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Jun 22nd, 2020
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  1. Mono path[0] = 'A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'A:/SteamLibraryGames/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
  9. Vendor:
  10. VRAM: 8011 MB
  11. Driver: 26.21.14.4587
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 2.380 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.448600 ms
  21. 2020-06-22T19:16:06 0.010 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-06-22T19:16:06 0.189 INF Localization language: spanish
  23. 2020-06-22T19:16:06 0.208 INF Texture quality is set to 0
  24. 2020-06-22T19:16:06 0.208 INF Precaching...
  25. 2020-06-22T19:16:06 0.227 INF Precaching file: 7DaysToDie_Data/resources.assets
  26. 2020-06-22T19:16:06 0.360 INF [EAC] Initializing ...
  27. 2020-06-22T19:16:06 0.363 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  28. 2020-06-22T19:16:09 2.825 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  29. 2020-06-22T19:16:09 2.844 INF Precaching file: Data/Bundles/blocktextureatlases
  30. 2020-06-22T19:16:16 10.264 INF Precaching file: Data/Bundles/terraintextures
  31. 2020-06-22T19:16:20 13.976 INF Precaching done
  32. 2020-06-22T19:16:20 13.977 INF Loading main scene
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. UnloadTime: 1.948800 ms
  35. 2020-06-22T19:16:20 14.265 INF Awake IsFocused: True
  36. 2020-06-22T19:16:20 14.266 INF Awake
  37. 2020-06-22T19:16:20 14.281 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
  38. 2020-06-22T19:16:20 14.281 INF System information:
  39. 2020-06-22T19:16:20 14.281 INF OS: Windows 10 (10.0.0) 64bit
  40. 2020-06-22T19:16:20 14.281 INF CPU: AMD Ryzen 5 3600 6-Core Processor (cores: 12)
  41. 2020-06-22T19:16:20 14.281 INF RAM: 16318 MB
  42. 2020-06-22T19:16:20 14.282 INF GPU: NVIDIA GeForce RTX 2070 SUPER (8011 MB)
  43. 2020-06-22T19:16:20 14.282 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  44. 2020-06-22T19:16:20 14.282 INF Last played version: Alpha 18.4
  45. 2020-06-22T19:16:20 14.282 INF Local UTC offset: -3 hours
  46. 2020-06-22T19:16:20 14.287 INF Command line arguments: A:\SteamLibraryGames\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile A:\SteamLibraryGames\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-06-22__19-15-46.txt
  47. 2020-06-22T19:16:20 14.288 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2020-06-22T19:16:20 14.288 INF Starting PlayerInputManager...
  49. 2020-06-22T19:16:20 14.391 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  50. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  56. 2020-06-22T19:16:20 14.504 INF Starting UserProfileManager...
  57. 2020-06-22T19:16:20 14.579 INF Occlusion: Awake
  58. 2020-06-22T19:16:20 14.590 INF ApplyAllOptions streaming True, budget 7209.9 MB
  59. 2020-06-22T19:16:20 14.590 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  60. 2020-06-22T19:16:20 14.591 INF Texture quality is set to 0
  61. 2020-06-22T19:16:20 14.591 INF ApplyTextureFilter 4, AF ForceEnable
  62. 2020-06-22T19:16:21 14.593 INF ApplyTerrainOptions 4
  63. 2020-06-22T19:16:23 17.581 INF [MODS] No mods folder found
  64. 2020-06-22T19:16:24 17.594 INF Loading permissions file at 'C:\Users\Lauta\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2020-06-22T19:16:24 17.636 INF Loading permissions file done.
  66. 2020-06-22T19:16:24 17.708 INF Awake done in 3442 ms
  67. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  68. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  69. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70.  
  71. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3972.
  72. Total: 17.829400 ms (FindLiveObjects: 0.301700 ms CreateObjectMapping: 0.050400 ms MarkObjects: 17.416400 ms DeleteObjects: 0.060700 ms)
  73.  
  74. 2020-06-22T19:16:24 18.072 INF User joined: lautaroruso19
  75. 2020-06-22T19:16:24 18.337 INF Updated culture for display texts
  76. 2020-06-22T19:16:24 18.343 INF Reloading serveradmin.xml
  77. 2020-06-22T19:16:24 18.343 INF Loading permissions file at 'C:\Users\Lauta\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  78. 2020-06-22T19:16:24 18.344 INF Loading permissions file done.
  79. 2020-06-22T19:16:33 27.070 INF UMA Overlay loading took 7650 ms
  80. 2020-06-22T19:16:33 27.072 INF UMA Slot loading took 1 ms
  81. 2020-06-22T19:16:35 29.402 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  82. 2020-06-22T19:16:37 31.085 INF WorldStaticData.Init() needed 3.812s
  83. 2020-06-22T19:16:38 32.152 INF [Steamworks.NET] Login ok.
