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Hulk69

Untitled

Aug 15th, 2018
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  1. FUNCTION: OnActorStreamIn(actorid, forplayerid)
  2. {
  3. for(new id = 0; id < MAX_ACTOR; id++)
  4. {
  5. if(ActorInfo[id][ActorAnimID] == 0) { ClearActorAnimations(id); }
  6. else if(ActorInfo[id][ActorAnimID] == 1) { ApplyActorAnimation(id, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1); }
  7. else if(ActorInfo[id][ActorAnimID] == 2) { ApplyActorAnimation(id, "RAPPING", "RAP_A_Loop", 4.0, 1, 0, 0, 0, 0); }
  8. }
  9. }
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