jiggywatt

Unreal Engine 5.6

Aug 29th, 2025
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0
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text 249.62 KB | Gaming | 0 0
  1. Log file open, 08/29/25 11:12:58
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  5. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  6. LogWindows: File 'VtuneApi.dll' does not exist
  7. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  8. LogWindows: File 'VtuneApi32e.dll' does not exist
  9. LogWindows: Started CrashReportClient (pid=26772)
  10. LogWindows: Custom abort handler registered for crash reporting.
  11. LogInit: Display: Running engine for game: ShootingRange_UE
  12. LogCore: UTS: Unreal Trace Server launched successfully
  13. LogTrace: Initializing trace...
  14. LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
  15. LogTrace: Display: Control listening on port 1985
  16. LogTrace: Finished trace initialization.
  17. LogCsvProfiler: Display: Metadata set : platform="Windows"
  18. LogCsvProfiler: Display: Metadata set : config="Development"
  19. LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.6-CL-44394996"
  20. LogCsvProfiler: Display: Metadata set : engineversion="5.6.1-44394996+++UE5+Release-5.6"
  21. LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.4946] "
  22. LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 5950X 16-Core Processor"
  23. LogCsvProfiler: Display: Metadata set : pgoenabled="0"
  24. LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
  25. LogCsvProfiler: Display: Metadata set : ltoenabled="0"
  26. LogCsvProfiler: Display: Metadata set : asan="0"
  27. LogCsvProfiler: Display: Metadata set : commandline="" E:\Projects\Valorant\Map_ShootingRange\ShootingRange_UE\ShootingRange_UE.uproject""
  28. LogCsvProfiler: Display: Metadata set : loginid="989deef4446501fdc26765a1d48cee5d"
  29. LogCsvProfiler: Display: Metadata set : llm="0"
  30. LogStats: Stats thread started at 0.327672
  31. LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
  32. LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
  33. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: ''
  34. LogInit: Session CrashGUID >====================================================
  35. Session CrashGUID > UECC-Windows-00E3B2B841A6018F8C86968550F8CF74
  36. Session CrashGUID >====================================================
  37. LogConfig: No local boot hotfix file found at: [E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
  38. LogAudio: Display: Pre-Initializing Audio Device Manager...
  39. LogAudio: Display: AudioInfo: 'OPUS' Registered
  40. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  41. LogAudio: Display: AudioInfo: 'OGG' Registered
  42. LogAudio: Display: AudioInfo: 'ADPCM' Registered
  43. LogAudio: Display: AudioInfo: 'PCM' Registered
  44. LogAudio: Display: AudioInfo: 'BINKA' Registered
  45. LogAudio: Display: AudioInfo: 'RADA' Registered
  46. LogAudio: Display: Audio Device Manager Pre-Initialized
  47. LogAssetRegistry: Display: No AssetDiscovery cache present at E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/CachedAssetRegistryDiscovery.bin. AssetRegistry discovery of files will be uncached.
  48. LogPluginManager: Looking for build plugins target receipt
  49. LogPluginManager: Unable to find target receipt in path: E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Binaries/Win64/*.target
  50. LogConfig: Display: Loading IOS ini files took 0.04 seconds
  51. LogConfig: Display: Loading Mac ini files took 0.04 seconds
  52. LogConfig: Display: Loading Android ini files took 0.04 seconds
  53. LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
  54. LogConfig: Display: Loading Unix ini files took 0.05 seconds
  55. LogConfig: Display: Loading VisionOS ini files took 0.05 seconds
  56. LogConfig: Display: Loading Windows ini files took 0.05 seconds
  57. LogConfig: Display: Loading TVOS ini files took 0.05 seconds
  58. LogConfig: Display: Loading Linux ini files took 0.06 seconds
  59. LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
  60. LogPluginManager: Looking for enabled plugins target receipt
  61. LogPluginManager: Unable to find target receipt in path: E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Binaries/Win64/*.target
  62. LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
  63. LogPluginManager: Mounting Engine plugin Bridge
  64. LogPluginManager: Mounting Engine plugin ChaosCloth
  65. LogPluginManager: Mounting Engine plugin ChaosInsights
  66. LogPluginManager: Mounting Engine plugin ChaosVD
  67. LogPluginManager: Mounting Engine plugin CmdLinkServer
  68. LogPluginManager: Mounting Engine plugin EnhancedInput
  69. LogPluginManager: Mounting Engine plugin Fab
  70. LogPluginManager: Mounting Engine plugin FastBuildController
  71. LogPluginManager: Mounting Engine plugin IoStoreInsights
  72. LogPluginManager: Mounting Engine plugin MassInsights
  73. LogPluginManager: Mounting Engine plugin MeshPainting
  74. LogPluginManager: Mounting Engine plugin RenderGraphInsights
  75. LogPluginManager: Mounting Engine plugin TraceUtilities
  76. LogPluginManager: Mounting Engine plugin UbaController
  77. LogPluginManager: Mounting Engine plugin WorldMetrics
  78. LogPluginManager: Mounting Engine plugin XGEController
  79. LogPluginManager: Mounting Engine plugin AssetManagerEditor
  80. LogPluginManager: Mounting Engine plugin BlueprintHeaderView
  81. LogPluginManager: Mounting Engine plugin ChangelistReview
  82. LogPluginManager: Mounting Engine plugin ColorGrading
  83. LogPluginManager: Mounting Engine plugin CryptoKeys
  84. LogPluginManager: Mounting Engine plugin CurveEditorTools
  85. LogPluginManager: Mounting Engine plugin DataValidation
  86. LogPluginManager: Mounting Engine plugin EditorDebugTools
  87. LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
  88. LogPluginManager: Mounting Engine plugin FacialAnimation
  89. LogPluginManager: Mounting Engine plugin GameplayTagsEditor
  90. LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
  91. LogPluginManager: Mounting Engine plugin GeometryMode
  92. LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
  93. LogPluginManager: Mounting Engine plugin MaterialAnalyzer
  94. LogPluginManager: Mounting Engine plugin MeshLODToolset
  95. LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
  96. LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
  97. LogPluginManager: Mounting Engine plugin ProxyLODPlugin
  98. LogPluginManager: Mounting Engine plugin PluginBrowser
  99. LogPluginManager: Mounting Engine plugin SequencerAnimTools
  100. LogPluginManager: Mounting Engine plugin SpeedTreeImporter
  101. LogPluginManager: Mounting Engine plugin StylusInput
  102. LogPluginManager: Mounting Engine plugin UMGWidgetPreview
  103. LogPluginManager: Mounting Engine plugin UVEditor
  104. LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
  105. LogPluginManager: Mounting Engine plugin GLTFExporter
  106. LogPluginManager: Mounting Engine plugin VariantManager
  107. LogPluginManager: Mounting Engine plugin VariantManagerContent
  108. LogPluginManager: Mounting Engine plugin AlembicImporter
  109. LogPluginManager: Mounting Engine plugin TcpMessaging
  110. LogPluginManager: Mounting Engine plugin UdpMessaging
  111. LogPluginManager: Mounting Engine plugin OnlineBase
  112. LogPluginManager: Mounting Engine plugin EOSShared
  113. LogPluginManager: Mounting Engine plugin OnlineServices
  114. LogPluginManager: Mounting Engine plugin OnlineSubsystem
  115. LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
  116. LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
  117. LogPluginManager: Mounting Engine plugin ActorLayerUtilities
  118. LogPluginManager: Mounting Engine plugin AndroidFileServer
  119. LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
  120. LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
  121. LogPluginManager: Mounting Engine plugin AndroidPermission
  122. LogPluginManager: Mounting Engine plugin AppleImageUtils
  123. LogPluginManager: Mounting Engine plugin AppleMoviePlayer
  124. LogPluginManager: Mounting Engine plugin ArchVisCharacter
  125. LogPluginManager: Mounting Engine plugin AssetTags
  126. LogPluginManager: Mounting Engine plugin AudioCapture
  127. LogPluginManager: Mounting Engine plugin AudioSynesthesia
  128. LogPluginManager: Mounting Engine plugin AudioWidgets
  129. LogPluginManager: Mounting Engine plugin CableComponent
  130. LogPluginManager: Mounting Engine plugin ChunkDownloader
  131. LogPluginManager: Mounting Engine plugin ComputeFramework
  132. LogPluginManager: Mounting Engine plugin CustomMeshComponent
  133. LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
  134. LogPluginManager: Mounting Engine plugin GeometryCache
  135. LogPluginManager: Mounting Engine plugin GeometryScripting
  136. LogPluginManager: Mounting Engine plugin GooglePAD
  137. LogPluginManager: Mounting Engine plugin HairStrands
  138. LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
  139. LogPluginManager: Mounting Engine plugin HDRIBackdrop
  140. LogPluginManager: Mounting Engine plugin GeometryProcessing
  141. LogPluginManager: Mounting Engine plugin InputDebugging
  142. LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
  143. LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
  144. LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
  145. LogPluginManager: Mounting Engine plugin MeshModelingToolset
  146. LogPluginManager: Mounting Engine plugin MobilePatchingUtils
  147. LogPluginManager: Mounting Engine plugin Metasound
  148. LogPluginManager: Mounting Engine plugin MsQuic
  149. LogPluginManager: Mounting Engine plugin PropertyAccessEditor
  150. LogPluginManager: Mounting Engine plugin PropertyBindingUtils
  151. LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
  152. LogPluginManager: Mounting Engine plugin RigVM
  153. LogPluginManager: Mounting Engine plugin ResonanceAudio
  154. LogPluginManager: Mounting Engine plugin SignificanceManager
  155. LogPluginManager: Mounting Engine plugin SoundFields
  156. LogPluginManager: Mounting Engine plugin StateTree
  157. LogPluginManager: Mounting Engine plugin Synthesis
  158. LogPluginManager: Mounting Engine plugin WaveTable
  159. LogPluginManager: Mounting Engine plugin WebMMoviePlayer
  160. LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
  161. LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
  162. LogPluginManager: Mounting Engine plugin Cascade
  163. LogPluginManager: Mounting Engine plugin Niagara
  164. LogPluginManager: Mounting Engine plugin NiagaraSimCaching
  165. LogPluginManager: Mounting Engine plugin LowEntryExtStdLib
  166. LogPluginManager: Mounting Engine plugin MetaHumanSDK
  167. LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
  168. LogPluginManager: Mounting Engine plugin AISupport
  169. LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
  170. LogPluginManager: Mounting Engine plugin Paper2D
  171. LogPluginManager: Mounting Engine plugin AnimationData
  172. LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
  173. LogPluginManager: Mounting Engine plugin ACLPlugin
  174. LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
  175. LogPluginManager: Mounting Engine plugin ControlRigSpline
  176. LogPluginManager: Mounting Engine plugin GameplayInsights
  177. LogPluginManager: Mounting Engine plugin DeformerGraph
  178. LogPluginManager: Mounting Engine plugin ControlRig
  179. LogPluginManager: Mounting Engine plugin IKRig
  180. LogPluginManager: Mounting Engine plugin ControlRigModules
  181. LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
  182. LogPluginManager: Mounting Engine plugin TweeningUtils
  183. LogPluginManager: Mounting Engine plugin RigLogic
  184. LogPluginManager: Mounting Engine plugin EngineCameras
  185. LogPluginManager: Mounting Engine plugin CameraShakePreviewer
  186. LogPluginManager: Mounting Engine plugin OodleNetwork
  187. LogPluginManager: Mounting Engine plugin GameplayCameras
  188. LogPluginManager: Mounting Engine plugin AnimationSharing
  189. LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
  190. LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
  191. LogPluginManager: Mounting Engine plugin DumpGPUServices
  192. LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
  193. LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
  194. LogPluginManager: Mounting Engine plugin NamingTokens
  195. LogPluginManager: Mounting Engine plugin GitSourceControl
  196. LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
  197. LogPluginManager: Mounting Engine plugin PixWinPlugin
  198. LogPluginManager: Mounting Engine plugin PluginUtils
  199. LogPluginManager: Mounting Engine plugin PlasticSourceControl
  200. LogPluginManager: Mounting Engine plugin ProjectLauncher
  201. LogPluginManager: Mounting Engine plugin PerforceSourceControl
  202. LogPluginManager: Mounting Engine plugin PropertyAccessNode
  203. LogPluginManager: Mounting Engine plugin RenderDocPlugin
  204. LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
  205. LogPluginManager: Mounting Engine plugin TextureFormatOodle
  206. LogPluginManager: Mounting Engine plugin SubversionSourceControl
  207. LogPluginManager: Mounting Engine plugin UObjectPlugin
  208. LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
  209. LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
  210. LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
  211. LogPluginManager: Mounting Engine plugin AdvancedRenamer
  212. LogPluginManager: Mounting Engine plugin AutomationUtils
  213. LogPluginManager: Mounting Engine plugin BackChannel
  214. LogPluginManager: Mounting Engine plugin ChaosCaching
  215. LogPluginManager: Mounting Engine plugin ChaosEditor
  216. LogPluginManager: Mounting Engine plugin ChaosNiagara
  217. LogPluginManager: Mounting Engine plugin ChaosUserDataPT
  218. LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
  219. LogPluginManager: Mounting Engine plugin CharacterAI
  220. LogPluginManager: Mounting Engine plugin Dataflow
  221. LogPluginManager: Mounting Engine plugin EditorDataStorage
  222. LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
  223. LogPluginManager: Mounting Engine plugin EditorPerformance
  224. LogPluginManager: Mounting Engine plugin EditorTelemetry
  225. LogPluginManager: Mounting Engine plugin Fracture
  226. LogPluginManager: Mounting Engine plugin FullBodyIK
  227. LogPluginManager: Mounting Engine plugin GeometryDataflow
  228. LogPluginManager: Mounting Engine plugin GeometryFlow
  229. LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
  230. LogPluginManager: Mounting Engine plugin GPULightmass
  231. LogPluginManager: Mounting Engine plugin LocalizableMessage
  232. LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
  233. LogPluginManager: Mounting Engine plugin LowLevelNetTrace
  234. LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
  235. LogPluginManager: Mounting Engine plugin NFORDenoise
  236. LogPluginManager: Mounting Engine plugin PlanarCut
  237. LogPluginManager: Mounting Engine plugin PlatformCrypto
  238. LogPluginManager: Mounting Engine plugin PythonScriptPlugin
  239. LogPluginManager: Mounting Engine plugin RuntimeTelemetry
  240. LogPluginManager: Mounting Engine plugin SequenceNavigator
  241. LogPluginManager: Mounting Engine plugin SkeletalReduction
  242. LogPluginManager: Mounting Engine plugin ToolPresets
  243. LogPluginManager: Mounting Engine plugin InterchangeAssets
  244. LogPluginManager: Mounting Engine plugin InterchangeEditor
  245. LogPluginManager: Mounting Engine plugin Interchange
  246. LogPluginManager: Mounting Engine plugin AndroidMedia
  247. LogPluginManager: Mounting Engine plugin AvfMedia
  248. LogPluginManager: Mounting Engine plugin ImgMedia
  249. LogPluginManager: Mounting Engine plugin MediaPlate
  250. LogPluginManager: Mounting Engine plugin MediaPlayerEditor
  251. LogPluginManager: Mounting Engine plugin WebMMedia
  252. LogPluginManager: Mounting Engine plugin MediaCompositing
  253. LogPluginManager: Mounting Engine plugin WmfMedia
  254. LogPluginManager: Mounting Engine plugin LevelSequenceEditor
  255. LogPluginManager: Mounting Engine plugin ActorSequence
  256. LogPluginManager: Mounting Engine plugin TemplateSequence
  257. LogPluginManager: Mounting Engine plugin NNEDenoiser
  258. LogPluginManager: Mounting Engine plugin NNERuntimeORT
  259. LogPluginManager: Mounting Engine plugin SequencerScripting
  260. LogPluginManager: Mounting Engine plugin InterchangeTests
  261. LogPluginManager: Mounting Engine plugin CameraCalibrationCore
  262. LogPluginManager: Mounting Engine plugin Takes
  263. LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
  264. LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
  265. LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
  266. LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
  267. LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
  268. LogPluginManager: Mounting Engine plugin LightMixer
  269. LogPluginManager: Mounting Engine plugin ObjectMixer
  270. LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
  271. LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
  272. LogPluginManager: Mounting Engine plugin XInputDevice
  273. LogPluginManager: Mounting Engine plugin CompositeCore
  274. SourceControl: Revision control is disabled
  275. SourceControl: Revision control is disabled
  276. SourceControl: Revision control is disabled
  277. LogEOSShared: Loaded "C:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
  278. LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.17.0-41373641
  279. LogInit: Using libcurl 8.12.1
  280. LogInit: - built for Windows
  281. LogInit: - supports SSL with OpenSSL/1.1.1t
  282. LogInit: - supports HTTP deflate (compression) using libz 1.3
  283. LogInit: - other features:
  284. LogInit: CURL_VERSION_SSL
  285. LogInit: CURL_VERSION_LIBZ
  286. LogInit: CURL_VERSION_IPV6
  287. LogInit: CURL_VERSION_ASYNCHDNS
  288. LogInit: CURL_VERSION_LARGEFILE
  289. LogInit: CURL_VERSION_TLSAUTH_SRP
  290. LogInit: CURL_VERSION_HTTP2
  291. LogInit: CurlRequestOptions (configurable via config and command line):
  292. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  293. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  294. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  295. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  296. LogInit: - LocalHostAddr = Default
  297. LogInit: - BufferSize = 65536
  298. LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
  299. LogInit: Creating http thread with maximum 256 concurrent requests
  300. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  301. LogOnline: OSS: Created online subsystem instance for: NULL
  302. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
  303. LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
  304. LogWindows: File 'WinPixGpuCapturer.dll' does not exist
  305. PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
  306. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
  307. RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
  308. LogStudioTelemetry: Started StudioTelemetry Session
  309. LogGPULightmass: GPULightmass module is loaded
  310. LogNFORDenoise: NFORDenoise function starting up
  311. LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
  312. LogInit: ExecutableName: UnrealEditor.exe
  313. LogInit: Build: ++UE5+Release-5.6-CL-44394996
  314. LogInit: Platform=WindowsEditor
  315. LogInit: MachineId=989deef4446501fdc26765a1d48cee5d
  316. LogInit: DeviceId=
  317. LogInit: Engine Version: 5.6.1-44394996+++UE5+Release-5.6
  318. LogInit: Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6
  319. LogInit: Net CL: 43139311
  320. LogInit: OS: Windows 11 (24H2) [10.0.26100.4946] (), CPU: AMD Ryzen 9 5950X 16-Core Processor , GPU: AMD Radeon RX 7900 XT
  321. LogInit: Compiled (64-bit): Jul 28 2025 20:53:34
  322. LogInit: Architecture: x64
  323. LogInit: Compiled with Visual C++: 19.38.33130.00
  324. LogInit: Build Configuration: Development
  325. LogInit: Branch Name: ++UE5+Release-5.6
  326. LogInit: Command Line:
  327. LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/
  328. LogInit: Allocator: Mimalloc
  329. LogInit: Installed Engine Build: 1
  330. LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
  331. LogDevObjectVersion: Number of dev versions registered: 37
  332. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  333. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  334. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  335. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  336. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  337. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  338. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  339. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  340. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
  341. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  342. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
  343. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
  344. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  345. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  346. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  347. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  348. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  349. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  350. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  351. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207
  352. LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
  353. LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
  354. LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17
  355. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
  356. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  357. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  358. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
  359. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  360. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  361. LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  362. LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121
  363. LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56
  364. LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
  365. LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  366. LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
  367. LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
  368. LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
  369. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
  370. LogInit: Object subsystem initialized
  371. LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
  372. LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
  373. LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
  374. LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
  375. LogConfig: Set CVar [[r.setres:1280x720]]
  376. LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
  377. LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  378. LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
  379. LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
  380. LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
  381. LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
  382. LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
  383. LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
  384. LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
  385. LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
  386. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.VSync:0]]
  387. [2025.08.29-18.12.58:893][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
  388. [2025.08.29-18.12.58:893][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
  389. [2025.08.29-18.12.58:893][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
  390. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
  391. [2025.08.29-18.12.58:893][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
  392. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
  393. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
  394. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
  395. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
  396. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]]
  397. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]]
  398. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
  399. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
  400. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
  401. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
  402. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
  403. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
  404. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
  405. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:1]]
  406. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]]
  407. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:1]]
  408. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:1]]
  409. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
  410. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
  411. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
  412. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
  413. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:1]]
  414. [2025.08.29-18.12.58:893][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
  415. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:0]]
  416. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.400000]]
  417. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
  418. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
  419. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
  420. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
  421. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
  422. [2025.08.29-18.12.58:893][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
  423. [2025.08.29-18.12.58:893][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
  424. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  425. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
  426. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
  427. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
  428. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
  429. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
  430. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
  431. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  432. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  433. [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  434. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  435. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  436. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  437. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
  438. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
  439. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
  440. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
  441. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
  442. [2025.08.29-18.12.58:894][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
  443. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  444. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
  445. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
  446. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
  447. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  448. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
  449. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  450. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
  451. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
  452. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
  453. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
  454. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
  455. [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
