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- Banker Loan Item.xml
- <!--Banker-->
- <item name="Pen">
- <property name="CustomIcon" value="ammoDartSteel"/>
- <property name="CustomIconTint" value="255,255,0"/>
- <property name="Extends" value="ammoArrowIron" param1="HandMeshfile"/>
- <property name="Meshfile" value="Entities/Electrical/steel_dartPrefab"/>
- <property name="HoldType" value="45"/>
- <property name="HandMeshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Stacknumber" value="1"/>
- <property name="EconomicValue" value="100"/>
- </item>
- <item name="get Pen">
- <property name="EconomicValue" value="100"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="penner"/>
- </property>
- </item>
- <item name="SmallMoneyLoan">
- <property name="EconomicValue" value="10"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_SmallMoneyLoan"/>
- </property>
- </item>
- <item name="SmallMoneyLoanReady">
- <property name="EconomicValue" value="10"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_SmallMoneyLoanReady"/>
- </property>
- </item>
- <item name="SmallMoneyLoanRepayer"> <!-- scrap material -->
- <property name="CustomIcon" value="resourcePaper"/>
- <property name="HoldType" value="45"/>
- <property name="Meshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="MresourcePaper"/>
- <property name="Stacknumber" value="250"/> <!-- STK resource -->
- <property name="FuelValue" value="1"/>
- <property name="Weight" value="1"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="5"/>
- <property name="Group" value="Resources"/>
- </item>
- <item name="BigMoneyLoan">
- <property name="EconomicValue" value="100"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="challenge_silenceofthelambs"/>
- </property>
- </item>
- <item name="BigMoneyLoanReady">
- <property name="EconomicValue" value="10"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_BigMoneyLoanReady"/>
- </property>
- </item>
- <item name="BigMoneyLoanRepayer"> <!-- scrap material -->
- <property name="CustomIcon" value="resourcePaper"/>
- <property name="HoldType" value="45"/>
- <property name="Meshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="MresourcePaper"/>
- <property name="Stacknumber" value="250"/> <!-- STK resource -->
- <property name="FuelValue" value="1"/>
- <property name="Weight" value="1"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="5"/>
- <property name="Group" value="Resources"/>
- </item>
- <item name="ConstructionLoan">
- <property name="EconomicValue" value="100"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_ConstructionLoan"/>
- </property>
- </item>
- <item name="ConstructionLoanReady">
- <property name="EconomicValue" value="10"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_ConstructionLoanReady"/>
- </property>
- </item>
- <item name="ConstructionLoanRepayer"> <!-- scrap material -->
- <property name="CustomIcon" value="resourcePaper"/>
- <property name="HoldType" value="45"/>
- <property name="Meshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="MresourcePaper"/>
- <property name="Stacknumber" value="250"/> <!-- STK resource -->
- <property name="FuelValue" value="1"/>
- <property name="Weight" value="1"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="5"/>
- <property name="Group" value="Resources"/>
- </item>
- <item name="WoodLoan">
- <property name="EconomicValue" value="100"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_WoodLoan"/>
- </property>
- </item>
- <item name="WoodLoanReady">
- <property name="EconomicValue" value="10"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_WoodLoanReady"/>
- </property>
- </item>
- <item name="WoodLoanRepayer"> <!-- scrap material -->
- <property name="CustomIcon" value="resourcePaper"/>
- <property name="HoldType" value="45"/>
- <property name="Meshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="MresourcePaper"/>
- <property name="Stacknumber" value="250"/> <!-- STK resource -->
- <property name="FuelValue" value="1"/>
- <property name="Weight" value="1"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="5"/>
- <property name="Group" value="Resources"/>
- </item>
- <item name="IronLoan">
- <property name="EconomicValue" value="100"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_IronLoan"/>
- </property>
- </item>
- <item name="IronLoanReady">
- <property name="EconomicValue" value="10"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_IronLoanReady"/>
- </property>
- </item>
- <item name="IronLoanRepayer"> <!-- scrap material -->
- <property name="CustomIcon" value="resourcePaper"/>
- <property name="HoldType" value="45"/>
- <property name="Meshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="MresourcePaper"/>
- <property name="Stacknumber" value="250"/> <!-- STK resource -->
- <property name="FuelValue" value="1"/>
- <property name="Weight" value="1"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="5"/>
- <property name="Group" value="Resources"/>
- </item>
- <item name="StoneLoan">
- <property name="EconomicValue" value="100"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_StoneLoan"/>
- </property>
- </item>
- <item name="StoneLoanReady">
- <property name="EconomicValue" value="10"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_StoneLoanReady"/>
- </property>
- </item>
- <item name="StoneLoanRepayer"> <!-- scrap material -->
- <property name="CustomIcon" value="resourcePaper"/>
- <property name="HoldType" value="45"/>
- <property name="Meshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="MresourcePaper"/>
- <property name="Stacknumber" value="250"/> <!-- STK resource -->
- <property name="FuelValue" value="1"/>
- <property name="Weight" value="1"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="5"/>
- <property name="Group" value="Resources"/>
- </item>
- <item name="AmmoMakingLoan">
- <property name="EconomicValue" value="100"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_AmmoMakingLoan"/>
- </property>
- </item>
- <item name="AmmoMakingLoanReady">
- <property name="EconomicValue" value="10"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_StoneLoanReady"/>
- </property>
- </item>
- <item name="AmmoMakingLoanRepayer"> <!-- scrap material -->
- <property name="CustomIcon" value="resourcePaper"/>
- <property name="HoldType" value="45"/>
- <property name="Meshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="MresourcePaper"/>
- <property name="Stacknumber" value="250"/> <!-- STK resource -->
- <property name="FuelValue" value="1"/>
- <property name="Weight" value="1"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="5"/>
- <property name="Group" value="Resources"/>
- </item>
- <item name="BicycleLoan">
- <property name="EconomicValue" value="100"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_BicycleLoan"/>
- </property>
- </item>
- <item name="BicycleLoanReady">
- <property name="EconomicValue" value="10"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_BicycleLoanReady"/>
- </property>
- </item>
- <item name="BicycleLoanRepayer"> <!-- scrap material -->
- <property name="CustomIcon" value="resourcePaper"/>
- <property name="HoldType" value="45"/>
- <property name="Meshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="MresourcePaper"/>
- <property name="Stacknumber" value="250"/> <!-- STK resource -->
- <property name="FuelValue" value="1"/>
- <property name="Weight" value="1"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="5"/>
- <property name="Group" value="Resources"/>
- </item>
- <item name="MotorcycleLoan">
- <property name="EconomicValue" value="100"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_MotorcycleLoan"/>
- </property>
- </item>
- <item name="MotorcycleLoanReady">
- <property name="EconomicValue" value="10"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_MotorcycleLoanReady"/>
- </property>
- </item>
- <item name="MotorcycleLoanRepayer"> <!-- scrap material -->
- <property name="CustomIcon" value="resourcePaper"/>
- <property name="HoldType" value="45"/>
- <property name="Meshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="MresourcePaper"/>
- <property name="Stacknumber" value="250"/> <!-- STK resource -->
- <property name="FuelValue" value="1"/>
- <property name="Weight" value="1"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="5"/>
- <property name="Group" value="Resources"/>
- </item>
- <item name="SpecialChainsawLoan">
- <property name="EconomicValue" value="100"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_SpecialChainsawLoan"/>
- </property>
- </item>
- <item name="SpecialChainsawLoanReady">
- <property name="EconomicValue" value="10"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_SpecialChainsawLoanReady"/>
- </property>
- </item>
- <item name="SpecialChainsawLoanRepayer"> <!-- scrap material -->
- <property name="CustomIcon" value="resourcePaper"/>
- <property name="HoldType" value="45"/>
- <property name="Meshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="MresourcePaper"/>
- <property name="Stacknumber" value="250"/> <!-- STK resource -->
- <property name="FuelValue" value="1"/>
- <property name="Weight" value="1"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="5"/>
- <property name="Group" value="Resources"/>
- </item>
- <item name="SpecialChainsaw">
- <property name="CustomIcon" value="meleeToolChainsaw"/>
- <property name="CustomIconTint" value="0,73,255"/>
- <property name="Tags" value="melee,heavy,tool,perkMotherLode,perkDeepCuts,chainsaw"/>
- <property name="DisplayType" value="motorTool"/>
- <property name="HoldType" value="19"/>
- <property name="Meshfile" value="Items/Weapons/Melee/Chainsaw/chainsaw"/>
- <property name="Material" value="MmechanicalParts"/> <property name="Weight" value="50"/>
- <property name="RepairTools" value="resourceRepairKit"/>
- <property name="SoundIdle" value="chainsaw_idle"/>
- <property name="Group" value="Tools/Traps"/>
- <property name="ActionSkillGroup" value="Mining Tools"/>
- <property name="CraftingSkillGroup" value="craftSkillScience"/>
- <property name="RepairExpMultiplier" value="10.8"/>
- <property name="EconomicValue" value="3000"/>
- <property class="Action0">
- <property name="Class" value="Ranged"/>
- <property name="Hitmask_override" value="Melee"/> <!-- "Class" value="Ranged" is hardcoded to never collide with grass regardless -->
- <property name="UseMeleeCrosshair" value="true"/>
- <property name="Single_magazine_usage" value="false"/>
- <property name="Magazine_items" value="ammoGasCan"/>
- <property name="Bullet_material" value="metal"/>
- <property name="Reload_time" value="4.1"/>
- <property name="Sound_start" value="chainsaw_fire_start"/>
- <property name="Sound_empty" value="chainsaw_empty"/>
- <property name="Sound_repeat" value="Sounds/Weapons/Motorized/Chainsaw/chainsaw_fire_lp"/>
- <property name="Sound_end" value="Sounds/Weapons/Motorized/Chainsaw/chainsaw_fire_end"/>
- <property name="Sound_reload" value="chainsaw_reload"/>
- <property name="Particles_muzzle_smoke" value="nozzlesmoke_chainsaw"/>
- <!-- <property name="DamageBonus.wood" value="10"/>
- <property name="DamageBonus.head" value="5"/> -->
- <property name="SupportHarvesting" value="true"/>
- <property name="ToolCategory.harvestingTools" value="1" param1="1"/>
- </property>
- <effect_group name="Base Effects"> <!-- meleeToolChainsaw -->
- <passive_effect name="MaxRange" operation="base_set" value="2.35"/>
- <passive_effect name="BlockRange" operation="base_set" value="4"/>
- <passive_effect name="SphereCastRadius" operation="base_set" value="0.1"/>
- <passive_effect name="DamageFalloffRange" operation="base_set" value="100"/>
- <passive_effect name="HarvestCount" operation="base_add" value="1.5" tags="oreWoodHarvest"/>
- <passive_effect name="EntityDamage" operation="base_set" value="5"/><!-- meleeToolChainsaw -->
- <passive_effect name="BlockDamage" operation="base_set" value="50"/>
- <!-- <passive_effect name="DamageModifier" operation="perc_add" value="0" tags="wood"/> -->
- <passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="earth"/>
- <passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="stone"/>
- <passive_effect name="DamageModifier" operation="perc_add" value="-.9" tags="metal"/>
- <passive_effect name="RoundsPerMinute" operation="base_set" value="500"/>
- <passive_effect name="BurstRoundCount" operation="base_set" value="1000"/>
- <passive_effect name="MagazineSize" operation="base_set" value="200"/>
- <passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1"/> <!-- 3.5s -->
- <passive_effect name="ModSlots" operation="base_set" value="0,5" tier="1,6"/>
- <passive_effect name="ModPowerBonus" operation="perc_add" value=".15" tags="EntityDamage,BlockDamage"/>
- <passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/>
- <passive_effect name="SpreadDegreesVertical" operation="base_set" value="0.5"/>
- <passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="0.5"/>
- <passive_effect name="KickDegreesVertical" operation="base_set" value="-0.25,0.25"/>
- <passive_effect name="KickDegreesHorizontal" operation="base_set" value="-0.45,0.45"/>
- <display_value name="dRecoil" value="1" />
- <passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1"/>
- <passive_effect name="WeaponHandling" operation="base_set" value="5"/>
- <passive_effect name="DegradationMax" operation="base_set" value="3000,6000" tier="1,6"/>
- <passive_effect name="DegradationPerUse" operation="base_set" value="3"/>
- </effect_group>
- </item>
- <item name="SpecialAugerLoan">
- <property name="EconomicValue" value="100"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_SpecialAugerLoan"/>
- </property>
- </item>
- <item name="SpecialAugerLoanReady">
- <property name="EconomicValue" value="10"/>
- <property name="Extends" value="challengeQuestMaster"/>
- <property class="Action0">
- <property name="QuestGiven" value="quest_SpecialAugerLoanReady"/>
- </property>
- </item>
- <item name="SpecialAugerLoanRepayer"> <!-- scrap material -->
- <property name="CustomIcon" value="resourcePaper"/>
- <property name="HoldType" value="45"/>
- <property name="Meshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="MresourcePaper"/>
- <property name="Stacknumber" value="250"/> <!-- STK resource -->
- <property name="FuelValue" value="1"/>
- <property name="Weight" value="1"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="5"/>
- <property name="Group" value="Resources"/>
- </item>
- <item name="SpecialAuger">
- <property name="CustomIcon" value="meleeToolAuger"/>
- <property name="CustomIconTint" value="0,73,255"/>
- <property name="Tags" value="melee,heavy,tool,perkDeepCuts,perkMotherLode"/>
- <property name="DisplayType" value="motorTool"/>
- <property name="HoldType" value="20"/>
- <property name="Meshfile" value="Items/Tools/augerPrefab"/>
- <property name="Material" value="MmechanicalParts"/> <property name="Weight" value="50"/>
- <property name="RepairTools" value="resourceRepairKit"/>
- <property name="SoundIdle" value="Auger_Idle"/>
- <property name="Particles_muzzle_smoke" value="nozzlesmoke_chainsaw"/>
- <property name="Group" value="Tools/Traps"/>
- <property name="ActionSkillGroup" value="Mining Tools"/>
- <property name="CraftingSkillGroup" value="craftSkillScience"/>
- <property name="RepairExpMultiplier" value="10.8"/>
- <property name="EconomicValue" value="3000"/>
- <property class="Action0">
- <property name="Class" value="Ranged"/>
- <property name="Hitmask_override" value="Melee"/>
- <property name="UseMeleeCrosshair" value="true"/>
- <property name="Single_magazine_usage" value="false"/>
- <property name="Magazine_items" value="ammoGasCan"/>
- <property name="Bullet_material" value="metal"/>
- <property name="Reload_time" value="4.1"/>
- <property name="Sound_start" value="Auger_Fire_Start"/>
- <property name="Sound_repeat" value="Weapons/Motorized/Auger/auger_fire_lp"/>
- <property name="Sound_end" value="Weapons/Motorized/Auger/auger_fire_end"/>
- <property name="Sound_empty" value="auger_empty"/>
- <property name="Sound_reload" value="Auger_Reload"/>
- <property name="Particles_muzzle_smoke" value="nozzlesmoke_chainsaw"/>
- <!-- <property name="DamageBonus.wood" value="0.25"/> -->
- <!-- <property name="DamageBonus.head" value="3"/> -->
- <property name="SupportHarvesting" value="true"/>
- <property name="ToolCategory.harvestingTools" value="1" param1="1"/>
- </property>
- <effect_group name="Base Effects"> <!-- meleeToolAuger -->
- <passive_effect name="MaxRange" operation="base_set" value="2.35"/>
- <passive_effect name="BlockRange" operation="base_set" value="4"/>
- <passive_effect name="SphereCastRadius" operation="base_set" value="0.1"/>
- <passive_effect name="DamageFalloffRange" operation="base_set" value="100"/>
- <passive_effect name="HarvestCount" operation="base_add" value="1.5" tags="oreWoodHarvest"/>
- <passive_effect name="EntityDamage" operation="base_set" value="5"/>
- <passive_effect name="BlockDamage" operation="base_set" value="50"/>
- <passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>
- <passive_effect name="RoundsPerMinute" operation="base_set" value="500"/>
- <passive_effect name="BurstRoundCount" operation="base_set" value="1000"/>
- <passive_effect name="MagazineSize" operation="base_set" value="500"/>
- <passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1"/> <!-- 3.5s -->
- <passive_effect name="ModSlots" operation="base_set" value="0,5" tier="1,6"/>
- <passive_effect name="ModPowerBonus" operation="perc_add" value=".15" tags="EntityDamage,BlockDamage"/>
- <passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/>
- <passive_effect name="SpreadDegreesVertical" operation="base_set" value="0.5"/>
- <passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="0.5"/>
- <passive_effect name="KickDegreesVertical" operation="base_set" value="-0.35,0.35"/>
- <passive_effect name="KickDegreesHorizontal" operation="base_set" value="-0.35,0.35"/>
- <display_value name="dRecoil" value="1" />
- <passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1"/>
- <passive_effect name="WeaponHandling" operation="base_set" value="5"/>
- <passive_effect name="DegradationMax" operation="base_set" value="3000,6000" tier="1,6"/>
- <passive_effect name="DegradationPerUse" operation="base_set" value="3"/>
- </effect_group>
- </item>
- <item name="LoanJuice">
- <property name="CustomIcon" value="drinkJarBoiledWater"/>
- <property name="CustomIconTint" value="230,19,169"/>
- <property name="HoldType" value="3"/>
- <property name="DisplayType" value="water"/>
- <property name="Meshfile" value="Items/Food/bottled_waterPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="Mglass"/>
- <property name="Stacknumber" value="15"/> <!-- STK drink -->
- <property name="Weight" value="10"/>
- <property name="EconomicValue" value="40"/>
- <property name="CraftingIngredientTime" value="15"/>
- <property class="Action0">
- <property name="Class" value="Eat"/>
- <property name="Delay" value="1"/>
- <property name="Use_time" value="..."/>
- <property name="Sound_start" value="player_drinking"/>
- <property name="Create_item" value="drinkJarEmpty"/>
- </property>
- <effect_group tiered="false">
- <triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" target="self" cvar="LoanTimer" operation="set" value="86400"/>
- <triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" target="self" buff="LoanChecker"/>
- </effect_group>
- </item>
- <item name="AmountRepaid">
- <property name="CustomIcon" value="drinkJarBoiledWater"/>
- <property name="CustomIconTint" value="19,230,211"/>
- <property name="HoldType" value="3"/>
- <property name="DisplayType" value="water"/>
- <property name="Meshfile" value="Items/Food/bottled_waterPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="Mglass"/>
- <property name="Stacknumber" value="15"/> <!-- STK drink -->
- <property name="Weight" value="10"/>
- <property name="EconomicValue" value="40"/>
- <property name="CraftingIngredientTime" value="15"/>
- <property class="Action0">
- <property name="Class" value="Eat"/>
- <property name="Delay" value="1"/>
- <property name="Use_time" value="..."/>
- <property name="Sound_start" value="player_drinking"/>
- <property name="Create_item" value="drinkJarEmpty"/>
- </property>
- <effect_group tiered="false">
- <triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" target="self" buff="Reapyedbuff"/>
- </effect_group>
- </item>
- <item name="LoanedToken">
- <property name="CustomIcon" value="casinoCoin"/>
- <property name="CustomIconTint" value="0,73,255"/>
- <property name="HoldType" value="45"/>
- <property name="Meshfile" value="Items/Misc/sackPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="Material" value="McasinoCoin"/>
- <property name="Stacknumber" value="20000"/>
- <property name="EconomicValue" value="200"/>
- <property name="SellableToTrader" value="true"/>
- </item>
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