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- Mono path[0] = 'A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'A:/SteamLibraryGames/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
- Vendor:
- VRAM: 8011 MB
- Driver: 26.21.14.4587
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.380 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.448600 ms
- 2020-06-22T19:16:06 0.010 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-06-22T19:16:06 0.189 INF Localization language: spanish
- 2020-06-22T19:16:06 0.208 INF Texture quality is set to 0
- 2020-06-22T19:16:06 0.208 INF Precaching...
- 2020-06-22T19:16:06 0.227 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-06-22T19:16:06 0.360 INF [EAC] Initializing ...
- 2020-06-22T19:16:06 0.363 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-06-22T19:16:09 2.825 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-06-22T19:16:09 2.844 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-06-22T19:16:16 10.264 INF Precaching file: Data/Bundles/terraintextures
- 2020-06-22T19:16:20 13.976 INF Precaching done
- 2020-06-22T19:16:20 13.977 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.948800 ms
- 2020-06-22T19:16:20 14.265 INF Awake IsFocused: True
- 2020-06-22T19:16:20 14.266 INF Awake
- 2020-06-22T19:16:20 14.281 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
- 2020-06-22T19:16:20 14.281 INF System information:
- 2020-06-22T19:16:20 14.281 INF OS: Windows 10 (10.0.0) 64bit
- 2020-06-22T19:16:20 14.281 INF CPU: AMD Ryzen 5 3600 6-Core Processor (cores: 12)
- 2020-06-22T19:16:20 14.281 INF RAM: 16318 MB
- 2020-06-22T19:16:20 14.282 INF GPU: NVIDIA GeForce RTX 2070 SUPER (8011 MB)
- 2020-06-22T19:16:20 14.282 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-06-22T19:16:20 14.282 INF Last played version: Alpha 18.4
- 2020-06-22T19:16:20 14.282 INF Local UTC offset: -3 hours
- 2020-06-22T19:16:20 14.287 INF Command line arguments: A:\SteamLibraryGames\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile A:\SteamLibraryGames\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-06-22__19-15-46.txt
- 2020-06-22T19:16:20 14.288 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-06-22T19:16:20 14.288 INF Starting PlayerInputManager...
- 2020-06-22T19:16:20 14.391 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-06-22T19:16:20 14.504 INF Starting UserProfileManager...
- 2020-06-22T19:16:20 14.579 INF Occlusion: Awake
- 2020-06-22T19:16:20 14.590 INF ApplyAllOptions streaming True, budget 7209.9 MB
- 2020-06-22T19:16:20 14.590 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-06-22T19:16:20 14.591 INF Texture quality is set to 0
- 2020-06-22T19:16:20 14.591 INF ApplyTextureFilter 4, AF ForceEnable
- 2020-06-22T19:16:21 14.593 INF ApplyTerrainOptions 4
- 2020-06-22T19:16:23 17.581 INF [MODS] No mods folder found
- 2020-06-22T19:16:24 17.594 INF Loading permissions file at 'C:\Users\Lauta\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-06-22T19:16:24 17.636 INF Loading permissions file done.
- 2020-06-22T19:16:24 17.708 INF Awake done in 3442 ms
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3972.
- Total: 17.829400 ms (FindLiveObjects: 0.301700 ms CreateObjectMapping: 0.050400 ms MarkObjects: 17.416400 ms DeleteObjects: 0.060700 ms)
- 2020-06-22T19:16:24 18.072 INF User joined: lautaroruso19
- 2020-06-22T19:16:24 18.337 INF Updated culture for display texts
- 2020-06-22T19:16:24 18.343 INF Reloading serveradmin.xml
- 2020-06-22T19:16:24 18.343 INF Loading permissions file at 'C:\Users\Lauta\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-06-22T19:16:24 18.344 INF Loading permissions file done.
