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  1. 2016-08-12 17:02:24.918 - Thread:   1 ->  Log Started
  2. 2016-08-12 17:02:24.923 - Thread:   1 ->  Timezone (local - UTC): 2h
  3. 2016-08-12 17:02:24.923 - Thread:   1 ->  App Version: 01_112_010
  4. 2016-08-12 17:02:24.923 - Thread:   1 ->  Steam build: Always true
  5. 2016-08-12 17:02:24.923 - Thread:   1 ->  Is official: True [NO][NIS][NAMP]
  6. 2016-08-12 17:02:24.923 - Thread:   1 ->  Environment.ProcessorCount: 4
  7. 2016-08-12 17:02:24.923 - Thread:   1 ->  Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
  8. 2016-08-12 17:02:24.923 - Thread:   1 ->  Environment.CommandLine: "C:\Program Files\Space engineers\Bin64\SpaceEngineers.exe"
  9. 2016-08-12 17:02:24.923 - Thread:   1 ->  Environment.Is64BitProcess: True
  10. 2016-08-12 17:02:24.924 - Thread:   1 ->  Environment.Is64BitOperatingSystem: True
  11. 2016-08-12 17:02:24.924 - Thread:   1 ->  Environment.Version: 4.0.30319.42000
  12. 2016-08-12 17:02:24.924 - Thread:   1 ->  Environment.CurrentDirectory: C:\Program Files\Space engineers\Bin64
  13. 2016-08-12 17:02:24.924 - Thread:   1 ->  MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-08-12 17:02:24.924 - Thread:   1 ->  ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-08-12 17:02:24.924 - Thread:   1 ->  IntPtr.Size: 8
  16. 2016-08-12 17:02:24.924 - Thread:   1 ->  Default Culture: en-US
  17. 2016-08-12 17:02:24.924 - Thread:   1 ->  Default UI Culture: en-US
  18. 2016-08-12 17:02:24.924 - Thread:   1 ->  IsAdmin: True
  19. 2016-08-12 17:02:24.942 - Thread:   1 ->  MyConfig.Load() - START
  20. 2016-08-12 17:02:24.948 - Thread:   1 ->     Path: C:\Users\Auxify\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  21. 2016-08-12 17:02:25.021 - Thread:   1 ->     GraphicsRenderer: DirectX 11
  22. 2016-08-12 17:02:25.021 - Thread:   1 ->     TutorialsFinished: System.Collections.Generic.List`1[System.String]
  23. 2016-08-12 17:02:25.021 - Thread:   1 ->     MusicVolume: 1
  24. 2016-08-12 17:02:25.021 - Thread:   1 ->     GameVolume: 1
  25. 2016-08-12 17:02:25.021 - Thread:   1 ->     DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  26. 2016-08-12 17:02:25.021 - Thread:   1 ->     Language: 0
  27. 2016-08-12 17:02:25.021 - Thread:   1 ->     ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  28. 2016-08-12 17:02:25.021 - Thread:   1 ->     ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  29. 2016-08-12 17:02:25.021 - Thread:   1 ->     FirstTimeRun: False
  30. 2016-08-12 17:02:25.024 - Thread:   1 ->  MyConfig.Load() - END
  31. 2016-08-12 17:02:25.026 - Thread:   1 ->  Checksum file is missing, game will run as usual but file integrity won't be verified
  32. 2016-08-12 17:02:27.909 - Thread:   1 ->  Steam.IsActive: True
  33. 2016-08-12 17:02:27.910 - Thread:   1 ->  Steam.IsOnline: True
  34. 2016-08-12 17:02:27.910 - Thread:   1 ->  Steam.OwnsGame: True
  35. 2016-08-12 17:02:27.910 - Thread:   1 ->  Steam.UserId: 76561200893600948
  36. 2016-08-12 17:02:27.910 - Thread:   1 ->  Steam.UserName: SKIDROW
  37. 2016-08-12 17:02:27.910 - Thread:   1 ->  Steam.Branch: S-K-I-D-R-O-W
  38. 2016-08-12 17:02:27.910 - Thread:   1 ->  Build date: 2015-12-10 07:00
  39. 2016-08-12 17:02:27.910 - Thread:   1 ->  Build version: 0.1.5822.34220
  40. 2016-08-12 17:02:27.970 - Thread:   1 ->  MySandboxGame.Constructor() - START
  41. 2016-08-12 17:02:27.970 - Thread:   1 ->     Game dir: C:\Program Files\Space engineers\Bin64
  42. 2016-08-12 17:02:27.970 - Thread:   1 ->     Content dir: C:\Program Files\Space engineers\Content
  43. 2016-08-12 17:02:27.970 - Thread:   1 ->     Found processor count: 4
  44. 2016-08-12 17:02:27.970 - Thread:   1 ->     Using processor count: 4
  45. 2016-08-12 17:02:28.623 - Thread:   1 ->     MyDefinitionManager.LoadScenarios() - START
  46. 2016-08-12 17:02:28.629 - Thread:   1 ->        9b1f6f2e00e042f8aa7ee35837c0f91b529d883c
  47. 2016-08-12 17:02:29.747 - Thread:   1 ->        Loading scenarios
  48. 2016-08-12 17:02:29.817 - Thread:   1 ->     MyDefinitionManager.LoadScenarios() - END
  49. 2016-08-12 17:02:29.819 - Thread:   1 ->     ed77d1db77ff26e1ff5fb5bed9caeee8648ecc60
  50. 2016-08-12 17:02:29.829 - Thread:   1 ->     Preallocate - START
  51. 2016-08-12 17:02:29.830 - Thread:   1 ->        SyncClass - START
  52. 2016-08-12 17:02:29.833 - Thread:   1 ->        SyncClass - END
  53. 2016-08-12 17:02:29.833 - Thread:   1 ->        MySpaceBuildComponent - START
  54. 2016-08-12 17:02:29.833 - Thread:   1 ->        MySpaceBuildComponent - END
  55. 2016-08-12 17:02:29.833 - Thread:   1 ->        MySpaceWorldGenerator - START
  56. 2016-08-12 17:02:29.846 - Thread:   1 ->        MySpaceWorldGenerator - END
  57. 2016-08-12 17:02:29.846 - Thread:   1 ->        MySpaceRespawnComponent - START
  58. 2016-08-12 17:02:29.849 - Thread:   1 ->        MySpaceRespawnComponent - END
  59. 2016-08-12 17:02:29.849 - Thread:   1 ->        MyEntities - START
  60. 2016-08-12 17:02:29.880 - Thread:   1 ->        MyEntities - END
  61. 2016-08-12 17:02:29.880 - Thread:   1 ->        MyObjectBuilder_Base - START
  62. 2016-08-12 17:02:29.880 - Thread:   1 ->        MyObjectBuilder_Base - END
  63. 2016-08-12 17:02:29.880 - Thread:   1 ->        MyTransparentGeometry - START
  64. 2016-08-12 17:02:29.973 - Thread:   1 ->        MyTransparentGeometry - END
  65. 2016-08-12 17:02:29.973 - Thread:   1 ->        MyCubeGridDeformationTables - START
  66. 2016-08-12 17:02:29.985 - Thread:   1 ->        MyCubeGridDeformationTables - END
  67. 2016-08-12 17:02:29.985 - Thread:   1 ->        MyMath - START
  68. 2016-08-12 17:02:29.986 - Thread:   1 ->        MyMath - END
  69. 2016-08-12 17:02:29.995 - Thread:   1 ->        MyDefinitionManager - START
  70. 2016-08-12 17:02:29.995 - Thread:   1 ->        MyDefinitionManager - END
  71. 2016-08-12 17:02:29.995 - Thread:   1 ->        MyCubeGridDefinitions - START
  72. 2016-08-12 17:02:30.073 - Thread:   1 ->        MyCubeGridDefinitions - END
  73. 2016-08-12 17:02:30.073 - Thread:   1 ->        MyAIActionsParser - START
  74. 2016-08-12 17:02:30.073 - Thread:   1 ->        MyAIActionsParser - END
  75. 2016-08-12 17:02:30.073 - Thread:   1 ->        MyMultiplayerBase - START
  76. 2016-08-12 17:02:30.074 - Thread:   1 ->        MyMultiplayerBase - END
  77. 2016-08-12 17:02:30.074 - Thread:   1 ->        MyMultiplayerServerBase - START
  78. 2016-08-12 17:02:30.074 - Thread:   1 ->        MyMultiplayerServerBase - END
  79. 2016-08-12 17:02:30.074 - Thread:   1 ->        MyDedicatedServerBase - START
  80. 2016-08-12 17:02:30.074 - Thread:   1 ->        MyDedicatedServerBase - END
  81. 2016-08-12 17:02:30.074 - Thread:   1 ->        MyDedicatedServerBattle - START
  82. 2016-08-12 17:02:30.074 - Thread:   1 ->        MyDedicatedServerBattle - END
  83. 2016-08-12 17:02:30.074 - Thread:   1 ->        MyMultiplayerLobbyClient - START
  84. 2016-08-12 17:02:30.074 - Thread:   1 ->        MyMultiplayerLobbyClient - END
  85. 2016-08-12 17:02:30.074 - Thread:   1 ->        MyServerDebugCommands - START
  86. 2016-08-12 17:02:30.083 - Thread:   1 ->        MyServerDebugCommands - END
  87. 2016-08-12 17:02:30.083 - Thread:   1 ->        MyMultiplayerClient - START
  88. 2016-08-12 17:02:30.083 - Thread:   1 ->        MyMultiplayerClient - END
  89. 2016-08-12 17:02:30.083 - Thread:   1 ->        MyMultiplayerLobby - START
  90. 2016-08-12 17:02:30.083 - Thread:   1 ->        MyMultiplayerLobby - END
  91. 2016-08-12 17:02:30.083 - Thread:   1 ->        MyDedicatedServer - START
  92. 2016-08-12 17:02:30.083 - Thread:   1 ->        MyDedicatedServer - END
  93. 2016-08-12 17:02:30.083 - Thread:   1 ->        MyAiTargetManager - START
  94. 2016-08-12 17:02:30.090 - Thread:   1 ->        MyAiTargetManager - END
  95. 2016-08-12 17:02:30.090 - Thread:   1 ->        MySyncHandTool - START
  96. 2016-08-12 17:02:30.091 - Thread:   1 ->        MySyncHandTool - END
  97. 2016-08-12 17:02:30.091 - Thread:   1 ->        MyEntityStatComponent - START
  98. 2016-08-12 17:02:30.095 - Thread:   1 ->        MyEntityStatComponent - END
  99. 2016-08-12 17:02:30.095 - Thread:   1 ->        MyCharacterStatComponent - START
  100. 2016-08-12 17:02:30.095 - Thread:   1 ->        MyCharacterStatComponent - END
  101. 2016-08-12 17:02:30.095 - Thread:   1 ->        MyEntityComponentsDebugDraw - START
  102. 2016-08-12 17:02:30.095 - Thread:   1 ->        MyEntityComponentsDebugDraw - END
  103. 2016-08-12 17:02:30.095 - Thread:   1 ->        MySyncAirtightDoorGeneric - START
  104. 2016-08-12 17:02:30.097 - Thread:   1 ->        MySyncAirtightDoorGeneric - END
  105. 2016-08-12 17:02:30.097 - Thread:   1 ->        MySyncDoor - START
  106. 2016-08-12 17:02:30.098 - Thread:   1 ->        MySyncDoor - END
  107. 2016-08-12 17:02:30.098 - Thread:   1 ->        MySyncGravityGenerator - START
  108. 2016-08-12 17:02:30.099 - Thread:   1 ->        MySyncGravityGenerator - END
  109. 2016-08-12 17:02:30.099 - Thread:   1 ->        MySyncGravityGeneratorSphere - START
  110. 2016-08-12 17:02:30.100 - Thread:   1 ->        MySyncGravityGeneratorSphere - END
  111. 2016-08-12 17:02:30.100 - Thread:   1 ->        MySyncGyro - START
  112. 2016-08-12 17:02:30.104 - Thread:   1 ->        MySyncGyro - END
  113. 2016-08-12 17:02:30.104 - Thread:   1 ->        MySyncLightingBlock - START
  114. 2016-08-12 17:02:30.112 - Thread:   1 ->        MySyncLightingBlock - END
  115. 2016-08-12 17:02:30.112 - Thread:   1 ->        MySyncRadioBroadcaster - START
  116. 2016-08-12 17:02:30.114 - Thread:   1 ->        MySyncRadioBroadcaster - END
  117. 2016-08-12 17:02:30.114 - Thread:   1 ->        MySyncEntity - START
  118. 2016-08-12 17:02:30.116 - Thread:   1 ->        MySyncEntity - END
  119. 2016-08-12 17:02:30.116 - Thread:   1 ->        MySyncOxygenGenerator - START
  120. 2016-08-12 17:02:30.119 - Thread:   1 ->        MySyncOxygenGenerator - END
  121. 2016-08-12 17:02:30.119 - Thread:   1 ->        MySyncAirVent - START
  122. 2016-08-12 17:02:30.121 - Thread:   1 ->        MySyncAirVent - END
  123. 2016-08-12 17:02:30.121 - Thread:   1 ->        MySyncOxygenTank - START
  124. 2016-08-12 17:02:30.126 - Thread:   1 ->        MySyncOxygenTank - END
  125. 2016-08-12 17:02:30.126 - Thread:   1 ->        MySyncButtonPanel - START
  126. 2016-08-12 17:02:30.130 - Thread:   1 ->        MySyncButtonPanel - END
  127. 2016-08-12 17:02:30.130 - Thread:   1 ->        MySyncCameraBlock - START
  128. 2016-08-12 17:02:30.131 - Thread:   1 ->        MySyncCameraBlock - END
  129. 2016-08-12 17:02:30.131 - Thread:   1 ->        MySyncProjector - START
  130. 2016-08-12 17:02:30.146 - Thread:   1 ->        MySyncProjector - END
  131. 2016-08-12 17:02:30.146 - Thread:   1 ->        MySyncTimerBlock - START
  132. 2016-08-12 17:02:30.151 - Thread:   1 ->        MySyncTimerBlock - END
  133. 2016-08-12 17:02:30.151 - Thread:   1 ->        MySyncJumpDrive - START
  134. 2016-08-12 17:02:30.159 - Thread:   1 ->        MySyncJumpDrive - END
  135. 2016-08-12 17:02:30.159 - Thread:   1 ->        MyChatHistory - START
  136. 2016-08-12 17:02:30.159 - Thread:   1 ->        MyChatHistory - END
  137. 2016-08-12 17:02:30.159 - Thread:   1 ->        MySyncControllableEntity - START
  138. 2016-08-12 17:02:30.168 - Thread:   1 ->        MySyncControllableEntity - END
  139. 2016-08-12 17:02:30.168 - Thread:   1 ->        MySyncShipController - START
  140. 2016-08-12 17:02:30.171 - Thread:   1 ->        MySyncShipController - END
  141. 2016-08-12 17:02:30.171 - Thread:   1 ->        MySyncRemoteControl - START
  142. 2016-08-12 17:02:30.189 - Thread:   1 ->        MySyncRemoteControl - END
  143. 2016-08-12 17:02:30.189 - Thread:   1 ->        MySyncJumpDriveSystem - START
  144. 2016-08-12 17:02:30.194 - Thread:   1 ->        MySyncJumpDriveSystem - END
  145. 2016-08-12 17:02:30.194 - Thread:   1 ->        MySyncDestructions - START
  146. 2016-08-12 17:02:30.203 - Thread:   1 ->        MySyncDestructions - END
  147. 2016-08-12 17:02:30.203 - Thread:   1 ->        MyGuiBlueprintScreen - START
  148. 2016-08-12 17:02:30.246 - Thread:   1 ->        MyGuiBlueprintScreen - END
  149. 2016-08-12 17:02:30.246 - Thread:   1 ->        MyGuiIngameScriptsPage - START
  150. 2016-08-12 17:02:30.246 - Thread:   1 ->        MyGuiIngameScriptsPage - END
  151. 2016-08-12 17:02:30.246 - Thread:   1 ->        MySyncAdvancedDoor - START
  152. 2016-08-12 17:02:30.247 - Thread:   1 ->        MySyncAdvancedDoor - END
  153. 2016-08-12 17:02:30.247 - Thread:   1 ->        MySyncEnvironmentItems - START
  154. 2016-08-12 17:02:30.255 - Thread:   1 ->        MySyncEnvironmentItems - END
  155. 2016-08-12 17:02:30.255 - Thread:   1 ->        MyGuiScreenAdminMenu - START
  156. 2016-08-12 17:02:30.255 - Thread:   1 ->        MyGuiScreenAdminMenu - END
  157. 2016-08-12 17:02:30.255 - Thread:   1 ->        MyCommandCharacter - START
  158. 2016-08-12 17:02:30.258 - Thread:   1 ->        MyCommandCharacter - END
  159. 2016-08-12 17:02:30.258 - Thread:   1 ->        MyCommandConsole - START
  160. 2016-08-12 17:02:30.260 - Thread:   1 ->        MyCommandConsole - END
  161. 2016-08-12 17:02:30.260 - Thread:   1 ->        MyCommandEntity - START
  162. 2016-08-12 17:02:30.262 - Thread:   1 ->        MyCommandEntity - END
  163. 2016-08-12 17:02:30.262 - Thread:   1 ->        MyGpsCollection - START
  164. 2016-08-12 17:02:30.268 - Thread:   1 ->        MyGpsCollection - END
  165. 2016-08-12 17:02:30.268 - Thread:   1 ->        MySyncConveyorSorter - START
  166. 2016-08-12 17:02:30.273 - Thread:   1 ->        MySyncConveyorSorter - END
  167. 2016-08-12 17:02:30.273 - Thread:   1 ->        MySyncLaserAntenna - START
  168. 2016-08-12 17:02:30.278 - Thread:   1 ->        MySyncLaserAntenna - END
  169. 2016-08-12 17:02:30.278 - Thread:   1 ->        MySyncManipulationTool - START
  170. 2016-08-12 17:02:30.281 - Thread:   1 ->        MySyncManipulationTool - END
  171. 2016-08-12 17:02:30.281 - Thread:   1 ->        MySyncMissionTriggers - START
  172. 2016-08-12 17:02:30.284 - Thread:   1 ->        MySyncMissionTriggers - END
  173. 2016-08-12 17:02:30.284 - Thread:   1 ->        MySyncScenario - START
  174. 2016-08-12 17:02:30.292 - Thread:   1 ->        MySyncScenario - END
  175. 2016-08-12 17:02:30.292 - Thread:   1 ->        MySyncCubeBlock - START
  176. 2016-08-12 17:02:30.292 - Thread:   1 ->        MySyncCubeBlock - END
  177. 2016-08-12 17:02:30.292 - Thread:   1 ->        MySyncSoundBlock - START
  178. 2016-08-12 17:02:30.300 - Thread:   1 ->        MySyncSoundBlock - END
  179. 2016-08-12 17:02:30.300 - Thread:   1 ->        MySyncSpaceBall - START
  180. 2016-08-12 17:02:30.303 - Thread:   1 ->        MySyncSpaceBall - END
  181. 2016-08-12 17:02:30.303 - Thread:   1 ->        MyCameraCollection - START
  182. 2016-08-12 17:02:30.305 - Thread:   1 ->        MyCameraCollection - END
  183. 2016-08-12 17:02:30.305 - Thread:   1 ->        MySyncHelper - START
  184. 2016-08-12 17:02:30.309 - Thread:   1 ->        MySyncHelper - END
  185. 2016-08-12 17:02:30.309 - Thread:   1 ->        MySyncSensorBlock - START
  186. 2016-08-12 17:02:30.316 - Thread:   1 ->        MySyncSensorBlock - END
  187. 2016-08-12 17:02:30.316 - Thread:   1 ->        MySyncTextPanel - START
  188. 2016-08-12 17:02:30.329 - Thread:   1 ->        MySyncTextPanel - END
  189. 2016-08-12 17:02:30.329 - Thread:   1 ->        MySyncGrid - START
  190. 2016-08-12 17:02:30.365 - Thread:   1 ->        MySyncGrid - END
  191. 2016-08-12 17:02:30.365 - Thread:   1 ->        MySyncMotorSuspension - START
  192. 2016-08-12 17:02:30.375 - Thread:   1 ->        MySyncMotorSuspension - END
  193. 2016-08-12 17:02:30.375 - Thread:   1 ->        MyFactionCollection - START
  194. 2016-08-12 17:02:30.380 - Thread:   1 ->        MyFactionCollection - END
  195. 2016-08-12 17:02:30.380 - Thread:   1 ->        MySyncThrower - START
  196. 2016-08-12 17:02:30.381 - Thread:   1 ->        MySyncThrower - END
  197. 2016-08-12 17:02:30.381 - Thread:   1 ->        MyToolBarCollection - START
  198. 2016-08-12 17:02:30.385 - Thread:   1 ->        MyToolBarCollection - END
  199. 2016-08-12 17:02:30.385 - Thread:   1 ->        MySyncProgrammableBlock - START
  200. 2016-08-12 17:02:30.390 - Thread:   1 ->        MySyncProgrammableBlock - END
  201. 2016-08-12 17:02:30.390 - Thread:   1 ->        MySyncMissiles - START
  202. 2016-08-12 17:02:30.391 - Thread:   1 ->        MySyncMissiles - END
