NegohZ_xD

Textdraw Selecionar Personagem - by NegohZ_xD

Feb 10th, 2022
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  1. /*
  2. This file was generated by Nickk's TextDraw editor script
  3. Nickk888 is the author of the NTD script
  4. Textdraws Created by NegohZ_xD
  5. */
  6.  
  7. new PlayerText:SelectChar[MAX_PLAYERS][14];
  8.  
  9.  
  10. SelectChar[playerid][0] = CreatePlayerTextDraw(playerid, 316.000000, -35.000000, "_");
  11. PlayerTextDrawFont(playerid, SelectChar[playerid][0], 1);
  12. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][0], 1.516666, 54.000000);
  13. PlayerTextDrawTextSize(playerid, SelectChar[playerid][0], 193.500000, 740.000000);
  14. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][0], 1);
  15. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][0], 0);
  16. PlayerTextDrawAlignment(playerid, SelectChar[playerid][0], 2);
  17. PlayerTextDrawColor(playerid, SelectChar[playerid][0], -1);
  18. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][0], 255);
  19. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][0], 235802367);
  20. PlayerTextDrawUseBox(playerid, SelectChar[playerid][0], 1);
  21. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][0], 1);
  22. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][0], 0);
  23.  
  24. SelectChar[playerid][1] = CreatePlayerTextDraw(playerid, 320.000000, 63.000000, "PERSONAGEM");
  25. PlayerTextDrawFont(playerid, SelectChar[playerid][1], 3);
  26. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][1], 0.879163, 2.199999);
  27. PlayerTextDrawTextSize(playerid, SelectChar[playerid][1], 16.500000, 90.500000);
  28. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][1], 0);
  29. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][1], 0);
  30. PlayerTextDrawAlignment(playerid, SelectChar[playerid][1], 2);
  31. PlayerTextDrawColor(playerid, SelectChar[playerid][1], -9751041);
  32. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][1], 255);
  33. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][1], 200);
  34. PlayerTextDrawUseBox(playerid, SelectChar[playerid][1], 0);
  35. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][1], 1);
  36. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][1], 0);
  37.  
  38. SelectChar[playerid][2] = CreatePlayerTextDraw(playerid, 320.000000, 57.000000, "S_E_L_E_C_I_O_N_E___S_E_U");
  39. PlayerTextDrawFont(playerid, SelectChar[playerid][2], 2);
  40. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][2], 0.262499, 0.800000);
  41. PlayerTextDrawTextSize(playerid, SelectChar[playerid][2], 16.500000, 90.500000);
  42. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][2], 0);
  43. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][2], 0);
  44. PlayerTextDrawAlignment(playerid, SelectChar[playerid][2], 2);
  45. PlayerTextDrawColor(playerid, SelectChar[playerid][2], -131);
  46. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][2], 255);
  47. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][2], 200);
  48. PlayerTextDrawUseBox(playerid, SelectChar[playerid][2], 0);
  49. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][2], 1);
  50. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][2], 0);
  51.  
  52. SelectChar[playerid][3] = CreatePlayerTextDraw(playerid, 191.000000, 109.000000, "_");
  53. PlayerTextDrawFont(playerid, SelectChar[playerid][3], 1);
  54. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][3], -0.091664, 11.600001);
  55. PlayerTextDrawTextSize(playerid, SelectChar[playerid][3], 325.500000, 107.500000);
  56. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][3], 2);
  57. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][3], 0);
  58. PlayerTextDrawAlignment(playerid, SelectChar[playerid][3], 2);
  59. PlayerTextDrawColor(playerid, SelectChar[playerid][3], -1);
  60. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][3], 255);
  61. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][3], 1111638718);
  62. PlayerTextDrawUseBox(playerid, SelectChar[playerid][3], 1);
  63. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][3], 1);
  64. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][3], 0);
  65.  
  66. SelectChar[playerid][4] = CreatePlayerTextDraw(playerid, 730.000000, 434.000000, "_");
  67. PlayerTextDrawFont(playerid, SelectChar[playerid][4], 1);
  68. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][4], 1.225000, 1.949990);
  69. PlayerTextDrawTextSize(playerid, SelectChar[playerid][4], 298.500000, 145.500000);
  70. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][4], 1);
  71. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][4], 0);
  72. PlayerTextDrawAlignment(playerid, SelectChar[playerid][4], 3);
  73. PlayerTextDrawColor(playerid, SelectChar[playerid][4], -1);
  74. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][4], 255);
  75. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][4], -9751041);
  76. PlayerTextDrawUseBox(playerid, SelectChar[playerid][4], 1);
  77. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][4], 1);
  78. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][4], 0);
  79.  
  80. SelectChar[playerid][5] = CreatePlayerTextDraw(playerid, 320.000000, 109.000000, "_");
  81. PlayerTextDrawFont(playerid, SelectChar[playerid][5], 1);
  82. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][5], -0.091664, 11.600001);
  83. PlayerTextDrawTextSize(playerid, SelectChar[playerid][5], 325.500000, 107.500000);
  84. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][5], 1);
  85. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][5], 0);
  86. PlayerTextDrawAlignment(playerid, SelectChar[playerid][5], 2);
  87. PlayerTextDrawColor(playerid, SelectChar[playerid][5], -1);
  88. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][5], 255);
  89. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][5], 1111638718);
  90. PlayerTextDrawUseBox(playerid, SelectChar[playerid][5], 1);
  91. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][5], 1);
  92. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][5], 0);
  93.  
  94. SelectChar[playerid][6] = CreatePlayerTextDraw(playerid, 450.000000, 109.000000, "_");
  95. PlayerTextDrawFont(playerid, SelectChar[playerid][6], 1);
  96. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][6], -0.091664, 11.600001);
  97. PlayerTextDrawTextSize(playerid, SelectChar[playerid][6], 325.500000, 107.500000);
  98. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][6], 1);
  99. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][6], 0);
  100. PlayerTextDrawAlignment(playerid, SelectChar[playerid][6], 2);
  101. PlayerTextDrawColor(playerid, SelectChar[playerid][6], -1);
  102. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][6], 255);
  103. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][6], 1111638718);
  104. PlayerTextDrawUseBox(playerid, SelectChar[playerid][6], 1);
  105. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][6], 1);
  106. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][6], 0);
  107.  
  108. SelectChar[playerid][7] = CreatePlayerTextDraw(playerid, 255.000000, 237.000000, "_");
  109. PlayerTextDrawFont(playerid, SelectChar[playerid][7], 1);
  110. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][7], -0.091664, 11.600001);
  111. PlayerTextDrawTextSize(playerid, SelectChar[playerid][7], 325.500000, 107.500000);
  112. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][7], 1);
  113. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][7], 0);
  114. PlayerTextDrawAlignment(playerid, SelectChar[playerid][7], 2);
  115. PlayerTextDrawColor(playerid, SelectChar[playerid][7], -1);
  116. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][7], 255);
  117. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][7], 1111638718);
  118. PlayerTextDrawUseBox(playerid, SelectChar[playerid][7], 1);
  119. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][7], 1);
  120. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][7], 0);
  121.  
  122. SelectChar[playerid][8] = CreatePlayerTextDraw(playerid, 385.000000, 237.000000, "_");
  123. PlayerTextDrawFont(playerid, SelectChar[playerid][8], 1);
  124. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][8], -0.091664, 11.600001);
  125. PlayerTextDrawTextSize(playerid, SelectChar[playerid][8], 325.500000, 107.500000);
  126. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][8], 1);
  127. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][8], 0);
  128. PlayerTextDrawAlignment(playerid, SelectChar[playerid][8], 2);
  129. PlayerTextDrawColor(playerid, SelectChar[playerid][8], -1);
  130. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][8], 255);
  131. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][8], 1111638718);
  132. PlayerTextDrawUseBox(playerid, SelectChar[playerid][8], 1);
  133. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][8], 1);
  134. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][8], 0);
  135.  
  136. SelectChar[playerid][9] = CreatePlayerTextDraw(playerid, 191.000000, 152.000000, "MARCOS_SILVA");
  137. PlayerTextDrawFont(playerid, SelectChar[playerid][9], 2);
  138. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][9], 0.183329, 1.099997);
  139. PlayerTextDrawTextSize(playerid, SelectChar[playerid][9], 16.500000, 90.500000);
  140. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][9], 4);
  141. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][9], 0);
  142. PlayerTextDrawAlignment(playerid, SelectChar[playerid][9], 2);
  143. PlayerTextDrawColor(playerid, SelectChar[playerid][9], -131);
  144. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][9], 0);
  145. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][9], 200);
  146. PlayerTextDrawUseBox(playerid, SelectChar[playerid][9], 0);
  147. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][9], 1);
  148. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][9], 1);
  149.  