- 2020-06-22T19:16:33 27.070 INF UMA Overlay loading took 7650 ms
- 2020-06-22T19:16:33 27.072 INF UMA Slot loading took 1 ms
- 2020-06-22T19:16:35 29.402 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2020-06-22T19:16:37 31.085 INF WorldStaticData.Init() needed 3.812s
- 2020-06-22T19:16:38 32.152 INF [Steamworks.NET] Login ok.
- 2020-06-22T19:16:38 32.583 INF AchievementManager: Received stats and achievements from Steam
- 2020-06-22T19:17:23 76.777 INF NET: Starting server protocols
- 2020-06-22T19:17:23 76.807 INF NET: LiteNetLib server started
- 2020-06-22T19:17:23 76.811 INF [Steamworks.NET] NET: Server started
- 2020-06-22T19:17:23 76.812 INF Started thread SteamNetworkingServer
- 2020-06-22T19:17:23 76.813 INF StartGame
- 2020-06-22T19:17:23 76.861 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 64
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 30
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Sanwanga post apocalipt
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.4
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 15
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.01724138
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.7497845
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 76
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.7586207
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxMotionBlur = 2
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 5
- GamePref.OptionsGrassDistance = 3
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.8
- GamePref.OptionsMusicVolumeLevel = 0.05172414
- GamePref.OptionsObjectQuality = 4
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 5
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTerrainQuality = 4
- GamePref.OptionsTextureFilter = 4
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198442092283
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = lautaroruso19
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Lauta\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 4
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Lauta\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 4
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-06-22T19:17:23 76.890 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-06-22T19:17:23 77.447 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-06-22T19:17:23 77.447 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-06-22T19:17:23 77.447 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-06-22T19:17:34 87.626 INF Block IDs with mapping
- 2020-06-22T19:17:34 87.626 INF BlockIDs from Mapping
- 2020-06-22T19:17:37 90.847 INF Item IDs with mapping
- 2020-06-22T19:17:37 90.847 INF ItemIDs from Mapping
- 2020-06-22T19:17:46 100.044 INF createWorld: Navezgane, Sanwanga post apocalipt, GameModeSurvival
- 2020-06-22T19:17:46 100.045 INF Occlusion: Enabled
- 2020-06-22T19:17:46 100.099 INF Started thread ChunkCalc
- 2020-06-22T19:17:46 100.104 INF Started thread ChunkRegeneration
- 2020-06-22T19:17:46 100.270 INF World.Load: Navezgane
- 2020-06-22T19:17:46 100.276 INF BloodMoon SetDay: day 28, last day 21, freq 7, range 0
- Joystick connected ("Controller (Xbox One For Windows)").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1419)
- 2020-06-22T19:17:48 102.252 INF ShapeControllers: 64
- 2020-06-22T19:17:49 102.837 INF Change in attached Unity joysticks detected; refreshing device list.
- 2020-06-22T19:17:49 102.839 INF Device 1 matching profile XboxOneWin10AEProfile (XBox One Controller) is hidden and will not be attached.