  203. 2016-08-12 17:02:30.391 - Thread:   1 ->        MyScriptedGroupsSystem - START
  204. 2016-08-12 17:02:30.392 - Thread:   1 ->        MyScriptedGroupsSystem - END
  205. 2016-08-12 17:02:30.392 - Thread:   1 ->        MySyncLargeTurret - START
  206. 2016-08-12 17:02:30.403 - Thread:   1 ->        MySyncLargeTurret - END
  207. 2016-08-12 17:02:30.403 - Thread:   1 ->        MySyncConveyors - START
  208. 2016-08-12 17:02:30.405 - Thread:   1 ->        MySyncConveyors - END
  209. 2016-08-12 17:02:30.405 - Thread:   1 ->        MySyncMeteorShower - START
  210. 2016-08-12 17:02:30.406 - Thread:   1 ->        MySyncMeteorShower - END
  211. 2016-08-12 17:02:30.406 - Thread:   1 ->        MySyncBattery - START
  212. 2016-08-12 17:02:30.407 - Thread:   1 ->        MySyncBattery - END
  213. 2016-08-12 17:02:30.407 - Thread:   1 ->        MySyncCockpit - START
  214. 2016-08-12 17:02:30.407 - Thread:   1 ->        MySyncCockpit - END
  215. 2016-08-12 17:02:30.407 - Thread:   1 ->        MySyncFloatingObjects - START
  216. 2016-08-12 17:02:30.432 - Thread:   1 ->        MySyncFloatingObjects - END
  217. 2016-08-12 17:02:30.432 - Thread:   1 ->        MySyncBlockHelpers - START
  218. 2016-08-12 17:02:30.433 - Thread:   1 ->        MySyncBlockHelpers - END
  219. 2016-08-12 17:02:30.433 - Thread:   1 ->        MySyncWarhead - START
  220. 2016-08-12 17:02:30.438 - Thread:   1 ->        MySyncWarhead - END
  221. 2016-08-12 17:02:30.438 - Thread:   1 ->        ProductionBlockSync - START
  222. 2016-08-12 17:02:30.442 - Thread:   1 ->        ProductionBlockSync - END
  223. 2016-08-12 17:02:30.442 - Thread:   1 ->        SyncClass - START
  224. 2016-08-12 17:02:30.447 - Thread:   1 ->        SyncClass - END
  225. 2016-08-12 17:02:30.447 - Thread:   1 ->        MySyncLandingGear - START
  226. 2016-08-12 17:02:30.450 - Thread:   1 ->        MySyncLandingGear - END
  227. 2016-08-12 17:02:30.450 - Thread:   1 ->        MySyncExplosions - START
  228. 2016-08-12 17:02:30.452 - Thread:   1 ->        MySyncExplosions - END
  229. 2016-08-12 17:02:30.452 - Thread:   1 ->        MySyncCharacter - START
  230. 2016-08-12 17:02:30.468 - Thread:   1 ->        MySyncCharacter - END
  231. 2016-08-12 17:02:30.468 - Thread:   1 ->        MyPlayerCollection - START
  232. 2016-08-12 17:02:30.486 - Thread:   1 ->        MyPlayerCollection - END
  233. 2016-08-12 17:02:30.486 - Thread:   1 ->        MySyncCreate - START
  234. 2016-08-12 17:02:30.489 - Thread:   1 ->        MySyncCreate - END
  235. 2016-08-12 17:02:30.489 - Thread:   1 ->        MySyncGlobal - START
  236. 2016-08-12 17:02:30.493 - Thread:   1 ->        MySyncGlobal - END
  237. 2016-08-12 17:02:30.493 - Thread:   1 ->        MyMultiplayerSyncObject - START
  238. 2016-08-12 17:02:30.497 - Thread:   1 ->        MyMultiplayerSyncObject - END
  239. 2016-08-12 17:02:30.497 - Thread:   1 ->     Preallocate - END
  240. 2016-08-12 17:02:30.509 - Thread:   1 ->  MySandboxGame.Constructor() - END
  241. 2016-08-12 17:02:30.514 - Thread:   1 ->  MyVideoModeManager.LogApplicationInformation - START
  242. 2016-08-12 17:02:30.515 - Thread:   1 ->     Assembly.GetName: Sandbox.Game, Version=0.1.5822.34220, Culture=neutral, PublicKeyToken=null
  243. 2016-08-12 17:02:30.515 - Thread:   1 ->     Assembly.FullName: Sandbox.Game, Version=0.1.5822.34220, Culture=neutral, PublicKeyToken=null
  244. 2016-08-12 17:02:30.515 - Thread:   1 ->     Assembly.Location: C:\Program Files\Space engineers\Bin64\Sandbox.Game.dll
  245. 2016-08-12 17:02:30.515 - Thread:   1 ->     Assembly.ImageRuntimeVersion: v4.0.30319
  246. 2016-08-12 17:02:30.515 - Thread:   1 ->  MyVideoModeManager.LogApplicationInformation - END
  247. 2016-08-12 17:02:30.519 - Thread:   1 ->  MyVideoModeManager.LogEnvironmentInformation - START
  248. 2016-08-12 17:02:30.528 - Thread:   1 ->     Win32_ComputerSystem.Manufacturer: MSI
  249. 2016-08-12 17:02:30.528 - Thread:   1 ->     Win32_ComputerSystem.Model: MS-7895
  250. 2016-08-12 17:02:30.529 - Thread:   1 ->     Virtualized: False
  251. 2016-08-12 17:02:30.534 - Thread:   1 ->     Environment.ProcessorName: AMD Athlon(tm) X4 860K Quad Core Processor    
  252. 2016-08-12 17:02:30.537 - Thread:   1 ->     ComputerInfo.TotalPhysicalMemory: 8,548,003,840 bytes
  253. 2016-08-12 17:02:30.537 - Thread:   1 ->     ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  254. 2016-08-12 17:02:30.537 - Thread:   1 ->     ComputerInfo.AvailablePhysicalMemory: 6,302,773,248 bytes
  255. 2016-08-12 17:02:30.537 - Thread:   1 ->     ComputerInfo.AvailableVirtualMemory: 140,736,568,782,848 bytes
  256. 2016-08-12 17:02:30.543 - Thread:   1 ->     Drive C: | Capacity: 999,610,642,432 bytes | Free space: 130,241,937,408 bytes
  257. 2016-08-12 17:02:30.544 - Thread:   1 ->  MyVideoModeManager.LogEnvironmentInformation - END
  258. 2016-08-12 17:02:30.545 - Thread:   1 ->  MySandboxGame.Initialize() - START
  259. 2016-08-12 17:02:30.651 - Thread:   1 ->     MyGuiGameControlsHelpers()
  260. 2016-08-12 17:02:30.800 - Thread:   1 ->     Physics.Init
  261. 2016-08-12 17:02:30.801 - Thread:   1 ->     Version: Release(0), 1800, [S]
  262. 2016-08-12 17:02:30.928 - Thread:   1 ->     HkGameName: SpaceEngineers Release
  263. 2016-08-12 17:02:30.965 - Thread:   1 ->     MyModels.LoadData - START
  264. 2016-08-12 17:02:30.965 - Thread:   1 ->     Pre-caching cube block models
  265. 2016-08-12 17:02:30.965 - Thread:   1 ->     MyModels.LoadData - END
  266. 2016-08-12 17:02:30.965 - Thread:   1 ->     MySandboxGame.LoadData() - START
  267. 2016-08-12 17:02:30.966 - Thread:   1 ->        MyDefinitionManager.LoadSounds() - START
  268. 2016-08-12 17:02:30.968 - Thread:   1 ->           8161e72421faf18f8b3631f5ef02a861ca18db9f
  269. 2016-08-12 17:02:31.088 - Thread:   1 ->           Loading Sounds
  270. 2016-08-12 17:02:31.093 - Thread:   1 ->        MyDefinitionManager.LoadSounds() - END
  271. 2016-08-12 17:02:31.106 - Thread:   1 ->        MyAudio.LoadData - START
  272. 2016-08-12 17:02:31.171 - Thread:   1 ->           MyAudio.CreateX3DAudio - Device: Realtek HD Audio 2nd output (Realtek High Definition Audio) - Channel #: 2
  273. 2016-08-12 17:02:32.213 - Thread:   1 ->        MyAudio.LoadData - END
  274. 2016-08-12 17:02:32.322 - Thread:   1 ->        Could not find any sound for 'None'
  275. 2016-08-12 17:02:32.322 - Thread:   1 ->        Could not find any sound for 'HudCraftBarProgressLoop'
  276. 2016-08-12 17:02:32.322 - Thread:   1 ->        Could not find any sound for 'HudErrorMessage'
  277. 2016-08-12 17:02:32.322 - Thread:   1 ->        Could not find any sound for 'HudOpenCraftWin'
  278. 2016-08-12 17:02:32.322 - Thread:   1 ->        Could not find any sound for 'HudOpenInventory'
  279. 2016-08-12 17:02:32.327 - Thread:   1 ->        MyGuiManager()
  280. 2016-08-12 17:02:32.416 - Thread:   1 ->        MyScreenManager()
  281. 2016-08-12 17:02:32.595 - Thread:   1 ->        MyConfig.Save() - START
  282. 2016-08-12 17:02:32.595 - Thread:   1 ->           Path: C:\Users\Auxify\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  283. 2016-08-12 17:02:32.641 - Thread:   1 ->        MyConfig.Save() - END
  284. 2016-08-12 17:02:32.643 - Thread:   1 ->        MyGuiManager.LoadContent() - START
  285. 2016-08-12 17:02:32.646 - Thread:   1 ->           MyGuiManager2.LoadContent() - START
  286. 2016-08-12 17:02:34.378 - Thread:   1 ->              MyFont.Ctor - START
  287. 2016-08-12 17:02:34.378 - Thread:   1 ->                 Font filename: Fonts\white_shadow\FontData.xml
  288. 2016-08-12 17:02:34.406 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\white_shadow\FontData.xml
  289. 2016-08-12 17:02:34.406 - Thread:   1 ->                 LineHeight: 37
  290. 2016-08-12 17:02:34.406 - Thread:   1 ->                 Baseline: 30
  291. 2016-08-12 17:02:34.406 - Thread:   1 ->                 KernEnabled: True
  292. 2016-08-12 17:02:34.406 - Thread:   1 ->              MyFont.Ctor - END
  293. 2016-08-12 17:02:34.407 - Thread:   1 ->              MyFont.Ctor - START
  294. 2016-08-12 17:02:34.407 - Thread:   1 ->                 Font filename: Fonts\red\FontData.xml
  295. 2016-08-12 17:02:34.409 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\red\FontData.xml
  296. 2016-08-12 17:02:34.409 - Thread:   1 ->                 LineHeight: 37
  297. 2016-08-12 17:02:34.409 - Thread:   1 ->                 Baseline: 30
  298. 2016-08-12 17:02:34.409 - Thread:   1 ->                 KernEnabled: True
  299. 2016-08-12 17:02:34.409 - Thread:   1 ->              MyFont.Ctor - END
  300. 2016-08-12 17:02:34.409 - Thread:   1 ->              MyFont.Ctor - START
  301. 2016-08-12 17:02:34.409 - Thread:   1 ->                 Font filename: Fonts\green\FontData.xml
  302. 2016-08-12 17:02:34.412 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\green\FontData.xml
  303. 2016-08-12 17:02:34.412 - Thread:   1 ->                 LineHeight: 37
  304. 2016-08-12 17:02:34.412 - Thread:   1 ->                 Baseline: 30
  305. 2016-08-12 17:02:34.412 - Thread:   1 ->                 KernEnabled: True
  306. 2016-08-12 17:02:34.412 - Thread:   1 ->              MyFont.Ctor - END
  307. 2016-08-12 17:02:34.412 - Thread:   1 ->              MyFont.Ctor - START
  308. 2016-08-12 17:02:34.412 - Thread:   1 ->                 Font filename: Fonts\blue\FontData.xml
  309. 2016-08-12 17:02:34.416 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\blue\FontData.xml
  310. 2016-08-12 17:02:34.416 - Thread:   1 ->                 LineHeight: 37
  311. 2016-08-12 17:02:34.416 - Thread:   1 ->                 Baseline: 30
  312. 2016-08-12 17:02:34.416 - Thread:   1 ->                 KernEnabled: True
  313. 2016-08-12 17:02:34.416 - Thread:   1 ->              MyFont.Ctor - END
  314. 2016-08-12 17:02:34.416 - Thread:   1 ->              MyFont.Ctor - START
  315. 2016-08-12 17:02:34.416 - Thread:   1 ->                 Font filename: Fonts\white\FontData.xml
  316. 2016-08-12 17:02:34.420 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\white\FontData.xml
  317. 2016-08-12 17:02:34.420 - Thread:   1 ->                 LineHeight: 37
  318. 2016-08-12 17:02:34.420 - Thread:   1 ->                 Baseline: 30
  319. 2016-08-12 17:02:34.420 - Thread:   1 ->                 KernEnabled: True
  320. 2016-08-12 17:02:34.420 - Thread:   1 ->              MyFont.Ctor - END
  321. 2016-08-12 17:02:34.420 - Thread:   1 ->              MyFont.Ctor - START
  322. 2016-08-12 17:02:34.420 - Thread:   1 ->                 Font filename: Fonts\DarkBlue\FontData.xml
  323. 2016-08-12 17:02:34.423 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\DarkBlue\FontData.xml
  324. 2016-08-12 17:02:34.423 - Thread:   1 ->                 LineHeight: 37
  325. 2016-08-12 17:02:34.423 - Thread:   1 ->                 Baseline: 30
  326. 2016-08-12 17:02:34.423 - Thread:   1 ->                 KernEnabled: True
  327. 2016-08-12 17:02:34.423 - Thread:   1 ->              MyFont.Ctor - END
  328. 2016-08-12 17:02:34.423 - Thread:   1 ->              MyFont.Ctor - START
  329. 2016-08-12 17:02:34.423 - Thread:   1 ->                 Font filename: Fonts\blue\FontData.xml
  330. 2016-08-12 17:02:34.425 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\blue\FontData.xml
  331. 2016-08-12 17:02:34.426 - Thread:   1 ->                 LineHeight: 37
  332. 2016-08-12 17:02:34.426 - Thread:   1 ->                 Baseline: 30
  333. 2016-08-12 17:02:34.426 - Thread:   1 ->                 KernEnabled: True
  334. 2016-08-12 17:02:34.426 - Thread:   1 ->              MyFont.Ctor - END
  335. 2016-08-12 17:02:34.426 - Thread:   1 ->              MyFont.Ctor - START
  336. 2016-08-12 17:02:34.426 - Thread:   1 ->                 Font filename: Fonts\white\FontData.xml
  337. 2016-08-12 17:02:34.429 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\white\FontData.xml
  338. 2016-08-12 17:02:34.429 - Thread:   1 ->                 LineHeight: 37
  339. 2016-08-12 17:02:34.429 - Thread:   1 ->                 Baseline: 30
  340. 2016-08-12 17:02:34.430 - Thread:   1 ->                 KernEnabled: True
  341. 2016-08-12 17:02:34.430 - Thread:   1 ->              MyFont.Ctor - END
  342. 2016-08-12 17:02:34.430 - Thread:   1 ->              MyFont.Ctor - START
  343. 2016-08-12 17:02:34.430 - Thread:   1 ->                 Font filename: Fonts\white\FontData.xml
  344. 2016-08-12 17:02:34.434 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\white\FontData.xml
  345. 2016-08-12 17:02:34.434 - Thread:   1 ->                 LineHeight: 37
  346. 2016-08-12 17:02:34.434 - Thread:   1 ->                 Baseline: 30
  347. 2016-08-12 17:02:34.434 - Thread:   1 ->                 KernEnabled: True
  348. 2016-08-12 17:02:34.434 - Thread:   1 ->              MyFont.Ctor - END
  349. 2016-08-12 17:02:34.434 - Thread:   1 ->              MyFont.Ctor - START
  350. 2016-08-12 17:02:34.434 - Thread:   1 ->                 Font filename: Fonts\red\FontData.xml
  351. 2016-08-12 17:02:34.437 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\red\FontData.xml
  352. 2016-08-12 17:02:34.438 - Thread:   1 ->                 LineHeight: 37
  353. 2016-08-12 17:02:34.438 - Thread:   1 ->                 Baseline: 30
  354. 2016-08-12 17:02:34.438 - Thread:   1 ->                 KernEnabled: True
  355. 2016-08-12 17:02:34.438 - Thread:   1 ->              MyFont.Ctor - END
  356. 2016-08-12 17:02:34.438 - Thread:   1 ->              MyFont.Ctor - START
  357. 2016-08-12 17:02:34.438 - Thread:   1 ->                 Font filename: Fonts\white\FontData.xml
  358. 2016-08-12 17:02:34.442 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\white\FontData.xml
  359. 2016-08-12 17:02:34.442 - Thread:   1 ->                 LineHeight: 37
  360. 2016-08-12 17:02:34.442 - Thread:   1 ->                 Baseline: 30
  361. 2016-08-12 17:02:34.442 - Thread:   1 ->                 KernEnabled: True
  362. 2016-08-12 17:02:34.442 - Thread:   1 ->              MyFont.Ctor - END
  363. 2016-08-12 17:02:34.442 - Thread:   1 ->              MyFont.Ctor - START
  364. 2016-08-12 17:02:34.442 - Thread:   1 ->                 Font filename: Fonts\blue\FontData.xml
  365. 2016-08-12 17:02:34.451 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\blue\FontData.xml
  366. 2016-08-12 17:02:34.452 - Thread:   1 ->                 LineHeight: 37
  367. 2016-08-12 17:02:34.452 - Thread:   1 ->                 Baseline: 30
  368. 2016-08-12 17:02:34.452 - Thread:   1 ->                 KernEnabled: True
  369. 2016-08-12 17:02:34.452 - Thread:   1 ->              MyFont.Ctor - END
  370. 2016-08-12 17:02:34.452 - Thread:   1 ->              MyFont.Ctor - START
  371. 2016-08-12 17:02:34.452 - Thread:   1 ->                 Font filename: Fonts\white\FontData.xml
  372. 2016-08-12 17:02:34.455 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\white\FontData.xml
  373. 2016-08-12 17:02:34.455 - Thread:   1 ->                 LineHeight: 37
  374. 2016-08-12 17:02:34.455 - Thread:   1 ->                 Baseline: 30
  375. 2016-08-12 17:02:34.455 - Thread:   1 ->                 KernEnabled: True
  376. 2016-08-12 17:02:34.455 - Thread:   1 ->              MyFont.Ctor - END
  377. 2016-08-12 17:02:34.455 - Thread:   1 ->              MyFont.Ctor - START
  378. 2016-08-12 17:02:34.455 - Thread:   1 ->                 Font filename: Fonts\blue\FontData.xml
  379. 2016-08-12 17:02:34.458 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\blue\FontData.xml
  380. 2016-08-12 17:02:34.458 - Thread:   1 ->                 LineHeight: 37
  381. 2016-08-12 17:02:34.458 - Thread:   1 ->                 Baseline: 30
  382. 2016-08-12 17:02:34.458 - Thread:   1 ->                 KernEnabled: True
  383. 2016-08-12 17:02:34.458 - Thread:   1 ->              MyFont.Ctor - END
  384. 2016-08-12 17:02:34.458 - Thread:   1 ->              MyFont.Ctor - START
  385. 2016-08-12 17:02:34.458 - Thread:   1 ->                 Font filename: Fonts\blue\FontData.xml
  386. 2016-08-12 17:02:34.461 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\blue\FontData.xml
  387. 2016-08-12 17:02:34.461 - Thread:   1 ->                 LineHeight: 37
  388. 2016-08-12 17:02:34.461 - Thread:   1 ->                 Baseline: 30
  389. 2016-08-12 17:02:34.461 - Thread:   1 ->                 KernEnabled: True
  390. 2016-08-12 17:02:34.461 - Thread:   1 ->              MyFont.Ctor - END
  391. 2016-08-12 17:02:34.461 - Thread:   1 ->              MyFont.Ctor - START
  392. 2016-08-12 17:02:34.461 - Thread:   1 ->                 Font filename: Fonts\blue\FontData.xml
  393. 2016-08-12 17:02:34.464 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\blue\FontData.xml
  394. 2016-08-12 17:02:34.464 - Thread:   1 ->                 LineHeight: 37
  395. 2016-08-12 17:02:34.464 - Thread:   1 ->                 Baseline: 30
  396. 2016-08-12 17:02:34.464 - Thread:   1 ->                 KernEnabled: True
  397. 2016-08-12 17:02:34.464 - Thread:   1 ->              MyFont.Ctor - END
  398. 2016-08-12 17:02:34.464 - Thread:   1 ->              MyFont.Ctor - START
  399. 2016-08-12 17:02:34.464 - Thread:   1 ->                 Font filename: Fonts\red\FontData.xml
  400. 2016-08-12 17:02:34.467 - Thread:   1 ->                 FontFilePath: C:\Program Files\Space engineers\Content\Fonts\red\FontData.xml
  401. 2016-08-12 17:02:34.467 - Thread:   1 ->                 LineHeight: 37
  402. 2016-08-12 17:02:34.467 - Thread:   1 ->                 Baseline: 30
  403. 2016-08-12 17:02:34.467 - Thread:   1 ->                 KernEnabled: True
  404. 2016-08-12 17:02:34.467 - Thread:   1 ->              MyFont.Ctor - END
  405. 2016-08-12 17:02:34.468 - Thread:   1 ->           MyGuiManager2.LoadContent() - END
  406. 2016-08-12 17:02:34.469 - Thread:   1 ->           MyGuiManager.LoadContent() - START
  407. 2016-08-12 17:02:34.469 - Thread:   1 ->           MyGuiManager.LoadContent() - END
  408. 2016-08-12 17:02:34.469 - Thread:   1 ->        MyGuiManager.LoadContent() - END
  409. 2016-08-12 17:02:34.488 - Thread:   1 ->            Loading default controls
  410. 2016-08-12 17:02:34.531 - Thread:   1 ->     MySandboxGame.LoadData() - END
  411. 2016-08-12 17:02:34.659 - Thread:   1 ->  MySandboxGame.Initialize() - END
  412. 2016-08-12 17:02:34.739 - Thread:   1 ->  Timer Frequency: 14318180
  413. 2016-08-12 17:02:34.739 - Thread:   1 ->  Ticks per frame: 239635
  414. 2016-08-12 17:02:35.562 - Thread:   1 ->  MyVideoSettingsManager.OnVideoAdaptersResponse
  415. 2016-08-12 17:02:35.563 - Thread:   1 ->     Adapter DeviceName: 'NVIDIA GeForce GTX 750 Ti', Description: 'NVIDIA GeForce GTX 750 Ti, dev id: 4992, mem: 2089484288, shared mem: 4274001920, Luid: 36317, rev: 162, subsys id: -1969548190, vendor id: 4318'
  416. 2016-08-12 17:02:35.566 - Thread:   1 ->        640x480@60Hz
  417. 2016-08-12 17:02:35.566 - Thread:   1 ->        640x480@75Hz
  418. 2016-08-12 17:02:35.566 - Thread:   1 ->        640x480@72Hz
  419. 2016-08-12 17:02:35.566 - Thread:   1 ->        720x480@75Hz
  420. 2016-08-12 17:02:35.566 - Thread:   1 ->        720x480@75Hz
  421. 2016-08-12 17:02:35.566 - Thread:   1 ->        720x480@60.317Hz
  422. 2016-08-12 17:02:35.566 - Thread:   1 ->        720x480@60.317Hz
  423. 2016-08-12 17:02:35.566 - Thread:   1 ->        720x480@72.188Hz
  424. 2016-08-12 17:02:35.566 - Thread:   1 ->        720x480@72.188Hz
  425. 2016-08-12 17:02:35.566 - Thread:   1 ->        720x576@75Hz
  426. 2016-08-12 17:02:35.566 - Thread:   1 ->        720x576@75Hz
  427. 2016-08-12 17:02:35.566 - Thread:   1 ->        720x576@60.317Hz
  428. 2016-08-12 17:02:35.566 - Thread:   1 ->        720x576@60.317Hz
  429. 2016-08-12 17:02:35.566 - Thread:   1 ->        720x576@72.188Hz
  430. 2016-08-12 17:02:35.566 - Thread:   1 ->        720x576@72.188Hz
  431. 2016-08-12 17:02:35.566 - Thread:   1 ->        800x600@75Hz
  432. 2016-08-12 17:02:35.566 - Thread:   1 ->        800x600@60.317Hz
  433. 2016-08-12 17:02:35.566 - Thread:   1 ->        800x600@72.188Hz
  434. 2016-08-12 17:02:35.566 - Thread:   1 ->        1024x768@60.004Hz
  435. 2016-08-12 17:02:35.566 - Thread:   1 ->        1024x768@70.069Hz
  436. 2016-08-12 17:02:35.566 - Thread:   1 ->        1024x768@75.029Hz
  437. 2016-08-12 17:02:35.566 - Thread:   1 ->        1152x864@60.02Hz
  438. 2016-08-12 17:02:35.566 - Thread:   1 ->        1152x864@60.02Hz
  439. 2016-08-12 17:02:35.566 - Thread:   1 ->        1152x864@75.025Hz
  440. 2016-08-12 17:02:35.566 - Thread:   1 ->        1152x864@75.025Hz
  441. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x720@60.02Hz
  442. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x720@60.02Hz
  443. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x720@75.025Hz
  444. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x720@75.025Hz
  445. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x768@60.02Hz
  446. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x768@60.02Hz
  447. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x768@75.025Hz
  448. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x768@75.025Hz
  449. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x800@60.02Hz
  450. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x800@60.02Hz
  451. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x800@75.025Hz
  452. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x800@75.025Hz
  453. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x960@60.02Hz
  454. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x960@60.02Hz
  455. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x960@75.025Hz
  456. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x960@75.025Hz
  457. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x1024@60.02Hz
  458. 2016-08-12 17:02:35.566 - Thread:   1 ->        1280x1024@75.025Hz
  459. 2016-08-12 17:02:35.566 - Thread:   1 ->     Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'Microsoft Basic Render Driver, dev id: 140, mem: 0, shared mem: 4274001920, Luid: 38448, rev: 0, subsys id: 0, vendor id: 5140'
  460. 2016-08-12 17:02:35.566 - Thread:   1 ->        640x480@60Hz
  461. 2016-08-12 17:02:35.567 - Thread:   1 ->        720x576@60Hz
  462. 2016-08-12 17:02:35.567 - Thread:   1 ->        800x600@60Hz
  463. 2016-08-12 17:02:35.567 - Thread:   1 ->        1024x768@60Hz
  464. 2016-08-12 17:02:35.567 - Thread:   1 ->        1152x864@60Hz
  465. 2016-08-12 17:02:35.567 - Thread:   1 ->        1280x720@60Hz
  466. 2016-08-12 17:02:35.567 - Thread:   1 ->        1280x768@60Hz
  467. 2016-08-12 17:02:35.567 - Thread:   1 ->        1280x800@60Hz
  468. 2016-08-12 17:02:35.567 - Thread:   1 ->        1280x960@60Hz
  469. 2016-08-12 17:02:35.567 - Thread:   1 ->        1280x1024@60Hz
  470. 2016-08-12 17:02:35.567 - Thread:   1 ->        1360x768@60Hz
  471. 2016-08-12 17:02:35.567 - Thread:   1 ->        1360x1024@60Hz
  472. 2016-08-12 17:02:35.567 - Thread:   1 ->        1440x900@60Hz
  473. 2016-08-12 17:02:35.567 - Thread:   1 ->        1600x900@60Hz
  474. 2016-08-12 17:02:35.567 - Thread:   1 ->        1600x1024@60Hz
  475. 2016-08-12 17:02:35.567 - Thread:   1 ->        1600x1200@60Hz
  476. 2016-08-12 17:02:35.567 - Thread:   1 ->        1680x1200@60Hz
  477. 2016-08-12 17:02:35.567 - Thread:   1 ->        1680x1050@60Hz
  478. 2016-08-12 17:02:35.567 - Thread:   1 ->        1920x1080@60Hz
  479. 2016-08-12 17:02:35.567 - Thread:   1 ->        1920x1200@60Hz
  480. 2016-08-12 17:02:35.600 - Thread:   1 ->  Analytics helper process start reported
  481. 2016-08-12 17:02:36.102 - Thread:   9 ->  MyFont.Ctor - START
  482. 2016-08-12 17:02:36.102 - Thread:   9 ->     Font filename: Fonts\white_shadow\FontData.xml
  483. 2016-08-12 17:02:36.108 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\white_shadow\FontData.xml
  484. 2016-08-12 17:02:36.108 - Thread:   9 ->     LineHeight: 37
  485. 2016-08-12 17:02:36.108 - Thread:   9 ->     Baseline: 30
  486. 2016-08-12 17:02:36.108 - Thread:   9 ->     KernEnabled: True
  487. 2016-08-12 17:02:36.108 - Thread:   9 ->  MyFont.Ctor - END
  488. 2016-08-12 17:02:36.117 - Thread:   9 ->  MyFont.Ctor - START
  489. 2016-08-12 17:02:36.117 - Thread:   9 ->     Font filename: Fonts\red\FontData.xml
  490. 2016-08-12 17:02:36.120 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\red\FontData.xml
  491. 2016-08-12 17:02:36.120 - Thread:   9 ->     LineHeight: 37
  492. 2016-08-12 17:02:36.120 - Thread:   9 ->     Baseline: 30
  493. 2016-08-12 17:02:36.120 - Thread:   9 ->     KernEnabled: True
  494. 2016-08-12 17:02:36.120 - Thread:   9 ->  MyFont.Ctor - END
  495. 2016-08-12 17:02:36.125 - Thread:   9 ->  MyFont.Ctor - START
  496. 2016-08-12 17:02:36.125 - Thread:   9 ->     Font filename: Fonts\green\FontData.xml
  497. 2016-08-12 17:02:36.129 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\green\FontData.xml
  498. 2016-08-12 17:02:36.129 - Thread:   9 ->     LineHeight: 37
  499. 2016-08-12 17:02:36.129 - Thread:   9 ->     Baseline: 30
  500. 2016-08-12 17:02:36.129 - Thread:   9 ->     KernEnabled: True
  501. 2016-08-12 17:02:36.129 - Thread:   9 ->  MyFont.Ctor - END
  502. 2016-08-12 17:02:36.134 - Thread:   9 ->  MyFont.Ctor - START
  503. 2016-08-12 17:02:36.135 - Thread:   9 ->     Font filename: Fonts\blue\FontData.xml
  504. 2016-08-12 17:02:36.137 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\blue\FontData.xml
  505. 2016-08-12 17:02:36.137 - Thread:   9 ->     LineHeight: 37
  506. 2016-08-12 17:02:36.137 - Thread:   9 ->     Baseline: 30
  507. 2016-08-12 17:02:36.137 - Thread:   9 ->     KernEnabled: True
  508. 2016-08-12 17:02:36.137 - Thread:   9 ->  MyFont.Ctor - END
  509. 2016-08-12 17:02:36.141 - Thread:   9 ->  MyFont.Ctor - START
  510. 2016-08-12 17:02:36.141 - Thread:   9 ->     Font filename: Fonts\white\FontData.xml
  511. 2016-08-12 17:02:36.144 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\white\FontData.xml
  512. 2016-08-12 17:02:36.144 - Thread:   9 ->     LineHeight: 37
  513. 2016-08-12 17:02:36.144 - Thread:   9 ->     Baseline: 30
  514. 2016-08-12 17:02:36.144 - Thread:   9 ->     KernEnabled: True
  515. 2016-08-12 17:02:36.144 - Thread:   9 ->  MyFont.Ctor - END
  516. 2016-08-12 17:02:36.147 - Thread:   9 ->  MyFont.Ctor - START
  517. 2016-08-12 17:02:36.147 - Thread:   9 ->     Font filename: Fonts\DarkBlue\FontData.xml
  518. 2016-08-12 17:02:36.150 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\DarkBlue\FontData.xml
  519. 2016-08-12 17:02:36.150 - Thread:   9 ->     LineHeight: 37
  520. 2016-08-12 17:02:36.150 - Thread:   9 ->     Baseline: 30
  521. 2016-08-12 17:02:36.150 - Thread:   9 ->     KernEnabled: True
  522. 2016-08-12 17:02:36.150 - Thread:   9 ->  MyFont.Ctor - END
  523. 2016-08-12 17:02:36.153 - Thread:   9 ->  MyFont.Ctor - START
  524. 2016-08-12 17:02:36.153 - Thread:   9 ->     Font filename: Fonts\blue\FontData.xml
  525. 2016-08-12 17:02:36.156 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\blue\FontData.xml
  526. 2016-08-12 17:02:36.156 - Thread:   9 ->     LineHeight: 37
  527. 2016-08-12 17:02:36.156 - Thread:   9 ->     Baseline: 30
  528. 2016-08-12 17:02:36.156 - Thread:   9 ->     KernEnabled: True
  529. 2016-08-12 17:02:36.156 - Thread:   9 ->  MyFont.Ctor - END
  530. 2016-08-12 17:02:36.156 - Thread:   9 ->  MyFont.Ctor - START
  531. 2016-08-12 17:02:36.156 - Thread:   9 ->     Font filename: Fonts\white\FontData.xml
  532. 2016-08-12 17:02:36.158 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\white\FontData.xml
  533. 2016-08-12 17:02:36.159 - Thread:   9 ->     LineHeight: 37
  534. 2016-08-12 17:02:36.159 - Thread:   9 ->     Baseline: 30
  535. 2016-08-12 17:02:36.159 - Thread:   9 ->     KernEnabled: True
  536. 2016-08-12 17:02:36.159 - Thread:   9 ->  MyFont.Ctor - END
  537. 2016-08-12 17:02:36.159 - Thread:   9 ->  MyFont.Ctor - START
  538. 2016-08-12 17:02:36.159 - Thread:   9 ->     Font filename: Fonts\white\FontData.xml
  539. 2016-08-12 17:02:36.161 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\white\FontData.xml
  540. 2016-08-12 17:02:36.161 - Thread:   9 ->     LineHeight: 37
  541. 2016-08-12 17:02:36.161 - Thread:   9 ->     Baseline: 30
  542. 2016-08-12 17:02:36.161 - Thread:   9 ->     KernEnabled: True
  543. 2016-08-12 17:02:36.161 - Thread:   9 ->  MyFont.Ctor - END
  544. 2016-08-12 17:02:36.161 - Thread:   9 ->  MyFont.Ctor - START
  545. 2016-08-12 17:02:36.161 - Thread:   9 ->     Font filename: Fonts\red\FontData.xml
  546. 2016-08-12 17:02:36.167 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\red\FontData.xml
  547. 2016-08-12 17:02:36.167 - Thread:   9 ->     LineHeight: 37
  548. 2016-08-12 17:02:36.167 - Thread:   9 ->     Baseline: 30
  549. 2016-08-12 17:02:36.167 - Thread:   9 ->     KernEnabled: True
  550. 2016-08-12 17:02:36.167 - Thread:   9 ->  MyFont.Ctor - END
  551. 2016-08-12 17:02:36.167 - Thread:   9 ->  MyFont.Ctor - START
  552. 2016-08-12 17:02:36.167 - Thread:   9 ->     Font filename: Fonts\white\FontData.xml
  553. 2016-08-12 17:02:36.170 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\white\FontData.xml
  554. 2016-08-12 17:02:36.170 - Thread:   9 ->     LineHeight: 37
  555. 2016-08-12 17:02:36.170 - Thread:   9 ->     Baseline: 30
  556. 2016-08-12 17:02:36.170 - Thread:   9 ->     KernEnabled: True
  557. 2016-08-12 17:02:36.170 - Thread:   9 ->  MyFont.Ctor - END
  558. 2016-08-12 17:02:36.170 - Thread:   9 ->  MyFont.Ctor - START
  559. 2016-08-12 17:02:36.170 - Thread:   9 ->     Font filename: Fonts\blue\FontData.xml
  560. 2016-08-12 17:02:36.172 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\blue\FontData.xml
  561. 2016-08-12 17:02:36.172 - Thread:   9 ->     LineHeight: 37
  562. 2016-08-12 17:02:36.172 - Thread:   9 ->     Baseline: 30
  563. 2016-08-12 17:02:36.172 - Thread:   9 ->     KernEnabled: True
  564. 2016-08-12 17:02:36.172 - Thread:   9 ->  MyFont.Ctor - END
  565. 2016-08-12 17:02:36.173 - Thread:   9 ->  MyFont.Ctor - START
  566. 2016-08-12 17:02:36.173 - Thread:   9 ->     Font filename: Fonts\white\FontData.xml
  567. 2016-08-12 17:02:36.175 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\white\FontData.xml
  568. 2016-08-12 17:02:36.175 - Thread:   9 ->     LineHeight: 37
  569. 2016-08-12 17:02:36.175 - Thread:   9 ->     Baseline: 30
  570. 2016-08-12 17:02:36.175 - Thread:   9 ->     KernEnabled: True
  571. 2016-08-12 17:02:36.175 - Thread:   9 ->  MyFont.Ctor - END
  572. 2016-08-12 17:02:36.175 - Thread:   9 ->  MyFont.Ctor - START
  573. 2016-08-12 17:02:36.175 - Thread:   9 ->     Font filename: Fonts\blue\FontData.xml
  574. 2016-08-12 17:02:36.178 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\blue\FontData.xml
  575. 2016-08-12 17:02:36.178 - Thread:   9 ->     LineHeight: 37
  576. 2016-08-12 17:02:36.178 - Thread:   9 ->     Baseline: 30
  577. 2016-08-12 17:02:36.178 - Thread:   9 ->     KernEnabled: True
  578. 2016-08-12 17:02:36.178 - Thread:   9 ->  MyFont.Ctor - END
  579. 2016-08-12 17:02:36.178 - Thread:   9 ->  MyFont.Ctor - START
  580. 2016-08-12 17:02:36.178 - Thread:   9 ->     Font filename: Fonts\blue\FontData.xml
  581. 2016-08-12 17:02:36.180 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\blue\FontData.xml
  582. 2016-08-12 17:02:36.180 - Thread:   9 ->     LineHeight: 37
  583. 2016-08-12 17:02:36.180 - Thread:   9 ->     Baseline: 30
  584. 2016-08-12 17:02:36.180 - Thread:   9 ->     KernEnabled: True
  585. 2016-08-12 17:02:36.180 - Thread:   9 ->  MyFont.Ctor - END
  586. 2016-08-12 17:02:36.180 - Thread:   9 ->  MyFont.Ctor - START
  587. 2016-08-12 17:02:36.180 - Thread:   9 ->     Font filename: Fonts\blue\FontData.xml
  588. 2016-08-12 17:02:36.183 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\blue\FontData.xml
  589. 2016-08-12 17:02:36.183 - Thread:   9 ->     LineHeight: 37
  590. 2016-08-12 17:02:36.183 - Thread:   9 ->     Baseline: 30
  591. 2016-08-12 17:02:36.183 - Thread:   9 ->     KernEnabled: True
  592. 2016-08-12 17:02:36.183 - Thread:   9 ->  MyFont.Ctor - END
  593. 2016-08-12 17:02:36.183 - Thread:   9 ->  MyFont.Ctor - START
  594. 2016-08-12 17:02:36.183 - Thread:   9 ->     Font filename: Fonts\red\FontData.xml
  595. 2016-08-12 17:02:36.185 - Thread:   9 ->     FontFilePath: C:\Program Files\Space engineers\Content\Fonts\red\FontData.xml
  596. 2016-08-12 17:02:36.185 - Thread:   9 ->     LineHeight: 37
  597. 2016-08-12 17:02:36.185 - Thread:   9 ->     Baseline: 30
  598. 2016-08-12 17:02:36.185 - Thread:   9 ->     KernEnabled: True
  599. 2016-08-12 17:02:36.185 - Thread:   9 ->  MyFont.Ctor - END
  600. 2016-08-12 17:02:49.905 - Thread:   8 ->  Loading available saves - START
  601. 2016-08-12 17:02:49.907 - Thread:   8 ->     GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Auxify\AppData\Roaming\SpaceEngineers\Saves\76561200893600948'
  602. 2016-08-12 17:02:49.929 - Thread:   8 ->     Exception occured: System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1.
