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- # Coins plugin by: Beelzebu
- # If you need support or find a bug open a issuse in
- # the official github repo https://github.com/Beelzebu/Coins/issues/
- # The version of the config, don't touch!
- version: 13
- # This is the prefix used in all the messages.
- Prefix: '&c&lCoins &6&l>&7'
- # For most servers, leaving this option in true is fine, especially if your server
- # is part of a bungeecord network, only set this to false if:
- # 1) Your server is connected to a bungeecord server and for any reason you don't
- # have ip_forward enabled in the bungeecord config.
- # 2) Your server is connected to the same database as another server on which users
- # can have another uuid (that the other server is cracked)
- Online Mode: false
- # Here you can enable Vault to make this plugin manage all the Vault transactions.
- Vault:
- Use: false
- # Names used by vault for the currency.
- Name:
- Singular: 'Coin'
- Plural: 'Coins'
- # Here are the MySQL server settings.
- MySQL:
- Use: true
- Host: 'mysql.titanaxe.com'
- Port: '3306'
- Database: 'srv31702'
- User: 'srv31702'
- Password: 'LNy8ElUQ'
- Prefix: 'Coins_'
- Connection Interval: 5
- # Plugin general configurations.
- General:
- # Here you can define the starting coins of a player when is registred in the
- # database or his coins are reset with "/coins reset"
- Starting Coins: 0
- # Here you can configure the base command of the plugin.
- Command:
- Name: 'coins'
- Description: 'Base command of the Coins plugin'
- Usage: '/coins'
- Permission: 'coins.use'
- Aliases:
- - 'mycoins'
- - 'coinsalias'
- # Here you can configure the autopurge of inactive accounts.
- Purge:
- Enabled: true # If this is true the old accouns would be purged at server startup.
- Days: 60 # The time in days before deleting an account.
- Logs:
- Days: 10 # The days to keep plugin logs.
- Executor Sign:
- '1': '&c&lCoins'
- '2': '%executor_displayname%'
- '3': '%executor_cost%'
- '4': ''
- # If you want the users to be created when they join to the server, enable this,
- # otherwise the players will be created when his coins are modified or consulted
- # to the database for the first time (recommended for big servers).
- Create Join: false
- # Here you can define a cost to use a specific command.
- Command Cost:
- /example: 100.0 # When a player use this command, we gonna take 100 coins from his account.
- /command: 5.5 # You can use decimals too.
- # Here you can make that coins run a command from the console and take a cost to the user.
- Command executor:
- # This is the command name to use in /coins execute
- # This is useful if you want to give things to the players by coins.
- # With the command below you should use /coins execute example1
- example1:
- # This is the command that the console gonna run.
- Command:
- - 'eco give %player% 10000' # Note the %player% placeholder, this is replaced by the player that runs the command.
- Cost: 100 # This is the cost of the command.
- '2':
- # You can create executors without cost.
- Command:
- - 'broadcast: %player% Is awesome!'
- list:
- # You can also create a list of commands to run when the executor is called.
- Command:
- - 'kill %player%'
- - 'msg %player% we''re sorry :('
- all:
- # There are some special types of commands to execute: "message:" and "broadcast:"
- # The "message:" command send the message after the ":" to the player.
- # The "broadcast:" command broadcast a message to the server.
- Command:
- - 'message: You win 100 $'
- - 'broadcast: %player% winned 100 $'
- - 'eco give %player% 100'
- Cost: 10
- # This example executor is to be used with signs, for signs you can add the 'Displayname'
- # to be used in the sign, if isn't present the id is used for the displayname, in this case
- # if we don't put the Displayname this would be: sign1
- sign1:
- Displayname: '&lNormal Key'
- Command:
- - 'crate givekey %player% 1 normal'
- - 'message:Here are your key!'
- Cost: 2
- # This example executor allows you to define every line of the executor sign only
- # for this executor.
- sign2:
- Executor Sign: # The first line must be the same that above.
- '2': '&lVIP4'
- '3': '10 days'
- '4': '%executor_cost%'
- Command:
- - 'lp user %player% parent add vip4 10d'
- - 'message:Here is your VIP for 10 days, enjoy! :D'
- Cost: 500
- Multipliers:
- # Here you can configure some aspects of the GUI of multipliers
- GUI:
- Close:
- # To see all possible values check https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- Material: REDSTONE_BLOCK
- Name: '&c&lClose'
- Lore:
- - ''
- - '&7Click me to close this gui'
- # If you're using 1.8 please check http://docs.codelanx.com/Bukkit/1.8/org/bukkit/Sound.html
- # If you're using 1.9+ use https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
- Sound: 'UI_BUTTON_CLICK'
- Pitch: '1'
- Use:
- Sound: 'ENTITY_PLAYER_LEVELUP'
- Pitch: '2'
- Fail:
- Sound: 'ENTITY_VILLAGER_NO'
- Pitch: '1'
- # This is the server identifier, is used only if you have MySQL enabled, when a player enables a multiplier in
- # this server, this is also enabled in all the other servers that has this identifier.
- Server: 'default'
- # This is for enable the debug mode, this gonna send more messages to the console to see what
- # is happening with the plugin, please enable this to report bugs.
- Debug: false
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