Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 2018-01-18 07:32:59.647|Main thread> Log Started
- 2018-01-18 07:32:59.647|Main thread> Timezone (local - UTC): -6h
- 2018-01-18 07:32:59.647|Main thread> App Version: Version unknown
- 2018-01-18 07:32:59.647|Main thread> VRage renderer started
- 2018-01-18 07:32:59.700|Main thread> All detected adapters:
- 2018-01-18 07:32:59.762|Main thread> Intel(R) HD Graphics Family - VendorID=32902, SubsystemID=-116387463, DeviceID=2582
- 2018-01-18 07:32:59.762|Main thread> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
- 2018-01-18 07:33:00.265|Main thread> AdapterInfo = {
- 2018-01-18 07:33:00.268|Main thread> Name = Intel(R) HD Graphics Family + DISPLAY1
- 2018-01-18 07:33:00.268|Main thread> Description = dev id: 2582, mem: 117964800, shared mem: 2147483648, Luid: 48464, rev: 11, subsys id: -116387463, vendor id: 32902
- 2018-01-18 07:33:00.268|Main thread> Driver version = 20.19.15.4549
- 2018-01-18 07:33:00.268|Main thread> Driver date = 20161110000000.000000-000
- 2018-01-18 07:33:00.268|Main thread> DriverUpdateNecessary = False
- 2018-01-18 07:33:00.268|Main thread> Adapter id = 0
- 2018-01-18 07:33:00.268|Main thread> Supported = True
- 2018-01-18 07:33:00.268|Main thread> RAM = 117964800
- 2018-01-18 07:33:00.269|Main thread> Priority = 1
- 2018-01-18 07:33:00.269|Main thread> Multithreaded rendering supported = False
- 2018-01-18 07:33:00.269|Main thread> Output is attached = True
- 2018-01-18 07:33:00.271|Main thread> DesktopBounds = {X:0 Y:0 Width:1366 Height:768}
- 2018-01-18 07:33:00.271|Main thread> Display modes = {
- 2018-01-18 07:33:00.273|Main thread> DXGIOutput id = 0
- 2018-01-18 07:33:00.276|Main thread> 320x200@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 320x200@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 320x240@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 320x240@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 400x300@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 400x300@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 512x384@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 512x384@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 640x400@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 640x400@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 640x480@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 640x480@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 800x600@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 800x600@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 1024x768@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 1024x768@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 1280x600@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 1280x600@59.9892Hz
- 2018-01-18 07:33:00.276|Main thread> 1280x720@59.9892Hz
- 2018-01-18 07:33:00.277|Main thread> 1280x720@59.9892Hz
- 2018-01-18 07:33:00.277|Main thread> 1280x768@59.9892Hz
- 2018-01-18 07:33:00.277|Main thread> 1280x768@59.9892Hz
- 2018-01-18 07:33:00.277|Main thread> 1360x768@59.9892Hz
- 2018-01-18 07:33:00.277|Main thread> 1360x768@59.9892Hz
- 2018-01-18 07:33:00.277|Main thread> 1366x768@59.9892Hz
- 2018-01-18 07:33:00.277|Main thread> }
- 2018-01-18 07:33:00.277|Main thread> }
- 2018-01-18 08:36:21.648|Render thread> CreateDevice - input settings
- 2018-01-18 08:36:21.664|Render thread> MyRenderDeviceSettings = {
- 2018-01-18 08:36:21.674|Render thread> Adapter id = 0
- 2018-01-18 08:36:21.674|Render thread> DXGIAdapter id = 0
- 2018-01-18 08:36:21.674|Render thread> DXGIOutput id = 0
- 2018-01-18 08:36:21.674|Render thread> Resolution = 1280 x 768
- 2018-01-18 08:36:21.674|Render thread> Window mode = Fullscreen
- 2018-01-18 08:36:21.674|Render thread> }
- 2018-01-18 08:36:21.746|Render thread> CreateDeviceInternal - CheckSettings()
- 2018-01-18 08:36:21.748|Render thread> CreateDeviceInternal - GetAdapter()
- 2018-01-18 08:36:21.755|Render thread> CreateDeviceInternal - FixSettings()
- 2018-01-18 08:36:21.783|Render thread> !!! Could not fix resolution 1280 x 768 with refresh rate of 69300.000hz!