- 2020-06-22T19:18:18 131.926 INF Started thread GenerateChunks
- 2020-06-22T19:18:19 132.790 INF Loading dtm raw file took 867ms
- 2020-06-22T19:18:19 132.935 INF Biomes image size w= 3072, h = 3072
- 2020-06-22T19:18:19 133.077 INF Loading and creating biomes took 286ms
- 2020-06-22T19:18:26 139.702 INF Loading and creating shader control textures took 6624ms
- 2020-06-22T19:18:26 140.174 INF Loading and parsing of generator took 472ms
- 2020-06-22T19:18:27 141.009 INF Started thread SaveChunks C:\Users\Lauta\AppData\Roaming/7DaysToDie/Saves/Navezgane/Sanwanga post apocalipt\Region
- 2020-06-22T19:18:28 141.854 INF [DECO] read 200/114
- 2020-06-22T19:18:28 142.498 INF AstarManager Init
- 2020-06-22T19:18:29 143.477 INF Weather Packages Created FROM BIOMES
- 2020-06-22T19:18:29 143.478 INF createWorld() done
- 2020-06-22T19:18:29 143.478 INF Calculating world hashes
- 2020-06-22T19:18:29 143.480 INF Loading players.xml
- 2020-06-22T19:18:30 143.787 INF Created player with id=171
- 2020-06-22T19:18:30 144.505 WRN InitBreadCrumbs lautaroruso19 (-300.3, 51.1, 676.7)
- 2020-06-22T19:18:30 144.508 INF Loaded player
- 2020-06-22T19:18:31 144.872 INF VehicleManager C:\Users\Lauta\AppData\Roaming/7DaysToDie/Saves/Navezgane/Sanwanga post apocalipt/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-06-22T19:18:31 145.090 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 30, default = 60
- 2020-06-22T19:18:31 145.091 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
- 2020-06-22T19:18:31 145.091 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 15, default = 30
- 2020-06-22T19:18:31 145.091 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-06-22T19:18:31 145.132 INF [DECO] written 200/114
- 2020-06-22T19:18:31 145.331 INF OpenSpawnWindow
- 2020-06-22T19:18:31 145.384 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-06-22T19:18:33 147.052 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-06-22T19:18:34 148.463 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90136472575711240, public IP=181.46.170.129
- 2020-06-22T19:18:34 148.472 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2020-06-22T19:18:35 148.850 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241114069099, server SteamID=90136472575711240, server public IP=181.46.170.129, server port=26900
- 2020-06-22T19:18:35 148.856 INF [Steamworks.NET] Lobby entered: 109775241114069099
- 2020-06-22T19:18:35 149.160 INF Respawn almost done
- 2020-06-22T19:18:35 149.164 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -300, 51, 676): localplayer
- 2020-06-22T19:18:35 149.168 INF DMS Entered Game!
- 2020-06-22T19:18:35 149.566 INF Getting new currentStreamer!
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-06-22T19:18:47 161.080 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198851356646
- 2020-06-22T19:18:47 161.149 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198159349933
- 2020-06-22T19:18:49 163.131 INF Calculating hashes took 19652 ms (world size 683 MiB)
- 2020-06-22T19:18:51 165.212 INF [Steamworks.NET] NET: Received authentication package from 76561198851356646: valid password
- 2020-06-22T19:18:51 165.236 INF Started thread NCSteam_Reader_76561198851356646_0
