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OWB_Devs

OWB 3.1.10 Patch Notes

Sep 13th, 2021
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  1. -- Update 3.1.10 --
  2.  
  3. ### Added
  4. - Added troop voices to most nations excluding a few nations that no voice lines exist that match them such as robot nations.
  5. - Added in a bunch of missing graphics for the tech trees.
  6. - Added missing air forces groups names to all nations.
  7. - Added a new trait called Virus to replace sick for robot generals.
  8. - Added missing description to Advanced Recon Plane equipment.
  9. - Added Localisation to enemy_faction_member and enemy_faction_member_trade opinion modifiers.
  10. - Added missing 2D images for Brotherhood 2D graphical culture.
  11. - Added notification event to the Western Brotherhood focus Elijah's Victory at Sunburst! letting the Mojave Brotherhood know they obtained Power Armour from them.
  12.  
  13. ### Changed
  14. - Changed trigger for generals getting sick so Super Mutant nations generals don’t get sick as they aren’t weak Humies.
  15. - Changed the requirements to form Texas for Lone Star and the Texas Brotherhood to require them to be at peace.
  16. - Changed resource icon in the occupation screen to match our resources.
  17. - Changed Combat Width tooltip in the division designer to reference combat width changes in the mod.
  18. - Changed how Demanding Territory works so that if they are demanding territory and their overlord owns it nothing will happen.
  19. - Changed how the effects for the Mojave Focuses Establish Helios Citadel, Neck of the Colorado, and Fortify Hidden Valley display the manpower increase so it's more clear what it actually does to the player.
  20. - Changed the New California Republic civil war event: Gave Dayglow the Goat Canyon state, If they own the Rapids territory give it to Dayglow, and fixed an issue with breakaways having the tribal tree.
  21. - Changed triggers for assigning focus trees so the generic trees use a tag list again so people actually get their correct trees. Only focus trees use this tag list so it shouldn't cause any performance issues.
  22. - Changed 2D graphical culture for most nations so they match their model graphical culture.
  23. - Changed ordering of decisions so the Demand Territory decisions are at the top of the list.
  24.  
  25. ### Fixed
  26. - Fixed minor issue with typo in leader triggers localisation.
  27. - Fixed Ashton and Hopeville slip from our control! Event for the New California Republic not reenabling resistance mechanics.
  28. - Fixed Chem Reliant trait not applying to the correct nations.
  29. - Fixed a few flag issues that were left over from the game rule trigger switches.
  30. - Fixed minor issue with a missing effect block in one of the bookmarks.
  31. - Fixed a few nations having the wrong graphical culture for troops set.
  32. - Fixed minor issues with naval bases in the Maxson state where they were in the middle of the provinces rather than against the water.
  33. - Fixed Timber Line event Nation seeks our help? from having their options backwards and always referencing Marrow Drinkers instead of the nation the event is for.
  34. - Fixed several places where the followers were created even if the followers system was turned off.
  35. - Fixed missing space in Caravan Ambush event, double we in The Oregon Trails focus, spelling of this choice in several tooltips.
  36. - Fixed Texas Brotherhood event The Grand Boogaloo? Giving the wrong nation wargoals.
  37. - Fixed Republic of Texas focus Manifest Destiny not giving you coring cost reduction for specified states.
  38. - Fixed error from the game from dynamic token added again for theocracy subideology.
  39.  
  40. ### Removed
  41. - Removed Settler industry Tech from the Chained Choir as they weren’t supposed to have it.
  42. - Removed all of Tlaloc’s cores upon his death.
  43. - Removed change to make all minors majors.
  44. - Removed wrong tag from the Republic of the Rio Grande puppet focus tree trigger.
  45. patch should be compatible with previous save-games, but some bugs may require a new save-game to fix
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