Advertisement
racemodex

Da Hood Auto Rob

Apr 5th, 2020
15,536
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.98 KB | None | 0 0
  1. local a=game.Workspace.Cashiers:GetChildren()for b=1,#a do local c=a[b]c.Name="CASHIER"..b end;for d,e in pairs(game.Workspace:GetDescendants())do if e:IsA("Seat")then e:Destroy()end end;for f,g in pairs(game.Workspace.MAP.Map["Da Furniture"]:GetChildren())do if g then if g.Name=="Part"then g.CanCollide=false end end end;for h,i in pairs(game.Workspace.MAP.Map["Ubi's Resturant"]:GetChildren())do if i then if i.Name=="Part"then if i.Size~=Vector3.new(48,3.25,80)then i.CanCollide=false end end end end;for j,k in pairs(game.Workspace.MAP.Map["Gas Station"]["Gas Station"]:GetChildren())do if k then if k.Name=="Part"then if k.Size~=Vector3.new(68,1,56)then k.CanCollide=false end end end end;function toTarget(l,m,n)local o=game:service"TweenService"local p=TweenInfo.new((m-l).Magnitude/170,Enum.EasingStyle.Quad)local q=tick()local r,s=pcall(function()local r=o:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"],p,{CFrame=n})r:Play()end)if not r then return s end end;local function t(u,v)local w=(u.Position-v.Position).magnitude;if w<=50 then fireclickdetector(v:FindFirstChild("ClickDetector"))return w end end;while _G.rob==true do wait()repeat for x,y in pairs(game.Workspace.Ignored.Drop:GetChildren())do if(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-y.Position).Magnitude<=50 then local z=y;t(game.Players.LocalPlayer.Character.HumanoidRootPart,y)wait()end end;if not game.Players.LocalPlayer.Character:FindFirstChild("Combat")then local A=game.Players.LocalPlayer.Backpack:FindFirstChild("Combat")A.Parent=game.Players.LocalPlayer.Character end;wait()for b,B in pairs(game.Workspace.Cashiers:GetChildren())do wait()if B:FindFirstChild("Humanoid")then if B.Humanoid.Health>0 then wait()if B.Name~="CASHIER5"then B.Wedge.Orientation=Vector3.new(0,90,0)B.Wedge.CanCollide=false end;if B.Name=="CASHIER5"then B.Wedge.Orientation=Vector3.new(0,180,0)B.Wedge.Position=B.Wedge.Position+Vector3.new(-2,0,-3)B.Wedge.CanCollide=false end;wait()poss=B.Wedge.Position-Vector3.new(0,0,0)posc=B.Wedge.CFrame-Vector3.new(-2.5,0,0)toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,poss,posc)repeat wait()until(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-poss).Magnitude<50 or _G.rob==false or B.Humanoid.Health<=0;repeat if not game.Players.LocalPlayer.Character:FindFirstChild("Combat")then local A=game.Players.LocalPlayer.Backpack:FindFirstChild("Combat")A.Parent=game.Players.LocalPlayer.Character end;toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,poss,posc)wait(.5)game:GetService("VirtualUser"):ClickButton1(Vector2.new())until B.Humanoid.Health<=0 or _G.rob==false;wait(.2)for C=5,50 do wait()for x,y in pairs(game.Workspace.Ignored.Drop:GetChildren())do if(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-y.Position).Magnitude<=50 then if y:IsA("Part")then local z=y;t(game.Players.LocalPlayer.Character.HumanoidRootPart,y)wait()end end end end end end end until _G.rob==false end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement