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Jun 17th, 2019
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  1. Plot: V got implanted (against their will) with a chip containing the secret to immortality.
  2.  
  3. Demo takes place around the middle of the game.
  4.  
  5. V's trying to find out more about the chip, needs the help of the best netrunners in Night City and takes him to the Voodoo Boys.
  6. He has to gain their favor first. They're mostly Haitians and speak Creole. V understands them thanks to a cybernetic translator implant that displays the translated text on the hud.
  7.  
  8. Demo starts with male V in front of a mirror. There's a prompt to customize your character.
  9. For the purpose of this demo the full character creation menu is brought up when interacting with the mirror.
  10.  
  11. Multiple tabs in the character creation menu.
  12.  
  13. 1st tab is Life Path: Nomad, Corporate and Street Kid
  14. They act like character origins and they open up specific dialog options for the player.
  15.  
  16. Then you pick gender. Unlike last year the 2 Vs on screen are wearing underwear now. They stick with male for now because they showed off female V last year.
  17.  
  18. Then you can start customizing appearance. Some of the categories he lists are hairstyle, nose, ears, mouth, jaw, beard, surface wiring, eye color, skin tone, eye type. There are more categories.
  19. The sliders for each category let you switch between different types/presets of noses, eyes etc. They don't work like Oblivion for example with continuous values it seems.
  20. Lots of options to choose from.
  21.  
  22. Next up stats:
  23. -Body (note: seems last year's Strength and Constitution got merged)
  24. -Intelligence
  25. -Reflexes
  26. -Tech
  27. -Cool
  28.  
  29. We exit out of the character creation. Silverhand is there waiting, tells V they need to look for Alt Cunningham.
  30.  
  31. It's daytime, V's in the Pacifica area of Night City and it looks like a slum.
  32.  
  33. V is told he needs to contact the Voodoo Boys. He goes to a church that's filled with people, back wall is lit up by a red skull, he's looking for his contact.
  34. A poor man approaches the player and asks if he's V, one of the dialog options that shows up is marked with a Street Kid tag to the left of it and and it allows V to ask if the guy's his contact.
  35. Guy tells V to go to Carn Street to meet Placide. Placide is the one that can introduce V to Bridgette, who's the one that can actually help him in regards to the chip.
  36.  
  37. Presenter talks about Pacifica: mostly Haitian people living there, was meant to be a tourist hot-spot but investors pulled out in the last minute and it was buried in poverty. The Voodoo boys are the main gang in Pacifica.
  38.  
  39. V arrives at a butcher shop called Rolland. There's an NPC sitting on a chair singing in Creole and V understands what she's singing about thanks to the translator cyberware.
  40. V talks to the owner of the shop and eventually he's brought to the back of the store where he meets Placide.
  41. They go for a walk to talk. You get to see how active (and wild) the streets are as you talk to him. Placide talks about how corporations fuck over the people in Pacifica.
  42.  
  43. The two of them eventually arrive to an area overlooking the Grand Imperial Mall which was recently taken over by a rival gang calling themselves the Animals.
  44. Placide takes V to a back alley marketplace where they talk to a shop owner that sells electornics and software. Shop is called Gran's Tech Shop.
  45. Lots of stuff on sale:
  46. -hard (heart?) shutdown
  47. -daemon fade... (something)
  48. -shard (note: I believe this is another name for chip)
  49. -daemon optical
  50. -demon ICE (note: ICE stands for Intrusion Countermeasures Electronics, think of them as firewalls or antiviruses, Black ICE is a variant that can kill the netrunner trying to get in if detected)
  51. -the iconic Samurai jacket was available for sale for the purpose of this demo and V buys it and wears it
  52.  
  53. Player opens up the gear menu. Multiple tabs:
  54. -gear
  55. -character
  56. -map
  57. -quests
  58.  
  59. Character visible in the gear menu on the left. Player had multiple jackets in their inventory with different designs and stats.
  60. From this same menu the player installs a program on their cyberdeck (note: the cyberdeck is basically a netrunner's best friend, it's what allows them to jack into things to hack them or go on the net).
  61. At the top of the area with your inventory contents there are 3 slots. Yong speculates that these slots are for weapons (so you can have 3 weapons at the ready).
  62. Each of those 3 slots had subslots that could be for weapon modifications (note: CDPR has stated that they do have weapon attachments like scopes, silencer and shit like that).
  63.  
  64. Afterwards Placide and V continue their walk talking about shit. They go through a building and eventually reach what seems to be Placide's office.
  65. After they sit down Placide pulls V's hand towards him and tries jacking into V's hand. A timed dialog option pops up where V takes the option to pull his hand back and ask What the hell is Placide doing.
  66. Having access a person's personal wrist cable means you have access to their brain.
  67. Eventually the player relents and agrees to let Placide do his thing. Things pop up on screen as Placide's accessing V's brain and eventually a 3D image of the chip shows up on the hud.
  68. Placide asks about the chip, V tells him that it got busted when he got shot in the head, that he shouldn't worry about it. Placide doesn't inquire about it further.
