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Tune In, Tune Out (Auspex ••, Obfuscate ••

Jan 8th, 2015
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  1. Tune In, Tune Out
  2. (Auspex ••, Obfuscate ••)
  3. Your character's senses are sometimes too strong for her consciousness. With so many preternatural senses, she can become overloaded, which means any given sense is giving more feedback than she can process. With this Devotion, she can turn off all her senses but one, thus hyper extending that one sense above all else.
  4. Cost: None
  5. Dice Pool: None
  6. Action: Reflexive
  7. To activate Tune In, Tune Out, choose one sense to heighten, and at least one sense to dull. For this purpose, the senses are sight, hearing, touch, smell, balance, and taste. Dulled senses are lost for the scene, but offer +1 die to the bolstered sense. As well, the bolstered sense gains the 8-again quality. However, any extreme stimulus to a bolstered sense causes a painful sensory overload. For example, a spotlight to a heightened sense of sight causes overload. Overload removes the bolstered sense. You can make a Stamina roll each turn, success returns the sense. As well, the overload causes 1 bashing damage. Any roll made for a dulled sense is made at -5. Tune In, Tune Out lasts the scene, and cannot be deactivated during that time.
  8. This Devotion costs 2 Experiences to learn.
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