  84. 2020-06-22T19:16:38 32.583 INF AchievementManager: Received stats and achievements from Steam
  85. 2020-06-22T19:17:23 76.777 INF NET: Starting server protocols
  86. 2020-06-22T19:17:23 76.807 INF NET: LiteNetLib server started
  87. 2020-06-22T19:17:23 76.811 INF [Steamworks.NET] NET: Server started
  88. 2020-06-22T19:17:23 76.812 INF Started thread SteamNetworkingServer
  89. 2020-06-22T19:17:23 76.813 INF StartGame
  90. 2020-06-22T19:17:23 76.861 INF Persistent GamePrefs saved
  91. GamePref.AdminFileName = serveradmin.xml
  92. GamePref.AirDropFrequency = 24
  93. GamePref.AirDropMarker = True
  94. GamePref.AutopilotMode = 0
  95. GamePref.BedrollDeadZoneSize = 15
  96. GamePref.BedrollExpiryTime = 45
  97. GamePref.BlockDamageAI = 100
  98. GamePref.BlockDamageAIBM = 100
  99. GamePref.BlockDamagePlayer = 100
  100. GamePref.BloodMoonEnemyCount = 64
  101. GamePref.BloodMoonFrequency = 7
  102. GamePref.BloodMoonRange = 0
  103. GamePref.BloodMoonWarning = 8
  104. GamePref.BuildCreate = False
  105. GamePref.ConnectToServerIP = 127.0.0.1
  106. GamePref.ConnectToServerPort = 26900
  107. GamePref.ControlPanelEnabled = False
  108. GamePref.ControlPanelPort = 8080
  109. GamePref.CraftTimer =
  110. GamePref.CreateLevelDim = 8
  111. GamePref.CreateLevelName = My Level
  112. GamePref.CreativeMenuEnabled = False
  113. GamePref.DayCount = 3
  114. GamePref.DayLightLength = 18
  115. GamePref.DayNightLength = 30
  116. GamePref.DebugMenuEnabled = False
  117. GamePref.DebugMenuShowTasks = False
  118. GamePref.DebugStopEnemiesMoving = False
  119. GamePref.DropOnDeath = 1
  120. GamePref.DropOnQuit = 0
  121. GamePref.DynamicSpawner =
  122. GamePref.EACEnabled = False
  123. GamePref.EnemyDifficulty = 0
  124. GamePref.EnemySpawnMode = True
  125. GamePref.FavoriteServersList =
  126. GamePref.FragLimit = 20
  127. GamePref.GameDifficulty = 2
  128. GamePref.GameGuidClient =
  129. GamePref.GameMode = GameModeSurvival
  130. GamePref.GameName = Sanwanga post apocalipt
  131. GamePref.GameNameClient = My Game
  132. GamePref.GameVersion = Alpha 18.4
  133. GamePref.GameWorld = Navezgane
  134. GamePref.HideCommandExecutionLog = 0
  135. GamePref.JoiningOptions = True
  136. GamePref.LandClaimCount = 1
  137. GamePref.LandClaimDeadZone = 30
  138. GamePref.LandClaimDecayMode = 0
  139. GamePref.LandClaimExpiryTime = 7
  140. GamePref.LandClaimOfflineDelay = 0
  141. GamePref.LandClaimOfflineDurabilityModifier = 4
  142. GamePref.LandClaimOnlineDurabilityModifier = 4
  143. GamePref.LandClaimSize = 41
  144. GamePref.LastGameResetRevision = 13
  145. GamePref.LastLoadedPrefab =
  146. GamePref.LastLoadedPrefabSize =
  147. GamePref.LootAbundance = 100
  148. GamePref.LootRespawnDays = 15
  149. GamePref.LootTimer =
  150. GamePref.MatchLength = 10
  151. GamePref.MaxSpawnedAnimals = 50
  152. GamePref.MaxSpawnedZombies = 60
  153. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  154. GamePref.NoGraphicsMode = False
  155. GamePref.OptionsAA = 0
  156. GamePref.OptionsAllowController = True
  157. GamePref.OptionsAmbientVolumeLevel = 0.01724138
  158. GamePref.OptionsAudioOcclusion = False
  159. GamePref.OptionsBackgroundGlobalOpacity = 0.7497845
  160. GamePref.OptionsControllerVibration = True
  161. GamePref.OptionsDeferredLighting = True
  162. GamePref.OptionsDisableChunkLODs = False
  163. GamePref.OptionsDynamicMusicDailyTime = 0.3
  164. GamePref.OptionsDynamicMusicEnabled = True
  165. GamePref.OptionsFieldOfView = 76
  166. GamePref.OptionsFieldOfViewNew = 65
  167. GamePref.OptionsForegroundGlobalOpacity = 1
  168. GamePref.OptionsGamma = 0.7586207
  169. GamePref.OptionsGfxBloom = True
  170. GamePref.OptionsGfxDOF = True
  171. GamePref.OptionsGfxMotionBlur = 2
  172. GamePref.OptionsGfxOcclusion = True
  173. GamePref.OptionsGfxSSAO = True
  174. GamePref.OptionsGfxSSReflections = 3
  175. GamePref.OptionsGfxSunShafts = True
  176. GamePref.OptionsGraphicsQuality = 5
  177. GamePref.OptionsGrassDistance = 3
  178. GamePref.OptionsHudOpacity = 1
  179. GamePref.OptionsHudSize = 2
  180. GamePref.OptionsInterfaceSensitivity = 0.75
  181. GamePref.OptionsInvertMouse = False
  182. GamePref.OptionsJournalPopup = True
  183. GamePref.OptionsLODDistance = 1
  184. GamePref.OptionsMenuMusicVolumeLevel = 0
  185. GamePref.OptionsMicVolumeLevel = 0.75
  186. GamePref.OptionsMouseSensitivity = 0.8
  187. GamePref.OptionsMusicVolumeLevel = 0.05172414
  188. GamePref.OptionsObjectQuality = 4
  189. GamePref.OptionsOverallAudioVolumeLevel = 1
  190. GamePref.OptionsPlayChanceFrequency = 3
  191. GamePref.OptionsPlayChanceProbability = 0.983
  192. GamePref.OptionsPlayerModel = playerFemale
  193. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  194. GamePref.OptionsPOICulling = 1
  195. GamePref.OptionsReflectedShadows = True
  196. GamePref.OptionsReflectionBounces = 0
  197. GamePref.OptionsReflectionCullList = Default
  198. GamePref.OptionsReflectionFarClip = 3000
  199. GamePref.OptionsReflectionQuality = 5
  200. GamePref.OptionsReflectionRefreshMode = ViaScripting
  201. GamePref.OptionsReflectionRefreshRate = 0
  202. GamePref.OptionsReflectionShadowDistance = 60
  203. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  204. GamePref.OptionsResolution = 0
  205. GamePref.OptionsScreenBoundsValue = 1
  206. GamePref.OptionsShadowDistance = 3
  207. GamePref.OptionsShowCompass = True
  208. GamePref.OptionsShowCrosshair = True
  209. GamePref.OptionsStabSpawnBlocksOnGround = True
  210. GamePref.OptionsStreamingMipmapsBudget = 4096
  211. GamePref.OptionsStreamingMipmapsEnabled = True
  212. GamePref.OptionsTempCelsius = True
  213. GamePref.OptionsTerrainQuality = 4
  214. GamePref.OptionsTextureFilter = 4
  215. GamePref.OptionsTextureQuality = 0
  216. GamePref.OptionsTreeDistance = 4
  217. GamePref.OptionsUMATextureQuality = 0
  218. GamePref.OptionsViewDistance = 7
  219. GamePref.OptionsVoiceChatEnabled = True
