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Temtem Pagepic move issue

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Jan 23rd, 2020
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  1. Mono path[0] = 'B:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'B:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
  8. Vendor:
  9. VRAM: 2007 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.386 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 14.610900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 9:19:54 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 5480 -> priority: 1
  32. Thread -> id: 4f40 -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34.  
  35. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174367.
  36. Total: 457.223600 ms (FindLiveObjects: 8.277500 ms CreateObjectMapping: 15.046300 ms MarkObjects: 433.537000 ms DeleteObjects: 0.362400 ms)
  37.  
  38. Fallback handler could not load library B:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library B:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library B:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41. Joystick connected ("Controller (XBOX 360 For Windows)").
  42.  
  43. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  44.  
  45. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  46. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  47. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  48. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  49. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  50. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  51. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  52. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  53. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  54. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  55. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  56. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  57. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  58. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  59. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  60. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  61. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  62. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  63. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  64. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  65. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  66. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  67. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  68. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  69. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  70. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  71. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  72. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  73. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  74. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  75. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  76. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  77. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  78. Tamer ID: 256275
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  81.  
  82. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  83.  
  84. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193754.
  85. Total: 432.352800 ms (FindLiveObjects: 60.735700 ms CreateObjectMapping: 15.914100 ms MarkObjects: 347.794300 ms DeleteObjects: 7.908300 ms)
  86.  
  87. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  88.  
  89. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199610.
  90. Total: 304.761400 ms (FindLiveObjects: 8.799500 ms CreateObjectMapping: 15.639400 ms MarkObjects: 279.580800 ms DeleteObjects: 0.741300 ms)
  91.  
  92. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  93.  
  94. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206785.
  95. Total: 299.285500 ms (FindLiveObjects: 8.760900 ms CreateObjectMapping: 14.506300 ms MarkObjects: 275.466600 ms DeleteObjects: 0.551400 ms)
  96.  
  97. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  98.  
  99. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211389.
  100. Total: 300.391000 ms (FindLiveObjects: 9.402300 ms CreateObjectMapping: 14.758500 ms MarkObjects: 275.160700 ms DeleteObjects: 1.069200 ms)
  101.  
  102. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  103.  
  104. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211484.
  105. Total: 301.037300 ms (FindLiveObjects: 9.369500 ms CreateObjectMapping: 14.263300 ms MarkObjects: 277.151200 ms DeleteObjects: 0.253100 ms)
  106.  
  107. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  108.  
  109. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219264.
  110. Total: 307.980200 ms (FindLiveObjects: 9.669900 ms CreateObjectMapping: 17.636100 ms MarkObjects: 279.794200 ms DeleteObjects: 0.879700 ms)
  111.  
  112. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  113.  
  114. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224756.
  115. Total: 308.868400 ms (FindLiveObjects: 10.208300 ms CreateObjectMapping: 17.778100 ms MarkObjects: 280.584300 ms DeleteObjects: 0.297100 ms)
  116.  
  117. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  118.  
  119. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230839.
  120. Total: 311.149000 ms (FindLiveObjects: 10.126500 ms CreateObjectMapping: 18.175400 ms MarkObjects: 282.168600 ms DeleteObjects: 0.678200 ms)
  121.  
  122. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  123.  
  124. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239574.
  125. Total: 314.934100 ms (FindLiveObjects: 10.775000 ms CreateObjectMapping: 18.158500 ms MarkObjects: 285.500400 ms DeleteObjects: 0.499500 ms)
  126.  
  127. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  128.  
  129. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239574.
  130. Total: 311.794700 ms (FindLiveObjects: 10.552100 ms CreateObjectMapping: 17.593000 ms MarkObjects: 283.247900 ms DeleteObjects: 0.401200 ms)
  131.  
  132. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  133.  
  134. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239574.
  135. Total: 314.010300 ms (FindLiveObjects: 10.407000 ms CreateObjectMapping: 18.158000 ms MarkObjects: 285.038200 ms DeleteObjects: 0.406700 ms)
  136.  
  137. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  138.  
  139. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 239598.
  140. Total: 313.546700 ms (FindLiveObjects: 10.418400 ms CreateObjectMapping: 18.054900 ms MarkObjects: 284.650900 ms DeleteObjects: 0.422300 ms)
  141.  
  142. Unloading 6 Unused Serialized files (Serialized files now loaded: 15)
  143.  
  144. Unloading 821 unused Assets to reduce memory usage. Loaded Objects now: 242046.
  145. Total: 315.558500 ms (FindLiveObjects: 10.975600 ms CreateObjectMapping: 19.374800 ms MarkObjects: 283.407400 ms DeleteObjects: 1.800200 ms)
  146.  
  147. Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
  148.  
  149. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 242072.
  150. Total: 316.938300 ms (FindLiveObjects: 11.720000 ms CreateObjectMapping: 18.601200 ms MarkObjects: 286.193500 ms DeleteObjects: 0.423400 ms)
  151.  
  152. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  153.  
  154. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242072.
  155. Total: 314.341900 ms (FindLiveObjects: 11.496700 ms CreateObjectMapping: 17.855200 ms MarkObjects: 284.652200 ms DeleteObjects: 0.337200 ms)
  156.  
  157. Join 6
  158.  
  159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  160.  
  161. Unloading 6 Unused Serialized files (Serialized files now loaded: 16)
  162.  
  163. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 247307.
  164. Total: 330.148600 ms (FindLiveObjects: 11.295100 ms CreateObjectMapping: 18.122200 ms MarkObjects: 300.297900 ms DeleteObjects: 0.433000 ms)
  165.  
  166. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  167.  
  168. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247307.
  169. Total: 326.900100 ms (FindLiveObjects: 12.003200 ms CreateObjectMapping: 18.848800 ms MarkObjects: 295.701300 ms DeleteObjects: 0.346100 ms)
  170.  
  171. Join 6
  172.  
  173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  174.  
  175. Join 2
  176.  
  177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  178.  
  179. Join 8
  180.  
  181. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  182.  
  183. Exit 2
  184.  
  185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  186.  
  187. Join 3
  188.  
  189. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  190.  
  191. Exit 8
  192.  
  193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  194.  
  195. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  196.  
  197. Unloading 519 unused Assets to reduce memory usage. Loaded Objects now: 258057.
  198. Total: 343.465000 ms (FindLiveObjects: 15.652500 ms CreateObjectMapping: 18.423500 ms MarkObjects: 308.042100 ms DeleteObjects: 1.346600 ms)
  199.  
  200. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  201.  
  202. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258057.
  203. Total: 336.725200 ms (FindLiveObjects: 11.679300 ms CreateObjectMapping: 18.202000 ms MarkObjects: 306.492600 ms DeleteObjects: 0.350700 ms)
  204.  
  205. Join 6
  206.  
  207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  208.  
  209. Join 3
  210.  
  211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  212.  
  213. Exit 6
  214.  
  215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  216.  
  217. Join 7
  218.  
  219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  220.  
  221. Join 8
  222.  
  223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  224.  
  225. Exit 8
  226.  
  227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  228.  
  229. Exit 3
  230.  
  231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  232.  
  233. Exit 7
  234.  
  235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  236.  
  237. Join 1027
  238.  
  239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  240.  
  241. Exit 1027
  242.  
  243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  244.  
  245. Join 3
  246.  
  247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  248.  
  249. Join 7
  250.  
  251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  252.  
  253. Join 8
  254.  
  255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  256.  
  257. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  258.  
  259. Unloading 1970 unused Assets to reduce memory usage. Loaded Objects now: 270693.
  260. Total: 381.754800 ms (FindLiveObjects: 15.729800 ms CreateObjectMapping: 18.384500 ms MarkObjects: 343.644100 ms DeleteObjects: 3.996100 ms)
  261.  
  262. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  263.  
  264. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270693.
  265. Total: 370.145300 ms (FindLiveObjects: 12.787000 ms CreateObjectMapping: 18.149400 ms MarkObjects: 338.711100 ms DeleteObjects: 0.497200 ms)
  266.  
  267. Join 3
  268.  
  269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  270.  
  271. Join 7
  272.  
  273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  274.  
  275. Join 8
  276.  
  277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  278.  
  279. Exit 8
  280.  
  281. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  282.  
  283. Exit 7
  284.  
  285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  286.  
  287. Exit 3
  288.  
  289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  290.  
  291. Join 1027
  292.  
  293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  294.  
  295. Exit 1027
  296.  
  297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  298.  
  299. Join 3
  300.  
  301. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  302.  
  303. Join 7
  304.  
  305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  306.  
  307. Join 8
  308.  
  309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  310.  
  311. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  312.  