- 2020-06-22T19:18:51 165.241 INF Started thread NCSteam_Writer_76561198851356646_0
- 2020-06-22T19:18:51 165.259 INF Started thread NCSteam_Reader_76561198851356646_1
- 2020-06-22T19:18:51 165.263 INF Started thread NCSteam_Writer_76561198851356646_1
- 2020-06-22T19:18:51 165.264 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198851356646', OwnerID='', PlayerName=''
- 2020-06-22T19:18:51 165.265 INF NPCID.Write
- 2020-06-22T19:18:51 165.352 INF NPPL.Read
- 2020-06-22T19:18:51 165.367 INF PlayerLogin: nachozm2014/Alpha 18.4
- 2020-06-22T19:18:51 165.367 INF Client IP: 192.168.0.11
- 2020-06-22T19:18:51 165.368 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-06-22T19:18:51 165.374 INF [Steamworks.NET] Authenticating player: nachozm2014 SteamId: 76561198851356646 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-06-22T19:18:51 165.494 INF [Steamworks.NET] NET: Received authentication package from 76561198159349933: valid password
- 2020-06-22T19:18:51 165.500 INF Started thread NCSteam_Reader_76561198159349933_0
- 2020-06-22T19:18:51 165.504 INF Started thread NCSteam_Writer_76561198159349933_0
- 2020-06-22T19:18:51 165.510 INF Started thread NCSteam_Reader_76561198159349933_1
- 2020-06-22T19:18:51 165.516 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198159349933', OwnerID='', PlayerName=''
- 2020-06-22T19:18:51 165.516 INF Started thread NCSteam_Writer_76561198159349933_1
- 2020-06-22T19:18:51 165.516 INF NPCID.Write
- 2020-06-22T19:18:52 165.701 INF [Steamworks.NET] Authentication callback. ID: 76561198851356646, owner: 76561198851356646, result: k_EAuthSessionResponseOK
- 2020-06-22T19:18:52 165.701 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
- 2020-06-22T19:18:52 165.701 INF Allowing player with id 76561198851356646
- 2020-06-22T19:18:52 165.805 INF NPPL.Read
- 2020-06-22T19:18:52 165.814 INF PlayerLogin: Montasa/Alpha 18.4
- 2020-06-22T19:18:52 165.814 INF Client IP: 192.168.1.39
- 2020-06-22T19:18:52 165.814 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-06-22T19:18:52 165.815 INF [Steamworks.NET] Authenticating player: Montasa SteamId: 76561198159349933 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-06-22T19:18:52 165.864 INF RequestToEnterGame: 76561198851356646/nachozm2014
- 2020-06-22T19:18:52 165.865 INF [DECO] written 200/114
- 2020-06-22T19:18:52 166.165 INF [Steamworks.NET] Authentication callback. ID: 76561198159349933, owner: 76561198159349933, result: k_EAuthSessionResponseOK
- 2020-06-22T19:18:52 166.165 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198159349933', OwnerID='76561198159349933', PlayerName='Montasa'
- 2020-06-22T19:18:52 166.165 INF Allowing player with id 76561198159349933
- 2020-06-22T19:18:54 167.733 INF RequestToEnterGame: 76561198159349933/Montasa
- 2020-06-22T19:18:54 167.733 INF [DECO] written 200/114
- 2020-06-22T19:19:01 175.153 INF Time: 2.26m FPS: 60.04 Heap: 1438.4MB Max: 1438.4MB Chunks: 306 CGO: 239 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 3750.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-22T19:19:31 205.119 INF Time: 2.76m FPS: 60.07 Heap: 1548.3MB Max: 1548.3MB Chunks: 306 CGO: 239 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 3856.1MB
