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- Log file open, 08/29/25 11:12:58
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- LogWindows: Started CrashReportClient (pid=26772)
- LogWindows: Custom abort handler registered for crash reporting.
- LogInit: Display: Running engine for game: ShootingRange_UE
- LogCore: UTS: Unreal Trace Server launched successfully
- LogTrace: Initializing trace...
- LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
- LogTrace: Display: Control listening on port 1985
- LogTrace: Finished trace initialization.
- LogCsvProfiler: Display: Metadata set : platform="Windows"
- LogCsvProfiler: Display: Metadata set : config="Development"
- LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.6-CL-44394996"
- LogCsvProfiler: Display: Metadata set : engineversion="5.6.1-44394996+++UE5+Release-5.6"
- LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.4946] "
- LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 5950X 16-Core Processor"
- LogCsvProfiler: Display: Metadata set : pgoenabled="0"
- LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
- LogCsvProfiler: Display: Metadata set : ltoenabled="0"
- LogCsvProfiler: Display: Metadata set : asan="0"
- LogCsvProfiler: Display: Metadata set : commandline="" E:\Projects\Valorant\Map_ShootingRange\ShootingRange_UE\ShootingRange_UE.uproject""
- LogCsvProfiler: Display: Metadata set : loginid="989deef4446501fdc26765a1d48cee5d"
- LogCsvProfiler: Display: Metadata set : llm="0"
- LogStats: Stats thread started at 0.327672
- LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
- LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: ''
- LogInit: Session CrashGUID >====================================================
- Session CrashGUID > UECC-Windows-00E3B2B841A6018F8C86968550F8CF74
- Session CrashGUID >====================================================
- LogConfig: No local boot hotfix file found at: [E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
- LogAudio: Display: Pre-Initializing Audio Device Manager...
- LogAudio: Display: AudioInfo: 'OPUS' Registered
- LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- LogAudio: Display: AudioInfo: 'OGG' Registered
- LogAudio: Display: AudioInfo: 'ADPCM' Registered
- LogAudio: Display: AudioInfo: 'PCM' Registered
- LogAudio: Display: AudioInfo: 'BINKA' Registered
- LogAudio: Display: AudioInfo: 'RADA' Registered
- LogAudio: Display: Audio Device Manager Pre-Initialized
- LogAssetRegistry: Display: No AssetDiscovery cache present at E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/CachedAssetRegistryDiscovery.bin. AssetRegistry discovery of files will be uncached.
- LogPluginManager: Looking for build plugins target receipt
- LogPluginManager: Unable to find target receipt in path: E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Binaries/Win64/*.target
- LogConfig: Display: Loading IOS ini files took 0.04 seconds
- LogConfig: Display: Loading Mac ini files took 0.04 seconds
- LogConfig: Display: Loading Android ini files took 0.04 seconds
- LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
- LogConfig: Display: Loading Unix ini files took 0.05 seconds
- LogConfig: Display: Loading VisionOS ini files took 0.05 seconds
- LogConfig: Display: Loading Windows ini files took 0.05 seconds
- LogConfig: Display: Loading TVOS ini files took 0.05 seconds
- LogConfig: Display: Loading Linux ini files took 0.06 seconds
- LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
- LogPluginManager: Looking for enabled plugins target receipt
- LogPluginManager: Unable to find target receipt in path: E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Binaries/Win64/*.target
- LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
- LogPluginManager: Mounting Engine plugin Bridge
- LogPluginManager: Mounting Engine plugin ChaosCloth
- LogPluginManager: Mounting Engine plugin ChaosInsights
- LogPluginManager: Mounting Engine plugin ChaosVD
- LogPluginManager: Mounting Engine plugin CmdLinkServer
- LogPluginManager: Mounting Engine plugin EnhancedInput
- LogPluginManager: Mounting Engine plugin Fab
- LogPluginManager: Mounting Engine plugin FastBuildController
- LogPluginManager: Mounting Engine plugin IoStoreInsights
- LogPluginManager: Mounting Engine plugin MassInsights
- LogPluginManager: Mounting Engine plugin MeshPainting
- LogPluginManager: Mounting Engine plugin RenderGraphInsights
- LogPluginManager: Mounting Engine plugin TraceUtilities
- LogPluginManager: Mounting Engine plugin UbaController
- LogPluginManager: Mounting Engine plugin WorldMetrics
- LogPluginManager: Mounting Engine plugin XGEController
- LogPluginManager: Mounting Engine plugin AssetManagerEditor
- LogPluginManager: Mounting Engine plugin BlueprintHeaderView
- LogPluginManager: Mounting Engine plugin ChangelistReview
- LogPluginManager: Mounting Engine plugin ColorGrading
- LogPluginManager: Mounting Engine plugin CryptoKeys
- LogPluginManager: Mounting Engine plugin CurveEditorTools
- LogPluginManager: Mounting Engine plugin DataValidation
- LogPluginManager: Mounting Engine plugin EditorDebugTools
- LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
- LogPluginManager: Mounting Engine plugin FacialAnimation
- LogPluginManager: Mounting Engine plugin GameplayTagsEditor
- LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
- LogPluginManager: Mounting Engine plugin GeometryMode
- LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
- LogPluginManager: Mounting Engine plugin MaterialAnalyzer
- LogPluginManager: Mounting Engine plugin MeshLODToolset
- LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
- LogPluginManager: Mounting Engine plugin ProxyLODPlugin
- LogPluginManager: Mounting Engine plugin PluginBrowser
- LogPluginManager: Mounting Engine plugin SequencerAnimTools
- LogPluginManager: Mounting Engine plugin SpeedTreeImporter
- LogPluginManager: Mounting Engine plugin StylusInput
- LogPluginManager: Mounting Engine plugin UMGWidgetPreview
- LogPluginManager: Mounting Engine plugin UVEditor
- LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
- LogPluginManager: Mounting Engine plugin GLTFExporter
- LogPluginManager: Mounting Engine plugin VariantManager
- LogPluginManager: Mounting Engine plugin VariantManagerContent
- LogPluginManager: Mounting Engine plugin AlembicImporter
- LogPluginManager: Mounting Engine plugin TcpMessaging
- LogPluginManager: Mounting Engine plugin UdpMessaging
- LogPluginManager: Mounting Engine plugin OnlineBase
- LogPluginManager: Mounting Engine plugin EOSShared
- LogPluginManager: Mounting Engine plugin OnlineServices
- LogPluginManager: Mounting Engine plugin OnlineSubsystem
- LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
- LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
- LogPluginManager: Mounting Engine plugin ActorLayerUtilities
- LogPluginManager: Mounting Engine plugin AndroidFileServer
- LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
- LogPluginManager: Mounting Engine plugin AndroidPermission
- LogPluginManager: Mounting Engine plugin AppleImageUtils
- LogPluginManager: Mounting Engine plugin AppleMoviePlayer
- LogPluginManager: Mounting Engine plugin ArchVisCharacter
- LogPluginManager: Mounting Engine plugin AssetTags
- LogPluginManager: Mounting Engine plugin AudioCapture
- LogPluginManager: Mounting Engine plugin AudioSynesthesia
- LogPluginManager: Mounting Engine plugin AudioWidgets
- LogPluginManager: Mounting Engine plugin CableComponent
- LogPluginManager: Mounting Engine plugin ChunkDownloader
- LogPluginManager: Mounting Engine plugin ComputeFramework
- LogPluginManager: Mounting Engine plugin CustomMeshComponent
- LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting Engine plugin GeometryCache
- LogPluginManager: Mounting Engine plugin GeometryScripting
- LogPluginManager: Mounting Engine plugin GooglePAD
- LogPluginManager: Mounting Engine plugin HairStrands
- LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
- LogPluginManager: Mounting Engine plugin HDRIBackdrop
- LogPluginManager: Mounting Engine plugin GeometryProcessing
- LogPluginManager: Mounting Engine plugin InputDebugging
- LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
- LogPluginManager: Mounting Engine plugin MeshModelingToolset
- LogPluginManager: Mounting Engine plugin MobilePatchingUtils
- LogPluginManager: Mounting Engine plugin Metasound
- LogPluginManager: Mounting Engine plugin MsQuic
- LogPluginManager: Mounting Engine plugin PropertyAccessEditor
- LogPluginManager: Mounting Engine plugin PropertyBindingUtils
- LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
- LogPluginManager: Mounting Engine plugin RigVM
- LogPluginManager: Mounting Engine plugin ResonanceAudio
- LogPluginManager: Mounting Engine plugin SignificanceManager
- LogPluginManager: Mounting Engine plugin SoundFields
- LogPluginManager: Mounting Engine plugin StateTree
- LogPluginManager: Mounting Engine plugin Synthesis
- LogPluginManager: Mounting Engine plugin WaveTable
- LogPluginManager: Mounting Engine plugin WebMMoviePlayer
- LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
- LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
- LogPluginManager: Mounting Engine plugin Cascade
- LogPluginManager: Mounting Engine plugin Niagara
- LogPluginManager: Mounting Engine plugin NiagaraSimCaching
- LogPluginManager: Mounting Engine plugin LowEntryExtStdLib
- LogPluginManager: Mounting Engine plugin MetaHumanSDK
- LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
- LogPluginManager: Mounting Engine plugin AISupport
- LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
- LogPluginManager: Mounting Engine plugin Paper2D
- LogPluginManager: Mounting Engine plugin AnimationData
- LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
- LogPluginManager: Mounting Engine plugin ACLPlugin
- LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
- LogPluginManager: Mounting Engine plugin ControlRigSpline
- LogPluginManager: Mounting Engine plugin GameplayInsights
- LogPluginManager: Mounting Engine plugin DeformerGraph
- LogPluginManager: Mounting Engine plugin ControlRig
- LogPluginManager: Mounting Engine plugin IKRig
- LogPluginManager: Mounting Engine plugin ControlRigModules
- LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
- LogPluginManager: Mounting Engine plugin TweeningUtils
- LogPluginManager: Mounting Engine plugin RigLogic
- LogPluginManager: Mounting Engine plugin EngineCameras
- LogPluginManager: Mounting Engine plugin CameraShakePreviewer
- LogPluginManager: Mounting Engine plugin OodleNetwork
- LogPluginManager: Mounting Engine plugin GameplayCameras
- LogPluginManager: Mounting Engine plugin AnimationSharing
- LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
- LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting Engine plugin DumpGPUServices
- LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
- LogPluginManager: Mounting Engine plugin NamingTokens
- LogPluginManager: Mounting Engine plugin GitSourceControl
- LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
- LogPluginManager: Mounting Engine plugin PixWinPlugin
- LogPluginManager: Mounting Engine plugin PluginUtils
- LogPluginManager: Mounting Engine plugin PlasticSourceControl
- LogPluginManager: Mounting Engine plugin ProjectLauncher
- LogPluginManager: Mounting Engine plugin PerforceSourceControl
- LogPluginManager: Mounting Engine plugin PropertyAccessNode
- LogPluginManager: Mounting Engine plugin RenderDocPlugin
- LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
- LogPluginManager: Mounting Engine plugin TextureFormatOodle
- LogPluginManager: Mounting Engine plugin SubversionSourceControl
- LogPluginManager: Mounting Engine plugin UObjectPlugin
- LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting Engine plugin AdvancedRenamer
- LogPluginManager: Mounting Engine plugin AutomationUtils
- LogPluginManager: Mounting Engine plugin BackChannel
- LogPluginManager: Mounting Engine plugin ChaosCaching
- LogPluginManager: Mounting Engine plugin ChaosEditor
- LogPluginManager: Mounting Engine plugin ChaosNiagara
- LogPluginManager: Mounting Engine plugin ChaosUserDataPT
- LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
- LogPluginManager: Mounting Engine plugin CharacterAI
- LogPluginManager: Mounting Engine plugin Dataflow
- LogPluginManager: Mounting Engine plugin EditorDataStorage
- LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
- LogPluginManager: Mounting Engine plugin EditorPerformance
- LogPluginManager: Mounting Engine plugin EditorTelemetry
- LogPluginManager: Mounting Engine plugin Fracture
- LogPluginManager: Mounting Engine plugin FullBodyIK
- LogPluginManager: Mounting Engine plugin GeometryDataflow
- LogPluginManager: Mounting Engine plugin GeometryFlow
- LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
- LogPluginManager: Mounting Engine plugin GPULightmass
- LogPluginManager: Mounting Engine plugin LocalizableMessage
- LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
- LogPluginManager: Mounting Engine plugin LowLevelNetTrace
- LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
- LogPluginManager: Mounting Engine plugin NFORDenoise
- LogPluginManager: Mounting Engine plugin PlanarCut
- LogPluginManager: Mounting Engine plugin PlatformCrypto
- LogPluginManager: Mounting Engine plugin PythonScriptPlugin
- LogPluginManager: Mounting Engine plugin RuntimeTelemetry
- LogPluginManager: Mounting Engine plugin SequenceNavigator
- LogPluginManager: Mounting Engine plugin SkeletalReduction
- LogPluginManager: Mounting Engine plugin ToolPresets
- LogPluginManager: Mounting Engine plugin InterchangeAssets
- LogPluginManager: Mounting Engine plugin InterchangeEditor
- LogPluginManager: Mounting Engine plugin Interchange
- LogPluginManager: Mounting Engine plugin AndroidMedia
- LogPluginManager: Mounting Engine plugin AvfMedia
- LogPluginManager: Mounting Engine plugin ImgMedia
- LogPluginManager: Mounting Engine plugin MediaPlate
- LogPluginManager: Mounting Engine plugin MediaPlayerEditor
- LogPluginManager: Mounting Engine plugin WebMMedia
- LogPluginManager: Mounting Engine plugin MediaCompositing
- LogPluginManager: Mounting Engine plugin WmfMedia
- LogPluginManager: Mounting Engine plugin LevelSequenceEditor
- LogPluginManager: Mounting Engine plugin ActorSequence
- LogPluginManager: Mounting Engine plugin TemplateSequence
- LogPluginManager: Mounting Engine plugin NNEDenoiser
- LogPluginManager: Mounting Engine plugin NNERuntimeORT
- LogPluginManager: Mounting Engine plugin SequencerScripting
- LogPluginManager: Mounting Engine plugin InterchangeTests
- LogPluginManager: Mounting Engine plugin CameraCalibrationCore
- LogPluginManager: Mounting Engine plugin Takes
- LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
- LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
- LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
- LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
- LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting Engine plugin LightMixer
- LogPluginManager: Mounting Engine plugin ObjectMixer
- LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
- LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
- LogPluginManager: Mounting Engine plugin XInputDevice
- LogPluginManager: Mounting Engine plugin CompositeCore
- SourceControl: Revision control is disabled
- SourceControl: Revision control is disabled
- SourceControl: Revision control is disabled
- LogEOSShared: Loaded "C:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
- LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.17.0-41373641
- LogInit: Using libcurl 8.12.1
- LogInit: - built for Windows
- LogInit: - supports SSL with OpenSSL/1.1.1t
- LogInit: - supports HTTP deflate (compression) using libz 1.3
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_TLSAUTH_SRP
- LogInit: CURL_VERSION_HTTP2
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
- LogInit: Creating http thread with maximum 256 concurrent requests
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogOnline: OSS: Created online subsystem instance for: NULL
- LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
- LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
- LogWindows: File 'WinPixGpuCapturer.dll' does not exist
- PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
- LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
- RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
- LogStudioTelemetry: Started StudioTelemetry Session
- LogGPULightmass: GPULightmass module is loaded
- LogNFORDenoise: NFORDenoise function starting up
- LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
- LogInit: ExecutableName: UnrealEditor.exe
- LogInit: Build: ++UE5+Release-5.6-CL-44394996
- LogInit: Platform=WindowsEditor
- LogInit: MachineId=989deef4446501fdc26765a1d48cee5d
- LogInit: DeviceId=
- LogInit: Engine Version: 5.6.1-44394996+++UE5+Release-5.6
- LogInit: Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6
- LogInit: Net CL: 43139311
- LogInit: OS: Windows 11 (24H2) [10.0.26100.4946] (), CPU: AMD Ryzen 9 5950X 16-Core Processor , GPU: AMD Radeon RX 7900 XT
- LogInit: Compiled (64-bit): Jul 28 2025 20:53:34
- LogInit: Architecture: x64
- LogInit: Compiled with Visual C++: 19.38.33130.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE5+Release-5.6
- LogInit: Command Line:
- LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/
- LogInit: Allocator: Mimalloc
- LogInit: Installed Engine Build: 1
- LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
- LogDevObjectVersion: Number of dev versions registered: 37
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207
- LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
- LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
- LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
- LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
- LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
- LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
- LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
- LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121
- LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56
- LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
- LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
- LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
- LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
- LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
- LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
- LogInit: Object subsystem initialized
- LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
- LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
- LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
- LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
- LogConfig: Set CVar [[r.setres:1280x720]]
- LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
- LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
- LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
- LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
- LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
- LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
- LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
- LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
- LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
- LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.VSync:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
- [2025.08.29-18.12.58:893][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
- [2025.08.29-18.12.58:893][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.ReflectionMethod:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.400000]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2025.08.29-18.12.58:893][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
- [2025.08.29-18.12.58:894][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
- [2025.08.29-18.12.58:894][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
- [2025.08.29-18.12.58:896][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
- [2025.08.29-18.12.58:896][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
- [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
- [2025.08.29-18.12.58:897][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
- [2025.08.29-18.12.58:900][ 0]LogRHI: Using Default RHI: D3D12
- [2025.08.29-18.12.58:900][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
- [2025.08.29-18.12.58:900][ 0]LogRHI: Loading RHI module D3D12RHI
- [2025.08.29-18.12.58:904][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
- [2025.08.29-18.12.58:904][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
- [2025.08.29-18.12.59:035][ 0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 7900 XT (VendorId: 1002, DeviceId: 744c, SubSysId: 53081849, Revision: 00cc
- [2025.08.29-18.12.59:035][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
- [2025.08.29-18.12.59:035][ 0]LogD3D12RHI: Adapter has 20464MB of dedicated video memory, 0MB of dedicated system memory, and 16326MB of shared system memory, 2 output[s], UMA:false
- [2025.08.29-18.12.59:036][ 0]LogD3D12RHI: Driver Version: AMD Software: Adrenalin Edition 25.8.1 (internal:32.0.21025.1024, unified:32.0.21025.1024)
- [2025.08.29-18.12.59:036][ 0]LogD3D12RHI: Driver Date: 7-24-2025
- [2025.08.29-18.12.59:043][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
- [2025.08.29-18.12.59:043][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
- [2025.08.29-18.12.59:043][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16326MB of shared system memory, 0 output[s], UMA:true
- [2025.08.29-18.12.59:043][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
- [2025.08.29-18.12.59:043][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
- [2025.08.29-18.12.59:043][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
- [2025.08.29-18.12.59:043][ 0]LogInit: Selected Device Profile: [WindowsEditor]
- [2025.08.29-18.12.59:043][ 0]LogHAL: Display: Platform has ~ 32 GB [34239422464 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2025.08.29-18.12.59:044][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
- [2025.08.29-18.12.59:044][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
- [2025.08.29-18.12.59:044][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
- [2025.08.29-18.12.59:044][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
- [2025.08.29-18.12.59:044][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- [2025.08.29-18.12.59:044][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
- [2025.08.29-18.12.59:044][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- [2025.08.29-18.12.59:044][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
- [2025.08.29-18.12.59:044][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
- [2025.08.29-18.12.59:044][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
- [2025.08.29-18.12.59:044][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
- [2025.08.29-18.12.59:044][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
- [2025.08.29-18.12.59:044][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Saved/Config/WindowsEditor/Editor.ini]
- [2025.08.29-18.12.59:044][ 0]LogInit: Computer: BENJAMIN
- [2025.08.29-18.12.59:044][ 0]LogInit: User: Ben
- [2025.08.29-18.12.59:044][ 0]LogInit: CPU Page size=4096, Cores=16
- [2025.08.29-18.12.59:044][ 0]LogInit: High frequency timer resolution =10.000000 MHz
- [2025.08.29-18.12.59:044][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
- [2025.08.29-18.12.59:044][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=58.9GB
- [2025.08.29-18.12.59:044][ 0]LogMemory: Platform Memory Stats for WindowsEditor
- [2025.08.29-18.12.59:044][ 0]LogMemory: Process Physical Memory: 579.18 MB used, 618.71 MB peak
- [2025.08.29-18.12.59:044][ 0]LogMemory: Process Virtual Memory: 621.20 MB used, 621.20 MB peak
- [2025.08.29-18.12.59:044][ 0]LogMemory: Physical Memory: 15054.52 MB used, 17598.74 MB free, 32653.26 MB total
- [2025.08.29-18.12.59:044][ 0]LogMemory: Virtual Memory: 20456.76 MB used, 39844.50 MB free, 60301.26 MB total
- [2025.08.29-18.12.59:044][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
- [2025.08.29-18.12.59:226][ 0]LogWindows: WindowsPlatformFeatures enabled
- [2025.08.29-18.12.59:229][ 0]LogChaosDD: Chaos Debug Draw Startup
- [2025.08.29-18.12.59:229][ 0]LogInit: Physics initialised using underlying interface: Chaos
- [2025.08.29-18.12.59:230][ 0]LogInit: Using OS detected language (en-US).
- [2025.08.29-18.12.59:230][ 0]LogInit: Using OS detected locale (en-US).
- [2025.08.29-18.12.59:236][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
- [2025.08.29-18.12.59:236][ 0]LogInit: Setting process to per monitor DPI aware
- [2025.08.29-18.12.59:573][ 0]LogWindowsTextInputMethodSystem: Available input methods:
- [2025.08.29-18.12.59:573][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
- [2025.08.29-18.12.59:573][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME).
- [2025.08.29-18.12.59:573][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
- [2025.08.29-18.12.59:579][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
- [2025.08.29-18.12.59:582][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
- [2025.08.29-18.12.59:586][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
- [2025.08.29-18.12.59:586][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2025.08.29-18.12.59:733][ 0]LogRHI: Using Default RHI: D3D12
- [2025.08.29-18.12.59:733][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
- [2025.08.29-18.12.59:733][ 0]LogRHI: Loading RHI module D3D12RHI
- [2025.08.29-18.12.59:733][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
- [2025.08.29-18.12.59:733][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
- [2025.08.29-18.12.59:733][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
- [2025.08.29-18.12.59:733][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
- [2025.08.29-18.12.59:734][ 0]LogWindows: Attached monitors:
- [2025.08.29-18.12.59:734][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
- [2025.08.29-18.12.59:734][ 0]LogWindows: resolution: 2560x1440, work area: (1920, 0) -> (4480, 1392), device: '\\.\DISPLAY2'
- [2025.08.29-18.12.59:734][ 0]LogWindows: Found 2 attached monitors.
- [2025.08.29-18.12.59:734][ 0]LogWindows: Gathering driver information using Windows Setup API
- [2025.08.29-18.12.59:734][ 0]LogRHI: RHI Adapter Info:
- [2025.08.29-18.12.59:734][ 0]LogRHI: Name: AMD Radeon RX 7900 XT
- [2025.08.29-18.12.59:734][ 0]LogRHI: Driver Version: AMD Software: Adrenalin Edition 25.8.1 (internal:32.0.21025.1024, unified:32.0.21025.1024)
- [2025.08.29-18.12.59:734][ 0]LogRHI: Driver Date: 7-24-2025
- [2025.08.29-18.12.59:734][ 0]LogD3D12RHI: GPU DeviceId: 0x744c (for the marketing name, search the web for "GPU Device Id")
- [2025.08.29-18.12.59:761][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
- [2025.08.29-18.12.59:761][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
- [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device1 is supported.
- [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device2 is supported.
- [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device3 is supported.
- [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device4 is supported.
- [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device5 is supported.
- [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device6 is supported.
- [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device7 is supported.
- [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device8 is supported.
- [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device9 is supported.
- [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device10 is supported.
- [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device11 is supported.
- [2025.08.29-18.12.59:859][ 0]LogD3D12RHI: ID3D12Device12 is supported.
- [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Bindless resources are supported
- [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Stencil ref from pixel shader is supported
- [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Raster order views are supported
- [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64).
- [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
- [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
- [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
- [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
- [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
- [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
- [2025.08.29-18.12.59:860][ 0]LogD3D12RHI: Work Graphs are supported
- [2025.08.29-18.12.59:884][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000028483D70AC0)
- [2025.08.29-18.12.59:884][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000028483D70D80)
- [2025.08.29-18.12.59:885][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000028483D71040)
- [2025.08.29-18.12.59:885][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
- [2025.08.29-18.12.59:885][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
- [2025.08.29-18.12.59:885][ 0]LogD3D12RHI: AMD hit token extension is not supported
- [2025.08.29-18.12.59:885][ 0]LogRHI: Texture pool is 12379 MB (70% of 17685 MB)
- [2025.08.29-18.12.59:885][ 0]LogD3D12RHI: Async texture creation enabled
- [2025.08.29-18.12.59:885][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
- [2025.08.29-18.12.59:895][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
- [2025.08.29-18.12.59:897][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
- [2025.08.29-18.12.59:897][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
- [2025.08.29-18.12.59:897][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
- [2025.08.29-18.12.59:897][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
- [2025.08.29-18.12.59:897][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2025.08.29-18.12.59:900][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyReport_0.log" -log="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyLog_0.log" -project="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" -platform=all'
- [2025.08.29-18.12.59:900][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyReport_0.log" -log="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyLog_0.log" -project="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" -platform=all" ]
- [2025.08.29-18.12.59:915][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
- [2025.08.29-18.12.59:915][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
- [2025.08.29-18.12.59:915][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
- [2025.08.29-18.12.59:915][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
- [2025.08.29-18.12.59:915][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
- [2025.08.29-18.12.59:915][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
- [2025.08.29-18.12.59:915][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.13
- [2025.08.29-18.12.59:915][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
- [2025.08.29-18.12.59:915][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
- [2025.08.29-18.12.59:916][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
- [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR'
- [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient'
- [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- [2025.08.29-18.12.59:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- [2025.08.29-18.12.59:964][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- [2025.08.29-18.12.59:964][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- [2025.08.29-18.12.59:980][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
- [2025.08.29-18.12.59:980][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
- [2025.08.29-18.12.59:980][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- [2025.08.29-18.12.59:980][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- [2025.08.29-18.12.59:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
- [2025.08.29-18.12.59:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
- [2025.08.29-18.12.59:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
- [2025.08.29-18.12.59:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
- [2025.08.29-18.13.00:011][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- [2025.08.29-18.13.00:011][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- [2025.08.29-18.13.00:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- [2025.08.29-18.13.00:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
- [2025.08.29-18.13.00:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- [2025.08.29-18.13.00:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- [2025.08.29-18.13.00:029][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
- [2025.08.29-18.13.00:065][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_SM5
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_SM6
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_SIM
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_METAL_ES3_1
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: PCD3D_SM6
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: PCD3D_SM5
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: PCD3D_ES31
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: GLSL_150_ES31
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: VVM_1_0
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
- [2025.08.29-18.13.00:072][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
- [2025.08.29-18.13.00:072][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
- [2025.08.29-18.13.00:072][ 0]LogRendererCore: Ray tracing shaders are enabled.
- [2025.08.29-18.13.00:075][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
- [2025.08.29-18.13.00:075][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2025.08.29-18.13.00:075][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
- [2025.08.29-18.13.00:075][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2025.08.29-18.13.00:075][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
- [2025.08.29-18.13.00:249][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1350 MiB)
- [2025.08.29-18.13.00:249][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2025.08.29-18.13.00:249][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
- [2025.08.29-18.13.00:252][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Ben/AppData/Local/UnrealEngine/Common/Zen/Data
- [2025.08.29-18.13.00:253][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
- [2025.08.29-18.13.00:253][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Ben/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
- [2025.08.29-18.13.00:254][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
- [2025.08.29-18.13.00:254][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Ben/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Ben/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Ben/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Ben\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 32936 --child-id Zen_32936_Startup'
- [2025.08.29-18.13.00:377][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
- [2025.08.29-18.13.00:377][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.125 seconds
- [2025.08.29-18.13.00:379][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
- [2025.08.29-18.13.00:386][ 0]LogDerivedDataCache: C:/Users/Ben/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
- [2025.08.29-18.13.00:386][ 0]LogDerivedDataCache: Display: C:/Users/Ben/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=869.19MBs, RandomWriteSpeed=171.21MBs. Assigned SpeedClass 'Local'
- [2025.08.29-18.13.00:386][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Ben/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
- [2025.08.29-18.13.00:388][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
- [2025.08.29-18.13.00:388][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
- [2025.08.29-18.13.00:388][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
- [2025.08.29-18.13.00:388][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
- [2025.08.29-18.13.00:388][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
- [2025.08.29-18.13.00:388][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
- [2025.08.29-18.13.00:388][ 0]LogShaderCompilers: Guid format shader working directory is -12 characters bigger than the processId version (E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/Shaders/WorkingDirectory/32936/).
- [2025.08.29-18.13.00:388][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Ben/AppData/Local/Temp/UnrealShaderWorkingDir/1A8DA0254D7F2041E626C6960658E8F6/'.