- 2018-01-18 08:36:21.791|Render thread> !!! Finding nearest matching refresh rate
- 2018-01-18 08:36:21.794|Render thread> !!! Attempting to use resolution 1280 x 768 with refresh rate of 69300.000hz!
- 2018-01-18 08:36:21.794|Render thread> CreateDeviceInternal - Fixing of settings is done
- 2018-01-18 08:36:21.796|Render thread> MyRenderDeviceSettings = {
- 2018-01-18 08:36:21.799|Render thread> Adapter id = 0
- 2018-01-18 08:36:21.800|Render thread> DXGIAdapter id = 0
- 2018-01-18 08:36:21.800|Render thread> DXGIOutput id = 0
- 2018-01-18 08:36:21.800|Render thread> Resolution = 1280 x 768
- 2018-01-18 08:36:21.800|Render thread> Window mode = Fullscreen
- 2018-01-18 08:36:21.800|Render thread> }
- 2018-01-18 08:36:21.800|Render thread> CreateDeviceInternal - Create device
- 2018-01-18 08:36:21.825|Render thread> CreateDeviceInternal Steam Overlay integration
- 2018-01-18 08:36:21.855|Render thread> CreateDeviceInternal Steam Overlay OK
- 2018-01-18 08:36:21.855|Render thread> CreateDeviceInternal InitDebugOutput
- 2018-01-18 08:36:21.855|Render thread> CreateDeviceInternal create ImagingFactory
- 2018-01-18 08:36:21.864|Render thread> CreateDeviceInternal RC Dispose
- 2018-01-18 08:36:21.864|Render thread> CreateDeviceInternal RC Create
- 2018-01-18 08:36:21.874|Render thread> Device Context change
- 2018-01-18 08:36:21.874|Render thread> CreateDeviceInternal RC Initialize
- 2018-01-18 08:36:21.886|Render thread> CreateDeviceInternal m_initializedOnce (False)
- 2018-01-18 08:36:22.354|Render thread> CreateDeviceInternal m_initialized (False)
- 2018-01-18 08:36:25.345|Render thread> DestroyCascadeTextures
- 2018-01-18 08:36:25.348|Render thread> InitCascadeTextures: 0
- 2018-01-18 08:36:44.316|Render thread> CreateDeviceInternal m_swapchain ()
- 2018-01-18 08:36:44.316|Render thread> CreateDeviceInternal create swapchain
- 2018-01-18 08:36:44.332|Render thread> CreateDeviceInteral Apply Settings
- 2018-01-18 08:36:44.338|Render thread> ApplySettings
- 2018-01-18 08:36:44.340|Render thread> MyRenderDeviceSettings = {
- 2018-01-18 08:36:44.342|Render thread> Adapter id = 0
- 2018-01-18 08:36:44.342|Render thread> DXGIAdapter id = 0
- 2018-01-18 08:36:44.342|Render thread> DXGIOutput id = 0
- 2018-01-18 08:36:44.342|Render thread> Resolution = 1280 x 768
- 2018-01-18 08:36:44.342|Render thread> Window mode = Fullscreen
- 2018-01-18 08:36:44.342|Render thread> }
- 2018-01-18 08:36:44.414|Render thread> DestroyCascadeTextures
- 2018-01-18 08:36:44.419|Render thread> DestroyCascadeTextures
- 2018-01-18 08:36:44.420|Render thread> DestroyCascadeTextures
- 2018-01-18 08:36:44.422|Render thread> InitCascadeTextures: 0
- 2018-01-18 08:36:47.017|Render thread> DXGI SetFullscreenState succeded
- 2018-01-18 08:36:47.167|Render thread> Mesh asset Sphere.mwm has inconsistent vertex streams
- 2018-01-18 08:36:47.174|Render thread> Normals length: 0 expected length: 992
- 2018-01-18 08:36:47.174|Render thread> Texcoords length: 0 expected length: 992
- 2018-01-18 08:36:47.174|Render thread> Tangents length: 0 expected length: 992
- 2018-01-18 08:36:47.174|Render thread> Bitangents length: 0 expected length: 992
- 2018-01-18 08:36:47.200|Render thread> Mesh asset Models/Debug/Sphere.mwm has no material in part 0
- 2018-01-18 08:36:47.362|Render thread> CreateDeviceInteral done (MyRenderDeviceSettings: {
- AdapterOrdinal: 0
- NewAdapterOrdinal: 0
- WindowMode: Fullscreen
- BackBufferWidth: 1280
- BackBufferHeight: 768
- RefreshRate: 69300000
- VSync: False
- DebugDrawOnly: False
- UseStereoRendering: False
- SettingsMandatory: False
- })
- 2018-01-18 08:36:47.362|Render thread> CreateDevice: deviceCreated = True
- 2018-01-18 08:36:54.992|Main thread> MyGuiManager2.LoadContent() - START
- 2018-01-18 08:36:55.110|Main thread> MyGuiManager2.LoadContent() - END
- 2018-01-18 08:36:58.741|Render thread> UpdateRenderSettings
- 2018-01-18 08:36:58.745|Render thread> MyRenderSettings1 = {
- 2018-01-18 08:36:58.747|Render thread> AntialiasingMode = NONE
- 2018-01-18 08:36:58.747|Render thread> ShadowQuality = DISABLED
- 2018-01-18 08:36:58.747|Render thread> TextureQuality = LOW
- 2018-01-18 08:36:58.747|Render thread> AnisotropicFiltering = NONE
- 2018-01-18 08:36:58.747|Render thread> HqDepth = True
- 2018-01-18 08:36:58.747|Render thread> GrassDrawDistance = 150
- 2018-01-18 08:36:58.747|Render thread> GrassDensityFactor = 0.5
