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Dragonux

Custom Game PS Ability Tier List

Jan 27th, 2018
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  1. Custom Game PS Ability Tier List (Modified Weekly)
  2.  
  3. Terminology:
  4. ⚔️: Offensive Ability
  5. 🔰: Defensive Ability
  6. ⚗️: Special Ability
  7.  
  8. S+
  9. - Infiltrator ⚔️
  10. Enables non-sound based moves to ignore substitute, good against Wonder Guards, undetectable by switch-in. Leaves user weak to all
  11. offensive move-sets.
  12. - Magic Bounce 🔰
  13. Reflects any and all status moves to the enemy, such as spore, simple beam, and taunt, undetectable by switch-in. Leaves user weak
  14. to all offensive move-sets.
  15. - Mold Breaker ⚔️
  16. Enables offensive moves to bypass Wonder Guard, and status moves to ignore Magic Bounce, detected by switch-in. Leaves user weak
  17. to all offensive move-sets, does not ignore Innards Out nor Dazzling.
  18. - Teravolt ⚔️
  19. Enables offensive moves to bypass Wonder Guard, and status moves to ignore Magic Bounce, detected by switch-in. Leaves user weak
  20. to all offensive move-sets, does not ignore Innards Out nor Dazzling.
  21. - Trace ⚗️
  22. Allows the user to become a multipurpose scouting pokemon with varied movesets mixed into one. It basically allows a pokemon to
  23. contain fractions from several other sets into one single set, of which would have one dominant set active (in some cases can be
  24. two) and the rest become recessive. Which set becomes dominant depends on the opponent's current ability, of which then allows the
  25. maximum usage of the varied set that is dominated by this ability that can be lightly supported by the recessive ones. Such
  26. examples of varied sets include No guard, Mold breaker, and Pranksters, and perhaps unconditionally benefited by Wonder Guard.
  27. - Turboblaze ⚔️
  28. Enables offensive moves to bypass Wonder Guard, and status moves to ignore Magic Bounce, detected by switch-in. Leaves user weak
  29. to all offensive move-sets, does not ignore Innards Out nor Dazzling.
  30.  
  31. S
  32. - Illusion 🔰
  33. Psychological Warfare summed up.
  34. - No Guard ⚔️
  35. Ultimate AWP
  36. - Wonder Guard 🔰
  37. Best defensive ability available against offensive move-sets due to its grant of immunity against non-super effective attacks.
  38.  
  39. S-
  40. - Imposter ⚗️
  41. Ultimate scouting ability to steal sets and what not, also provides a +25% chance of out-speeding the target.
  42. - Mummy ⚗️
  43. Usually paired with fake out or contact moves, nullifies all abilities except for Wonder Guard, unless Searing Sunraze Smash is
  44. used.
  45. - Prankster ⚗️
  46. Best support ability that grants priority to status moves.
  47. - Shadow Tag ⚔️
  48. Best used for Perish Singers and against debuffed pokemon.
  49.  
  50. A+
  51. - Dazzling 🔰
  52. Grants immunity against priority moves.
  53. - Innards Out ⚔️
  54. Best suited for users with high hit-points and low defenses, best used to switch-in when the enemy is baited into using a move that guarantees the user to faint, bringing the opponent down as well, unless they have...
  55. - Magic Guard ⚗️
  56. The only reason why this is good is its ability to counter Innards Out users, which are common an unpredictable. Pairing this with
  57. a life orb best benefits recoil moves, specially the dragon destroying move, Light of Ruin.
  58. - Normalize ⚗️
  59. Normal-type spectral thief.
  60. - Queenly Majesty 🔰
  61. Grants immunity against priority moves.
  62.  
  63. A
  64. - Fur Coat 🔰
  65. Doubles physical bulk stat. Usually grants user the ability to survive one Beat-up
  66. - Psychic Surge 🔰
  67. Grants temporary immunity against priority moves upon switch-in that stays during switch-out.
  68. - Refrigerate ⚔️
  69. Dragon destoyer, allows Zygarde-Complete to be one-shot by Extreme speed from Kyurem-Black with icicle plate.
  70. - Triage ⚔️
  71. Grants priority to healing moves, including HP draining moves. Best used for the Mega-Heracross counter; Oblivion Wing
  72.  
  73. A-
  74. - Huge Power ⚔️
  75. Doubles physical offence stat. Best used with great physical attackers, specially the Marowaks with thick clubs.
  76. - Pure Power ⚔️
  77. Doubles physical offence stat. Best used with great physical attackers, specially the Marowaks with thick clubs.
  78. - Water Bubble ⚔️
  79. Essentially a _Power ability for all Water-type attacks, including Oceanic Operetta and Water Shuriken.
  80.  
  81. B+
  82. - Flash Fire 🔰
  83. Best used as a Scizors-Mega alongside a Scizors-Mega with Wonder Guard for switch-in benefits.
  84. - Galvanize ⚔️
  85. Best used as a priority cannon against Wishiwashi-Schoolings, Primal-Kyogres and Rayquazas.
  86. - Pixilate ⚔️
  87. Decent Dragon-type destroyer but best Hoopa destroyer WITH priority. (Only one sets allows the latter to be performed and only
  88. your's truly Dragonux is aware of it, or at least cares for it)
  89. - Sap Sipper 🔰
  90. Best used as a Swampert-Mega alongside a Swampert-Mega with Wonder Guard for switch-in benefits.
  91.  
  92. B
  93. - Harvest ⚔️
  94. Allows the repetitive usage and spam of z-moves.
  95. - Persistent ⚗️
  96. Increased Trick Room duration, the only circumstance that allows a U-V speed stat that is not 8191 to out-speed the latter.
  97. - Tangling Hair ⚗️
  98. Basically a living Sticky-Web
  99.  
  100. B-
  101. - Gale Wings ⚔️
  102. Flying-type priority at full HP.
  103. - Sturdy 🔰
  104. Best used for Shedinja and level 1 pokemon movesets.
  105.  
  106. C+
  107. - Effect Spore ⚗️
  108. Has a chance to status the attacking pokemon if they make contact
  109. - Neuroforce 🔰
  110. Reduces super-effective attack damage.
  111. - Multiscale 🔰
  112. Reduces super-effective attack damage.
  113.  
  114. C
  115. - Dancer ⚗️
  116. Copies any dance support moves the enemy uses.
  117.  
  118. C-
  119. - Scrappy ⚔️
  120. Disables Ghost-type immunities
  121.  
  122. D+
  123. - Heavy Metal 🔰 (Inb4bcoming ur mum)
  124. Increases weight
  125.  
  126. D
  127. - Honey Gather
  128. According to all known laws
  129. of aviation,
  130.  
  131.  
  132. there is no way a bee
  133. should be able to fly.
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