  220. GamePref.OptionsVoiceVolumeLevel = 0.75
  221. GamePref.OptionsVsync = 1
  222. GamePref.OptionsWaterParticleLimiter = 1
  223. GamePref.OptionsWaterQuality = 1
  224. GamePref.OptionsZoomMouseSensitivity = 0.5
  225. GamePref.PartySharedKillRange = 100
  226. GamePref.PersistentPlayerProfiles = True
  227. GamePref.PlayerAutologin = False
  228. GamePref.PlayerId = 76561198442092283
  229. GamePref.PlayerKillingMode = 2
  230. GamePref.PlayerName = lautaroruso19
  231. GamePref.PlayerSafeZoneHours = 7
  232. GamePref.PlayerSafeZoneLevel = 5
  233. GamePref.PlayerToken =
  234. GamePref.RebuildMap = False
  235. GamePref.SaveGameFolder = C:\Users\Lauta\AppData\Roaming/7DaysToDie/Saves
  236. GamePref.SelectionContextMode = 0
  237. GamePref.SelectionOperationMode = 0
  238. GamePref.ServerAdminSlots = 0
  239. GamePref.ServerAdminSlotsPermission = 0
  240. GamePref.ServerDescription =
  241. GamePref.ServerDisabledNetworkProtocols =
  242. GamePref.ServerIP =
  243. GamePref.ServerIsPublic = True
  244. GamePref.ServerLoginConfirmationText =
  245. GamePref.ServerMaxAllowedViewDistance = 12
  246. GamePref.ServerMaxPlayerCount = 4
  247. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  248. GamePref.ServerName = Default Server
  249. GamePref.ServerPort = 26900
  250. GamePref.ServerReservedSlots = 0
  251. GamePref.ServerReservedSlotsPermission = 100
  252. GamePref.ServerVisibility = 1
  253. GamePref.ServerWebsiteURL =
  254. GamePref.ShowFriendPlayerOnMap = True
  255. GamePref.TelnetEnabled = False
  256. GamePref.TelnetFailedLoginLimit = 10
  257. GamePref.TelnetFailedLoginsBlocktime = 10
  258. GamePref.TelnetPort = 25003
  259. GamePref.TerminalWindowEnabled = True
  260. GamePref.UNUSED_OptionsBloom =
  261. GamePref.UNUSED_OptionsDOF =
  262. GamePref.UNUSED_OptionsImageEffects =
  263. GamePref.UNUSED_OptionsMotionBlur =
  264. GamePref.UNUSED_OptionsObjectBlur =
  265. GamePref.UNUSED_OptionsSSAO =
  266. GamePref.UNUSED_OptionsSunShafts =
  267. GamePref.UserDataFolder = C:\Users\Lauta\AppData\Roaming/7DaysToDie
  268. GamePref.WorldGenSeed =
  269. GamePref.WorldGenSize = 8192
  270. GamePref.XPMultiplier = 100
  271. GamePref.ZombieBMMove = 4
  272. GamePref.ZombieFeralMove = 3
  273. GamePref.ZombieMove = 0
  274. GamePref.ZombieMoveNight = 3
  275. GamePref.ZombiePlayers = True
  276. GameStat.AirDropFrequency = 0
  277. GameStat.AirDropMarker = False
  278. GameStat.AllowedViewDistance = 12
  279. GameStat.AnimalCount = 0
  280. GameStat.AutoParty = False
  281. GameStat.BedrollExpiryTime = 45
  282. GameStat.BlockDamagePlayer = 100
  283. GameStat.BloodMoonDay = 0
  284. GameStat.BloodMoonEnemyCount = 8
  285. GameStat.BloodMoonWarning = 8
  286. GameStat.ChunkStabilityEnabled = True
  287. GameStat.CraftTimer =
  288. GameStat.CurrentRoundIx = 0
  289. GameStat.DayLightLength = 18
  290. GameStat.DayLimitActive = False
  291. GameStat.DayLimitThisRound = 0
  292. GameStat.DropOnDeath = 1
  293. GameStat.DropOnQuit = 0
  294. GameStat.EnemyCount = 0
  295. GameStat.EnemyDifficulty = Normal
  296. GameStat.EnemySpawnMode = True
  297. GameStat.FragLimitActive = False
  298. GameStat.FragLimitThisRound = 0
  299. GameStat.GameDifficulty = 2
  300. GameStat.GameDifficultyBonus = 1
  301. GameStat.GameModeId = 0
  302. GameStat.GameState = 0
  303. GameStat.GlobalMessageToShow =
  304. GameStat.IsCreativeMenuEnabled = False
  305. GameStat.IsFlyingEnabled = False
  306. GameStat.IsPlayerCollisionEnabled = True
  307. GameStat.IsPlayerDamageEnabled = True
  308. GameStat.IsResetMapOnRestart = False
  309. GameStat.IsSaveSupplyCrates = True
  310. GameStat.IsSpawnEnemies = True
  311. GameStat.IsSpawnNearOtherPlayer = False
  312. GameStat.IsTeleportEnabled = False
  313. GameStat.IsVersionCheckDone = True
  314. GameStat.LandClaimCount = 1
  315. GameStat.LandClaimDeadZone = 30
  316. GameStat.LandClaimDecayMode = 0
  317. GameStat.LandClaimExpiryTime = 3
  318. GameStat.LandClaimOfflineDelay = 0
  319. GameStat.LandClaimOfflineDurabilityModifier = 32
  320. GameStat.LandClaimOnlineDurabilityModifier = 32
  321. GameStat.LandClaimSize = 41
  322. GameStat.LoadScene =
  323. GameStat.LootTimer =
  324. GameStat.OptionsPOICulling = 0
  325. GameStat.PartySharedKillRange = 100
  326. GameStat.PlayerKillingMode = KillStrangersOnly
  327. GameStat.ScoreDiedMultiplier = -5
  328. GameStat.ScorePlayerKillMultiplier = 1
  329. GameStat.ScoreZombieKillMultiplier = 1
  330. GameStat.ShowAllPlayersOnMap = False
  331. GameStat.ShowFriendPlayerOnMap = True
  332. GameStat.ShowSpawnWindow = False
  333. GameStat.ShowWindow =
  334. GameStat.ShowZombieCounter = False
  335. GameStat.TimeLimitActive = False
  336. GameStat.TimeLimitThisRound = 0
  337. GameStat.TimeOfDayIncPerSec = 20
  338. GameStat.XPMultiplier = 100
  339. GameStat.ZombieHordeMeter = False
  340. 2020-06-22T19:17:23 76.890 INF StartAsServer
  341. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  342. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  343. 2020-06-22T19:17:23 77.447 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  344. 2020-06-22T19:17:23 77.447 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  345. 2020-06-22T19:17:23 77.447 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  346. 2020-06-22T19:17:34 87.626 INF Block IDs with mapping
  347. 2020-06-22T19:17:34 87.626 INF BlockIDs from Mapping
  348. 2020-06-22T19:17:37 90.847 INF Item IDs with mapping
  349. 2020-06-22T19:17:37 90.847 INF ItemIDs from Mapping
  350. 2020-06-22T19:17:46 100.044 INF createWorld: Navezgane, Sanwanga post apocalipt, GameModeSurvival
  351. 2020-06-22T19:17:46 100.045 INF Occlusion: Enabled
  352. 2020-06-22T19:17:46 100.099 INF Started thread ChunkCalc
  353. 2020-06-22T19:17:46 100.104 INF Started thread ChunkRegeneration
  354. 2020-06-22T19:17:46 100.270 INF World.Load: Navezgane
  355. 2020-06-22T19:17:46 100.276 INF BloodMoon SetDay: day 28, last day 21, freq 7, range 0
