Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- toolname: "&b&lMulti Tool"
- lores: # Enchantments are automatically added! Also, if you change it, all the people that currently have the multitool, won't be able to use their version of it
- - "&b&nMulti Tool"
- - "" # leave space for enchantments
- permission_give: "multitool.give"
- permission_upgrade: "multitool.upgrade"
- no_permission_message: "&c&lYou don't have permission to run this command!"
- console_error_message: "&c&lThe console is unable to run this command!"
- invalid_arguments_message: "&c&lInvalid arguments were entered!"
- no_item_message: "&c&lYou need to have a Multi Tool equipped to run this command!"
- inventory_full_message: "&c&lThe player has a full inventory!"
- player_invalid_message: "&c&l'<player>' is not online!"
- give_message: "&a&lYou have given <player> a multitool!"
- harvesting_chance: 10 # / 100
- gui:
- title: "&a&lUpgrade Menu"
- size: 27
- fortune:
- lores: # Variables (<level> = fortune level, <price> = the cost of the upgrade(Do not remove the variable!!) you can change the place of it if u want to)
- - "&7Left Click to add a fortune"
- - "&7level for your multitool!"
- - ""
- - "&7Price: &6&l<price>"
- - ""
- - "&7Current Level:"
- - "&b&l<level>"
- name: "&a&lAdd Fortune" # Do not have the same name for any item
- slot: 29
- cost: 70 # this will get multiplied by the number of levels of the item
- efficiency:
- lores: # Variables (<level> = efficiency level, <price> = the cost of the upgrade(Do not remove the variable!!) you can change the place of it if u want to)
- - "&7Left Click to add an efficiency"
- - "&7level for your multitool!"
- - ""
- - "&7Price: &6&l<price>"
- - ""
- - "&7Current Level:"
- - "&b&l<level>"
- name: "&a&lAdd Efficiency" # Do not have the same name for any item
- slot: 31
- cost: 50 # this will get multiplied by the number of levels of the item
- unbreaking:
- lores: # Variables (<level> = unbreaking level, <price> = the cost of the upgrade(Do not remove the variable!!) you can change the place of it if u want to)
- - "&7Left Click to add an unbreaking"
- - "&7level for your multitool!"
- - ""
- - "&7Price: &6&l<price>"
- - ""
- - "&7Current Level:"
- - "&b&l<level>"
- name: "&a&lAdd Unbreaking" # Do not have the same name for any item
- slot: 33
- cost: 60 # this will get multiplied by the number of levels of the item
- haste:
- lores: # Variables (<level> = efficiency level, <price> = the cost of the upgrade(Do not remove the variable!!) you can change the place of it if u want to)
- - "&7Left Click to add a haste"
- - "&7level for your multitool!"
- - ""
- - "&7Price: &6&l<price>"
- - ""
- - "&7Current Level:"
- - "&b&l<level>"
- name: "&a&lAdd Haste" # Do not have the same name for any item
- slot: 31
- cost: 50 # this will get multiplied by the number of levels of the item
- harvesting:
- lores: # Variables (<level> = efficiency level, <price> = the cost of the upgrade(Do not remove the variable!!) you can change the place of it if u want to)
- - "&7Left Click to add a harvesting"
- - "&7level for your multitool!"
- - ""
- - "&7Price: &6&l<price>"
- - ""
- - "&7Current Level:"
- - "&b&l<level>"
- name: "&a&lAdd Harvesting" # Do not have the same name for any item
- slot: 31
- cost: 50 # this will get multiplied by the number of levels of the item
- preview:
- slot: 13
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement