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- import bpy
- from math import pi
- from math import radians
- from random import randrange
- import random
- CurrentThingy = 0
- for CurrentThingy in bpy.context.selected_objects:
- bpy.context.scene.objects.active = CurrentThingy
- DRAGON = random.choice([0, 1, 2, 3])
- bpy.ops.transform.rotate(value=((radians(DRAGON*90))), axis=(1, 0, 0))
- bpy.ops.transform.rotate(value=((radians(DRAGON*90))), axis=(0, 1, 0))
- bpy.ops.transform.rotate(value=((radians(DRAGON*90))), axis=(0, 0, 1))
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