  603.    at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  604.    at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  605.    at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  606.    at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  607.    at System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options)
  608.    at System.Xml.Linq.XDocument.Load(Stream stream, LoadOptions options)
  609.    at Sandbox.Engine.Networking.MyLocalCache.LoadWorldInfo(String sessionPath)
  610. 2016-08-12 17:02:49.936 - Thread:   8 ->     ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_LastLoadedTimes
  611. 2016-08-12 17:02:49.939 - Thread:   8 ->     Exception occured: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1.
  612.    at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  613.    at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  614.    at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  615.    at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  616.    at System.Xml.XmlReader.MoveToContent()
  617.    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1413_Item()
  618.    --- End of inner exception stack trace ---
  619.    at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  620.    at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType)
  621. 2016-08-12 17:02:49.939 - Thread:   8 ->     InnerException:
  622. 2016-08-12 17:02:49.939 - Thread:   8 ->     Exception occured: System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1.
  623.    at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  624.    at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  625.    at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  626.    at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  627.    at System.Xml.XmlReader.MoveToContent()
  628.    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1413_Item()
  629. 2016-08-12 17:02:49.939 - Thread:   8 ->     Failed to deserialize file 'C:\Users\Auxify\AppData\Roaming\SpaceEngineers\Saves\76561200893600948\LastLoaded.sbl'
  630. 2016-08-12 17:02:49.939 - Thread:   8 ->  Loading available saves - END
  631. 2016-08-12 17:02:49.940 - Thread:   8 ->  Corrupted worlds:
  632. 2016-08-12 17:02:49.940 - Thread:   8 ->  NEW WORLD
  633.  
  634. 2016-08-12 17:02:50.124 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  635. 2016-08-12 17:02:50.124 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  636. 2016-08-12 17:02:51.043 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  637. 2016-08-12 17:02:51.043 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  638. 2016-08-12 17:02:56.367 - Thread:   1 ->  LoadSandbox() - Start
  639. 2016-08-12 17:02:56.396 - Thread:   1 ->  LoadSession() - Start
  640. 2016-08-12 17:02:56.396 - Thread:   1 ->  C:\Users\Auxify\AppData\Roaming\SpaceEngineers\Saves\76561200893600948\Star System 2016-08-12 1404
  641. 2016-08-12 17:02:57.618 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  642. 2016-08-12 17:02:57.619 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  643. 2016-08-12 17:02:57.619 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  644. 2016-08-12 17:02:57.619 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  645. 2016-08-12 17:02:57.619 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  646. 2016-08-12 17:02:57.619 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  647. 2016-08-12 17:02:57.650 - Thread:   1 ->  LoadSession() - End
  648. 2016-08-12 17:02:57.650 - Thread:   1 ->  LoadSandbox() - End
  649. 2016-08-12 17:02:57.651 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - START
  650. 2016-08-12 17:02:57.651 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - END
  651. 2016-08-12 17:02:57.871 - Thread:   1 ->  RunLoadingAction - START
  652. 2016-08-12 17:02:57.891 - Thread:   1 ->  Loading session: C:\Users\Auxify\AppData\Roaming\SpaceEngineers\Saves\76561200893600948\Star System 2016-08-12 1404
  653. 2016-08-12 17:02:57.894 - Thread:   1 ->  ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_LastLoadedTimes
  654. 2016-08-12 17:02:57.894 - Thread:   1 ->  Exception occured: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1.
  655.    at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  656.    at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  657.    at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  658.    at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  659.    at System.Xml.XmlReader.MoveToContent()
  660.    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1413_Item()
  661.    --- End of inner exception stack trace ---
  662.    at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  663.    at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType)
  664. 2016-08-12 17:02:57.894 - Thread:   1 ->  InnerException:
  665. 2016-08-12 17:02:57.894 - Thread:   1 ->  Exception occured: System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1.
  666.    at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  667.    at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  668.    at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  669.    at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  670.    at System.Xml.XmlReader.MoveToContent()
  671.    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1413_Item()
  672. 2016-08-12 17:02:57.894 - Thread:   1 ->  Failed to deserialize file 'C:\Users\Auxify\AppData\Roaming\SpaceEngineers\Saves\76561200893600948\LastLoaded.sbl'
  673. 2016-08-12 17:02:59.145 - Thread:   1 ->  MyDefinitionManager.LoadData() - START
  674. 2016-08-12 17:02:59.146 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - START
  675. 2016-08-12 17:02:59.148 - Thread:   1 ->     9b1f6f2e00e042f8aa7ee35837c0f91b529d883c
  676. 2016-08-12 17:02:59.214 - Thread:   1 ->     Loading scenarios
  677. 2016-08-12 17:02:59.214 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - END
  678. 2016-08-12 17:02:59.437 - Thread:   1 ->     8cf3ffa35b02460198a44a2059f89ef8632195b6
  679. 2016-08-12 17:02:59.514 - Thread:   1 ->     99ba6fd4babc15abedc984b45ceea41c3c701f33
  680. 2016-08-12 17:02:59.529 - Thread:   1 ->     a7be31310d8395ed15cc735d22c0bbf2298bd554
  681. 2016-08-12 17:02:59.608 - Thread:   1 ->     1ad8691a646f1940d9d248052de66e8399aba265
  682. 2016-08-12 17:02:59.631 - Thread:   1 ->     c5411c1886e8163e4026c666fa6122baf7670797
  683. 2016-08-12 17:02:59.634 - Thread:   1 ->     a9572ae7d0edc150344f422dcca9643359f11068
  684. 2016-08-12 17:02:59.669 - Thread:   1 ->     bdf4887a1f52c162b2a00277e1dcfacce97199f4
  685. 2016-08-12 17:02:59.711 - Thread:   1 ->     13cec14660fbff3d045d8d1ae036c3a1f13946fb
  686. 2016-08-12 17:02:59.731 - Thread:   1 ->     d22e648fb2c93eb44170bb41cf003026df89f1ab
  687. 2016-08-12 17:02:59.754 - Thread:   1 ->     a2be9c137acc67f1ef35b9c670b20169428f91bd
  688. 2016-08-12 17:02:59.812 - Thread:   1 ->     664c23f8cc3a17bfa258dc2442750222fd1898a8
  689. 2016-08-12 17:02:59.868 - Thread:   1 ->     4f506b6199b88e31a675790af1149054a917ca2d
  690. 2016-08-12 17:02:59.931 - Thread:   1 ->     3838b6959b2b000ab88805c88834acb03d3e90cb
  691. 2016-08-12 17:03:00.083 - Thread:   1 ->     515253ce5ba1959a9c97b8bbd591876aab377e6c
  692. 2016-08-12 17:03:00.098 - Thread:   1 ->     a4ade904007a0dc0e8c296377c360304aa261fb5
  693. 2016-08-12 17:03:00.160 - Thread:   1 ->     160276e0ad297ed21a04d27f10f50b51357882c8
  694. 2016-08-12 17:03:00.222 - Thread:   1 ->     1d16de866e0a562248e369b30a0989f5b7c77b7f
  695. 2016-08-12 17:03:00.309 - Thread:   1 ->     73184f0bb60235c11b64092d6af3fc81c9ab1477
  696. 2016-08-12 17:03:03.068 - Thread:   1 ->     2cd5113a3b9cbb67c994a5866c63907942e940f1
  697. 2016-08-12 17:03:03.106 - Thread:   1 ->     a326c798d5b3431810e2c8eaaa08f203bb1bcd7a
  698. 2016-08-12 17:03:03.130 - Thread:   1 ->     03c9689d5a751e9452f10c04af391ac13bce356c
  699. 2016-08-12 17:03:03.187 - Thread:   1 ->     c2a9def46f95d031c95b38b7ad2bec68effab42d
  700. 2016-08-12 17:03:03.225 - Thread:   1 ->     9aad57477cecfc5e112f845dbe5b8c65219d4e5f
  701. 2016-08-12 17:03:03.351 - Thread:   1 ->     a16d53f3976b82ee660367bd5e9e4a02385a509a
  702. 2016-08-12 17:03:03.388 - Thread:   1 ->     4f6ba30bfb16d1375fdfe00fd9bed1a3dc54889f
  703. 2016-08-12 17:03:03.428 - Thread:   1 ->     a9d581594c9e530069be4081c06524caa8e0eea1
  704. 2016-08-12 17:03:03.449 - Thread:   1 ->     a0f3a438e854b77885568d3668943bfc54f1e966
  705. 2016-08-12 17:03:03.495 - Thread:   1 ->     4339779e23b69caaec5d19aae2261f868b6e849d
  706. 2016-08-12 17:03:03.570 - Thread:   1 ->     c1bb8fdf6c98f9cc72f9f775d2b82ad79ba1372a
  707. 2016-08-12 17:03:03.616 - Thread:   1 ->     31b8dd225ffafdaa0810da7c8032413665c2d757
  708. 2016-08-12 17:03:03.667 - Thread:   1 ->     2f80704f82e31decd4c39bfe752a950f3c041f87
  709. 2016-08-12 17:03:03.748 - Thread:   1 ->     e1db90253cbdcc39e10bf9cf13bdbf0bbc285348
  710. 2016-08-12 17:03:03.788 - Thread:   1 ->     e951eebb656071558ab53496408f0b1472ea13a3
  711. 2016-08-12 17:03:03.857 - Thread:   1 ->     ec4359efe584a00d95e18073b05ed3a8d3b21520
  712. 2016-08-12 17:03:04.002 - Thread:   1 ->     14f0f78f61827597b21ee5befe16dc359cf753e5
  713. 2016-08-12 17:03:04.014 - Thread:   1 ->     40afe816911223f25393f0a148a312e29a5e6db0
  714. 2016-08-12 17:03:04.061 - Thread:   1 ->     d3fb99e1adfdb2d1fa8f11ccd8902c4f2bdbbc5a
  715. 2016-08-12 17:03:04.109 - Thread:   1 ->     3ba48673874a5cf70bb1ea429279acc3e68e59a6
  716. 2016-08-12 17:03:04.135 - Thread:   1 ->     b798b37de000ef9fd16bc0afbf10cb8db8e4cbaf
  717. 2016-08-12 17:03:04.167 - Thread:   1 ->     72704550f59bd306e7d8947c51efb4b91e9bf3bf
  718. 2016-08-12 17:03:04.191 - Thread:   1 ->     06390af0fe26331bc8f250a4cd206b5f12ef7ec2
  719. 2016-08-12 17:03:04.224 - Thread:   1 ->     9e5f52979a00ce2b3849397f0513db62af993e1b
  720. 2016-08-12 17:03:04.281 - Thread:   1 ->     ba25c0b103f4c1e735bdd04b7a354e8b12c5a22e
  721. 2016-08-12 17:03:04.330 - Thread:   1 ->     ebec3a9021dfbf1408d521150306789f21377e36
  722. 2016-08-12 17:03:04.349 - Thread:   1 ->     6cfc1c5161356021675412d9a1da8040e92a5c7a
  723. 2016-08-12 17:03:04.414 - Thread:   1 ->     15757454d219ba2b5ff64596bea004140f7efd4d
  724. 2016-08-12 17:03:04.475 - Thread:   1 ->     7339517336863a8cfd2ddb135cc7f2e1073b1bfc
  725. 2016-08-12 17:03:04.535 - Thread:   1 ->     6f31cfe7e5dfb279c3e6f897b594506114b3f3db
  726. 2016-08-12 17:03:04.685 - Thread:   1 ->     37fba3483bff1254c15b7ac8d971368117e0ba48
  727. 2016-08-12 17:03:04.796 - Thread:   1 ->     baa5df559cbc102c99ed09242ad82889cd66f430
  728. 2016-08-12 17:03:04.870 - Thread:   1 ->     a67a25e9d4b50ad6c26f3b8c789cc2eef2797b4f
  729. 2016-08-12 17:03:05.010 - Thread:   1 ->     7614375745cdf833fec8ea8aeb3a3e8aaed03472
  730. 2016-08-12 17:03:05.133 - Thread:   1 ->     b099ff604f863c880939428b69f465c46ed5d919
  731. 2016-08-12 17:03:05.218 - Thread:   1 ->     c1f7b49bebdc17303c3e7f190da84be785ed6beb
  732. 2016-08-12 17:03:05.365 - Thread:   1 ->     7e0071d8a8bcceaa509c5ad15c46f330abcf7606
  733. 2016-08-12 17:03:05.413 - Thread:   1 ->     cc9d7edb435f7014f2ee9d05a33b3a7755719dc1
  734. 2016-08-12 17:03:05.427 - Thread:   1 ->     457d760a54b2868b9f48d5c5fe28874331eb71e1
  735. 2016-08-12 17:03:05.448 - Thread:   1 ->     0d61b624a6ac570d2484ae1c363be20e30fa7a1e
  736. 2016-08-12 17:03:05.457 - Thread:   1 ->     1d4ad5b475d6582061bfcc07adce61e6d7750c71
  737. 2016-08-12 17:03:05.468 - Thread:   1 ->     4baca3b06ca1a68a4ce0c05d33624eec536a92bd
  738. 2016-08-12 17:03:05.486 - Thread:   1 ->     2f7df53bdce1f9f2f3b4f69945243b6709f4d9a3
  739. 2016-08-12 17:03:05.499 - Thread:   1 ->     766997f995c6cc8345184260a2c31a1ec700150a
  740. 2016-08-12 17:03:05.605 - Thread:   1 ->     5619688ba7eecce67d07a4a088b8a59c79b3be04
  741. 2016-08-12 17:03:05.689 - Thread:   1 ->     c30f2033463f5e29aa2bc81b74ae97ae9c796c60
  742. 2016-08-12 17:03:05.731 - Thread:   1 ->     46d004de7e5231597e71e2a66cec5d4689afb56e
  743. 2016-08-12 17:03:05.818 - Thread:   1 ->     63d0e43f8ee523d9a99e4e90390a0c8ae102b0a8
  744. 2016-08-12 17:03:05.872 - Thread:   1 ->     f65a194fe486727c667ab8769c4760c9fd971932
  745. 2016-08-12 17:03:05.890 - Thread:   1 ->     5890865097bc532b4cc5a7f044ee959e7cd417f2
  746. 2016-08-12 17:03:05.913 - Thread:   1 ->     010c8a921f2005c7c1181a7290c7bc802e5e9ee9
  747. 2016-08-12 17:03:05.929 - Thread:   1 ->     d2812145014dd03c61e8edeb2ce491861fa362db
  748. 2016-08-12 17:03:05.939 - Thread:   1 ->     a36681f7398aac6a61ca78f9c56c6931af050435
  749. 2016-08-12 17:03:05.971 - Thread:   1 ->     c4cb4e38cb705136cfdb100807638e5e04d72b88
  750. 2016-08-12 17:03:06.086 - Thread:   1 ->     3c7403e3c52e24c6e34ef64dcf3d4ceb22fb97f1
  751. 2016-08-12 17:03:06.159 - Thread:   1 ->     eb42867a82a70ae21c6ab7d3a7c8464a2ce93ee9
  752. 2016-08-12 17:03:06.197 - Thread:   1 ->     fda2194a1cda8a35a96d0260b95f8840aa1446eb
  753. 2016-08-12 17:03:06.222 - Thread:   1 ->     77fad1b3c6b6af5739ace3e5c0698331eea5ff5f
  754. 2016-08-12 17:03:06.248 - Thread:   1 ->     c09090a71664c926bd991a752f7e5b44de747181
  755. 2016-08-12 17:03:06.284 - Thread:   1 ->     c3c18e8d7f5c15ae42bcf61ba243228909e7191c
  756. 2016-08-12 17:03:06.389 - Thread:   1 ->     66e25a6cd1ec9780b7ae502a5319e4f17dca8346
  757. 2016-08-12 17:03:06.545 - Thread:   1 ->     98ee082f53eb6649287ef3bab7688f8c7474e64d
  758. 2016-08-12 17:03:06.594 - Thread:   1 ->     8519edc803867466546420479f23095bbcb43482
  759. 2016-08-12 17:03:06.627 - Thread:   1 ->     2d5b175b5fad2a574d9892f71da3ece344557c3c
  760. 2016-08-12 17:03:06.667 - Thread:   1 ->     2e54437f9c3188033a028377663a29409eb5bdad
  761. 2016-08-12 17:03:06.690 - Thread:   1 ->     9c4df2dd81cef7d7ebbc9b483f17bed64544bed7
  762. 2016-08-12 17:03:06.729 - Thread:   1 ->     c4336f84a61348f8af9f458fd90d8036e7eaae32
  763. 2016-08-12 17:03:06.783 - Thread:   1 ->     00fa08807b8a00d686e7352a16fad6a1aece13b6
  764. 2016-08-12 17:03:06.817 - Thread:   1 ->     162b25e2085c7e6697222d82b56aa2f1f23b34a8
  765. 2016-08-12 17:03:06.851 - Thread:   1 ->     9f8732dd368f15520f97d8d2ae74c9d57c2fbdbb
  766. 2016-08-12 17:03:06.891 - Thread:   1 ->     e5375713ce2bcb98ecfba301d5607c5c693d13d0
  767. 2016-08-12 17:03:06.936 - Thread:   1 ->     39db68d6394260edd462dce40a83c2e1beb23839
  768. 2016-08-12 17:03:07.009 - Thread:   1 ->     9e412dba67d227a061042485f7eb3f7ac5c34f46
  769. 2016-08-12 17:03:07.216 - Thread:   1 ->     29cccaaeaa2d2a3400d3eccec86f8f3b019a9fa5
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  777. 2016-08-12 17:03:07.504 - Thread:   1 ->     9bbb75bcff389b3b33f51a676d3e0ca80e1e58b1
  778. 2016-08-12 17:03:07.609 - Thread:   1 ->     94d2b5b6b1dbca91392428e5a38787c9943cb3ea
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  783. 2016-08-12 17:03:07.892 - Thread:   1 ->     32c22d36bf327ea40269e304c9f98b24b8437f8f
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  794. 2016-08-12 17:03:08.409 - Thread:   1 ->     91422d4b61f0c30093a2b0ebaeef89fa55eb14f1
  795. 2016-08-12 17:03:08.494 - Thread:   1 ->     fbdd272b1210ee6be59087ca3dc53993250c6cd7
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  800. 2016-08-12 17:03:08.683 - Thread:   1 ->     53c93fec7f50d36fdc8b40aa47ff8e16356cad33
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  802. 2016-08-12 17:03:08.732 - Thread:   1 ->     a843d85b990d0d9ebeb0ace457adb506893dd455
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  807. 2016-08-12 17:03:08.936 - Thread:   1 ->     717e5cc41f9effc390f8764fdbc5229fe372fa20
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  827. 2016-08-12 17:03:10.859 - Thread:   1 ->     7898c965d0879c24a9611faf36eb94a503f32ded
  828. 2016-08-12 17:03:11.028 - Thread:   1 ->     896445a76cd9b992bfb6eedcde5da604ff908a13
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  836. 2016-08-12 17:03:11.600 - Thread:   1 ->     223a2fb4410a625c89b5619cab15fcc9383f5b99
  837. 2016-08-12 17:03:11.619 - Thread:   1 ->     4cfacd942934fa35c15147b43953b10607965a1d
  838. 2016-08-12 17:03:11.646 - Thread:   1 ->     c1b1c490aad3f8cfbadde225df3b36c3708043b8
  839. 2016-08-12 17:03:11.666 - Thread:   1 ->     89203f8a188272313177e6dabddd158e8bb7db4b
  840. 2016-08-12 17:03:11.752 - Thread:   1 ->     518afb8583bd1a3557b7b44e56468bb0b81c33ab
  841. 2016-08-12 17:03:11.797 - Thread:   1 ->     05342cc5e842df4084c3107b75e1241d9780440d
  842. 2016-08-12 17:03:11.821 - Thread:   1 ->     786a7ce63e6800205e16f3836d4b92c4be71da34
  843. 2016-08-12 17:03:11.846 - Thread:   1 ->     ef58bf5a25d6c008947ba2a76309e08f8c87d76d
  844. 2016-08-12 17:03:11.870 - Thread:   1 ->     360c589504ff0c27bbd84667aee1ab68c66de002
  845. 2016-08-12 17:03:11.897 - Thread:   1 ->     24c9ab51de4ec4d9e5ad04c39da8b1f3b31fafc4
  846. 2016-08-12 17:03:11.923 - Thread:   1 ->     4f7452a8f91aab9c2ea2cd9f2822992277a06659
  847. 2016-08-12 17:03:11.937 - Thread:   1 ->     378bfced6be1f8bb49c23226a49b2f04335b43e9
  848. 2016-08-12 17:03:11.984 - Thread:   1 ->     71867d56fb298198a8e338a1e1d7896b8113902a
  849. 2016-08-12 17:03:12.043 - Thread:   1 ->     8aa536ba1ef2579d5845468945c04fe3931fc4aa
  850. 2016-08-12 17:03:12.057 - Thread:   1 ->     9d41e69e2e0969fd86584ab654d7b8c4892d78e4
  851. 2016-08-12 17:03:12.089 - Thread:   1 ->     304883fa675f729ed8beb4d2b2f2bd57fb50c41a
  852. 2016-08-12 17:03:12.104 - Thread:   1 ->     d6d182350d1797a304df1dbd49c973aa4472ef9e
  853. 2016-08-12 17:03:12.121 - Thread:   1 ->     40b798acd95bec2381b4e1f779dcddf3f1afd7f4
  854. 2016-08-12 17:03:12.129 - Thread:   1 ->     8dbe2157c476946f0c384d88c236ad18cb46fcaf
  855. 2016-08-12 17:03:12.141 - Thread:   1 ->     221a0bd1f890b761d26777bbbbc67a3ddd1c57dc
  856. 2016-08-12 17:03:12.189 - Thread:   1 ->     0be8bee37e61870cb5a278d0e48936e21b539a78
  857. 2016-08-12 17:03:12.230 - Thread:   1 ->     907eebc143d349ec4d2482c68af639faff9e04a1
  858. 2016-08-12 17:03:12.247 - Thread:   1 ->     5d188661e489557e5dc8d7bd78e56818b890f1de
  859. 2016-08-12 17:03:12.289 - Thread:   1 ->     e74f0555c85b14e62668746130a8275d90bcfe2e
  860. 2016-08-12 17:03:12.319 - Thread:   1 ->     b3246478712d419d80e8df9ae2fb592df1ddb11e
  861. 2016-08-12 17:03:12.495 - Thread:   1 ->     205872d7a4e0556e3f7ce14040ab15f7dda7b1ca
  862. 2016-08-12 17:03:12.577 - Thread:   1 ->     77b5d3e1331d35b053a88241ad2e35c34c14caf8
  863. 2016-08-12 17:03:12.662 - Thread:   1 ->     bc076a1f150fa80262487e3f03e7cf904387645b
  864. 2016-08-12 17:03:12.710 - Thread:   1 ->     38deaf3b7d9481831af90fb6364437e3b4884de4
  865. 2016-08-12 17:03:12.721 - Thread:   1 ->     2a2bcfe7365c81cbeae9abd6c809aa30a277e2ba
  866. 2016-08-12 17:03:12.733 - Thread:   1 ->     Loading behaviors
  867. 2016-08-12 17:03:12.734 - Thread:   1 ->     Loading ammo magazines
  868. 2016-08-12 17:03:12.741 - Thread:   1 ->     Loading ammo definitions
  869. 2016-08-12 17:03:12.747 - Thread:   1 ->     Loading animations
  870. 2016-08-12 17:03:12.752 - Thread:   1 ->     Loading animations
  871. 2016-08-12 17:03:12.752 - Thread:   1 ->     Loading sound definitions
  872. 2016-08-12 17:03:12.753 - Thread:   1 ->     Loading category classes
  873. 2016-08-12 17:03:12.754 - Thread:   1 ->     Loading blueprint classes