  356. Joystick connected ("Controller (Xbox One For Windows)").
  357.  
  358. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1419)
  359.  
  360. 2020-06-22T19:17:48 102.252 INF ShapeControllers: 64
  361. 2020-06-22T19:17:49 102.837 INF Change in attached Unity joysticks detected; refreshing device list.
  362. 2020-06-22T19:17:49 102.839 INF Device 1 matching profile XboxOneWin10AEProfile (XBox One Controller) is hidden and will not be attached.
  363. 2020-06-22T19:18:18 131.926 INF Started thread GenerateChunks
  364. 2020-06-22T19:18:19 132.790 INF Loading dtm raw file took 867ms
  365. 2020-06-22T19:18:19 132.935 INF Biomes image size w= 3072, h = 3072
  366. 2020-06-22T19:18:19 133.077 INF Loading and creating biomes took 286ms
  367. 2020-06-22T19:18:26 139.702 INF Loading and creating shader control textures took 6624ms
  368. 2020-06-22T19:18:26 140.174 INF Loading and parsing of generator took 472ms
  369. 2020-06-22T19:18:27 141.009 INF Started thread SaveChunks C:\Users\Lauta\AppData\Roaming/7DaysToDie/Saves/Navezgane/Sanwanga post apocalipt\Region
  370. 2020-06-22T19:18:28 141.854 INF [DECO] read 200/114
  371. 2020-06-22T19:18:28 142.498 INF AstarManager Init
  372. 2020-06-22T19:18:29 143.477 INF Weather Packages Created FROM BIOMES
  373. 2020-06-22T19:18:29 143.478 INF createWorld() done
  374. 2020-06-22T19:18:29 143.478 INF Calculating world hashes
  375. 2020-06-22T19:18:29 143.480 INF Loading players.xml
  376. 2020-06-22T19:18:30 143.787 INF Created player with id=171
  377. 2020-06-22T19:18:30 144.505 WRN InitBreadCrumbs lautaroruso19 (-300.3, 51.1, 676.7)
  378. 2020-06-22T19:18:30 144.508 INF Loaded player
  379. 2020-06-22T19:18:31 144.872 INF VehicleManager C:\Users\Lauta\AppData\Roaming/7DaysToDie/Saves/Navezgane/Sanwanga post apocalipt/vehicles.dat, loaded 0
  380. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  381.  
  382. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  383.  
  384. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  385.  
  386. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  387.  
  388. 2020-06-22T19:18:31 145.090 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 30, default = 60
  389. 2020-06-22T19:18:31 145.091 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
  390. 2020-06-22T19:18:31 145.091 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 15, default = 30
  391. 2020-06-22T19:18:31 145.091 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  392. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  393.  
  394. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  395.  
  396. 2020-06-22T19:18:31 145.132 INF [DECO] written 200/114
  397. 2020-06-22T19:18:31 145.331 INF OpenSpawnWindow
  398. 2020-06-22T19:18:31 145.384 INF StartGame done
  399. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  400.  
  401. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  402.  
  403. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  404.  
  405. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  406.  
  407. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  408. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  409. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  410. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  411.  
  412. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  413.  
  414. Calling Animator.GotoState on Synchronize layer
  415.  
  416. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  417.  
  418. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  419.  
  420. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  421.  
  422. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  423.  
  424. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  425.  
  426. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  427.  
  428. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  429.  
  430. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  431.  
  432. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  433.  
  434. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  435.  
  436. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  437.  
  438. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  439.  
  440. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  441.  
  442. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  443.  
  444. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  445.  
  446. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  447.  
  448. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  449.  
  450. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  451.  
  452. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  453.  
  454. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  455.  
  456. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  457.  
  458. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  459.  
  460. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  461.  
  462. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  463.  
  464. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  465.  
  466. 2020-06-22T19:18:33 147.052 INF [Steamworks.NET] GameServer.Init successful
  467. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  468.  
  469. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  470.  
  471. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  472.  
  473. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  474.  
  475. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  476.  
  477. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  478.  
  479. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  480.  
  481. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  482.  
  483. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  484.  
  485. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  486.  
  487. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  488.  
  489. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  490.  
  491. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  492.  
  493. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  494.  
  495. 2020-06-22T19:18:34 148.463 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90136472575711240, public IP=181.46.170.129
  496. 2020-06-22T19:18:34 148.472 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  497. 2020-06-22T19:18:35 148.850 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241114069099, server SteamID=90136472575711240, server public IP=181.46.170.129, server port=26900
  498. 2020-06-22T19:18:35 148.856 INF [Steamworks.NET] Lobby entered: 109775241114069099
  499. 2020-06-22T19:18:35 149.160 INF Respawn almost done
  500. 2020-06-22T19:18:35 149.164 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -300, 51, 676): localplayer
  501. 2020-06-22T19:18:35 149.168 INF DMS Entered Game!
  502. 2020-06-22T19:18:35 149.566 INF Getting new currentStreamer!
  503. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  504. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  505. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  506. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  507. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  508. Fallback handler could not load library A:/SteamLibraryGames/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  509. 2020-06-22T19:18:47 161.080 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198851356646
  510. 2020-06-22T19:18:47 161.149 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198159349933
  511. 2020-06-22T19:18:49 163.131 INF Calculating hashes took 19652 ms (world size 683 MiB)
  512. 2020-06-22T19:18:51 165.212 INF [Steamworks.NET] NET: Received authentication package from 76561198851356646: valid password
  513. 2020-06-22T19:18:51 165.236 INF Started thread NCSteam_Reader_76561198851356646_0
  514. 2020-06-22T19:18:51 165.241 INF Started thread NCSteam_Writer_76561198851356646_0
  515. 2020-06-22T19:18:51 165.259 INF Started thread NCSteam_Reader_76561198851356646_1
  516. 2020-06-22T19:18:51 165.263 INF Started thread NCSteam_Writer_76561198851356646_1
  517. 2020-06-22T19:18:51 165.264 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198851356646', OwnerID='', PlayerName=''
  518. 2020-06-22T19:18:51 165.265 INF NPCID.Write
  519. 2020-06-22T19:18:51 165.352 INF NPPL.Read
  520. 2020-06-22T19:18:51 165.367 INF PlayerLogin: nachozm2014/Alpha 18.4
  521. 2020-06-22T19:18:51 165.367 INF Client IP: 192.168.0.11
  522. 2020-06-22T19:18:51 165.368 INF [Steamworks.NET] Auth.AuthenticateUser()
  523. 2020-06-22T19:18:51 165.374 INF [Steamworks.NET] Authenticating player: nachozm2014 SteamId: 76561198851356646 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  524. 2020-06-22T19:18:51 165.494 INF [Steamworks.NET] NET: Received authentication package from 76561198159349933: valid password
  525. 2020-06-22T19:18:51 165.500 INF Started thread NCSteam_Reader_76561198159349933_0
  526. 2020-06-22T19:18:51 165.504 INF Started thread NCSteam_Writer_76561198159349933_0
  527. 2020-06-22T19:18:51 165.510 INF Started thread NCSteam_Reader_76561198159349933_1
  528. 2020-06-22T19:18:51 165.516 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198159349933', OwnerID='', PlayerName=''
  529. 2020-06-22T19:18:51 165.516 INF Started thread NCSteam_Writer_76561198159349933_1
  530. 2020-06-22T19:18:51 165.516 INF NPCID.Write
  531. 2020-06-22T19:18:52 165.701 INF [Steamworks.NET] Authentication callback. ID: 76561198851356646, owner: 76561198851356646, result: k_EAuthSessionResponseOK
  532. 2020-06-22T19:18:52 165.701 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
  533. 2020-06-22T19:18:52 165.701 INF Allowing player with id 76561198851356646
  534. 2020-06-22T19:18:52 165.805 INF NPPL.Read
  535. 2020-06-22T19:18:52 165.814 INF PlayerLogin: Montasa/Alpha 18.4
  536. 2020-06-22T19:18:52 165.814 INF Client IP: 192.168.1.39
  537. 2020-06-22T19:18:52 165.814 INF [Steamworks.NET] Auth.AuthenticateUser()
  538. 2020-06-22T19:18:52 165.815 INF [Steamworks.NET] Authenticating player: Montasa SteamId: 76561198159349933 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  539. 2020-06-22T19:18:52 165.864 INF RequestToEnterGame: 76561198851356646/nachozm2014
  540. 2020-06-22T19:18:52 165.865 INF [DECO] written 200/114
  541. 2020-06-22T19:18:52 166.165 INF [Steamworks.NET] Authentication callback. ID: 76561198159349933, owner: 76561198159349933, result: k_EAuthSessionResponseOK
  542. 2020-06-22T19:18:52 166.165 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198159349933', OwnerID='76561198159349933', PlayerName='Montasa'
  543. 2020-06-22T19:18:52 166.165 INF Allowing player with id 76561198159349933
  544. 2020-06-22T19:18:54 167.733 INF RequestToEnterGame: 76561198159349933/Montasa
  545. 2020-06-22T19:18:54 167.733 INF [DECO] written 200/114
  546. 2020-06-22T19:19:01 175.153 INF Time: 2.26m FPS: 60.04 Heap: 1438.4MB Max: 1438.4MB Chunks: 306 CGO: 239 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 3750.8MB
  547. Calling Animator.GotoState on Synchronize layer
  548.  
  549. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  550.  
  551. 2020-06-22T19:19:31 205.119 INF Time: 2.76m FPS: 60.07 Heap: 1548.3MB Max: 1548.3MB Chunks: 306 CGO: 239 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 3856.1MB
  552. 2020-06-22T19:19:58 231.645 INF RequestToSpawnPlayer: 202, nachozm2014, 6
  553. 2020-06-22T19:19:58 231.649 INF Created player with id=202
  554. 2020-06-22T19:19:58 231.649 WRN InitBreadCrumbs nachozm2014 (-295.5, 64.1, 680.2)
  555. Calling Animator.GotoState on Synchronize layer
  556.  
  557. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  558.  
  559. 2020-06-22T19:20:00 234.472 INF GMSG: Player 'nachozm2014' joined the game
  560. 2020-06-22T19:20:00 234.474 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -295, 64, 680): EntityID=202, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
  561. 2020-06-22T19:20:01 235.121 INF Time: 3.26m FPS: 59.19 Heap: 1647.0MB Max: 1647.0MB Chunks: 306 CGO: 239 Ply: 2 Zom: 1 Ent: 3 (3) Items: 0 CO: 2 RSS: 3957.1MB
  562. 2020-06-22T19:20:31 265.121 INF VehicleManager saving 0 (0 / 0)
  563. 2020-06-22T19:20:31 265.122 INF Time: 3.76m FPS: 59.90 Heap: 1662.7MB Max: 1662.7MB Chunks: 306 CGO: 247 Ply: 2 Zom: 1 Ent: 3 (3) Items: 0 CO: 2 RSS: 3993.1MB
  564. Calling Animator.GotoState on Synchronize layer
  565.  
