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  1. Name: Adaephon, Delat
  2. |{ Description
  3. stuff
  4. |{ Details
  5. Alignment: CN
  6. Race: Human - Age: 23
  7. Height: X' Y" - Weight: lb.
  8. Appearance & Mannerism
  9. stuff
  10. }|
  11. }|
  12. |{ -Racial Traits-
  13. stuff
  14. Languages: Trade, Common
  15. }|
  16. Exp:
  17. Class(es) & Levels: Level 2 Psionic Warrior
  18. |{ -Stats-
  19. Modifier Attribute Base + Racial + Advance + Misc = Total | Temp/Temp.mod
  20. (+5) Strength (18) + (+2) + (+0) + (+0) = (20) | (--)/(+00)
  21. (+4) Dexterity (18) + (+0) + (+0) + (+0) = (18) | (--)/(+00)
  22. (+1) Constitution (12) + (+0) + (+0) + (+0) = (12) | (--)/(+00)
  23. (+0) Intelligence (10) + (+0) + (+0) + (+0) = (10) | (--)/(+00)
  24. (+0) Wisdom (10) + (+0) + (+0) + (+0) = (10) | (--)/(+00)
  25. (-2) Charisma (06) + (+0) + (+0) + (+0) = (06) | (--)/(+00)
  26. }|
  27. |{ -Workspace-
  28.  
  29. Offences Full Attack Bonus = Base Attack Bonus + Stat.mod + Misc | Temp.Misc
  30. Melee [+07/+--/+--/+--] = [+01/+--/+--/+--] + Str(+5) + (+1) | (+00)*wpn focus great sword
  31. Ranged [+05/+--/+--/+--] = [+01/+--/+--/+--] + Dex(+4) + (+0) | (+00)
  32. CMB [+07/+--/+--/+--] = [+01/+--/+--/+--] + Str(+5) + (+0) | (+00)*wpn focus great sword
  33.  
  34. Defences Total = Base + Armour + Dex.mod + Shield + Misc | Temp.misc | Speed | A.C.P
  35. A.C. (16) = 10 + (+00) + (+04) + (+0) + (+2)* | (+00) | (30) | (-00)
  36. Total = Base + H.B.A.B. + Dex.mod + Str.mod + Misc | Temp.misc
  37. C.M.D. (22) = 10 + (+01) + (+04) + (+05) + (+2)* | (+00)
  38.  
  39. Saves Total = Base + Attribute.mod + Misc | Temp.misc
  40. Fortitude (+04) = (+3) + Con(+1) + (+0)* | (+00)
  41. Reflex (+04) = (+0) + Dex(+4) + (+0)* | (+00)
  42. Will (+00) = (+0) + Wis(+0) + (+0)* | (+00)
  43.  
  44. PP = 4/4
  45. HP: 11+5 = 16/16
  46. Hero Points:
  47. Health per levels: 1d8 + 3 (human, fav class, +1con)
  48. }|
  49. |{ -Skills-
  50. Class Skills
  51. stuff
  52.  
  53. Skill Ranks: [class.skills(+0) + Int.mod(+0) + Human(+1)] * class.level(2) = 10
  54. favoured.class(+0) | 0/??
  55.  
  56. Skill Name Total = Ranks + Statmod + Favoured? + ACP* + Misc
  57. Autohypnos (Wis) (+04) = (+01) + (+00) + Yes(+3) + () + (+0)
  58. Acrobatics (Dex) (+09) = (+02) + (+04) + Yes(+3) + () + (+0)
  59. Appraise (Int) (+00) = (+00) + (+00) + No(+0) + () + (+0)
  60. Bluff (Cha) (-02) = (+00) + (-02) + No(+0) + () + (+0)
  61. Climb (Str) (+08) = (+00) + (+05) + Yes(+3) + (-) + (+0)
  62. Craft (Int)
  63. ( ) (+00) = (+00) + (+00) + Yes(+3) + () + (+0)
  64. Diplomacy (Cha) (+01) = (+00) + (-02) + Yes(+3) + () + (+0)
  65. Disable Device (Dex)$ (---) = (+00) + (+04) + No(+0) + () + (+0)
  66. Disguise (Cha) (-02) = (+00) + (-02) + No(+0) + () + (+0)
  67. Escape Artist (Dex) (+04) = (+00) + (+04) + No(+0) + (-) + (+0)
  68. Fly (Dex) (+04) = (+00) + (+04) + No(+0) + (-) + (+0)
  69. Handle Animal (Cha) (-02) = (+00) + (-02) + No(+0) + () + (+0)
  70. Heal (Wis) (+00) = (+00) + (+00) + No(+0) + () + (+0)
  71. Intimidate (Cha) (-02) = (+00) + (-02) + No(+0) + () + (+0)
  72. Knowledge (Int)$
  73. (arcana) (---) = (+00) + (+00) + No(+0) + () + (+0)
  74. (dungeoneering) (---) = (+00) + (+00) + No(+0) + () + (+0)
  75. (engineering) (---) = (+00) + (+00) + No(+0) + () + (+0)
  76. (geography) (---) = (+00) + (+00) + No(+0) + () + (+0)
  77. (history) (---) = (+00) + (+00) + No(+0) + () + (+0)
  78. (local) (---) = (+00) + (+00) + No(+0) + () + (+0)
  79. (nature) (---) = (+00) + (+00) + No(+0) + () + (+0)
  80. (nobility) (---) = (+00) + (+00) + No(+0) + () + (+0)
  81. (planes) (---) = (+00) + (+00) + No(+0) + () + (+0)
  82. (psionics) (+03) = (+00) + (+00) + Yes(+3) + () + (+0)
  83. (religion) (+00) = (+00) + (+00) + No(+0) + () + (+0)
  84. Linguistics (Int)$ (+01) = (+01) + (+00) + No(+0) + () + (+0) *Trade Tounge
  85. Perception (Wis) (+06) = (+03) + (+00) + Yes(+3) + () + (+0)
  86. Perform (Cha) (-02) = (+00) + (-02) + No(+0) + () + (+0)
  87. Profession (Wis)$
  88. (Bounty Hunter) (+05) = (+02) + (+00) + Yes(+3) + () + (+0)
  89. Ride (Dex) (+07) = (+00) + (+04) + Yes(+3) + (-) + (+0)
  90. Sense Motive (Wis) (+00) = (+00) + (+00) + No(+0) + () + (+0)
  91. Sleight of Hand (Dex)$ (---) = (+00) + (+00) + No(+0) + (-) + (+0)
  92. Spellcraft (Int)$ (+00) = (+00) + (+00) + No(+0) + () + (+0)
  93. Stealth (Dex) (+09) = (+02) + (+04) + Yes(+3) + (-) + (+0)
  94. Survival (Wis) (+00) = (+00) + (+00) + No(+0) + () + (+0)
  95. Swim (Str) (+08) = (+00) + (+00) + Yes(+3) + (-) + (+0)
  96. Use Magic Device (Cha)$ (---) = (+00) + (+00) + No(+0) + () + (+0)
  97.  
  98. *str/dex skills penalized 0
  99.  
  100. }|
  101. |{ -Feats-
  102. *Human. - Dodge
  103. *Wild Talent. - +2PP Psionic Shield
  104. lvl-01-bonus - Power Attack
  105. lvl-01. - Mobility
  106. lvl-02-bonus - Psionic Dodge (+1 delflection AC, spend 1 PP goes to +4)
  107.  
  108.  
  109. }|
  110. |{ -Languages Known-
  111. Automatic Languages:
  112. Bonus Languages: Trade Tounge
  113. }|
  114. |{ -Equipment-
  115. Weapon and Armor Proficiency: All simple, mind blade, light & med armor, shields (non tower)
  116.  
  117. |{ -Currency-
  118. |{ Coin: Total (172gp)
  119. Copper Pieces -
  120. Silver Pieces -
  121. Golden Pieces -
  122. Plati. Pieces -
  123. }|
  124. |{ Rare Metals:
  125. Silver
  126. Gold
  127. Platinum
  128. Adamant
  129. Mithril
  130. }|
  131. |{ Gems:
  132. Amber
  133. Turquoise
  134. }|
  135. |{ Trade Goods:
  136.  
  137. }|
  138. }|
  139. |{ Weight
  140. Total Weight = Base Weight ( lb) + carried ( lb) = lb
  141. Owned, but not carried = lb
  142. Carrying Capacity
  143. Light(0~ lbs) - Medium( ~ lbs) - Heavy( ~ lbs)
  144. }|
  145. |{ Weapon(s)
  146.  
  147.  
  148. }|
  149. |{ Armour(s)
  150.  
  151.  
  152. }|
  153. |{ Magic Items & Equipped Slots
  154. Belts: None:
  155. Body: None
  156. Chest: None
  157. Eyes: None
  158. Feet: None
  159. Hands: None
  160. Head: None
  161. Headband: None
  162. Neck: None
  163. Ring (up to two):
  164. 1. None
  165. 2. None
  166. }|
  167. |{ Shoulders: None
  168. }|
  169. |{ Wrist: None
  170. }|
  171. }|
  172. |{ Gear
  173. stuff
  174. Bounty Hunters Outfit - 1gp
  175. Backpack - 1gp
  176. Food & Water - 1gp
  177. }|
  178. }|
  179. |{ -Class Abilities-
  180.  
  181. Class. Call WeaponryA: Create temporary weapon 1 min/level
  182. Class. Inertial ArmorA: Tangible field of force provides you with +4 armor bonus to AC. 1 hour/level (D)
  183. Wild Talent. Force Screen 1 min./level (D)
  184.  
  185. lvl-1. Chameleon: Gain +10 enhancement bonus on Hide checks. 10 min./level (D)
  186. lvl-2. Wall Walker
  187.  
  188. |{ -Spells Known-
  189.  
  190. }|
  191.  
  192. -Fin
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