  874. 2016-08-12 17:03:12.786 - Thread:   1 ->     Loading blueprint class entries
  875. 2016-08-12 17:03:12.788 - Thread:   1 ->     Loading blueprints
  876. 2016-08-12 17:03:12.791 - Thread:   1 ->     Loading agent definitions
  877. 2016-08-12 17:03:12.794 - Thread:   1 ->     Loading character definitions
  878. 2016-08-12 17:03:12.837 - Thread:   1 ->     Loading character definitions
  879. 2016-08-12 17:03:12.837 - Thread:   1 ->     Loading components
  880. 2016-08-12 17:03:12.841 - Thread:   1 ->     Loading configuration
  881. 2016-08-12 17:03:12.843 - Thread:   1 ->     Loading container types
  882. 2016-08-12 17:03:12.846 - Thread:   1 ->     Loading block positions
  883. 2016-08-12 17:03:12.851 - Thread:   1 ->     Loading curve definitions
  884. 2016-08-12 17:03:12.892 - Thread:   1 ->     Loading debris
  885. 2016-08-12 17:03:12.894 - Thread:   1 ->     Loading environment items entries
  886. 2016-08-12 17:03:12.895 - Thread:   1 ->     Loading edges
  887. 2016-08-12 17:03:12.897 - Thread:   1 ->     Loading environment definition
  888. 2016-08-12 17:03:12.901 - Thread:   1 ->     Loading environment items entries
  889. 2016-08-12 17:03:12.902 - Thread:   1 ->     Loading factions
  890. 2016-08-12 17:03:12.903 - Thread:   1 ->     Loading gas property definitions
  891. 2016-08-12 17:03:12.905 - Thread:   1 ->     Loading event definitions
  892. 2016-08-12 17:03:12.919 - Thread:   1 ->     Loading LCD texture categories
  893. 2016-08-12 17:03:12.921 - Thread:   1 ->     Loading physical items
  894. 2016-08-12 17:03:12.924 - Thread:   1 ->     Loading physical material properties
  895. 2016-08-12 17:03:12.930 - Thread:   1 ->     Loading pirate antennas
  896. 2016-08-12 17:03:12.934 - Thread:   1 ->     Loading planet definition
  897. 2016-08-12 17:03:12.956 - Thread:   1 ->     Loading resource distribution groups
  898. 2016-08-12 17:03:12.957 - Thread:   1 ->     Loading sound categories
  899. 2016-08-12 17:03:12.960 - Thread:   1 ->     Loading stat group definitions
  900. 2016-08-12 17:03:12.964 - Thread:   1 ->     Loading stat definitions
  901. 2016-08-12 17:03:12.965 - Thread:   1 ->     Loading grid creators
  902. 2016-08-12 17:03:12.969 - Thread:   1 ->     Loading transparent material properties
  903. 2016-08-12 17:03:12.970 - Thread:   1 ->     Loading voxel map storage definitions
  904. 2016-08-12 17:03:12.971 - Thread:   1 ->     Loading voxel material definitions
  905. 2016-08-12 17:03:12.981 - Thread:   1 ->     Audio effects definitions
  906. 2016-08-12 17:03:12.990 - Thread:   1 ->     Loading environment item definitions
  907. 2016-08-12 17:03:13.006 - Thread:   1 ->     Loading environment items definitions
  908. 2016-08-12 17:03:13.018 - Thread:   1 ->     Loading environment items definitions
  909. 2016-08-12 17:03:13.018 - Thread:   1 ->     Loading physical material properties
  910. 2016-08-12 17:03:13.024 - Thread:   1 ->     Could not find any sound for 'ImpBulletHitGlass'
  911. 2016-08-12 17:03:13.024 - Thread:   1 ->     Could not find any sound for 'ImpBulletHitGlass'
  912. 2016-08-12 17:03:13.024 - Thread:   1 ->     Could not find any sound for 'ImpExpHitRock'
  913. 2016-08-12 17:03:13.024 - Thread:   1 ->     Could not find any sound for 'ImpExpHitMetal'
  914. 2016-08-12 17:03:13.024 - Thread:   1 ->     Could not find any sound for 'ImpExpHitGlass'
  915. 2016-08-12 17:03:13.024 - Thread:   1 ->     Could not find any sound for 'ImpExpHitMetal'
  916. 2016-08-12 17:03:13.024 - Thread:   1 ->     Could not find any sound for 'ImpExpHitMetal'
  917. 2016-08-12 17:03:13.024 - Thread:   1 ->     Loading environment item definitions
  918. 2016-08-12 17:03:13.026 - Thread:   1 ->     Loading environment item definitions
  919. 2016-08-12 17:03:13.026 - Thread:   1 ->     Loading voxel material changes definitions
  920. 2016-08-12 17:03:13.026 - Thread:   1 ->     Loading weapon definitions
  921. 2016-08-12 17:03:13.034 - Thread:   1 ->     Loading cube blocks
  922. 2016-08-12 17:03:13.330 - Thread:   1 ->     Loading prefabs
  923. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  924. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  925. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
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  928. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  929. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  930. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  931. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  932. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  933. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  934. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  935. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  936. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  937. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  938. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  939. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  940. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  941. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  942. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  943. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
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  945. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
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  947. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  948. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  949. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  950. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  951. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  952. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  953. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  954. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  955. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  956. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  957. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
  958. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
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  960. 2016-08-12 17:03:13.333 - Thread:   1 ->     Loading prefabs
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  963. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  964. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
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  966. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  967. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  968. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  969. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
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  976. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
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  978. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
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  980. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
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  987. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  988. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  989. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  990. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  991. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  992. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  993. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  994. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  995. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  996. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  997. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  998. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  999. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  1000. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  1001. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  1002. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
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  1004. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  1005. 2016-08-12 17:03:13.334 - Thread:   1 ->     Loading prefabs
  1006. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1007. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1008. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1009. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1010. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1011. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1012. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1013. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
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  1015. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1016. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1017. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1018. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1019. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1020. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1021. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
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  1023. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1024. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1025. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1026. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1027. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1028. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1029. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1030. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1031. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1032. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1033. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1034. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1035. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1036. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1037. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1038. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1039. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1040. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1041. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1042. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1043. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1044. 2016-08-12 17:03:13.335 - Thread:   1 ->     Loading prefabs
  1045. 2016-08-12 17:03:13.336 - Thread:   1 ->     Loading prefabs
  1046. 2016-08-12 17:03:13.336 - Thread:   1 ->     Loading prefabs
  1047. 2016-08-12 17:03:13.336 - Thread:   1 ->     Loading prefabs
  1048. 2016-08-12 17:03:13.336 - Thread:   1 ->     Loading prefabs
  1049. 2016-08-12 17:03:13.336 - Thread:   1 ->     Loading prefabs
  1050. 2016-08-12 17:03:13.336 - Thread:   1 ->     Loading prefabs
  1051. 2016-08-12 17:03:13.336 - Thread:   1 ->     Loading prefabs
  1052. 2016-08-12 17:03:13.336 - Thread:   1 ->     Loading prefabs
  1053. 2016-08-12 17:03:13.336 - Thread:   1 ->     Loading prefabs
  1054. 2016-08-12 17:03:13.336 - Thread:   1 ->     Loading prefabs
  1055. 2016-08-12 17:03:13.336 - Thread:   1 ->     Loading prefabs
  1056. 2016-08-12 17:03:13.336 - Thread:   1 ->     Loading prefabs
  1057. 2016-08-12 17:03:13.338 - Thread:   1 ->     Loading respawn ships
  1058. 2016-08-12 17:03:13.339 - Thread:   1 ->     Loading spawn groups
  1059. 2016-08-12 17:03:13.368 - Thread:   1 ->     List of used mods (0) - START
  1060. 2016-08-12 17:03:13.368 - Thread:   1 ->     List of used mods - END
  1061. 2016-08-12 17:03:13.473 - Thread:   1 ->     MyAudio.UnloadData - START
  1062. 2016-08-12 17:03:13.493 - Thread:   1 ->     MyAudio.UnloadData - END
  1063. 2016-08-12 17:03:13.493 - Thread:   1 ->     MyAudio.LoadData - START
  1064. 2016-08-12 17:03:13.551 - Thread:   1 ->        MyAudio.CreateX3DAudio - Device: Realtek HD Audio 2nd output (Realtek High Definition Audio) - Channel #: 2
  1065. 2016-08-12 17:03:14.824 - Thread:   1 ->     MyAudio.LoadData - END
  1066. 2016-08-12 17:03:14.884 - Thread:   1 ->  MyDefinitionManager.LoadData() - END
  1067. 2016-08-12 17:03:15.074 - Thread:   1 ->  Registered modules from: Sandbox.Graphics, Version=0.1.5822.34217, Culture=neutral, PublicKeyToken=null
  1068. 2016-08-12 17:03:15.079 - Thread:   1 ->  Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1069. 2016-08-12 17:03:15.085 - Thread:   1 ->  Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1070. 2016-08-12 17:03:15.194 - Thread:   1 ->  Registered modules from: Sandbox.Game, Version=0.1.5822.34220, Culture=neutral, PublicKeyToken=null
  1071. 2016-08-12 17:03:15.500 - Thread:   1 ->  GC Memory: 634,822,744 B
  1072. 2016-08-12 17:03:15.532 - Thread:   1 ->  Process Memory: 1,189,920,768 B
  1073. 2016-08-12 17:03:18.712 - Thread:   1 ->  Loading Procedural World Generator: Seed = '563691985' = 563691985, Density = 0.25
  1074. 2016-08-12 17:03:19.460 - Thread:   1 ->  MyLights.LoadData() - START
  1075. 2016-08-12 17:03:19.464 - Thread:   1 ->  MyLights.LoadData() - END
  1076. 2016-08-12 17:03:19.508 - Thread:   1 ->  MyMissiles.LoadContent() - START
  1077. 2016-08-12 17:03:19.508 - Thread:   1 ->  MyMissiles.LoadContent() - END
  1078. 2016-08-12 17:03:19.508 - Thread:   1 ->  MyExplosions.LoadData() - START
  1079. 2016-08-12 17:03:19.509 - Thread:   1 ->     Could not find any sound for 'WepMissileExplosion'
  1080. 2016-08-12 17:03:19.521 - Thread:   1 ->  MyExplosions.LoadData() - END
  1081. 2016-08-12 17:03:19.598 - Thread:   1 ->  MyParticlesLibrary.ctor - START
  1082. 2016-08-12 17:03:20.054 - Thread:   1 ->  MyParticlesLibrary.ctor - END
  1083. 2016-08-12 17:03:20.088 - Thread:   1 ->  MyTransparentGeometry.LoadData - START
  1084. 2016-08-12 17:03:20.100 - Thread:   1 ->  Pre-loading neutral ship spawn groups...
  1085. 2016-08-12 17:03:20.100 - Thread:   1 ->  End pre-loading neutral ship spawn groups.
  1086. 2016-08-12 17:03:20.181 - Thread:   1 ->  MySunWind.LoadData() - START
  1087. 2016-08-12 17:03:20.182 - Thread:   1 ->  MySunWind.LoadData() - END
  1088. 2016-08-12 17:03:20.185 - Thread:   1 ->  MyScriptManager.LoadData() - START
  1089. 2016-08-12 17:03:21.848 - Thread:   1 ->     Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  1090. 2016-08-12 17:03:21.848 - Thread:   1 ->     Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  1091. 2016-08-12 17:03:21.848 - Thread:   1 ->  MyScriptManager.LoadData() - END
  1092. 2016-08-12 17:03:22.241 - Thread:   1 ->  Loading voxel storage from file 'C:\Users\Auxify\AppData\Roaming\SpaceEngineers\Saves\76561200893600948\Star System 2016-08-12 1404\EarthLike-349901201d120000.vx2'
  1093. 2016-08-12 17:03:26.859 - Thread:   1 ->  Loading voxel storage from file 'C:\Users\Auxify\AppData\Roaming\SpaceEngineers\Saves\76561200893600948\Star System 2016-08-12 1404\Alien-1554607402d120000.vx2'
  1094. 2016-08-12 17:03:33.899 - Thread:   1 ->  Checkpoint.CameraAttachedTo: 80745280543953209
  1095. 2016-08-12 17:03:33.901 - Thread:   1 ->  CameraAttachedTo: Entity
  1096. 2016-08-12 17:03:33.973 - Thread:   1 ->  MySession.Static.LogSettings - START
  1097. 2016-08-12 17:03:33.973 - Thread:   1 ->     Name = Star System 2016-08-12 14:04
  1098. 2016-08-12 17:03:33.973 - Thread:   1 ->     Description =
  1099. 2016-08-12 17:03:33.973 - Thread:   1 ->     GameDateTime = 01/01/2081 00:33:11
  1100. 2016-08-12 17:03:33.973 - Thread:   1 ->     Password =
  1101. 2016-08-12 17:03:33.973 - Thread:   1 ->     CurrentPath = C:\Users\Auxify\AppData\Roaming\SpaceEngineers\Saves\76561200893600948\Star System 2016-08-12 1404
  1102. 2016-08-12 17:03:33.973 - Thread:   1 ->     WorkshopId =
  1103. 2016-08-12 17:03:33.973 - Thread:   1 ->     CameraController = Default_Astronaut
  1104. 2016-08-12 17:03:33.973 - Thread:   1 ->     ThumbPath = C:\Users\Auxify\AppData\Roaming\SpaceEngineers\Saves\76561200893600948\Star System 2016-08-12 1404\thumb.jpg
  1105. 2016-08-12 17:03:33.977 - Thread:   1 ->     Settings:
  1106. 2016-08-12 17:03:33.977 - Thread:   1 ->        GameMode = Creative
  1107. 2016-08-12 17:03:33.977 - Thread:   1 ->        MaxPlayers = 4
  1108. 2016-08-12 17:03:33.977 - Thread:   1 ->        OnlineMode = PRIVATE
  1109. 2016-08-12 17:03:33.977 - Thread:   1 ->        AutoHealing = True
  1110. 2016-08-12 17:03:33.977 - Thread:   1 ->        WeaponsEnabled = True
  1111. 2016-08-12 17:03:33.977 - Thread:   1 ->        ThrusterDamage = True
  1112. 2016-08-12 17:03:33.977 - Thread:   1 ->        EnableSpectator = False
  1113. 2016-08-12 17:03:33.977 - Thread:   1 ->        EnableCopyPaste = True
  1114. 2016-08-12 17:03:33.977 - Thread:   1 ->        MaxFloatingObjects = 56
  1115. 2016-08-12 17:03:33.977 - Thread:   1 ->        CargoShipsEnabled = False
  1116. 2016-08-12 17:03:33.977 - Thread:   1 ->        EnvironmentHostility = SAFE
  1117. 2016-08-12 17:03:33.977 - Thread:   1 ->        ShowPlayerNamesOnHud = True
  1118. 2016-08-12 17:03:33.977 - Thread:   1 ->        InventorySizeMultiplier = 10
  1119. 2016-08-12 17:03:33.977 - Thread:   1 ->        RefinerySpeedMultiplier = 3
  1120. 2016-08-12 17:03:33.977 - Thread:   1 ->        AssemblerSpeedMultiplier = 3
  1121. 2016-08-12 17:03:33.977 - Thread:   1 ->        AssemblerEfficiencyMultiplier = 3
  1122. 2016-08-12 17:03:33.977 - Thread:   1 ->        WelderSpeedMultiplier = 2
  1123. 2016-08-12 17:03:33.977 - Thread:   1 ->        GrinderSpeedMultiplier = 2
  1124. 2016-08-12 17:03:33.978 - Thread:   1 ->        ClientCanSave = False
  1125. 2016-08-12 17:03:33.978 - Thread:   1 ->        HackSpeedMultiplier = 0.33
  1126. 2016-08-12 17:03:33.978 - Thread:   1 ->        PermanentDeath = False
  1127. 2016-08-12 17:03:33.978 - Thread:   1 ->        DestructibleBlocks =  True
  1128. 2016-08-12 17:03:33.978 - Thread:   1 ->        EnableScripts =  True
  1129. 2016-08-12 17:03:33.978 - Thread:   1 ->        AutoSaveInMinutes = 5
  1130. 2016-08-12 17:03:33.978 - Thread:   1 ->        SpawnShipTimeMultiplier = 0.5
  1131. 2016-08-12 17:03:33.978 - Thread:   1 ->        ProceduralDensity = 0.25
  1132. 2016-08-12 17:03:33.978 - Thread:   1 ->        ProceduralSeed = 563691985
  1133. 2016-08-12 17:03:33.978 - Thread:   1 ->        DestructibleBlocks = True
  1134. 2016-08-12 17:03:33.978 - Thread:   1 ->        EnableIngameScripts = True
  1135. 2016-08-12 17:03:33.978 - Thread:   1 ->        ViewDistance = 15000
  1136. 2016-08-12 17:03:33.978 - Thread:   1 ->        Battle = False
  1137. 2016-08-12 17:03:33.978 - Thread:   1 ->        Voxel destruction = True
  1138. 2016-08-12 17:03:33.978 - Thread:   1 ->  MySession.Static.LogSettings - END
  1139. 2016-08-12 17:03:34.015 - Thread:   1 ->  Session loaded
  1140. 2016-08-12 17:03:34.015 - Thread:   1 ->  RunLoadingAction - END
  1141. 2016-08-12 17:03:34.016 - Thread:   1 ->  MyGuiScreenGamePlay.LoadData - START
  1142. 2016-08-12 17:03:35.510 - Thread:   1 ->  MyGuiScreenGamePlay.LoadData - END
  1143. 2016-08-12 17:03:35.511 - Thread:   1 ->  MyGuiScreenGamePlay.LoadContent - START
  1144. 2016-08-12 17:03:35.511 - Thread:   1 ->  MyGuiScreenGamePlay.LoadContent - END
  1145. 2016-08-12 17:03:35.579 - Thread:   1 ->  Updating continues.