- 2018-01-18 08:36:58.747|Render thread> AmbientOcclusion = HBAO
- 2018-01-18 08:36:58.747|Render thread> ModelQuality = High
- 2018-01-18 08:36:58.747|Render thread> VoxelShaderQuality = High
- 2018-01-18 08:36:58.747|Render thread> AlphaMaskedShaderQuality = High
- 2018-01-18 08:36:58.747|Render thread> AtmosphereShaderQuality = High
- 2018-01-18 08:36:58.747|Render thread> }
- 2018-01-18 08:36:58.754|Render thread> DestroyCascadeTextures
- 2018-01-18 08:36:58.755|Render thread> DestroyCascadeTextures
- 2018-01-18 08:36:58.757|Render thread> DestroyCascadeTextures
- 2018-01-18 08:36:58.758|Render thread> InitCascadeTextures: 0
- 2018-01-18 08:36:58.784|Main thread> MyVideoSettingsManager.OnVideoAdaptersResponse
- 2018-01-18 08:36:58.787|Main thread> Adapter DeviceName: 'Intel(R) HD Graphics Family + DISPLAY1', Description: 'dev id: 2582, mem: 117964800, shared mem: 2147483648, Luid: 48464, rev: 11, subsys id: -116387463, vendor id: 32902'
- 2018-01-18 08:36:58.796|Main thread> 320x200@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 320x200@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 320x240@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 320x240@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 400x300@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 400x300@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 512x384@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 512x384@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 640x400@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 640x400@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 640x480@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 640x480@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 800x600@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 800x600@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 1024x768@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 1024x768@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 1280x600@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 1280x600@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 1280x720@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 1280x720@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 1280x768@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 1280x768@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 1360x768@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 1360x768@59.9892Hz
- 2018-01-18 08:36:58.796|Main thread> 1366x768@59.9892Hz
- 2018-01-18 08:36:59.290|Render thread> UpdateRenderSettings
- 2018-01-18 08:36:59.292|Render thread> MyRenderSettings1 = {
- 2018-01-18 08:36:59.294|Render thread> AntialiasingMode = NONE
- 2018-01-18 08:36:59.294|Render thread> ShadowQuality = DISABLED
- 2018-01-18 08:36:59.294|Render thread> TextureQuality = LOW
- 2018-01-18 08:36:59.294|Render thread> AnisotropicFiltering = NONE
- 2018-01-18 08:36:59.294|Render thread> HqDepth = True
- 2018-01-18 08:36:59.294|Render thread> GrassDrawDistance = 150
- 2018-01-18 08:36:59.294|Render thread> GrassDensityFactor = 0.5
- 2018-01-18 08:36:59.294|Render thread> AmbientOcclusion = HBAO
- 2018-01-18 08:36:59.294|Render thread> ModelQuality = High
- 2018-01-18 08:36:59.294|Render thread> VoxelShaderQuality = High
- 2018-01-18 08:36:59.294|Render thread> AlphaMaskedShaderQuality = High
- 2018-01-18 08:36:59.294|Render thread> AtmosphereShaderQuality = High
- 2018-01-18 08:36:59.294|Render thread> }
- 2018-01-18 08:37:23.270|Worker Background 0> Compressed texture with MipLevels <= 1: textures\decals\impact_1_cm.dds
- 2018-01-18 08:38:01.096|Render thread> Asset Models\Environment\Bushes\Pumpkin.mwm tries to overwrite material pumpkin with different textures
- 2018-01-18 08:38:03.116|Render thread> Asset Models\Environment\Bushes\Small_tree_LOD0.mwm tries to overwrite material Bushes with different textures
- 2018-01-18 08:38:03.138|Render thread> Asset C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\Small_tree_LOD1.mwm tries to overwrite material Bushes with different textures
- 2018-01-18 08:38:03.455|Render thread> Asset Models\Environment\TreesMedium\PineTreeMedium4m.mwm tries to overwrite material PineTreesTrunks with different textures
- 2018-01-18 08:38:03.455|Render thread> Asset Models\Environment\TreesMedium\PineTreeMedium4m.mwm tries to overwrite material PineTreesLeafs with different textures
- 2018-01-18 08:38:03.516|Render thread> Asset C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Models\Environment\TreesMedium\PineTreeMedium4mLOD3.mwm tries to overwrite material PineTreesLOD3 with different textures
- 2018-01-18 08:38:05.512|Render thread> Asset Models\Environment\TreesMedium\PalmTreeYoung.mwm tries to overwrite material PalmTree with different textures
- 2018-01-18 08:38:05.512|Render thread> Asset Models\Environment\TreesMedium\PalmTreeYoung.mwm tries to overwrite material PalmTreeLeaves with different textures
- 2018-01-18 08:38:05.674|Render thread> Asset C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Models\Environment\TreesMedium\PalmTreeYoung_LOD3.mwm tries to overwrite material PalmTreeLOD3 with different textures
- 2018-01-18 08:39:20.382|Render thread> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\models\debug\loadingquad.mwm missing
- 2018-01-18 08:39:20.382|Render thread> Mwm 'Models\Debug\LoadingQuad.mwm' cannot be loaded from file
- 2018-01-18 08:39:20.438|Render thread> Asset Models\Environment\Sky\ShadowHelperSphere.mwm tries to overwrite material ShadowHelperSphere with different textures
- 2018-01-18 08:39:20.932|Render thread> Asset Models/Environment/Sky/CloudSphere.mwm tries to overwrite material Sky_01 with different textures
- 2018-01-18 08:39:21.321|Render thread> Asset Models/Environment/Sky/Cloud_sphere_01.mwm tries to overwrite material CloudSphere with different textures
- 2018-01-18 08:39:23.549|Render thread> Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Gear with different textures
- 2018-01-18 08:39:23.550|Render thread> Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Head with different textures
- 2018-01-18 08:39:23.550|Render thread> Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Cloth with different textures
- 2018-01-18 08:39:23.550|Render thread> Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Arms with different textures
- 2018-01-18 08:39:23.561|Render thread> Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Astronaut_head with different textures
- 2018-01-18 08:39:23.562|Render thread> Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Spacesuit_hood with different textures
- 2018-01-18 08:39:23.661|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction002.mwm missing
- 2018-01-18 08:39:23.662|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction002.mwm' cannot be loaded from file
- 2018-01-18 08:39:23.667|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction003.mwm missing
- 2018-01-18 08:39:23.667|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction003.mwm' cannot be loaded from file
- 2018-01-18 08:39:23.668|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction004.mwm missing
- 2018-01-18 08:39:23.668|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction004.mwm' cannot be loaded from file
- 2018-01-18 08:39:23.674|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction005.mwm missing
- 2018-01-18 08:39:23.675|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction005.mwm' cannot be loaded from file
- 2018-01-18 08:39:23.680|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction006.mwm missing
- 2018-01-18 08:39:23.680|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction006.mwm' cannot be loaded from file
- 2018-01-18 08:39:23.682|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction007.mwm missing
- 2018-01-18 08:39:23.682|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction007.mwm' cannot be loaded from file
- 2018-01-18 08:39:23.684|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction008.mwm missing
- 2018-01-18 08:39:23.684|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction008.mwm' cannot be loaded from file
- 2018-01-18 08:39:23.686|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction009.mwm missing
- 2018-01-18 08:39:23.686|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction009.mwm' cannot be loaded from file
- 2018-01-18 08:39:23.688|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction001.mwm missing
- 2018-01-18 08:39:23.688|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\pinetree225m_destruction001.mwm' cannot be loaded from file
- 2018-01-18 08:39:23.740|Worker Background 0> Texture does not exist: c:\program files (x86)\steam\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_cm.dds
- 2018-01-18 08:39:23.740|Worker Background 0> Could not load texture: c:\program files (x86)\steam\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_cm.dds
- 2018-01-18 08:39:23.741|Worker Background 0> Missing or invalid texture: textures\models\cubes\textureatlas_cm.dds
- 2018-01-18 08:39:23.742|Worker Background 0> Texture does not exist: c:\program files (x86)\steam\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_ng.dds
- 2018-01-18 08:39:23.742|Worker Background 0> Could not load texture: c:\program files (x86)\steam\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_ng.dds
- 2018-01-18 08:39:23.744|Worker Background 0> Missing or invalid texture: textures\models\cubes\textureatlas_ng.dds
- 2018-01-18 08:39:23.746|Worker Background 0> Texture does not exist: c:\program files (x86)\steam\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_add.dds
- 2018-01-18 08:39:23.746|Worker Background 0> Could not load texture: c:\program files (x86)\steam\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_add.dds
- 2018-01-18 08:39:23.746|Worker Background 0> Missing or invalid texture: textures\models\cubes\textureatlas_add.dds
- 2018-01-18 08:39:27.285|Render thread> Asset Models\Cubes\Small\skull.mwm tries to overwrite material Skull with different textures
- 2018-01-18 08:39:30.420|Render thread> Asset C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\large\HouseStoneRoundedWall_Construction_1_LOD1.mwm tries to overwrite material ConstructionTexture with different textures
- 2018-01-18 08:39:36.073|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c0.mwm missing
- 2018-01-18 08:39:36.073|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c0.mwm' cannot be loaded from file
- 2018-01-18 08:39:36.074|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c2.mwm missing
- 2018-01-18 08:39:36.074|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c2.mwm' cannot be loaded from file
- 2018-01-18 08:39:36.076|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c3.mwm missing
- 2018-01-18 08:39:36.076|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c3.mwm' cannot be loaded from file
- 2018-01-18 08:39:36.077|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c4.mwm missing
- 2018-01-18 08:39:36.077|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c4.mwm' cannot be loaded from file
- 2018-01-18 08:39:36.078|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c5.mwm missing
- 2018-01-18 08:39:36.078|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c5.mwm' cannot be loaded from file
- 2018-01-18 08:39:36.080|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c6.mwm missing
- 2018-01-18 08:39:36.080|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c6.mwm' cannot be loaded from file
- 2018-01-18 08:39:37.018|Worker Background 0> Mesh asset c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c1.mwm missing
- 2018-01-18 08:39:37.018|Worker Background 0> Mwm 'c:\program files (x86)\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c1.mwm' cannot be loaded from file
- 2018-01-18 08:40:10.031|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Lower with different textures
- 2018-01-18 08:40:10.032|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Top with different textures
- 2018-01-18 08:40:10.032|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Head with different textures
- 2018-01-18 08:40:10.032|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Gloves with different textures
- 2018-01-18 08:40:10.032|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Eyelashes with different textures
- 2018-01-18 08:40:10.032|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Hair with different textures
- 2018-01-18 08:40:23.190|Worker Background 0> Texture does not exist: c:\program files (x86)\steam\steamapps\common\medievalengineers\content\textures\models\environment\sky\skyboxclouds_01_ng.dds
- 2018-01-18 08:40:23.190|Worker Background 0> Could not load texture: c:\program files (x86)\steam\steamapps\common\medievalengineers\content\textures\models\environment\sky\skyboxclouds_01_ng.dds
- 2018-01-18 08:40:23.190|Worker Background 0> Missing or invalid texture: textures\models\environment\sky\skyboxclouds_01_ng.dds
- 2018-01-18 08:40:23.681|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\constructiontexture_cm.dds
- 2018-01-18 08:40:23.768|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\constructiontexture_ng.dds