- 2020-06-22T19:19:58 231.645 INF RequestToSpawnPlayer: 202, nachozm2014, 6
- 2020-06-22T19:19:58 231.649 INF Created player with id=202
- 2020-06-22T19:19:58 231.649 WRN InitBreadCrumbs nachozm2014 (-295.5, 64.1, 680.2)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-22T19:20:00 234.472 INF GMSG: Player 'nachozm2014' joined the game
- 2020-06-22T19:20:00 234.474 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -295, 64, 680): EntityID=202, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
- 2020-06-22T19:20:01 235.121 INF Time: 3.26m FPS: 59.19 Heap: 1647.0MB Max: 1647.0MB Chunks: 306 CGO: 239 Ply: 2 Zom: 1 Ent: 3 (3) Items: 0 CO: 2 RSS: 3957.1MB
- 2020-06-22T19:20:31 265.121 INF VehicleManager saving 0 (0 / 0)
- 2020-06-22T19:20:31 265.122 INF Time: 3.76m FPS: 59.90 Heap: 1662.7MB Max: 1662.7MB Chunks: 306 CGO: 247 Ply: 2 Zom: 1 Ent: 3 (3) Items: 0 CO: 2 RSS: 3993.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-22T19:21:01 295.124 INF Time: 4.26m FPS: 58.20 Heap: 1636.4MB Max: 1662.7MB Chunks: 306 CGO: 250 Ply: 2 Zom: 5 Ent: 7 (7) Items: 0 CO: 2 RSS: 4057.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-22T19:21:30 324.037 INF AIDirector: Spawning wandering horde
- 2020-06-22T19:21:30 324.038 INF AIDirector: Find target wait 12 hours
- 2020-06-22T19:21:31 325.129 INF Time: 4.76m FPS: 59.74 Heap: 1660.3MB Max: 1662.7MB Chunks: 336 CGO: 289 Ply: 2 Zom: 7 Ent: 9 (9) Items: 0 CO: 2 RSS: 4105.5MB
- 2020-06-22T19:21:42 335.659 INF Entity zombieSteveCrawler 3718 killed by nachozm2014 202
- 2020-06-22T19:22:01 355.137 INF Time: 5.26m FPS: 60.44 Heap: 1707.1MB Max: 1707.1MB Chunks: 486 CGO: 407 Ply: 2 Zom: 8 Ent: 11 (11) Items: 0 CO: 2 RSS: 4200.8MB
- 2020-06-22T19:22:18 371.865 INF Origin Reposition (0.0, 0.0, 0.0) to (-320.0, 48.0, 928.0)
- 2020-06-22T19:22:31 385.123 INF VehicleManager saving 0 (0 / 0)
- 2020-06-22T19:22:31 385.135 INF Time: 5.76m FPS: 59.97 Heap: 1691.4MB Max: 1707.1MB Chunks: 531 CGO: 451 Ply: 2 Zom: 8 Ent: 10 (15) Items: 0 CO: 2 RSS: 4323.9MB
- 2020-06-22T19:22:39 392.919 INF Entity zombieSteveFeral 3726 killed by lautaroruso19 171
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-22T19:23:01 415.146 INF Time: 6.26m FPS: 59.97 Heap: 1716.0MB Max: 1716.0MB Chunks: 531 CGO: 442 Ply: 2 Zom: 8 Ent: 11 (17) Items: 0 CO: 2 RSS: 4352.7MB
- 2020-06-22T19:23:30 444.220 INF RequestToSpawnPlayer: 182, Montasa, 6
- 2020-06-22T19:23:30 444.225 INF Created player with id=182
- 2020-06-22T19:23:30 444.226 WRN InitBreadCrumbs Montasa (-301.0, 51.4, 678.9)
- 2020-06-22T19:23:31 445.154 INF Time: 6.76m FPS: 58.25 Heap: 1769.1MB Max: 1769.1MB Chunks: 531 CGO: 447 Ply: 3 Zom: 9 Ent: 12 (22) Items: 0 CO: 3 RSS: 4397.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-22T19:23:53 467.585 INF [Steamworks.NET] NET: Connection closed: 76561198851356646
- 2020-06-22T19:23:54 467.595 INF [NET] PlayerDisconnected EntityID=202, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
- 2020-06-22T19:23:54 467.596 INF Player disconnected: EntityID=202, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
- 2020-06-22T19:23:54 467.598 INF GMSG: Player 'nachozm2014' left the game
- 2020-06-22T19:23:54 467.602 INF Exited thread NCSteam_Reader_76561198851356646_0
- 2020-06-22T19:23:54 467.602 INF Exited thread NCSteam_Writer_76561198851356646_0
- 2020-06-22T19:23:54 467.602 INF Exited thread NCSteam_Reader_76561198851356646_1
- 2020-06-22T19:23:54 467.602 INF Exited thread NCSteam_Writer_76561198851356646_1
- 2020-06-22T19:23:54 467.803 INF [Steamworks.NET] NET: Dropping client: 76561198851356646
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-06-22T19:24:01 475.160 INF Time: 7.26m FPS: 55.45 Heap: 1746.0MB Max: 1769.1MB Chunks: 531 CGO: 435 Ply: 2 Zom: 7 Ent: 8 (24) Items: 0 CO: 2 RSS: 4385.6MB
- 2020-06-22T19:24:04 478.459 INF GMSG: Player 'Montasa' joined the game
- 2020-06-22T19:24:04 478.462 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -301, 51, 678): EntityID=182, PlayerID='76561198159349933', OwnerID='76561198159349933', PlayerName='Montasa'
- 2020-06-22T19:24:31 505.145 INF VehicleManager saving 0 (0 / 0)
- 2020-06-22T19:24:31 505.163 INF Time: 7.76m FPS: 52.27 Heap: 1757.1MB Max: 1769.1MB Chunks: 531 CGO: 418 Ply: 2 Zom: 7 Ent: 10 (31) Items: 1 CO: 2 RSS: 4407.8MB
- 2020-06-22T19:25:01 535.177 INF Time: 8.26m FPS: 57.76 Heap: 1776.9MB Max: 1776.9MB Chunks: 531 CGO: 353 Ply: 2 Zom: 9 Ent: 13 (42) Items: 6 CO: 2 RSS: 4404.0MB
- 2020-06-22T19:25:31 565.187 INF Time: 8.76m FPS: 60.03 Heap: 1810.4MB Max: 1810.4MB Chunks: 531 CGO: 279 Ply: 2 Zom: 4 Ent: 6 (42) Items: 6 CO: 2 RSS: 4440.2MB
- 2020-06-22T19:26:02 595.907 INF Time: 9.26m FPS: 44.34 Heap: 1788.0MB Max: 1810.4MB Chunks: 531 CGO: 254 Ply: 2 Zom: 6 Ent: 8 (35) Items: 1 CO: 2 RSS: 4439.9MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-22T19:26:32 625.858 INF VehicleManager saving 0 (0 / 0)
- 2020-06-22T19:26:32 625.909 INF Time: 9.76m FPS: 60.06 Heap: 1713.0MB Max: 1810.4MB Chunks: 531 CGO: 256 Ply: 2 Zom: 6 Ent: 8 (22) Items: 0 CO: 2 RSS: 4442.7MB
- 2020-06-22T19:26:35 629.252 INF Opening OnScreen keyboard failed, probably not running in Steam Big Picture Mode
- 2020-06-22T19:26:35 629.335 INF Opening OnScreen keyboard failed, probably not running in Steam Big Picture Mode
- 2020-06-22T19:26:36 630.282 INF Opening OnScreen keyboard failed, probably not running in Steam Big Picture Mode
- 2020-06-22T19:26:36 630.449 INF Opening OnScreen keyboard failed, probably not running in Steam Big Picture Mode
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-22T19:27:02 655.912 INF Time: 10.26m FPS: 60.05 Heap: 1737.3MB Max: 1810.4MB Chunks: 531 CGO: 256 Ply: 2 Zom: 6 Ent: 8 (22) Items: 0 CO: 2 RSS: 4436.3MB
- 2020-06-22T19:27:32 685.918 INF Time: 10.76m FPS: 59.96 Heap: 1773.7MB Max: 1810.4MB Chunks: 531 CGO: 256 Ply: 2 Zom: 2 Ent: 4 (23) Items: 0 CO: 2 RSS: 4432.7MB
- 2020-06-22T19:28:02 715.902 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198851356646
- 2020-06-22T19:28:02 715.919 INF Time: 11.26m FPS: 59.96 Heap: 1732.4MB Max: 1810.4MB Chunks: 531 CGO: 256 Ply: 2 Zom: 2 Ent: 4 (23) Items: 0 CO: 2 RSS: 4433.8MB
- 2020-06-22T19:28:06 719.760 INF [Steamworks.NET] NET: Received authentication package from 76561198851356646: valid password
- 2020-06-22T19:28:06 719.767 INF Started thread NCSteam_Reader_76561198851356646_0
- 2020-06-22T19:28:06 719.772 INF Started thread NCSteam_Writer_76561198851356646_0
- 2020-06-22T19:28:06 719.779 INF Started thread NCSteam_Reader_76561198851356646_1