- [2025.08.29-18.13.00:389][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- [2025.08.29-18.13.00:389][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
- [2025.08.29-18.13.00:389][ 0]LogShaderCompilers: Display: Using 16 local workers for shader compilation
- [2025.08.29-18.13.00:390][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
- [2025.08.29-18.13.00:391][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
- [2025.08.29-18.13.00:391][ 0]LogShaderCompilers: Display: Shader autogen file written: E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
- [2025.08.29-18.13.00:950][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
- [2025.08.29-18.13.02:074][ 0]LogSlate: Using FreeType 2.10.0
- [2025.08.29-18.13.02:076][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2025.08.29-18.13.02:092][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
- [2025.08.29-18.13.02:092][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
- [2025.08.29-18.13.02:092][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
- [2025.08.29-18.13.02:092][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
- [2025.08.29-18.13.02:140][ 0]LogAssetRegistry: FAssetRegistry took 0.0077 seconds to start up
- [2025.08.29-18.13.02:144][ 0]LogEditorDomain: Display: EditorDomain is Disabled
- [2025.08.29-18.13.02:263][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/CachedAssetRegistry_*.bin.
- [2025.08.29-18.13.02:890][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
- [2025.08.29-18.13.02:890][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
- [2025.08.29-18.13.02:958][ 0]LogDeviceProfileManager: Active device profile: [00000284D60B0500][0000028473CB2800 66] WindowsEditor
- [2025.08.29-18.13.02:959][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
- [2025.08.29-18.13.02:965][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
- [2025.08.29-18.13.03:043][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
- [2025.08.29-18.13.03:043][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
- [2025.08.29-18.13.03:043][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
- [2025.08.29-18.13.03:384][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.17763.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_InvalidVersionExists, Platform_ValidHostPrerequisites")
- [2025.08.29-18.13.03:436][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyReport_1.log" -log="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyLog_1.log" -project="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" -Device=Win64@BENJAMIN'
- [2025.08.29-18.13.03:436][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyReport_1.log" -log="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/TurnkeyLog_1.log" -project="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/ShootingRange_UE.uproject" -Device=Win64@BENJAMIN" -nocompile -nocompileuat ]
- [2025.08.29-18.13.04:022][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2025.08.29-18.13.04:023][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load
- [2025.08.29-18.13.04:024][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2025.08.29-18.13.04:024][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2025.08.29-18.13.04:026][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load
- [2025.08.29-18.13.04:026][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2025.08.29-18.13.04:027][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2025.08.29-18.13.04:188][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load
- [2025.08.29-18.13.04:189][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load
- [2025.08.29-18.13.04:198][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load
- [2025.08.29-18.13.04:200][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2025.08.29-18.13.04:203][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2025.08.29-18.13.04:204][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2025.08.29-18.13.04:355][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load
- [2025.08.29-18.13.04:356][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load
- [2025.08.29-18.13.04:363][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load
- [2025.08.29-18.13.04:363][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2025.08.29-18.13.07:681][ 0]LogTurnkeySupport: Completed device detection: Code = 0
- [2025.08.29-18.13.16:051][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 0370ff2c9baedbf3ac298d1ef596e9d059996446), compiling.
- [2025.08.29-18.13.16:116][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load
- [2025.08.29-18.13.16:116][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2025.08.29-18.13.16:128][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 743c11b8f36de60fdcd542d44bf65cdd8d33d776), compiling.
- [2025.08.29-18.13.17:373][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load
- [2025.08.29-18.13.17:374][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2025.08.29-18.13.17:384][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 1adac3ee98b34f18fd66cf24c0ea29a775421502), compiling.
- [2025.08.29-18.13.19:914][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load
- [2025.08.29-18.13.19:914][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
- [2025.08.29-18.13.19:982][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 7ad0a99dffffae7287d6c89aff4a0e861996c9b1), compiling. Is special engine material.
- [2025.08.29-18.13.32:898][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
- [2025.08.29-18.13.32:898][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
- [2025.08.29-18.13.32:898][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
- [2025.08.29-18.13.32:898][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
- [2025.08.29-18.13.32:898][ 0]LogMeshMerging: No distributed automatic mesh merging module available
- [2025.08.29-18.13.32:902][ 0]LogStaticMesh: Display: Building static mesh MatineeCam_SM (Required Memory Estimate: 6.455061 MB)...
- [2025.08.29-18.13.32:923][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/EditorMeshes/MatineeCam_SM.MatineeCam_SM
- [2025.08.29-18.13.32:982][ 0]LogStaticMesh: Display: Building static mesh Sphere (Required Memory Estimate: 0.756426 MB)...
- [2025.08.29-18.13.32:985][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EngineMeshes/Sphere.Sphere
- [2025.08.29-18.13.33:020][ 0]LogStaticMesh: Display: Building static mesh EditorCube (Required Memory Estimate: 0.02689 MB)...
- [2025.08.29-18.13.33:021][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/EditorCube.EditorCube
- [2025.08.29-18.13.33:022][ 0]LogStaticMesh: Display: Building static mesh EditorSphere (Required Memory Estimate: 6.269289 MB)...
- [2025.08.29-18.13.33:039][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/EditorMeshes/EditorSphere.EditorSphere
- [2025.08.29-18.13.33:045][ 0]LogStaticMesh: Display: Building static mesh EditorCylinder (Required Memory Estimate: 0.714823 MB)...
- [2025.08.29-18.13.33:048][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/EditorCylinder.EditorCylinder
- [2025.08.29-18.13.33:050][ 0]LogStaticMesh: Display: Building static mesh EditorPlane (Required Memory Estimate: 0.05422 MB)...
- [2025.08.29-18.13.33:051][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/EditorPlane.EditorPlane
- [2025.08.29-18.13.33:057][ 0]LogStaticMesh: Display: Building static mesh EditorSkySphere (Required Memory Estimate: 7.540967 MB)...
- [2025.08.29-18.13.33:076][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/EditorMeshes/EditorSkySphere.EditorSkySphere
- [2025.08.29-18.13.33:111][ 0]LogStaticMesh: Display: Building static mesh SM_Sequencer_Node (Required Memory Estimate: 0.08356 MB)...
- [2025.08.29-18.13.33:123][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/VREditor/TransformGizmo/SM_Sequencer_Node.SM_Sequencer_Node
- [2025.08.29-18.13.33:137][ 0]LogStaticMesh: Display: Building static mesh SM_CraneRig_Base (Required Memory Estimate: 1.522692 MB)...
- [2025.08.29-18.13.33:147][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/EditorMeshes/Camera/SM_CraneRig_Base.SM_CraneRig_Base
- [2025.08.29-18.13.33:150][ 0]LogStaticMesh: Display: Building static mesh SM_CraneRig_Arm (Required Memory Estimate: 0.0249 MB)...
- [2025.08.29-18.13.33:155][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/Camera/SM_CraneRig_Arm.SM_CraneRig_Arm
- [2025.08.29-18.13.33:156][ 0]LogStaticMesh: Display: Building static mesh SM_CraneRig_Mount (Required Memory Estimate: 0.292356 MB)...
- [2025.08.29-18.13.33:160][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/Camera/SM_CraneRig_Mount.SM_CraneRig_Mount
- [2025.08.29-18.13.33:162][ 0]LogStaticMesh: Display: Building static mesh SM_CraneRig_Body (Required Memory Estimate: 1.454466 MB)...
- [2025.08.29-18.13.33:177][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/EditorMeshes/Camera/SM_CraneRig_Body.SM_CraneRig_Body
- [2025.08.29-18.13.33:179][ 0]LogStaticMesh: Display: Building static mesh SM_RailRig_Track (Required Memory Estimate: 2.117645 MB)...
- [2025.08.29-18.13.33:190][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/EditorMeshes/Camera/SM_RailRig_Track.SM_RailRig_Track
- [2025.08.29-18.13.33:193][ 0]LogStaticMesh: Display: Building static mesh SM_RailRig_Mount (Required Memory Estimate: 2.380135 MB)...
- [2025.08.29-18.13.33:225][ 0]LogStaticMesh: Built static mesh [0.03s] /Engine/EditorMeshes/Camera/SM_RailRig_Mount.SM_RailRig_Mount
- [2025.08.29-18.13.33:243][ 0]LogStaticMesh: Display: Building static mesh SplineEditorMesh (Required Memory Estimate: 0.094715 MB)...
- [2025.08.29-18.13.33:245][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorLandscapeResources/SplineEditorMesh.SplineEditorMesh
- [2025.08.29-18.13.33:283][ 0]LogStaticMesh: Display: Building static mesh Cube (Required Memory Estimate: 0.083707 MB)...
- [2025.08.29-18.13.33:284][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/BasicShapes/Cube.Cube
- [2025.08.29-18.13.33:323][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Drop_Item_From_ContentBrowser...
- [2025.08.29-18.13.33:329][ 0]LogAudioDerivedData: Display: Drop_Item_From_ContentBrowser compressed to 7.28% (from 192KB to 14KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.33:329][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.Drop_Item_From_ContentBrowser: Duration=1.02 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=14355 bytes, ChunkN=0)
- [2025.08.29-18.13.33:331][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Gizmo_Handle_Clicked...
- [2025.08.29-18.13.33:335][ 0]LogAudioDerivedData: Display: Gizmo_Handle_Clicked compressed to 6.69% (from 190KB to 12KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.33:335][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked.Gizmo_Handle_Clicked: Duration=1.01 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=13051 bytes, ChunkN=0)
- [2025.08.29-18.13.33:335][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Object_PickUp...
- [2025.08.29-18.13.33:339][ 0]LogAudioDerivedData: Display: Object_PickUp compressed to 8.12% (from 160KB to 13KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.33:339][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Object_PickUp.Object_PickUp: Duration=0.85 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=13299 bytes, ChunkN=0)
- [2025.08.29-18.13.33:340][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Object_Snaps_To_Another_Actor...
- [2025.08.29-18.13.33:343][ 0]LogAudioDerivedData: Display: Object_Snaps_To_Another_Actor compressed to 6.88% (from 201KB to 13KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.33:344][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.Object_Snaps_To_Another_Actor: Duration=1.07 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=14169 bytes, ChunkN=0)
- [2025.08.29-18.13.33:344][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Object_Snaps_To_Grid...
- [2025.08.29-18.13.33:348][ 0]LogAudioDerivedData: Display: Object_Snaps_To_Grid compressed to 5.50% (from 215KB to 11KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.33:348][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid.Object_Snaps_To_Grid: Duration=1.15 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=12121 bytes, ChunkN=0)
- [2025.08.29-18.13.33:349][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Scaling_Down...
- [2025.08.29-18.13.33:353][ 0]LogAudioDerivedData: Display: Scaling_Down compressed to 5.72% (from 177KB to 10KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.33:353][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Scaling_Down.Scaling_Down: Duration=0.94 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=10363 bytes, ChunkN=0)
- [2025.08.29-18.13.33:354][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Scaling_Up...
- [2025.08.29-18.13.33:357][ 0]LogAudioDerivedData: Display: Scaling_Up compressed to 6.05% (from 162KB to 9KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.33:358][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Scaling_Up.Scaling_Up: Duration=0.87 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=10083 bytes, ChunkN=0)
- [2025.08.29-18.13.33:358][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Selection_Changes...
- [2025.08.29-18.13.33:361][ 0]LogAudioDerivedData: Display: Selection_Changes compressed to 3.10% (from 190KB to 5KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.33:362][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Selection_Changes.Selection_Changes: Duration=1.01 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=6043 bytes, ChunkN=0)
- [2025.08.29-18.13.33:368][ 0]LogStaticMesh: Display: Building static mesh SnapGridPlaneMesh (Required Memory Estimate: 0.059454 MB)...
- [2025.08.29-18.13.33:369][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/VREditor/SnapGrid/SnapGridPlaneMesh.SnapGridPlaneMesh
- [2025.08.29-18.13.33:372][ 0]LogStaticMesh: Display: Building static mesh PlaneTranslationHandle (Required Memory Estimate: 0.189357 MB)...
- [2025.08.29-18.13.33:373][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/VREditor/TransformGizmo/PlaneTranslationHandle.PlaneTranslationHandle
- [2025.08.29-18.13.33:374][ 0]LogStaticMesh: Display: Building static mesh RotationHandleFull (Required Memory Estimate: 6.20107 MB)...
- [2025.08.29-18.13.33:396][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/VREditor/TransformGizmo/RotationHandleFull.RotationHandleFull
- [2025.08.29-18.13.33:397][ 0]LogStaticMesh: Display: Building static mesh RotationHandleIndicator (Required Memory Estimate: 0.419229 MB)...
- [2025.08.29-18.13.33:399][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/VREditor/TransformGizmo/RotationHandleIndicator.RotationHandleIndicator
- [2025.08.29-18.13.33:400][ 0]LogStaticMesh: Display: Building static mesh RotationHandleQuarter (Required Memory Estimate: 1.44741 MB)...
- [2025.08.29-18.13.33:406][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/VREditor/TransformGizmo/RotationHandleQuarter.RotationHandleQuarter
- [2025.08.29-18.13.33:407][ 0]LogStaticMesh: Display: Building static mesh StartRotationHandleIndicator (Required Memory Estimate: 0.830293 MB)...
- [2025.08.29-18.13.33:410][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/VREditor/TransformGizmo/StartRotationHandleIndicator.StartRotationHandleIndicator
- [2025.08.29-18.13.33:411][ 0]LogStaticMesh: Display: Building static mesh TransformGizmoFreeRotation (Required Memory Estimate: 43.612814 MB)...
- [2025.08.29-18.13.34:070][ 0]LogStaticMesh: Built static mesh [0.66s] /Engine/VREditor/TransformGizmo/TransformGizmoFreeRotation.TransformGizmoFreeRotation
- [2025.08.29-18.13.34:111][ 0]LogStaticMesh: Display: Building static mesh TranslateArrowHandle (Required Memory Estimate: 0.240406 MB)...
- [2025.08.29-18.13.34:123][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/VREditor/TransformGizmo/TranslateArrowHandle.TranslateArrowHandle
- [2025.08.29-18.13.34:124][ 0]LogStaticMesh: Display: Building static mesh UniformScaleHandle (Required Memory Estimate: 0.140998 MB)...
- [2025.08.29-18.13.34:131][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/VREditor/TransformGizmo/UniformScaleHandle.UniformScaleHandle
- [2025.08.29-18.13.34:135][ 0]LogStaticMesh: Display: Building static mesh BoundingBoxCorner (Required Memory Estimate: 0.240406 MB)...
- [2025.08.29-18.13.34:136][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/VREditor/TransformGizmo/BoundingBoxCorner.BoundingBoxCorner
- [2025.08.29-18.13.34:138][ 0]LogStaticMesh: Display: Building static mesh BoundingBoxEdge (Required Memory Estimate: 0.08356 MB)...
- [2025.08.29-18.13.34:139][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/VREditor/TransformGizmo/BoundingBoxEdge.BoundingBoxEdge
- [2025.08.29-18.13.34:142][ 0]LogStaticMesh: Display: Building static mesh SM_CineCam (Required Memory Estimate: 8.902487 MB)...
- [2025.08.29-18.13.34:231][ 0]LogStaticMesh: Built static mesh [0.09s] /Engine/EditorMeshes/Camera/SM_CineCam.SM_CineCam
- [2025.08.29-18.13.34:233][ 0]LogStaticMesh: Display: Building static mesh S_1_Unit_Plane (Required Memory Estimate: 0.054254 MB)...
- [2025.08.29-18.13.34:235][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/ArtTools/RenderToTexture/Meshes/S_1_Unit_Plane.S_1_Unit_Plane
- [2025.08.29-18.13.34:238][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
- [2025.08.29-18.13.34:272][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
- [2025.08.29-18.13.34:272][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
- [2025.08.29-18.13.34:272][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetActorFactory name: NetActorFactory id: 0
- [2025.08.29-18.13.34:272][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetSubObjectFactory name: NetSubObjectFactory id: 1
- [2025.08.29-18.13.34:276][ 0]LogLiveCoding: Display: Starting LiveCoding
- [2025.08.29-18.13.34:277][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
- [2025.08.29-18.13.34:278][ 0]LogLiveCoding: Display: First instance in process group "UE_ShootingRange_UE_0xb9eaabf1", spawning console
- [2025.08.29-18.13.34:285][ 0]LogLiveCoding: Display: Waiting for server
- [2025.08.29-18.13.34:302][ 0]LogSlate: Border
- [2025.08.29-18.13.34:302][ 0]LogSlate: BreadcrumbButton
- [2025.08.29-18.13.34:302][ 0]LogSlate: Brushes.Title
- [2025.08.29-18.13.34:302][ 0]LogSlate: ColorPicker.ColorThemes
- [2025.08.29-18.13.34:302][ 0]LogSlate: Default
- [2025.08.29-18.13.34:302][ 0]LogSlate: Icons.Save
- [2025.08.29-18.13.34:302][ 0]LogSlate: Icons.Toolbar.Settings
- [2025.08.29-18.13.34:302][ 0]LogSlate: ListView
- [2025.08.29-18.13.34:302][ 0]LogSlate: SoftwareCursor_CardinalCross
- [2025.08.29-18.13.34:302][ 0]LogSlate: SoftwareCursor_Grab
- [2025.08.29-18.13.34:302][ 0]LogSlate: TableView.DarkRow
- [2025.08.29-18.13.34:302][ 0]LogSlate: TableView.Row
- [2025.08.29-18.13.34:302][ 0]LogSlate: TreeView
- [2025.08.29-18.13.34:360][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
- [2025.08.29-18.13.34:363][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.615 ms
- [2025.08.29-18.13.34:385][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
- [2025.08.29-18.13.34:385][ 0]LogInit: XR: MultiViewport is Disabled
- [2025.08.29-18.13.34:385][ 0]LogInit: XR: Mobile Multiview is Disabled
- [2025.08.29-18.13.34:405][ 0]LogTurnkeySupport: Turnkey Device: Win64@Benjamin: (Name=Benjamin, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
- [2025.08.29-18.13.34:419][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
- [2025.08.29-18.13.34:519][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
- [2025.08.29-18.13.34:522][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
- [2025.08.29-18.13.34:522][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2025.08.29-18.13.34:523][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:52023'.
- [2025.08.29-18.13.34:526][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.2' to multicast group '230.0.0.1:6666'
- [2025.08.29-18.13.34:527][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
- [2025.08.29-18.13.34:694][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
- [2025.08.29-18.13.34:695][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
- [2025.08.29-18.13.34:708][ 0]LogMetaSound: MetaSound Engine Initialized
- [2025.08.29-18.13.34:782][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3925C308F3AA47E5800000000000C700 | Instance: 513840694F9343CEB685318CCD999F24 (BENJAMIN-32936).
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: Selecting NPU adapter: AMD Radeon RX 7900 XT
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: DirectML: yes
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: RHI D3D12: yes
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: D3D12: yes
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: NPU: yes
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: Interface availability:
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: GPU: yes
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: RDG: yes
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: NPU: yes
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
- [2025.08.29-18.13.35:004][ 0]LogNNERuntimeORT: Selecting NPU adapter: AMD Radeon RX 7900 XT
- [2025.08.29-18.13.35:030][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
- [2025.08.29-18.13.35:030][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
- [2025.08.29-18.13.35:036][ 0]LogTimingProfiler: Initialize
- [2025.08.29-18.13.35:037][ 0]LogTimingProfiler: OnSessionChanged
- [2025.08.29-18.13.35:037][ 0]LoadingProfiler: Initialize
- [2025.08.29-18.13.35:037][ 0]LoadingProfiler: OnSessionChanged
- [2025.08.29-18.13.35:037][ 0]LogNetworkingProfiler: Initialize
- [2025.08.29-18.13.35:037][ 0]LogNetworkingProfiler: OnSessionChanged
- [2025.08.29-18.13.35:037][ 0]LogMemoryProfiler: Initialize
- [2025.08.29-18.13.35:037][ 0]LogMemoryProfiler: OnSessionChanged
- [2025.08.29-18.13.35:214][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
- [2025.08.29-18.13.35:230][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2025.08.29-18.13.35:238][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- [2025.08.29-18.13.35:238][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- [2025.08.29-18.13.35:341][ 0]SourceControl: Revision control is disabled
- [2025.08.29-18.13.35:343][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
- [2025.08.29-18.13.35:343][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
- [2025.08.29-18.13.35:343][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
- [2025.08.29-18.13.35:343][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
- [2025.08.29-18.13.35:350][ 0]SourceControl: Revision control is disabled
- [2025.08.29-18.13.35:455][ 0]LogStaticMesh: Display: Building static mesh SM_MediaPlateScreen (Required Memory Estimate: 0.010915 MB)...
- [2025.08.29-18.13.35:459][ 0]LogStaticMesh: Built static mesh [0.00s] /MediaPlate/SM_MediaPlateScreen.SM_MediaPlateScreen
- [2025.08.29-18.13.35:465][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
- [2025.08.29-18.13.35:475][ 0]LogCollectionManager: Loaded 0 collections in 0.001516 seconds
- [2025.08.29-18.13.35:478][ 0]LogFileCache: Scanning file cache for directory 'E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Saved/Collections/' took 0.00s
- [2025.08.29-18.13.35:480][ 0]LogFileCache: Scanning file cache for directory 'E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/Developers/Ben/Collections/' took 0.00s
- [2025.08.29-18.13.35:483][ 0]LogFileCache: Scanning file cache for directory 'E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/Collections/' took 0.00s
- [2025.08.29-18.13.35:536][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
- [2025.08.29-18.13.35:537][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
- [2025.08.29-18.13.35:537][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
- [2025.08.29-18.13.35:537][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
- [2025.08.29-18.13.35:549][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
- [2025.08.29-18.13.35:549][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
- [2025.08.29-18.13.35:549][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
- [2025.08.29-18.13.35:549][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
- [2025.08.29-18.13.35:565][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-41373641 booting at 2025-08-29T18:13:35.565Z using C
- [2025.08.29-18.13.35:565][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.4768.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=ShootingRange_UE, ProductVersion=++UE5+Release-5.6-CL-44394996, IsServer=false, Flags=DisableOverlay]
- [2025.08.29-18.13.35:566][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
- [2025.08.29-18.13.35:566][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
- [2025.08.29-18.13.35:571][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
- [2025.08.29-18.13.35:572][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
- [2025.08.29-18.13.35:572][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
- [2025.08.29-18.13.35:572][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000066
- [2025.08.29-18.13.35:614][ 0]LogUObjectArray: 43802 objects as part of root set at end of initial load.
- [2025.08.29-18.13.35:614][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2025.08.29-18.13.35:736][ 0]LogEngine: Initializing Engine...
- [2025.08.29-18.13.35:964][ 0]LogStylusInput: Initializing StylusInput subsystem.
- [2025.08.29-18.13.35:965][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
- [2025.08.29-18.13.36:196][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
- [2025.08.29-18.13.36:215][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
- [2025.08.29-18.13.36:226][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
- [2025.08.29-18.13.36:240][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- [2025.08.29-18.13.36:240][ 0]LogInit: Texture streaming: Enabled
- [2025.08.29-18.13.36:246][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.6.1-44394996+++UE5+Release-5.6 )
- [2025.08.29-18.13.36:249][ 0]LogAudio: Display: Initializing Audio Device Manager...
- [2025.08.29-18.13.36:251][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
- [2025.08.29-18.13.36:251][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
- [2025.08.29-18.13.36:252][ 0]LogAudio: Display: Audio Device Manager Initialized
- [2025.08.29-18.13.36:252][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
- [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
- [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Sample Rate: 48000
- [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
- [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Max Channels (voices): 32
- [2025.08.29-18.13.36:252][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
- [2025.08.29-18.13.36:252][ 0]LogAudio: Display: AudioDevice MaxSources: 32
- [2025.08.29-18.13.36:252][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
- [2025.08.29-18.13.36:252][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
- [2025.08.29-18.13.36:252][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
- [2025.08.29-18.13.36:259][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
- [2025.08.29-18.13.37:251][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (HyperX DuoCast)
- [2025.08.29-18.13.37:251][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
- [2025.08.29-18.13.37:253][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- [2025.08.29-18.13.37:254][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- [2025.08.29-18.13.37:254][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
- [2025.08.29-18.13.37:254][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
- [2025.08.29-18.13.37:256][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
- [2025.08.29-18.13.37:256][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
- [2025.08.29-18.13.37:256][ 0]LogInit: FAudioDevice initialized with ID 1.
- [2025.08.29-18.13.37:256][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
- [2025.08.29-18.13.37:256][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
- [2025.08.29-18.13.37:263][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
- [2025.08.29-18.13.37:275][ 0]LogInit: Undo buffer set to 256 MB
- [2025.08.29-18.13.37:275][ 0]LogInit: Transaction tracking system initialized
- [2025.08.29-18.13.37:337][ 0]LocalizationService: Localization service is disabled
- [2025.08.29-18.13.37:509][ 0]LogStaticMesh: Display: Building static mesh Sphere (Required Memory Estimate: 1.522765 MB)...
- [2025.08.29-18.13.37:509][ 0]LogStaticMesh: Display: Building static mesh Cylinder (Required Memory Estimate: 0.815833 MB)...
- [2025.08.29-18.13.37:510][ 0]LogStaticMesh: Display: Building static mesh Cone (Required Memory Estimate: 0.410497 MB)...
- [2025.08.29-18.13.37:511][ 0]LogStaticMesh: Display: Building static mesh Plane (Required Memory Estimate: 0.010915 MB)...
- [2025.08.29-18.13.37:514][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/BasicShapes/Cylinder.Cylinder
- [2025.08.29-18.13.37:515][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/BasicShapes/Plane.Plane
- [2025.08.29-18.13.37:515][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/BasicShapes/Cone.Cone
- [2025.08.29-18.13.37:516][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/BasicShapes/Sphere.Sphere
- [2025.08.29-18.13.37:531][ 0]LogFileCache: Scanning file cache for directory 'E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/' took 0.04s
- [2025.08.29-18.13.37:541][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
- [2025.08.29-18.13.37:541][ 0]LogPython: Using Python 3.11.8
- [2025.08.29-18.13.37:572][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping
- [2025.08.29-18.13.37:928][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (8 permutations).
- [2025.08.29-18.13.38:002][ 0]LogStaticMesh: Display: Building static mesh EnviroDome (Required Memory Estimate: 3.301965 MB)...
- [2025.08.29-18.13.38:114][ 0]LogStaticMesh: Built static mesh [0.11s] /HDRIBackdrop/Meshes/EnviroDome.EnviroDome
- [2025.08.29-18.13.38:236][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
- [2025.08.29-18.13.38:271][ 0]LogEditorDataStorage: Initializing
- [2025.08.29-18.13.38:276][ 0]LogEditorDataStorage: Initialized
- [2025.08.29-18.13.38:284][ 0]LogCore: Display: GameplayInsights module auto-connecting to local trace server...