  1146. 2016-08-12 17:03:35.630 - Thread:   1 ->  GC Memory: 1,062,122,744 B
  1147. 2016-08-12 17:04:05.632 - Thread:   1 ->  GC Memory: 2,506,798,136 B
  1148. 2016-08-12 17:04:35.641 - Thread:   1 ->  GC Memory: 1,268,492,856 B
  1149. 2016-08-12 17:04:40.612 - Thread:   1 ->  Could not find any sound for 'ImpTreeBreak'
  1150. 2016-08-12 17:04:40.991 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1151. 2016-08-12 17:04:41.036 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1152. 2016-08-12 17:04:41.067 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1153. 2016-08-12 17:04:41.084 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1154. 2016-08-12 17:04:41.086 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1155. 2016-08-12 17:04:41.088 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1156. 2016-08-12 17:04:42.146 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1157. 2016-08-12 17:04:42.146 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1158. 2016-08-12 17:05:05.654 - Thread:   1 ->  GC Memory: 1,479,375,824 B
  1159. 2016-08-12 17:05:35.661 - Thread:   1 ->  GC Memory: 1,482,057,592 B
  1160. 2016-08-12 17:06:05.664 - Thread:   1 ->  GC Memory: 1,488,345,864 B
  1161. 2016-08-12 17:06:35.673 - Thread:   1 ->  GC Memory: 1,342,634,256 B
  1162. 2016-08-12 17:06:55.791 - Thread:   1 ->  MyConfig.Save() - START
  1163. 2016-08-12 17:06:55.791 - Thread:   1 ->     Path: C:\Users\Auxify\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  1164. 2016-08-12 17:06:55.846 - Thread:   1 ->  MyConfig.Save() - END
  1165. 2016-08-12 17:06:55.922 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1166. 2016-08-12 17:06:55.922 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1167. 2016-08-12 17:07:03.041 - Thread:   1 ->  MyVideoModeManager.Apply(MyGraphicsSettings1)
  1168. 2016-08-12 17:07:03.042 - Thread:   1 ->     HardwareCursor: True
  1169. 2016-08-12 17:07:03.042 - Thread:   1 ->     Field of view: 1.047198
  1170. 2016-08-12 17:07:03.042 - Thread:   1 ->     Render.InterpolationEnabled: False
  1171. 2016-08-12 17:07:03.042 - Thread:   1 ->     Render.GrassDensityFactor: 0
  1172. 2016-08-12 17:07:03.042 - Thread:   1 ->     Render.TonemappingEnabled: True
  1173. 2016-08-12 17:07:03.042 - Thread:   1 ->     Render.AntialiasingMode: NONE
  1174. 2016-08-12 17:07:03.042 - Thread:   1 ->     Render.ShadowQuality: LOW
  1175. 2016-08-12 17:07:03.042 - Thread:   1 ->     Render.TextureQuality: LOW
  1176. 2016-08-12 17:07:03.042 - Thread:   1 ->     Render.AnisotropicFiltering: NONE
  1177. 2016-08-12 17:07:03.042 - Thread:   1 ->     Render.FoliageDetails: DISABLED
  1178. 2016-08-12 17:07:03.056 - Thread:   1 ->  MyConfig.Save() - START
  1179. 2016-08-12 17:07:03.056 - Thread:   1 ->     Path: C:\Users\Auxify\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  1180. 2016-08-12 17:07:03.106 - Thread:   1 ->  MyConfig.Save() - END
  1181. 2016-08-12 17:07:03.169 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1182. 2016-08-12 17:07:03.169 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1183. 2016-08-12 17:07:05.683 - Thread:   1 ->  GC Memory: 1,924,316,000 B
  1184. 2016-08-12 17:07:17.361 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1185. 2016-08-12 17:07:17.361 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1186. 2016-08-12 17:07:18.633 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1187. 2016-08-12 17:07:18.633 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1188. 2016-08-12 17:07:27.924 - Thread:   1 ->  Autosave initiated
  1189. 2016-08-12 17:07:27.924 - Thread:   1 ->  Character state: True
  1190. 2016-08-12 17:07:27.924 - Thread:   1 ->  IsServer: True
  1191. 2016-08-12 17:07:27.924 - Thread:   1 ->  MyAsyncSaving.InProgress: False
  1192. 2016-08-12 17:07:27.924 - Thread:   1 ->  Autosave
  1193. 2016-08-12 17:07:27.931 - Thread:   1 ->  Saving world - START
  1194. 2016-08-12 17:07:27.931 - Thread:   1 ->     Making world state snapshot.
  1195. 2016-08-12 17:07:27.932 - Thread:   1 ->     Before snapshot.: GC Memory: 1,727,805,360 B
  1196. 2016-08-12 17:07:28.133 - Thread:   1 ->     After snapshot.: GC Memory: 1,726,846,320 B
  1197. 2016-08-12 17:07:28.136 - Thread:   1 ->     Directory cleanup: GC Memory: 1,726,846,320 B
  1198. 2016-08-12 17:07:28.136 - Thread:   1 ->  Saving world - END
  1199. 2016-08-12 17:07:28.148 - Thread:   8 ->  Session snapshot save - START
  1200. 2016-08-12 17:07:28.149 - Thread:   8 ->     Checking file access for files in target dir.
  1201. 2016-08-12 17:07:28.536 - Thread:   8 ->  Session snapshot save - END
  1202. 2016-08-12 17:07:35.698 - Thread:   1 ->  GC Memory: 1,729,967,840 B
  1203. 2016-08-12 17:07:50.342 - Thread:   1 ->  MyVideoModeManager.Apply(MyGraphicsSettings1)
  1204. 2016-08-12 17:07:50.342 - Thread:   1 ->     HardwareCursor: True
  1205. 2016-08-12 17:07:50.342 - Thread:   1 ->     Field of view: 1.315519
  1206. 2016-08-12 17:07:50.342 - Thread:   1 ->     Render.InterpolationEnabled: False
  1207. 2016-08-12 17:07:50.342 - Thread:   1 ->     Render.GrassDensityFactor: 0
  1208. 2016-08-12 17:07:50.342 - Thread:   1 ->     Render.TonemappingEnabled: True
  1209. 2016-08-12 17:07:50.342 - Thread:   1 ->     Render.AntialiasingMode: NONE
  1210. 2016-08-12 17:07:50.342 - Thread:   1 ->     Render.ShadowQuality: LOW
  1211. 2016-08-12 17:07:50.342 - Thread:   1 ->     Render.TextureQuality: LOW
  1212. 2016-08-12 17:07:50.342 - Thread:   1 ->     Render.AnisotropicFiltering: NONE
  1213. 2016-08-12 17:07:50.342 - Thread:   1 ->     Render.FoliageDetails: DISABLED
  1214. 2016-08-12 17:07:50.343 - Thread:   1 ->  MyConfig.Save() - START
  1215. 2016-08-12 17:07:50.343 - Thread:   1 ->     Path: C:\Users\Auxify\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  1216. 2016-08-12 17:07:50.388 - Thread:   1 ->  MyConfig.Save() - END
  1217. 2016-08-12 17:07:50.475 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1218. 2016-08-12 17:07:50.475 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1219. 2016-08-12 17:07:51.764 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1220. 2016-08-12 17:07:51.764 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1221. 2016-08-12 17:07:52.651 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1222. 2016-08-12 17:07:52.651 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1223. 2016-08-12 17:08:05.708 - Thread:   1 ->  GC Memory: 1,731,074,624 B
  1224. 2016-08-12 17:08:35.716 - Thread:   1 ->  GC Memory: 1,736,308,176 B
  1225. 2016-08-12 17:09:05.719 - Thread:   1 ->  GC Memory: 1,742,006,704 B
  1226. 2016-08-12 17:09:35.727 - Thread:   1 ->  GC Memory: 1,352,693,960 B
  1227. 2016-08-12 17:09:49.816 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor START
  1228. 2016-08-12 17:09:49.816 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor END
  1229. 2016-08-12 17:09:49.816 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor START
  1230. 2016-08-12 17:09:49.993 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor END
  1231. 2016-08-12 17:10:05.595 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1232. 2016-08-12 17:10:05.595 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1233. 2016-08-12 17:10:05.731 - Thread:   1 ->  GC Memory: 1,400,726,400 B
  1234. 2016-08-12 17:10:35.740 - Thread:   1 ->  GC Memory: 1,401,494,632 B
  1235. 2016-08-12 17:11:02.484 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor START
  1236. 2016-08-12 17:11:02.484 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor END
  1237. 2016-08-12 17:11:02.484 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor START
  1238. 2016-08-12 17:11:02.490 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor END
  1239. 2016-08-12 17:11:05.748 - Thread:   1 ->  GC Memory: 1,353,600,200 B
  1240. 2016-08-12 17:11:16.540 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1241. 2016-08-12 17:11:16.540 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1242. 2016-08-12 17:11:35.755 - Thread:   1 ->  GC Memory: 1,373,825,152 B
  1243. 2016-08-12 17:11:58.215 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor START
  1244. 2016-08-12 17:11:58.215 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor END
  1245. 2016-08-12 17:11:58.215 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor START
  1246. 2016-08-12 17:11:58.222 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor END
  1247. 2016-08-12 17:12:05.765 - Thread:   1 ->  GC Memory: 1,376,883,056 B
  1248. 2016-08-12 17:12:28.208 - Thread:   1 ->  Autosave initiated
  1249. 2016-08-12 17:12:28.208 - Thread:   1 ->  Character state: True
  1250. 2016-08-12 17:12:28.208 - Thread:   1 ->  IsServer: True
  1251. 2016-08-12 17:12:28.208 - Thread:   1 ->  MyAsyncSaving.InProgress: False
  1252. 2016-08-12 17:12:28.208 - Thread:   1 ->  Autosave
  1253. 2016-08-12 17:12:28.208 - Thread:   1 ->  Saving world - START
  1254. 2016-08-12 17:12:28.208 - Thread:   1 ->     Making world state snapshot.
  1255. 2016-08-12 17:12:28.208 - Thread:   1 ->     Before snapshot.: GC Memory: 1,355,003,304 B
  1256. 2016-08-12 17:12:28.218 - Thread:   1 ->     After snapshot.: GC Memory: 1,354,477,352 B
  1257. 2016-08-12 17:12:28.218 - Thread:   1 ->     Directory cleanup: GC Memory: 1,354,485,544 B
  1258. 2016-08-12 17:12:28.218 - Thread:   1 ->  Saving world - END
  1259. 2016-08-12 17:12:28.219 - Thread:   8 ->  Session snapshot save - START
  1260. 2016-08-12 17:12:28.220 - Thread:   8 ->     Checking file access for files in target dir.
  1261. 2016-08-12 17:12:28.337 - Thread:   8 ->  Session snapshot save - END
  1262. 2016-08-12 17:12:31.369 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1263. 2016-08-12 17:12:31.369 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1264. 2016-08-12 17:12:35.774 - Thread:   1 ->  GC Memory: 1,374,208,392 B
  1265. 2016-08-12 17:13:05.781 - Thread:   1 ->  GC Memory: 1,375,046,224 B
  1266. 2016-08-12 17:13:35.782 - Thread:   1 ->  GC Memory: 1,375,767,408 B
  1267. 2016-08-12 17:14:05.782 - Thread:   1 ->  GC Memory: 1,378,266,640 B
  1268. 2016-08-12 17:14:35.791 - Thread:   1 ->  GC Memory: 1,356,461,856 B
  1269. 2016-08-12 17:14:46.963 - Thread:   1 ->  CameraAttachedTo: Entity
  1270. 2016-08-12 17:14:47.000 - Thread:   1 ->  CameraAttachedTo: Entity
  1271. 2016-08-12 17:14:47.000 - Thread:   1 ->  CameraAttachedTo: Entity
  1272. 2016-08-12 17:15:05.796 - Thread:   1 ->  GC Memory: 1,374,480,304 B
  1273. 2016-08-12 17:15:16.762 - Thread:   1 ->  CameraAttachedTo: Entity
  1274. 2016-08-12 17:15:35.805 - Thread:   1 ->  GC Memory: 1,375,143,992 B
  1275. 2016-08-12 17:15:38.969 - Thread:   1 ->  CameraAttachedTo: Entity
  1276. 2016-08-12 17:15:38.969 - Thread:   1 ->  CameraAttachedTo: ThirdPersonSpectator
  1277. 2016-08-12 17:15:38.970 - Thread:   1 ->  CameraAttachedTo: Entity
  1278. 2016-08-12 17:15:38.970 - Thread:   1 ->  CameraAttachedTo: Entity
  1279. 2016-08-12 17:15:46.014 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor START
  1280. 2016-08-12 17:15:46.014 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor END
  1281. 2016-08-12 17:15:46.014 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor START
  1282. 2016-08-12 17:15:46.035 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor END
  1283. 2016-08-12 17:15:48.908 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1284. 2016-08-12 17:15:48.908 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1285. 2016-08-12 17:16:05.813 - Thread:   1 ->  GC Memory: 1,376,359,552 B
  1286. 2016-08-12 17:16:09.478 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1287. 2016-08-12 17:16:09.478 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1288. 2016-08-12 17:16:21.023 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1289. 2016-08-12 17:16:21.023 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1290. 2016-08-12 17:16:35.821 - Thread:   1 ->  GC Memory: 1,359,154,232 B
  1291. 2016-08-12 17:16:56.856 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1292. 2016-08-12 17:16:56.856 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1293. 2016-08-12 17:16:57.927 - Thread:   1 ->  CameraAttachedTo: Entity
  1294. 2016-08-12 17:17:05.828 - Thread:   1 ->  GC Memory: 1,359,183,200 B
  1295. 2016-08-12 17:17:28.222 - Thread:   1 ->  Autosave initiated
  1296. 2016-08-12 17:17:28.222 - Thread:   1 ->  Character state: True
  1297. 2016-08-12 17:17:28.222 - Thread:   1 ->  IsServer: True
  1298. 2016-08-12 17:17:28.222 - Thread:   1 ->  MyAsyncSaving.InProgress: False
  1299. 2016-08-12 17:17:28.223 - Thread:   1 ->  Autosave
  1300. 2016-08-12 17:17:28.223 - Thread:   1 ->  Saving world - START
  1301. 2016-08-12 17:17:28.223 - Thread:   1 ->     Making world state snapshot.
  1302. 2016-08-12 17:17:28.223 - Thread:   1 ->     Before snapshot.: GC Memory: 1,359,893,136 B
  1303. 2016-08-12 17:17:28.227 - Thread:   1 ->     After snapshot.: GC Memory: 1,359,381,008 B
  1304. 2016-08-12 17:17:28.227 - Thread:   1 ->     Directory cleanup: GC Memory: 1,359,381,008 B
  1305. 2016-08-12 17:17:28.227 - Thread:   1 ->  Saving world - END
  1306. 2016-08-12 17:17:28.228 - Thread:   7 ->  Session snapshot save - START
  1307. 2016-08-12 17:17:28.228 - Thread:   7 ->     Checking file access for files in target dir.
  1308. 2016-08-12 17:17:28.304 - Thread:   7 ->  Session snapshot save - END
  1309. 2016-08-12 17:17:35.837 - Thread:   1 ->  GC Memory: 1,360,248,512 B
  1310. 2016-08-12 17:17:49.276 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor START
  1311. 2016-08-12 17:17:49.276 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor END
  1312. 2016-08-12 17:17:49.276 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor START
  1313. 2016-08-12 17:17:49.282 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor END
  1314. 2016-08-12 17:17:52.086 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1315. 2016-08-12 17:17:52.086 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1316. 2016-08-12 17:18:05.846 - Thread:   1 ->  GC Memory: 1,359,313,336 B
  1317. 2016-08-12 17:18:25.393 - Thread:   1 ->  CameraAttachedTo: Entity
  1318. 2016-08-12 17:18:25.393 - Thread:   1 ->  CameraAttachedTo: ThirdPersonSpectator
  1319. 2016-08-12 17:18:25.393 - Thread:   1 ->  CameraAttachedTo: Entity
  1320. 2016-08-12 17:18:25.393 - Thread:   1 ->  CameraAttachedTo: Entity
  1321. 2016-08-12 17:18:35.853 - Thread:   1 ->  GC Memory: 1,360,184,624 B
  1322. 2016-08-12 17:18:42.814 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1323. 2016-08-12 17:18:42.814 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1324. 2016-08-12 17:19:05.862 - Thread:   1 ->  GC Memory: 1,360,028,872 B
  1325. 2016-08-12 17:19:30.346 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1326. 2016-08-12 17:19:35.869 - Thread:   1 ->  GC Memory: 1,402,456,256 B
  1327. 2016-08-12 17:20:05.878 - Thread:   1 ->  GC Memory: 1,523,610,208 B
  1328. 2016-08-12 17:20:35.886 - Thread:   1 ->  GC Memory: 1,640,581,304 B
  1329. 2016-08-12 17:21:05.895 - Thread:   1 ->  GC Memory: 1,778,230,912 B
  1330. 2016-08-12 17:21:35.904 - Thread:   1 ->  GC Memory: 1,736,636,024 B
  1331. 2016-08-12 17:22:05.912 - Thread:   1 ->  GC Memory: 1,742,249,224 B
  1332. 2016-08-12 17:22:28.239 - Thread:   1 ->  Autosave initiated
  1333. 2016-08-12 17:22:28.239 - Thread:   1 ->  Character state: True
  1334. 2016-08-12 17:22:28.239 - Thread:   1 ->  IsServer: True
  1335. 2016-08-12 17:22:28.239 - Thread:   1 ->  MyAsyncSaving.InProgress: False
  1336. 2016-08-12 17:22:28.239 - Thread:   1 ->  Autosave
  1337. 2016-08-12 17:22:28.239 - Thread:   1 ->  Saving world - START
  1338. 2016-08-12 17:22:28.239 - Thread:   1 ->     Making world state snapshot.
  1339. 2016-08-12 17:22:28.239 - Thread:   1 ->     Before snapshot.: GC Memory: 1,746,771,296 B
  1340. 2016-08-12 17:22:28.331 - Thread:   1 ->     After snapshot.: GC Memory: 1,747,371,904 B
  1341. 2016-08-12 17:22:28.331 - Thread:   1 ->     Directory cleanup: GC Memory: 1,747,371,904 B
  1342. 2016-08-12 17:22:28.331 - Thread:   1 ->  Saving world - END
  1343. 2016-08-12 17:22:28.352 - Thread:   7 ->  Session snapshot save - START
  1344. 2016-08-12 17:22:28.352 - Thread:   7 ->     Checking file access for files in target dir.
  1345. 2016-08-12 17:22:28.434 - Thread:   7 ->  Session snapshot save - END
  1346. 2016-08-12 17:22:35.921 - Thread:   1 ->  GC Memory: 1,752,312,360 B
  1347. 2016-08-12 17:23:05.930 - Thread:   1 ->  GC Memory: 1,388,376,296 B
  1348. 2016-08-12 17:23:33.863 - Thread:   1 ->  CameraAttachedTo: Entity
  1349. 2016-08-12 17:23:35.939 - Thread:   1 ->  GC Memory: 1,415,552,224 B
  1350. 2016-08-12 17:24:05.947 - Thread:   1 ->  GC Memory: 1,509,924,976 B
  1351. 2016-08-12 17:24:34.863 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1352. 2016-08-12 17:24:35.954 - Thread:   1 ->  GC Memory: 1,568,714,328 B
  1353. 2016-08-12 17:24:45.441 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1354. 2016-08-12 17:24:45.441 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1355. 2016-08-12 17:24:53.415 - Thread:   1 ->  MyConfig.Save() - START
  1356. 2016-08-12 17:24:53.416 - Thread:   1 ->     Path: C:\Users\Auxify\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  1357. 2016-08-12 17:24:53.504 - Thread:   1 ->  MyConfig.Save() - END
  1358. 2016-08-12 17:24:53.588 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1359. 2016-08-12 17:24:53.588 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1360. 2016-08-12 17:24:55.898 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1361. 2016-08-12 17:24:55.898 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1362. 2016-08-12 17:24:58.090 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1363. 2016-08-12 17:24:58.090 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1364. 2016-08-12 17:24:58.408 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1365. 2016-08-12 17:24:58.409 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1366. 2016-08-12 17:24:59.262 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1367. 2016-08-12 17:24:59.262 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1368. 2016-08-12 17:25:05.960 - Thread:   1 ->  GC Memory: 1,580,967,200 B
  1369. 2016-08-12 17:25:35.968 - Thread:   1 ->  GC Memory: 1,581,220,384 B
  1370. 2016-08-12 17:25:36.417 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1371. 2016-08-12 17:25:36.417 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1372. 2016-08-12 17:26:05.977 - Thread:   1 ->  GC Memory: 1,710,122,048 B
  1373. 2016-08-12 17:26:35.991 - Thread:   1 ->  GC Memory: 1,834,569,408 B
  1374. 2016-08-12 17:26:38.783 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
  1375. 2016-08-12 17:27:01.862 - Thread:   1 ->  CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid  Name:   EntityID: 1C02A65ED4408B6
  1376. 2016-08-12 17:27:01.864 - Thread:   1 ->  Status: Exists(True) InScene(True)
  1377. 2016-08-12 17:27:05.993 - Thread:   1 ->  GC Memory: 1,907,084,536 B
  1378. 2016-08-12 17:27:28.252 - Thread:   1 ->  Autosave initiated
  1379. 2016-08-12 17:27:28.252 - Thread:   1 ->  Character state: True
  1380. 2016-08-12 17:27:28.252 - Thread:   1 ->  IsServer: True
  1381. 2016-08-12 17:27:28.252 - Thread:   1 ->  MyAsyncSaving.InProgress: False
  1382. 2016-08-12 17:27:28.252 - Thread:   1 ->  Autosave
  1383. 2016-08-12 17:27:28.252 - Thread:   1 ->  Saving world - START
  1384. 2016-08-12 17:27:28.252 - Thread:   1 ->     Making world state snapshot.
  1385. 2016-08-12 17:27:28.252 - Thread:   1 ->     Before snapshot.: GC Memory: 1,936,507,848 B
  1386. 2016-08-12 17:27:28.274 - Thread:   1 ->     After snapshot.: GC Memory: 1,936,293,184 B
  1387. 2016-08-12 17:27:28.274 - Thread:   1 ->     Directory cleanup: GC Memory: 1,936,293,184 B
  1388. 2016-08-12 17:27:28.274 - Thread:   1 ->  Saving world - END
  1389. 2016-08-12 17:27:28.274 - Thread:   7 ->  Session snapshot save - START
  1390. 2016-08-12 17:27:28.274 - Thread:   7 ->     Checking file access for files in target dir.
  1391. 2016-08-12 17:27:28.380 - Thread:   7 ->  Session snapshot save - END
  1392. 2016-08-12 17:27:36.001 - Thread:   1 ->  GC Memory: 1,936,743,304 B
  1393. 2016-08-12 17:27:55.194 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1394. 2016-08-12 17:27:55.194 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1395. 2016-08-12 17:27:59.245 - Thread:   1 ->  CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid  Name:   EntityID: 1F2CEE4DE48E632
  1396. 2016-08-12 17:27:59.246 - Thread:   1 ->  Status: Exists(True) InScene(True)
  1397. 2016-08-12 17:28:06.011 - Thread:   1 ->  GC Memory: 1,826,135,128 B
  1398. 2016-08-12 17:28:36.018 - Thread:   1 ->  GC Memory: 1,844,366,000 B
  1399. 2016-08-12 17:28:45.118 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1400. 2016-08-12 17:28:45.118 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1401. 2016-08-12 17:28:49.857 - Thread:   1 ->  Saving world - START
  1402. 2016-08-12 17:28:49.857 - Thread:   1 ->     Making world state snapshot.
  1403. 2016-08-12 17:28:49.857 - Thread:   1 ->     Before snapshot.: GC Memory: 1,844,564,112 B
  1404. 2016-08-12 17:28:49.864 - Thread:   1 ->     After snapshot.: GC Memory: 1,844,973,064 B
  1405. 2016-08-12 17:28:49.864 - Thread:   1 ->     Directory cleanup: GC Memory: 1,844,973,064 B
  1406. 2016-08-12 17:28:49.865 - Thread:   1 ->  Saving world - END
  1407. 2016-08-12 17:28:49.869 - Thread:   8 ->  Session snapshot save - START
  1408. 2016-08-12 17:28:49.870 - Thread:   8 ->     Checking file access for files in target dir.
  1409. 2016-08-12 17:28:49.888 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1410. 2016-08-12 17:28:49.888 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1411. 2016-08-12 17:28:49.989 - Thread:   8 ->  Session snapshot save - END
  1412. 2016-08-12 17:28:52.637 - Thread:   1 ->  Saving world - START
  1413. 2016-08-12 17:28:52.637 - Thread:   1 ->     Making world state snapshot.
  1414. 2016-08-12 17:28:52.637 - Thread:   1 ->     Before snapshot.: GC Memory: 1,845,879,344 B
  1415. 2016-08-12 17:28:52.644 - Thread:   1 ->     After snapshot.: GC Memory: 1,846,280,104 B
  1416. 2016-08-12 17:28:52.644 - Thread:   1 ->     Directory cleanup: GC Memory: 1,846,288,296 B
  1417. 2016-08-12 17:28:52.644 - Thread:   1 ->  Saving world - END
  1418. 2016-08-12 17:28:52.647 - Thread:   7 ->  Session snapshot save - START
  1419. 2016-08-12 17:28:52.647 - Thread:   7 ->     Checking file access for files in target dir.
  1420. 2016-08-12 17:28:52.670 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1421. 2016-08-12 17:28:52.670 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1422. 2016-08-12 17:28:52.784 - Thread:   7 ->  Session snapshot save - END
  1423. 2016-08-12 17:28:52.873 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1424. 2016-08-12 17:28:52.873 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1425. 2016-08-12 17:28:52.873 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1426. 2016-08-12 17:28:52.873 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1427. 2016-08-12 17:28:52.873 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadContent - START
  1428. 2016-08-12 17:28:52.873 - Thread:   1 ->     MyGuiScreenBase.UnloadContent - START
  1429. 2016-08-12 17:28:52.873 - Thread:   1 ->     MyGuiScreenBase.UnloadContent - END
  1430. 2016-08-12 17:28:54.316 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadContent - END
  1431. 2016-08-12 17:28:54.317 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadData - START
  1432. 2016-08-12 17:28:54.317 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadData - END
  1433. 2016-08-12 17:28:54.321 - Thread:   1 ->  MySession::Unload START
  1434. 2016-08-12 17:28:54.322 - Thread:   1 ->  AutoSaveInMinutes: 5
  1435. 2016-08-12 17:28:54.322 - Thread:   1 ->  MySandboxGame.IsDedicated: False
  1436. 2016-08-12 17:28:54.322 - Thread:   1 ->  IsServer: True
  1437. 2016-08-12 17:28:54.528 - Thread:   1 ->  MyConfig.Save() - START
  1438. 2016-08-12 17:28:54.528 - Thread:   1 ->     Path: C:\Users\Auxify\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  1439. 2016-08-12 17:28:54.590 - Thread:   1 ->  MyConfig.Save() - END
  1440. 2016-08-12 17:28:54.597 - Thread:   1 ->  MySunWind.UnloadData - START
  1441. 2016-08-12 17:28:54.597 - Thread:   1 ->  MySunWind.UnloadData - END
  1442. 2016-08-12 17:29:02.702 - Thread:   1 ->  Unloading Procedural World Generator
  1443. 2016-08-12 17:29:02.710 - Thread:   1 ->  Network readers disposed
  1444. 2016-08-12 17:29:02.711 - Thread:   1 ->  MyDefinitionManager.LoadSounds() - START
  1445. 2016-08-12 17:29:02.763 - Thread:   1 ->     463df918605956a59e802f9dfec1ecb90ce1f545
  1446. 2016-08-12 17:29:02.774 - Thread:   1 ->     Loading Sounds
  1447. 2016-08-12 17:29:02.775 - Thread:   1 ->  MyDefinitionManager.LoadSounds() - END
  1448. 2016-08-12 17:29:03.152 - Thread:   1 ->  MySession::Unload END
  1449. 2016-08-12 17:29:17.566 - Thread:   1 ->  MyConfig.Save() - START
  1450. 2016-08-12 17:29:17.566 - Thread:   1 ->     Path: C:\Users\Auxify\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  1451. 2016-08-12 17:29:17.633 - Thread:   1 ->  MyConfig.Save() - END
  1452. 2016-08-12 17:29:20.908 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - START
  1453. 2016-08-12 17:29:20.986 - Thread:   1 ->     9b1f6f2e00e042f8aa7ee35837c0f91b529d883c
  1454. 2016-08-12 17:29:21.044 - Thread:   1 ->     Loading scenarios
  1455. 2016-08-12 17:29:21.044 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - END
  1456. 2016-08-12 17:29:21.050 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1457. 2016-08-12 17:29:21.050 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1458. 2016-08-12 17:29:23.984 - Thread:   1 ->  QuickstartSandbox - START
  1459. 2016-08-12 17:29:23.985 - Thread:   1 ->  QuickstartSandbox - END
  1460. 2016-08-12 17:29:23.995 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1461. 2016-08-12 17:29:23.995 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1462. 2016-08-12 17:29:23.996 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1463. 2016-08-12 17:29:23.996 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1464. 2016-08-12 17:29:23.996 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1465. 2016-08-12 17:29:23.996 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1466. 2016-08-12 17:29:23.996 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - START
  1467. 2016-08-12 17:29:23.996 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - END
  1468. 2016-08-12 17:29:24.297 - Thread:   1 ->  RunLoadingAction - START
  1469. 2016-08-12 17:29:24.300 - Thread:   1 ->  Starting world Created 2016-08-12 17:29
  1470. 2016-08-12 17:29:24.300 - Thread:   1 ->  MyDefinitionManager.LoadData() - START
  1471. 2016-08-12 17:29:24.300 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - START
  1472. 2016-08-12 17:29:24.302 - Thread:   1 ->     9b1f6f2e00e042f8aa7ee35837c0f91b529d883c
  1473. 2016-08-12 17:29:24.363 - Thread:   1 ->     Loading scenarios
  1474. 2016-08-12 17:29:24.364 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - END
  1475. 2016-08-12 17:29:24.451 - Thread:   1 ->     8cf3ffa35b02460198a44a2059f89ef8632195b6
  1476. 2016-08-12 17:29:24.460 - Thread:   1 ->     99ba6fd4babc15abedc984b45ceea41c3c701f33
  1477. 2016-08-12 17:29:24.467 - Thread:   1 ->     a7be31310d8395ed15cc735d22c0bbf2298bd554
  1478. 2016-08-12 17:29:24.488 - Thread:   1 ->     1ad8691a646f1940d9d248052de66e8399aba265
  1479. 2016-08-12 17:29:24.511 - Thread:   1 ->     c5411c1886e8163e4026c666fa6122baf7670797
  1480. 2016-08-12 17:29:24.515 - Thread:   1 ->     a9572ae7d0edc150344f422dcca9643359f11068
  1481. 2016-08-12 17:29:24.539 - Thread:   1 ->     bdf4887a1f52c162b2a00277e1dcfacce97199f4
  1482. 2016-08-12 17:29:24.559 - Thread:   1 ->     13cec14660fbff3d045d8d1ae036c3a1f13946fb
  1483. 2016-08-12 17:29:24.578 - Thread:   1 ->     d22e648fb2c93eb44170bb41cf003026df89f1ab
  1484. 2016-08-12 17:29:24.595 - Thread:   1 ->     a2be9c137acc67f1ef35b9c670b20169428f91bd
  1485. 2016-08-12 17:29:24.614 - Thread:   1 ->     664c23f8cc3a17bfa258dc2442750222fd1898a8
  1486. 2016-08-12 17:29:24.632 - Thread:   1 ->     4f506b6199b88e31a675790af1149054a917ca2d
  1487. 2016-08-12 17:29:24.703 - Thread:   1 ->     3838b6959b2b000ab88805c88834acb03d3e90cb
  1488. 2016-08-12 17:29:24.722 - Thread:   1 ->     515253ce5ba1959a9c97b8bbd591876aab377e6c
  1489. 2016-08-12 17:29:24.736 - Thread:   1 ->     a4ade904007a0dc0e8c296377c360304aa261fb5
  1490. 2016-08-12 17:29:24.748 - Thread:   1 ->     160276e0ad297ed21a04d27f10f50b51357882c8
  1491. 2016-08-12 17:29:24.762 - Thread:   1 ->     1d16de866e0a562248e369b30a0989f5b7c77b7f
  1492. 2016-08-12 17:29:24.825 - Thread:   1 ->     73184f0bb60235c11b64092d6af3fc81c9ab1477
  1493. 2016-08-12 17:29:24.996 - Thread:   1 ->     2cd5113a3b9cbb67c994a5866c63907942e940f1
  1494. 2016-08-12 17:29:25.019 - Thread:   1 ->     a326c798d5b3431810e2c8eaaa08f203bb1bcd7a
  1495. 2016-08-12 17:29:25.022 - Thread:   1 ->     03c9689d5a751e9452f10c04af391ac13bce356c
  1496. 2016-08-12 17:29:25.027 - Thread:   1 ->     c2a9def46f95d031c95b38b7ad2bec68effab42d
  1497. 2016-08-12 17:29:25.032 - Thread:   1 ->     9aad57477cecfc5e112f845dbe5b8c65219d4e5f
  1498. 2016-08-12 17:29:25.065 - Thread:   1 ->     a16d53f3976b82ee660367bd5e9e4a02385a509a
  1499. 2016-08-12 17:29:25.085 - Thread:   1 ->     4f6ba30bfb16d1375fdfe00fd9bed1a3dc54889f
  1500. 2016-08-12 17:29:25.097 - Thread:   1 ->     a9d581594c9e530069be4081c06524caa8e0eea1
  1501. 2016-08-12 17:29:25.105 - Thread:   1 ->     a0f3a438e854b77885568d3668943bfc54f1e966
  1502. 2016-08-12 17:29:25.125 - Thread:   1 ->     4339779e23b69caaec5d19aae2261f868b6e849d
  1503. 2016-08-12 17:29:25.133 - Thread:   1 ->     c1bb8fdf6c98f9cc72f9f775d2b82ad79ba1372a
  1504. 2016-08-12 17:29:25.155 - Thread:   1 ->     31b8dd225ffafdaa0810da7c8032413665c2d757
  1505. 2016-08-12 17:29:25.165 - Thread:   1 ->     2f80704f82e31decd4c39bfe752a950f3c041f87
  1506. 2016-08-12 17:29:25.195 - Thread:   1 ->     e1db90253cbdcc39e10bf9cf13bdbf0bbc285348
  1507. 2016-08-12 17:29:25.210 - Thread:   1 ->     e951eebb656071558ab53496408f0b1472ea13a3
  1508. 2016-08-12 17:29:25.236 - Thread:   1 ->     ec4359efe584a00d95e18073b05ed3a8d3b21520
  1509. 2016-08-12 17:29:25.263 - Thread:   1 ->     14f0f78f61827597b21ee5befe16dc359cf753e5
  1510. 2016-08-12 17:29:25.269 - Thread:   1 ->     40afe816911223f25393f0a148a312e29a5e6db0
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  1663. 2016-08-12 17:29:32.078 - Thread:   1 ->     Loading behaviors
  1664. 2016-08-12 17:29:32.078 - Thread:   1 ->     Loading ammo magazines
  1665. 2016-08-12 17:29:32.078 - Thread:   1 ->     Loading ammo definitions
  1666. 2016-08-12 17:29:32.078 - Thread:   1 ->     Loading animations
  1667. 2016-08-12 17:29:32.078 - Thread:   1 ->     Loading animations
  1668. 2016-08-12 17:29:32.078 - Thread:   1 ->     Loading sound definitions
  1669. 2016-08-12 17:29:32.079 - Thread:   1 ->     Loading category classes
  1670. 2016-08-12 17:29:32.079 - Thread:   1 ->     Loading blueprint classes
  1671. 2016-08-12 17:29:32.079 - Thread:   1 ->     Loading blueprint class entries
  1672. 2016-08-12 17:29:32.079 - Thread:   1 ->     Loading blueprints
  1673. 2016-08-12 17:29:32.079 - Thread:   1 ->     Loading agent definitions
  1674. 2016-08-12 17:29:32.079 - Thread:   1 ->     Loading character definitions
  1675. 2016-08-12 17:29:32.079 - Thread:   1 ->     Loading character definitions
  1676. 2016-08-12 17:29:32.079 - Thread:   1 ->     Loading components
  1677. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading configuration
  1678. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading container types
  1679. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading block positions
  1680. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading curve definitions
  1681. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading debris
  1682. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading environment items entries
  1683. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading edges
  1684. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading environment definition
  1685. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading environment items entries
  1686. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading factions
  1687. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading gas property definitions
  1688. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading event definitions
  1689. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading LCD texture categories
  1690. 2016-08-12 17:29:32.080 - Thread:   1 ->     Loading physical items
  1691. 2016-08-12 17:29:32.081 - Thread:   1 ->     Loading physical material properties
  1692. 2016-08-12 17:29:32.081 - Thread:   1 ->     Loading pirate antennas
  1693. 2016-08-12 17:29:32.081 - Thread:   1 ->     Loading planet definition
  1694. 2016-08-12 17:29:32.081 - Thread:   1 ->     Loading resource distribution groups
  1695. 2016-08-12 17:29:32.081 - Thread:   1 ->     Loading sound categories
  1696. 2016-08-12 17:29:32.081 - Thread:   1 ->     Loading stat group definitions
  1697. 2016-08-12 17:29:32.081 - Thread:   1 ->     Loading stat definitions
  1698. 2016-08-12 17:29:32.081 - Thread:   1 ->     Loading grid creators
  1699. 2016-08-12 17:29:32.082 - Thread:   1 ->     Loading transparent material properties
  1700. 2016-08-12 17:29:32.082 - Thread:   1 ->     Loading voxel map storage definitions
  1701. 2016-08-12 17:29:32.082 - Thread:   1 ->     Loading voxel material definitions
  1702. 2016-08-12 17:29:32.084 - Thread:   1 ->     Audio effects definitions
  1703. 2016-08-12 17:29:32.084 - Thread:   1 ->     Loading environment item definitions
  1704. 2016-08-12 17:29:32.084 - Thread:   1 ->     Loading environment items definitions
  1705. 2016-08-12 17:29:32.084 - Thread:   1 ->     Loading environment items definitions
  1706. 2016-08-12 17:29:32.085 - Thread:   1 ->     Loading physical material properties
  1707. 2016-08-12 17:29:32.085 - Thread:   1 ->     Could not find any sound for 'ImpBulletHitGlass'
  1708. 2016-08-12 17:29:32.085 - Thread:   1 ->     Could not find any sound for 'ImpBulletHitGlass'
  1709. 2016-08-12 17:29:32.085 - Thread:   1 ->     Could not find any sound for 'ImpExpHitRock'
  1710. 2016-08-12 17:29:32.085 - Thread:   1 ->     Could not find any sound for 'ImpExpHitMetal'
  1711. 2016-08-12 17:29:32.085 - Thread:   1 ->     Could not find any sound for 'ImpExpHitGlass'
  1712. 2016-08-12 17:29:32.085 - Thread:   1 ->     Could not find any sound for 'ImpExpHitMetal'
  1713. 2016-08-12 17:29:32.085 - Thread:   1 ->     Could not find any sound for 'ImpExpHitMetal'
  1714. 2016-08-12 17:29:32.085 - Thread:   1 ->     Loading environment item definitions
  1715. 2016-08-12 17:29:32.085 - Thread:   1 ->     Loading environment item definitions
  1716. 2016-08-12 17:29:32.085 - Thread:   1 ->     Loading voxel material changes definitions
  1717. 2016-08-12 17:29:32.085 - Thread:   1 ->     Loading weapon definitions
  1718. 2016-08-12 17:29:32.086 - Thread:   1 ->     Loading cube blocks
  1719. 2016-08-12 17:29:32.101 - Thread:   1 ->     Loading prefabs
  1720. 2016-08-12 17:29:32.101 - Thread:   1 ->     Loading prefabs
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  1789. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1790. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1791. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
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  1795. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1796. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1797. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1798. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
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  1800. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
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  1803. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
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  1827. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1828. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1829. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1830. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1831. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1832. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1833. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1834. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1835. 2016-08-12 17:29:32.103 - Thread:   1 ->     Loading prefabs
  1836. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1837. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1838. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1839. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1840. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1841. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1842. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1843. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1844. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1845. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1846. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1847. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1848. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1849. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1850. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1851. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1852. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1853. 2016-08-12 17:29:32.104 - Thread:   1 ->     Loading prefabs
  1854. 2016-08-12 17:29:32.105 - Thread:   1 ->     Loading respawn ships
  1855. 2016-08-12 17:29:32.105 - Thread:   1 ->     Loading spawn groups
  1856. 2016-08-12 17:29:32.106 - Thread:   1 ->     List of used mods (0) - START
  1857. 2016-08-12 17:29:32.106 - Thread:   1 ->     List of used mods - END
  1858. 2016-08-12 17:29:32.111 - Thread:   1 ->     MyAudio.UnloadData - START
  1859. 2016-08-12 17:29:32.152 - Thread:   1 ->     MyAudio.UnloadData - END
  1860. 2016-08-12 17:29:32.152 - Thread:   1 ->     MyAudio.LoadData - START
  1861. 2016-08-12 17:29:32.187 - Thread:   1 ->        MyAudio.CreateX3DAudio - Device: Realtek HD Audio 2nd output (Realtek High Definition Audio) - Channel #: 2
  1862. 2016-08-12 17:29:50.048 - Thread:   1 ->     MyAudio.LoadData - END
  1863. 2016-08-12 17:29:50.049 - Thread:   1 ->  MyDefinitionManager.LoadData() - END
  1864. 2016-08-12 17:29:50.050 - Thread:   1 ->  Registered modules from: Sandbox.Graphics, Version=0.1.5822.34217, Culture=neutral, PublicKeyToken=null
  1865. 2016-08-12 17:29:50.053 - Thread:   1 ->  Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1866. 2016-08-12 17:29:50.061 - Thread:   1 ->  Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1867. 2016-08-12 17:29:50.062 - Thread:   1 ->  Registered modules from: Sandbox.Game, Version=0.1.5822.34220, Culture=neutral, PublicKeyToken=null
  1868. 2016-08-12 17:29:50.852 - Thread:   1 ->  GC Memory: 980,503,928 B
  1869. 2016-08-12 17:29:50.854 - Thread:   1 ->  Process Memory: 2,510,065,664 B
  1870. 2016-08-12 17:29:50.978 - Thread:   1 ->  Loading Procedural World Generator: Seed = '899266393' = 899266393, Density = 0.25
  1871. 2016-08-12 17:29:50.978 - Thread:   1 ->  MyLights.LoadData() - START
  1872. 2016-08-12 17:29:50.984 - Thread:   1 ->  MyLights.LoadData() - END
  1873. 2016-08-12 17:29:50.985 - Thread:   1 ->  MyMissiles.LoadContent() - START
  1874. 2016-08-12 17:29:50.985 - Thread:   1 ->  MyMissiles.LoadContent() - END
  1875. 2016-08-12 17:29:50.985 - Thread:   1 ->  MyExplosions.LoadData() - START
  1876. 2016-08-12 17:29:50.985 - Thread:   1 ->  MyExplosions.LoadData() - END
  1877. 2016-08-12 17:29:50.986 - Thread:   1 ->  MyTransparentGeometry.LoadData - START
  1878. 2016-08-12 17:29:50.986 - Thread:   1 ->  Pre-loading neutral ship spawn groups...
  1879. 2016-08-12 17:29:50.986 - Thread:   1 ->  End pre-loading neutral ship spawn groups.
  1880. 2016-08-12 17:29:50.986 - Thread:   1 ->  MySunWind.LoadData() - START
  1881. 2016-08-12 17:29:50.987 - Thread:   1 ->  MySunWind.LoadData() - END
  1882. 2016-08-12 17:29:50.987 - Thread:   1 ->  MyScriptManager.LoadData() - START
  1883. 2016-08-12 17:29:51.833 - Thread:   1 ->     Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  1884. 2016-08-12 17:29:51.833 - Thread:   1 ->     Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  1885. 2016-08-12 17:29:51.833 - Thread:   1 ->  MyScriptManager.LoadData() - END
  1886. 2016-08-12 17:29:51.834 - Thread:   1 ->  MyWorldGenerator.GenerateWorld - START
  1887. 2016-08-12 17:30:05.552 - Thread:   1 ->     Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
  1888. 2016-08-12 17:30:35.474 - Thread:   1 ->     CameraAttachedTo: Entity
  1889. 2016-08-12 17:30:35.486 - Thread:   1 ->  MyWorldGenerator.GenerateWorld - END
  1890. 2016-08-12 17:30:35.494 - Thread:   1 ->  MySession.Static.LogSettings - START
  1891. 2016-08-12 17:30:35.494 - Thread:   1 ->     Name = Created 2016-08-12 17:29
  1892. 2016-08-12 17:30:35.494 - Thread:   1 ->     Description =
  1893. 2016-08-12 17:30:35.495 - Thread:   1 ->     GameDateTime = 01/01/2081 00:00:00
  1894. 2016-08-12 17:30:35.495 - Thread:   1 ->     Scenario = Easy Start Earth
  1895. 2016-08-12 17:30:35.495 - Thread:   1 ->     AsteroidAmount = 0
  1896. 2016-08-12 17:30:35.495 - Thread:   1 ->     Password =
  1897. 2016-08-12 17:30:35.495 - Thread:   1 ->     CurrentPath = C:\Users\Auxify\AppData\Roaming\SpaceEngineers\Saves\76561200893600948\Created 2016-08-12 1729
  1898. 2016-08-12 17:30:35.495 - Thread:   1 ->     WorkshopId =
  1899. 2016-08-12 17:30:35.495 - Thread:   1 ->     CameraController = Default_Astronaut
  1900. 2016-08-12 17:30:35.495 - Thread:   1 ->     ThumbPath = C:\Users\Auxify\AppData\Roaming\SpaceEngineers\Saves\76561200893600948\Created 2016-08-12 1729\thumb.jpg
  1901. 2016-08-12 17:30:35.495 - Thread:   1 ->     Settings:
  1902. 2016-08-12 17:30:35.495 - Thread:   1 ->        GameMode = Creative
  1903. 2016-08-12 17:30:35.495 - Thread:   1 ->        MaxPlayers = 4
  1904. 2016-08-12 17:30:35.495 - Thread:   1 ->        OnlineMode = PRIVATE
  1905. 2016-08-12 17:30:35.495 - Thread:   1 ->        AutoHealing = True
  1906. 2016-08-12 17:30:35.495 - Thread:   1 ->        WeaponsEnabled = True
  1907. 2016-08-12 17:30:35.495 - Thread:   1 ->        ThrusterDamage = True
  1908. 2016-08-12 17:30:35.495 - Thread:   1 ->        EnableSpectator = False
  1909. 2016-08-12 17:30:35.495 - Thread:   1 ->        EnableCopyPaste = True
  1910. 2016-08-12 17:30:35.495 - Thread:   1 ->        MaxFloatingObjects = 56
  1911. 2016-08-12 17:30:35.495 - Thread:   1 ->        CargoShipsEnabled = False
  1912. 2016-08-12 17:30:35.495 - Thread:   1 ->        EnvironmentHostility = SAFE
  1913. 2016-08-12 17:30:35.495 - Thread:   1 ->        ShowPlayerNamesOnHud = True
  1914. 2016-08-12 17:30:35.495 - Thread:   1 ->        InventorySizeMultiplier = 10
  1915. 2016-08-12 17:30:35.495 - Thread:   1 ->        RefinerySpeedMultiplier = 3
  1916. 2016-08-12 17:30:35.495 - Thread:   1 ->        AssemblerSpeedMultiplier = 3
  1917. 2016-08-12 17:30:35.495 - Thread:   1 ->        AssemblerEfficiencyMultiplier = 3
  1918. 2016-08-12 17:30:35.495 - Thread:   1 ->        WelderSpeedMultiplier = 2
  1919. 2016-08-12 17:30:35.495 - Thread:   1 ->        GrinderSpeedMultiplier = 2
  1920. 2016-08-12 17:30:35.495 - Thread:   1 ->        ClientCanSave = False
  1921. 2016-08-12 17:30:35.495 - Thread:   1 ->        HackSpeedMultiplier = 0.33
  1922. 2016-08-12 17:30:35.495 - Thread:   1 ->        PermanentDeath = False
  1923. 2016-08-12 17:30:35.495 - Thread:   1 ->        DestructibleBlocks =  True
  1924. 2016-08-12 17:30:35.495 - Thread:   1 ->        EnableScripts =  True
  1925. 2016-08-12 17:30:35.495 - Thread:   1 ->        AutoSaveInMinutes = 5
  1926. 2016-08-12 17:30:35.495 - Thread:   1 ->        SpawnShipTimeMultiplier = 0.5
  1927. 2016-08-12 17:30:35.495 - Thread:   1 ->        ProceduralDensity = 0.25
  1928. 2016-08-12 17:30:35.495 - Thread:   1 ->        ProceduralSeed = 899266393
  1929. 2016-08-12 17:30:35.495 - Thread:   1 ->        DestructibleBlocks = True
  1930. 2016-08-12 17:30:35.495 - Thread:   1 ->        EnableIngameScripts = True
  1931. 2016-08-12 17:30:35.495 - Thread:   1 ->        ViewDistance = 15000
  1932. 2016-08-12 17:30:35.495 - Thread:   1 ->        Battle = False
  1933. 2016-08-12 17:30:35.495 - Thread:   1 ->        Voxel destruction = True
  1934. 2016-08-12 17:30:35.495 - Thread:   1 ->  MySession.Static.LogSettings - END
  1935. 2016-08-12 17:30:35.534 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1936. 2016-08-12 17:30:35.538 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1937. 2016-08-12 17:30:35.544 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1938. 2016-08-12 17:30:37.426 - Thread:   1 ->  Saving world - START
  1939. 2016-08-12 17:30:37.426 - Thread:   1 ->     Making world state snapshot.
  1940. 2016-08-12 17:30:37.426 - Thread:   1 ->     Before snapshot.: GC Memory: 2,457,599,584 B
  1941. 2016-08-12 17:30:37.627 - Thread:   1 ->     After snapshot.: GC Memory: 2,468,611,000 B
  1942. 2016-08-12 17:30:37.627 - Thread:   1 ->     Directory cleanup: GC Memory: 2,468,611,000 B
  1943. 2016-08-12 17:30:37.627 - Thread:   1 ->  Saving world - END
  1944. 2016-08-12 17:30:37.627 - Thread:   1 ->  Session snapshot save - START
  1945. 2016-08-12 17:30:37.627 - Thread:   1 ->     Checking file access for files in target dir.
  1946. 2016-08-12 17:30:39.969 - Thread:   1 ->  Session snapshot save - END
  1947. 2016-08-12 17:30:39.975 - Thread:   1 ->  RunLoadingAction - END
  1948. 2016-08-12 17:30:39.975 - Thread:   1 ->  MyGuiScreenGamePlay.LoadData - START
  1949. 2016-08-12 17:30:39.977 - Thread:   1 ->  MyGuiScreenGamePlay.LoadData - END
  1950. 2016-08-12 17:30:39.977 - Thread:   1 ->  MyGuiScreenGamePlay.LoadContent - START
  1951. 2016-08-12 17:30:39.977 - Thread:   1 ->  MyGuiScreenGamePlay.LoadContent - END
  1952. 2016-08-12 17:30:39.978 - Thread:   1 ->  Updating continues.
  1953. 2016-08-12 17:30:39.980 - Thread:   1 ->  GC Memory: 2,470,890,480 B
  1954. 2016-08-12 17:31:09.993 - Thread:   1 ->  GC Memory: 3,664,720,096 B
  1955. 2016-08-12 17:31:35.582 - Thread:   1 ->  Autosave initiated
  1956. 2016-08-12 17:31:35.582 - Thread:   1 ->  Character state: True
  1957. 2016-08-12 17:31:35.582 - Thread:   1 ->  IsServer: True
  1958. 2016-08-12 17:31:35.582 - Thread:   1 ->  MyAsyncSaving.InProgress: False
  1959. 2016-08-12 17:31:35.582 - Thread:   1 ->  Autosave
  1960. 2016-08-12 17:31:35.582 - Thread:   1 ->  Saving world - START
  1961. 2016-08-12 17:31:35.582 - Thread:   1 ->     Making world state snapshot.
  1962. 2016-08-12 17:31:35.582 - Thread:   1 ->     Before snapshot.: GC Memory: 2,230,489,872 B
  1963. 2016-08-12 17:31:35.768 - Thread:   1 ->     After snapshot.: GC Memory: 2,243,975,992 B
  1964. 2016-08-12 17:31:35.768 - Thread:   1 ->     Directory cleanup: GC Memory: 2,243,975,992 B
  1965. 2016-08-12 17:31:35.768 - Thread:   1 ->  Saving world - END
  1966. 2016-08-12 17:31:35.768 - Thread:   7 ->  Session snapshot save - START
  1967. 2016-08-12 17:31:35.769 - Thread:   7 ->     Checking file access for files in target dir.
  1968. 2016-08-12 17:31:35.971 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1969. 2016-08-12 17:31:35.972 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1970. 2016-08-12 17:31:38.473 - Thread:   7 ->  Session snapshot save - END
  1971. 2016-08-12 17:31:40.169 - Thread:   1 ->  GC Memory: 2,339,628,032 B
  1972. 2016-08-12 17:31:50.273 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1973. 2016-08-12 17:31:59.014 - Thread:   1 ->  CameraAttachedTo: Entity
  1974. 2016-08-12 17:31:59.014 - Thread:   1 ->  CameraAttachedTo: Entity
  1975. 2016-08-12 17:31:59.014 - Thread:   1 ->  CameraAttachedTo: Entity
  1976. 2016-08-12 17:32:10.180 - Thread:   1 ->  GC Memory: 2,502,636,072 B
  1977. 2016-08-12 17:32:32.424 - Thread:   1 ->  CameraAttachedTo: Entity
  1978. 2016-08-12 17:32:40.194 - Thread:   1 ->  GC Memory: 2,518,644,720 B
  1979. 2016-08-12 17:32:47.371 - Thread:   1 ->  CameraAttachedTo: Entity
  1980. 2016-08-12 17:32:47.372 - Thread:   1 ->  CameraAttachedTo: Entity
  1981. 2016-08-12 17:32:47.372 - Thread:   1 ->  CameraAttachedTo: Entity
  1982. 2016-08-12 17:33:10.201 - Thread:   1 ->  GC Memory: 2,362,953,784 B
  1983. 2016-08-12 17:33:40.209 - Thread:   1 ->  GC Memory: 2,378,162,032 B
  1984. 2016-08-12 17:33:59.704 - Thread:   1 ->  CameraAttachedTo: Entity
  1985. 2016-08-12 17:34:10.218 - Thread:   1 ->  GC Memory: 2,384,875,688 B
  1986. 2016-08-12 17:34:31.287 - Thread:   1 ->  CameraAttachedTo: Entity
  1987. 2016-08-12 17:34:31.288 - Thread:   1 ->  CameraAttachedTo: Entity
  1988. 2016-08-12 17:34:31.288 - Thread:   1 ->  CameraAttachedTo: Entity
  1989. 2016-08-12 17:34:40.224 - Thread:   1 ->  GC Memory: 2,373,951,600 B
  1990. 2016-08-12 17:35:10.234 - Thread:   1 ->  GC Memory: 2,379,124,936 B
  1991. 2016-08-12 17:35:25.027 - Thread:   1 ->  CameraAttachedTo: Entity
  1992. 2016-08-12 17:35:27.100 - Thread:   1 ->  CameraAttachedTo: Entity
  1993. 2016-08-12 17:35:28.875 - Thread:   1 ->  CameraAttachedTo: Entity
  1994. 2016-08-12 17:35:40.243 - Thread:   1 ->  GC Memory: 2,514,212,408 B
  1995. 2016-08-12 17:35:41.427 - Thread:   1 ->  CameraAttachedTo: Entity
  1996. 2016-08-12 17:35:44.314 - Thread:   1 ->  CameraAttachedTo: Entity
  1997. 2016-08-12 17:35:44.314 - Thread:   1 ->  CameraAttachedTo: Entity
  1998. 2016-08-12 17:36:10.249 - Thread:   1 ->  GC Memory: 2,526,484,064 B
  1999. 2016-08-12 17:36:35.254 - Thread:   1 ->  Autosave initiated
  2000. 2016-08-12 17:36:35.254 - Thread:   1 ->  Character state: True
  2001. 2016-08-12 17:36:35.254 - Thread:   1 ->  IsServer: True
  2002. 2016-08-12 17:36:35.254 - Thread:   1 ->  MyAsyncSaving.InProgress: False
  2003. 2016-08-12 17:36:35.254 - Thread:   1 ->  Autosave
  2004. 2016-08-12 17:36:35.254 - Thread:   1 ->  Saving world - START
  2005. 2016-08-12 17:36:35.254 - Thread:   1 ->     Making world state snapshot.
  2006. 2016-08-12 17:36:35.254 - Thread:   1 ->     Before snapshot.: GC Memory: 2,511,639,616 B
  2007. 2016-08-12 17:36:35.462 - Thread:   1 ->     After snapshot.: GC Memory: 2,526,615,096 B
  2008. 2016-08-12 17:36:35.462 - Thread:   1 ->     Directory cleanup: GC Memory: 2,526,615,096 B
  2009. 2016-08-12 17:36:35.462 - Thread:   1 ->  Saving world - END
  2010. 2016-08-12 17:36:35.462 - Thread:   8 ->  Session snapshot save - START
  2011. 2016-08-12 17:36:35.463 - Thread:   8 ->     Checking file access for files in target dir.
  2012. 2016-08-12 17:36:38.418 - Thread:   8 ->  Session snapshot save - END
  2013. 2016-08-12 17:36:40.262 - Thread:   1 ->  GC Memory: 2,527,817,048 B
  2014. 2016-08-12 17:36:40.761 - Thread:   1 ->  CameraAttachedTo: Entity
  2015. 2016-08-12 17:36:41.919 - Thread:   1 ->  CameraAttachedTo: Entity
  2016. 2016-08-12 17:36:41.919 - Thread:   1 ->  CameraAttachedTo: ThirdPersonSpectator
  2017. 2016-08-12 17:36:41.919 - Thread:   1 ->  CameraAttachedTo: Entity
  2018. 2016-08-12 17:36:41.919 - Thread:   1 ->  CameraAttachedTo: Entity
  2019. 2016-08-12 17:37:10.264 - Thread:   1 ->  GC Memory: 2,550,552,528 B
  2020. 2016-08-12 17:37:32.870 - Thread:   1 ->  Loading voxel storage from file 'C:\Program Files\Space engineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  2021. 2016-08-12 17:37:40.269 - Thread:   1 ->  GC Memory: 2,598,665,232 B
  2022. 2016-08-12 17:37:41.286 - Thread:   1 ->  Exception occured: System.ArgumentException: An item with the same key has already been added.
  2023.    at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
  2024.    at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
  2025.    at VRage.MyEntityIdentifier.AddEntityWithId(IMyEntity entity)
  2026.    at Sandbox.Game.Entities.MyPlanetEnvironmentSector.EndDetailPlacement()
  2027.    at Sandbox.Game.Entities.MyPlanetEnvironmentSector.DoSerialWork(Boolean queuedWork)
  2028.    at Sandbox.Game.Entities.MyPlanet.SerialWorkCallback()
  2029.    at Sandbox.Game.Entities.MyPlanet.UpdateFloraAndPhysics(Boolean serial)
  2030.    at Sandbox.Game.Entities.MyPlanet.UpdateAfterSimulation10()
  2031.    at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation()
  2032.    at Sandbox.Game.World.MySector.UpdateAfterSimulation()
  2033.    at Sandbox.Game.World.MySession.UpdateComponents()
  2034.    at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
  2035.    at Sandbox.MySandboxGame.Update()
  2036.    at Sandbox.Engine.Platform.Game.UpdateInternal()
  2037.    at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass2.<Run>b__1()
  2038.    at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  2039.    at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  2040.    at SpaceEngineers.MyProgram.RunInternal(String[] args)
  2041.    at SpaceEngineers.MyProgram.Main(String[] args)
  2042. 2016-08-12 17:37:41.289 - Thread:   1 ->  Hiding window
  2043. 2016-08-12 17:37:43.301 - Thread:   1 ->  Hiding window done
  2044. 2016-08-12 17:37:43.301 - Thread:   1 ->  Showing message
  2045. 2016-08-12 17:37:43.407 - Thread:   1 ->  ERROR: branch name cannot be resolved, services=
  2046. 2016-08-12 17:37:43.407 - Thread:   1 ->  ERROR: branch name cannot be resolved, services=
  2047. 2016-08-12 17:37:43.407 - Thread:   1 ->  ERROR: branch name cannot be resolved, services=
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