- 2020-06-22T19:28:06 719.784 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198851356646', OwnerID='', PlayerName=''
- 2020-06-22T19:28:06 719.784 INF Started thread NCSteam_Writer_76561198851356646_1
- 2020-06-22T19:28:06 719.784 INF NPCID.Write
- 2020-06-22T19:28:06 719.866 INF NPPL.Read
- 2020-06-22T19:28:06 719.880 INF PlayerLogin: nachozm2014/Alpha 18.4
- 2020-06-22T19:28:06 719.880 INF Client IP: 192.168.0.11
- 2020-06-22T19:28:06 719.880 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-06-22T19:28:06 719.880 INF [Steamworks.NET] Authenticating player: nachozm2014 SteamId: 76561198851356646 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-06-22T19:28:06 720.214 INF [Steamworks.NET] Authentication callback. ID: 76561198851356646, owner: 76561198851356646, result: k_EAuthSessionResponseOK
- 2020-06-22T19:28:06 720.214 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
- 2020-06-22T19:28:06 720.214 INF Allowing player with id 76561198851356646
- 2020-06-22T19:28:06 720.383 INF RequestToEnterGame: 76561198851356646/nachozm2014
- 2020-06-22T19:28:06 720.384 INF [DECO] written 200/114
- 2020-06-22T19:28:32 745.872 INF VehicleManager saving 0 (0 / 0)
- 2020-06-22T19:28:32 745.940 INF Time: 11.76m FPS: 57.79 Heap: 1788.5MB Max: 1810.4MB Chunks: 531 CGO: 256 Ply: 2 Zom: 2 Ent: 4 (23) Items: 0 CO: 2 RSS: 4440.2MB
- 2020-06-22T19:28:46 759.739 INF Entity zombieBusinessManFeral 3741 killed
- 2020-06-22T19:29:02 775.952 INF Time: 12.26m FPS: 60.04 Heap: 1821.9MB Max: 1821.9MB Chunks: 531 CGO: 256 Ply: 2 Zom: 0 Ent: 3 (23) Items: 0 CO: 2 RSS: 4442.0MB
- 2020-06-22T19:29:05 779.357 INF RequestToSpawnPlayer: 202, nachozm2014, 6
- 2020-06-22T19:29:05 779.362 INF Created player with id=202
- 2020-06-22T19:29:05 779.362 WRN InitBreadCrumbs nachozm2014 (-304.1, 51.1, 673.2)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-22T19:29:08 782.273 INF GMSG: Player 'nachozm2014' joined the game
- 2020-06-22T19:29:08 782.277 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -304, 51, 673): EntityID=202, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
- 2020-06-22T19:29:32 805.958 INF Time: 12.76m FPS: 59.99 Heap: 1812.9MB Max: 1821.9MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4479.6MB
- 2020-06-22T19:30:02 835.974 INF Time: 13.26m FPS: 59.99 Heap: 1791.0MB Max: 1821.9MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4491.3MB
- 2020-06-22T19:30:32 865.875 INF VehicleManager saving 0 (0 / 0)
- 2020-06-22T19:30:32 865.975 INF Time: 13.76m FPS: 60.01 Heap: 1842.1MB Max: 1842.1MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4501.6MB
- 2020-06-22T19:31:02 895.984 INF Time: 14.26m FPS: 59.98 Heap: 1795.7MB Max: 1842.1MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4559.1MB
- 2020-06-22T19:31:25 918.731 INF Calling Play on 0
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-06-22T19:31:32 925.987 INF Time: 14.76m FPS: 59.96 Heap: 1829.3MB Max: 1842.1MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4653.4MB
- 2020-06-22T19:32:02 955.998 INF Time: 15.26m FPS: 60.00 Heap: 1873.0MB Max: 1873.0MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4668.7MB
- 2020-06-22T19:32:32 985.883 INF VehicleManager saving 0 (0 / 0)