  69.  
  70. A dialog option is shown during the conversation that is inaccessible because the player's strength (note: it was probably Body) is too low.
  71.  
  72. After some more talking some camera footage is shown in V's hud showing a surveillance van. As Placide talks to V about the mission involving the Animals V tells Placide the Animals are probably not working by themselves, that there's someone else pulling the strings.
  73.  
  74. After finishing with his hack on V Placide tells him that he's his vessel now. V hears Placide's voice in his head and Silverhand mentions that it's getting pretty crowded in V's head.
  75.  
  76. Presenter commentates that someone is giving the Animals powerful weaponry, they usually don't have stuff that powerful. And they're guarding that van. So V has to look into it.
  77.  
  78. V exits the building and we see a vista of the city at sunset. V gets on a Yaibi Kuzanaki bike parked nearby and the player switches between different radio stations. Apparently everything you can hear is exclusive to CP2077, all original.
  79.  
  80. You ride off and they show off the third person eventually when they stop for a bit and the player is panning the camera around V while he's on the bike (note: you can't play the game in third person, it can only be done when driving for the most part).
  81.  
  82. V reaches the mall and out front there are some Voodoo Boys that tell him the best way to go inside is through the back entrance for a stealthier approach. They also tell V that are a few Animals that left the mall and you get a optional objective to go looking for them to find out what they're doing.
  83. The player ignores this optional part and as they approach the front entrance he starts getting detected by the Animals guarding it. He backs away before getting detected (Placide even tells him the stealth approach is preferable) and takes the bike and rides to the back of the mall.
  84.  
  85. Presenter mentions that the Animals use a drug called Juice that makes them very strong and that the player can play the entire game without killing any enemies.
  86.  
  87. V goes inside equipped with an SMG equipped with a red dot sight and starts sneaking around, enemies are level 18. The player's optic implant allows them to zoom in on a conversation and enhance the audio so they can listen in. The 2 enemies he listens to are not happy with their current mission.
  88.  
  89. V sneaks up on some guy and grabs him in a chokehold. He's given the option of killing the enemy or just knocking them out. You can move around while you have your enemy held like that and you get contextual options depending on what you have around you being able to kill or incapacitate them in different ways.
  90. The player throws the enemy down a chute after smashing their head against the chute.
  91.  
  92. In 2077 people are connected to local networks for the most part. Something happened between 2020 and 2077 that basically filled the net with malware and forced the creation of what is called The Black Wall to isolate the most infected parts of it.
  93. For this reason you can't just hack into a building security from far away, you need to be on site.
  94.  
  95. Further up a security camera is overlooking a hallway and V hacks into a nearby access point.
  96. Hacking minigame, not a lot of details:
  97. -5x5 grid filled with "hex symbols" on the left
  98. -the player has to select the correct symbols in the correct order, after picking one the whole thing is scrambled and you have to look for the next piece of "code"
  99. -other stuff on the right side of the screen
  100. -bar at the bottom showing time left
  101.  
  102. Mateusz Tomaszkiewicz said this about the minigame when asked about it in an email:
  103. "In general terms it's about building correct lines of code in order to install different programs.
  104. These programs you can be used to do different things later in gameplay: hack cameras, turrets, etc.
  105. It starts off easy to build one basic line of code but then gets incrementally more difficult as you continue with new lines.
  106. There are different patterns or lines of code displayed on the right, you want to build as many as possible out of these elements in the grind.
  107.  
  108. You can pick only one at a time from a vertical or horizontal line on the grid.
  109. So for example, you start with picking a symbol in a vertical line, then it changes selection to horizontal line.
  110. You have a limited amount of picks, so you need to plan accordingly to pick symbols you need to complete the programs.
  111. Different programs you complete give you different benefits."
  112.  
  113. An enemy netrunner is trying to counterhack V while he's doing all this and Placide deploys his own counter measures and stops the guy from doing so.
  114. Security camera is shut off.
  115.  
  116. Further ahead V hacks a sparing robot that knocks out an enemy that was training with it and then hacks a workout machine used by an Animal for bench pressing. He takes advantage of the commotion to slip by.
  117. After some more sneaking V distracts some enemies by making a vending machine spew out cans, sneaks up behind them and then pulls out a monowire (that glowing wire thing) and uses it as a whip to cut them all to pieces in a few swings.
  118.  
  119. ----------
  120. We now switch to a different version of V, this time a female V, with a character built around taking enemies head on.
  121.  
  122. We get a view of the skill tree.
  123. 5 main branches corresponding to the different stats (Body, Intelligence, Reflexes, Tech and Cool).
  124. From each of those 5 main branches more branches split off:
  125. -handguns
  126. -rifles
  127. -blades
  128. -hacking
  129. -shotguns
  130. -twohanded
  131. -assassination
  132. -cold blood
  133. -sniper rifles
  134. -engineering
  135. -melee
  136. -athletics
  137. (Note: he keeps mentioning strength, he probably means Body...?)
  138.  
  139. This V can open doors through sheer force unlike the previous one who had to take the long way around and sneak. This is the direct approach.
  140. Eventually shit hits the fan. V grabs an enemy in a chokehold and breaks the dude's neck and slashes another guy's neck with a broken bottle. All hell breaks lose.
  141. V pulls out a powerful machine gun and starts unloading, rips enemies apart, limbs and heads go flying. Also uses an revolver she picks up.
  142.  
  143. Some enemies quickly dash around to get in melee distance, one guy goes for a punch but V dodges, grabs him and uses him as a human shield against a turret and other enemies. There's environmental destruction.
  144. The presenter describes this build as a terminator power fantasy.
  145.  
  146. ----------
  147. We switch back to sneaky hacker male V.
  148. You can also use the monowire as a way of hacking enemies without getting in close. It attaches to them. V uses this to knock some dude out.
  149.  
  150. V manages to make his way to the van and jack into it. Once he hacks into it he finds out NetWatch (agency specializing in fighting cybercrime) are the ones behind a plot to get rid of the Voodoo Boys.
  151. The van's purpose is to gather data and pinpoint the location of the Voodoo Boys. The enemy netrunner that tried to counterhack V was part of NetWatch.
  152.  
  153. The animals know something's up and V gets spotted eventually. Fight starts, V hacks an enemy making his cybernetic arms pull the pin on his own grenade.
  154. The turrets defend V because he hacked them earlier. V uses the hard(heart?) shutdown program on a dude and instantly kills him.
  155. Monowire is used to cut people up.
  156.  
  157. ----------
  158. We switch back to solo female V and we come across the leader of the Animals, Sasquatch (Note: I think male hacker V avoids the fight with her completely). She can also dash around like the other Animals but she also has a huge twohanded hammer.
  159.  
  160. V has to attack a weak point on her back that's responsible for injecting Juice into Sasquatch. Once you do that she can't use the hammer anymore and dashes up to V and hacks into her.
  161. At this point you're on a timer, if the hack completes you die, Placide is trying to slow it down while you continue to fight her.
  162. Bug happens in the demo that makes Sasquatch's animation bug out and she also clips through shit.
  163. Eventually the player takes her down. Due to the glitch CDPR doesn't spend time talking to her and just shoots her to skip the dialog.
  164.  
  165. V (female solo V) makes their way to a movie theater and in the projector room we find the NetWatch netrunner behind this, Bryce Mosley.
  166. V draws a gun on the guy and he tries to calm her down and explains that he isolated this room from the rest of the networks in Pacifica so Placide can't listen in on what they're talking about.
  167. He explains the Voodoo Boys leader, Bridgette, is trapped in an ongoing net battle, he tries to buy V off and tells her Placide will kill her once he has no further use for her. It's how the Voodoo Boys operate.
  168. V can ask Bryce to back up his claims or just incapacitate him right away. There's a third option that's Street Kid exclusive where V can say she'd rather put her trust in the Voodoo boys.
  169.  
  170. V goes for the straightforward approach: she hacks into Bryce. This in turn frees Bridgette.
  171. Immediately afterwards the hack hud starts glitching out and V blacks out.
  172.  
  173. After she wakes up Silverhand is there and explains Placide did indeed try to kill everyone on the local network, including V.
  174. V takes the cash that's lying around in the room and leaves. We also gets a popup informing the player that their street cred level is now 12 opening up new weapons, clothes, cyberware, missions etc.
  175.  
  176. V walks outside. And V is quite mad. She meets 2 Voodoo Boys sitting outside the mall (who are very surprised to see her alive) and they offer to taker her to Placide.
  177. You have the option of accepting their offer but instead the player chooses to fast travel.
  178.  
  179. In the demo this skips to V in a room with Placide and Bridgette. V punches Placide and Bridgette intervenes to stop things from escalating.
  180. V asks if Bridgette knows anything about the chip and she responds that she wants access to it (she knows more than what she's letting on).
  181. V responds that she can give her access if she can have a word with Alt Cunningham.
  182.  
  183. Bridgette agrees and takes V to The Sanctum, a secret area filled with netrunning tech and explains that Cunningham is beyond The Black Wall and that they maybe could use Silverhand to as a means to get to her or get her to come to them
  184. Silverhand is seen pacing around, agitated, and V asks if he's OK with all this. He says yeah and V is put into an iccebath of sorts before connecting to the net.
  185.  
  186. The transition from real world to the net is impressive filled with abstract digital looking structures and cool effects.
  187. Bridgette is there, in cyberspace and she explains that the chip is a small piece of the puzzle, that they're inside a data Fortress that functions like a bridge to the deep net.
  188. She mentions that no netrunner has made it past the Black Wall and returned but then says "she will be the first one" in reference to Alt Cunningham.
  189.  
  190. V is quickly moved The Black Wall in a warp-speed like way.
  191. The Black Wall begins to change and a giant face emerges from it with a loud noise just before the demo ends and cuts to the CP2077 logo.
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