  150. SelectChar[playerid][10] = CreatePlayerTextDraw(playerid, 321.000000, 145.000000, "+");
  151. PlayerTextDrawFont(playerid, SelectChar[playerid][10], 2);
  152. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][10], 0.762498, 3.149991);
  153. PlayerTextDrawTextSize(playerid, SelectChar[playerid][10], 16.500000, 90.500000);
  154. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][10], 4);
  155. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][10], 0);
  156. PlayerTextDrawAlignment(playerid, SelectChar[playerid][10], 2);
  157. PlayerTextDrawColor(playerid, SelectChar[playerid][10], -131);
  158. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][10], 0);
  159. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][10], 200);
  160. PlayerTextDrawUseBox(playerid, SelectChar[playerid][10], 0);
  161. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][10], 1);
  162. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][10], 1);
  163.  
  164. SelectChar[playerid][11] = CreatePlayerTextDraw(playerid, 450.000000, 145.000000, "+");
  165. PlayerTextDrawFont(playerid, SelectChar[playerid][11], 2);
  166. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][11], 0.762498, 3.149991);
  167. PlayerTextDrawTextSize(playerid, SelectChar[playerid][11], 16.500000, 90.500000);
  168. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][11], 4);
  169. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][11], 0);
  170. PlayerTextDrawAlignment(playerid, SelectChar[playerid][11], 2);
  171. PlayerTextDrawColor(playerid, SelectChar[playerid][11], -131);
  172. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][11], 0);
  173. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][11], 200);
  174. PlayerTextDrawUseBox(playerid, SelectChar[playerid][11], 0);
  175. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][11], 1);
  176. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][11], 1);
  177.  
  178. SelectChar[playerid][12] = CreatePlayerTextDraw(playerid, 257.000000, 272.000000, "+");
  179. PlayerTextDrawFont(playerid, SelectChar[playerid][12], 2);
  180. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][12], 0.762498, 3.149991);
  181. PlayerTextDrawTextSize(playerid, SelectChar[playerid][12], 16.500000, 90.500000);
  182. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][12], 4);
  183. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][12], 0);
  184. PlayerTextDrawAlignment(playerid, SelectChar[playerid][12], 2);
  185. PlayerTextDrawColor(playerid, SelectChar[playerid][12], -131);
  186. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][12], 0);
  187. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][12], 200);
  188. PlayerTextDrawUseBox(playerid, SelectChar[playerid][12], 0);
  189. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][12], 1);
  190. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][12], 1);
  191.  
  192. SelectChar[playerid][13] = CreatePlayerTextDraw(playerid, 387.000000, 272.000000, "+");
  193. PlayerTextDrawFont(playerid, SelectChar[playerid][13], 2);
  194. PlayerTextDrawLetterSize(playerid, SelectChar[playerid][13], 0.762498, 3.149991);
  195. PlayerTextDrawTextSize(playerid, SelectChar[playerid][13], 16.500000, 90.500000);
  196. PlayerTextDrawSetOutline(playerid, SelectChar[playerid][13], 4);
  197. PlayerTextDrawSetShadow(playerid, SelectChar[playerid][13], 0);
  198. PlayerTextDrawAlignment(playerid, SelectChar[playerid][13], 2);
  199. PlayerTextDrawColor(playerid, SelectChar[playerid][13], -131);
  200. PlayerTextDrawBackgroundColor(playerid, SelectChar[playerid][13], 0);
  201. PlayerTextDrawBoxColor(playerid, SelectChar[playerid][13], 200);
  202. PlayerTextDrawUseBox(playerid, SelectChar[playerid][13], 0);
  203. PlayerTextDrawSetProportional(playerid, SelectChar[playerid][13], 1);
  204. PlayerTextDrawSetSelectable(playerid, SelectChar[playerid][13], 1);
  205.  
  206.  
  207. /*Player Progress Bars
  208. Requires "progress2" include by Southclaws
  209. Download: https://github.com/Southclaws/progress2/releases */
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