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Jan 24th, 2020
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  1. Mono path[0] = 'D:/steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  8. Vendor:
  9. VRAM: 4043 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 2.546 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 24.367000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 12:27:00 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 35c0 -> priority: 1
  32. Thread -> id: 35c8 -> priority: 1
  33. Thread -> id: 35c4 -> priority: 1
  34. Thread -> id: 35cc -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174317.
  41. Total: 314.035400 ms (FindLiveObjects: 8.971800 ms CreateObjectMapping: 16.332700 ms MarkObjects: 288.216900 ms DeleteObjects: 0.513700 ms)
  42.  
  43. Tamer ID: 96713
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175110.
  50. Total: 315.364100 ms (FindLiveObjects: 8.474500 ms CreateObjectMapping: 15.144800 ms MarkObjects: 291.460000 ms DeleteObjects: 0.284300 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  53.  
  54. Unloading 830 unused Assets to reduce memory usage. Loaded Objects now: 194260.
  55. Total: 330.006000 ms (FindLiveObjects: 9.749200 ms CreateObjectMapping: 16.459300 ms MarkObjects: 302.239700 ms DeleteObjects: 1.557300 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  58.  
  59. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 200123.
  60. Total: 343.888300 ms (FindLiveObjects: 10.288500 ms CreateObjectMapping: 18.634900 ms MarkObjects: 314.075100 ms DeleteObjects: 0.889400 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207303.
  65. Total: 333.428700 ms (FindLiveObjects: 11.247200 ms CreateObjectMapping: 16.569900 ms MarkObjects: 304.881300 ms DeleteObjects: 0.729700 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  68.  
  69. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211912.
  70. Total: 335.423600 ms (FindLiveObjects: 10.753800 ms CreateObjectMapping: 16.729000 ms MarkObjects: 306.691400 ms DeleteObjects: 1.249000 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212007.
  75. Total: 338.792200 ms (FindLiveObjects: 11.244200 ms CreateObjectMapping: 15.542000 ms MarkObjects: 311.669600 ms DeleteObjects: 0.335900 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219791.
  80. Total: 348.819700 ms (FindLiveObjects: 12.619600 ms CreateObjectMapping: 21.247400 ms MarkObjects: 313.542500 ms DeleteObjects: 1.409800 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225079.
  85. Total: 353.941700 ms (FindLiveObjects: 11.837700 ms CreateObjectMapping: 21.679000 ms MarkObjects: 320.108400 ms DeleteObjects: 0.316200 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  88.  
  89. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231162.
  90. Total: 355.604200 ms (FindLiveObjects: 12.787200 ms CreateObjectMapping: 21.033700 ms MarkObjects: 321.124400 ms DeleteObjects: 0.658400 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  93.  
  94. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239170.
  95. Total: 362.943400 ms (FindLiveObjects: 13.110100 ms CreateObjectMapping: 21.148700 ms MarkObjects: 328.392200 ms DeleteObjects: 0.292000 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239170.
  100. Total: 353.027800 ms (FindLiveObjects: 13.148300 ms CreateObjectMapping: 21.323100 ms MarkObjects: 318.306100 ms DeleteObjects: 0.250100 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239170.
  105. Total: 359.004400 ms (FindLiveObjects: 13.044200 ms CreateObjectMapping: 21.244100 ms MarkObjects: 324.446700 ms DeleteObjects: 0.268700 ms)
  106.  
  107. Join 2
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  110.  
  111. Join 6
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  114.  
  115. Join 8
  116.  
  117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  118.  
  119. Close Time: 1/24/2020 12:27:56 PM
  120.  
  121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  122.  
  123. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  124.  
  125. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  126.  
  127. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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