  456. [2025.08.29-18.12.58:894][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
  457. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
  458. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
  459. [2025.08.29-18.12.58:894][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
  460. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
  461. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
  462. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
  463. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
  464. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
  465. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
  466. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
  467. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
  468. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
  469. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
  470. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
  471. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
  472. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
  473. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
  474. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
  475. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
  476. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
  477. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
  478. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
  479. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
  480. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
  481. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
  482. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
  483. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
  484. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
  485. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
  486. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
  487. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
  488. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
  489. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
  490. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
  491. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
  492. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
  493. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
  494. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
  495. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
  496. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
  497. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
  498. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
  499. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
  500. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
  501. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
  502. [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
  503. [2025.08.29-18.12.58:896][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
  504. [2025.08.29-18.12.58:896][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
  505. [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
  506. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
  507. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
  508. [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
  509. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
  510. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
  511. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
  512. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
  513. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
  514. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
  515. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
  516. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
  517. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
  518. [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
  519. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
  520. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
  521. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
  522. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
  523. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
  524. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
  525. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
  526. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  527. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  528. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
  529. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
  530. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
  531. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
  532. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  533. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
  534. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
  535. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
  536. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
  537. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
  538. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
  539. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
  540. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
  541. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
  542. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
  543. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
  544. [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
  545. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
  546. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
  547. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
  548. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
  549. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
  550. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
  551. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
  552. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
  553. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
  554. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
  555. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
  556. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
  557. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
  558. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
  559. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
  560. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
  561. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
  562. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
  563. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
  564. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
  565. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
  566. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
  567. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
  568. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
  569. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
  570. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
  571. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
  572. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
  573. [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
  574. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
  575. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
  576. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
  577. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
  578. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
  579. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
  580. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
  581. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
  582. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
  583. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
  584. [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
  585. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
  586. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
  587. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  588. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
  589. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
  590. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  591. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
  592. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
  593. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
  594. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
  595. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
  596. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
  597. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
  598. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
  599. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
  600. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
  601. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
  602. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
  603. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
  604. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  605. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  606. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  607. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  608. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  609. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  610. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  611. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  612. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  613. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  614. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  615. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  616. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  617. [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
  618. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
  619. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  620. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  621. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
  622. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
  623. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
  624. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  625. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
  626. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  627. [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
  628. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
  629. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
  630. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
  631. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
  632. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
  633. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
  634. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
  635. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
  636. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
  637. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
  638. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
  639. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
  640. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
  641. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  642. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  643. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  644. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  645. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  646. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  647. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  648. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  649. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  650. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  651. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  652. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
  653. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
  654. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
  655. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
  656. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]]
  657. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]]
  658. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
  659. [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
  660. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
  661. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
  662. [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
  663. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  664. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  665. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  666. [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
  667. [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
  668. [2025.08.29-18.12.58:900][ 0]LogRHI: Using Default RHI: D3D12
  669. [2025.08.29-18.12.58:900][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  670. [2025.08.29-18.12.58:900][ 0]LogRHI: Loading RHI module D3D12RHI
  671. [2025.08.29-18.12.58:904][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  672. [2025.08.29-18.12.58:904][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  673. [2025.08.29-18.12.59:035][ 0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 7900 XT (VendorId: 1002, DeviceId: 744c, SubSysId: 53081849, Revision: 00cc
  674. [2025.08.29-18.12.59:035][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  675. [2025.08.29-18.12.59:035][ 0]LogD3D12RHI: Adapter has 20464MB of dedicated video memory, 0MB of dedicated system memory, and 16326MB of shared system memory, 2 output[s], UMA:false
  676. [2025.08.29-18.12.59:036][ 0]LogD3D12RHI: Driver Version: AMD Software: Adrenalin Edition 25.8.1 (internal:32.0.21025.1024, unified:32.0.21025.1024)
  677. [2025.08.29-18.12.59:036][ 0]LogD3D12RHI: Driver Date: 7-24-2025
  678. [2025.08.29-18.12.59:043][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
  679. [2025.08.29-18.12.59:043][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  680. [2025.08.29-18.12.59:043][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16326MB of shared system memory, 0 output[s], UMA:true
  681. [2025.08.29-18.12.59:043][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
  682. [2025.08.29-18.12.59:043][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
  683. [2025.08.29-18.12.59:043][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  684. [2025.08.29-18.12.59:043][ 0]LogInit: Selected Device Profile: [WindowsEditor]
  685. [2025.08.29-18.12.59:043][ 0]LogHAL: Display: Platform has ~ 32 GB [34239422464 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  686. [2025.08.29-18.12.59:044][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
  687. [2025.08.29-18.12.59:044][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  688. [2025.08.29-18.12.59:044][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
  689. [2025.08.29-18.12.59:044][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
  690. [2025.08.29-18.12.59:044][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  691. [2025.08.29-18.12.59:044][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
  692. [2025.08.29-18.12.59:044][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  693. [2025.08.29-18.12.59:044][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  694. [2025.08.29-18.12.59:044][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
  695. [2025.08.29-18.12.59:044][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
  696. [2025.08.29-18.12.59:044][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
  697. [2025.08.29-18.12.59:044][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
  698. [2025.08.29-18.12.59:044][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Saved/Config/WindowsEditor/Editor.ini]
  699. [2025.08.29-18.12.59:044][ 0]LogInit: Computer: BENJAMIN
  700. [2025.08.29-18.12.59:044][ 0]LogInit: User: Ben
  701. [2025.08.29-18.12.59:044][ 0]LogInit: CPU Page size=4096, Cores=16
  702. [2025.08.29-18.12.59:044][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  703. [2025.08.29-18.12.59:044][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
  704. [2025.08.29-18.12.59:044][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=58.9GB
  705. [2025.08.29-18.12.59:044][ 0]LogMemory: Platform Memory Stats for WindowsEditor
  706. [2025.08.29-18.12.59:044][ 0]LogMemory: Process Physical Memory: 579.18 MB used, 618.71 MB peak
  707. [2025.08.29-18.12.59:044][ 0]LogMemory: Process Virtual Memory: 621.20 MB used, 621.20 MB peak
  708. [2025.08.29-18.12.59:044][ 0]LogMemory: Physical Memory: 15054.52 MB used, 17598.74 MB free, 32653.26 MB total
  709. [2025.08.29-18.12.59:044][ 0]LogMemory: Virtual Memory: 20456.76 MB used, 39844.50 MB free, 60301.26 MB total
  710. [2025.08.29-18.12.59:044][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
  711. [2025.08.29-18.12.59:226][ 0]LogWindows: WindowsPlatformFeatures enabled
  712. [2025.08.29-18.12.59:229][ 0]LogChaosDD: Chaos Debug Draw Startup
  713. [2025.08.29-18.12.59:229][ 0]LogInit: Physics initialised using underlying interface: Chaos
  714. [2025.08.29-18.12.59:230][ 0]LogInit: Using OS detected language (en-US).
  715. [2025.08.29-18.12.59:230][ 0]LogInit: Using OS detected locale (en-US).
  716. [2025.08.29-18.12.59:236][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
  717. [2025.08.29-18.12.59:236][ 0]LogInit: Setting process to per monitor DPI aware
  718. [2025.08.29-18.12.59:573][ 0]LogWindowsTextInputMethodSystem: Available input methods:
  719. [2025.08.29-18.12.59:573][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
  720. [2025.08.29-18.12.59:573][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME).
  721. [2025.08.29-18.12.59:573][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
  722. [2025.08.29-18.12.59:579][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
  723. [2025.08.29-18.12.59:582][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
  724. [2025.08.29-18.12.59:586][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
  725. [2025.08.29-18.12.59:586][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  726. [2025.08.29-18.12.59:733][ 0]LogRHI: Using Default RHI: D3D12
  727. [2025.08.29-18.12.59:733][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  728. [2025.08.29-18.12.59:733][ 0]LogRHI: Loading RHI module D3D12RHI
  729. [2025.08.29-18.12.59:733][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  730. [2025.08.29-18.12.59:733][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  731. [2025.08.29-18.12.59:733][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
  732. [2025.08.29-18.12.59:733][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
  733. [2025.08.29-18.12.59:734][ 0]LogWindows: Attached monitors:
  734. [2025.08.29-18.12.59:734][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
  735. [2025.08.29-18.12.59:734][ 0]LogWindows: resolution: 2560x1440, work area: (1920, 0) -> (4480, 1392), device: '\\.\DISPLAY2'
  736. [2025.08.29-18.12.59:734][ 0]LogWindows: Found 2 attached monitors.
  737. [2025.08.29-18.12.59:734][ 0]LogWindows: Gathering driver information using Windows Setup API
  738. [2025.08.29-18.12.59:734][ 0]LogRHI: RHI Adapter Info:
  739. [2025.08.29-18.12.59:734][ 0]LogRHI: Name: AMD Radeon RX 7900 XT
  740. [2025.08.29-18.12.59:734][ 0]LogRHI: Driver Version: AMD Software: Adrenalin Edition 25.8.1 (internal:32.0.21025.1024, unified:32.0.21025.1024)
  741. [2025.08.29-18.12.59:734][ 0]LogRHI: Driver Date: 7-24-2025
  742. [2025.08.29-18.12.59:734][ 0]LogD3D12RHI: GPU DeviceId: 0x744c (for the marketing name, search the web for "GPU Device Id")
  743. [2025.08.29-18.12.59:761][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
  744. [2025.08.29-18.12.59:761][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
  745. [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device1 is supported.
  746. [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device2 is supported.
  747. [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device3 is supported.
  748. [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device4 is supported.
  749. [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device5 is supported.
  750. [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device6 is supported.
  751. [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device7 is supported.
  752. [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device8 is supported.
  753. [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device9 is supported.
  754. [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device10 is supported.
  755. [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device11 is supported.
  756. [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device12 is supported.
  757. [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Bindless resources are supported
  758. [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Stencil ref from pixel shader is supported
  759. [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Raster order views are supported
  760. [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64).
  761. [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
  762. [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
  763. [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
  764. [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
  765. [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
  766. [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
  767. [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Work Graphs are supported
  768. [2025.08.29-18.12.59:884][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000028483D70AC0)
  769. [2025.08.29-18.12.59:884][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000028483D70D80)
  770. [2025.08.29-18.12.59:885][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000028483D71040)
  771. [2025.08.29-18.12.59:885][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
  772. [2025.08.29-18.12.59:885][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
  773. [2025.08.29-18.12.59:885][ 0]LogD3D12RHI: AMD hit token extension is not supported
  774. [2025.08.29-18.12.59:885][ 0]LogRHI: Texture pool is 12379 MB (70% of 17685 MB)
  775. [2025.08.29-18.12.59:885][ 0]LogD3D12RHI: Async texture creation enabled
  776. [2025.08.29-18.12.59:885][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
  777. [2025.08.29-18.12.59:895][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
  778. [2025.08.29-18.12.59:897][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
  779. [2025.08.29-18.12.59:897][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
  780. [2025.08.29-18.12.59:897][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
  781. [2025.08.29-18.12.59:897][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
  782. [2025.08.29-18.12.59:897][ 0]LogInit: Initializing FReadOnlyCVARCache
  783. [2025.08.29-18.12.59:900][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyReport_0.log" -log="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyLog_0.log" -project="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" -platform=all'
  784. [2025.08.29-18.12.59:900][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyReport_0.log" -log="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyLog_0.log" -project="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" -platform=all" ]
  785. [2025.08.29-18.12.59:915][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
  786. [2025.08.29-18.12.59:915][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
  787. [2025.08.29-18.12.59:915][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
  788. [2025.08.29-18.12.59:915][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
  789. [2025.08.29-18.12.59:915][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
  790. [2025.08.29-18.12.59:915][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
  791. [2025.08.29-18.12.59:915][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.13
  792. [2025.08.29-18.12.59:915][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
  793. [2025.08.29-18.12.59:915][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
  794. [2025.08.29-18.12.59:916][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
  795. [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  796. [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  797. [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  798. [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  799. [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR'
  800. [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  801. [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  802. [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  803. [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  804. [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient'
  805. [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  806. [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  807. [2025.08.29-18.12.59:964][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  808. [2025.08.29-18.12.59:964][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  809. [2025.08.29-18.12.59:980][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  810. [2025.08.29-18.12.59:980][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
  811. [2025.08.29-18.12.59:980][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  812. [2025.08.29-18.12.59:980][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  813. [2025.08.29-18.12.59:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  814. [2025.08.29-18.12.59:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
  815. [2025.08.29-18.12.59:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  816. [2025.08.29-18.12.59:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  817. [2025.08.29-18.13.00:011][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  818. [2025.08.29-18.13.00:011][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  819. [2025.08.29-18.13.00:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  820. [2025.08.29-18.13.00:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
  821. [2025.08.29-18.13.00:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  822. [2025.08.29-18.13.00:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  823. [2025.08.29-18.13.00:029][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
  824. [2025.08.29-18.13.00:065][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it
  825. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
  826. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS
  827. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS
  828. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS
  829. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS
  830. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_SM5
  831. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_SM6
  832. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_SIM
  833. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_ES3_1
  834. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
  835. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: PCD3D_SM6
  836. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: PCD3D_SM5
  837. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: PCD3D_ES31
  838. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
  839. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: GLSL_150_ES31
  840. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
  841. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
  842. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: VVM_1_0
  843. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
  844. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
  845. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
  846. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
  847. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
  848. [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
  849. [2025.08.29-18.13.00:072][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
  850. [2025.08.29-18.13.00:072][ 0]LogRendererCore: Ray tracing shaders are enabled.
  851. [2025.08.29-18.13.00:075][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
  852. [2025.08.29-18.13.00:075][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  853. [2025.08.29-18.13.00:075][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
  854. [2025.08.29-18.13.00:075][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  855. [2025.08.29-18.13.00:075][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
  856. [2025.08.29-18.13.00:249][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1350 MiB)
  857. [2025.08.29-18.13.00:249][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  858. [2025.08.29-18.13.00:249][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
  859. [2025.08.29-18.13.00:252][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Ben/AppData/Local/UnrealEngine/Common/Zen/Data
  860. [2025.08.29-18.13.00:253][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
  861. [2025.08.29-18.13.00:253][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Ben/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
  862. [2025.08.29-18.13.00:254][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
  863. [2025.08.29-18.13.00:254][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Ben/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Ben/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Ben/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Ben\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 32936 --child-id Zen_32936_Startup'
  864. [2025.08.29-18.13.00:377][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
  865. [2025.08.29-18.13.00:377][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.125 seconds
  866. [2025.08.29-18.13.00:379][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
  867. [2025.08.29-18.13.00:386][ 0]LogDerivedDataCache: C:/Users/Ben/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
  868. [2025.08.29-18.13.00:386][ 0]LogDerivedDataCache: Display: C:/Users/Ben/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=869.19MBs, RandomWriteSpeed=171.21MBs. Assigned SpeedClass 'Local'
  869. [2025.08.29-18.13.00:386][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Ben/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
  870. [2025.08.29-18.13.00:388][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
  871. [2025.08.29-18.13.00:388][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
  872. [2025.08.29-18.13.00:388][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
  873. [2025.08.29-18.13.00:388][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
  874. [2025.08.29-18.13.00:388][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
  875. [2025.08.29-18.13.00:388][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
  876. [2025.08.29-18.13.00:388][ 0]LogShaderCompilers: Guid format shader working directory is -12 characters bigger than the processId version (E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/Shaders/WorkingDirectory/32936/).
  877. [2025.08.29-18.13.00:388][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Ben/AppData/Local/Temp/UnrealShaderWorkingDir/1A8DA0254D7F2041E626C6960658E8F6/'.
  878. [2025.08.29-18.13.00:389][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  879. [2025.08.29-18.13.00:389][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
  880. [2025.08.29-18.13.00:389][ 0]LogShaderCompilers: Display: Using 16 local workers for shader compilation
  881. [2025.08.29-18.13.00:390][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
  882. [2025.08.29-18.13.00:391][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
  883. [2025.08.29-18.13.00:391][ 0]LogShaderCompilers: Display: Shader autogen file written: E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
  884. [2025.08.29-18.13.00:950][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
  885. [2025.08.29-18.13.02:074][ 0]LogSlate: Using FreeType 2.10.0
  886. [2025.08.29-18.13.02:076][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  887. [2025.08.29-18.13.02:092][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
  888. [2025.08.29-18.13.02:092][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
  889. [2025.08.29-18.13.02:092][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
  890. [2025.08.29-18.13.02:092][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
  891. [2025.08.29-18.13.02:140][ 0]LogAssetRegistry: FAssetRegistry took 0.0077 seconds to start up
  892. [2025.08.29-18.13.02:144][ 0]LogEditorDomain: Display: EditorDomain is Disabled
  893. [2025.08.29-18.13.02:263][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/CachedAssetRegistry_*.bin.
  894. [2025.08.29-18.13.02:890][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
  895. [2025.08.29-18.13.02:890][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
  896. [2025.08.29-18.13.02:958][ 0]LogDeviceProfileManager: Active device profile: [00000284D60B0500][0000028473CB2800 66] WindowsEditor
  897. [2025.08.29-18.13.02:959][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
  898. [2025.08.29-18.13.02:965][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
  899. [2025.08.29-18.13.03:043][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
  900. [2025.08.29-18.13.03:043][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
  901. [2025.08.29-18.13.03:043][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
  902. [2025.08.29-18.13.03:384][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.17763.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_InvalidVersionExists, Platform_ValidHostPrerequisites")
  903. [2025.08.29-18.13.03:436][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyReport_1.log" -log="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyLog_1.log" -project="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" -Device=Win64@BENJAMIN'
  904. [2025.08.29-18.13.03:436][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyReport_1.log" -log="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyLog_1.log" -project="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" -Device=Win64@BENJAMIN" -nocompile -nocompileuat ]
  905. [2025.08.29-18.13.04:022][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  906. [2025.08.29-18.13.04:023][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load
  907. [2025.08.29-18.13.04:024][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  908. [2025.08.29-18.13.04:024][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  909. [2025.08.29-18.13.04:026][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load
  910. [2025.08.29-18.13.04:026][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  911. [2025.08.29-18.13.04:027][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  912. [2025.08.29-18.13.04:188][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load
  913. [2025.08.29-18.13.04:189][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load
  914. [2025.08.29-18.13.04:198][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load
  915. [2025.08.29-18.13.04:200][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  916. [2025.08.29-18.13.04:203][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  917. [2025.08.29-18.13.04:204][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  918. [2025.08.29-18.13.04:355][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load
  919. [2025.08.29-18.13.04:356][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load
  920. [2025.08.29-18.13.04:363][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load
  921. [2025.08.29-18.13.04:363][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  922. [2025.08.29-18.13.07:681][ 0]LogTurnkeySupport: Completed device detection: Code = 0
  923. [2025.08.29-18.13.16:051][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 0370ff2c9baedbf3ac298d1ef596e9d059996446), compiling.
  924. [2025.08.29-18.13.16:116][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load
  925. [2025.08.29-18.13.16:116][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  926. [2025.08.29-18.13.16:128][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 743c11b8f36de60fdcd542d44bf65cdd8d33d776), compiling.
  927. [2025.08.29-18.13.17:373][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load
  928. [2025.08.29-18.13.17:374][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  929. [2025.08.29-18.13.17:384][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 1adac3ee98b34f18fd66cf24c0ea29a775421502), compiling.
  930. [2025.08.29-18.13.19:914][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load
  931. [2025.08.29-18.13.19:914][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  932. [2025.08.29-18.13.19:982][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 7ad0a99dffffae7287d6c89aff4a0e861996c9b1), compiling. Is special engine material.
  933. [2025.08.29-18.13.32:898][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
  934. [2025.08.29-18.13.32:898][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
  935. [2025.08.29-18.13.32:898][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
  936. [2025.08.29-18.13.32:898][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
  937. [2025.08.29-18.13.32:898][ 0]LogMeshMerging: No distributed automatic mesh merging module available
  938. [2025.08.29-18.13.32:902][ 0]LogStaticMesh: Display: Building static mesh MatineeCam_SM (Required Memory Estimate: 6.455061 MB)...
  939. [2025.08.29-18.13.32:923][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/EditorMeshes/MatineeCam_SM.MatineeCam_SM
  940. [2025.08.29-18.13.32:982][ 0]LogStaticMesh: Display: Building static mesh Sphere (Required Memory Estimate: 0.756426 MB)...
  941. [2025.08.29-18.13.32:985][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EngineMeshes/Sphere.Sphere
  942. [2025.08.29-18.13.33:020][ 0]LogStaticMesh: Display: Building static mesh EditorCube (Required Memory Estimate: 0.02689 MB)...
  943. [2025.08.29-18.13.33:021][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/EditorCube.EditorCube
  944. [2025.08.29-18.13.33:022][ 0]LogStaticMesh: Display: Building static mesh EditorSphere (Required Memory Estimate: 6.269289 MB)...
  945. [2025.08.29-18.13.33:039][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/EditorMeshes/EditorSphere.EditorSphere
  946. [2025.08.29-18.13.33:045][ 0]LogStaticMesh: Display: Building static mesh EditorCylinder (Required Memory Estimate: 0.714823 MB)...
  947. [2025.08.29-18.13.33:048][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/EditorCylinder.EditorCylinder
  948. [2025.08.29-18.13.33:050][ 0]LogStaticMesh: Display: Building static mesh EditorPlane (Required Memory Estimate: 0.05422 MB)...
  949. [2025.08.29-18.13.33:051][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/EditorPlane.EditorPlane
  950. [2025.08.29-18.13.33:057][ 0]LogStaticMesh: Display: Building static mesh EditorSkySphere (Required Memory Estimate: 7.540967 MB)...
  951. [2025.08.29-18.13.33:076][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/EditorMeshes/EditorSkySphere.EditorSkySphere
  952. [2025.08.29-18.13.33:111][ 0]LogStaticMesh: Display: Building static mesh SM_Sequencer_Node (Required Memory Estimate: 0.08356 MB)...
  953. [2025.08.29-18.13.33:123][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/VREditor/TransformGizmo/SM_Sequencer_Node.SM_Sequencer_Node
  954. [2025.08.29-18.13.33:137][ 0]LogStaticMesh: Display: Building static mesh SM_CraneRig_Base (Required Memory Estimate: 1.522692 MB)...
  955. [2025.08.29-18.13.33:147][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/EditorMeshes/Camera/SM_CraneRig_Base.SM_CraneRig_Base
  956. [2025.08.29-18.13.33:150][ 0]LogStaticMesh: Display: Building static mesh SM_CraneRig_Arm (Required Memory Estimate: 0.0249 MB)...
  957. [2025.08.29-18.13.33:155][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/Camera/SM_CraneRig_Arm.SM_CraneRig_Arm
  958. [2025.08.29-18.13.33:156][ 0]LogStaticMesh: Display: Building static mesh SM_CraneRig_Mount (Required Memory Estimate: 0.292356 MB)...
  959. [2025.08.29-18.13.33:160][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/Camera/SM_CraneRig_Mount.SM_CraneRig_Mount
  960. [2025.08.29-18.13.33:162][ 0]LogStaticMesh: Display: Building static mesh SM_CraneRig_Body (Required Memory Estimate: 1.454466 MB)...
  961. [2025.08.29-18.13.33:177][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/EditorMeshes/Camera/SM_CraneRig_Body.SM_CraneRig_Body
  962. [2025.08.29-18.13.33:179][ 0]LogStaticMesh: Display: Building static mesh SM_RailRig_Track (Required Memory Estimate: 2.117645 MB)...
  963. [2025.08.29-18.13.33:190][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/EditorMeshes/Camera/SM_RailRig_Track.SM_RailRig_Track
  964. [2025.08.29-18.13.33:193][ 0]LogStaticMesh: Display: Building static mesh SM_RailRig_Mount (Required Memory Estimate: 2.380135 MB)...
  965. [2025.08.29-18.13.33:225][ 0]LogStaticMesh: Built static mesh [0.03s] /Engine/EditorMeshes/Camera/SM_RailRig_Mount.SM_RailRig_Mount
  966. [2025.08.29-18.13.33:243][ 0]LogStaticMesh: Display: Building static mesh SplineEditorMesh (Required Memory Estimate: 0.094715 MB)...
  967. [2025.08.29-18.13.33:245][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorLandscapeResources/SplineEditorMesh.SplineEditorMesh
  968. [2025.08.29-18.13.33:283][ 0]LogStaticMesh: Display: Building static mesh Cube (Required Memory Estimate: 0.083707 MB)...
  969. [2025.08.29-18.13.33:284][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/BasicShapes/Cube.Cube
  970. [2025.08.29-18.13.33:323][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Drop_Item_From_ContentBrowser...
  971. [2025.08.29-18.13.33:329][ 0]LogAudioDerivedData: Display: Drop_Item_From_ContentBrowser compressed to 7.28% (from 192KB to 14KB) with BINKA at Quality 80 with Quality Modifier 1.00
  972. [2025.08.29-18.13.33:329][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.Drop_Item_From_ContentBrowser: Duration=1.02 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=14355 bytes, ChunkN=0)
  973. [2025.08.29-18.13.33:331][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Gizmo_Handle_Clicked...
  974. [2025.08.29-18.13.33:335][ 0]LogAudioDerivedData: Display: Gizmo_Handle_Clicked compressed to 6.69% (from 190KB to 12KB) with BINKA at Quality 80 with Quality Modifier 1.00
  975. [2025.08.29-18.13.33:335][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked.Gizmo_Handle_Clicked: Duration=1.01 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=13051 bytes, ChunkN=0)
  976. [2025.08.29-18.13.33:335][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Object_PickUp...
  977. [2025.08.29-18.13.33:339][ 0]LogAudioDerivedData: Display: Object_PickUp compressed to 8.12% (from 160KB to 13KB) with BINKA at Quality 80 with Quality Modifier 1.00
  978. [2025.08.29-18.13.33:339][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Object_PickUp.Object_PickUp: Duration=0.85 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=13299 bytes, ChunkN=0)
  979. [2025.08.29-18.13.33:340][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Object_Snaps_To_Another_Actor...
  980. [2025.08.29-18.13.33:343][ 0]LogAudioDerivedData: Display: Object_Snaps_To_Another_Actor compressed to 6.88% (from 201KB to 13KB) with BINKA at Quality 80 with Quality Modifier 1.00
  981. [2025.08.29-18.13.33:344][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.Object_Snaps_To_Another_Actor: Duration=1.07 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=14169 bytes, ChunkN=0)
  982. [2025.08.29-18.13.33:344][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Object_Snaps_To_Grid...
  983. [2025.08.29-18.13.33:348][ 0]LogAudioDerivedData: Display: Object_Snaps_To_Grid compressed to 5.50% (from 215KB to 11KB) with BINKA at Quality 80 with Quality Modifier 1.00
  984. [2025.08.29-18.13.33:348][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid.Object_Snaps_To_Grid: Duration=1.15 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=12121 bytes, ChunkN=0)
  985. [2025.08.29-18.13.33:349][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Scaling_Down...
  986. [2025.08.29-18.13.33:353][ 0]LogAudioDerivedData: Display: Scaling_Down compressed to 5.72% (from 177KB to 10KB) with BINKA at Quality 80 with Quality Modifier 1.00
  987. [2025.08.29-18.13.33:353][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Scaling_Down.Scaling_Down: Duration=0.94 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=10363 bytes, ChunkN=0)
  988. [2025.08.29-18.13.33:354][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Scaling_Up...
  989. [2025.08.29-18.13.33:357][ 0]LogAudioDerivedData: Display: Scaling_Up compressed to 6.05% (from 162KB to 9KB) with BINKA at Quality 80 with Quality Modifier 1.00
  990. [2025.08.29-18.13.33:358][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Scaling_Up.Scaling_Up: Duration=0.87 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=10083 bytes, ChunkN=0)
  991. [2025.08.29-18.13.33:358][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Selection_Changes...
  992. [2025.08.29-18.13.33:361][ 0]LogAudioDerivedData: Display: Selection_Changes compressed to 3.10% (from 190KB to 5KB) with BINKA at Quality 80 with Quality Modifier 1.00
  993. [2025.08.29-18.13.33:362][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Selection_Changes.Selection_Changes: Duration=1.01 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=6043 bytes, ChunkN=0)
  994. [2025.08.29-18.13.33:368][ 0]LogStaticMesh: Display: Building static mesh SnapGridPlaneMesh (Required Memory Estimate: 0.059454 MB)...
  995. [2025.08.29-18.13.33:369][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/VREditor/SnapGrid/SnapGridPlaneMesh.SnapGridPlaneMesh
  996. [2025.08.29-18.13.33:372][ 0]LogStaticMesh: Display: Building static mesh PlaneTranslationHandle (Required Memory Estimate: 0.189357 MB)...
  997. [2025.08.29-18.13.33:373][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/VREditor/TransformGizmo/PlaneTranslationHandle.PlaneTranslationHandle
  998. [2025.08.29-18.13.33:374][ 0]LogStaticMesh: Display: Building static mesh RotationHandleFull (Required Memory Estimate: 6.20107 MB)...
  999. [2025.08.29-18.13.33:396][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/VREditor/TransformGizmo/RotationHandleFull.RotationHandleFull
  1000. [2025.08.29-18.13.33:397][ 0]LogStaticMesh: Display: Building static mesh RotationHandleIndicator (Required Memory Estimate: 0.419229 MB)...
  1001. [2025.08.29-18.13.33:399][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/VREditor/TransformGizmo/RotationHandleIndicator.RotationHandleIndicator
  1002. [2025.08.29-18.13.33:400][ 0]LogStaticMesh: Display: Building static mesh RotationHandleQuarter (Required Memory Estimate: 1.44741 MB)...
  1003. [2025.08.29-18.13.33:406][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/VREditor/TransformGizmo/RotationHandleQuarter.RotationHandleQuarter
  1004. [2025.08.29-18.13.33:407][ 0]LogStaticMesh: Display: Building static mesh StartRotationHandleIndicator (Required Memory Estimate: 0.830293 MB)...
  1005. [2025.08.29-18.13.33:410][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/VREditor/TransformGizmo/StartRotationHandleIndicator.StartRotationHandleIndicator
  1006. [2025.08.29-18.13.33:411][ 0]LogStaticMesh: Display: Building static mesh TransformGizmoFreeRotation (Required Memory Estimate: 43.612814 MB)...
  1007. [2025.08.29-18.13.34:070][ 0]LogStaticMesh: Built static mesh [0.66s] /Engine/VREditor/TransformGizmo/TransformGizmoFreeRotation.TransformGizmoFreeRotation
  1008. [2025.08.29-18.13.34:111][ 0]LogStaticMesh: Display: Building static mesh TranslateArrowHandle (Required Memory Estimate: 0.240406 MB)...
  1009. [2025.08.29-18.13.34:123][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/VREditor/TransformGizmo/TranslateArrowHandle.TranslateArrowHandle
  1010. [2025.08.29-18.13.34:124][ 0]LogStaticMesh: Display: Building static mesh UniformScaleHandle (Required Memory Estimate: 0.140998 MB)...
  1011. [2025.08.29-18.13.34:131][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/VREditor/TransformGizmo/UniformScaleHandle.UniformScaleHandle
  1012. [2025.08.29-18.13.34:135][ 0]LogStaticMesh: Display: Building static mesh BoundingBoxCorner (Required Memory Estimate: 0.240406 MB)...
  1013. [2025.08.29-18.13.34:136][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/VREditor/TransformGizmo/BoundingBoxCorner.BoundingBoxCorner
  1014. [2025.08.29-18.13.34:138][ 0]LogStaticMesh: Display: Building static mesh BoundingBoxEdge (Required Memory Estimate: 0.08356 MB)...
  1015. [2025.08.29-18.13.34:139][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/VREditor/TransformGizmo/BoundingBoxEdge.BoundingBoxEdge
  1016. [2025.08.29-18.13.34:142][ 0]LogStaticMesh: Display: Building static mesh SM_CineCam (Required Memory Estimate: 8.902487 MB)...
  1017. [2025.08.29-18.13.34:231][ 0]LogStaticMesh: Built static mesh [0.09s] /Engine/EditorMeshes/Camera/SM_CineCam.SM_CineCam
  1018. [2025.08.29-18.13.34:233][ 0]LogStaticMesh: Display: Building static mesh S_1_Unit_Plane (Required Memory Estimate: 0.054254 MB)...
  1019. [2025.08.29-18.13.34:235][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/ArtTools/RenderToTexture/Meshes/S_1_Unit_Plane.S_1_Unit_Plane
  1020. [2025.08.29-18.13.34:238][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
  1021. [2025.08.29-18.13.34:272][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
  1022. [2025.08.29-18.13.34:272][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
  1023. [2025.08.29-18.13.34:272][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetActorFactory name: NetActorFactory id: 0
  1024. [2025.08.29-18.13.34:272][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetSubObjectFactory name: NetSubObjectFactory id: 1
  1025. [2025.08.29-18.13.34:276][ 0]LogLiveCoding: Display: Starting LiveCoding
  1026. [2025.08.29-18.13.34:277][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
  1027. [2025.08.29-18.13.34:278][ 0]LogLiveCoding: Display: First instance in process group "UE_ShootingRange_UE_0xb9eaabf1", spawning console
  1028. [2025.08.29-18.13.34:285][ 0]LogLiveCoding: Display: Waiting for server
  1029. [2025.08.29-18.13.34:302][ 0]LogSlate: Border
  1030. [2025.08.29-18.13.34:302][ 0]LogSlate: BreadcrumbButton
  1031. [2025.08.29-18.13.34:302][ 0]LogSlate: Brushes.Title
  1032. [2025.08.29-18.13.34:302][ 0]LogSlate: ColorPicker.ColorThemes
  1033. [2025.08.29-18.13.34:302][ 0]LogSlate: Default
  1034. [2025.08.29-18.13.34:302][ 0]LogSlate: Icons.Save
  1035. [2025.08.29-18.13.34:302][ 0]LogSlate: Icons.Toolbar.Settings
  1036. [2025.08.29-18.13.34:302][ 0]LogSlate: ListView
  1037. [2025.08.29-18.13.34:302][ 0]LogSlate: SoftwareCursor_CardinalCross
  1038. [2025.08.29-18.13.34:302][ 0]LogSlate: SoftwareCursor_Grab
  1039. [2025.08.29-18.13.34:302][ 0]LogSlate: TableView.DarkRow
  1040. [2025.08.29-18.13.34:302][ 0]LogSlate: TableView.Row
  1041. [2025.08.29-18.13.34:302][ 0]LogSlate: TreeView
  1042. [2025.08.29-18.13.34:360][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
  1043. [2025.08.29-18.13.34:363][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.615 ms
  1044. [2025.08.29-18.13.34:385][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
  1045. [2025.08.29-18.13.34:385][ 0]LogInit: XR: MultiViewport is Disabled
  1046. [2025.08.29-18.13.34:385][ 0]LogInit: XR: Mobile Multiview is Disabled
  1047. [2025.08.29-18.13.34:405][ 0]LogTurnkeySupport: Turnkey Device: Win64@Benjamin: (Name=Benjamin, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
  1048. [2025.08.29-18.13.34:419][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  1049. [2025.08.29-18.13.34:519][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  1050. [2025.08.29-18.13.34:522][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
  1051. [2025.08.29-18.13.34:522][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  1052. [2025.08.29-18.13.34:523][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:52023'.
  1053. [2025.08.29-18.13.34:526][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.2' to multicast group '230.0.0.1:6666'
  1054. [2025.08.29-18.13.34:527][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
  1055. [2025.08.29-18.13.34:694][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
  1056. [2025.08.29-18.13.34:695][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
  1057. [2025.08.29-18.13.34:708][ 0]LogMetaSound: MetaSound Engine Initialized
  1058. [2025.08.29-18.13.34:782][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3925C308F3AA47E5800000000000C700 | Instance: 513840694F9343CEB685318CCD999F24 (BENJAMIN-32936).
  1059. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
  1060. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: Selecting NPU adapter: AMD Radeon RX 7900 XT
  1061. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
  1062. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: DirectML: yes
  1063. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: RHI D3D12: yes
  1064. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: D3D12: yes
  1065. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: NPU: yes
  1066. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: Interface availability:
  1067. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: GPU: yes
  1068. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: RDG: yes
  1069. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: NPU: yes
  1070. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
  1071. [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: Selecting NPU adapter: AMD Radeon RX 7900 XT
  1072. [2025.08.29-18.13.35:030][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
  1073. [2025.08.29-18.13.35:030][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
  1074. [2025.08.29-18.13.35:036][ 0]LogTimingProfiler: Initialize
  1075. [2025.08.29-18.13.35:037][ 0]LogTimingProfiler: OnSessionChanged
  1076. [2025.08.29-18.13.35:037][ 0]LoadingProfiler: Initialize
  1077. [2025.08.29-18.13.35:037][ 0]LoadingProfiler: OnSessionChanged
  1078. [2025.08.29-18.13.35:037][ 0]LogNetworkingProfiler: Initialize
  1079. [2025.08.29-18.13.35:037][ 0]LogNetworkingProfiler: OnSessionChanged
  1080. [2025.08.29-18.13.35:037][ 0]LogMemoryProfiler: Initialize
  1081. [2025.08.29-18.13.35:037][ 0]LogMemoryProfiler: OnSessionChanged
  1082. [2025.08.29-18.13.35:214][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
  1083. [2025.08.29-18.13.35:230][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  1084. [2025.08.29-18.13.35:238][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1085. [2025.08.29-18.13.35:238][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1086. [2025.08.29-18.13.35:341][ 0]SourceControl: Revision control is disabled
  1087. [2025.08.29-18.13.35:343][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
  1088. [2025.08.29-18.13.35:343][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
  1089. [2025.08.29-18.13.35:343][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
  1090. [2025.08.29-18.13.35:343][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
  1091. [2025.08.29-18.13.35:350][ 0]SourceControl: Revision control is disabled
  1092. [2025.08.29-18.13.35:455][ 0]LogStaticMesh: Display: Building static mesh SM_MediaPlateScreen (Required Memory Estimate: 0.010915 MB)...
  1093. [2025.08.29-18.13.35:459][ 0]LogStaticMesh: Built static mesh [0.00s] /MediaPlate/SM_MediaPlateScreen.SM_MediaPlateScreen
  1094. [2025.08.29-18.13.35:465][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
  1095. [2025.08.29-18.13.35:475][ 0]LogCollectionManager: Loaded 0 collections in 0.001516 seconds
  1096. [2025.08.29-18.13.35:478][ 0]LogFileCache: Scanning file cache for directory 'E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Saved/Collections/' took 0.00s
  1097. [2025.08.29-18.13.35:480][ 0]LogFileCache: Scanning file cache for directory 'E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/Developers/Ben/Collections/' took 0.00s
  1098. [2025.08.29-18.13.35:483][ 0]LogFileCache: Scanning file cache for directory 'E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/Collections/' took 0.00s
  1099. [2025.08.29-18.13.35:536][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
  1100. [2025.08.29-18.13.35:537][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
  1101. [2025.08.29-18.13.35:537][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
  1102. [2025.08.29-18.13.35:537][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
  1103. [2025.08.29-18.13.35:549][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
  1104. [2025.08.29-18.13.35:549][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
  1105. [2025.08.29-18.13.35:549][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
  1106. [2025.08.29-18.13.35:549][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
  1107. [2025.08.29-18.13.35:565][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-41373641 booting at 2025-08-29T18:13:35.565Z using C
  1108. [2025.08.29-18.13.35:565][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.4768.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=ShootingRange_UE, ProductVersion=++UE5+Release-5.6-CL-44394996, IsServer=false, Flags=DisableOverlay]
  1109. [2025.08.29-18.13.35:566][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
  1110. [2025.08.29-18.13.35:566][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
  1111. [2025.08.29-18.13.35:571][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
  1112. [2025.08.29-18.13.35:572][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
  1113. [2025.08.29-18.13.35:572][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
  1114. [2025.08.29-18.13.35:572][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000066
  1115. [2025.08.29-18.13.35:614][ 0]LogUObjectArray: 43802 objects as part of root set at end of initial load.
  1116. [2025.08.29-18.13.35:614][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  1117. [2025.08.29-18.13.35:736][ 0]LogEngine: Initializing Engine...
  1118. [2025.08.29-18.13.35:964][ 0]LogStylusInput: Initializing StylusInput subsystem.
  1119. [2025.08.29-18.13.35:965][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
  1120. [2025.08.29-18.13.36:196][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
  1121. [2025.08.29-18.13.36:215][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
  1122. [2025.08.29-18.13.36:226][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
  1123. [2025.08.29-18.13.36:240][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  1124. [2025.08.29-18.13.36:240][ 0]LogInit: Texture streaming: Enabled
  1125. [2025.08.29-18.13.36:246][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.6.1-44394996+++UE5+Release-5.6 )
  1126. [2025.08.29-18.13.36:249][ 0]LogAudio: Display: Initializing Audio Device Manager...
  1127. [2025.08.29-18.13.36:251][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
  1128. [2025.08.29-18.13.36:251][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
  1129. [2025.08.29-18.13.36:252][ 0]LogAudio: Display: Audio Device Manager Initialized
  1130. [2025.08.29-18.13.36:252][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
  1131. [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  1132. [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Sample Rate: 48000
  1133. [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1134. [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1135. [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
  1136. [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Max Channels (voices): 32
  1137. [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
  1138. [2025.08.29-18.13.36:252][ 0]LogAudio: Display: AudioDevice MaxSources: 32
  1139. [2025.08.29-18.13.36:252][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  1140. [2025.08.29-18.13.36:252][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
  1141. [2025.08.29-18.13.36:252][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  1142. [2025.08.29-18.13.36:259][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  1143. [2025.08.29-18.13.37:251][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (HyperX DuoCast)
  1144. [2025.08.29-18.13.37:251][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
  1145. [2025.08.29-18.13.37:253][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1146. [2025.08.29-18.13.37:254][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1147. [2025.08.29-18.13.37:254][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
  1148. [2025.08.29-18.13.37:254][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
  1149. [2025.08.29-18.13.37:256][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
  1150. [2025.08.29-18.13.37:256][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
  1151. [2025.08.29-18.13.37:256][ 0]LogInit: FAudioDevice initialized with ID 1.
  1152. [2025.08.29-18.13.37:256][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
  1153. [2025.08.29-18.13.37:256][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
  1154. [2025.08.29-18.13.37:263][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
  1155. [2025.08.29-18.13.37:275][ 0]LogInit: Undo buffer set to 256 MB
  1156. [2025.08.29-18.13.37:275][ 0]LogInit: Transaction tracking system initialized
  1157. [2025.08.29-18.13.37:337][ 0]LocalizationService: Localization service is disabled
  1158. [2025.08.29-18.13.37:509][ 0]LogStaticMesh: Display: Building static mesh Sphere (Required Memory Estimate: 1.522765 MB)...
  1159. [2025.08.29-18.13.37:509][ 0]LogStaticMesh: Display: Building static mesh Cylinder (Required Memory Estimate: 0.815833 MB)...
  1160. [2025.08.29-18.13.37:510][ 0]LogStaticMesh: Display: Building static mesh Cone (Required Memory Estimate: 0.410497 MB)...
  1161. [2025.08.29-18.13.37:511][ 0]LogStaticMesh: Display: Building static mesh Plane (Required Memory Estimate: 0.010915 MB)...
  1162. [2025.08.29-18.13.37:514][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/BasicShapes/Cylinder.Cylinder
  1163. [2025.08.29-18.13.37:515][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/BasicShapes/Plane.Plane
  1164. [2025.08.29-18.13.37:515][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/BasicShapes/Cone.Cone
  1165. [2025.08.29-18.13.37:516][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/BasicShapes/Sphere.Sphere
  1166. [2025.08.29-18.13.37:531][ 0]LogFileCache: Scanning file cache for directory 'E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/' took 0.04s
  1167. [2025.08.29-18.13.37:541][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
  1168. [2025.08.29-18.13.37:541][ 0]LogPython: Using Python 3.11.8
  1169. [2025.08.29-18.13.37:572][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping
  1170. [2025.08.29-18.13.37:928][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (8 permutations).
  1171. [2025.08.29-18.13.38:002][ 0]LogStaticMesh: Display: Building static mesh EnviroDome (Required Memory Estimate: 3.301965 MB)...
  1172. [2025.08.29-18.13.38:114][ 0]LogStaticMesh: Built static mesh [0.11s] /HDRIBackdrop/Meshes/EnviroDome.EnviroDome
  1173. [2025.08.29-18.13.38:236][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
  1174. [2025.08.29-18.13.38:271][ 0]LogEditorDataStorage: Initializing
  1175. [2025.08.29-18.13.38:276][ 0]LogEditorDataStorage: Initialized
  1176. [2025.08.29-18.13.38:284][ 0]LogCore: Display: GameplayInsights module auto-connecting to local trace server...
  1177. [2025.08.29-18.13.38:412][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  1178. [2025.08.29-18.13.38:426][ 0]SourceControl: Revision control is disabled
  1179. [2025.08.29-18.13.38:426][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 40.489
  1180. [2025.08.29-18.13.38:476][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
  1181. [2025.08.29-18.13.38:570][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Program Files/Epic Games/UE_5.6/FeaturePacks/StarterContent.upack)
  1182. [2025.08.29-18.13.38:574][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
  1183. [2025.08.29-18.13.38:575][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Floor_400x400.uasset"
  1184. [2025.08.29-18.13.38:575][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Pillar_50x500.uasset"
  1185. [2025.08.29-18.13.38:576][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
  1186. [2025.08.29-18.13.38:576][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_400x200.uasset"
  1187. [2025.08.29-18.13.38:577][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_400x300.uasset"
  1188. [2025.08.29-18.13.38:577][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_400x400.uasset"
  1189. [2025.08.29-18.13.38:578][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_500x500.uasset"
  1190. [2025.08.29-18.13.38:578][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
  1191. [2025.08.29-18.13.38:579][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
  1192. [2025.08.29-18.13.38:580][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
  1193. [2025.08.29-18.13.38:580][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
  1194. [2025.08.29-18.13.38:581][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Collapse01.uasset"
  1195. [2025.08.29-18.13.38:582][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Collapse02.uasset"
  1196. [2025.08.29-18.13.38:584][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Collapse_Cue.uasset"
  1197. [2025.08.29-18.13.38:585][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Explosion01.uasset"
  1198. [2025.08.29-18.13.38:587][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Explosion02.uasset"
  1199. [2025.08.29-18.13.38:588][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Explosion_Cue.uasset"
  1200. [2025.08.29-18.13.38:588][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Fire01.uasset"
  1201. [2025.08.29-18.13.38:589][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Fire01_Cue.uasset"
  1202. [2025.08.29-18.13.38:591][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Fire_Sparks01.uasset"
  1203. [2025.08.29-18.13.38:591][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
  1204. [2025.08.29-18.13.38:592][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Light01.uasset"
  1205. [2025.08.29-18.13.38:593][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Light01_Cue.uasset"
  1206. [2025.08.29-18.13.38:594][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Light02.uasset"
  1207. [2025.08.29-18.13.38:595][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Light02_Cue.uasset"
  1208. [2025.08.29-18.13.38:597][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Smoke01.uasset"
  1209. [2025.08.29-18.13.38:597][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Smoke01_Cue.uasset"
  1210. [2025.08.29-18.13.38:598][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
  1211. [2025.08.29-18.13.38:601][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Starter_Birds01.uasset"
  1212. [2025.08.29-18.13.38:609][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Starter_Music01.uasset"
  1213. [2025.08.29-18.13.38:609][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
  1214. [2025.08.29-18.13.38:613][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Starter_Wind05.uasset"
  1215. [2025.08.29-18.13.38:615][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Starter_Wind06.uasset"
  1216. [2025.08.29-18.13.38:616][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Steam01.uasset"
  1217. [2025.08.29-18.13.38:617][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Steam01_Cue.uasset"
  1218. [2025.08.29-18.13.38:618][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
  1219. [2025.08.29-18.13.38:681][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
  1220. [2025.08.29-18.13.38:681][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
  1221. [2025.08.29-18.13.38:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
  1222. [2025.08.29-18.13.38:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
  1223. [2025.08.29-18.13.38:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
  1224. [2025.08.29-18.13.38:684][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
  1225. [2025.08.29-18.13.38:685][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
  1226. [2025.08.29-18.13.38:686][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
  1227. [2025.08.29-18.13.38:687][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Maps/Advanced_Lighting.umap"
  1228. [2025.08.29-18.13.38:689][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
  1229. [2025.08.29-18.13.38:690][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Maps/Minimal_Default.umap"
  1230. [2025.08.29-18.13.38:693][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
  1231. [2025.08.29-18.13.38:694][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Maps/StarterMap.umap"
  1232. [2025.08.29-18.13.38:712][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
  1233. [2025.08.29-18.13.38:713][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/MaterialSphere.uasset"
  1234. [2025.08.29-18.13.38:714][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Bush.uasset"
  1235. [2025.08.29-18.13.38:714][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Chair.uasset"
  1236. [2025.08.29-18.13.38:715][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_CornerFrame.uasset"
  1237. [2025.08.29-18.13.38:716][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Couch.uasset"
  1238. [2025.08.29-18.13.38:716][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
  1239. [2025.08.29-18.13.38:718][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Door.uasset"
  1240. [2025.08.29-18.13.38:718][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_DoorFrame.uasset"
  1241. [2025.08.29-18.13.38:720][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/P_Explosion.uasset"
  1242. [2025.08.29-18.13.38:720][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_GlassWindow.uasset"
  1243. [2025.08.29-18.13.38:721][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/P_Fire.uasset"
  1244. [2025.08.29-18.13.38:722][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
  1245. [2025.08.29-18.13.38:724][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
  1246. [2025.08.29-18.13.38:724][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/P_Smoke.uasset"
  1247. [2025.08.29-18.13.38:725][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_PillarFrame.uasset"
  1248. [2025.08.29-18.13.38:727][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/P_Sparks.uasset"
  1249. [2025.08.29-18.13.38:727][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_PillarFrame300.uasset"
  1250. [2025.08.29-18.13.38:730][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/P_Steam_Lit.uasset"
  1251. [2025.08.29-18.13.38:730][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Rock.uasset"
  1252. [2025.08.29-18.13.38:731][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Shelf.uasset"
  1253. [2025.08.29-18.13.38:732][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Stairs.uasset"
  1254. [2025.08.29-18.13.38:733][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Statue.uasset"
  1255. [2025.08.29-18.13.38:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_TableRound.uasset"
  1256. [2025.08.29-18.13.38:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_WindowFrame.uasset"
  1257. [2025.08.29-18.13.38:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_AssetPlatform.uasset"
  1258. [2025.08.29-18.13.38:736][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Basic_Floor.uasset"
  1259. [2025.08.29-18.13.38:737][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Basic_Wall.uasset"
  1260. [2025.08.29-18.13.38:737][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
  1261. [2025.08.29-18.13.38:738][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
  1262. [2025.08.29-18.13.38:738][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
  1263. [2025.08.29-18.13.38:739][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
  1264. [2025.08.29-18.13.38:741][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
  1265. [2025.08.29-18.13.38:741][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
  1266. [2025.08.29-18.13.38:742][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
  1267. [2025.08.29-18.13.38:743][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
  1268. [2025.08.29-18.13.38:744][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
  1269. [2025.08.29-18.13.38:745][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
  1270. [2025.08.29-18.13.38:745][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
  1271. [2025.08.29-18.13.38:746][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
  1272. [2025.08.29-18.13.38:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
  1273. [2025.08.29-18.13.38:748][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
  1274. [2025.08.29-18.13.38:748][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Glass.uasset"
  1275. [2025.08.29-18.13.38:749][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Ground_Grass.uasset"
  1276. [2025.08.29-18.13.38:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
  1277. [2025.08.29-18.13.38:751][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Ground_Moss.uasset"
  1278. [2025.08.29-18.13.38:752][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
  1279. [2025.08.29-18.13.38:752][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
  1280. [2025.08.29-18.13.38:752][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
  1281. [2025.08.29-18.13.38:754][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Copper.uasset"
  1282. [2025.08.29-18.13.38:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Gold.uasset"
  1283. [2025.08.29-18.13.38:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Rust.uasset"
  1284. [2025.08.29-18.13.38:756][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Steel.uasset"
  1285. [2025.08.29-18.13.38:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
  1286. [2025.08.29-18.13.38:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
  1287. [2025.08.29-18.13.38:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
  1288. [2025.08.29-18.13.38:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Rock_Slate.uasset"
  1289. [2025.08.29-18.13.38:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
  1290. [2025.08.29-18.13.38:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
  1291. [2025.08.29-18.13.38:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
  1292. [2025.08.29-18.13.38:761][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Tech_Panel.uasset"
  1293. [2025.08.29-18.13.38:761][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Water_Lake.uasset"
  1294. [2025.08.29-18.13.38:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Water_Ocean.uasset"
  1295. [2025.08.29-18.13.38:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
  1296. [2025.08.29-18.13.38:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
  1297. [2025.08.29-18.13.38:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Wood_Oak.uasset"
  1298. [2025.08.29-18.13.38:765][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Wood_Pine.uasset"
  1299. [2025.08.29-18.13.38:765][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
  1300. [2025.08.29-18.13.38:772][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
  1301. [2025.08.29-18.13.38:778][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
  1302. [2025.08.29-18.13.38:784][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
  1303. [2025.08.29-18.13.38:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
  1304. [2025.08.29-18.13.38:794][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
  1305. [2025.08.29-18.13.38:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
  1306. [2025.08.29-18.13.38:810][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
  1307. [2025.08.29-18.13.38:817][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
  1308. [2025.08.29-18.13.38:829][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
  1309. [2025.08.29-18.13.38:835][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
  1310. [2025.08.29-18.13.38:840][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
  1311. [2025.08.29-18.13.38:850][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
  1312. [2025.08.29-18.13.38:857][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
  1313. [2025.08.29-18.13.38:858][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Burst_M.uasset"
  1314. [2025.08.29-18.13.38:858][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Bush_D.uasset"
  1315. [2025.08.29-18.13.38:859][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Bush_N.uasset"
  1316. [2025.08.29-18.13.38:860][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
  1317. [2025.08.29-18.13.38:861][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
  1318. [2025.08.29-18.13.38:862][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Chair_M.uasset"
  1319. [2025.08.29-18.13.38:864][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Chair_N.uasset"
  1320. [2025.08.29-18.13.38:864][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
  1321. [2025.08.29-18.13.38:876][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
  1322. [2025.08.29-18.13.38:878][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
  1323. [2025.08.29-18.13.38:890][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
  1324. [2025.08.29-18.13.38:892][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
  1325. [2025.08.29-18.13.38:895][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
  1326. [2025.08.29-18.13.38:901][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
  1327. [2025.08.29-18.13.38:905][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
  1328. [2025.08.29-18.13.38:912][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
  1329. [2025.08.29-18.13.38:920][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
  1330. [2025.08.29-18.13.38:929][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
  1331. [2025.08.29-18.13.38:936][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
  1332. [2025.08.29-18.13.38:947][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
  1333. [2025.08.29-18.13.38:955][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
  1334. [2025.08.29-18.13.38:963][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
  1335. [2025.08.29-18.13.38:970][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
  1336. [2025.08.29-18.13.38:975][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
  1337. [2025.08.29-18.13.38:976][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
  1338. [2025.08.29-18.13.38:978][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
  1339. [2025.08.29-18.13.38:979][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Door_M.uasset"
  1340. [2025.08.29-18.13.38:981][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Door_N.uasset"
  1341. [2025.08.29-18.13.38:981][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
  1342. [2025.08.29-18.13.38:984][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
  1343. [2025.08.29-18.13.38:985][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
  1344. [2025.08.29-18.13.38:986][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
  1345. [2025.08.29-18.13.38:987][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Frame_M.uasset"
  1346. [2025.08.29-18.13.38:989][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Frame_N.uasset"
  1347. [2025.08.29-18.13.38:989][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Gradinet_01.uasset"
  1348. [2025.08.29-18.13.39:000][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
  1349. [2025.08.29-18.13.39:010][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
  1350. [2025.08.29-18.13.39:017][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
  1351. [2025.08.29-18.13.39:024][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
  1352. [2025.08.29-18.13.39:036][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
  1353. [2025.08.29-18.13.39:043][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
  1354. [2025.08.29-18.13.39:044][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Lamp_M.uasset"
  1355. [2025.08.29-18.13.39:044][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Cone.uasset"
  1356. [2025.08.29-18.13.39:044][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Cube.uasset"
  1357. [2025.08.29-18.13.39:045][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
  1358. [2025.08.29-18.13.39:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
  1359. [2025.08.29-18.13.39:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Pipe.uasset"
  1360. [2025.08.29-18.13.39:047][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
  1361. [2025.08.29-18.13.39:048][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
  1362. [2025.08.29-18.13.39:048][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Plane.uasset"
  1363. [2025.08.29-18.13.39:049][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
  1364. [2025.08.29-18.13.39:050][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Sphere.uasset"
  1365. [2025.08.29-18.13.39:050][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Torus.uasset"
  1366. [2025.08.29-18.13.39:051][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Trim.uasset"
  1367. [2025.08.29-18.13.39:052][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
  1368. [2025.08.29-18.13.39:054][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
  1369. [2025.08.29-18.13.39:055][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
  1370. [2025.08.29-18.13.39:057][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Tube.uasset"
  1371. [2025.08.29-18.13.39:057][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
  1372. [2025.08.29-18.13.39:058][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
  1373. [2025.08.29-18.13.39:059][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
  1374. [2025.08.29-18.13.39:061][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Lamp_N.uasset"
  1375. [2025.08.29-18.13.39:072][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_MacroVariation.uasset"
  1376. [2025.08.29-18.13.39:082][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
  1377. [2025.08.29-18.13.39:088][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
  1378. [2025.08.29-18.13.39:103][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
  1379. [2025.08.29-18.13.39:106][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
  1380. [2025.08.29-18.13.39:118][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
  1381. [2025.08.29-18.13.39:125][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
  1382. [2025.08.29-18.13.39:128][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
  1383. [2025.08.29-18.13.39:135][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
  1384. [2025.08.29-18.13.39:142][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
  1385. [2025.08.29-18.13.39:144][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_RockMesh_M.uasset"
  1386. [2025.08.29-18.13.39:151][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_RockMesh_N.uasset"
  1387. [2025.08.29-18.13.39:160][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
  1388. [2025.08.29-18.13.39:167][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
  1389. [2025.08.29-18.13.39:171][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
  1390. [2025.08.29-18.13.39:177][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
  1391. [2025.08.29-18.13.39:184][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
  1392. [2025.08.29-18.13.39:193][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
  1393. [2025.08.29-18.13.39:200][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
  1394. [2025.08.29-18.13.39:207][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
  1395. [2025.08.29-18.13.39:208][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Shelf_M.uasset"
  1396. [2025.08.29-18.13.39:210][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Shelf_N.uasset"
  1397. [2025.08.29-18.13.39:211][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
  1398. [2025.08.29-18.13.39:216][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
  1399. [2025.08.29-18.13.39:217][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
  1400. [2025.08.29-18.13.39:218][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Spark_Core.uasset"
  1401. [2025.08.29-18.13.39:219][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Statue_M.uasset"
  1402. [2025.08.29-18.13.39:221][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Statue_N.uasset"
  1403. [2025.08.29-18.13.39:222][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_TableRound_M.uasset"
  1404. [2025.08.29-18.13.39:226][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_TableRound_N.uasset"
  1405. [2025.08.29-18.13.39:228][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
  1406. [2025.08.29-18.13.39:229][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
  1407. [2025.08.29-18.13.39:230][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
  1408. [2025.08.29-18.13.39:231][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
  1409. [2025.08.29-18.13.39:234][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
  1410. [2025.08.29-18.13.39:236][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
  1411. [2025.08.29-18.13.39:238][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Water_M.uasset"
  1412. [2025.08.29-18.13.39:240][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Water_N.uasset"
  1413. [2025.08.29-18.13.39:245][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
  1414. [2025.08.29-18.13.39:249][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
  1415. [2025.08.29-18.13.39:252][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
  1416. [2025.08.29-18.13.39:259][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
  1417. [2025.08.29-18.13.39:266][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
  1418. [2025.08.29-18.13.39:275][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
  1419. [2025.08.29-18.13.39:277][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
  1420. [2025.08.29-18.13.39:282][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
  1421. [2025.08.29-18.13.39:285][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
  1422. [2025.08.29-18.13.39:285][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_Burst.uasset"
  1423. [2025.08.29-18.13.39:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
  1424. [2025.08.29-18.13.39:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
  1425. [2025.08.29-18.13.39:287][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
  1426. [2025.08.29-18.13.39:287][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
  1427. [2025.08.29-18.13.39:288][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
  1428. [2025.08.29-18.13.39:288][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
  1429. [2025.08.29-18.13.39:289][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
  1430. [2025.08.29-18.13.39:289][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
  1431. [2025.08.29-18.13.39:290][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
  1432. [2025.08.29-18.13.39:291][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
  1433. [2025.08.29-18.13.39:291][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_Spark.uasset"
  1434. [2025.08.29-18.13.39:292][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
  1435. [2025.08.29-18.13.39:292][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
  1436. [2025.08.29-18.13.39:294][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
  1437. [2025.08.29-18.13.39:294][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
  1438. [2025.08.29-18.13.39:296][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
  1439. [2025.08.29-18.13.39:296][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
  1440. [2025.08.29-18.13.39:296][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Bush.uasset"
  1441. [2025.08.29-18.13.39:297][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Chair.uasset"
  1442. [2025.08.29-18.13.39:298][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Door.uasset"
  1443. [2025.08.29-18.13.39:298][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Frame.uasset"
  1444. [2025.08.29-18.13.39:299][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Lamp.uasset"
  1445. [2025.08.29-18.13.39:299][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Rock.uasset"
  1446. [2025.08.29-18.13.39:300][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Shelf.uasset"
  1447. [2025.08.29-18.13.39:301][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Statue.uasset"
  1448. [2025.08.29-18.13.39:302][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
  1449. [2025.08.29-18.13.39:302][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_TableRound.uasset"
  1450. [2025.08.29-18.13.39:310][ 0]LogStaticMesh: Display: Building static mesh Floor_400x400 (Required Memory Estimate: 0.026896 MB)...
  1451. [2025.08.29-18.13.39:311][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400
  1452. [2025.08.29-18.13.39:644][ 0]LogAssetRegistry: Display: Asset registry cache written as 73.6 MiB to E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/CachedAssetRegistry_*.bin
  1453. [2025.08.29-18.13.40:363][ 0]LogMeshUtilities: Finished distance field build in 1.0s - 84x70x56 sparse distance field, 0.3Mb total, 0.0Mb always loaded, 59% occupied, 0 triangles, SM_CraneRig_Base
  1454. [2025.08.29-18.13.40:565][ 0]LogMeshUtilities: Finished distance field build in 1.2s - 56x126x56 sparse distance field, 0.5Mb total, 0.0Mb always loaded, 80% occupied, 0 triangles, SM_CraneRig_Body
  1455. [2025.08.29-18.13.40:967][ 0]LogMeshUtilities: Finished distance field build in 1.7s - 77x77x105 sparse distance field, 0.8Mb total, 0.0Mb always loaded, 69% occupied, 0 triangles, EditorCylinder
  1456. [2025.08.29-18.13.41:467][ 0]LogMeshUtilities: Finished distance field build in 2.1s - 105x105x105 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 61% occupied, 0 triangles, EditorCube
  1457. [2025.08.29-18.13.41:790][ 0]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, EditorSkySphere
  1458. [2025.08.29-18.13.41:804][ 0]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, EditorSphere
  1459. [2025.08.29-18.13.41:815][ 0]LogStaticMesh: Display: Building static mesh Floor_400x400 (Required Memory Estimate: 0.026896 MB)...