  313. Unloading 897 unused Assets to reduce memory usage. Loaded Objects now: 275475.
  314. Total: 387.809000 ms (FindLiveObjects: 16.909600 ms CreateObjectMapping: 20.027100 ms MarkObjects: 349.149800 ms DeleteObjects: 1.722100 ms)
  315.  
  316. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  317.  
  318. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275475.
  319. Total: 377.816000 ms (FindLiveObjects: 15.773700 ms CreateObjectMapping: 18.732900 ms MarkObjects: 342.929700 ms DeleteObjects: 0.379300 ms)
  320.  
  321. Join 3
  322.  
  323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  324.  
  325. Join 7
  326.  
  327. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  328.  
  329. Join 8
  330.  
  331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  332.  
  333. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  334.  
  335. Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 276679.
  336. Total: 391.708000 ms (FindLiveObjects: 14.192800 ms CreateObjectMapping: 18.927200 ms MarkObjects: 358.100200 ms DeleteObjects: 0.487600 ms)
  337.  
  338. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  339.  
  340. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276679.
  341. Total: 376.509600 ms (FindLiveObjects: 12.911100 ms CreateObjectMapping: 19.402300 ms MarkObjects: 343.913700 ms DeleteObjects: 0.282100 ms)
  342.  
  343. Join 3
  344.  
  345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  346.  
  347. Join 7
  348.  
  349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  350.  
  351. Join 8
  352.  
  353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  354.  
  355. Exit 8
  356.  
  357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  358.  
  359. Exit 7
  360.  
  361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  362.  
  363. Exit 3
  364.  
  365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  366.  
  367. Join 1027
  368.  
  369. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  370.  
  371. Exit 1027
  372.  
  373. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  374.  
  375. Join 3
  376.  
  377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  378.  
  379. Join 7
  380.  
  381. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  382.  
  383. Join 8
  384.  
  385. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  386.  
  387. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  388.  
  389. Unloading 445 unused Assets to reduce memory usage. Loaded Objects now: 279816.
  390. Total: 392.700600 ms (FindLiveObjects: 14.514600 ms CreateObjectMapping: 18.488100 ms MarkObjects: 358.410800 ms DeleteObjects: 1.286600 ms)
  391.  
  392. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  393.  
  394. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279816.
  395. Total: 383.406400 ms (FindLiveObjects: 13.253200 ms CreateObjectMapping: 19.055500 ms MarkObjects: 350.687600 ms DeleteObjects: 0.409500 ms)
  396.  
  397. Join 3
  398.  
  399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  400.  
  401. Join 7
  402.  
  403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  404.  
  405. Join 8
  406.  
  407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  408.  
  409. Exit 3
  410.  
  411. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  412.  
  413. Exit 7
  414.  
  415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  416.  
  417. Exit 8
  418.  
  419. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  420.  
  421. Join 1027
  422.  
  423. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  424.  
  425. Exit 1027
  426.  
  427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  428.  
  429. Join 3
  430.  
  431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  432.  
  433. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  434.  
  435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  436.  
  437. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  438.  
  439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  440.  
  441. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  442.  
  443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  444.  
  445. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  446.  
  447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  448.  
  449. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  450.  
  451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  452.  
  453. Join 7
  454.  
  455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  456.  
  457. Join 8
  458.  
  459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  460.  
  461. Exit 7
  462.  
  463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  464.  
  465. Exit 3
  466.  
  467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  468.  
  469. Exit 8
  470.  
  471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  472.  
  473. Join 1077
  474.  
  475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  476.  
  477. Exit 1077
  478.  
  479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  480.  
  481. Join 3
  482.  
  483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  484.  
  485. Join 7
  486.  
  487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  488.  
  489. Join 8
  490.  
  491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  492.  
  493. Exit 3
  494.  
  495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  496.  
  497. Join 3
  498.  
  499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  500.  
  501. Exit 3
  502.  
  503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  504.  
  505. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  506.  
  507. Unloading 1545 unused Assets to reduce memory usage. Loaded Objects now: 285747.
  508. Total: 413.462700 ms (FindLiveObjects: 17.387300 ms CreateObjectMapping: 19.440700 ms MarkObjects: 373.718800 ms DeleteObjects: 2.915600 ms)
  509.  
  510. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  511.  
  512. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285747.
  513. Total: 397.385000 ms (FindLiveObjects: 19.377500 ms CreateObjectMapping: 20.888900 ms MarkObjects: 356.367300 ms DeleteObjects: 0.751000 ms)
  514.  
  515. Join 7
  516.  
