Flame" (http://www.pojo.biz/board/showthread.php?t=881864)
  12.  
  13. Flameknight Searia
  14. [Level 4/FIRE/Pyro/Effect/1600/900]
  15. If this card is Special Summoned by the effect of a "Flameknight" monster, except "Flameknight Searia": You can add 1 "Flameknight" monster from your Deck to your hand, except "Flameknight Searia". You can only use this effect of "Flameknight Searia" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card inflicts battle damage to your opponent: You can return this card you control to the hand; Special Summon 1 "Flameknight" monster from your hand, except "Flameknight Searia".
  16.  
  17. Flameknight Blazerro
  18. [Level 4/FIRE/Pyro/Effect/1700/200]
  19. If this card is Special Summoned by the effect of a "Flameknight" monster, except "Flameknight Blazerro": Draw 1 card. This card is unaffected by Trap Cards. If this card battles an Extra Deck Monster, it gains 800 ATK, until the end of the Damage Step. If this card destroys an opponent's monster by battle: You can return this card you control to the hand; Special Summon 1 "Flameknight" monster from your hand, except "Flameknight Blazerro".
  20.  
  21. Flameknight Flashmar
  22. [Level 4/FIRE/Pyro/Effect/1600/0]
  23. If a "Flameknight" monster, except "Flameknight Flashmar", is Special Summoned by the effect of a "Flameknight" monster, except "Flameknight Flashmar": You can Special Summon this card (from your hand). You can only Special Summon 1 "Flameknight Flashmar" once per turn this way. This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. If this card inflicts battle damage to your opponent by a direct attack: You can return this card you control to the hand; Special Summon 1 "Flameknight" monster from your hand, except "Flameknight Flashmar".
  24.  
  25. From "Sundering the Earth" (http://www.pojo.biz/board/showthread.php?t=880421)
  26.  
  27. Hidden Castle in the Sand
  28. Normal Trap Card
  29. If you control no monsters OR if your opponent declares a direct attack: You can target 1 EARTH monster in your Graveyard DEF is equal to (its ATK +1000) or higher); Special Summon it, in face-up Defense Position.
  30.  
  31. From "So this dyslexic guy walks into a bar..." (http://www.pojo.biz/board/showthread.php?t=881012)
  32.  
  33. Weird fact; I am dyslexic, so I am somehow offended.
  34.  
  35. A Blessing and a Curse
  36. Normal Trap Card
  37. Target 1 monster you control and 1 monster your opponent controls with higher ATK than the first target; destroy the second target, and if you do, gain LP equal to half the ATK of the first target.
  38.  
  39. (Alternative: Just copy-paste the effect of Destruct Potion)
  40.  
  41. From "The Faded Era" (http://www.pojo.biz/board/showthread.php?t=883634)
  42.  
  43. Time-Lapsed Archfiend
  44. [Level 4/DARK/Fiend/Effect/1700/1200]
  45. If this card is Normal Summoned: Banish it. For 3 of your opponent's turns after this card is banished by this effect, the first 5 cards that would be sent to the opponent's Graveyard are banished. If this card is banished: You can target 1 of your banished Level 4 or lower monsters, except "Time-Lapsed Archfiend"; in your opponent's next turn, if the first monster that was Special Summoned is a monster with higher ATK than the targeted monster, Special Summon that target, also banish the Summoned monster, and the Summoned monster cannot be destroyed this turn.
  46.  
  47. From "RAWR"-oh wait, "Prehistoric Madness" (http://www.pojo.biz/board/showthread.php?t=883131)
  48.  
  49. Triassic Period
  50. Field Spell Card
  51. If this card is activated: You can add 1 Level 5 or higher Dinosaur-Type monster from your Deck to your hand. You can Normal Summon Dinosaur-Type monsters for 1 less Tribute. If a Dinosaur-Type monster you control attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
  52.  
  53. From "The Murky Depths" (http://www.pojo.biz/board/showthread.php?t=797167)
  54.  
  55. Deep Depth Slime
  56. [Level 7/DARK/Aqua/Synchro/Effect/2600/2100]
  57. 1 Tuner + 1 or more non-Tuner monsters
  58. Cannot be destroyed by battle or by card effects. If this card destroys an opponent's monster by battle: You can send 1 random card from your opponent's hand to the Graveyard. If this card attacks a Defense Position monster your opponent controls, before damage calculation: You can destroy that monster.
  59.  
  60. From "Musical Cards" (http://www.pojo.biz/board/showthread.php?t=865348)
  61.  
  62. Forte
  63. Normal Spell Card
  64. This turn, if a monster you control attacks directly while your opponent controls a monster, your opponent cannot activate cards or effects, until the end of the Damage Step.
  65.  
  66. Used by Zuzu, who uses Melodious and this card's alter ego, http://yugioh.wikia.com/wiki/Pianissimo. Initial idea was to make Fortissimo, but... http://yugioh.wikia.com/wiki/Fortissimo_the_Mobile_Fortress.
  67.  
  68. From "Four Word Cards" (http://www.pojo.biz/board/showthread.php?t=813194)
  69.  
  70. Black Seeds of Destruction
  71. [Level 2/DARK/Plant/Tuner/Effect/800/100]
  72. If this card is Normal Summoned, while you control no other monsters: You can Special Summon 1 "Black Seeds of Destruction" from your Deck, but it is not treated as a Tuner monster. If this card is sent to the Graveyard as a Synchro Material: You can target 1 monster your opponent controls; halve its ATK.
  73.  
  74. From "Rusted Relics" (http://www.pojo.biz/board/showthread.php?t=852592)
  75.  
  76. Pooleviathan
  77. [Level 6/WATER/Sea Serpent/Effect/2200/1200]
  78. You can send 1 other Sea Serpent-Type monster from your hand to the Graveyard; Special Summon this card from your hand in Defense Position. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 3 or lower Sea Serpent-Type monster from your Graveyard to your hand. This card must be face-up on the field to activate and to resolve this effect.
  79.  
  80. From "Flash Flood Warning" (http://www.pojo.biz/board/showthread.php?t=842018)
  81.  
  82. Check card above.
  83.  
  84. Also
  85.  
  86. The Legendary Fisherman II
  87. [Level 6/WATER/Warrior/Effect/2200/1200]
  88. You can Special Summon this card (from your hand) by Tributing 1 "The Legendary Fisherman" you control. If you control a face-up "Umi", this card gains 500 ATK and DEF, also this card cannot be destroyed by battle or card effects. Once per turn: You can send 1 "Umi" you control to the Graveyard, then target 1 monster your opponent controls; banish it, and if you do, draw 1 card. You can Normal Summon WATER monsters for 1 less Tribute.
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