  566. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  567.  
  568. Calling Animator.GotoState on Synchronize layer
  569.  
  570. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  571.  
  572. 2020-06-22T19:21:01 295.124 INF Time: 4.26m FPS: 58.20 Heap: 1636.4MB Max: 1662.7MB Chunks: 306 CGO: 250 Ply: 2 Zom: 5 Ent: 7 (7) Items: 0 CO: 2 RSS: 4057.3MB
  573. Calling Animator.GotoState on Synchronize layer
  574.  
  575. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  576.  
  577. 2020-06-22T19:21:30 324.037 INF AIDirector: Spawning wandering horde
  578. 2020-06-22T19:21:30 324.038 INF AIDirector: Find target wait 12 hours
  579. 2020-06-22T19:21:31 325.129 INF Time: 4.76m FPS: 59.74 Heap: 1660.3MB Max: 1662.7MB Chunks: 336 CGO: 289 Ply: 2 Zom: 7 Ent: 9 (9) Items: 0 CO: 2 RSS: 4105.5MB
  580. 2020-06-22T19:21:42 335.659 INF Entity zombieSteveCrawler 3718 killed by nachozm2014 202
  581. 2020-06-22T19:22:01 355.137 INF Time: 5.26m FPS: 60.44 Heap: 1707.1MB Max: 1707.1MB Chunks: 486 CGO: 407 Ply: 2 Zom: 8 Ent: 11 (11) Items: 0 CO: 2 RSS: 4200.8MB
  582. 2020-06-22T19:22:18 371.865 INF Origin Reposition (0.0, 0.0, 0.0) to (-320.0, 48.0, 928.0)
  583. 2020-06-22T19:22:31 385.123 INF VehicleManager saving 0 (0 / 0)
  584. 2020-06-22T19:22:31 385.135 INF Time: 5.76m FPS: 59.97 Heap: 1691.4MB Max: 1707.1MB Chunks: 531 CGO: 451 Ply: 2 Zom: 8 Ent: 10 (15) Items: 0 CO: 2 RSS: 4323.9MB
  585. 2020-06-22T19:22:39 392.919 INF Entity zombieSteveFeral 3726 killed by lautaroruso19 171
  586. Calling Animator.GotoState on Synchronize layer
  587.  
  588. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  589.  
  590. 2020-06-22T19:23:01 415.146 INF Time: 6.26m FPS: 59.97 Heap: 1716.0MB Max: 1716.0MB Chunks: 531 CGO: 442 Ply: 2 Zom: 8 Ent: 11 (17) Items: 0 CO: 2 RSS: 4352.7MB
  591. 2020-06-22T19:23:30 444.220 INF RequestToSpawnPlayer: 182, Montasa, 6
  592. 2020-06-22T19:23:30 444.225 INF Created player with id=182
  593. 2020-06-22T19:23:30 444.226 WRN InitBreadCrumbs Montasa (-301.0, 51.4, 678.9)
  594. 2020-06-22T19:23:31 445.154 INF Time: 6.76m FPS: 58.25 Heap: 1769.1MB Max: 1769.1MB Chunks: 531 CGO: 447 Ply: 3 Zom: 9 Ent: 12 (22) Items: 0 CO: 3 RSS: 4397.1MB
  595. Calling Animator.GotoState on Synchronize layer
  596.  
  597. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  598.  
  599. 2020-06-22T19:23:53 467.585 INF [Steamworks.NET] NET: Connection closed: 76561198851356646
  600. 2020-06-22T19:23:54 467.595 INF [NET] PlayerDisconnected EntityID=202, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
  601. 2020-06-22T19:23:54 467.596 INF Player disconnected: EntityID=202, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
  602. 2020-06-22T19:23:54 467.598 INF GMSG: Player 'nachozm2014' left the game
  603. 2020-06-22T19:23:54 467.602 INF Exited thread NCSteam_Reader_76561198851356646_0
  604. 2020-06-22T19:23:54 467.602 INF Exited thread NCSteam_Writer_76561198851356646_0
  605. 2020-06-22T19:23:54 467.602 INF Exited thread NCSteam_Reader_76561198851356646_1
  606. 2020-06-22T19:23:54 467.602 INF Exited thread NCSteam_Writer_76561198851356646_1
  607. 2020-06-22T19:23:54 467.803 INF [Steamworks.NET] NET: Dropping client: 76561198851356646
  608. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  609.  
  610. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  611.  
  612. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  613.  
  614. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  615.  
  616. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  617.  
  618. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  619.  
  620. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  621.  
  622. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  623.  
  624. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  625.  
  626. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  627.  
  628. 2020-06-22T19:24:01 475.160 INF Time: 7.26m FPS: 55.45 Heap: 1746.0MB Max: 1769.1MB Chunks: 531 CGO: 435 Ply: 2 Zom: 7 Ent: 8 (24) Items: 0 CO: 2 RSS: 4385.6MB
  629. 2020-06-22T19:24:04 478.459 INF GMSG: Player 'Montasa' joined the game
  630. 2020-06-22T19:24:04 478.462 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -301, 51, 678): EntityID=182, PlayerID='76561198159349933', OwnerID='76561198159349933', PlayerName='Montasa'
  631. 2020-06-22T19:24:31 505.145 INF VehicleManager saving 0 (0 / 0)
  632. 2020-06-22T19:24:31 505.163 INF Time: 7.76m FPS: 52.27 Heap: 1757.1MB Max: 1769.1MB Chunks: 531 CGO: 418 Ply: 2 Zom: 7 Ent: 10 (31) Items: 1 CO: 2 RSS: 4407.8MB
  633. 2020-06-22T19:25:01 535.177 INF Time: 8.26m FPS: 57.76 Heap: 1776.9MB Max: 1776.9MB Chunks: 531 CGO: 353 Ply: 2 Zom: 9 Ent: 13 (42) Items: 6 CO: 2 RSS: 4404.0MB
  634. 2020-06-22T19:25:31 565.187 INF Time: 8.76m FPS: 60.03 Heap: 1810.4MB Max: 1810.4MB Chunks: 531 CGO: 279 Ply: 2 Zom: 4 Ent: 6 (42) Items: 6 CO: 2 RSS: 4440.2MB
  635. 2020-06-22T19:26:02 595.907 INF Time: 9.26m FPS: 44.34 Heap: 1788.0MB Max: 1810.4MB Chunks: 531 CGO: 254 Ply: 2 Zom: 6 Ent: 8 (35) Items: 1 CO: 2 RSS: 4439.9MB
  636. Calling Animator.GotoState on Synchronize layer
  637.  
  638. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  639.  
  640. 2020-06-22T19:26:32 625.858 INF VehicleManager saving 0 (0 / 0)
  641. 2020-06-22T19:26:32 625.909 INF Time: 9.76m FPS: 60.06 Heap: 1713.0MB Max: 1810.4MB Chunks: 531 CGO: 256 Ply: 2 Zom: 6 Ent: 8 (22) Items: 0 CO: 2 RSS: 4442.7MB
  642. 2020-06-22T19:26:35 629.252 INF Opening OnScreen keyboard failed, probably not running in Steam Big Picture Mode
  643. 2020-06-22T19:26:35 629.335 INF Opening OnScreen keyboard failed, probably not running in Steam Big Picture Mode
  644. 2020-06-22T19:26:36 630.282 INF Opening OnScreen keyboard failed, probably not running in Steam Big Picture Mode
  645. 2020-06-22T19:26:36 630.449 INF Opening OnScreen keyboard failed, probably not running in Steam Big Picture Mode
  646. Calling Animator.GotoState on Synchronize layer
  647.  
  648. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  649.  
  650. 2020-06-22T19:27:02 655.912 INF Time: 10.26m FPS: 60.05 Heap: 1737.3MB Max: 1810.4MB Chunks: 531 CGO: 256 Ply: 2 Zom: 6 Ent: 8 (22) Items: 0 CO: 2 RSS: 4436.3MB
  651. 2020-06-22T19:27:32 685.918 INF Time: 10.76m FPS: 59.96 Heap: 1773.7MB Max: 1810.4MB Chunks: 531 CGO: 256 Ply: 2 Zom: 2 Ent: 4 (23) Items: 0 CO: 2 RSS: 4432.7MB
  652. 2020-06-22T19:28:02 715.902 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198851356646
  653. 2020-06-22T19:28:02 715.919 INF Time: 11.26m FPS: 59.96 Heap: 1732.4MB Max: 1810.4MB Chunks: 531 CGO: 256 Ply: 2 Zom: 2 Ent: 4 (23) Items: 0 CO: 2 RSS: 4433.8MB
  654. 2020-06-22T19:28:06 719.760 INF [Steamworks.NET] NET: Received authentication package from 76561198851356646: valid password
  655. 2020-06-22T19:28:06 719.767 INF Started thread NCSteam_Reader_76561198851356646_0
  656. 2020-06-22T19:28:06 719.772 INF Started thread NCSteam_Writer_76561198851356646_0
  657. 2020-06-22T19:28:06 719.779 INF Started thread NCSteam_Reader_76561198851356646_1
  658. 2020-06-22T19:28:06 719.784 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198851356646', OwnerID='', PlayerName=''
  659. 2020-06-22T19:28:06 719.784 INF Started thread NCSteam_Writer_76561198851356646_1
  660. 2020-06-22T19:28:06 719.784 INF NPCID.Write
  661. 2020-06-22T19:28:06 719.866 INF NPPL.Read
  662. 2020-06-22T19:28:06 719.880 INF PlayerLogin: nachozm2014/Alpha 18.4
  663. 2020-06-22T19:28:06 719.880 INF Client IP: 192.168.0.11
  664. 2020-06-22T19:28:06 719.880 INF [Steamworks.NET] Auth.AuthenticateUser()
  665. 2020-06-22T19:28:06 719.880 INF [Steamworks.NET] Authenticating player: nachozm2014 SteamId: 76561198851356646 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  666. 2020-06-22T19:28:06 720.214 INF [Steamworks.NET] Authentication callback. ID: 76561198851356646, owner: 76561198851356646, result: k_EAuthSessionResponseOK
  667. 2020-06-22T19:28:06 720.214 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
  668. 2020-06-22T19:28:06 720.214 INF Allowing player with id 76561198851356646
  669. 2020-06-22T19:28:06 720.383 INF RequestToEnterGame: 76561198851356646/nachozm2014
  670. 2020-06-22T19:28:06 720.384 INF [DECO] written 200/114
  671. 2020-06-22T19:28:32 745.872 INF VehicleManager saving 0 (0 / 0)
  672. 2020-06-22T19:28:32 745.940 INF Time: 11.76m FPS: 57.79 Heap: 1788.5MB Max: 1810.4MB Chunks: 531 CGO: 256 Ply: 2 Zom: 2 Ent: 4 (23) Items: 0 CO: 2 RSS: 4440.2MB
  673. 2020-06-22T19:28:46 759.739 INF Entity zombieBusinessManFeral 3741 killed
  674. 2020-06-22T19:29:02 775.952 INF Time: 12.26m FPS: 60.04 Heap: 1821.9MB Max: 1821.9MB Chunks: 531 CGO: 256 Ply: 2 Zom: 0 Ent: 3 (23) Items: 0 CO: 2 RSS: 4442.0MB
  675. 2020-06-22T19:29:05 779.357 INF RequestToSpawnPlayer: 202, nachozm2014, 6
  676. 2020-06-22T19:29:05 779.362 INF Created player with id=202
  677. 2020-06-22T19:29:05 779.362 WRN InitBreadCrumbs nachozm2014 (-304.1, 51.1, 673.2)
  678. Calling Animator.GotoState on Synchronize layer
  679.  
  680. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  681.  
  682. 2020-06-22T19:29:08 782.273 INF GMSG: Player 'nachozm2014' joined the game
  683. 2020-06-22T19:29:08 782.277 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -304, 51, 673): EntityID=202, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
  684. 2020-06-22T19:29:32 805.958 INF Time: 12.76m FPS: 59.99 Heap: 1812.9MB Max: 1821.9MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4479.6MB
  685. 2020-06-22T19:30:02 835.974 INF Time: 13.26m FPS: 59.99 Heap: 1791.0MB Max: 1821.9MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4491.3MB
  686. 2020-06-22T19:30:32 865.875 INF VehicleManager saving 0 (0 / 0)
  687. 2020-06-22T19:30:32 865.975 INF Time: 13.76m FPS: 60.01 Heap: 1842.1MB Max: 1842.1MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4501.6MB
  688. 2020-06-22T19:31:02 895.984 INF Time: 14.26m FPS: 59.98 Heap: 1795.7MB Max: 1842.1MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4559.1MB
  689. 2020-06-22T19:31:25 918.731 INF Calling Play on 0
  690. Calling Animator.GotoState on Synchronize layer
  691.  
  692. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  693.  
  694. 2020-06-22T19:31:32 925.987 INF Time: 14.76m FPS: 59.96 Heap: 1829.3MB Max: 1842.1MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4653.4MB
  695. 2020-06-22T19:32:02 955.998 INF Time: 15.26m FPS: 60.00 Heap: 1873.0MB Max: 1873.0MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4668.7MB
  696. 2020-06-22T19:32:32 985.883 INF VehicleManager saving 0 (0 / 0)
  697. 2020-06-22T19:32:32 985.999 INF Time: 15.76m FPS: 60.02 Heap: 1828.7MB Max: 1873.0MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4704.2MB
  698. 2020-06-22T19:33:02 1016.000 INF Time: 16.26m FPS: 60.00 Heap: 1846.4MB Max: 1873.0MB Chunks: 531 CGO: 256 Ply: 3 Zom: 0 Ent: 3 (24) Items: 0 CO: 3 RSS: 4677.9MB
  699. 2020-06-22T19:33:07 1021.251 INF Disconnect
  700. 2020-06-22T19:33:07 1021.255 INF [NET] ServerShutdown
  701. 2020-06-22T19:33:07 1021.255 INF NET: Stopping server protocols
  702. 2020-06-22T19:33:07 1021.275 INF NET: LiteNetLib server stopped
  703. 2020-06-22T19:33:07 1021.279 INF Exited thread SteamNetworkingServer
  704. 2020-06-22T19:33:07 1021.284 INF [Steamworks.NET] NET: Server stopped
  705. 2020-06-22T19:33:07 1021.284 INF Player disconnected: EntityID=182, PlayerID='76561198159349933', OwnerID='76561198159349933', PlayerName='Montasa'
  706. 2020-06-22T19:33:07 1021.285 INF Exited thread NCSteam_Reader_76561198159349933_0
  707. 2020-06-22T19:33:07 1021.285 INF Exited thread NCSteam_Writer_76561198159349933_0
  708. 2020-06-22T19:33:07 1021.285 INF Exited thread NCSteam_Reader_76561198159349933_1
  709. 2020-06-22T19:33:07 1021.285 INF Player disconnected: EntityID=202, PlayerID='76561198851356646', OwnerID='76561198851356646', PlayerName='nachozm2014'
  710. 2020-06-22T19:33:07 1021.285 INF Exited thread NCSteam_Writer_76561198159349933_1
  711. 2020-06-22T19:33:07 1021.291 INF Exited thread NCSteam_Reader_76561198851356646_0
  712. 2020-06-22T19:33:07 1021.291 INF Exited thread NCSteam_Writer_76561198851356646_0
  713. 2020-06-22T19:33:07 1021.291 INF Exited thread NCSteam_Writer_76561198851356646_1
  714. 2020-06-22T19:33:07 1021.291 INF Exited thread NCSteam_Reader_76561198851356646_1
  715. 2020-06-22T19:33:07 1021.292 INF SaveAndCleanupWorld
  716. 2020-06-22T19:33:07 1021.375 INF Saving 57 of chunks took 59ms
  717. 2020-06-22T19:33:07 1021.380 INF [Steamworks.NET] Stopping server
  718. 2020-06-22T19:33:07 1021.394 INF [Steamworks.NET] Exiting Lobby
  719. 2020-06-22T19:33:07 1021.443 INF AstarManager Cleanup
  720. 2020-06-22T19:33:07 1021.448 INF World.Unload
  721. 2020-06-22T19:33:07 1021.462 INF Exited thread GenerateChunks
  722. 2020-06-22T19:33:07 1021.484 INF Exited thread SaveChunks C:\Users\Lauta\AppData\Roaming/7DaysToDie/Saves/Navezgane/Sanwanga post apocalipt\Region
  723. 2020-06-22T19:33:08 1022.234 INF World.Cleanup
  724. 2020-06-22T19:33:08 1022.235 INF Exited thread ChunkRegeneration
  725. 2020-06-22T19:33:08 1022.240 INF Exited thread ChunkCalc
  726. 2020-06-22T19:33:08 1022.242 INF VehicleManager saving 0 (0 / 0)
  727. 2020-06-22T19:33:08 1022.276 INF Persistent GamePrefs saved
  728. 2020-06-22T19:33:30 1044.505 INF Preparing quit
  729. 2020-06-22T19:33:30 1044.509 INF Persistent GamePrefs saved
  730. 2020-06-22T19:33:30 1044.511 INF Cleanup
  731. 2020-06-22T19:33:30 1044.548 INF AchievementManager.Cleanup
  732. 2020-06-22T19:33:31 1045.047 INF Terminating threads
  733. 2020-06-22T19:33:31 1045.048 INF OnApplicationQuit
  734. 2020-06-22T19:33:31 1045.049 INF Terminating threads
  735. 2020-06-22T19:33:31 1045.049 INF OnApplicationQuit
  736. Setting up 6 worker threads for Enlighten.
  737. Thread -> id: 1e40 -> priority: 1
  738. Thread -> id: 29d8 -> priority: 1
  739. Thread -> id: 37ac -> priority: 1
  740. Thread -> id: 318c -> priority: 1
  741. Thread -> id: 1868 -> priority: 1
  742. Thread -> id: 31cc -> priority: 1
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