- 2020-06-22T19:32:32 985.999 INF Time: 15.76m FPS: 60.02 Heap: 1828.7MB Max: 1873.0MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4704.2MB
- 2020-06-22T19:33:02 1016.000 INF Time: 16.26m FPS: 60.00 Heap: 1846.4MB Max: 1873.0MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4677.9MB
- 2020-06-22T19:33:07 1021.251 INF Disconnect
- 2020-06-22T19:33:07 1021.255 INF [NET] ServerShutdown
- 2020-06-22T19:33:07 1021.255 INF NET: Stopping server protocols
- 2020-06-22T19:33:07 1021.275 INF NET: LiteNetLib server stopped
- 2020-06-22T19:33:07 1021.279 INF Exited thread SteamNetworkingServer
- 2020-06-22T19:33:07 1021.284 INF [Steamworks.NET] NET: Server stopped
- 2020-06-22T19:33:07 1021.284 INF Player disconnected: EntityID=182, PlayerID='76561198159349933', OwnerID='76561198159349933', PlayerName='Montasa'
- 2020-06-22T19:33:07 1021.285 INF Exited thread NCSteam_Reader_76561198159349933_0
- 2020-06-22T19:33:07 1021.285 INF Exited thread NCSteam_Writer_76561198159349933_0
- 2020-06-22T19:33:07 1021.285 INF Exited thread NCSteam_Reader_76561198159349933_1
- 2020-06-22T19:33:07 1021.285 INF Player disconnected: EntityID=202, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
- 2020-06-22T19:33:07 1021.285 INF Exited thread NCSteam_Writer_76561198159349933_1
- 2020-06-22T19:33:07 1021.291 INF Exited thread NCSteam_Reader_76561198851356646_0
- 2020-06-22T19:33:07 1021.291 INF Exited thread NCSteam_Writer_76561198851356646_0
- 2020-06-22T19:33:07 1021.291 INF Exited thread NCSteam_Writer_76561198851356646_1
- 2020-06-22T19:33:07 1021.291 INF Exited thread NCSteam_Reader_76561198851356646_1
- 2020-06-22T19:33:07 1021.292 INF SaveAndCleanupWorld
- 2020-06-22T19:33:07 1021.375 INF Saving 57 of chunks took 59ms
- 2020-06-22T19:33:07 1021.380 INF [Steamworks.NET] Stopping server
- 2020-06-22T19:33:07 1021.394 INF [Steamworks.NET] Exiting Lobby
- 2020-06-22T19:33:07 1021.443 INF AstarManager Cleanup
- 2020-06-22T19:33:07 1021.448 INF World.Unload
- 2020-06-22T19:33:07 1021.462 INF Exited thread GenerateChunks
- 2020-06-22T19:33:07 1021.484 INF Exited thread SaveChunks C:\Users\Lauta\AppData\Roaming/7DaysToDie/Saves/Navezgane/Sanwanga post apocalipt\Region
- 2020-06-22T19:33:08 1022.234 INF World.Cleanup
- 2020-06-22T19:33:08 1022.235 INF Exited thread ChunkRegeneration
- 2020-06-22T19:33:08 1022.240 INF Exited thread ChunkCalc
- 2020-06-22T19:33:08 1022.242 INF VehicleManager saving 0 (0 / 0)
- 2020-06-22T19:33:08 1022.276 INF Persistent GamePrefs saved
- 2020-06-22T19:33:30 1044.505 INF Preparing quit
- 2020-06-22T19:33:30 1044.509 INF Persistent GamePrefs saved
- 2020-06-22T19:33:30 1044.511 INF Cleanup
- 2020-06-22T19:33:30 1044.548 INF AchievementManager.Cleanup
- 2020-06-22T19:33:31 1045.047 INF Terminating threads
- 2020-06-22T19:33:31 1045.048 INF OnApplicationQuit
- 2020-06-22T19:33:31 1045.049 INF Terminating threads
- 2020-06-22T19:33:31 1045.049 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 1e40 -> priority: 1
- Thread -> id: 29d8 -> priority: 1
- Thread -> id: 37ac -> priority: 1
- Thread -> id: 318c -> priority: 1
- Thread -> id: 1868 -> priority: 1
- Thread -> id: 31cc -> priority: 1
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