- 2018-01-18 08:40:24.160|Render thread> Mesh asset Models/Debug/Cone.mwm has no material in part 0
- 2018-01-18 08:40:24.241|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\constructiontexture_alphamask.dds
- 2018-01-18 08:40:46.192|Render thread> Asset Models\Environment\Bushes\HazelMedium.mwm tries to overwrite material Trunks with different textures
- 2018-01-18 08:40:46.192|Render thread> Asset Models\Environment\Bushes\HazelMedium.mwm tries to overwrite material LeafyBranches_1 with different textures
- 2018-01-18 08:40:46.207|Render thread> Asset C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\HazelMedium_LOD1.mwm tries to overwrite material LeafyBranches_1 with different textures
- 2018-01-18 08:40:47.464|Render thread> Asset Models\Environment\Bushes\BushWithBerries.mwm tries to overwrite material Bushes_02 with different textures
- 2018-01-18 08:40:55.413|Render thread> Asset Models\Environment\Rocks\Stone_pile02.mwm tries to overwrite material ArmorsWeapons with different textures
- 2018-01-18 08:40:57.247|Render thread> Asset Models\Environment\Rocks\StoneOreSmall_1.mwm tries to overwrite material StoneMat with different textures
- 2018-01-18 08:40:59.263|Render thread> Asset Models\Environment\Bushes\Mushrooms_LOD0.mwm tries to overwrite material Mushroom with different textures
- 2018-01-18 08:41:03.019|Render thread> Asset Models\Environment\Farming\CabbageDead.mwm tries to overwrite material CabbageLeafDead with different textures
- 2018-01-18 08:41:06.570|Render thread> Asset Models\Environment\Farming\CabbageYoung.mwm tries to overwrite material CabbageLeafYoung with different textures
- 2018-01-18 08:41:08.303|Render thread> Asset Models\Environment\Farming\Wheat_Grown.mwm tries to overwrite material 01 - Default with different textures
- 2018-01-18 08:41:08.857|Render thread> Asset Models\Environment\Rocks\CopperOre.mwm tries to overwrite material CopperOre with different textures
- 2018-01-18 08:41:09.309|Render thread> Asset Models\Environment\Farming\Flax.mwm tries to overwrite material FlaxAtlas with different textures
- 2018-01-18 08:41:10.422|Render thread> Asset Models\Environment\Farming\FlaxSapling.mwm tries to overwrite material FlaxAtlas with different textures
- 2018-01-18 08:41:10.870|Render thread> Asset Models\Environment\Bushes\PlantWithHerbs.mwm tries to overwrite material Bushes_02 with different textures
- 2018-01-18 08:41:11.916|Render thread> Asset Models\Environment\Farming\FlaxDead.mwm tries to overwrite material FlaxDeadAtlas with different textures
- 2018-01-18 08:41:13.637|Render thread> Asset Models\Environment\Farming\Cabbage.mwm tries to overwrite material CabbageLeaf with different textures
- 2018-01-18 08:41:14.204|Render thread> Asset Models\Environment\Farming\Wheat_Dead.mwm tries to overwrite material 01 - Default with different textures
- 2018-01-18 08:41:14.310|Render thread> Asset Models\Environment\Farming\Wheat_Seedling.mwm tries to overwrite material 01 - Default with different textures
- 2018-01-18 08:41:14.571|Render thread> Asset Models\Environment\Farming\Wheat_Young.mwm tries to overwrite material 02 - Default with different textures
- 2018-01-18 08:41:14.664|Render thread> Asset Models\Environment\Rocks\TinOre.mwm tries to overwrite material TinOre with different textures
- 2018-01-18 08:41:59.240|Render thread> DXGI SetFullscreenState succeded
- 2018-01-18 08:42:08.727|Render thread> Asset Models\Cubes\Small\WoodBed.mwm tries to overwrite material BannerFlag with different textures
- 2018-01-18 08:42:31.272|Render thread> DXGI SetFullscreenState succeded
- 2018-01-18 08:42:53.545|Render thread> Unloading session data
- 2018-01-18 08:42:53.871|Render thread> Mesh asset Sphere.mwm has inconsistent vertex streams
- 2018-01-18 08:42:53.873|Render thread> Normals length: 0 expected length: 992
- 2018-01-18 08:42:53.873|Render thread> Texcoords length: 0 expected length: 992
- 2018-01-18 08:42:53.873|Render thread> Tangents length: 0 expected length: 992
- 2018-01-18 08:42:53.873|Render thread> Bitangents length: 0 expected length: 992
- 2018-01-18 08:42:53.873|Render thread> Mesh asset Models/Debug/Sphere.mwm has no material in part 0
- 2018-01-18 08:43:03.546|Render thread> Disposing Device...
- 2018-01-18 08:43:05.533|Render thread> Device Context change
- 2018-01-18 08:43:05.708|Render thread> Log Closed
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement