konamikode

greenman v2 changelog

Sep 27th, 2019
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  1. https://konamikode.itch.io/greenman
  2.  
  3. Greenman 1.2 Changelog
  4. + Added 2 new levels to chapter 4
  5. o This means every area in the game now has 10 levels
  6. + Special surprise when killing the boss on 8/13
  7. + Added button to endscreen to go to main menu instead of hitting Z (supports mobile too)
  8. + You can now continue a game with the same player colour you had
  9. - Removed the level editor (Temporarily. I hope maybe someday I can get a version that isn't godawful)
  10. * Reduced particles on the mobile port to lessen lag
  11. * Updated C2 Start
  12. * Updated C2L5 to have an "exit platform"
  13. * Updated C2L6 to be a little less punishing
  14. * Fixed C3L9's invisible block
  15. * Updated C4L7 to have a higher ceiling on the platform; the ceiling will be lowered like normal in hard mode
  16. * Fixed bug where spikes wouldn't kill you in a certain level
  17. * Game will scale to your entire screen instead of keeping aspect ratio
  18. * Changed no death results screen text to have a bit more of a personality
  19. * Cutscene texts are now actually centered
  20. * Replaced a sound
  21. * End screen text changed.
  22. * Adjusted C1L7's "No jumping!" sign to be bigger
  23. * Adjusted C4L4 to be easier
  24. * Adjusted C2L2 to no longer have a cheap death
  25. o As a side note, the level in hard mode seems to be much harder (and more fun) too!
  26. * Music will continue playing on the "final level" in hard mode
  27. * When boss is defeated, lasers will be destroyed
  28. * Boss will fire spikes at a lower rate
  29. * Boss "double spike" attack will happen less
  30. * Boss min spike speed is now 3.5 (from 4)
  31. * Made some changes to credits screen
  32. * You can return to the main menu screen after beating the game
  33. * LIKELY fixed bug where boss will not attack
  34. * Fixed boss cutscene saying you can "press X to skip intro"
  35. * Fixed bug where incorrect sprites could display when loading save for boss in hard mode
  36. * Fixed bug where game would autosave in level editor
  37. * Fixed bug where completing the game on normal can erase your hard mode medal
  38. * Fixed bug where "select color" text would flash white for a frame
  39. * Fixed bug where "debris" particles would flash white for a frame
  40. * Fixed bug where save delete button would appear for a frame after deleting save
  41. * Updated...
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