- [2025.08.29-18.13.38:412][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
- [2025.08.29-18.13.38:426][ 0]SourceControl: Revision control is disabled
- [2025.08.29-18.13.38:426][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 40.489
- [2025.08.29-18.13.38:476][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
- [2025.08.29-18.13.38:570][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Program Files/Epic Games/UE_5.6/FeaturePacks/StarterContent.upack)
- [2025.08.29-18.13.38:574][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
- [2025.08.29-18.13.38:575][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Floor_400x400.uasset"
- [2025.08.29-18.13.38:575][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Pillar_50x500.uasset"
- [2025.08.29-18.13.38:576][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
- [2025.08.29-18.13.38:576][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_400x200.uasset"
- [2025.08.29-18.13.38:577][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_400x300.uasset"
- [2025.08.29-18.13.38:577][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_400x400.uasset"
- [2025.08.29-18.13.38:578][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_500x500.uasset"
- [2025.08.29-18.13.38:578][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
- [2025.08.29-18.13.38:579][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
- [2025.08.29-18.13.38:580][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
- [2025.08.29-18.13.38:580][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
- [2025.08.29-18.13.38:581][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Collapse01.uasset"
- [2025.08.29-18.13.38:582][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Collapse02.uasset"
- [2025.08.29-18.13.38:584][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Collapse_Cue.uasset"
- [2025.08.29-18.13.38:585][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Explosion01.uasset"
- [2025.08.29-18.13.38:587][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Explosion02.uasset"
- [2025.08.29-18.13.38:588][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Explosion_Cue.uasset"
- [2025.08.29-18.13.38:588][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Fire01.uasset"
- [2025.08.29-18.13.38:589][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Fire01_Cue.uasset"
- [2025.08.29-18.13.38:591][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Fire_Sparks01.uasset"
- [2025.08.29-18.13.38:591][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
- [2025.08.29-18.13.38:592][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Light01.uasset"
- [2025.08.29-18.13.38:593][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Light01_Cue.uasset"
- [2025.08.29-18.13.38:594][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Light02.uasset"
- [2025.08.29-18.13.38:595][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Light02_Cue.uasset"
- [2025.08.29-18.13.38:597][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Smoke01.uasset"
- [2025.08.29-18.13.38:597][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Smoke01_Cue.uasset"
- [2025.08.29-18.13.38:598][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
- [2025.08.29-18.13.38:601][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Starter_Birds01.uasset"
- [2025.08.29-18.13.38:609][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Starter_Music01.uasset"
- [2025.08.29-18.13.38:609][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
- [2025.08.29-18.13.38:613][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Starter_Wind05.uasset"
- [2025.08.29-18.13.38:615][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Starter_Wind06.uasset"
- [2025.08.29-18.13.38:616][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Steam01.uasset"
- [2025.08.29-18.13.38:617][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Audio/Steam01_Cue.uasset"
- [2025.08.29-18.13.38:618][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
- [2025.08.29-18.13.38:681][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
- [2025.08.29-18.13.38:681][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
- [2025.08.29-18.13.38:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
- [2025.08.29-18.13.38:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
- [2025.08.29-18.13.38:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
- [2025.08.29-18.13.38:684][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
- [2025.08.29-18.13.38:685][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
- [2025.08.29-18.13.38:686][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
- [2025.08.29-18.13.38:687][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Maps/Advanced_Lighting.umap"
- [2025.08.29-18.13.38:689][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
- [2025.08.29-18.13.38:690][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Maps/Minimal_Default.umap"
- [2025.08.29-18.13.38:693][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
- [2025.08.29-18.13.38:694][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Maps/StarterMap.umap"
- [2025.08.29-18.13.38:712][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
- [2025.08.29-18.13.38:713][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/MaterialSphere.uasset"
- [2025.08.29-18.13.38:714][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Bush.uasset"
- [2025.08.29-18.13.38:714][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Chair.uasset"
- [2025.08.29-18.13.38:715][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_CornerFrame.uasset"
- [2025.08.29-18.13.38:716][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Couch.uasset"
- [2025.08.29-18.13.38:716][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
- [2025.08.29-18.13.38:718][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Door.uasset"
- [2025.08.29-18.13.38:718][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_DoorFrame.uasset"
- [2025.08.29-18.13.38:720][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/P_Explosion.uasset"
- [2025.08.29-18.13.38:720][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_GlassWindow.uasset"
- [2025.08.29-18.13.38:721][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/P_Fire.uasset"
- [2025.08.29-18.13.38:722][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
- [2025.08.29-18.13.38:724][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
- [2025.08.29-18.13.38:724][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/P_Smoke.uasset"
- [2025.08.29-18.13.38:725][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_PillarFrame.uasset"
- [2025.08.29-18.13.38:727][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/P_Sparks.uasset"
- [2025.08.29-18.13.38:727][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_PillarFrame300.uasset"
- [2025.08.29-18.13.38:730][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/P_Steam_Lit.uasset"
- [2025.08.29-18.13.38:730][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Rock.uasset"
- [2025.08.29-18.13.38:731][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Shelf.uasset"
- [2025.08.29-18.13.38:732][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Stairs.uasset"
- [2025.08.29-18.13.38:733][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_Statue.uasset"
- [2025.08.29-18.13.38:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_TableRound.uasset"
- [2025.08.29-18.13.38:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/SM_WindowFrame.uasset"
- [2025.08.29-18.13.38:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_AssetPlatform.uasset"
- [2025.08.29-18.13.38:736][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Basic_Floor.uasset"
- [2025.08.29-18.13.38:737][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Basic_Wall.uasset"
- [2025.08.29-18.13.38:737][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
- [2025.08.29-18.13.38:738][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
- [2025.08.29-18.13.38:738][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
- [2025.08.29-18.13.38:739][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
- [2025.08.29-18.13.38:741][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
- [2025.08.29-18.13.38:741][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
- [2025.08.29-18.13.38:742][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
- [2025.08.29-18.13.38:743][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
- [2025.08.29-18.13.38:744][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
- [2025.08.29-18.13.38:745][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
- [2025.08.29-18.13.38:745][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
- [2025.08.29-18.13.38:746][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
- [2025.08.29-18.13.38:747][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
- [2025.08.29-18.13.38:748][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
- [2025.08.29-18.13.38:748][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Glass.uasset"
- [2025.08.29-18.13.38:749][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Ground_Grass.uasset"
- [2025.08.29-18.13.38:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
- [2025.08.29-18.13.38:751][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Ground_Moss.uasset"
- [2025.08.29-18.13.38:752][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
- [2025.08.29-18.13.38:752][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
- [2025.08.29-18.13.38:752][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
- [2025.08.29-18.13.38:754][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Copper.uasset"
- [2025.08.29-18.13.38:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Gold.uasset"
- [2025.08.29-18.13.38:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Rust.uasset"
- [2025.08.29-18.13.38:756][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Metal_Steel.uasset"
- [2025.08.29-18.13.38:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
- [2025.08.29-18.13.38:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
- [2025.08.29-18.13.38:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
- [2025.08.29-18.13.38:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Rock_Slate.uasset"
- [2025.08.29-18.13.38:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
- [2025.08.29-18.13.38:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
- [2025.08.29-18.13.38:760][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
- [2025.08.29-18.13.38:761][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Tech_Panel.uasset"
- [2025.08.29-18.13.38:761][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Water_Lake.uasset"
- [2025.08.29-18.13.38:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Water_Ocean.uasset"
- [2025.08.29-18.13.38:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
- [2025.08.29-18.13.38:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
- [2025.08.29-18.13.38:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Wood_Oak.uasset"
- [2025.08.29-18.13.38:765][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Wood_Pine.uasset"
- [2025.08.29-18.13.38:765][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
- [2025.08.29-18.13.38:772][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
- [2025.08.29-18.13.38:778][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
- [2025.08.29-18.13.38:784][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
- [2025.08.29-18.13.38:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
- [2025.08.29-18.13.38:794][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
- [2025.08.29-18.13.38:800][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
- [2025.08.29-18.13.38:810][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
- [2025.08.29-18.13.38:817][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
- [2025.08.29-18.13.38:829][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
- [2025.08.29-18.13.38:835][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
- [2025.08.29-18.13.38:840][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
- [2025.08.29-18.13.38:850][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
- [2025.08.29-18.13.38:857][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
- [2025.08.29-18.13.38:858][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Burst_M.uasset"
- [2025.08.29-18.13.38:858][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Bush_D.uasset"
- [2025.08.29-18.13.38:859][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Bush_N.uasset"
- [2025.08.29-18.13.38:860][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
- [2025.08.29-18.13.38:861][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
- [2025.08.29-18.13.38:862][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Chair_M.uasset"
- [2025.08.29-18.13.38:864][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Chair_N.uasset"
- [2025.08.29-18.13.38:864][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
- [2025.08.29-18.13.38:876][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
- [2025.08.29-18.13.38:878][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
- [2025.08.29-18.13.38:890][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
- [2025.08.29-18.13.38:892][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
- [2025.08.29-18.13.38:895][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
- [2025.08.29-18.13.38:901][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
- [2025.08.29-18.13.38:905][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
- [2025.08.29-18.13.38:912][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
- [2025.08.29-18.13.38:920][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
- [2025.08.29-18.13.38:929][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
- [2025.08.29-18.13.38:936][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
- [2025.08.29-18.13.38:947][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
- [2025.08.29-18.13.38:955][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
- [2025.08.29-18.13.38:963][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
- [2025.08.29-18.13.38:970][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
- [2025.08.29-18.13.38:975][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
- [2025.08.29-18.13.38:976][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
- [2025.08.29-18.13.38:978][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
- [2025.08.29-18.13.38:979][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Door_M.uasset"
- [2025.08.29-18.13.38:981][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Door_N.uasset"
- [2025.08.29-18.13.38:981][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
- [2025.08.29-18.13.38:984][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
- [2025.08.29-18.13.38:985][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
- [2025.08.29-18.13.38:986][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
- [2025.08.29-18.13.38:987][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Frame_M.uasset"
- [2025.08.29-18.13.38:989][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Frame_N.uasset"
- [2025.08.29-18.13.38:989][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Gradinet_01.uasset"
- [2025.08.29-18.13.39:000][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
- [2025.08.29-18.13.39:010][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
- [2025.08.29-18.13.39:017][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
- [2025.08.29-18.13.39:024][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
- [2025.08.29-18.13.39:036][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
- [2025.08.29-18.13.39:043][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
- [2025.08.29-18.13.39:044][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Lamp_M.uasset"
- [2025.08.29-18.13.39:044][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Cone.uasset"
- [2025.08.29-18.13.39:044][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Cube.uasset"
- [2025.08.29-18.13.39:045][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
- [2025.08.29-18.13.39:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
- [2025.08.29-18.13.39:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Pipe.uasset"
- [2025.08.29-18.13.39:047][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
- [2025.08.29-18.13.39:048][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
- [2025.08.29-18.13.39:048][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Plane.uasset"
- [2025.08.29-18.13.39:049][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
- [2025.08.29-18.13.39:050][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Sphere.uasset"
- [2025.08.29-18.13.39:050][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Torus.uasset"
- [2025.08.29-18.13.39:051][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Trim.uasset"
- [2025.08.29-18.13.39:052][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
- [2025.08.29-18.13.39:054][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
- [2025.08.29-18.13.39:055][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
- [2025.08.29-18.13.39:057][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Tube.uasset"
- [2025.08.29-18.13.39:057][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
- [2025.08.29-18.13.39:058][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
- [2025.08.29-18.13.39:059][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
- [2025.08.29-18.13.39:061][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Lamp_N.uasset"
- [2025.08.29-18.13.39:072][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_MacroVariation.uasset"
- [2025.08.29-18.13.39:082][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
- [2025.08.29-18.13.39:088][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
- [2025.08.29-18.13.39:103][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
- [2025.08.29-18.13.39:106][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
- [2025.08.29-18.13.39:118][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
- [2025.08.29-18.13.39:125][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
- [2025.08.29-18.13.39:128][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
- [2025.08.29-18.13.39:135][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
- [2025.08.29-18.13.39:142][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
- [2025.08.29-18.13.39:144][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_RockMesh_M.uasset"
- [2025.08.29-18.13.39:151][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_RockMesh_N.uasset"
- [2025.08.29-18.13.39:160][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
- [2025.08.29-18.13.39:167][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
- [2025.08.29-18.13.39:171][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
- [2025.08.29-18.13.39:177][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
- [2025.08.29-18.13.39:184][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
- [2025.08.29-18.13.39:193][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
- [2025.08.29-18.13.39:200][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
- [2025.08.29-18.13.39:207][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
- [2025.08.29-18.13.39:208][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Shelf_M.uasset"
- [2025.08.29-18.13.39:210][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Shelf_N.uasset"
- [2025.08.29-18.13.39:211][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
- [2025.08.29-18.13.39:216][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
- [2025.08.29-18.13.39:217][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
- [2025.08.29-18.13.39:218][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Spark_Core.uasset"
- [2025.08.29-18.13.39:219][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Statue_M.uasset"
- [2025.08.29-18.13.39:221][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Statue_N.uasset"
- [2025.08.29-18.13.39:222][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_TableRound_M.uasset"
- [2025.08.29-18.13.39:226][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_TableRound_N.uasset"
- [2025.08.29-18.13.39:228][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
- [2025.08.29-18.13.39:229][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
- [2025.08.29-18.13.39:230][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
- [2025.08.29-18.13.39:231][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
- [2025.08.29-18.13.39:234][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
- [2025.08.29-18.13.39:236][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
- [2025.08.29-18.13.39:238][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Water_M.uasset"
- [2025.08.29-18.13.39:240][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Water_N.uasset"
- [2025.08.29-18.13.39:245][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
- [2025.08.29-18.13.39:249][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
- [2025.08.29-18.13.39:252][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
- [2025.08.29-18.13.39:259][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
- [2025.08.29-18.13.39:266][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
- [2025.08.29-18.13.39:275][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
- [2025.08.29-18.13.39:277][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
- [2025.08.29-18.13.39:282][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
- [2025.08.29-18.13.39:285][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
- [2025.08.29-18.13.39:285][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_Burst.uasset"
- [2025.08.29-18.13.39:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
- [2025.08.29-18.13.39:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
- [2025.08.29-18.13.39:287][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
- [2025.08.29-18.13.39:287][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
- [2025.08.29-18.13.39:288][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
- [2025.08.29-18.13.39:288][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
- [2025.08.29-18.13.39:289][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
- [2025.08.29-18.13.39:289][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
- [2025.08.29-18.13.39:290][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
- [2025.08.29-18.13.39:291][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
- [2025.08.29-18.13.39:291][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Particles/Materials/M_Spark.uasset"
- [2025.08.29-18.13.39:292][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
- [2025.08.29-18.13.39:292][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
- [2025.08.29-18.13.39:294][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
- [2025.08.29-18.13.39:294][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
- [2025.08.29-18.13.39:296][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
- [2025.08.29-18.13.39:296][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
- [2025.08.29-18.13.39:296][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Bush.uasset"
- [2025.08.29-18.13.39:297][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Chair.uasset"
- [2025.08.29-18.13.39:298][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Door.uasset"
- [2025.08.29-18.13.39:298][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Frame.uasset"
- [2025.08.29-18.13.39:299][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Lamp.uasset"
- [2025.08.29-18.13.39:299][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Rock.uasset"
- [2025.08.29-18.13.39:300][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Shelf.uasset"
- [2025.08.29-18.13.39:301][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_Statue.uasset"
- [2025.08.29-18.13.39:302][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
- [2025.08.29-18.13.39:302][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Props/Materials/M_TableRound.uasset"
- [2025.08.29-18.13.39:310][ 0]LogStaticMesh: Display: Building static mesh Floor_400x400 (Required Memory Estimate: 0.026896 MB)...
- [2025.08.29-18.13.39:311][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400
- [2025.08.29-18.13.39:644][ 0]LogAssetRegistry: Display: Asset registry cache written as 73.6 MiB to E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Intermediate/CachedAssetRegistry_*.bin
- [2025.08.29-18.13.40:363][ 0]LogMeshUtilities: Finished distance field build in 1.0s - 84x70x56 sparse distance field, 0.3Mb total, 0.0Mb always loaded, 59% occupied, 0 triangles, SM_CraneRig_Base
- [2025.08.29-18.13.40:565][ 0]LogMeshUtilities: Finished distance field build in 1.2s - 56x126x56 sparse distance field, 0.5Mb total, 0.0Mb always loaded, 80% occupied, 0 triangles, SM_CraneRig_Body
- [2025.08.29-18.13.40:967][ 0]LogMeshUtilities: Finished distance field build in 1.7s - 77x77x105 sparse distance field, 0.8Mb total, 0.0Mb always loaded, 69% occupied, 0 triangles, EditorCylinder
- [2025.08.29-18.13.41:467][ 0]LogMeshUtilities: Finished distance field build in 2.1s - 105x105x105 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 61% occupied, 0 triangles, EditorCube
- [2025.08.29-18.13.41:790][ 0]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, EditorSkySphere
- [2025.08.29-18.13.41:804][ 0]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, EditorSphere
- [2025.08.29-18.13.41:815][ 0]LogStaticMesh: Display: Building static mesh Floor_400x400 (Required Memory Estimate: 0.026896 MB)...
- [2025.08.29-18.13.41:816][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400
- [2025.08.29-18.13.41:899][ 0]LogMeshUtilities: Finished distance field build in 2.6s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, Sphere
- [2025.08.29-18.13.44:258][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
- [2025.08.29-18.13.44:260][ 0]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/StarterContent/Architecture/Floor_400x400] ([1] browsable assets)...
- [2025.08.29-18.13.44:262][ 0]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0
- [2025.08.29-18.13.44:342][ 0]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400]
- [2025.08.29-18.13.44:342][ 0]OBJ SavePackage: Finished generating thumbnails for package [/Game/StarterContent/Architecture/Floor_400x400]
- [2025.08.29-18.13.44:364][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Architecture/Floor_400x400
- [2025.08.29-18.13.44:365][ 0]LogSavePackage: Moving 'E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Saved/Floor_400x40067B153E044C42E1C47B9ADA10030787D.tmp' to 'E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/StarterContent/Architecture/Floor_400x400.uasset'
- [2025.08.29-18.13.44:369][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 111.004 ms
- [2025.08.29-18.13.44:369][ 0]LogFeaturePack: Inserted 1 feature packs
- [2025.08.29-18.13.44:370][ 0]Cmd: MAP LOAD FILE="E:/Projects/Valorant/Map_ShootingRange/ShootingRange_UE/Content/Shooting_Range/Maps/Map_Shooting_Range.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
- [2025.08.29-18.13.44:373][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
- [2025.08.29-18.13.44:373][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- [2025.08.29-18.13.44:388][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
- [2025.08.29-18.13.44:390][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
- [2025.08.29-18.13.45:512][ 0]LogStaticMesh: Display: Building static mesh sm_monitor (Required Memory Estimate: 1.13787 MB)...
- [2025.08.29-18.13.45:512][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Spawn_Barrier_Raise...
- [2025.08.29-18.13.45:513][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Click_on_Button...
- [2025.08.29-18.13.45:514][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Zipline_End...
- [2025.08.29-18.13.45:514][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Zipline_Loop...
- [2025.08.29-18.13.45:514][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Portal_Door_Close...
- [2025.08.29-18.13.45:514][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Portal_Door_Open...
- [2025.08.29-18.13.45:514][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave Zipline_Start...
- [2025.08.29-18.13.45:514][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave EndSimulate...
- [2025.08.29-18.13.45:515][ 0]LogAudioDerivedData: Display: Zipline_End compressed to 14.20% (from 43KB to 6KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.45:515][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/Shooting_Range/SFX/Maps/Zipline/Zipline_End.Zipline_End: Duration=0.47 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=6371 bytes, ChunkN=0)
- [2025.08.29-18.13.45:516][ 0]LogAudioDerivedData: Display: Portal_Door_Close compressed to 18.61% (from 65KB to 12KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.45:516][ 0]LogAudioDerivedData: Display: Click_on_Button compressed to 10.69% (from 106KB to 11KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.45:516][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/Shooting_Range/SFX/Maps/Portal/Door/Portal_Door_Close.Portal_Door_Close: Duration=0.70 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=12503 bytes, ChunkN=0)
- [2025.08.29-18.13.45:516][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END wave StartSimulate...
- [2025.08.29-18.13.45:516][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/VREditor/Sounds/UI/Click_on_Button.Click_on_Button: Duration=0.57 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=11661 bytes, ChunkN=0)
- [2025.08.29-18.13.45:516][ 0]LogAudioDerivedData: Display: Zipline_Start compressed to 15.63% (from 49KB to 7KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.45:516][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/Shooting_Range/SFX/Maps/Zipline/Zipline_Start.Zipline_Start: Duration=0.52 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=7855 bytes, ChunkN=0)
- [2025.08.29-18.13.45:517][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Shooting_Range/Meshes/props/sm_monitor.sm_monitor
- [2025.08.29-18.13.45:517][ 0]LogAudioDerivedData: Display: Portal_Door_Open compressed to 16.64% (from 133KB to 22KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.45:518][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/Shooting_Range/SFX/Maps/Portal/Door/Portal_Door_Open.Portal_Door_Open: Duration=1.42 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=22727 bytes, ChunkN=0)
- [2025.08.29-18.13.45:521][ 0]LogAudioDerivedData: Display: EndSimulate compressed to 12.99% (from 240KB to 31KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.45:521][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/EditorSounds/GamePreview/EndSimulate.EndSimulate: Duration=1.28 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=31977 bytes, ChunkN=0)
- [2025.08.29-18.13.45:522][ 0]LogAudioDerivedData: Display: Spawn_Barrier_Raise compressed to 12.74% (from 357KB to 45KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.45:522][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/Shooting_Range/SFX/Maps/Spawn_Barrier/Spawn_Barrier_Raise.Spawn_Barrier_Raise: Duration=1.91 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=46583 bytes, ChunkN=0)
- [2025.08.29-18.13.45:523][ 0]LogAudioDerivedData: Display: StartSimulate compressed to 13.91% (from 241KB to 33KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.45:523][ 0]LogAudioDerivedData: Display: Zipline_Loop compressed to 21.05% (from 324KB to 68KB) with BINKA at Quality 80 with Quality Modifier 1.00
- [2025.08.29-18.13.45:523][ 0]LogAudio: Display: Chunk stats for (SoundWave /Engine/EditorSounds/GamePreview/StartSimulate.StartSimulate: Duration=1.29 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=34453 bytes, ChunkN=0)
- [2025.08.29-18.13.45:524][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/Shooting_Range/SFX/Maps/Zipline/Zipline_Loop.Zipline_Loop: Duration=3.46 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=69901 bytes, ChunkN=0)
- [2025.08.29-18.13.45:525][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_n.T_dev_n (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:535][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_metal_d.T_metal_d (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:660][ 0]LogStaticMesh: Display: Building static mesh SM_Door (Required Memory Estimate: 0.02669 MB)...
- [2025.08.29-18.13.45:660][ 0]LogStaticMesh: Display: Building static mesh SM_DoorFrame_Corner (Required Memory Estimate: 0.837803 MB)...
- [2025.08.29-18.13.45:660][ 0]LogStaticMesh: Display: Building static mesh SM_DoorFrame_Edge (Required Memory Estimate: 0.06426 MB)...
- [2025.08.29-18.13.45:660][ 0]LogStaticMesh: Display: Building static mesh SM_ChamferCube (Required Memory Estimate: 3.103168 MB)...
- [2025.08.29-18.13.45:662][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_spline_rope_d.T_spline_rope_d (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.817679 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:662][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/LevelPrototyping/Interactable/Door/Assets/Meshes/SM_Door.SM_Door
- [2025.08.29-18.13.45:663][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_e.T_dev_e (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 119.708323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:663][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/LevelPrototyping/Interactable/Door/Assets/Meshes/SM_DoorFrame_Edge.SM_DoorFrame_Edge
- [2025.08.29-18.13.45:663][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_o.T_dev_o (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 119.708323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:666][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/LevelPrototyping/Interactable/Door/Assets/Meshes/SM_DoorFrame_Corner.SM_DoorFrame_Corner
- [2025.08.29-18.13.45:666][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_h.T_dev_h (G16, 1024x1024 x1x1x1) (Required Memory Estimate: 32.333326 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:672][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_g.T_dev_g (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 120.708323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:672][ 0]LogTexture: Display: Building textures: /InterchangeAssets/Utilities/T_Bayer64_Grayscale_64px.T_Bayer64_Grayscale_64px (G8, 64x64 x1x1x1) (Required Memory Estimate: 1.113275 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:674][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_d.T_dev_d (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:681][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_s.T_dev_s (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 120.708323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:689][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/LevelPrototyping/Meshes/SM_ChamferCube.SM_ChamferCube
- [2025.08.29-18.13.45:700][ 0]LogStaticMesh: Display: Building static mesh sm_rope_spline (Required Memory Estimate: 0.050856 MB)...
- [2025.08.29-18.13.45:707][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_sc.T_dev_sc (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 126.708323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:709][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Shooting_Range/Meshes/splines/sm_rope_spline.sm_rope_spline
- [2025.08.29-18.13.45:712][ 0]LogStaticMesh: Display: Building static mesh SM_blockout_base (Required Memory Estimate: 8.478145 MB)...
- [2025.08.29-18.13.45:713][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_metal_h.T_metal_h (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 376.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:713][ 0]LogStaticMesh: Display: Building static mesh sm_rock (Required Memory Estimate: 0.126925 MB)...
- [2025.08.29-18.13.45:715][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_rock_g.T_rock_g (TFO_AutoDXT, 2048x512 x1x1x1) (Required Memory Estimate: 119.708323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:715][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_rock_s.T_rock_s (TFO_AutoDXT, 2048x512 x1x1x1) (Required Memory Estimate: 119.708323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:726][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Shooting_Range/Meshes/blockout/sm_rock.sm_rock
- [2025.08.29-18.13.45:729][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_metal_s.T_metal_s (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 376.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:752][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_rock_d.T_rock_d (TFO_AutoDXT, 2048x512 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:787][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_rock_n.T_rock_n (TFO_BC5, 2048x512 x1x1x1) (Required Memory Estimate: 308.499988 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:801][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_metal_n.T_metal_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:890][ 0]LogStaticMesh: Display: Building static mesh SM_FoamBullet (Required Memory Estimate: 0.998781 MB)...
- [2025.08.29-18.13.45:897][ 0]LogStaticMesh: Adjacency [0.00s], tris: 636, UVs 1
- [2025.08.29-18.13.45:898][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.200000
- [2025.08.29-18.13.45:899][ 0]LogStaticMesh: Leaves [0.00s]
- [2025.08.29-18.13.45:906][ 0]LogStaticMesh: Display: Building static mesh sm_door (Required Memory Estimate: 0.338272 MB)...
- [2025.08.29-18.13.45:907][ 0]LogStaticMesh: Adjacency [0.00s], tris: 208, UVs 1
- [2025.08.29-18.13.45:907][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
- [2025.08.29-18.13.45:907][ 0]LogStaticMesh: Leaves [0.00s]
- [2025.08.29-18.13.45:910][ 0]LogStaticMesh: Reduce [0.00s]
- [2025.08.29-18.13.45:911][ 0]LogStaticMesh: Display: Building static mesh FirstPersonProjectileMesh (Required Memory Estimate: 0.756426 MB)...
- [2025.08.29-18.13.45:912][ 0]LogStaticMesh: Fallback [0.00s], num tris: 208
- [2025.08.29-18.13.45:912][ 0]LogStaticMesh: ConstrainClusters:
- [2025.08.29-18.13.45:912][ 0]LogStaticMesh: Input: 3 Clusters, 334 Triangles and 456 Vertices
- [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Output without splits: 3 Clusters, 334 Triangles and 456 Vertices
- [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Output with splits: 3 Clusters, 334 Triangles and 456 Vertices
- [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 1, 3 Materials: 2, At Least 4 Materials: 0
- [2025.08.29-18.13.45:913][ 0]LogStaticMesh: WritePages:
- [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Root: GPU size: 5776 bytes. 1 Pages. 5776.000 bytes per page (17.627% utilization).
- [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Streaming: 0 bytes.
- [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Page data disk size: 5276 bytes. Fixup data size: 40 bytes.
- [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Total GPU size: 5776 bytes, Total disk size: 5316 bytes.
- [2025.08.29-18.13.45:913][ 0]LogStaticMesh: Encode [0.00s]
- [2025.08.29-18.13.45:913][ 0]LogStaticMesh: NaniteBuild [0.01s]
- [2025.08.29-18.13.45:915][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Weapons/GrenadeLauncher/Meshes/FirstPersonProjectileMesh.FirstPersonProjectileMesh
- [2025.08.29-18.13.45:916][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Shooting_Range/Meshes/props/sm_door.sm_door
- [2025.08.29-18.13.45:920][ 0]LogTexture: Display: Building textures: /Game/Weapons/Rifle/Textures/T_Rifle_BC.T_Rifle_BC (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:921][ 0]LogStaticMesh: Reduce [0.02s]
- [2025.08.29-18.13.45:924][ 0]LogSkeletalMesh: Building Skeletal Mesh SKM_Rifle...
- [2025.08.29-18.13.45:929][ 0]LogStaticMesh: Fallback [0.01s], num tris: 256
- [2025.08.29-18.13.45:931][ 0]LogStaticMesh: ConstrainClusters:
- [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Input: 12 Clusters, 1392 Triangles and 1055 Vertices
- [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Output without splits: 12 Clusters, 1392 Triangles and 1078 Vertices
- [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Output with splits: 12 Clusters, 1392 Triangles and 1078 Vertices
- [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 12, Slow Path Clusters: 0, 1 Material: 12, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
- [2025.08.29-18.13.45:931][ 0]LogStaticMesh: WritePages:
- [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Root: GPU size: 13860 bytes. 1 Pages. 13860.000 bytes per page (42.297% utilization).
- [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Streaming: 0 bytes.
- [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Page data disk size: 11516 bytes. Fixup data size: 72 bytes.
- [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Total GPU size: 13860 bytes, Total disk size: 11588 bytes.
- [2025.08.29-18.13.45:931][ 0]LogStaticMesh: Encode [0.00s]
- [2025.08.29-18.13.45:931][ 0]LogStaticMesh: NaniteBuild [0.04s]
- [2025.08.29-18.13.45:934][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/Variant_Shooter/Blueprints/Pickups/Projectiles/Meshes/SM_FoamBullet.SM_FoamBullet
- [2025.08.29-18.13.45:938][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_trim_metal_atlas_d.T_trim_metal_atlas_d (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.45:959][ 0]LogTexture: Display: Building textures: /Game/Weapons/Rifle/Textures/T_Rifle_N.T_Rifle_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.46:002][ 0]LogChaos: Display: Input trimesh contains 16 bad triangles.
- [2025.08.29-18.13.46:002][ 0]LogChaos: Display: Input trimesh contains 16 bad triangles.
- [2025.08.29-18.13.46:021][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_trim_metal_atlas_h.T_trim_metal_atlas_h (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1088.999983 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.46:127][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_trim_metal_atlas_s.T_trim_metal_atlas_s (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1088.999983 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.46:185][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map_Shooting_Range'.
- [2025.08.29-18.13.46:185][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Map_Shooting_Range
- [2025.08.29-18.13.46:240][ 0]LogSkeletalMesh: Display: Waiting for skinned assets to be ready 0/1 (SKM_Manny_Simple) ...
- [2025.08.29-18.13.46:448][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.53s] /Game/Weapons/Rifle/Meshes/SKM_Rifle.SKM_Rifle
- [2025.08.29-18.13.46:461][ 0]LogStaticMesh: Display: Building static mesh SM_Cylinder (Required Memory Estimate: 4.310633 MB)...
- [2025.08.29-18.13.46:464][ 0]LogSkeletalMesh: Building Skeletal Mesh SKM_Pistol...
- [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS1.MF_Pistol_Idle_ADS1 (Required Memory Estimate: 131.76 MB)
- [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Rifle/MM_Rifle_Fire.MM_Rifle_Fire (Required Memory Estimate: 4.67 MB)
- [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Pistol/MF_Pistol_Idle_ADS.MF_Pistol_Idle_ADS (Required Memory Estimate: 130.10 MB)
- [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Fwd.MF_Unarmed_Walk_Fwd (Required Memory Estimate: 22.11 MB)
- [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Right.MF_Unarmed_Walk_Right (Required Memory Estimate: 22.68 MB)
- [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS_AO_CU.MF_Pistol_Idle_ADS_AO_CU (Required Memory Estimate: 3.19 MB)
- [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS_AO_CD.MF_Pistol_Idle_ADS_AO_CD (Required Memory Estimate: 3.19 MB)
- [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CD.MM_Rifle_Idle_ADS_AO_CD (Required Memory Estimate: 2.06 MB)
- [2025.08.29-18.13.46:465][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CU.MM_Rifle_Idle_ADS_AO_CU (Required Memory Estimate: 2.06 MB)
- [2025.08.29-18.13.46:469][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_trim_metal_atlas_n.T_trim_metal_atlas_n (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1298.499988 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.46:489][ 0]LogStaticMesh: Adjacency [0.00s], tris: 2812, UVs 2
- [2025.08.29-18.13.46:495][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.045455
- [2025.08.29-18.13.46:497][ 0]LogStaticMesh: Leaves [0.00s]
- [2025.08.29-18.13.46:500][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CU.MM_Rifle_Idle_ADS_AO_CU, at AnimationSequence/50e4f12b976c41805ddfa30792bc2a893c01a806
- [2025.08.29-18.13.46:501][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CD.MM_Rifle_Idle_ADS_AO_CD, at AnimationSequence/a613c400ec93a34c09b5a745069f54a2c6dbf528
- [2025.08.29-18.13.46:525][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CC.MM_Rifle_Idle_ADS_AO_CC (Required Memory Estimate: 2.06 MB)
- [2025.08.29-18.13.46:544][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.09s] /Game/Weapons/Pistol/Meshes/SKM_Pistol.SKM_Pistol
- [2025.08.29-18.13.46:555][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Anims/Rifle/MF_Rifle_Idle_ADS.MF_Rifle_Idle_ADS (Required Memory Estimate: 115.29 MB)
- [2025.08.29-18.13.46:558][ 0]LogTexture: Display: Building textures: /Game/LevelPrototyping/Textures/T_GridChecker_A.T_GridChecker_A (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.46:562][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CC.MM_Rifle_Idle_ADS_AO_CC, at AnimationSequence/bfa4f492a36872edf50b58ac5c81ee82a005c199
- [2025.08.29-18.13.46:651][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Rifle/MM_Rifle_Fire.MM_Rifle_Fire, at AnimationSequence/048b9f80df4a8fd21f9f960f1fac2068f0b051fc
- [2025.08.29-18.13.46:696][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Fwd.MF_Unarmed_Walk_Fwd, at AnimationSequence/bcb3ed6f107ba42cb9754b166859b6e104954828
- [2025.08.29-18.13.46:696][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Shooting_Range/Maps/Arena_2_Breeze) is flushing async loading
- [2025.08.29-18.13.46:709][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Right.MF_Unarmed_Walk_Right, at AnimationSequence/cc86a499d14fa65fcb05753a3b35f9a8c7e4e48f
- [2025.08.29-18.13.46:747][ 0]LogStaticMesh: Reduce [0.25s]
- [2025.08.29-18.13.46:748][ 0]LogStaticMesh: Fallback [0.00s], num tris: 252
- [2025.08.29-18.13.46:750][ 0]LogStaticMesh: ConstrainClusters:
- [2025.08.29-18.13.46:750][ 0]LogStaticMesh: Input: 46 Clusters, 5710 Triangles and 4605 Vertices
- [2025.08.29-18.13.46:750][ 0]LogStaticMesh: Output without splits: 46 Clusters, 5710 Triangles and 4684 Vertices
- [2025.08.29-18.13.46:750][ 0]LogStaticMesh: Output with splits: 46 Clusters, 5710 Triangles and 4684 Vertices
- [2025.08.29-18.13.46:751][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 46, Slow Path Clusters: 0, 1 Material: 46, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
- [2025.08.29-18.13.46:752][ 0]LogStaticMesh: WritePages:
- [2025.08.29-18.13.46:752][ 0]LogStaticMesh: Root: GPU size: 31868 bytes. 1 Pages. 31868.000 bytes per page (97.253% utilization).
- [2025.08.29-18.13.46:752][ 0]LogStaticMesh: Streaming: GPU size: 47056 bytes. 1 Pages (1 with relative encoding). 47056.000 bytes per page (35.901% utilization).
- [2025.08.29-18.13.46:752][ 0]LogStaticMesh: Page data disk size: 60112 bytes. Fixup data size: 288 bytes.
- [2025.08.29-18.13.46:752][ 0]LogStaticMesh: Total GPU size: 78924 bytes, Total disk size: 60400 bytes.
- [2025.08.29-18.13.46:752][ 0]LogStaticMesh: Encode [0.00s]
- [2025.08.29-18.13.46:752][ 0]LogStaticMesh: NaniteBuild [0.27s]
- [2025.08.29-18.13.46:758][ 0]LogStaticMesh: Built static mesh [0.30s] /Game/LevelPrototyping/Meshes/SM_Cylinder.SM_Cylinder
- [2025.08.29-18.13.46:848][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS_AO_CD.MF_Pistol_Idle_ADS_AO_CD, at AnimationSequence/8d23007ac08cb4abc08cdb8a1df047d3f612bcf3
- [2025.08.29-18.13.46:852][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS_AO_CU.MF_Pistol_Idle_ADS_AO_CU, at AnimationSequence/78c206e275a903a859a8a26b757da5be1401ed76
- [2025.08.29-18.13.47:202][ 0]LogStaticMesh: Built static mesh [1.49s] /Game/Shooting_Range/Meshes/blockout/SM_blockout_base.SM_blockout_base
- [2025.08.29-18.13.47:327][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Rifle/MF_Rifle_Idle_ADS.MF_Rifle_Idle_ADS, at AnimationSequence/5cd9b847fc9e388cb8d41cea1ee32a91f2df811a
- [2025.08.29-18.13.47:555][ 0]LogStaticMesh: Display: Building static mesh SM_TargetBaseMesh (Required Memory Estimate: 12.550888 MB)...
- [2025.08.29-18.13.47:587][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_tile_metal_d_sides.T_tile_metal_d_sides (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.47:595][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_tile_metal_d.T_tile_metal_d (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.47:597][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_tile_metal_s.T_tile_metal_s (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 380.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.47:602][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Pistol/MF_Pistol_Idle_ADS.MF_Pistol_Idle_ADS, at AnimationSequence/9da7561b2f45277575cd61b8a91b85f6936f0ccd
- [2025.08.29-18.13.47:621][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_tile_metal_s_sides.T_tile_metal_s_sides (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 380.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.47:626][ 0]LogStaticMesh: Display: Building static mesh SM_CircularBand (Required Memory Estimate: 0.111698 MB)...
- [2025.08.29-18.13.47:634][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/LevelPrototyping/Interactable/JumpPad/Assets/Meshes/SM_CircularBand.SM_CircularBand
- [2025.08.29-18.13.47:647][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_tile_metal_n_sides.T_tile_metal_n_sides (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 578.499988 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.47:650][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_forcefield_o.T_forcefield_o (G16, 1024x1024 x1x1x1) (Required Memory Estimate: 32.333326 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.47:686][ 0]LogStaticMesh: Built static mesh [0.13s] /Game/LevelPrototyping/Interactable/Target/Assets/SM_TargetBaseMesh.SM_TargetBaseMesh
- [2025.08.29-18.13.47:691][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/tiled/T_tile_metal_n.T_tile_metal_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 578.499988 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.47:719][ 0]LogStaticMesh: Display: Building static mesh SM_arena_breeze (Required Memory Estimate: 1.178351 MB)...
- [2025.08.29-18.13.47:724][ 0]LogStaticMesh: Display: Building static mesh sm_forcefield_arena (Required Memory Estimate: 0.035074 MB)...
- [2025.08.29-18.13.47:728][ 0]LogStaticMesh: Adjacency [0.00s], tris: 16, UVs 2
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Leaves [0.00s]
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Reduce [0.00s]
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Fallback [0.00s], num tris: 16
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: ConstrainClusters:
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Input: 1 Clusters, 16 Triangles and 24 Vertices
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Output without splits: 1 Clusters, 16 Triangles and 24 Vertices
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Output with splits: 1 Clusters, 16 Triangles and 24 Vertices
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: WritePages:
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Root: GPU size: 564 bytes. 1 Pages. 564.000 bytes per page (1.721% utilization).
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Streaming: 0 bytes.
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Page data disk size: 760 bytes. Fixup data size: 24 bytes.
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Total GPU size: 564 bytes, Total disk size: 784 bytes.
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: Encode [0.00s]
- [2025.08.29-18.13.47:729][ 0]LogStaticMesh: NaniteBuild [0.00s]
- [2025.08.29-18.13.47:731][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Shooting_Range/Meshes/props/sm_forcefield_arena.sm_forcefield_arena
- [2025.08.29-18.13.47:794][ 0]LogStaticMesh: Display: Building static mesh SM_CircularGlow (Required Memory Estimate: 0.157287 MB)...
- [2025.08.29-18.13.47:797][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/LevelPrototyping/Interactable/JumpPad/Assets/Meshes/SM_CircularGlow.SM_CircularGlow
- [2025.08.29-18.13.47:850][ 0]LogStaticMesh: Built static mesh [0.13s] /Game/Shooting_Range/Meshes/blockout/SM_arena_breeze.SM_arena_breeze
- [2025.08.29-18.13.47:890][ 0]LogTexture: Display: Building textures: /Game/LevelPrototyping/Interactable/JumpPad/Assets/NS_JumpPad.NS_JumpPad:Bands_0.ThumbnailTexture (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.47:891][ 0]LogTexture: Display: Building textures: /Game/LevelPrototyping/Interactable/JumpPad/Assets/NS_JumpPad.NS_JumpPad:Glow_Base_0.ThumbnailTexture (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.47:891][ 0]LogTexture: Display: Building textures: /Game/LevelPrototyping/Interactable/JumpPad/Assets/NS_JumpPad.NS_JumpPad:Spores_0.ThumbnailTexture (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.47:910][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Shooting_Range/Maps/Shooting_Zoo) is flushing async loading
- [2025.08.29-18.13.47:952][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/T_dev_AoOM.T_dev_AoOM (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.47:960][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_decal_grunge.T_decal_grunge (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 376.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.47:962][ 0]LogStaticMesh: Display: Building static mesh SM_ebox_e (Required Memory Estimate: 2.305367 MB)...
- [2025.08.29-18.13.47:965][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Shooting_Range/Maps/Arena_1_default) is flushing async loading
- [2025.08.29-18.13.47:979][ 0]LogStaticMesh: Display: Building static mesh SM_arena_default (Required Memory Estimate: 0.150244 MB)...
- [2025.08.29-18.13.47:980][ 0]LogStaticMesh: Display: Building static mesh sm_forcefield_range (Required Memory Estimate: 0.021442 MB)...
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Adjacency [0.00s], tris: 8, UVs 1
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Leaves [0.00s]
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Reduce [0.00s]
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Fallback [0.00s], num tris: 8
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: ConstrainClusters:
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Input: 1 Clusters, 8 Triangles and 12 Vertices
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Output without splits: 1 Clusters, 8 Triangles and 12 Vertices
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Output with splits: 1 Clusters, 8 Triangles and 12 Vertices
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: WritePages:
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Root: GPU size: 316 bytes. 1 Pages. 316.000 bytes per page (0.964% utilization).
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Streaming: 0 bytes.
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Page data disk size: 484 bytes. Fixup data size: 24 bytes.
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Total GPU size: 316 bytes, Total disk size: 508 bytes.
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: Encode [0.00s]
- [2025.08.29-18.13.47:982][ 0]LogStaticMesh: NaniteBuild [0.00s]
- [2025.08.29-18.13.47:984][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Shooting_Range/Meshes/props/sm_forcefield_range.sm_forcefield_range
- [2025.08.29-18.13.47:994][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Shooting_Range/Meshes/blockout/SM_arena_default.SM_arena_default
- [2025.08.29-18.13.47:996][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_atlas_pipe_s.T_atlas_pipe_s (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 380.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.48:004][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_atlas_pipe_d.T_atlas_pipe_d (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.48:012][ 0]LogStaticMesh: Adjacency [0.01s], tris: 1478, UVs 2
- [2025.08.29-18.13.48:024][ 0]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000
- [2025.08.29-18.13.48:025][ 0]LogStaticMesh: Leaves [0.00s]
- [2025.08.29-18.13.48:044][ 0]LogTexture: Display: Building textures: /Game/Shooting_Range/Textures/trims/T_atlas_pipe_n.T_atlas_pipe_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 578.499988 MB), EncodeSpeed: Fast
- [2025.08.29-18.13.48:047][ 0]LogChaos: Display: Input trimesh contains 16 bad triangles.
- [2025.08.29-18.13.48:063][ 0]LogChaos: Display: Input trimesh contains 16 bad triangles.
- [2025.08.29-18.13.48:084][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Shooting_Range/Maps/Arena_3_Haven) is flushing async loading
- [2025.08.29-18.13.48:091][ 0]LogStaticMesh: Display: Building static mesh sm_arena_haven (Required Memory Estimate: 0.718428 MB)...
- [2025.08.29-18.13.48:091][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Shooting_Range/Maps/Arena_4_Icebox) is flushing async loading
- [2025.08.29-18.13.48:096][ 0]LogStaticMesh: Adjacency [0.00s], tris: 440, UVs 1
- [2025.08.29-18.13.48:098][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.500000
- [2025.08.29-18.13.48:098][ 0]LogStaticMesh: Leaves [0.00s]
- [2025.08.29-18.13.48:103][ 0]LogStaticMesh: Display: Building static mesh sm_arena_icebox (Required Memory Estimate: 0.895875 MB)...
- [2025.08.29-18.13.48:103][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2025.08.29-18.13.48:107][ 0]LogStaticMesh: Adjacency [0.00s], tris: 570, UVs 1
- [2025.08.29-18.13.48:110][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
- [2025.08.29-18.13.48:110][ 0]LogStaticMesh: Leaves [0.00s]
- [2025.08.29-18.13.48:112][ 0]LogStaticMesh: Reduce [0.01s]
- [2025.08.29-18.13.48:121][ 0]LogStaticMesh: Fallback [0.01s], num tris: 256
- [2025.08.29-18.13.48:123][ 0]LogStaticMesh: ConstrainClusters:
- [2025.08.29-18.13.48:123][ 0]LogStaticMesh: Input: 9 Clusters, 818 Triangles and 1377 Vertices
- [2025.08.29-18.13.48:123][ 0]LogStaticMesh: Output without splits: 9 Clusters, 818 Triangles and 1377 Vertices
- [2025.08.29-18.13.48:123][ 0]LogStaticMesh: Output with splits: 9 Clusters, 818 Triangles and 1377 Vertices
- [2025.08.29-18.13.48:123][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 9, Slow Path Clusters: 0, 1 Material: 9, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
- [2025.08.29-18.13.48:142][ 0]LogStaticMesh: Reduce [0.03s]
- [2025.08.29-18.13.48:149][ 0]LogStaticMesh: WritePages:
- [2025.08.29-18.13.48:149][ 0]LogStaticMesh: Root: GPU size: 19748 bytes. 1 Pages. 19748.000 bytes per page (60.266% utilization).
- [2025.08.29-18.13.48:149][ 0]LogStaticMesh: Streaming: 0 bytes.
- [2025.08.29-18.13.48:149][ 0]LogStaticMesh: Page data disk size: 16816 bytes. Fixup data size: 56 bytes.
- [2025.08.29-18.13.48:149][ 0]LogStaticMesh: Total GPU size: 19748 bytes, Total disk size: 16872 bytes.
- [2025.08.29-18.13.48:149][ 0]LogStaticMesh: Encode [0.03s]
- [2025.08.29-18.13.48:149][ 0]LogStaticMesh: NaniteBuild [0.05s]
- [2025.08.29-18.13.48:150][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
- [2025.08.29-18.13.48:152][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
- [2025.08.29-18.13.48:152][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.186ms to complete.
- [2025.08.29-18.13.48:169][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 50.232
- [2025.08.29-18.13.48:173][ 0]LogStaticMesh: Fallback [0.03s], num tris: 294
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: ================================================
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Total job queries 16,255, among them cache hits 2,784 (17.13%), DDC hits 10,681 (65.71%), Duplicates 2,461 (15.14%)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Tracking 11,010 distinct input hashes that result in 10,257 distinct outputs (93.16%)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: RAM used: 136.24 MiB of 1.60 GiB budget. Usage: 8.32%
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Shaders Compiled: 329
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Jobs assigned 329, completed 329 (100%)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Average time worker was idle: 1.77 s
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 2.17 s, longest 10.07 s
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Job execution time: average 4.44 s, max 12.28 s
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 6.61 s, max 12.35
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Shader code size: total 4.466 MiB, numShaders 329, average 13.899 KiB, min 1.63 KiB, max 100.041 KiB
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 37.54 s
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.14%
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Jobs were issued in 136 batches (only local compilation was used), average 2.42 jobs/batch
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Average processing rate: 8.76 jobs/sec
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Total thread time: 316.827 s
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Total thread preprocess time: 316.005 s
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 99.74%
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Effective parallelization: 8.44 (times faster than compiling all shaders on one thread). Compare with number of workers: 16 - 0.527521
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: FLightmapPathTracingRGS (compiled 5 times, average 3.05 sec, max 5.94 sec, min 0.83 sec)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled 10 times, average 2.64 sec, max 4.53 sec, min 1.68 sec)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: TMaterialCHS_IS_FPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 2.44 sec, max 2.44 sec, min 2.44 sec)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: TMaterialCHS_IS_FNoLightMapPolicy (compiled 1 times, average 2.23 sec, max 2.23 sec, min 2.23 sec)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: FGPULightmassCHS_AHS (compiled 5 times, average 2.11 sec, max 2.67 sec, min 1.60 sec)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicyFAnyHitShader - 8.33% of total time (compiled 10 times, average 2.64 sec, max 4.53 sec, min 1.68 sec)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 7.69% of total time (compiled 18 times, average 1.35 sec, max 1.83 sec, min 0.91 sec)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS - 7.19% of total time (compiled 16 times, average 1.42 sec, max 2.67 sec, min 1.02 sec)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 6.65% of total time (compiled 10 times, average 2.11 sec, max 3.77 sec, min 1.15 sec)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: TMaterialCHSFPrecomputedVolumetricLightmapLightingPolicy - 5.72% of total time (compiled 12 times, average 1.51 sec, max 2.13 sec, min 1.21 sec)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: === Material stats ===
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Materials Cooked: 0
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Materials Translated: 166
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.29 s
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Material Translation Only: 0.09 s (32%)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
- [2025.08.29-18.13.48:174][ 0]LogShaderCompilers: Display: ================================================
- [2025.08.29-18.13.48:177][ 0]LogStaticMesh: ConstrainClusters:
- [2025.08.29-18.13.48:177][ 0]LogStaticMesh: Input: 11 Clusters, 1326 Triangles and 2209 Vertices
- [2025.08.29-18.13.48:177][ 0]LogStaticMesh: Output without splits: 11 Clusters, 1326 Triangles and 2209 Vertices
- [2025.08.29-18.13.48:177][ 0]LogStaticMesh: Output with splits: 13 Clusters, 1326 Triangles and 2213 Vertices
- [2025.08.29-18.13.48:177][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 13, Slow Path Clusters: 0, 1 Material: 13, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
- [2025.08.29-18.13.48:178][ 0]LogStaticMesh: WritePages:
- [2025.08.29-18.13.48:178][ 0]LogStaticMesh: Root: GPU size: 30524 bytes. 1 Pages. 30524.000 bytes per page (93.152% utilization).
- [2025.08.29-18.13.48:178][ 0]LogStaticMesh: Streaming: 0 bytes.
- [2025.08.29-18.13.48:178][ 0]LogStaticMesh: Page data disk size: 19656 bytes. Fixup data size: 72 bytes.
- [2025.08.29-18.13.48:178][ 0]LogStaticMesh: Total GPU size: 30524 bytes, Total disk size: 19728 bytes.
- [2025.08.29-18.13.48:178][ 0]LogStaticMesh: Encode [0.01s]
- [2025.08.29-18.13.48:178][ 0]LogStaticMesh: NaniteBuild [0.07s]
- [2025.08.29-18.13.48:185][ 0]LogStaticMesh: Built static mesh [0.09s] /Game/Shooting_Range/Meshes/blockout/sm_arena_haven.sm_arena_haven
- [2025.08.29-18.13.48:218][ 0]LogStaticMesh: Built static mesh [0.12s] /Game/Shooting_Range/Meshes/blockout/sm_arena_icebox.sm_arena_icebox
- [2025.08.29-18.13.48:249][ 0]LogStaticMesh: Reduce [0.22s]
- [2025.08.29-18.13.48:259][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
- [2025.08.29-18.13.48:304][ 0]LogStaticMesh: Fallback [0.06s], num tris: 1177
- [2025.08.29-18.13.48:324][ 0]LogStaticMesh: ConstrainClusters:
- [2025.08.29-18.13.48:324][ 0]LogStaticMesh: Input: 24 Clusters, 2988 Triangles and 6604 Vertices
- [2025.08.29-18.13.48:324][ 0]LogStaticMesh: Output without splits: 24 Clusters, 2988 Triangles and 6604 Vertices
- [2025.08.29-18.13.48:324][ 0]LogStaticMesh: Output with splits: 41 Clusters, 2988 Triangles and 6616 Vertices
- [2025.08.29-18.13.48:324][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 41, Slow Path Clusters: 0, 1 Material: 41, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
- [2025.08.29-18.13.48:327][ 0]LogStaticMesh: WritePages:
- [2025.08.29-18.13.48:327][ 0]LogStaticMesh: Root: GPU size: 32688 bytes. 1 Pages. 32688.000 bytes per page (99.756% utilization).
- [2025.08.29-18.13.48:327][ 0]LogStaticMesh: Streaming: GPU size: 65744 bytes. 1 Pages (1 with relative encoding). 65744.000 bytes per page (50.159% utilization).
- [2025.08.29-18.13.48:328][ 0]LogStaticMesh: Page data disk size: 91752 bytes. Fixup data size: 256 bytes.
- [2025.08.29-18.13.48:328][ 0]LogStaticMesh: Total GPU size: 98432 bytes, Total disk size: 92008 bytes.
- [2025.08.29-18.13.48:328][ 0]LogStaticMesh: Encode [0.02s]
- [2025.08.29-18.13.48:328][ 0]LogStaticMesh: NaniteBuild [0.32s]
- [2025.08.29-18.13.48:431][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2025.08.29-18.13.48:555][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2025.08.29-18.13.48:581][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS1.MF_Pistol_Idle_ADS1, at AnimationSequence/3b7636e29d860d51f611ae18174625b0c6ecedab
- [2025.08.29-18.13.48:667][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2025.08.29-18.13.48:680][ 0]LogStaticMesh: Built static mesh [0.72s] /Game/Shooting_Range/Meshes/splines/SM_ebox_e.SM_ebox_e
- [2025.08.29-18.13.48:765][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2025.08.29-18.13.48:840][ 0]LogPakFile: Initializing PakPlatformFile
- [2025.08.29-18.13.48:840][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/StarterContent.upack', mount point: 'root:/'
- [2025.08.29-18.13.48:840][ 0]LogPakFile: Initializing PakPlatformFile
- [2025.08.29-18.13.48:841][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
- [2025.08.29-18.13.48:841][ 0]LogPakFile: Initializing PakPlatformFile
- [2025.08.29-18.13.48:841][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
- [2025.08.29-18.13.48:842][ 0]LogPakFile: Initializing PakPlatformFile
- [2025.08.29-18.13.48:842][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
- [2025.08.29-18.13.48:843][ 0]LogPakFile: Initializing PakPlatformFile
- [2025.08.29-18.13.48:844][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
- [2025.08.29-18.13.48:844][ 0]LogPakFile: Initializing PakPlatformFile
- [2025.08.29-18.13.48:844][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
- [2025.08.29-18.13.48:845][ 0]LogPakFile: Initializing PakPlatformFile
- [2025.08.29-18.13.48:846][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
- [2025.08.29-18.13.48:846][ 0]LogPakFile: Initializing PakPlatformFile
- [2025.08.29-18.13.48:847][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
- [2025.08.29-18.13.48:848][ 0]LogPakFile: Initializing PakPlatformFile
- [2025.08.29-18.13.48:849][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
- [2025.08.29-18.13.48:849][ 0]LogPakFile: Initializing PakPlatformFile
- [2025.08.29-18.13.48:850][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
- [2025.08.29-18.13.49:363][ 0]LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2025.08.29-18.13.49:366][ 0]LogSlate: Took 0.000204 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- [2025.08.29-18.13.49:374][ 0]LogSlate: Took 0.000268 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
- [2025.08.29-18.13.49:374][ 0]LogSlate: Took 0.000162 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
- [2025.08.29-18.13.49:449][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes:
- NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2
- NumGeometrySegments changed: current: 0 - new: 512
- [2025.08.29-18.13.50:500][ 0]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, FirstPersonProjectileMesh
- [2025.08.29-18.13.50:734][ 0]LogMeshUtilities: Finished distance field build in 2.7s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 54% occupied, 0 triangles, SM_arena_default
- [2025.08.29-18.13.52:320][ 0]LogMeshUtilities: Finished distance field build in 4.3s - 126x126x126 sparse distance field, 2.7Mb total, 0.1Mb always loaded, 81% occupied, 0 triangles, SM_arena_breeze
- [2025.08.29-18.13.56:629][ 0]LogRHI: Error: Breadcrumbs 'RHIThread'
- - SceneRender - ViewFamilies
- [2025.08.29-18.13.56:629][ 0]LogMeshUtilities: Finished distance field build in 1.4s - 77x77x77 sparse distance field, 0.6Mb total, 0.0Mb always loaded, 74% occupied, 0 triangles, SM_Door
- [2025.08.29-18.13.56:629][ 0]LogMeshUtilities: Finished distance field build in 6.5s - 259x259x259 sparse distance field, 12.4Mb total, 0.5Mb always loaded, 39% occupied, 0 triangles, SM_blockout_base
- [2025.08.29-18.13.56:629][ 0]LogThreadingWindows: Error: Runnable thread Foreground Worker #0 crashed.
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: === Critical error: ===
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error:
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: Fatal error!
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error:
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x000000002000000c
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error:
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff926c493d0 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92698c4ef amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9269753e1 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92696a7e4 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9264a0faf amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9264bd7c2 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9264a703e amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9263fea42 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff926413bcd amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9264184c2 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff926417903 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff926448884 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92644bdf5 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92641f031 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92644768a amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff926443fe0 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff926440cf4 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9263ff7ac amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9260e1d7a amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9260e4188 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9260e3126 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9260dc8f8 amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9260dc7da amdxc64.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92ae9bc41 D3D12Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92ae9c59f D3D12Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92ae68880 D3D12Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92aed620b D3D12Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92adc05b5 D3D12Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff9bb581697 d3d12.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92ae69dee D3D12Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92b15817e UnrealEditor-D3D12RHI.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92b13af6f UnrealEditor-D3D12RHI.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff92b170e26 UnrealEditor-D3D12RHI.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ffa1ca56b08 UnrealEditor-RHI.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ffa1ca627b8 UnrealEditor-RHI.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ffa1ca29850 UnrealEditor-RHI.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ffa1c9cbd84 UnrealEditor-RHI.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c07dc55 UnrealEditor-Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c07d9b6 UnrealEditor-Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c0a3db1 UnrealEditor-Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c065fe5 UnrealEditor-Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c281a33 UnrealEditor-Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c7237cd UnrealEditor-Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ff96c71c91f UnrealEditor-Core.dll!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: [Callstack] 0x00007ffa41d7e8d7 KERNEL32.DLL!UnknownFunction []
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error:
- [2025.08.29-18.13.56:630][ 0]LogWindows: Error: Crash in runnable thread Foreground Worker #0
- [2025.08.29-18.13.56:638][ 0]LogExit: Executing StaticShutdownAfterError
- [2025.08.29-18.13.56:640][ 0]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
- [2025.08.29-18.13.56:640][ 0]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
- [2025.08.29-18.13.56:640][ 0]LogCore: Engine exit requested (reason: Win RequestExit)
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