  517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  518.  
  519. Join 8
  520.  
  521. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  522.  
  523. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  524.  
  525. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 285917.
  526. Total: 393.323600 ms (FindLiveObjects: 13.427200 ms CreateObjectMapping: 19.015800 ms MarkObjects: 360.034000 ms DeleteObjects: 0.846400 ms)
  527.  
  528. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  529.  
  530. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285917.
  531. Total: 392.778800 ms (FindLiveObjects: 12.634900 ms CreateObjectMapping: 18.796800 ms MarkObjects: 360.934200 ms DeleteObjects: 0.412500 ms)
  532.  
  533. Join 7
  534.  
  535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  536.  
  537. Join 8
  538.  
  539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  540.  
  541. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  542.  
  543. Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 286142.
  544. Total: 397.081600 ms (FindLiveObjects: 14.534000 ms CreateObjectMapping: 19.572700 ms MarkObjects: 362.264500 ms DeleteObjects: 0.710000 ms)
  545.  
  546. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  547.  
  548. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286142.
  549. Total: 392.821200 ms (FindLiveObjects: 13.349100 ms CreateObjectMapping: 19.129500 ms MarkObjects: 359.925200 ms DeleteObjects: 0.416700 ms)
  550.  
  551. Join 7
  552.  
  553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  554.  
  555. Join 8
  556.  
  557. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  558.  
  559. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  560.  
  561. Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 286147.
  562. Total: 398.960500 ms (FindLiveObjects: 13.787000 ms CreateObjectMapping: 19.706900 ms MarkObjects: 364.866800 ms DeleteObjects: 0.599400 ms)
  563.  
  564. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  565.  
  566. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286147.
  567. Total: 392.701400 ms (FindLiveObjects: 12.805300 ms CreateObjectMapping: 19.025400 ms MarkObjects: 360.439500 ms DeleteObjects: 0.430600 ms)
  568.  
  569. Join 7
  570.  
  571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  572.  
  573. Join 8
  574.  
  575. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  576.  
  577. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  578.  
  579. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 286677.
  580. Total: 391.843400 ms (FindLiveObjects: 13.397900 ms CreateObjectMapping: 19.615300 ms MarkObjects: 358.386100 ms DeleteObjects: 0.443800 ms)
  581.  
  582. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  583.  
  584. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286677.
  585. Total: 393.030900 ms (FindLiveObjects: 12.868600 ms CreateObjectMapping: 18.945900 ms MarkObjects: 360.429100 ms DeleteObjects: 0.786700 ms)
  586.  
  587. Join 7
  588.  
  589. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  590.  
  591. Join 8
  592.  
  593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  594.  
  595. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  596.  
  597. Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 287556.
  598. Total: 406.299000 ms (FindLiveObjects: 15.003900 ms CreateObjectMapping: 19.504300 ms MarkObjects: 371.170700 ms DeleteObjects: 0.619700 ms)
  599.  
  600. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  601.  
  602. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287556.
  603. Total: 395.096400 ms (FindLiveObjects: 13.200500 ms CreateObjectMapping: 18.972000 ms MarkObjects: 362.509200 ms DeleteObjects: 0.414100 ms)
  604.  
  605. Join 7
  606.  
  607. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  608.  
  609. Join 8
  610.  
  611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  612.  
  613. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  614.  
  615. Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 288037.
  616. Total: 409.827800 ms (FindLiveObjects: 15.425200 ms CreateObjectMapping: 19.204800 ms MarkObjects: 374.646800 ms DeleteObjects: 0.550700 ms)
  617.  
  618. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  619.  
  620. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288037.
  621. Total: 417.834800 ms (FindLiveObjects: 12.942900 ms CreateObjectMapping: 19.719200 ms MarkObjects: 384.638800 ms DeleteObjects: 0.533500 ms)
  622.  
  623. Join 7
  624.  
  625. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  626.  
  627. Join 8
  628.  
  629. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  630.  
  631. Join 3
  632.  
  633. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  634.  
  635. Exit 3
  636.  
  637. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  638.  
  639. Exit 7
  640.  
  641. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  642.  
  643. Exit 8
  644.  
  645. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  646.  
  647. Join 1027
  648.  
  649. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  650.  
  651. Exit 1027
  652.  
  653. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  654.  
  655. Join 3
  656.  
  657. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  658.  
  659. Join 7
  660.  
  661. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  662.  
  663. Join 8
  664.  
  665. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  666.  
  667. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  668.  
  669. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 289030.
  670. Total: 404.920000 ms (FindLiveObjects: 15.973900 ms CreateObjectMapping: 18.947700 ms MarkObjects: 369.314600 ms DeleteObjects: 0.683500 ms)
  671.  
  672. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  673.  
  674. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289030.
  675. Total: 399.018600 ms (FindLiveObjects: 14.051400 ms CreateObjectMapping: 19.208200 ms MarkObjects: 365.287700 ms DeleteObjects: 0.470600 ms)
  676.  
  677. Join 3
  678.  
  679. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  680.  
  681. Join 7
  682.  
  683. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  684.  
  685. Join 8
  686.  
  687. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  688.  
  689. Exit 3
  690.  
  691. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  692.  
  693. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  694.  
  695. Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 289558.
  696. Total: 407.998200 ms (FindLiveObjects: 14.550400 ms CreateObjectMapping: 19.461200 ms MarkObjects: 373.350400 ms DeleteObjects: 0.635600 ms)
  697.  
  698. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  699.  
  700. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289558.
  701. Total: 400.470200 ms (FindLiveObjects: 13.447000 ms CreateObjectMapping: 18.870100 ms MarkObjects: 367.729700 ms DeleteObjects: 0.423100 ms)
  702.  
  703. Join 7
  704.  
  705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  706.  
  707. Join 8
  708.  
  709. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  710.  
  711. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  712.  
  713. Unloading 331 unused Assets to reduce memory usage. Loaded Objects now: 290324.
  714. Total: 397.109300 ms (FindLiveObjects: 13.797600 ms CreateObjectMapping: 19.142600 ms MarkObjects: 362.947900 ms DeleteObjects: 1.220900 ms)
  715.  
  716. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  717.  
  718. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290324.
  719. Total: 397.421700 ms (FindLiveObjects: 13.230200 ms CreateObjectMapping: 18.954600 ms MarkObjects: 364.815100 ms DeleteObjects: 0.421300 ms)
  720.  
  721. Join 7
  722.  
  723. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  724.  
  725. Join 8
  726.  
  727. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  728.  
  729. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  730.  
  731. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 290747.
  732. Total: 412.294800 ms (FindLiveObjects: 14.454100 ms CreateObjectMapping: 19.670900 ms MarkObjects: 377.591500 ms DeleteObjects: 0.578000 ms)
  733.  
  734. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  735.  
  736. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290747.
  737. Total: 408.164900 ms (FindLiveObjects: 14.862900 ms CreateObjectMapping: 20.533600 ms MarkObjects: 372.314700 ms DeleteObjects: 0.453000 ms)
  738.  
  739. Join 7
  740.  
  741. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  742.  
  743. Join 8
  744.  
  745. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  746.  
  747. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  748.  
  749. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 291195.
  750. Total: 408.265200 ms (FindLiveObjects: 16.716200 ms CreateObjectMapping: 18.713500 ms MarkObjects: 372.321600 ms DeleteObjects: 0.513400 ms)
  751.  
  752. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  753.  
  754. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291195.
  755. Total: 400.697800 ms (FindLiveObjects: 13.431000 ms CreateObjectMapping: 18.581600 ms MarkObjects: 368.113800 ms DeleteObjects: 0.570600 ms)
  756.  
  757. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  758.  
  759. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  760.  
  761. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  762.  
  763. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  764.  
  765. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  766.  
  767. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  768.  
  769. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  770.  
  771. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  772.  
  773. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  774.  
  775. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  776.  
  777. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  778.  
  779. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  780.  
  781. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  782.  
  783. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  784.  
  785. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  786.  
  787. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  788.  
  789. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  790.  
  791. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  792.  
  793. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  794.  
  795. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  796.  
  797. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  798.  
  799. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  800.  
  801. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  802.  
  803. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  804.  
  805. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  806.  
  807. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  808.  
  809. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  810.  
  811. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  812.  
  813. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  814.  
  815. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  816.  
  817. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  818.  
  819. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  820.  
  821. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  822.  
  823. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  824.  
  825. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  826.  
  827. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  828.  
  829. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  830.  
  831. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  832.  
  833. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  834.  
  835. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  836.  
  837. Join 7
  838.  
  839. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  840.  
  841. Join 8
  842.  
  843. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  844.  
  845. Close Time: 1/23/2020 11:15:45 PM
  846.  
  847. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  848.  
  849. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  850. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  851. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  852. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
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