  1460. [2025.08.29-18.13.41:816][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400
  1461. [2025.08.29-18.13.41:899][ 0]LogMeshUtilities: Finished distance field build in 2.6s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, Sphere
  1462. [2025.08.29-18.13.44:258][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
  1463. [2025.08.29-18.13.44:260][ 0]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/StarterContent/Architecture/Floor_400x400] ([1] browsable assets)...
  1464. [2025.08.29-18.13.44:262][ 0]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0
  1465. [2025.08.29-18.13.44:342][ 0]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400]
  1466. [2025.08.29-18.13.44:342][ 0]OBJ SavePackage: Finished generating thumbnails for package [/Game/StarterContent/Architecture/Floor_400x400]
  1467. [2025.08.29-18.13.44:364][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Architecture/Floor_400x400
  1468. [2025.08.29-18.13.44:365][ 0]LogSavePackage: Moving 'E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Saved/Floor_400x40067B153E044C42E1C47B9ADA10030787D.tmp' to 'E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Floor_400x400.uasset'
  1469. [2025.08.29-18.13.44:369][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 111.004 ms
  1470. [2025.08.29-18.13.44:369][ 0]LogFeaturePack: Inserted 1 feature packs
  1471. [2025.08.29-18.13.44:370][ 0]Cmd: MAP LOAD FILE="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/Shooting_Range/Maps/Map_Shooting_Range.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
  1472. [2025.08.29-18.13.44:373][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  1473. [2025.08.29-18.13.44:373][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1474. [2025.08.29-18.13.44:388][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
  1475. [2025.08.29-18.13.44:390][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
  1476. [2025.08.29-18.13.45:512][ 0]LogStaticMesh: Display: Building static mesh sm_monitor (Required Memory Estimate: 1.13787 MB)...
  1477. [2025.08.29-18.13.45:512][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Spawn_Barrier_Raise...
  1478. [2025.08.29-18.13.45:513][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Click_on_Button...
  1479. [2025.08.29-18.13.45:514][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Zipline_End...
  1480. [2025.08.29-18.13.45:514][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Zipline_Loop...
  1481. [2025.08.29-18.13.45:514][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Portal_Door_Close...
  1482. [2025.08.29-18.13.45:514][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Portal_Door_Open...
  1483. [2025.08.29-18.13.45:514][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Zipline_Start...
  1484. [2025.08.29-18.13.45:514][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave EndSimulate...
  1485. [2025.08.29-18.13.45:515][ 0]LogAudioDerivedData: Display: Zipline_End compressed to 14.20% (from 43KB to 6KB) with BINKA at Quality 80 with Quality Modifier 1.00
  1486. [2025.08.29-18.13.45:515][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/Shooting_Range/SFX/Maps/Zipline/Zipline_End.Zipline_End: Duration=0.47 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=6371 bytes, ChunkN=0)
  1487. [2025.08.29-18.13.45:516][ 0]LogAudioDerivedData: Display: Portal_Door_Close compressed to 18.61% (from 65KB to 12KB) with BINKA at Quality 80 with Quality Modifier 1.00
  1488. [2025.08.29-18.13.45:516][ 0]LogAudioDerivedData: Display: Click_on_Button compressed to 10.69% (from 106KB to 11KB) with BINKA at Quality 80 with Quality Modifier 1.00
  1489. [2025.08.29-18.13.45:516][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/Shooting_Range/SFX/Maps/Portal/Door/Portal_Door_Close.Portal_Door_Close: Duration=0.70 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=12503 bytes, ChunkN=0)
  1490. [2025.08.29-18.13.45:516][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave StartSimulate...
  1491. [2025.08.29-18.13.45:516][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Click_on_Button.Click_on_Button: Duration=0.57 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=11661 bytes, ChunkN=0)
  1492. [2025.08.29-18.13.45:516][ 0]LogAudioDerivedData: Display: Zipline_Start compressed to 15.63% (from 49KB to 7KB) with BINKA at Quality 80 with Quality Modifier 1.00
  1493. [2025.08.29-18.13.45:516][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/Shooting_Range/SFX/Maps/Zipline/Zipline_Start.Zipline_Start: Duration=0.52 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=7855 bytes, ChunkN=0)
  1494. [2025.08.29-18.13.45:517][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Shooting_Range/Meshes/props/sm_monitor.sm_monitor
  1495. [2025.08.29-18.13.45:517][ 0]LogAudioDerivedData: Display: Portal_Door_Open compressed to 16.64% (from 133KB to 22KB) with BINKA at Quality 80 with Quality Modifier 1.00
  1496. [2025.08.29-18.13.45:518][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/Shooting_Range/SFX/Maps/Portal/Door/Portal_Door_Open.Portal_Door_Open: Duration=1.42 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=22727 bytes, ChunkN=0)
  1497. [2025.08.29-18.13.45:521][ 0]LogAudioDerivedData: Display: EndSimulate compressed to 12.99% (from 240KB to 31KB) with BINKA at Quality 80 with Quality Modifier 1.00
  1498. [2025.08.29-18.13.45:521][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/EditorSounds/GamePreview/EndSimulate.EndSimulate: Duration=1.28 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=31977 bytes, ChunkN=0)
  1499. [2025.08.29-18.13.45:522][ 0]LogAudioDerivedData: Display: Spawn_Barrier_Raise compressed to 12.74% (from 357KB to 45KB) with BINKA at Quality 80 with Quality Modifier 1.00
  1500. [2025.08.29-18.13.45:522][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/Shooting_Range/SFX/Maps/Spawn_Barrier/Spawn_Barrier_Raise.Spawn_Barrier_Raise: Duration=1.91 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=46583 bytes, ChunkN=0)
  1501. [2025.08.29-18.13.45:523][ 0]LogAudioDerivedData: Display: StartSimulate compressed to 13.91% (from 241KB to 33KB) with BINKA at Quality 80 with Quality Modifier 1.00
  1502. [2025.08.29-18.13.45:523][ 0]LogAudioDerivedData: Display: Zipline_Loop compressed to 21.05% (from 324KB to 68KB) with BINKA at Quality 80 with Quality Modifier 1.00
  1503. [2025.08.29-18.13.45:523][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/EditorSounds/GamePreview/StartSimulate.StartSimulate: Duration=1.29 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=34453 bytes, ChunkN=0)
  1504. [2025.08.29-18.13.45:524][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/Shooting_Range/SFX/Maps/Zipline/Zipline_Loop.Zipline_Loop: Duration=3.46 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=69901 bytes, ChunkN=0)
  1505. [2025.08.29-18.13.45:525][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_n.T_dev_n (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Fast
  1506. [2025.08.29-18.13.45:535][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_metal_d.T_metal_d (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast
  1507. [2025.08.29-18.13.45:660][ 0]LogStaticMesh: Display: Building static mesh SM_Door (Required Memory Estimate: 0.02669 MB)...
  1508. [2025.08.29-18.13.45:660][ 0]LogStaticMesh: Display: Building static mesh SM_DoorFrame_Corner (Required Memory Estimate: 0.837803 MB)...
  1509. [2025.08.29-18.13.45:660][ 0]LogStaticMesh: Display: Building static mesh SM_DoorFrame_Edge (Required Memory Estimate: 0.06426 MB)...
  1510. [2025.08.29-18.13.45:660][ 0]LogStaticMesh: Display: Building static mesh SM_ChamferCube (Required Memory Estimate: 3.103168 MB)...
  1511. [2025.08.29-18.13.45:662][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_spline_rope_d.T_spline_rope_d (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.817679 MB), EncodeSpeed: Fast
  1512. [2025.08.29-18.13.45:662][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/LevelPrototyping/Interactable/Door/Assets/Meshes/SM_Door.SM_Door
  1513. [2025.08.29-18.13.45:663][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_e.T_dev_e (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 119.708323 MB), EncodeSpeed: Fast
  1514. [2025.08.29-18.13.45:663][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/LevelPrototyping/Interactable/Door/Assets/Meshes/SM_DoorFrame_Edge.SM_DoorFrame_Edge
  1515. [2025.08.29-18.13.45:663][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_o.T_dev_o (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 119.708323 MB), EncodeSpeed: Fast
  1516. [2025.08.29-18.13.45:666][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/LevelPrototyping/Interactable/Door/Assets/Meshes/SM_DoorFrame_Corner.SM_DoorFrame_Corner
  1517. [2025.08.29-18.13.45:666][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_h.T_dev_h (G16, 1024x1024 x1x1x1) (Required Memory Estimate: 32.333326 MB), EncodeSpeed: Fast
  1518. [2025.08.29-18.13.45:672][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_g.T_dev_g (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 120.708323 MB), EncodeSpeed: Fast
  1519. [2025.08.29-18.13.45:672][ 0]LogTexture: Display: Building textures: /InterchangeAssets/Utilities/T_Bayer64_Grayscale_64px.T_Bayer64_Grayscale_64px (G8, 64x64 x1x1x1) (Required Memory Estimate: 1.113275 MB), EncodeSpeed: Fast
  1520. [2025.08.29-18.13.45:674][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_d.T_dev_d (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Fast
  1521. [2025.08.29-18.13.45:681][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_s.T_dev_s (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 120.708323 MB), EncodeSpeed: Fast
  1522. [2025.08.29-18.13.45:689][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/LevelPrototyping/Meshes/SM_ChamferCube.SM_ChamferCube
  1523. [2025.08.29-18.13.45:700][ 0]LogStaticMesh: Display: Building static mesh sm_rope_spline (Required Memory Estimate: 0.050856 MB)...
  1524. [2025.08.29-18.13.45:707][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_sc.T_dev_sc (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 126.708323 MB), EncodeSpeed: Fast
  1525. [2025.08.29-18.13.45:709][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Shooting_Range/Meshes/splines/sm_rope_spline.sm_rope_spline
  1526. [2025.08.29-18.13.45:712][ 0]LogStaticMesh: Display: Building static mesh SM_blockout_base (Required Memory Estimate: 8.478145 MB)...
  1527. [2025.08.29-18.13.45:713][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_metal_h.T_metal_h (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 376.083323 MB), EncodeSpeed: Fast
  1528. [2025.08.29-18.13.45:713][ 0]LogStaticMesh: Display: Building static mesh sm_rock (Required Memory Estimate: 0.126925 MB)...
  1529. [2025.08.29-18.13.45:715][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_rock_g.T_rock_g (TFO_AutoDXT, 2048x512 x1x1x1) (Required Memory Estimate: 119.708323 MB), EncodeSpeed: Fast
  1530. [2025.08.29-18.13.45:715][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_rock_s.T_rock_s (TFO_AutoDXT, 2048x512 x1x1x1) (Required Memory Estimate: 119.708323 MB), EncodeSpeed: Fast
  1531. [2025.08.29-18.13.45:726][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Shooting_Range/Meshes/blockout/sm_rock.sm_rock
  1532. [2025.08.29-18.13.45:729][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_metal_s.T_metal_s (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 376.083323 MB), EncodeSpeed: Fast
  1533. [2025.08.29-18.13.45:752][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_rock_d.T_rock_d (TFO_AutoDXT, 2048x512 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
  1534. [2025.08.29-18.13.45:787][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_rock_n.T_rock_n (TFO_BC5, 2048x512 x1x1x1) (Required Memory Estimate: 308.499988 MB), EncodeSpeed: Fast
  1535. [2025.08.29-18.13.45:801][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_metal_n.T_metal_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Fast
  1536. [2025.08.29-18.13.45:890][ 0]LogStaticMesh: Display: Building static mesh SM_FoamBullet (Required Memory Estimate: 0.998781 MB)...
  1537. [2025.08.29-18.13.45:897][ 0]LogStaticMesh: Adjacency [0.00s], tris: 636, UVs 1
  1538. [2025.08.29-18.13.45:898][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.200000
  1539. [2025.08.29-18.13.45:899][ 0]LogStaticMesh: Leaves [0.00s]
  1540. [2025.08.29-18.13.45:906][ 0]LogStaticMesh: Display: Building static mesh sm_door (Required Memory Estimate: 0.338272 MB)...
  1541. [2025.08.29-18.13.45:907][ 0]LogStaticMesh: Adjacency [0.00s], tris: 208, UVs 1
  1542. [2025.08.29-18.13.45:907][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
  1543. [2025.08.29-18.13.45:907][ 0]LogStaticMesh: Leaves [0.00s]
  1544. [2025.08.29-18.13.45:910][ 0]LogStaticMesh: Reduce [0.00s]
  1545. [2025.08.29-18.13.45:911][ 0]LogStaticMesh: Display: Building static mesh FirstPersonProjectileMesh (Required Memory Estimate: 0.756426 MB)...
  1546. [2025.08.29-18.13.45:912][ 0]LogStaticMesh: Fallback [0.00s], num tris: 208
  1547. [2025.08.29-18.13.45:912][ 0]LogStaticMesh: ConstrainClusters:
  1548. [2025.08.29-18.13.45:912][ 0]LogStaticMesh: Input: 3 Clusters, 334 Triangles and 456 Vertices
  1549. [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Output without splits: 3 Clusters, 334 Triangles and 456 Vertices
  1550. [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Output with splits: 3 Clusters, 334 Triangles and 456 Vertices
  1551. [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 1, 3 Materials: 2, At Least 4 Materials: 0
  1552. [2025.08.29-18.13.45:913][ 0]LogStaticMesh: WritePages:
  1553. [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Root: GPU size: 5776 bytes. 1 Pages. 5776.000 bytes per page (17.627% utilization).
  1554. [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Streaming: 0 bytes.
  1555. [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Page data disk size: 5276 bytes. Fixup data size: 40 bytes.
  1556. [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Total GPU size: 5776 bytes, Total disk size: 5316 bytes.
  1557. [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Encode [0.00s]
  1558. [2025.08.29-18.13.45:913][ 0]LogStaticMesh: NaniteBuild [0.01s]
  1559. [2025.08.29-18.13.45:915][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/GrenadeLauncher/Meshes/FirstPersonProjectileMesh.FirstPersonProjectileMesh
  1560. [2025.08.29-18.13.45:916][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Shooting_Range/Meshes/props/sm_door.sm_door
  1561. [2025.08.29-18.13.45:920][ 0]LogTexture: Display: Building textures: /Game/Weapons/Rifle/Textures/T_Rifle_BC.T_Rifle_BC (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
  1562. [2025.08.29-18.13.45:921][ 0]LogStaticMesh: Reduce [0.02s]
  1563. [2025.08.29-18.13.45:924][ 0]LogSkeletalMesh: Building Skeletal Mesh SKM_Rifle...
  1564. [2025.08.29-18.13.45:929][ 0]LogStaticMesh: Fallback [0.01s], num tris: 256
  1565. [2025.08.29-18.13.45:931][ 0]LogStaticMesh: ConstrainClusters:
  1566. [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Input: 12 Clusters, 1392 Triangles and 1055 Vertices
  1567. [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Output without splits: 12 Clusters, 1392 Triangles and 1078 Vertices
  1568. [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Output with splits: 12 Clusters, 1392 Triangles and 1078 Vertices
  1569. [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 12, Slow Path Clusters: 0, 1 Material: 12, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
  1570. [2025.08.29-18.13.45:931][ 0]LogStaticMesh: WritePages:
  1571. [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Root: GPU size: 13860 bytes. 1 Pages. 13860.000 bytes per page (42.297% utilization).
  1572. [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Streaming: 0 bytes.
  1573. [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Page data disk size: 11516 bytes. Fixup data size: 72 bytes.
  1574. [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Total GPU size: 13860 bytes, Total disk size: 11588 bytes.
  1575. [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Encode [0.00s]
  1576. [2025.08.29-18.13.45:931][ 0]LogStaticMesh: NaniteBuild [0.04s]
  1577. [2025.08.29-18.13.45:934][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/Variant_Shooter/Blueprints/Pickups/Projectiles/Meshes/SM_FoamBullet.SM_FoamBullet
  1578. [2025.08.29-18.13.45:938][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_trim_metal_atlas_d.T_trim_metal_atlas_d (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast
  1579. [2025.08.29-18.13.45:959][ 0]LogTexture: Display: Building textures: /Game/Weapons/Rifle/Textures/T_Rifle_N.T_Rifle_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Fast
  1580. [2025.08.29-18.13.46:002][ 0]LogChaos: Display: Input trimesh contains 16 bad triangles.
  1581. [2025.08.29-18.13.46:002][ 0]LogChaos: Display: Input trimesh contains 16 bad triangles.
  1582. [2025.08.29-18.13.46:021][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_trim_metal_atlas_h.T_trim_metal_atlas_h (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1088.999983 MB), EncodeSpeed: Fast
  1583. [2025.08.29-18.13.46:127][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_trim_metal_atlas_s.T_trim_metal_atlas_s (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1088.999983 MB), EncodeSpeed: Fast
  1584. [2025.08.29-18.13.46:185][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map_Shooting_Range'.
  1585. [2025.08.29-18.13.46:185][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Map_Shooting_Range
  1586. [2025.08.29-18.13.46:240][ 0]LogSkeletalMesh: Display: Waiting for skinned assets to be ready 0/1 (SKM_Manny_Simple) ...
  1587. [2025.08.29-18.13.46:448][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.53s] /Game/Weapons/Rifle/Meshes/SKM_Rifle.SKM_Rifle
  1588. [2025.08.29-18.13.46:461][ 0]LogStaticMesh: Display: Building static mesh SM_Cylinder (Required Memory Estimate: 4.310633 MB)...
  1589. [2025.08.29-18.13.46:464][ 0]LogSkeletalMesh: Building Skeletal Mesh SKM_Pistol...
  1590. [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS1.MF_Pistol_Idle_ADS1 (Required Memory Estimate: 131.76 MB)
  1591. [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Rifle/MM_Rifle_Fire.MM_Rifle_Fire (Required Memory Estimate: 4.67 MB)
  1592. [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Pistol/MF_Pistol_Idle_ADS.MF_Pistol_Idle_ADS (Required Memory Estimate: 130.10 MB)
  1593. [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Fwd.MF_Unarmed_Walk_Fwd (Required Memory Estimate: 22.11 MB)
  1594. [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Right.MF_Unarmed_Walk_Right (Required Memory Estimate: 22.68 MB)
  1595. [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS_AO_CU.MF_Pistol_Idle_ADS_AO_CU (Required Memory Estimate: 3.19 MB)
  1596. [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS_AO_CD.MF_Pistol_Idle_ADS_AO_CD (Required Memory Estimate: 3.19 MB)
  1597. [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CD.MM_Rifle_Idle_ADS_AO_CD (Required Memory Estimate: 2.06 MB)
  1598. [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CU.MM_Rifle_Idle_ADS_AO_CU (Required Memory Estimate: 2.06 MB)
  1599. [2025.08.29-18.13.46:469][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_trim_metal_atlas_n.T_trim_metal_atlas_n (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1298.499988 MB), EncodeSpeed: Fast
  1600. [2025.08.29-18.13.46:489][ 0]LogStaticMesh: Adjacency [0.00s], tris: 2812, UVs 2
  1601. [2025.08.29-18.13.46:495][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.045455
  1602. [2025.08.29-18.13.46:497][ 0]LogStaticMesh: Leaves [0.00s]
  1603. [2025.08.29-18.13.46:500][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CU.MM_Rifle_Idle_ADS_AO_CU, at AnimationSequence/50e4f12b976c41805ddfa30792bc2a893c01a806
  1604. [2025.08.29-18.13.46:501][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CD.MM_Rifle_Idle_ADS_AO_CD, at AnimationSequence/a613c400ec93a34c09b5a745069f54a2c6dbf528
  1605. [2025.08.29-18.13.46:525][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CC.MM_Rifle_Idle_ADS_AO_CC (Required Memory Estimate: 2.06 MB)
  1606. [2025.08.29-18.13.46:544][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.09s] /Game/Weapons/Pistol/Meshes/SKM_Pistol.SKM_Pistol
  1607. [2025.08.29-18.13.46:555][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Rifle/MF_Rifle_Idle_ADS.MF_Rifle_Idle_ADS (Required Memory Estimate: 115.29 MB)
  1608. [2025.08.29-18.13.46:558][ 0]LogTexture: Display: Building textures: /Game/LevelPrototyping/Textures/T_GridChecker_A.T_GridChecker_A (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
  1609. [2025.08.29-18.13.46:562][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CC.MM_Rifle_Idle_ADS_AO_CC, at AnimationSequence/bfa4f492a36872edf50b58ac5c81ee82a005c199
  1610. [2025.08.29-18.13.46:651][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Rifle/MM_Rifle_Fire.MM_Rifle_Fire, at AnimationSequence/048b9f80df4a8fd21f9f960f1fac2068f0b051fc
  1611. [2025.08.29-18.13.46:696][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Fwd.MF_Unarmed_Walk_Fwd, at AnimationSequence/bcb3ed6f107ba42cb9754b166859b6e104954828
  1612. [2025.08.29-18.13.46:696][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Shooting_Range/Maps/Arena_2_Breeze) is flushing async loading
  1613. [2025.08.29-18.13.46:709][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Right.MF_Unarmed_Walk_Right, at AnimationSequence/cc86a499d14fa65fcb05753a3b35f9a8c7e4e48f
  1614. [2025.08.29-18.13.46:747][ 0]LogStaticMesh: Reduce [0.25s]
  1615. [2025.08.29-18.13.46:748][ 0]LogStaticMesh: Fallback [0.00s], num tris: 252
  1616. [2025.08.29-18.13.46:750][ 0]LogStaticMesh: ConstrainClusters:
  1617. [2025.08.29-18.13.46:750][ 0]LogStaticMesh: Input: 46 Clusters, 5710 Triangles and 4605 Vertices
  1618. [2025.08.29-18.13.46:750][ 0]LogStaticMesh: Output without splits: 46 Clusters, 5710 Triangles and 4684 Vertices
  1619. [2025.08.29-18.13.46:750][ 0]LogStaticMesh: Output with splits: 46 Clusters, 5710 Triangles and 4684 Vertices
  1620. [2025.08.29-18.13.46:751][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 46, Slow Path Clusters: 0, 1 Material: 46, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
  1621. [2025.08.29-18.13.46:752][ 0]LogStaticMesh: WritePages:
  1622. [2025.08.29-18.13.46:752][ 0]LogStaticMesh: Root: GPU size: 31868 bytes. 1 Pages. 31868.000 bytes per page (97.253% utilization).
  1623. [2025.08.29-18.13.46:752][ 0]LogStaticMesh: Streaming: GPU size: 47056 bytes. 1 Pages (1 with relative encoding). 47056.000 bytes per page (35.901% utilization).
  1624. [2025.08.29-18.13.46:752][ 0]LogStaticMesh: Page data disk size: 60112 bytes. Fixup data size: 288 bytes.
  1625. [2025.08.29-18.13.46:752][ 0]LogStaticMesh: Total GPU size: 78924 bytes, Total disk size: 60400 bytes.
  1626. [2025.08.29-18.13.46:752][ 0]LogStaticMesh: Encode [0.00s]
  1627. [2025.08.29-18.13.46:752][ 0]LogStaticMesh: NaniteBuild [0.27s]
  1628. [2025.08.29-18.13.46:758][ 0]LogStaticMesh: Built static mesh [0.30s] /Game/LevelPrototyping/Meshes/SM_Cylinder.SM_Cylinder
  1629. [2025.08.29-18.13.46:848][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS_AO_CD.MF_Pistol_Idle_ADS_AO_CD, at AnimationSequence/8d23007ac08cb4abc08cdb8a1df047d3f612bcf3
  1630. [2025.08.29-18.13.46:852][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS_AO_CU.MF_Pistol_Idle_ADS_AO_CU, at AnimationSequence/78c206e275a903a859a8a26b757da5be1401ed76
  1631. [2025.08.29-18.13.47:202][ 0]LogStaticMesh: Built static mesh [1.49s] /Game/Shooting_Range/Meshes/blockout/SM_blockout_base.SM_blockout_base
  1632. [2025.08.29-18.13.47:327][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Rifle/MF_Rifle_Idle_ADS.MF_Rifle_Idle_ADS, at AnimationSequence/5cd9b847fc9e388cb8d41cea1ee32a91f2df811a
  1633. [2025.08.29-18.13.47:555][ 0]LogStaticMesh: Display: Building static mesh SM_TargetBaseMesh (Required Memory Estimate: 12.550888 MB)...
  1634. [2025.08.29-18.13.47:587][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_tile_metal_d_sides.T_tile_metal_d_sides (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast
  1635. [2025.08.29-18.13.47:595][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_tile_metal_d.T_tile_metal_d (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast
  1636. [2025.08.29-18.13.47:597][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_tile_metal_s.T_tile_metal_s (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 380.083323 MB), EncodeSpeed: Fast
  1637. [2025.08.29-18.13.47:602][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Pistol/MF_Pistol_Idle_ADS.MF_Pistol_Idle_ADS, at AnimationSequence/9da7561b2f45277575cd61b8a91b85f6936f0ccd
  1638. [2025.08.29-18.13.47:621][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_tile_metal_s_sides.T_tile_metal_s_sides (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 380.083323 MB), EncodeSpeed: Fast
  1639. [2025.08.29-18.13.47:626][ 0]LogStaticMesh: Display: Building static mesh SM_CircularBand (Required Memory Estimate: 0.111698 MB)...
  1640. [2025.08.29-18.13.47:634][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/LevelPrototyping/Interactable/JumpPad/Assets/Meshes/SM_CircularBand.SM_CircularBand
  1641. [2025.08.29-18.13.47:647][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_tile_metal_n_sides.T_tile_metal_n_sides (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 578.499988 MB), EncodeSpeed: Fast
  1642. [2025.08.29-18.13.47:650][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_forcefield_o.T_forcefield_o (G16, 1024x1024 x1x1x1) (Required Memory Estimate: 32.333326 MB), EncodeSpeed: Fast
  1643. [2025.08.29-18.13.47:686][ 0]LogStaticMesh: Built static mesh [0.13s] /Game/LevelPrototyping/Interactable/Target/Assets/SM_TargetBaseMesh.SM_TargetBaseMesh
  1644. [2025.08.29-18.13.47:691][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_tile_metal_n.T_tile_metal_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 578.499988 MB), EncodeSpeed: Fast
  1645. [2025.08.29-18.13.47:719][ 0]LogStaticMesh: Display: Building static mesh SM_arena_breeze (Required Memory Estimate: 1.178351 MB)...
  1646. [2025.08.29-18.13.47:724][ 0]LogStaticMesh: Display: Building static mesh sm_forcefield_arena (Required Memory Estimate: 0.035074 MB)...
  1647. [2025.08.29-18.13.47:728][ 0]LogStaticMesh: Adjacency [0.00s], tris: 16, UVs 2
  1648. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
  1649. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Leaves [0.00s]
  1650. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Reduce [0.00s]
  1651. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Fallback [0.00s], num tris: 16
  1652. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: ConstrainClusters:
  1653. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Input: 1 Clusters, 16 Triangles and 24 Vertices
  1654. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Output without splits: 1 Clusters, 16 Triangles and 24 Vertices
  1655. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Output with splits: 1 Clusters, 16 Triangles and 24 Vertices
  1656. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
  1657. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: WritePages:
  1658. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Root: GPU size: 564 bytes. 1 Pages. 564.000 bytes per page (1.721% utilization).
  1659. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Streaming: 0 bytes.
  1660. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Page data disk size: 760 bytes. Fixup data size: 24 bytes.
  1661. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Total GPU size: 564 bytes, Total disk size: 784 bytes.
  1662. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Encode [0.00s]
  1663. [2025.08.29-18.13.47:729][ 0]LogStaticMesh: NaniteBuild [0.00s]
  1664. [2025.08.29-18.13.47:731][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Shooting_Range/Meshes/props/sm_forcefield_arena.sm_forcefield_arena
  1665. [2025.08.29-18.13.47:794][ 0]LogStaticMesh: Display: Building static mesh SM_CircularGlow (Required Memory Estimate: 0.157287 MB)...
  1666. [2025.08.29-18.13.47:797][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/LevelPrototyping/Interactable/JumpPad/Assets/Meshes/SM_CircularGlow.SM_CircularGlow
  1667. [2025.08.29-18.13.47:850][ 0]LogStaticMesh: Built static mesh [0.13s] /Game/Shooting_Range/Meshes/blockout/SM_arena_breeze.SM_arena_breeze
  1668. [2025.08.29-18.13.47:890][ 0]LogTexture: Display: Building textures: /Game/LevelPrototyping/Interactable/JumpPad/Assets/NS_JumpPad.NS_JumpPad:Bands_0.ThumbnailTexture (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
  1669. [2025.08.29-18.13.47:891][ 0]LogTexture: Display: Building textures: /Game/LevelPrototyping/Interactable/JumpPad/Assets/NS_JumpPad.NS_JumpPad:Glow_Base_0.ThumbnailTexture (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
  1670. [2025.08.29-18.13.47:891][ 0]LogTexture: Display: Building textures: /Game/LevelPrototyping/Interactable/JumpPad/Assets/NS_JumpPad.NS_JumpPad:Spores_0.ThumbnailTexture (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
  1671. [2025.08.29-18.13.47:910][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Shooting_Range/Maps/Shooting_Zoo) is flushing async loading
  1672. [2025.08.29-18.13.47:952][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_AoOM.T_dev_AoOM (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Fast
  1673. [2025.08.29-18.13.47:960][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_decal_grunge.T_decal_grunge (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 376.083323 MB), EncodeSpeed: Fast
  1674. [2025.08.29-18.13.47:962][ 0]LogStaticMesh: Display: Building static mesh SM_ebox_e (Required Memory Estimate: 2.305367 MB)...
  1675. [2025.08.29-18.13.47:965][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Shooting_Range/Maps/Arena_1_default) is flushing async loading
  1676. [2025.08.29-18.13.47:979][ 0]LogStaticMesh: Display: Building static mesh SM_arena_default (Required Memory Estimate: 0.150244 MB)...
  1677. [2025.08.29-18.13.47:980][ 0]LogStaticMesh: Display: Building static mesh sm_forcefield_range (Required Memory Estimate: 0.021442 MB)...
  1678. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Adjacency [0.00s], tris: 8, UVs 1
  1679. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
  1680. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Leaves [0.00s]
  1681. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Reduce [0.00s]
  1682. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Fallback [0.00s], num tris: 8
  1683. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: ConstrainClusters:
  1684. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Input: 1 Clusters, 8 Triangles and 12 Vertices
  1685. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Output without splits: 1 Clusters, 8 Triangles and 12 Vertices
  1686. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Output with splits: 1 Clusters, 8 Triangles and 12 Vertices
  1687. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
  1688. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: WritePages:
  1689. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Root: GPU size: 316 bytes. 1 Pages. 316.000 bytes per page (0.964% utilization).
  1690. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Streaming: 0 bytes.
  1691. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Page data disk size: 484 bytes. Fixup data size: 24 bytes.
  1692. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Total GPU size: 316 bytes, Total disk size: 508 bytes.
  1693. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Encode [0.00s]
  1694. [2025.08.29-18.13.47:982][ 0]LogStaticMesh: NaniteBuild [0.00s]
  1695. [2025.08.29-18.13.47:984][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Shooting_Range/Meshes/props/sm_forcefield_range.sm_forcefield_range
  1696. [2025.08.29-18.13.47:994][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Shooting_Range/Meshes/blockout/SM_arena_default.SM_arena_default
  1697. [2025.08.29-18.13.47:996][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_atlas_pipe_s.T_atlas_pipe_s (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 380.083323 MB), EncodeSpeed: Fast
  1698. [2025.08.29-18.13.48:004][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_atlas_pipe_d.T_atlas_pipe_d (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast
  1699. [2025.08.29-18.13.48:012][ 0]LogStaticMesh: Adjacency [0.01s], tris: 1478, UVs 2
  1700. [2025.08.29-18.13.48:024][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000
  1701. [2025.08.29-18.13.48:025][ 0]LogStaticMesh: Leaves [0.00s]
  1702. [2025.08.29-18.13.48:044][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_atlas_pipe_n.T_atlas_pipe_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 578.499988 MB), EncodeSpeed: Fast
  1703. [2025.08.29-18.13.48:047][ 0]LogChaos: Display: Input trimesh contains 16 bad triangles.
  1704. [2025.08.29-18.13.48:063][ 0]LogChaos: Display: Input trimesh contains 16 bad triangles.
  1705. [2025.08.29-18.13.48:084][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Shooting_Range/Maps/Arena_3_Haven) is flushing async loading
  1706. [2025.08.29-18.13.48:091][ 0]LogStaticMesh: Display: Building static mesh sm_arena_haven (Required Memory Estimate: 0.718428 MB)...
  1707. [2025.08.29-18.13.48:091][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Shooting_Range/Maps/Arena_4_Icebox) is flushing async loading
  1708. [2025.08.29-18.13.48:096][ 0]LogStaticMesh: Adjacency [0.00s], tris: 440, UVs 1
  1709. [2025.08.29-18.13.48:098][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.500000
  1710. [2025.08.29-18.13.48:098][ 0]LogStaticMesh: Leaves [0.00s]
  1711. [2025.08.29-18.13.48:103][ 0]LogStaticMesh: Display: Building static mesh sm_arena_icebox (Required Memory Estimate: 0.895875 MB)...
  1712. [2025.08.29-18.13.48:103][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  1713. [2025.08.29-18.13.48:107][ 0]LogStaticMesh: Adjacency [0.00s], tris: 570, UVs 1
  1714. [2025.08.29-18.13.48:110][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
  1715. [2025.08.29-18.13.48:110][ 0]LogStaticMesh: Leaves [0.00s]
  1716. [2025.08.29-18.13.48:112][ 0]LogStaticMesh: Reduce [0.01s]
  1717. [2025.08.29-18.13.48:121][ 0]LogStaticMesh: Fallback [0.01s], num tris: 256
  1718. [2025.08.29-18.13.48:123][ 0]LogStaticMesh: ConstrainClusters:
  1719. [2025.08.29-18.13.48:123][ 0]LogStaticMesh: Input: 9 Clusters, 818 Triangles and 1377 Vertices
  1720. [2025.08.29-18.13.48:123][ 0]LogStaticMesh: Output without splits: 9 Clusters, 818 Triangles and 1377 Vertices
  1721. [2025.08.29-18.13.48:123][ 0]LogStaticMesh: Output with splits: 9 Clusters, 818 Triangles and 1377 Vertices
  1722. [2025.08.29-18.13.48:123][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 9, Slow Path Clusters: 0, 1 Material: 9, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
  1723. [2025.08.29-18.13.48:142][ 0]LogStaticMesh: Reduce [0.03s]
  1724. [2025.08.29-18.13.48:149][ 0]LogStaticMesh: WritePages:
  1725. [2025.08.29-18.13.48:149][ 0]LogStaticMesh: Root: GPU size: 19748 bytes. 1 Pages. 19748.000 bytes per page (60.266% utilization).
  1726. [2025.08.29-18.13.48:149][ 0]LogStaticMesh: Streaming: 0 bytes.
  1727. [2025.08.29-18.13.48:149][ 0]LogStaticMesh: Page data disk size: 16816 bytes. Fixup data size: 56 bytes.
  1728. [2025.08.29-18.13.48:149][ 0]LogStaticMesh: Total GPU size: 19748 bytes, Total disk size: 16872 bytes.
  1729. [2025.08.29-18.13.48:149][ 0]LogStaticMesh: Encode [0.03s]
  1730. [2025.08.29-18.13.48:149][ 0]LogStaticMesh: NaniteBuild [0.05s]
  1731. [2025.08.29-18.13.48:150][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
  1732. [2025.08.29-18.13.48:152][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  1733. [2025.08.29-18.13.48:152][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.186ms to complete.
  1734. [2025.08.29-18.13.48:169][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 50.232
  1735. [2025.08.29-18.13.48:173][ 0]LogStaticMesh: Fallback [0.03s], num tris: 294
  1736. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: ================================================
  1737. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
  1738. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Total job queries 16,255, among them cache hits 2,784 (17.13%), DDC hits 10,681 (65.71%), Duplicates 2,461 (15.14%)
  1739. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Tracking 11,010 distinct input hashes that result in 10,257 distinct outputs (93.16%)
  1740. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: RAM used: 136.24 MiB of 1.60 GiB budget. Usage: 8.32%
  1741. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
  1742. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Shaders Compiled: 329
  1743. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Jobs assigned 329, completed 329 (100%)
  1744. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Average time worker was idle: 1.77 s
  1745. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 2.17 s, longest 10.07 s
  1746. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Job execution time: average 4.44 s, max 12.28 s
  1747. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 6.61 s, max 12.35
  1748. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Shader code size: total 4.466 MiB, numShaders 329, average 13.899 KiB, min 1.63 KiB, max 100.041 KiB
  1749. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 37.54 s
  1750. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.14%
  1751. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Jobs were issued in 136 batches (only local compilation was used), average 2.42 jobs/batch
  1752. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Average processing rate: 8.76 jobs/sec
  1753. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Total thread time: 316.827 s
  1754. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Total thread preprocess time: 316.005 s
  1755. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 99.74%
  1756. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Effective parallelization: 8.44 (times faster than compiling all shaders on one thread). Compare with number of workers: 16 - 0.527521
  1757. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
  1758. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: FLightmapPathTracingRGS (compiled 5 times, average 3.05 sec, max 5.94 sec, min 0.83 sec)
  1759. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 2.64 sec, max 4.53 sec, min 1.68 sec)
  1760. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: TMaterialCHS_IS_FPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 2.44 sec, max 2.44 sec, min 2.44 sec)
  1761. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: TMaterialCHS_IS_FNoLightMapPolicy (compiled 1 times, average 2.23 sec, max 2.23 sec, min 2.23 sec)
  1762. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: FGPULightmassCHS_AHS (compiled 5 times, average 2.11 sec, max 2.67 sec, min 1.60 sec)
  1763. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
  1764. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.33% of total time (compiled 10 times, average 2.64 sec, max 4.53 sec, min 1.68 sec)
  1765. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 7.69% of total time (compiled 18 times, average 1.35 sec, max 1.83 sec, min 0.91 sec)
  1766. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS - 7.19% of total time (compiled 16 times, average 1.42 sec, max 2.67 sec, min 1.02 sec)
  1767. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.65% of total time (compiled 10 times, average 2.11 sec, max 3.77 sec, min 1.15 sec)
  1768. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy - 5.72% of total time (compiled 12 times, average 1.51 sec, max 2.13 sec, min 1.21 sec)
  1769. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: === Material stats ===
  1770. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Materials Cooked: 0
  1771. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Materials Translated: 166
  1772. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.29 s
  1773. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Material Translation Only: 0.09 s (32%)
  1774. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
  1775. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
  1776. [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: ================================================
  1777. [2025.08.29-18.13.48:177][ 0]LogStaticMesh: ConstrainClusters:
  1778. [2025.08.29-18.13.48:177][ 0]LogStaticMesh: Input: 11 Clusters, 1326 Triangles and 2209 Vertices
  1779. [2025.08.29-18.13.48:177][ 0]LogStaticMesh: Output without splits: 11 Clusters, 1326 Triangles and 2209 Vertices
  1780. [2025.08.29-18.13.48:177][ 0]LogStaticMesh: Output with splits: 13 Clusters, 1326 Triangles and 2213 Vertices
  1781. [2025.08.29-18.13.48:177][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 13, Slow Path Clusters: 0, 1 Material: 13, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
  1782. [2025.08.29-18.13.48:178][ 0]LogStaticMesh: WritePages:
  1783. [2025.08.29-18.13.48:178][ 0]LogStaticMesh: Root: GPU size: 30524 bytes. 1 Pages. 30524.000 bytes per page (93.152% utilization).
  1784. [2025.08.29-18.13.48:178][ 0]LogStaticMesh: Streaming: 0 bytes.
  1785. [2025.08.29-18.13.48:178][ 0]LogStaticMesh: Page data disk size: 19656 bytes. Fixup data size: 72 bytes.
  1786. [2025.08.29-18.13.48:178][ 0]LogStaticMesh: Total GPU size: 30524 bytes, Total disk size: 19728 bytes.
  1787. [2025.08.29-18.13.48:178][ 0]LogStaticMesh: Encode [0.01s]
  1788. [2025.08.29-18.13.48:178][ 0]LogStaticMesh: NaniteBuild [0.07s]
  1789. [2025.08.29-18.13.48:185][ 0]LogStaticMesh: Built static mesh [0.09s] /Game/Shooting_Range/Meshes/blockout/sm_arena_haven.sm_arena_haven
  1790. [2025.08.29-18.13.48:218][ 0]LogStaticMesh: Built static mesh [0.12s] /Game/Shooting_Range/Meshes/blockout/sm_arena_icebox.sm_arena_icebox
  1791. [2025.08.29-18.13.48:249][ 0]LogStaticMesh: Reduce [0.22s]
  1792. [2025.08.29-18.13.48:259][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
  1793. [2025.08.29-18.13.48:304][ 0]LogStaticMesh: Fallback [0.06s], num tris: 1177
  1794. [2025.08.29-18.13.48:324][ 0]LogStaticMesh: ConstrainClusters:
  1795. [2025.08.29-18.13.48:324][ 0]LogStaticMesh: Input: 24 Clusters, 2988 Triangles and 6604 Vertices
  1796. [2025.08.29-18.13.48:324][ 0]LogStaticMesh: Output without splits: 24 Clusters, 2988 Triangles and 6604 Vertices
  1797. [2025.08.29-18.13.48:324][ 0]LogStaticMesh: Output with splits: 41 Clusters, 2988 Triangles and 6616 Vertices
  1798. [2025.08.29-18.13.48:324][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 41, Slow Path Clusters: 0, 1 Material: 41, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
  1799. [2025.08.29-18.13.48:327][ 0]LogStaticMesh: WritePages:
  1800. [2025.08.29-18.13.48:327][ 0]LogStaticMesh: Root: GPU size: 32688 bytes. 1 Pages. 32688.000 bytes per page (99.756% utilization).
  1801. [2025.08.29-18.13.48:327][ 0]LogStaticMesh: Streaming: GPU size: 65744 bytes. 1 Pages (1 with relative encoding). 65744.000 bytes per page (50.159% utilization).
  1802. [2025.08.29-18.13.48:328][ 0]LogStaticMesh: Page data disk size: 91752 bytes. Fixup data size: 256 bytes.
  1803. [2025.08.29-18.13.48:328][ 0]LogStaticMesh: Total GPU size: 98432 bytes, Total disk size: 92008 bytes.
  1804. [2025.08.29-18.13.48:328][ 0]LogStaticMesh: Encode [0.02s]
  1805. [2025.08.29-18.13.48:328][ 0]LogStaticMesh: NaniteBuild [0.32s]
  1806. [2025.08.29-18.13.48:431][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1807. [2025.08.29-18.13.48:555][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1808. [2025.08.29-18.13.48:581][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS1.MF_Pistol_Idle_ADS1, at AnimationSequence/3b7636e29d860d51f611ae18174625b0c6ecedab
  1809. [2025.08.29-18.13.48:667][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1810. [2025.08.29-18.13.48:680][ 0]LogStaticMesh: Built static mesh [0.72s] /Game/Shooting_Range/Meshes/splines/SM_ebox_e.SM_ebox_e
  1811. [2025.08.29-18.13.48:765][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1812. [2025.08.29-18.13.48:840][ 0]LogPakFile: Initializing PakPlatformFile
  1813. [2025.08.29-18.13.48:840][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/StarterContent.upack', mount point: 'root:/'
  1814. [2025.08.29-18.13.48:840][ 0]LogPakFile: Initializing PakPlatformFile
  1815. [2025.08.29-18.13.48:841][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
  1816. [2025.08.29-18.13.48:841][ 0]LogPakFile: Initializing PakPlatformFile
  1817. [2025.08.29-18.13.48:841][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
  1818. [2025.08.29-18.13.48:842][ 0]LogPakFile: Initializing PakPlatformFile
  1819. [2025.08.29-18.13.48:842][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
  1820. [2025.08.29-18.13.48:843][ 0]LogPakFile: Initializing PakPlatformFile
  1821. [2025.08.29-18.13.48:844][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
  1822. [2025.08.29-18.13.48:844][ 0]LogPakFile: Initializing PakPlatformFile
  1823. [2025.08.29-18.13.48:844][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
  1824. [2025.08.29-18.13.48:845][ 0]LogPakFile: Initializing PakPlatformFile
  1825. [2025.08.29-18.13.48:846][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
  1826. [2025.08.29-18.13.48:846][ 0]LogPakFile: Initializing PakPlatformFile
  1827. [2025.08.29-18.13.48:847][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
  1828. [2025.08.29-18.13.48:848][ 0]LogPakFile: Initializing PakPlatformFile
  1829. [2025.08.29-18.13.48:849][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
  1830. [2025.08.29-18.13.48:849][ 0]LogPakFile: Initializing PakPlatformFile
  1831. [2025.08.29-18.13.48:850][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
  1832. [2025.08.29-18.13.49:363][ 0]LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  1833. [2025.08.29-18.13.49:366][ 0]LogSlate: Took 0.000204 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  1834. [2025.08.29-18.13.49:374][ 0]LogSlate: Took 0.000268 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  1835. [2025.08.29-18.13.49:374][ 0]LogSlate: Took 0.000162 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
  1836. [2025.08.29-18.13.49:449][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes:
  1837. NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2
  1838. NumGeometrySegments changed: current: 0 - new: 512
  1839. [2025.08.29-18.13.50:500][ 0]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, FirstPersonProjectileMesh
  1840. [2025.08.29-18.13.50:734][ 0]LogMeshUtilities: Finished distance field build in 2.7s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 54% occupied, 0 triangles, SM_arena_default
  1841. [2025.08.29-18.13.52:320][ 0]LogMeshUtilities: Finished distance field build in 4.3s - 126x126x126 sparse distance field, 2.7Mb total, 0.1Mb always loaded, 81% occupied, 0 triangles, SM_arena_breeze
  1842. [2025.08.29-18.13.56:629][ 0]LogRHI: Error: Breadcrumbs 'RHIThread'
  1843. - SceneRender - ViewFamilies
  1844.  
  1845. [2025.08.29-18.13.56:629][ 0]LogMeshUtilities: Finished distance field build in 1.4s - 77x77x77 sparse distance field, 0.6Mb total, 0.0Mb always loaded, 74% occupied, 0 triangles, SM_Door
  1846. [2025.08.29-18.13.56:629][ 0]LogMeshUtilities: Finished distance field build in 6.5s - 259x259x259 sparse distance field, 12.4Mb total, 0.5Mb always loaded, 39% occupied, 0 triangles, SM_blockout_base
  1847. [2025.08.29-18.13.56:629][ 0]LogThreadingWindows: Error: Runnable thread Foreground Worker #0 crashed.
  1848. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: === Critical error: ===
  1849. [2025.08.29-18.13.56:630][ 0]LogWindows: Error:
  1850. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: Fatal error!
  1851. [2025.08.29-18.13.56:630][ 0]LogWindows: Error:
  1852. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x000000002000000c
  1853. [2025.08.29-18.13.56:630][ 0]LogWindows: Error:
  1854. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff926c493d0 amdxc64.dll!UnknownFunction []
  1855. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92698c4ef amdxc64.dll!UnknownFunction []
  1856. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9269753e1 amdxc64.dll!UnknownFunction []
  1857. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92696a7e4 amdxc64.dll!UnknownFunction []
  1858. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9264a0faf amdxc64.dll!UnknownFunction []
  1859. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9264bd7c2 amdxc64.dll!UnknownFunction []
  1860. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9264a703e amdxc64.dll!UnknownFunction []
  1861. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9263fea42 amdxc64.dll!UnknownFunction []
  1862. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff926413bcd amdxc64.dll!UnknownFunction []
  1863. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9264184c2 amdxc64.dll!UnknownFunction []
  1864. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff926417903 amdxc64.dll!UnknownFunction []
  1865. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff926448884 amdxc64.dll!UnknownFunction []
  1866. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92644bdf5 amdxc64.dll!UnknownFunction []
  1867. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92641f031 amdxc64.dll!UnknownFunction []
  1868. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92644768a amdxc64.dll!UnknownFunction []
  1869. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff926443fe0 amdxc64.dll!UnknownFunction []
  1870. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff926440cf4 amdxc64.dll!UnknownFunction []
  1871. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9263ff7ac amdxc64.dll!UnknownFunction []
  1872. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9260e1d7a amdxc64.dll!UnknownFunction []
  1873. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9260e4188 amdxc64.dll!UnknownFunction []
  1874. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9260e3126 amdxc64.dll!UnknownFunction []
  1875. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9260dc8f8 amdxc64.dll!UnknownFunction []
  1876. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9260dc7da amdxc64.dll!UnknownFunction []
  1877. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92ae9bc41 D3D12Core.dll!UnknownFunction []
  1878. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92ae9c59f D3D12Core.dll!UnknownFunction []
  1879. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92ae68880 D3D12Core.dll!UnknownFunction []
  1880. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92aed620b D3D12Core.dll!UnknownFunction []
  1881. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92adc05b5 D3D12Core.dll!UnknownFunction []
  1882. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9bb581697 d3d12.dll!UnknownFunction []
  1883. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92ae69dee D3D12Core.dll!UnknownFunction []
  1884. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92b15817e UnrealEditor-D3D12RHI.dll!UnknownFunction []
  1885. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92b13af6f UnrealEditor-D3D12RHI.dll!UnknownFunction []
  1886. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92b170e26 UnrealEditor-D3D12RHI.dll!UnknownFunction []
  1887. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ffa1ca56b08 UnrealEditor-RHI.dll!UnknownFunction []
  1888. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ffa1ca627b8 UnrealEditor-RHI.dll!UnknownFunction []
  1889. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ffa1ca29850 UnrealEditor-RHI.dll!UnknownFunction []
  1890. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ffa1c9cbd84 UnrealEditor-RHI.dll!UnknownFunction []
  1891. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c07dc55 UnrealEditor-Core.dll!UnknownFunction []
  1892. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c07d9b6 UnrealEditor-Core.dll!UnknownFunction []
  1893. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c0a3db1 UnrealEditor-Core.dll!UnknownFunction []
  1894. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c065fe5 UnrealEditor-Core.dll!UnknownFunction []
  1895. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c281a33 UnrealEditor-Core.dll!UnknownFunction []
  1896. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c7237cd UnrealEditor-Core.dll!UnknownFunction []
  1897. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c71c91f UnrealEditor-Core.dll!UnknownFunction []
  1898. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ffa41d7e8d7 KERNEL32.DLL!UnknownFunction []
  1899. [2025.08.29-18.13.56:630][ 0]LogWindows: Error:
  1900. [2025.08.29-18.13.56:630][ 0]LogWindows: Error: Crash in runnable thread Foreground Worker #0
  1901. [2025.08.29-18.13.56:638][ 0]LogExit: Executing StaticShutdownAfterError
  1902. [2025.08.29-18.13.56:640][ 0]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
  1903. [2025.08.29-18.13.56:640][ 0]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
  1904. [2025.08.29-18.13.56:640][ 0]LogCore: Engine exit requested (reason: Win RequestExit)
  1905.  
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