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Sep 21st, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end -- This script has been converted to FE by iPxter
  6.  
  7.  
  8. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  9. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  10. do
  11. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  12. script.Parent = Player.Character
  13.  
  14. --RemoteEvent for communicating
  15. local Event = Instance.new("RemoteEvent")
  16. Event.Name = "UserInput_Event"
  17.  
  18. --Fake event to make stuff like Mouse.KeyDown work
  19. local function fakeEvent()
  20. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  21. t.connect = t.Connect
  22. return t
  23. end
  24.  
  25. --Creating fake input objects with fake variables
  26. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  27. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  28. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  29. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  30. end}
  31. --Merged 2 functions into one by checking amount of arguments
  32. CAS.UnbindAction = CAS.BindAction
  33.  
  34. --This function will trigger the events that have been :Connect()'ed
  35. local function te(self,ev,...)
  36. local t = m[ev]
  37. if t and t._fakeEvent and t.Function then
  38. t.Function(...)
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=Player then return end
  46. if io.isMouse then
  47. m.Target = io.Target
  48. m.Hit = io.Hit
  49. else
  50. local b = io.UserInputState == Enum.UserInputState.Begin
  51. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  52. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = owner
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local Mouse = Player:GetMouse()
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  89. end
  90.  
  91. wait(2)
  92. Player = owner
  93. Character = Player.Character
  94. Humanoid = Character.Humanoid
  95. local Idle = false
  96. local rad = math.rad
  97. local attack = false
  98. local attacktype = 1
  99. local hitted = false
  100. Character:FindFirstChild'Animate':Destroy()
  101. Humanoid.Animator.Parent = nil
  102. Humanoid:SetStateEnabled("Dead",false)
  103. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  104. shirt = Instance.new("Shirt", Character)
  105. shirt.Name = "Shirt"
  106. pants = Instance.new("Pants", Character)
  107. pants.Name = "Pants"
  108.  
  109. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1881875112"
  110. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=2063781761"
  111. Character.Head.face.Texture = "rbxassetid://973111468"
  112. Instance.new("ForceField",Character).Visible = false
  113. Humanoid.BodyDepthScale.Value = 1
  114. Humanoid.BodyHeightScale.Value = 1
  115. Humanoid.BodyWidthScale.Value = 1
  116. Humanoid.HeadScale.Value = 1
  117. Humanoid.MaxHealth = 5000000000000000000000000000000000000000000000000000000000000000000
  118. wait(0.01)
  119. Humanoid.Health = 430000000000000000000000000000000000000000000000000000000000000000
  120. v3 = Vector3.new
  121. bc = BrickColor.new
  122. local Hair = Instance.new("Part",Character)
  123. Hair.Size = Vector3.new(1,1,1)
  124. Hair.Material = "SmoothPlastic"
  125. Hair.BrickColor = BrickColor.new("Earth green")
  126. Hair.CanCollide = false
  127. local Hair2 = Instance.new("SpecialMesh",Hair)
  128. Hair2.MeshId = "rbxassetid://430343527"
  129. Hair2.Scale = Vector3.new(6.5,6.5,6.5)
  130. local Hair3 = Instance.new("Weld",Hair)
  131. Hair3.Part0 = Character.Head
  132. Hair3.Part1 = Hair
  133. Hair3.C0 = CFrame.new(0.1,0.65,0.25)for i,v in pairs(Character:children()) do
  134. if v:IsA("Hat") then
  135. v:Destroy()
  136. end
  137. end
  138. for i,v in pairs(Character:children()) do
  139. if v:IsA("Accessory") then
  140. v:Destroy()
  141. end
  142. end
  143. for i,v in pairs(Character:children()) do
  144. if v:IsA("Hair") then
  145. v:Destroy()
  146. end
  147. end
  148.  
  149. --This controls the framerate the script runs at. (make sure to keep it at 1/60 for 60 animation)
  150.  
  151.  
  152.  
  153.  
  154. ArtificialHB = Instance.new("BindableEvent", script)
  155. ArtificialHB.Name = "Heartbeat"
  156.  
  157. script:WaitForChild("Heartbeat")
  158.  
  159. frame = 1 / 60
  160. tf = 0
  161. allowframeloss = false
  162. tossremainder = false
  163. lastframe = tick()
  164. script.Heartbeat:Fire()
  165.  
  166. game:GetService("RunService").Heartbeat:connect(function(s, p)
  167. tf = tf + s
  168. if tf >= frame then
  169. if allowframeloss then
  170. script.Heartbeat:Fire()
  171. lastframe = tick()
  172. else
  173. for i = 1, math.floor(tf / frame) do
  174. script.Heartbeat:Fire()
  175. end
  176. lastframe = tick()
  177. end
  178. if tossremainder then
  179. tf = 0
  180. else
  181. tf = tf - frame * math.floor(tf / frame)
  182. end
  183. end
  184. end)
  185.  
  186. function swait(num)
  187. if num == 0 or num == nil then
  188. ArtificialHB.Event:wait()
  189. else
  190. for i = 0, num do
  191. ArtificialHB.Event:wait()
  192. end
  193. end
  194. end
  195.  
  196. ---------------------------------------------------
  197. local LeftUpperArm = Character.LeftUpperArm
  198. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  199. local LeftLowerArm = Character.LeftLowerArm
  200. local LeftElbow = Character.LeftLowerArm.LeftElbow
  201. --------------------------------------------------------
  202. local LeftUpperLeg = Character.LeftUpperLeg
  203. local LeftHip = Character.LeftUpperLeg.LeftHip
  204. local LeftLowerLeg = Character.LeftLowerLeg
  205. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  206. ----------------------------------------------------------
  207. local RightUpperArm = Character.RightUpperArm
  208. local RightShoulder = Character.RightUpperArm.RightShoulder
  209. local RightLowerArm = Character.RightLowerArm
  210. local RightElbow = Character.RightLowerArm.RightElbow
  211. ----------------------------------------------------------
  212. local RightUpperLeg = Character.RightUpperLeg
  213. local RightHip = Character.RightUpperLeg.RightHip
  214. local RightLowerLeg = Character.RightLowerLeg
  215. local RightKnee = Character.RightLowerLeg.RightKnee
  216. ----------------------------------------------------------
  217. local UpperTorso = Character.UpperTorso
  218. local LowerTorso = Character.LowerTorso
  219. local Root = Character.LowerTorso.Root
  220. --------------------------------------------
  221. local Head = Character.Head
  222. local Neck = Character.Head.Neck
  223. local RootPart = Character.HumanoidRootPart
  224. local LeftHand = Character.LeftHand
  225. local RightHand = Character.RightHand
  226. local LeftFoot = Character.LeftFoot
  227. local RightFoot = Character.RightFoot
  228. local Waist = Character.UpperTorso.Waist
  229. -------------------------------------------
  230. --
  231. function newRay(start,face,range,wat)
  232. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  233. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  234. return rey,hit,pos
  235. end
  236.  
  237. ---
  238. human = Character:FindFirstChild("Humanoid")
  239. human.Name = "Izuku"
  240. local Music = Instance.new("Sound",UpperTorso)
  241. Music.SoundId = "rbxassetid://576523293"
  242. Music.Pitch = 1
  243. Music.Looped = true
  244. Music.Volume = 5
  245. --
  246.  
  247.  
  248. ---
  249. local Music2 = Instance.new("Sound",UpperTorso)
  250. Music2.SoundId = "rbxassetid://669763953"
  251. Music2.Pitch = 1
  252. Music2.Looped = true
  253. Music2.Volume = 5
  254.  
  255. ---
  256. ---
  257. local Music3 = Instance.new("Sound",UpperTorso)
  258. Music3.SoundId = "rbxassetid://450783524"
  259. Music3.Pitch = 1
  260. Music3.Looped = true
  261. Music3.Volume = 5
  262.  
  263. ---
  264. ---
  265. local Music4 = Instance.new("Sound",UpperTorso)
  266. Music4.SoundId = "rbxassetid://637542082"
  267. Music4.Pitch = 1
  268. Music4.Looped = true
  269. Music4.Volume = 10
  270.  
  271. ---
  272. ---
  273. local Music5 = Instance.new("Sound",UpperTorso)
  274. Music5.SoundId = "rbxassetid://1656759030"
  275. Music5.Pitch = 1
  276. Music5.Looped = true
  277. Music5.Volume = 5
  278.  
  279. ---
  280.  
  281. soka = Instance.new("Sound",UpperTorso)
  282. soka.SoundId = "http://www.roblox.com/asset/?id = 882332631"
  283. soka.Volume = 8.5
  284. ---
  285. Mouse.KeyDown:connect(function(key)
  286. if key == "y" then
  287. Music.Volume = 0.6
  288. Music2.Volume = 0.6
  289. Music3.Volume = 0.6
  290. Music4.Volume = 0.6
  291. Music5.Volume = 0.6
  292. end
  293. end)
  294. ---
  295. Mouse.KeyDown:connect(function(key)
  296. if key == "k" then
  297. shirt:Destroy()
  298. pants:Destroy()
  299. wait(0.1)
  300. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1814915241"
  301. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1638701062"
  302. end
  303. end)
  304.  
  305. ---
  306. Mouse.KeyDown:connect(function(key)
  307. if key == "6" then
  308. soka:Play()
  309. end
  310. end)
  311. ---
  312. Mouse.KeyDown:connect(function(key)
  313. if key == "k" then
  314.  
  315. end
  316. end)
  317.  
  318.  
  319.  
  320. Mouse.KeyDown:connect(function(key)
  321. if key == "l" then
  322. shirt:Destroy()
  323. pants:Destroy()
  324. wait(0.1)
  325. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1881875112"
  326. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=2063781761"
  327.  
  328. end
  329. end)
  330.  
  331. ---
  332. Mouse.KeyDown:connect(function(key)
  333. if key == "1" then
  334. Music2:Play()
  335. end
  336. end)
  337. Mouse.KeyDown:connect(function(key)
  338. if key == "2" then
  339. Music3:Play()
  340. end
  341. end)
  342. Mouse.KeyDown:connect(function(key)
  343. if key == "3" then
  344. Music4:Play()
  345. end
  346. end)
  347. Mouse.KeyDown:connect(function(key)
  348. if key == "=" then
  349. Music:Play()
  350. end
  351. end)
  352. Mouse.KeyDown:connect(function(key)
  353. if key == "4" then
  354. Music5:Play()
  355. end
  356. end)
  357.  
  358. Mouse.KeyDown:connect(function(key)
  359. if key == "9" then
  360. Music2:Stop()
  361. Music:Stop()
  362. Music3:Stop()
  363. Music4:Stop()
  364. Music5:Stop()
  365. end
  366. end)
  367.  
  368. --
  369. Mouse.KeyDown:connect(function(key)
  370. if key == "u" then
  371. Music.Volume = 0
  372. Music2.Volume = 0
  373. end
  374. end)
  375. ---
  376. ---
  377. ---
  378. tp = true
  379. Mouse.KeyDown:connect(function(key)
  380. if key == "f" then
  381. if tp == true then
  382. tp = true
  383. Character.Head.face.Parent = game.Lighting
  384.  
  385. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  386. game.Lighting.face.Parent = Character.Head
  387. wait(0)
  388.  
  389. tp = true
  390.  
  391.  
  392. end
  393. end
  394. end)
  395.  
  396.  
  397.  
  398.  
  399.  
  400. --used things
  401. vt = Vector3.new
  402. bc = BrickColor.new
  403. br = BrickColor.random
  404. local cam = game.Workspace.CurrentCamera
  405.  
  406.  
  407. --damage
  408. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  409. if hit.Parent==nil then
  410. return
  411. end
  412. h=hit.Parent:FindFirstChildOfClass("Humanoid")
  413. for _,v in pairs(hit.Parent:children()) do
  414. if v:IsA("Humanoid") then
  415. h=v
  416. end
  417. end
  418. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  419. h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  420. end
  421. if hit.Parent.className=="Hat" then
  422. hit=hit.Parent.Parent:findFirstChild("Head")
  423. end
  424. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  425. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  426. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  427. return
  428. end]]
  429. -- hs(hit,1.2)
  430. c=Instance.new("ObjectValue")
  431. c.Name="creator"
  432. c.Value=game:service("Players").LocalPlayer
  433. c.Parent=h
  434. game:GetService("Debris"):AddItem(c,.5)
  435. Damage=math.random(minim,maxim)
  436. -- h:TakeDamage(Damage)
  437. blocked=false
  438. block=hit.Parent:findFirstChild("Block")
  439. if block~=nil then
  440. print(block.className)
  441. if block.className=="NumberValue" then
  442. if block.Value>0 then
  443. blocked=true
  444. if decreaseblock==nil then
  445. block.Value=block.Value-1
  446. end
  447. end
  448. end
  449. if block.className=="IntValue" then
  450. if block.Value>0 then
  451. blocked=true
  452. if decreaseblock~=nil then
  453. block.Value=block.Value-1
  454. end
  455. end
  456. end
  457. end
  458. if blocked==false then
  459. -- h:TakeDamage(Damage)
  460. h.Health=h.Health-Damage
  461. showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  462. else
  463. h.Health=h.Health-(Damage/2)
  464. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  465. end
  466. if Type=="Knockdown" then
  467. Humanoid=hit.Parent.Humanoid
  468. Humanoid.PlatformStand=true
  469. coroutine.resume(coroutine.create(function(HHumanoid)
  470. swait(1)
  471. HHumanoid.PlatformStand=false
  472. end), Humanoid)
  473. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  474. hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  475. local bodvol=Instance.new("BodyVelocity")
  476. bodvol.velocity=angle*knockback
  477. bodvol.P=5000
  478. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  479. bodvol.Parent=hit
  480. rl=Instance.new("BodyAngularVelocity")
  481. rl.P=3000
  482. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  483. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  484. rl.Parent=hit
  485. game:GetService("Debris"):AddItem(bodvol,.5)
  486. game:GetService("Debris"):AddItem(rl,.5)
  487. elseif Type=="Normal" then
  488. bp=Instance.new("BodyVelocity")
  489. bp.P=100000
  490. bp.maxForce=Vector3.new(math.huge,0,math.huge)
  491. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  492. if KnockbackType==1 then
  493. bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  494. elseif KnockbackType==2 then
  495. bp.velocity=Property.CFrame.lookVector*knockback
  496. end
  497. if knockback>0 then
  498. bp.Parent=hit.Parent.Torso
  499.  
  500. end
  501. game:GetService("Debris"):AddItem(bp,.5)
  502. elseif Type=="Up" then
  503. local bodyVelocity=Instance.new("BodyVelocity")
  504. bodyVelocity.velocity=vt(0,60,0)
  505. bodyVelocity.P=5000
  506. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  507. bodyVelocity.Parent=hit
  508. game:GetService("Debris"):AddItem(bodyVelocity,1)
  509. rl=Instance.new("BodyAngularVelocity")
  510. rl.P=3000
  511. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  512. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  513. rl.Parent=hit
  514. game:GetService("Debris"):AddItem(rl,.5)
  515. elseif Type=="Snare" then
  516. bp=Instance.new("BodyPosition")
  517. bp.P=2000
  518. bp.D=100
  519. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  520. bp.position=hit.Parent.Torso.Position
  521. bp.Parent=hit.Parent.Torso
  522. game:GetService("Debris"):AddItem(bp,1)
  523. elseif Type=="Target" then
  524. if Targetting==false then
  525. ZTarget=hit.Parent.Torso
  526. coroutine.resume(coroutine.create(function(Part)
  527. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  528. swait(1)
  529. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  530. end),ZTarget)
  531. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  532. targetgui=Instance.new("BillboardGui")
  533. targetgui.Parent=ZTarget
  534. targetgui.Size=UDim2.new(10,100,10,100)
  535. targ=Instance.new("ImageLabel")
  536. targ.Parent=targetgui
  537. targ.BackgroundTransparency=1
  538. targ.Image="rbxassetid://4834067"
  539. targ.Size=UDim2.new(1,0,1,0)
  540. cam.CameraType="Scriptable"
  541. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  542. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  543. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  544. Targetting=true
  545. RocketTarget=ZTarget
  546. for i=1,Property do
  547. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  548. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  549. swait()
  550. end
  551. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  552. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  553. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  554. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  555. end
  556. Targetting=true
  557. RocketTarget=true
  558. targetgui.Parent=true
  559. cam.CameraType="Custom"
  560. end
  561. end
  562. debounce=Instance.new("BoolValue")
  563. debounce.Name="DebounceHit"
  564. debounce.Parent=hit.Parent
  565. debounce.Value=true
  566. game:GetService("Debris"):AddItem(debounce,Delay)
  567. c=Instance.new("ObjectValue")
  568. c.Name="creator"
  569. c.Value=Player
  570. c.Parent=h
  571. game:GetService("Debris"):AddItem(c,.5)
  572. CRIT=true
  573. hitDeb=true
  574. AttackPos=6
  575. end
  576. end
  577.  
  578. showDamage=function(Char,Dealt,du,Color)
  579. m=Instance.new("Model")
  580. m.Name=tostring(Dealt)
  581. h=Instance.new("Humanoid")
  582. h.Health=0
  583. h.MaxHealth=0
  584. h.Parent=m
  585. c=Instance.new("Part")
  586. c.Transparency=0
  587. c.BrickColor=Color
  588. c.Transparency = 1
  589. c.Name="Head"
  590. c.TopSurface=0
  591. c.BottomSurface=0
  592. c.formFactor="Plate"
  593. c.Size=Vector3.new(1,.4,1)
  594.  
  595. local txt = Instance.new("BillboardGui", c)
  596. txt.Adornee = c
  597. txt.Name = "_status"
  598. txt.Size = UDim2.new(2, 0, 1.2, 0)
  599. txt.StudsOffset = Vector3.new(-9, 8, 0)
  600. local text = Instance.new("TextLabel", txt)
  601. text.Size = UDim2.new(10, 0, 7, 0)
  602. text.FontSize = "Size12"
  603. text.TextScaled = true
  604. text.TextTransparency = 0.5
  605. text.BackgroundTransparency = 1
  606. text.TextTransparency = 0.5
  607. text.TextStrokeTransparency = 0.5
  608. text.Font = "SciFi"
  609. text.TextStrokeColor3 = Color3.new(0,0,0)
  610. v=Instance.new("Part")
  611. v.Name = "ColorBrick"
  612. v.Parent=c
  613. v.FormFactor="Symmetric"
  614. v.Anchored=true
  615. v.CanCollide=false
  616. v.BottomSurface="Smooth"
  617. v.TopSurface="Smooth"
  618. v.Size=Vector3.new(10,5,3)
  619. v.Transparency=1
  620. v.CFrame=c.CFrame
  621. v.BrickColor=BrickColor.random()
  622. v.Transparency=1
  623. text.TextColor3 = t.BrickColor.Color
  624. v.Shape="Block"
  625. text.Text = tostring(Dealt)
  626. ms=Instance.new("CylinderMesh")
  627. ms.Scale=Vector3.new(.8,.8,.8)
  628. --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  629. local rndm=math.random(1,#hitsounds)
  630. local r=rndm
  631. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--
  632. if CRIT==true then
  633. ms.Scale=Vector3.new(1,1.25,1)
  634. end
  635. ms.Parent=c
  636. c.Reflectance=0
  637. Instance.new("BodyGyro").Parent=c
  638. c.Parent=m
  639. if Char:findFirstChild("Head")~=nil then
  640. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  641. elseif Char.Parent:findFirstChild("Head")~=nil then
  642. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  643. end
  644. f=Instance.new("BodyPosition")
  645. f.P=200000
  646. f.D=100
  647. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  648. f.position=c.Position+Vector3.new(0,3,0)
  649. f.Parent=c
  650. game:GetService("Debris"):AddItem(m,.5+du)
  651. c.CanCollide=false
  652. m.Parent=workspace
  653. c.CanCollide=false
  654. end
  655.  
  656. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  657. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  658. end
  659.  
  660. function dmgstart(dmg,what)
  661. hitcon = what.Touched:connect(function(hit)
  662. local hum = hit.Parent:FindFirstChild("Humanoid")
  663. if hum and not hum:IsDescendantOf(Character) then
  664. hum:TakeDamage(dmg)
  665. end
  666. end)
  667. end
  668.  
  669. function dmgstop()
  670. hitcon:disconnect()
  671. end
  672. ------
  673. hito = function(dm, X, c, dn, dp, dq)
  674. for I,dr in pairs(workspace:GetChildren()) do
  675. if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude < X and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  676. local ds = dr:FindFirstChild("Humanoid")
  677. local dt = dr:FindFirstChild("HumanoidRootPart")
  678. TakeDamage(ds, c)
  679.  
  680. ds.Parent:BreakJoints()
  681. end
  682. ds:SetStateEnabled(16, true)
  683. delay(dn, function()
  684. ds:SetStateEnabled(16, true)
  685. end)
  686. local du = Instance.new("StringValue")
  687. du.Name = "alabo"
  688. du.Parent = dt
  689. game.Debris:AddItem(du, dn)
  690. local dv = Instance.new("Part")
  691. nooutline(dv)
  692. dv.Size = Vector3.new(0.2, 0.2, 0.2)
  693. dv.Transparency = 0.25
  694. dv.Anchored = true
  695. dv.CanCollide = false
  696. dv.BrickColor = BrickColor.new("White")
  697. dv.Material = "Neon"
  698. dv.Locked = true
  699. dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  700. dv.Parent = modz
  701. local dw = Instance.new("SpecialMesh")
  702. dw.MeshType = "Sphere"
  703. dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  704. dw.Parent = dv
  705. game.Debris:AddItem(dv, 1)
  706. local dx = Instance.new("Model")
  707. dx.Name = c
  708. dx.Parent = workspace
  709. game.Debris:AddItem(dx, 0.5 + c / 75)
  710. local dy = Instance.new("Humanoid")
  711. dy.MaxHealth = 0
  712. dy.Parent = dx
  713. local dz = Instance.new("Part")
  714. dz.Name = "Head"
  715. dz.Locked = true
  716. dz.Size = Vector3.new(0.2, 0.2, 0.2)
  717. dz.Position = dt.Position
  718. dz.BrickColor = BrickColor.new("New Yeller")
  719. dz.Material = "Neon"
  720. dz.Transparency = 1
  721. dz.CanCollide = false
  722. dz.Parent = dx
  723. local dA = Instance.new("BodyPosition")
  724. dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  725. dA.P = 20000
  726. dA.D = 300
  727. dA.Position = dz.Position + Vector3.new(0, 5, 0)
  728. dA.Parent = dz
  729. local dB = Instance.new("CylinderMesh")
  730. dB.Parent = dz
  731. coroutine.resume(coroutine.create(function()
  732. while dB do
  733. swait()
  734. dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  735. end
  736. end))
  737. if dp then
  738. local dC = Instance.new("BodyVelocity")
  739. dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  740. dC.P = 9999999999
  741. dC.Velocity = dp
  742. dC.Parent = dt
  743. game.Debris:AddItem(dC, dn)
  744. end
  745. if dq then
  746. local dD = Instance.new("BodyAngularVelocity")
  747. dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  748. dD.P = math.huge
  749. dD.AngularVelocity = dq
  750. dD.Parent = dt
  751. game.Debris:AddItem(dD, dn)
  752. end
  753. local dE = Instance.new("Sound")
  754. dE.Pitch = rd2(10, 11) / 10
  755. dE.Volume = rd2(10, 13) / 10
  756. dE.EmitterSize = 10
  757. dE.SoundId = "rbxassetid://"
  758. dE.Parent = dv
  759. dE:Play()
  760. coroutine.resume(coroutine.create(function()
  761. for I = 1, 5 do
  762. swait()
  763. dv.Transparency = dv.Transparency + 0.175
  764. dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  765. end
  766. end))
  767. end
  768. end
  769.  
  770.  
  771. function Del()
  772. if not D then D = true
  773. Idle = true
  774.  
  775. for i = 0,2,0.1 do
  776. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  777. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0),.1)--RightUpperArm
  778. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0.2),.1)--LeftLowerArm
  779. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  780. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  781. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  782. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  783. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  784. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  785. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.2,0,0),.1)--Head
  786. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  787. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  788. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  789. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  790. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  791. game:GetService("RunService").RenderStepped:wait()
  792. end
  793. wait(3)
  794. local Sound = Instance.new("Sound",Character.UpperTorso)
  795. Sound.SoundId = "rbxassetid://1040321464"
  796. Sound.Volume = 32
  797. Sound.Pitch = 1
  798. Sound.Looped = false
  799. Sound:Play()
  800. local Bq = Instance.new("Part",UpperTorso)
  801. Bq.Size = Vector3.new(1,1,1)
  802. Bq.BrickColor = BrickColor.new("White")
  803. Bq.Material = "Neon"
  804. Bq.Anchored = true
  805. Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  806. local Bq2 = Instance.new("SpecialMesh",Bq)
  807. Bq2.MeshType = "Sphere"
  808. Bq2.Scale = Vector3.new(1,1,1)
  809. Bq.Touched:connect(function(hit)
  810. if hitted == false then
  811. hitted = true
  812.  
  813.  
  814. for i = 1,1000 do
  815.  
  816. game:GetService("RunService").RenderStepped:wait()
  817. end
  818. end
  819. end)
  820.  
  821. local Fl = Instance.new("BodyVelocity",Bq)
  822. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  823. Fl.velocity = Mouse.hit.lookVector*120
  824. for i = 0,2,0.1 do
  825. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  826. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.22,0,0),.1)--RightUpperArm
  827. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  828. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  829. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  830. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  831. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  832. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  833. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  834. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.4,0,0),.1)--Head
  835. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  836. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  837. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  838. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  839. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--Head
  840. game:GetService("RunService").RenderStepped:wait()
  841. end
  842. longpunch()
  843. wait(0)
  844. Idle = false
  845. hitted = false
  846. wait(2)
  847. D = false
  848. end
  849. end
  850. --
  851. ------
  852. function FindNearestTorso(Position,Distance,SinglePlayer)
  853. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  854. local List = {}
  855. for i,v in pairs(workspace:GetChildren())do
  856. if v:IsA("Model")then
  857. if v:findFirstChild("Torso")then
  858. if v ~= Character then
  859. if(v.Torso.Position -Position).magnitude <= Distance then
  860. table.insert(List,v)
  861. end
  862. end
  863. end
  864. end
  865. end
  866. return List
  867. end
  868.  
  869. ------
  870. function superpunch()
  871.  
  872. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  873. Sound.SoundId = "rbxassetid://157878578"
  874. Sound.Pitch = 1
  875. Sound.Looped = false
  876. Sound.Volume = 10
  877. Sound:play()
  878. local rng = Instance.new("Part", Mouse)
  879. rng.Anchored = true
  880. rng.BrickColor = BrickColor.new("White")
  881. rng.CanCollide = false
  882. rng.FormFactor = 3
  883. rng.Name = "Ring"
  884. rng.Size = Vector3.new(1, 1, 1)
  885. rng.Transparency = 0
  886. rng.TopSurface = 0
  887. rng.BottomSurface = 0
  888. rng.CFrame = RootPart.CFrame
  889. local rngm = Instance.new("SpecialMesh", rng)
  890. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  891. local rng2 = rng:Clone()
  892. rng2.Parent = Character
  893. local rng2m = rng2.Mesh
  894. local rng3 = rng:Clone()
  895. rng3.Parent = Character
  896. local rng3m = rng3.Mesh
  897. local rng4 = rng:Clone()
  898. rng4.Parent = Character
  899. local rng4m = rng4.Mesh
  900. local rng5 = rng:Clone()
  901. rng5.Parent = Character
  902. local rng5m = rng5.Mesh
  903. local rng6 = rng:Clone()
  904. rng6.Material = "Plastic"
  905. rng6.Parent = Character
  906. local rng6m = rng6.Mesh
  907. rng6m.Scale = vt(2.5,2.5,2)
  908. rng6m.MeshType = "FileMesh"
  909. rng6m.MeshId = "rbxassetid://437347603"
  910. local hita = rng6.Touched:connect(function(hit)
  911. Damagefunc(hit,27,37,math.random(20,30),"Normal",RootPart,.2,1)
  912. end)
  913. rng2.CFrame = RootPart.CFrame
  914. rng3.CFrame = RootPart.CFrame
  915. rng4.CFrame = RootPart.CFrame
  916. rng5.CFrame = RootPart.CFrame
  917. rng6.CFrame = RootPart.CFrame
  918. wait()
  919. local Sound = Instance.new("Sound",rng6)--136847657
  920. Sound.SoundId = "rbxassetid://136847657"
  921. Sound.Pitch = 1
  922. Sound.Looped = false
  923. Sound.Volume = 10
  924. Sound:play()
  925. local scaler = 10/5
  926. local scaler2 = 10/5
  927. for i = 0,10,0.1 do
  928. swait()
  929. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  930. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  931. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  932. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  933. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  934. rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  935. rng6.CFrame = rng3.CFrame
  936. rng.Transparency = rng.Transparency + 0.1
  937. rng2.Transparency = rng2.Transparency + 1.01
  938. rng3.Transparency = rng3.Transparency + 0.01
  939. rng4.Transparency = rng4.Transparency + 0.01
  940. rng5.Transparency = rng5.Transparency + 0.01
  941. rng6.Transparency = rng6.Transparency + 0.021
  942. scaler = scaler - 0.125/5
  943. scaler2 = scaler2 - 0.1/5
  944. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  945. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  946. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  947. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  948. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  949. game:GetService("Debris"):AddItem(bv, 1)
  950. end
  951. hita:disconnect()
  952. game:GetService("Debris"):AddItem(rng, 1)
  953. game:GetService("Debris"):AddItem(rng2, 1)
  954. game:GetService("Debris"):AddItem(rng3, 1)
  955. game:GetService("Debris"):AddItem(rng4, 1)
  956. game:GetService("Debris"):AddItem(rng5, 1)
  957. attack = false
  958. end
  959.  
  960.  
  961. ----
  962. ------
  963. function wam()
  964.  
  965. local rng = Instance.new("Part", Mouse)
  966. rng.Anchored = true
  967. rng.BrickColor = BrickColor.new("White")
  968. rng.CanCollide = false
  969. rng.FormFactor = 3
  970. rng.Name = "Ring"
  971. rng.Size = Vector3.new(1, 1, 1)
  972. rng.Transparency = 0
  973. rng.TopSurface = 0
  974. rng.BottomSurface = 0
  975. rng.CFrame = RootPart.CFrame
  976. local rngm = Instance.new("SpecialMesh", rng)
  977. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  978. local rng2 = rng:Clone()
  979. rng2.Parent = Character
  980. local rng2m = rng2.Mesh
  981. local rng3 = rng:Clone()
  982. rng3.Parent = Character
  983. local rng3m = rng3.Mesh
  984. local rng4 = rng:Clone()
  985. rng4.Parent = Character
  986. local rng4m = rng4.Mesh
  987. local rng5 = rng:Clone()
  988. rng5.Parent = Character
  989. local rng5m = rng5.Mesh
  990. local rng6 = rng:Clone()
  991. rng6.Material = "Plastic"
  992. rng6.Parent = Character
  993. local rng6m = rng6.Mesh
  994. rng6m.Scale = vt(2.5,2.5,2)
  995. rng6m.MeshType = "FileMesh"
  996. rng6m.MeshId = "rbxassetid://0"
  997. local hita = rng6.Touched:connect(function(hit)
  998. Damagefunc(hit,1,1,math.random(2,2),"Normal",RootPart,.2,1)
  999. end)
  1000. rng2.CFrame = RootPart.CFrame
  1001. rng3.CFrame = RootPart.CFrame
  1002. rng4.CFrame = RootPart.CFrame
  1003. rng5.CFrame = RootPart.CFrame
  1004. rng6.CFrame = RootPart.CFrame
  1005. wait()
  1006. local Sound = Instance.new("Sound",rng6)--136847657
  1007. local Sound = Instance.new("Sound",Character.UpperTorso)
  1008. Sound.SoundId = "rbxassetid://882332631"
  1009. Sound.Pitch = 1
  1010. Sound.Looped = false
  1011. Sound.Volume = 5
  1012. Sound:play()
  1013. wait(3.5)
  1014. Sound:stop()
  1015. local scaler = 10/5
  1016. local scaler2 = 10/5
  1017. for i = 0,10,0.1 do
  1018. swait()
  1019. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1020. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/2.25
  1021. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/3.2
  1022. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/3.9
  1023. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1024. rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  1025. rng6.CFrame = rng3.CFrame
  1026. rng.Transparency = rng.Transparency + 0.1
  1027. rng2.Transparency = rng2.Transparency + 1.01
  1028. rng3.Transparency = rng3.Transparency + 0.01
  1029. rng4.Transparency = rng4.Transparency + 0.01
  1030. rng5.Transparency = rng5.Transparency + 0.01
  1031. rng6.Transparency = rng6.Transparency + 0.021
  1032. scaler = scaler - 0.125/5
  1033. scaler2 = scaler2 - 0.1/5
  1034. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/3.5, scaler2/3.5, 0.7)
  1035. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/3, scaler2/3, 0.7)
  1036. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0.7)
  1037. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1038. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1039. game:GetService("Debris"):AddItem(bv, 1)
  1040. end
  1041. hita:disconnect()
  1042. game:GetService("Debris"):AddItem(rng, 1)
  1043. game:GetService("Debris"):AddItem(rng2, 1)
  1044. game:GetService("Debris"):AddItem(rng3, 1)
  1045. game:GetService("Debris"):AddItem(rng4, 1)
  1046. game:GetService("Debris"):AddItem(rng5, 1)
  1047. attack = false
  1048. end
  1049.  
  1050.  
  1051. ----
  1052. ------
  1053. function fcpunch()
  1054.  
  1055.  
  1056. local Sound = Instance.new("Sound",Character.UpperTorso)
  1057. Sound.SoundId = "rbxassetid://882332631"
  1058. Sound.Pitch = 1
  1059. Sound.Looped = false
  1060. Sound.Volume = 5
  1061. Sound:play()
  1062. wait(3.5)
  1063. Sound:stop()
  1064. local rng = Instance.new("Part", Mouse)
  1065. rng.Anchored = true
  1066. rng.BrickColor = BrickColor.new("White")
  1067. rng.CanCollide = false
  1068. rng.FormFactor = 3
  1069. rng.Name = "Ring"
  1070. rng.Size = Vector3.new(1, 1, 1)
  1071. rng.Transparency = 0
  1072. rng.TopSurface = 0
  1073. rng.BottomSurface = 0
  1074. rng.CFrame = RootPart.CFrame
  1075. local rngm = Instance.new("SpecialMesh", rng)
  1076. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1077. local rng2 = rng:Clone()
  1078. rng2.Parent = Character
  1079. local rng2m = rng2.Mesh
  1080. local rng3 = rng:Clone()
  1081. rng3.Parent = Character
  1082. local rng3m = rng3.Mesh
  1083. local rng4 = rng:Clone()
  1084. rng4.Parent = Character
  1085. local rng4m = rng4.Mesh
  1086. local rng5 = rng:Clone()
  1087. rng5.Parent = Character
  1088. local rng5m = rng5.Mesh
  1089. local rng6 = rng:Clone()
  1090. rng6.Material = "Plastic"
  1091. rng6.Parent = Character
  1092. local rng6m = rng6.Mesh
  1093. rng6m.Scale = vt(0,0,0)
  1094. rng6m.MeshType = "FileMesh"
  1095. rng6m.MeshId = "rbxassetid://0"
  1096. local hita = rng6.Touched:connect(function(hit)
  1097.  
  1098. end)
  1099. rng2.CFrame = RootPart.CFrame
  1100. rng3.CFrame = RootPart.CFrame
  1101. rng4.CFrame = RootPart.CFrame
  1102. rng5.CFrame = RootPart.CFrame
  1103. rng6.CFrame = RootPart.CFrame
  1104. wait()
  1105. local FZZ = Instance.new("ParticleEmitter",rng6)
  1106. FZZ.Texture = "rbxassetid://0"
  1107. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  1108. FZZ.EmissionDirection = "Top"
  1109. FZZ.Speed = NumberRange.new(0)
  1110. FZZ.Size = NumberSequence.new(14,18)
  1111. FZZ.Drag = 2
  1112. FZZ.LockedToPart = true
  1113. FZZ.Lifetime = NumberRange.new(0.2)
  1114. FZZ.Rate = 1000
  1115. FZZ.LightEmission = 0.75
  1116. FZZ.Rotation = NumberRange.new(-100, 100)
  1117. FZZ.VelocitySpread = 70
  1118. local Sound = Instance.new("Sound",rng6)--136847657
  1119. Sound.SoundId = "rbxassetid://136847657"
  1120. Sound.Pitch = 1
  1121. Sound.Looped = false
  1122. Sound.Volume = 10
  1123. Sound:play()
  1124. local scaler = 10/5
  1125. local scaler2 = 10/5
  1126. for i = 0,10,0.1 do
  1127. swait()
  1128. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1129. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  1130. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  1131. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  1132. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1133. rng6.Size = rng6.Size + Vector3.new(scaler2/0.9, scaler2/0.9, scaler2/0.9)
  1134. rng6.CFrame = rng3.CFrame
  1135. rng.Transparency = rng.Transparency + 0.1
  1136. rng2.Transparency = rng2.Transparency + 1.01
  1137. rng3.Transparency = rng3.Transparency + 0.01
  1138. rng4.Transparency = rng4.Transparency + 0.01
  1139. rng5.Transparency = rng5.Transparency + 0.01
  1140. rng6.Transparency = rng6.Transparency + 0.021
  1141. scaler = scaler - 0.125/5
  1142. scaler2 = scaler2 - 0.1/5
  1143. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/0.5, scaler2/0.5, 1)
  1144. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/0.6, scaler2/0.6, 1)
  1145. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/0.7, scaler2/0.7, 1)
  1146. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1147. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1148. game:GetService("Debris"):AddItem(bv, 1)
  1149. end
  1150. hita:disconnect()
  1151. game:GetService("Debris"):AddItem(rng, 1)
  1152. game:GetService("Debris"):AddItem(rng2, 1)
  1153. game:GetService("Debris"):AddItem(rng3, 1)
  1154. game:GetService("Debris"):AddItem(rng4, 1)
  1155. game:GetService("Debris"):AddItem(rng5, 1)
  1156. attack = false
  1157. FZZ:Destroy()
  1158. end
  1159. ------
  1160. function detroitsmash()
  1161.  
  1162. local rng = Instance.new("Part", Mouse)
  1163. rng.Anchored = true
  1164. rng.BrickColor = BrickColor.new("White")
  1165. rng.CanCollide = false
  1166. rng.FormFactor = 3
  1167. rng.Name = "Ring"
  1168. rng.Size = Vector3.new(1, 1, 1)
  1169. rng.Transparency = 0
  1170. rng.TopSurface = 0
  1171. rng.BottomSurface = 0
  1172. rng.CFrame = RootPart.CFrame
  1173. local rngm = Instance.new("SpecialMesh", rng)
  1174. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1175. local rng2 = rng:Clone()
  1176. rng2.Parent = Character
  1177. local rng2m = rng2.Mesh
  1178. local rng3 = rng:Clone()
  1179. rng3.Parent = Character
  1180. local rng3m = rng3.Mesh
  1181. local rng4 = rng:Clone()
  1182. rng4.Parent = Character
  1183. local rng4m = rng4.Mesh
  1184. local rng5 = rng:Clone()
  1185. rng5.Parent = Character
  1186. local rng5m = rng5.Mesh
  1187. local rng6 = rng:Clone()
  1188. rng6.Material = "Plastic"
  1189. rng6.Parent = Character
  1190. local rng6m = rng6.Mesh
  1191. rng6m.Scale = vt(2.5,2.5,2)
  1192. rng6m.MeshType = "FileMesh"
  1193. rng6m.MeshId = "rbxassetid://437347603"
  1194. local hita = rng6.Touched:connect(function(hit)
  1195. Damagefunc(hit,27,37,math.random(20,30),"Normal",RightHand,.2,1)
  1196. end)
  1197. rng2.CFrame = RightHand.CFrame
  1198. rng3.CFrame = RightHand.CFrame
  1199. rng4.CFrame = RightHand.CFrame
  1200. rng5.CFrame = RightHand.CFrame
  1201. rng6.CFrame = RightHand.CFrame
  1202. wait()
  1203. local scaler = 10/5
  1204. local scaler2 = 10/5
  1205. for i = 0,10,0.1 do
  1206. swait()
  1207. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1208. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/1.4
  1209. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/1.6
  1210. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/2
  1211. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1212. rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  1213. rng6.CFrame = rng3.CFrame
  1214. rng.Transparency = rng.Transparency + 0.1
  1215. rng2.Transparency = rng2.Transparency + 1.01
  1216. rng3.Transparency = rng3.Transparency + 0.01
  1217. rng4.Transparency = rng4.Transparency + 0.01
  1218. rng5.Transparency = rng5.Transparency + 0.01
  1219. rng6.Transparency = rng6.Transparency + 0.021
  1220. scaler = scaler - 0.125/5
  1221. scaler2 = scaler2 - 0.1/5
  1222. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  1223. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  1224. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  1225. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1226. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1227. game:GetService("Debris"):AddItem(bv, 1)
  1228. end
  1229. hita:disconnect()
  1230. game:GetService("Debris"):AddItem(rng, 1)
  1231. game:GetService("Debris"):AddItem(rng2, 1)
  1232. game:GetService("Debris"):AddItem(rng3, 1)
  1233. game:GetService("Debris"):AddItem(rng4, 1)
  1234. game:GetService("Debris"):AddItem(rng5, 1)
  1235. attack = false
  1236. end
  1237. ------
  1238. function longpunch()
  1239.  
  1240.  
  1241. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1242. Sound.SoundId = "rbxassetid://157878578"
  1243. Sound.Pitch = 1
  1244. Sound.Looped = false
  1245. Sound.Volume = 10
  1246. Sound:play()
  1247. local rng = Instance.new("Part", Mouse)
  1248. rng.Anchored = true
  1249. rng.BrickColor = BrickColor.new("White")
  1250. rng.CanCollide = false
  1251. rng.FormFactor = 3
  1252. rng.Name = "Ring"
  1253. rng.Size = Vector3.new(1, 1, 1)
  1254. rng.Transparency = 0
  1255. rng.TopSurface = 0
  1256. rng.BottomSurface = 0
  1257. rng.CFrame = RootPart.CFrame
  1258. local rngm = Instance.new("SpecialMesh", rng)
  1259. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1260. local rng2 = rng:Clone()
  1261. rng2.Parent = Character
  1262. local rng2m = rng2.Mesh
  1263. local rng3 = rng:Clone()
  1264. rng3.Parent = Character
  1265. local rng3m = rng3.Mesh
  1266. local rng4 = rng:Clone()
  1267. rng4.Parent = Character
  1268. local rng4m = rng4.Mesh
  1269. local rng5 = rng:Clone()
  1270. rng5.Parent = Character
  1271. local rng5m = rng5.Mesh
  1272. local rng6 = rng:Clone()
  1273. rng6.Material = "Plastic"
  1274. rng6.Parent = Character
  1275. local rng6m = rng6.Mesh
  1276. rng6m.Scale = vt(3.5,3.5,3)
  1277. rng6m.MeshType = "FileMesh"
  1278. rng6m.MeshId = "rbxassetid://437347603"
  1279. local hita = rng6.Touched:connect(function(hit)
  1280. Damagefunc(hit,27,37,math.random(20,30),"Normal",RootPart,.2,1)
  1281. end)
  1282. rng2.CFrame = RootPart.CFrame
  1283. rng3.CFrame = RootPart.CFrame
  1284. rng4.CFrame = RootPart.CFrame
  1285. rng5.CFrame = RootPart.CFrame
  1286. rng6.CFrame = RootPart.CFrame
  1287. wait()
  1288. local Sound = Instance.new("Sound",rng6)--136847657
  1289. Sound.SoundId = "rbxassetid://136847657"
  1290. Sound.Pitch = 1.1
  1291. Sound.Looped = false
  1292. Sound.Volume = 10
  1293. Sound:play()
  1294. local scaler = 10/5
  1295. local scaler2 = 10/5
  1296. for i = 0,10,0.1 do
  1297. swait()
  1298. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1299. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.15
  1300. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.2
  1301. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.25
  1302. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1303. rng6.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  1304. rng6.CFrame = rng3.CFrame
  1305. rng.Transparency = rng.Transparency + 0.1
  1306. rng2.Transparency = rng2.Transparency + 1.01
  1307. rng3.Transparency = rng3.Transparency + 0.01
  1308. rng4.Transparency = rng4.Transparency + 0.01
  1309. rng5.Transparency = rng5.Transparency + 0.01
  1310. rng6.Transparency = rng6.Transparency + 0.021
  1311. scaler = scaler - 0.125/5
  1312. scaler2 = scaler2 - 0.1/5
  1313. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  1314. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  1315. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  1316. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1317. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1318. game:GetService("Debris"):AddItem(bv, 1)
  1319. end
  1320. hita:disconnect()
  1321. game:GetService("Debris"):AddItem(rng, 1)
  1322. game:GetService("Debris"):AddItem(rng2, 1)
  1323. game:GetService("Debris"):AddItem(rng3, 1)
  1324. game:GetService("Debris"):AddItem(rng4, 1)
  1325. game:GetService("Debris"):AddItem(rng5, 1)
  1326. attack = false
  1327. end
  1328.  
  1329.  
  1330. ----
  1331.  
  1332.  
  1333. function Smash()
  1334. if not D then D = false
  1335. Idle = true
  1336. for i = 0,2,0.1 do
  1337. swait()
  1338. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  1339. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  1340. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1341. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  1342. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1343. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1344. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1345. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1346. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1347. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1348. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1349. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1350. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  1351. --game:GetService("RunService").RenderStepped:wait()
  1352. end
  1353. wait(0.7)
  1354.  
  1355. coroutine.resume(coroutine.create(function()
  1356. for i = 1,1000 do
  1357.  
  1358. game:GetService("RunService").RenderStepped:wait()
  1359. end
  1360.  
  1361. end))
  1362. for i = 0,2,0.1 do
  1363. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  1364. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  1365. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1366. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  1367. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1368. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1369. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1370. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1371. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1372. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1373. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1374. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1375. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1376. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  1377. game:GetService("RunService").RenderStepped:wait()
  1378. end
  1379. superpunch()
  1380. Idle = false
  1381. wait(0.7)
  1382. D = false
  1383. end
  1384. end
  1385.  
  1386.  
  1387. function fade(obj, dest, grow)
  1388. spawn(function()
  1389. local oldcf = obj.CFrame
  1390. for i = 0, 10 do
  1391. if grow then
  1392. obj.Size = obj.Size +Vector3.new(1,1,1)
  1393. obj.CFrame = oldcf
  1394. end
  1395. obj.Transparency = obj.Transparency +0.1
  1396. swait()
  1397. end
  1398. if dest then
  1399. obj:Destroy()
  1400. end
  1401. end)
  1402. end
  1403.  
  1404.  
  1405. function FCSmash()
  1406. if not D then D = false
  1407. Idle = true
  1408. for i = 0,2,0.1 do
  1409. swait()
  1410. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  1411. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  1412. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1413. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  1414. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1415. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1416. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1417. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1418. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1419. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  1420. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1421. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1422. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1423. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1424. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  1425. --game:GetService("RunService").RenderStepped:wait()
  1426. end
  1427. local FZcharge = Instance.new("ParticleEmitter",RightHand)
  1428. FZcharge.Texture = "rbxassetid://31727915"
  1429. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  1430. FZcharge.EmissionDirection = "Bottom"
  1431. FZcharge.Speed = NumberRange.new(5)
  1432. FZcharge.Size = NumberSequence.new(2,1)
  1433. FZcharge.Drag = 2
  1434. FZcharge.LockedToPart = false
  1435. FZcharge.Lifetime = NumberRange.new(0.5)
  1436. FZcharge.Rate = 150
  1437. FZcharge.LightEmission = 0
  1438. FZcharge.Rotation = NumberRange.new(-100, 100)
  1439. FZcharge.VelocitySpread = 100
  1440. coroutine.resume(coroutine.create(function()
  1441. for i = 1,15 do
  1442. local HQ = Instance.new("Part",Character)
  1443. HQ.Size = Vector3.new(1,0,1)
  1444. HQ.BrickColor = BrickColor.new("White")
  1445. HQ.Material = "Neon"
  1446. HQ.Anchored = true
  1447. HQ.CanCollide = false
  1448. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1449. local HQ2 = Instance.new("SpecialMesh",HQ)
  1450. HQ2.MeshId = "rbxassetid://20329976"
  1451. HQ2.Scale = Vector3.new(1,1,1)
  1452.  
  1453. coroutine.resume(coroutine.create(function()
  1454. for i = 1,200 do
  1455. HQ2.Scale = HQ2.Scale + Vector3.new(2,0,2)
  1456. HQ.Transparency = HQ.Transparency + 0.09
  1457. wait(0.00000000001)
  1458. end
  1459. end))
  1460. wait(0.3)
  1461. end
  1462. end))
  1463. coroutine.resume(coroutine.create(function()
  1464. for i = 1,12 do
  1465. local HQ = Instance.new("Part",RightHand)
  1466. HQ.Size = Vector3.new(1,1,1)
  1467. HQ.BrickColor = BrickColor.new("White")
  1468. HQ.Material = "Neon"
  1469. HQ.Anchored = true
  1470. HQ.CanCollide = false
  1471. HQ.Transparency = 0.4
  1472. HQ.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)
  1473. local HQ2 = Instance.new("SpecialMesh",HQ)
  1474. HQ2.MeshType = "Sphere"
  1475. HQ2.Scale = Vector3.new(1,1,1)
  1476. local ZQW = Instance.new("Part",RightHand)
  1477. ZQW.Size = Vector3.new(1,1,1)
  1478. ZQW.BrickColor = BrickColor.new("White")
  1479. ZQW.Material = "Neon"
  1480. ZQW.Transparency = 0.4
  1481. ZQW.Anchored = true
  1482. ZQW.CanCollide = false
  1483. ZQW.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)
  1484. local ZQW2 = Instance.new("SpecialMesh",ZQW)
  1485. ZQW2.MeshType = "Sphere"
  1486. ZQW2.Scale = Vector3.new(1,1,1)
  1487. local H = Instance.new("Part",RightHand)
  1488. H.Size = Vector3.new(1,1,1)
  1489. H.BrickColor = BrickColor.new("White")
  1490. H.CanCollide = false
  1491. H.Anchored = true
  1492. H.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  1493. local H2 = Instance.new("SpecialMesh",H)
  1494. H2.MeshId = "rbxassetid://9982590"
  1495. coroutine.resume(coroutine.create(function()
  1496. for i = 1,200 do
  1497. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3,0.3,0.3)
  1498. ZQW.Transparency = ZQW.Transparency + 0.1
  1499. HQ2.Scale = HQ2.Scale + Vector3.new(0.3,0.3,0.3)
  1500. HQ.Transparency = HQ.Transparency + 0.1
  1501. H2.Scale = H2.Scale + Vector3.new(0.3,0.3,0.3)
  1502. H.Transparency = H.Transparency + 0.2
  1503. wait(0.00000000001)
  1504. end
  1505. HQ:Destroy()
  1506. H2:Destroy()
  1507. H:Destroy()
  1508. HQ2:Destroy()
  1509. ZQW:Destroy()
  1510. ZQW2:Destroy()
  1511. end))
  1512. wait(0.3)
  1513. end
  1514. end))
  1515. wait(0.5)
  1516. wait(4.5)
  1517.  
  1518.  
  1519. for i = 0,1.5,0.1 do
  1520. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  1521. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  1522. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1523. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  1524. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1525. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1526. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1527. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1528. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso
  1529. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  1530. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1531. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1532. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1533. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1534. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  1535. game:GetService("RunService").RenderStepped:wait()
  1536. end
  1537.  
  1538.  
  1539. coroutine.resume(coroutine.create(function()
  1540. for i = 1,3 do
  1541. local HQ = Instance.new("Part",Character)
  1542. HQ.Size = Vector3.new(1,1,1)
  1543. HQ.BrickColor = BrickColor.new("White")
  1544. HQ.Material = "Neon"
  1545. HQ.Anchored = true
  1546. HQ.CanCollide = false
  1547. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  1548. local HQ2 = Instance.new("SpecialMesh",HQ)
  1549. HQ2.MeshId = "rbxassetid://20329976"
  1550. HQ2.Scale = Vector3.new(1,1,1)
  1551.  
  1552. coroutine.resume(coroutine.create(function()
  1553. for i = 1,200 do
  1554. HQ2.Scale = HQ2.Scale + Vector3.new(20,20,20)
  1555. HQ.Transparency = HQ.Transparency + 0.09
  1556. wait(0.00000000001)
  1557. end
  1558. end))
  1559. wait(0.3)
  1560. end
  1561. end))
  1562. coroutine.resume(coroutine.create(function()
  1563. for i = 3,5 do
  1564. local HQ = Instance.new("Part",Character)
  1565. HQ.Size = Vector3.new(1,0,1)
  1566. HQ.BrickColor = BrickColor.new("White")
  1567. HQ.Material = "Neon"
  1568. HQ.Anchored = true
  1569. HQ.CanCollide = false
  1570. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1571. local HQ2 = Instance.new("SpecialMesh",HQ)
  1572. HQ2.MeshId = "rbxassetid://20329976"
  1573. HQ2.Scale = Vector3.new(1,1,1)
  1574. local HQR = Instance.new("Part",Character)
  1575. HQR.Size = Vector3.new(1,0,1)
  1576. HQR.BrickColor = BrickColor.new("White")
  1577. HQR.Material = "Neon"
  1578. HQR.Anchored = true
  1579. HQR.CanCollide = false
  1580. HQR.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1581. local HQR2 = Instance.new("SpecialMesh",HQR)
  1582. HQR2.MeshId = "rbxassetid://3270017"
  1583. HQR2.Scale = Vector3.new(1,1,1)
  1584.  
  1585. coroutine.resume(coroutine.create(function()
  1586. for i = 1,200 do
  1587. HQ2.Scale = HQ2.Scale + Vector3.new(7,0,7)
  1588. HQ.Transparency = HQ.Transparency + 0.09
  1589. HQR2.Scale = HQR2.Scale + Vector3.new(30,34,0)
  1590. HQR.Transparency = HQR.Transparency + 0.09
  1591. wait(0.00000000001)
  1592. end
  1593. HQ:Destroy()
  1594. HQ2:Destroy()
  1595. HQR:Destroy()
  1596. HQR2:Destroy()
  1597. end))
  1598. wait(0.3)
  1599. end
  1600. end))
  1601.  
  1602.  
  1603.  
  1604.  
  1605. FZcharge:Destroy()
  1606. killbrick2 = Instance.new("Part",Character)
  1607. killbrick2.Size = Vector3.new(80,80,9000)
  1608. killbrick2.Transparency = 1
  1609.  
  1610. killbrick2.CanCollide = true
  1611. wait(0.001)
  1612. killbrick2.CanCollide = false
  1613.  
  1614. killbrick2.Anchored = true
  1615.  
  1616. killbrick2.CFrame = RootPart.CFrame * CFrame.new(0,0,-1005)
  1617.  
  1618. killbrick2.Touched:connect(function(h)
  1619. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  1620. if x then
  1621. if x.Parent.Name == game.Players.LocalPlayer.Name then
  1622. safe = true
  1623. else safe = false
  1624. end
  1625. if x then
  1626. if safe == false then
  1627. h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position,h.Parent.Torso.Position).lookVector * 0
  1628. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  1629. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0)
  1630.  
  1631.  
  1632. wait(0.1)
  1633. x.Parent:BreakJoints()
  1634. wait()
  1635. safe = true
  1636. end
  1637. end
  1638. end
  1639. end)
  1640. fcpunch()
  1641. wait(0.7)
  1642. Idle = false
  1643. killbrick2:Destroy()
  1644. wait(0.2)
  1645. D = false
  1646. end
  1647. end
  1648.  
  1649.  
  1650.  
  1651. function KickBoom()
  1652.  
  1653. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1654. Sound.SoundId = "rbxassetid://142070127"
  1655. Sound.Pitch = 1
  1656. Sound.Looped = false
  1657. Sound.Volume = 10
  1658. Sound:play()
  1659. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1660. Sound.SoundId = "rbxassetid://169628396"
  1661. Sound.Pitch = 1
  1662. Sound.Looped = false
  1663. Sound.Volume = 10
  1664. Sound:play()
  1665. local effspwn = Instance.new("Part")
  1666. local model = Instance.new("Model")
  1667. game.Debris:AddItem(model, 20)
  1668. model.Name = "smasheffects"
  1669. model.Parent = Character
  1670. effspwn.Name = "spwnr"
  1671. effspwn.Size = Vector3.new(1, 1, 1)
  1672. effspwn.Anchored = true
  1673. effspwn.CanCollide = false
  1674. effspwn.Transparency = 1
  1675. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1676. effspwn.Parent = model
  1677.  
  1678.  
  1679. for i = 1, 15 do
  1680. local gtrace = Instance.new("Part",game.Workspace)
  1681. gtrace.BrickColor = BrickColor.new("Grey")
  1682. gtrace.Material = "Slate"
  1683. gtrace.Size = Vector3.new(31,31,31)
  1684. gtrace.Anchored = true
  1685. gtrace.CanCollide = true
  1686. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1687. local gdisp = coroutine.wrap(function()
  1688. wait(12)
  1689. for i = 1, 9 do
  1690. wait(.1)
  1691. gtrace.Transparency = gtrace.Transparency + .1
  1692. end
  1693. gtrace:Destroy()
  1694. end)
  1695. gdisp()
  1696. end
  1697.  
  1698.  
  1699. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  1700. if v:FindFirstChild('Humanoid') then
  1701. v.Humanoid:TakeDamage(math.random(12040,12040))
  1702. v.Humanoid.PlatformStand = true
  1703. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  1704. end
  1705. end
  1706.  
  1707.  
  1708. local H33 = Instance.new("Part",Character)
  1709. H33.Size = Vector3.new(1,1,1)
  1710. H33.BrickColor = BrickColor.new("White")
  1711. H33.CanCollide = false
  1712. H33.Anchored = true
  1713. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  1714. local H233 = Instance.new("SpecialMesh",H33)
  1715. H233.MeshId = "rbxassetid://3270017"
  1716. local H333 = Instance.new("Part",Character)
  1717. H333.Size = Vector3.new(1,1,1)
  1718. H333.BrickColor = BrickColor.new("White")
  1719. H333.CanCollide = false
  1720. H333.Anchored = true
  1721. H333.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  1722. local H2333 = Instance.new("SpecialMesh",H333)
  1723. H2333.MeshId = "rbxassetid://3270017"
  1724. local H4 = Instance.new("Part",Character)
  1725. H4.Size = Vector3.new(1,1,1)
  1726. H4.BrickColor = BrickColor.new("White")
  1727. H4.CanCollide = false
  1728. H4.Anchored = true
  1729. H4.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  1730. local H24 = Instance.new("SpecialMesh",H4)
  1731. H24.MeshId = "rbxassetid://3270017"
  1732. coroutine.resume(coroutine.create(function()
  1733. for i = 1,200 do
  1734. H233.Scale = H233.Scale + Vector3.new(16,16,16)
  1735. H33.Transparency = H33.Transparency + 0.02
  1736. H2333.Scale = H2333.Scale + Vector3.new(17,17,17)
  1737. H333.Transparency = H333.Transparency + 0.02
  1738. H24.Scale = H24.Scale + Vector3.new(17,17,17)
  1739. H4.Transparency = H4.Transparency + 0.02
  1740. wait(0.00000000001)
  1741. end
  1742. end))
  1743.  
  1744.  
  1745. coroutine.resume(coroutine.create(function()
  1746. local shok = Instance.new("Part")
  1747. shok.Name = "shock3"
  1748. shok.BrickColor = BrickColor.new("Institutional white")
  1749. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1750. shok.Size = Vector3.new(1, 1, 1)
  1751. shok.Anchored = true
  1752. shok.Material = "Neon"
  1753. shok.Transparency = 0.35
  1754. shok.CanCollide = false
  1755. shok.Parent = model
  1756. game.Debris:AddItem(shok, 12)
  1757. local mesh = Instance.new("SpecialMesh")
  1758. mesh.MeshType = "FileMesh"
  1759. mesh.MeshId = "rbxassetid://"
  1760. mesh.Scale = Vector3.new(1, 1, 1)
  1761. mesh.Parent = shok
  1762. for e = 1, 15 do
  1763. wait()
  1764. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  1765. shok.Transparency = shok.Transparency + 0.004
  1766. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1767. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1768. end
  1769. for e = 1, 16 do
  1770. wait()
  1771. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1772. shok.Transparency = shok.Transparency + 0.004
  1773. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1774. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1775. end
  1776. for e = 1, 12 do
  1777. wait()
  1778. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1779. shok.Transparency = shok.Transparency + 0.06
  1780. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1781. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1782. end
  1783. end))
  1784.  
  1785.  
  1786. coroutine.resume(coroutine.create(function()
  1787. local shok = Instance.new("Part")
  1788. shok.Name = "shock3"
  1789. shok.BrickColor = BrickColor.new("Lily white")
  1790. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1791. shok.Size = Vector3.new(1, 1, 1)
  1792. shok.Anchored = true
  1793. shok.Material = "Neon"
  1794. shok.Transparency = 0.1
  1795. shok.CanCollide = false
  1796. shok.Parent = model
  1797. game.Debris:AddItem(shok, 12)
  1798. local mesh = Instance.new("SpecialMesh")
  1799. mesh.MeshType = "FileMesh"
  1800. mesh.MeshId = "rbxassetid://1095708"
  1801. mesh.Scale = Vector3.new(47, 47, 47)
  1802. mesh.Parent = shok
  1803. for e = 1, 15 do
  1804. wait()
  1805. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  1806. shok.Transparency = shok.Transparency + 0.04
  1807. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1808. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1809. end
  1810. for e = 1, 16 do
  1811. wait()
  1812. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  1813. shok.Transparency = shok.Transparency + 0.04
  1814. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1815. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1816. shok.BrickColor = BrickColor.new("Grey")
  1817. end
  1818. for e = 1, 12 do
  1819. wait()
  1820. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  1821. shok.Transparency = shok.Transparency + 0.004
  1822. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1823. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1824. end
  1825. end))
  1826.  
  1827. coroutine.resume(coroutine.create(function()
  1828. local shok = Instance.new("Part")
  1829. shok.Name = "shock3"
  1830. shok.BrickColor = BrickColor.new("Institutional white")
  1831. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1832. shok.Size = Vector3.new(1, 1, 1)
  1833. shok.Anchored = true
  1834. shok.Material = "Neon"
  1835. shok.Transparency = 0.35
  1836. shok.CanCollide = false
  1837. shok.Parent = model
  1838. game.Debris:AddItem(shok, 12)
  1839. local mesh = Instance.new("SpecialMesh")
  1840. mesh.MeshType = "FileMesh"
  1841. mesh.MeshId = "rbxassetid://549734488"
  1842. mesh.Scale = Vector3.new(1, 1, 1)
  1843. mesh.Parent = shok
  1844. for e = 1, 15 do
  1845. wait()
  1846. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1847. shok.Transparency = shok.Transparency + 0.004
  1848. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1849. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1850. end
  1851. for e = 1, 16 do
  1852. wait()
  1853. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1854. shok.Transparency = shok.Transparency + 0.004
  1855. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1856. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1857. end
  1858. for e = 1, 12 do
  1859. wait()
  1860. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1861. shok.Transparency = shok.Transparency + 0.06
  1862. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1863. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1864. end
  1865. end))
  1866. end
  1867. --
  1868. function chow()
  1869.  
  1870. local Sound = Instance.new("Sound",hit)--136847657
  1871. Sound.SoundId = "rbxassetid://142070127"
  1872. Sound.Pitch = 1
  1873. Sound.Looped = false
  1874. Sound.Volume = 10
  1875. Sound:play()
  1876. local Sound = Instance.new("Sound",hit)--136847657
  1877. Sound.SoundId = "rbxassetid://169628396"
  1878. Sound.Pitch = 1
  1879. Sound.Looped = false
  1880. Sound.Volume = 10
  1881. Sound:play()
  1882. local effspwn = Instance.new("Part")
  1883. local model = Instance.new("Model")
  1884. game.Debris:AddItem(model, 20)
  1885. model.Name = "smasheffects"
  1886. model.Parent = Character
  1887. effspwn.Name = "spwnr"
  1888. effspwn.Size = Vector3.new(1, 1, 1)
  1889. effspwn.Anchored = true
  1890. effspwn.CanCollide = false
  1891. effspwn.Transparency = 1
  1892. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1893. effspwn.Parent = model
  1894.  
  1895.  
  1896. for i = 1, 15 do
  1897. local gtrace = Instance.new("Part",game.Workspace)
  1898. gtrace.BrickColor = BrickColor.new("Grey")
  1899. gtrace.Material = "Slate"
  1900. gtrace.Size = Vector3.new(31,31,31)
  1901. gtrace.Anchored = true
  1902. gtrace.CanCollide = true
  1903. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1904. local gdisp = coroutine.wrap(function()
  1905. wait(12)
  1906. for i = 1, 9 do
  1907. wait(.1)
  1908. gtrace.Transparency = gtrace.Transparency + .1
  1909. end
  1910. gtrace:Destroy()
  1911. end)
  1912. gdisp()
  1913. end
  1914.  
  1915.  
  1916. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  1917. if v:FindFirstChild('Humanoid') then
  1918. v.Humanoid:TakeDamage(math.random(12040,12040))
  1919. v.Humanoid.PlatformStand = true
  1920. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  1921. end
  1922. end
  1923.  
  1924.  
  1925. local H33 = Instance.new("Part",Character)
  1926. H33.Size = Vector3.new(1,1,1)
  1927. H33.BrickColor = BrickColor.new("White")
  1928. H33.CanCollide = false
  1929. H33.Anchored = true
  1930. H33.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  1931. local H233 = Instance.new("SpecialMesh",H33)
  1932. H233.MeshId = "rbxassetid://3270017"
  1933. local H333 = Instance.new("Part",Character)
  1934. H333.Size = Vector3.new(1,1,1)
  1935. H333.BrickColor = BrickColor.new("White")
  1936. H333.CanCollide = false
  1937. H333.Anchored = true
  1938. H333.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  1939. local H2333 = Instance.new("SpecialMesh",H333)
  1940. H2333.MeshId = "rbxassetid://3270017"
  1941. local H4 = Instance.new("Part",Character)
  1942. H4.Size = Vector3.new(1,1,1)
  1943. H4.BrickColor = BrickColor.new("White")
  1944. H4.CanCollide = false
  1945. H4.Anchored = true
  1946. H4.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  1947. local H24 = Instance.new("SpecialMesh",H4)
  1948. H24.MeshId = "rbxassetid://3270017"
  1949. coroutine.resume(coroutine.create(function()
  1950. for i = 1,200 do
  1951. H233.Scale = H233.Scale + Vector3.new(16,16,16)
  1952. H33.Transparency = H33.Transparency + 0.02
  1953. H2333.Scale = H2333.Scale + Vector3.new(17,17,17)
  1954. H333.Transparency = H333.Transparency + 0.02
  1955. H24.Scale = H24.Scale + Vector3.new(17,17,17)
  1956. H4.Transparency = H4.Transparency + 0.02
  1957. wait(0.00000000001)
  1958. end
  1959. end))
  1960.  
  1961.  
  1962. coroutine.resume(coroutine.create(function()
  1963. local shok = Instance.new("Part")
  1964. shok.Name = "shock3"
  1965. shok.BrickColor = BrickColor.new("Institutional white")
  1966. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1967. shok.Size = Vector3.new(1, 1, 1)
  1968. shok.Anchored = true
  1969. shok.Material = "Neon"
  1970. shok.Transparency = 0.35
  1971. shok.CanCollide = false
  1972. shok.Parent = model
  1973. game.Debris:AddItem(shok, 12)
  1974. local mesh = Instance.new("SpecialMesh")
  1975. mesh.MeshType = "FileMesh"
  1976. mesh.MeshId = "rbxassetid://"
  1977. mesh.Scale = Vector3.new(1, 1, 1)
  1978. mesh.Parent = shok
  1979. for e = 1, 15 do
  1980. wait()
  1981. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  1982. shok.Transparency = shok.Transparency + 0.004
  1983. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1984. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1985. end
  1986. for e = 1, 16 do
  1987. wait()
  1988. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1989. shok.Transparency = shok.Transparency + 0.004
  1990. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1991. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1992. end
  1993. for e = 1, 12 do
  1994. wait()
  1995. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1996. shok.Transparency = shok.Transparency + 0.06
  1997. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1998. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1999. end
  2000. end))
  2001.  
  2002.  
  2003. coroutine.resume(coroutine.create(function()
  2004. local shok = Instance.new("Part")
  2005. shok.Name = "shock3"
  2006. shok.BrickColor = BrickColor.new("Lily white")
  2007. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2008. shok.Size = Vector3.new(1, 1, 1)
  2009. shok.Anchored = true
  2010. shok.Material = "Neon"
  2011. shok.Transparency = 0.1
  2012. shok.CanCollide = false
  2013. shok.Parent = model
  2014. game.Debris:AddItem(shok, 12)
  2015. local mesh = Instance.new("SpecialMesh")
  2016. mesh.MeshType = "FileMesh"
  2017. mesh.MeshId = "rbxassetid://1095708"
  2018. mesh.Scale = Vector3.new(47, 47, 47)
  2019. mesh.Parent = shok
  2020. for e = 1, 15 do
  2021. wait()
  2022. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2023. shok.Transparency = shok.Transparency + 0.04
  2024. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2025. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2026. end
  2027. for e = 1, 16 do
  2028. wait()
  2029. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2030. shok.Transparency = shok.Transparency + 0.04
  2031. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2032. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2033. shok.BrickColor = BrickColor.new("Grey")
  2034. end
  2035. for e = 1, 12 do
  2036. wait()
  2037. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2038. shok.Transparency = shok.Transparency + 0.004
  2039. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2040. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2041. end
  2042. end))
  2043.  
  2044. coroutine.resume(coroutine.create(function()
  2045. local shok = Instance.new("Part")
  2046. shok.Name = "shock3"
  2047. shok.BrickColor = BrickColor.new("Institutional white")
  2048. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2049. shok.Size = Vector3.new(1, 1, 1)
  2050. shok.Anchored = true
  2051. shok.Material = "Neon"
  2052. shok.Transparency = 0.35
  2053. shok.CanCollide = false
  2054. shok.Parent = model
  2055. game.Debris:AddItem(shok, 12)
  2056. local mesh = Instance.new("SpecialMesh")
  2057. mesh.MeshType = "FileMesh"
  2058. mesh.MeshId = "rbxassetid://549734488"
  2059. mesh.Scale = Vector3.new(1, 1, 1)
  2060. mesh.Parent = shok
  2061. for e = 1, 15 do
  2062. wait()
  2063. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2064. shok.Transparency = shok.Transparency + 0.004
  2065. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2066. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2067. end
  2068. for e = 1, 16 do
  2069. wait()
  2070. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2071. shok.Transparency = shok.Transparency + 0.004
  2072. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2073. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2074. end
  2075. for e = 1, 12 do
  2076. wait()
  2077. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2078. shok.Transparency = shok.Transparency + 0.06
  2079. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2080. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2081. end
  2082. end))
  2083. end
  2084. --
  2085. Mouse.KeyDown:connect(function(k)
  2086. if k:byte() == 48 then
  2087.  
  2088. Humanoid.WalkSpeed = 200
  2089. end
  2090. end)
  2091.  
  2092. Mouse.KeyUp:connect(function(k)
  2093. if k:byte() == 48 then
  2094.  
  2095. Humanoid.WalkSpeed = 16
  2096. end
  2097. end)
  2098.  
  2099. --
  2100. function SeriousSlam()
  2101.  
  2102. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  2103. Sound.SoundId = "rbxassetid://142070127"
  2104. Sound.Pitch = 1
  2105. Sound.Looped = false
  2106. Sound.Volume = 10
  2107. Sound:play()
  2108. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  2109. Sound.SoundId = "rbxassetid://169628396"
  2110. Sound.Pitch = 1
  2111. Sound.Looped = false
  2112. Sound.Volume = 10
  2113. Sound:play()
  2114. local effspwn = Instance.new("Part")
  2115. local model = Instance.new("Model")
  2116. game.Debris:AddItem(model, 20)
  2117. model.Name = "smasheffects"
  2118. model.Parent = Character
  2119. effspwn.Name = "spwnr"
  2120. effspwn.Size = Vector3.new(1, 1, 1)
  2121. effspwn.Anchored = true
  2122. effspwn.CanCollide = false
  2123. effspwn.Transparency = 1
  2124. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2125. effspwn.Parent = model
  2126.  
  2127.  
  2128. for i = 1, 15 do
  2129. local gtrace = Instance.new("Part",game.Workspace)
  2130. gtrace.BrickColor = BrickColor.new("Grey")
  2131. gtrace.Material = "Slate"
  2132. gtrace.Size = Vector3.new(91,91,91)
  2133. gtrace.Anchored = true
  2134. gtrace.CanCollide = true
  2135. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240,240),-6,math.random(-240,240))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(76)),math.random(0,math.rad(90)),math.random(0,math.rad(360)))
  2136.  
  2137. local gdisp = coroutine.wrap(function()
  2138. wait(18)
  2139. for i = 1, 9 do
  2140. wait(.1)
  2141. gtrace.Transparency = gtrace.Transparency + .1
  2142. end
  2143. gtrace:Destroy()
  2144. end)
  2145. gdisp()
  2146. end
  2147.  
  2148.  
  2149.  
  2150. local exp = Instance.new("Explosion",Character)
  2151. exp.BlastRadius = 147.5
  2152. exp.BlastPressure = 200
  2153. exp.Position = Character.HumanoidRootPart.Position
  2154. exp.Visible = false
  2155.  
  2156.  
  2157.  
  2158.  
  2159.  
  2160. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  2161. if v:FindFirstChild('Humanoid') then
  2162. v.Humanoid:TakeDamage(math.random(1129431924919202,1129431924919202))
  2163. v.Humanoid.PlatformStand = true
  2164. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  2165. end
  2166. end
  2167.  
  2168.  
  2169.  
  2170. local H33 = Instance.new("Part",Character)
  2171. H33.Size = Vector3.new(1,1,1)
  2172. H33.BrickColor = BrickColor.new("White")
  2173. H33.CanCollide = false
  2174. H33.Anchored = true
  2175. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2176. local H233 = Instance.new("SpecialMesh",H33)
  2177. H233.MeshId = "rbxassetid://3270017"
  2178. local H333 = Instance.new("Part",Character)
  2179. H333.Size = Vector3.new(1,1,1)
  2180. H333.BrickColor = BrickColor.new("White")
  2181. H333.CanCollide = false
  2182. H333.Anchored = true
  2183. H333.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2184. local H2333 = Instance.new("SpecialMesh",H333)
  2185. H2333.MeshId = "rbxassetid://3270017"
  2186. local H4 = Instance.new("Part",Character)
  2187. H4.Size = Vector3.new(1,1,1)
  2188. H4.BrickColor = BrickColor.new("White")
  2189. H4.CanCollide = false
  2190. H4.Anchored = true
  2191. H4.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  2192. local H24 = Instance.new("SpecialMesh",H4)
  2193. H24.MeshId = "rbxassetid://3270017"
  2194. coroutine.resume(coroutine.create(function()
  2195. for i = 1,200 do
  2196. H233.Scale = H233.Scale + Vector3.new(36,36,36)
  2197. H33.Transparency = H33.Transparency + 0.02
  2198. H2333.Scale = H2333.Scale + Vector3.new(37,37,37)
  2199. H333.Transparency = H333.Transparency + 0.02
  2200. H24.Scale = H24.Scale + Vector3.new(37,37,37)
  2201. H4.Transparency = H4.Transparency + 0.02
  2202. wait(0.00000000001)
  2203. end
  2204. end))
  2205.  
  2206.  
  2207. coroutine.resume(coroutine.create(function()
  2208. local shok = Instance.new("Part")
  2209. shok.Name = "shock3"
  2210. shok.BrickColor = BrickColor.new("Institutional white")
  2211. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2212. shok.Size = Vector3.new(1, 1, 1)
  2213. shok.Anchored = true
  2214. shok.Material = "Neon"
  2215. shok.Transparency = 0.35
  2216. shok.CanCollide = false
  2217. shok.Parent = model
  2218. game.Debris:AddItem(shok, 12)
  2219. local mesh = Instance.new("SpecialMesh")
  2220. mesh.MeshType = "FileMesh"
  2221. mesh.MeshId = "rbxassetid://"
  2222. mesh.Scale = Vector3.new(1, 1, 1)
  2223. mesh.Parent = shok
  2224. for e = 1, 15 do
  2225. wait()
  2226. mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15)
  2227. shok.Transparency = shok.Transparency + 0.004
  2228. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2229. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2230. end
  2231. for e = 1, 16 do
  2232. wait()
  2233. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2234. shok.Transparency = shok.Transparency + 0.004
  2235. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2236. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2237. end
  2238. for e = 1, 12 do
  2239. wait()
  2240. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2241. shok.Transparency = shok.Transparency + 0.06
  2242. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2243. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2244. end
  2245. end))
  2246.  
  2247.  
  2248. coroutine.resume(coroutine.create(function()
  2249. local shok = Instance.new("Part")
  2250. shok.Name = "shock3"
  2251. shok.BrickColor = BrickColor.new("Lily white")
  2252. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2253. shok.Size = Vector3.new(1, 1, 1)
  2254. shok.Anchored = true
  2255. shok.Material = "Neon"
  2256. shok.Transparency = 0.1
  2257. shok.CanCollide = false
  2258. shok.Parent = model
  2259. game.Debris:AddItem(shok, 12)
  2260. local mesh = Instance.new("SpecialMesh")
  2261. mesh.MeshType = "FileMesh"
  2262. mesh.MeshId = "rbxassetid://1095708"
  2263. mesh.Scale = Vector3.new(67, 67, 47)
  2264. mesh.Parent = shok
  2265. for e = 1, 15 do
  2266. wait()
  2267. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2268. shok.Transparency = shok.Transparency + 0.04
  2269. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2270. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2271. end
  2272. for e = 1, 16 do
  2273. wait()
  2274. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2275. shok.Transparency = shok.Transparency + 0.04
  2276. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2277. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2278. shok.BrickColor = BrickColor.new("Grey")
  2279. end
  2280. for e = 1, 12 do
  2281. wait()
  2282. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2283. shok.Transparency = shok.Transparency + 0.004
  2284. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2285. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2286. end
  2287. end))
  2288.  
  2289. coroutine.resume(coroutine.create(function()
  2290. local shok = Instance.new("Part")
  2291. shok.Name = "shock3"
  2292. shok.BrickColor = BrickColor.new("Institutional white")
  2293. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2294. shok.Size = Vector3.new(1, 1, 1)
  2295. shok.Anchored = true
  2296. shok.Material = "Neon"
  2297. shok.Transparency = 0.35
  2298. shok.CanCollide = false
  2299. shok.Parent = model
  2300. game.Debris:AddItem(shok, 12)
  2301. local mesh = Instance.new("SpecialMesh")
  2302. mesh.MeshType = "FileMesh"
  2303. mesh.MeshId = "rbxassetid://549734488"
  2304. mesh.Scale = Vector3.new(1, 1, 1)
  2305. mesh.Parent = shok
  2306. for e = 1, 15 do
  2307. wait()
  2308. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2309. shok.Transparency = shok.Transparency + 0.004
  2310. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2311. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2312. end
  2313. for e = 1, 16 do
  2314. wait()
  2315. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2316. shok.Transparency = shok.Transparency + 0.004
  2317. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2318. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2319. end
  2320. for e = 1, 12 do
  2321. wait()
  2322. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2323. shok.Transparency = shok.Transparency + 0.06
  2324. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2325. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2326. end
  2327. end))
  2328. end
  2329. --
  2330. ------
  2331. -------------------------------------------
  2332. function Jump()
  2333. if not D then D = true
  2334. Idle = true
  2335. for i = 0,2,0.1 do
  2336. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2337. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  2338. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2339. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2340. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  2341. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  2342. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  2343. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  2344. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2345. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  2346. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2347. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2348. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2349. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2350. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  2351. game:GetService("RunService").RenderStepped:wait()
  2352. end
  2353. for i = 0,2,0.1 do
  2354. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2355. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  2356. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2357. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2358. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2359. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2360. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2361. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2362. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2363. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0.5,0,0),.1)--Head
  2364. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2365. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2366. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2367. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2368. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.2,0,0),.1)--Head
  2369. game:GetService("RunService").RenderStepped:wait()
  2370. end
  2371. local sbs = Instance.new("BodyPosition", RootPart)
  2372. sbs.P = 3000
  2373. sbs.D = 1000
  2374. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  2375. sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  2376. local Sound = Instance.new("Sound",Character.UpperTorso)
  2377. Sound.SoundId = "rbxassetid://845572880"
  2378. Sound.Volume = 32
  2379. Sound.Pitch = 1
  2380. Sound.Looped = false
  2381. Sound:Play()
  2382. wait(0.5)
  2383. local Bq = Instance.new("Part",UpperTorso)
  2384. Bq.Size = Vector3.new(1,1,1)
  2385. Bq.BrickColor = BrickColor.new("White")
  2386. Bq.Material = "Neon"
  2387. Bq.Anchored = false
  2388. Bq.Transparency = math.huge
  2389. Bq.CanCollide = false
  2390. Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  2391. local Bq2 = Instance.new("SpecialMesh",Bq)
  2392. Bq2.MeshType = "Sphere"
  2393. Bq2.Scale = Vector3.new(1,1,1)
  2394. Bq.Touched:connect(function(hit)
  2395. if hitted == false then
  2396. hitted = true
  2397. Bq.Anchored = true
  2398.  
  2399. for i = 1,1000 do
  2400.  
  2401. Bq2.Scale = Bq2.Scale + Vector3.new(1,1,1)
  2402. Bq.Transparency = Bq.Transparency + 0.003
  2403. game:GetService("RunService").RenderStepped:wait()
  2404. end
  2405. end
  2406. end)
  2407. for i = 1,100 do
  2408. Bq2.Scale = Bq2.Scale + Vector3.new(0.1,0.1,0.1)
  2409. game:GetService("RunService").RenderStepped:wait()
  2410. end
  2411. Bq.Anchored = false
  2412. local Fl = Instance.new("BodyVelocity",Bq)
  2413. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2414. Fl.velocity = Mouse.hit.lookVector*120
  2415. wait(0.4)
  2416. Idle = false
  2417. hitted = false
  2418. sbs:remove()
  2419. wait(0.3)
  2420. D = false
  2421. end
  2422. end
  2423. ----
  2424. function Dash()
  2425. if not D then D = true
  2426. Idle = true
  2427. for i = 0,1,0.1 do
  2428. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2429. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2430. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2431. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2432. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2433. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2434. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2435. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2436. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso
  2437. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2438. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2439. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2440. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2441. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2442. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2443. game:GetService("RunService").RenderStepped:wait()
  2444. end
  2445. local bv = Instance.new("BodyVelocity")
  2446. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2447. bv.velocity = RootPart.CFrame.lookVector*250
  2448. bv.Parent = RootPart
  2449. game:GetService("Debris"):AddItem(bv, 1)
  2450. local Sound = Instance.new("Sound",Character.UpperTorso)
  2451. Sound.SoundId = "rbxassetid://"
  2452. Sound.Volume = 32
  2453. Sound.Pitch = 1
  2454. Sound.Looped = false
  2455. Sound:Play()
  2456. wait(0.5)
  2457. local Bq = Instance.new("Part",UpperTorso)
  2458. Bq.Size = Vector3.new(1,1,1)
  2459. Bq.BrickColor = BrickColor.new("White")
  2460. Bq.Material = "Neon"
  2461. Bq.Anchored = false
  2462. Bq.Transparency = math.huge
  2463. Bq.CanCollide = false
  2464. Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  2465. local Bq2 = Instance.new("SpecialMesh",Bq)
  2466. Bq2.MeshType = "Sphere"
  2467. Bq2.Scale = Vector3.new(1,1,1)
  2468. Bq.Touched:connect(function(hit)
  2469. if hitted == false then
  2470. hitted = true
  2471. Bq.Anchored = true
  2472.  
  2473. for i = 1,1000 do
  2474.  
  2475. Bq2.Scale = Bq2.Scale + Vector3.new(1,1,1)
  2476. Bq.Transparency = Bq.Transparency + 0.003
  2477. game:GetService("RunService").RenderStepped:wait()
  2478. end
  2479. end
  2480. end)
  2481. for i = 1,100 do
  2482. Bq2.Scale = Bq2.Scale + Vector3.new(0.1,0.1,0.1)
  2483. game:GetService("RunService").RenderStepped:wait()
  2484. end
  2485. Bq.Anchored = false
  2486. local Fl = Instance.new("BodyVelocity",Bq)
  2487. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2488. Fl.velocity = Mouse.hit.lookVector*150
  2489. wait(0.5)
  2490. Idle = false
  2491. hitted = false
  2492. wait(0.4)
  2493. D = false
  2494. end
  2495. end
  2496. ---
  2497. function Detroit()
  2498. if not D then D = false
  2499. Idle = true
  2500. for i = 0,2,0.1 do
  2501. swait()
  2502. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  2503. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  2504. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2505. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  2506. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2507. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2508. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2509. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2510. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,0,0),.1)--Torso
  2511. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  2512. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2513. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2514. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2515. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2516. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  2517. --game:GetService("RunService").RenderStepped:wait()
  2518. end
  2519. local Sound = Instance.new("Sound",Character.UpperTorso)
  2520. Sound.SoundId = "rbxassetid://"
  2521. Sound.Pitch = 1
  2522. Sound.Looped = false
  2523. Sound.Volume = 5
  2524. Sound:play()
  2525. wait(0.5)
  2526.  
  2527. coroutine.resume(coroutine.create(function()
  2528. for i = 1,1000 do
  2529.  
  2530. game:GetService("RunService").RenderStepped:wait()
  2531. end
  2532.  
  2533. end))
  2534. for i = 0,1,0.1 do
  2535. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2536. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2537. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2538. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2539. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2540. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2541. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2542. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2543. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,5,1),.1)--Torso
  2544. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2545. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2546. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2547. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2548. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2549. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2550. game:GetService("RunService").RenderStepped:wait()
  2551. end
  2552. KickBoom()
  2553. wait(0.7)
  2554. Idle = false
  2555. wait(0.2)
  2556. D = false
  2557. end
  2558. end
  2559.  
  2560. function SeriousWam()
  2561. if not D then D = false
  2562. Idle = true
  2563. for i = 0,2,0.1 do
  2564. swait()
  2565. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  2566. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  2567. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2568. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  2569. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2570. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2571. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2572. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2573. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,0,0),.1)--Torso
  2574. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  2575. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2576. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2577. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2578. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2579. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  2580. --game:GetService("RunService").RenderStepped:wait()
  2581. end
  2582. local FZcharge = Instance.new("ParticleEmitter",RightHand)
  2583. FZcharge.Texture = "rbxassetid://31727915"
  2584. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2585. FZcharge.EmissionDirection = "Top"
  2586. FZcharge.Speed = NumberRange.new(4)
  2587. FZcharge.Size = NumberSequence.new(2,1)
  2588. FZcharge.Drag = 2
  2589. FZcharge.LockedToPart = false
  2590. FZcharge.Lifetime = NumberRange.new(0.5)
  2591. FZcharge.Rate = 150
  2592. FZcharge.LightEmission = 0
  2593. FZcharge.Rotation = NumberRange.new(-100, 100)
  2594. FZcharge.VelocitySpread = 100
  2595. local Sound = Instance.new("Sound",Character.UpperTorso)
  2596. Sound.SoundId = "rbxassetid://"
  2597. Sound.Pitch = 1
  2598. Sound.Looped = false
  2599. Sound.Volume = 5
  2600. Sound:play()
  2601. wait(1.5)
  2602.  
  2603. coroutine.resume(coroutine.create(function()
  2604. for i = 1,1000 do
  2605.  
  2606. game:GetService("RunService").RenderStepped:wait()
  2607. end
  2608.  
  2609. end))
  2610. for i = 0,1,0.1 do
  2611. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2612. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2613. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2614. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2615. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2616. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2617. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2618. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2619. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,5,1),.1)--Torso
  2620. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2621. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2622. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2623. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2624. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2625. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2626. game:GetService("RunService").RenderStepped:wait()
  2627. end
  2628. SeriousSlam()
  2629. wait(0.7)
  2630. Idle = false
  2631. wait(0.2)
  2632. FZcharge:Destroy()
  2633. D = false
  2634. end
  2635. end
  2636.  
  2637. function Hit()
  2638. if not D then D = true
  2639. Idle = true
  2640. local Grab = Instance.new("Part",RightHand)
  2641. Grab.Size = Vector3.new(3,3,3)
  2642. Grab.CanCollide = false
  2643. Grab.BrickColor = BrickColor.new("Deep orange")
  2644. Grab.Transparency = math.huge
  2645. local Grabo = Instance.new("Weld",Grab)
  2646. Grabo.Part0 = RightHand
  2647. Grabo.Part1 = Grab
  2648. Grabo.C0 = CFrame.new(0,-1.1,0)
  2649. local SFXZ = Instance.new("Sound",UpperTorso)
  2650. SFXZ.SoundId = "rbxassetid://169259383"
  2651. SFXZ.Volume = 1
  2652. SFXZ.Pitch = 1.5
  2653. SFXZ.Looped = false
  2654. wait(0.01)
  2655. SFXZ:Play()
  2656. Grab.Touched:connect(function(hit)
  2657. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  2658. Grab:Destroy()
  2659. hit.Parent:BreakJoints()
  2660. local exp = Instance.new("Explosion",Character)
  2661. exp.BlastRadius = 6
  2662. exp.BlastPressure = 100
  2663. exp.Position = Character.HumanoidRootPart.Position
  2664. exp.Visible = false
  2665. local H = Instance.new("Part",Character)
  2666. H.Size = Vector3.new(1,1,1)
  2667. H.BrickColor = BrickColor.new("White")
  2668. H.CanCollide = false
  2669. H.Anchored = true
  2670. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2671. local H2 = Instance.new("SpecialMesh",H)
  2672. H2.MeshId = "rbxassetid://3270017"
  2673. local H3 = Instance.new("Part",Character)
  2674. H3.Size = Vector3.new(1,1,1)
  2675. H3.BrickColor = BrickColor.new("White")
  2676. H3.CanCollide = false
  2677. H3.Anchored = true
  2678. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2679. local H23 = Instance.new("SpecialMesh",H3)
  2680. H23.MeshId = "rbxassetid://3270017"
  2681. local H33 = Instance.new("Part",Character)
  2682. H33.Size = Vector3.new(1,1,1)
  2683. H33.BrickColor = BrickColor.new("White")
  2684. H33.CanCollide = false
  2685. H33.Anchored = true
  2686. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2687. local H233 = Instance.new("SpecialMesh",H33)
  2688. H233.MeshId = "rbxassetid://20329976"
  2689. local H2 = Instance.new("SpecialMesh",H)
  2690. H2.MeshId = "rbxassetid://3270017"
  2691. local H5 = Instance.new("Part",Character)
  2692. H5.Size = Vector3.new(1,1,1)
  2693. H5.BrickColor = BrickColor.new("White")
  2694. H5.CanCollide = false
  2695. H5.Anchored = true
  2696. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2697. local H25 = Instance.new("SpecialMesh",H5)
  2698. H25.MeshId = "rbxassetid://3270017"
  2699. coroutine.resume(coroutine.create(function()
  2700. for i = 1,200 do
  2701. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  2702. H.Transparency = H.Transparency + 0.09
  2703. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  2704. H3.Transparency = H3.Transparency + 0.09
  2705. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  2706. H33.Transparency = H3.Transparency + 0.09
  2707. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  2708. H5.Transparency = H5.Transparency + 0.09
  2709. wait(0.00000000001)
  2710. end
  2711. end))
  2712. local SFXZ = Instance.new("Sound",UpperTorso)
  2713. SFXZ.SoundId = "rbxassetid://447041606"
  2714. SFXZ.Volume = 6
  2715. SFXZ.Pitch = 1
  2716. SFXZ.Looped = false
  2717. wait(0.01)
  2718. SFXZ:Play()
  2719. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2720. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2721. Fl.velocity = UpperTorso.CFrame.lookVector*400
  2722. wait(0.05)
  2723. Fl:remove()
  2724. end
  2725. end)
  2726. for i = 0,2,0.3 do
  2727. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1.55),.1) --LeftUpperArm
  2728. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperArm
  2729. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--LeftLowerArm
  2730. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2731. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2732. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2733. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2734. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2735. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2736. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2737. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2738. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2739. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2740. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  2741. game:GetService("RunService").RenderStepped:wait()
  2742. end
  2743. for i = 0,2,0.1 do
  2744. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  2745. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  2746. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2747. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2748. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2749. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2750. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2751. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2752. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2753. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2754. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2755. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2756. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2757. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  2758. game:GetService("RunService").RenderStepped:wait()
  2759. end
  2760. coroutine.resume(coroutine.create(function()
  2761. wait(0.5)
  2762. Grab:remove()
  2763. end))
  2764. Idle = false
  2765. wait(0.1)
  2766. D = false
  2767. end
  2768. end
  2769.  
  2770.  
  2771. function Uppercut()
  2772. if not D then D = true
  2773. Idle = true
  2774. local Grab = Instance.new("Part",RightHand)
  2775. Grab.Size = Vector3.new(3,3,3)
  2776. Grab.CanCollide = false
  2777. Grab.BrickColor = BrickColor.new("Deep orange")
  2778. Grab.Transparency = math.huge
  2779. local Grabo = Instance.new("Weld",Grab)
  2780. Grabo.Part0 = RightHand
  2781. Grabo.Part1 = Grab
  2782. Grabo.C0 = CFrame.new(0,-1.1,0)
  2783. local SFXZ = Instance.new("Sound",UpperTorso)
  2784. SFXZ.SoundId = "rbxassetid://169259383"
  2785. SFXZ.Volume = 1
  2786. SFXZ.Pitch = 1.5
  2787. SFXZ.Looped = false
  2788. wait(0.01)
  2789. SFXZ:Play()
  2790. Grab.Touched:connect(function(hit)
  2791. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  2792. Grab:Destroy()
  2793. hit.Parent.Humanoid:TakeDamage(30)
  2794. local FZcharge = Instance.new("ParticleEmitter",hit)
  2795. FZcharge.Texture = "rbxassetid://31727915"
  2796. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2797. FZcharge.EmissionDirection = "Bottom"
  2798. FZcharge.Speed = NumberRange.new(5)
  2799. FZcharge.Size = NumberSequence.new(10,0)
  2800. FZcharge.Drag = 2
  2801. FZcharge.LockedToPart = false
  2802. FZcharge.Lifetime = NumberRange.new(3)
  2803. FZcharge.Rate = 150
  2804. FZcharge.LightEmission = 0
  2805. FZcharge.Rotation = NumberRange.new(-100, 100)
  2806. FZcharge.VelocitySpread = 100
  2807. local SFXZZ = Instance.new("Sound",hit)
  2808. SFXZZ.SoundId = "rbxassetid://1056625824"
  2809. SFXZZ.Volume = 2.5
  2810. SFXZZ.Pitch = 1
  2811. SFXZZ.Looped = false
  2812. wait(0.01)
  2813. SFXZZ:Play()
  2814. local H = Instance.new("Part",Character)
  2815. H.Size = Vector3.new(1,1,1)
  2816. H.BrickColor = BrickColor.new("White")
  2817. H.CanCollide = false
  2818. H.Anchored = true
  2819. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2820. local H2 = Instance.new("SpecialMesh",H)
  2821. H2.MeshId = "rbxassetid://3270017"
  2822. local H3 = Instance.new("Part",Character)
  2823. H3.Size = Vector3.new(1,1,1)
  2824. H3.BrickColor = BrickColor.new("White")
  2825. H3.CanCollide = false
  2826. H3.Anchored = true
  2827. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2828. local H23 = Instance.new("SpecialMesh",H3)
  2829. H23.MeshId = "rbxassetid://3270017"
  2830. local H33 = Instance.new("Part",Character)
  2831. H33.Size = Vector3.new(1,1,1)
  2832. H33.BrickColor = BrickColor.new("White")
  2833. H33.CanCollide = false
  2834. H33.Anchored = true
  2835. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2836. local H233 = Instance.new("SpecialMesh",H33)
  2837. H233.MeshId = "rbxassetid://20329976"
  2838. local H2 = Instance.new("SpecialMesh",H)
  2839. H2.MeshId = "rbxassetid://3270017"
  2840. local H5 = Instance.new("Part",Character)
  2841. H5.Size = Vector3.new(1,1,1)
  2842. H5.BrickColor = BrickColor.new("White")
  2843. H5.CanCollide = false
  2844. H5.Anchored = true
  2845. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2846. local H25 = Instance.new("SpecialMesh",H5)
  2847. H25.MeshId = "rbxassetid://3270017"
  2848. local Hi = Instance.new("Part",hit)
  2849. Hi.Size = Vector3.new(1,1,1)
  2850. Hi.BrickColor = BrickColor.new("White")
  2851. Hi.CanCollide = false
  2852. Hi.Anchored = true
  2853. Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2854. local Hi2 = Instance.new("SpecialMesh",Hi)
  2855. Hi2.MeshId = "rbxassetid://3270017"
  2856. coroutine.resume(coroutine.create(function()
  2857. for i = 1,200 do
  2858. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  2859. H.Transparency = H.Transparency + 0.09
  2860. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  2861. H3.Transparency = H3.Transparency + 0.09
  2862. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  2863. H33.Transparency = H3.Transparency + 0.09
  2864. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  2865. H5.Transparency = H5.Transparency + 0.09
  2866. Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  2867. Hi.Transparency = Hi.Transparency + 0.09
  2868. wait(0.00000000001)
  2869. end
  2870. end))
  2871. local SFXZ = Instance.new("Sound",UpperTorso)
  2872. SFXZ.SoundId = "rbxassetid://447041606"
  2873. SFXZ.Volume = 6
  2874. SFXZ.Pitch = 1
  2875. SFXZ.Looped = false
  2876. wait(0.01)
  2877. SFXZ:Play()
  2878. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2879. Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000)
  2880. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0)
  2881. wait(0.05)
  2882. Fl:remove()
  2883. wait(1.1)
  2884. FZcharge.Rate = 0
  2885. local ry,ht,ps=nil,nil,nil
  2886. while ht==nil do
  2887. ry,ht,ps=newRay(hit.CFrame*CFrame.new(0,-1,0),hit.CFrame*CFrame.new(0,-2,0),4.1,{hit})
  2888. wait()
  2889. end
  2890. for i = 1, 15 do
  2891. local gtrace = Instance.new("Part",game.Workspace)
  2892. gtrace.BrickColor = BrickColor.new("Grey")
  2893. gtrace.Material = "Slate"
  2894. gtrace.Size = Vector3.new(31,31,31)
  2895. gtrace.Anchored = true
  2896. gtrace.CanCollide = true
  2897. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2898. local gdisp = coroutine.wrap(function()
  2899. wait(12)
  2900. for i = 1, 9 do
  2901. wait(.1)
  2902. gtrace.Transparency = gtrace.Transparency + .1
  2903. end
  2904. gtrace:Destroy()
  2905. end)
  2906. gdisp()
  2907. end
  2908. local SFXZ = Instance.new("Sound",hit)
  2909. SFXZ.SoundId = "rbxassetid://539294959"
  2910. SFXZ.Volume = 10
  2911. SFXZ.Pitch = 1
  2912. SFXZ.Looped = false
  2913. wait(0.01)
  2914. SFXZ:Play()
  2915. local SFXZ = Instance.new("Sound",hit)
  2916. SFXZ.SoundId = "rbxassetid://180120107"
  2917. SFXZ.Volume = 10
  2918. SFXZ.Pitch = 1
  2919. SFXZ.Looped = false
  2920. wait(0.01)
  2921. SFXZ:Play()
  2922. local SFXZ = Instance.new("Sound",hit)
  2923. SFXZ.SoundId = "rbxassetid://315775189"
  2924. SFXZ.Volume = 10
  2925. SFXZ.Pitch = 1
  2926. SFXZ.Looped = false
  2927. wait(0.01)
  2928. SFXZ:Play()
  2929. local SFXZ = Instance.new("Sound",hit)
  2930. SFXZ.SoundId = "rbxassetid://157878578"
  2931. SFXZ.Volume = 10
  2932. SFXZ.Pitch = 1
  2933. SFXZ.Looped = false
  2934. wait(0.01)
  2935. SFXZ:Play()
  2936. hit.Parent:BreakJoints()
  2937. local H = Instance.new("Part",Character)
  2938. H.Size = Vector3.new(1,1,1)
  2939. H.BrickColor = BrickColor.new("White")
  2940. H.CanCollide = false
  2941. H.Anchored = true
  2942. H.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2943. local H2 = Instance.new("SpecialMesh",H)
  2944. H2.MeshId = "rbxassetid://3270017"
  2945. local H3 = Instance.new("Part",Character)
  2946. H3.Size = Vector3.new(1,1,1)
  2947. H3.BrickColor = BrickColor.new("White")
  2948. H3.CanCollide = false
  2949. H3.Anchored = true
  2950. H3.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2951. local H23 = Instance.new("SpecialMesh",H3)
  2952. H23.MeshId = "rbxassetid://3270017"
  2953. local H33 = Instance.new("Part",Character)
  2954. H33.Size = Vector3.new(1,1,1)
  2955. H33.BrickColor = BrickColor.new("White")
  2956. H33.CanCollide = false
  2957. H33.Anchored = true
  2958. H33.CFrame = hit.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2959. local H233 = Instance.new("SpecialMesh",H33)
  2960. H233.MeshId = "rbxassetid://20329976"
  2961. local H2 = Instance.new("SpecialMesh",H)
  2962. H2.MeshId = "rbxassetid://3270017"
  2963. local H5 = Instance.new("Part",Character)
  2964. H5.Size = Vector3.new(1,1,1)
  2965. H5.BrickColor = BrickColor.new("White")
  2966. H5.CanCollide = false
  2967. H5.Anchored = true
  2968. H5.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2969. local H25 = Instance.new("SpecialMesh",H5)
  2970. H25.MeshId = "rbxassetid://3270017"
  2971. local Hi = Instance.new("Part",hit)
  2972. Hi.Size = Vector3.new(1,1,1)
  2973. Hi.BrickColor = BrickColor.new("White")
  2974. Hi.CanCollide = false
  2975. Hi.Anchored = true
  2976. Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2977. local Hi2 = Instance.new("SpecialMesh",Hi)
  2978. Hi2.MeshId = "rbxassetid://3270017"
  2979. coroutine.resume(coroutine.create(function()
  2980. for i = 1,200 do
  2981. H2.Scale = H2.Scale + Vector3.new(14,14,14)
  2982. H.Transparency = H.Transparency + 0.03
  2983. H23.Scale = H23.Scale + Vector3.new(14,14,14)
  2984. H3.Transparency = H3.Transparency + 0.03
  2985. H233.Scale = H23.Scale + Vector3.new(14,14,14)
  2986. H33.Transparency = H3.Transparency + 0.03
  2987. H25.Scale = H25.Scale + Vector3.new(14,14,14)
  2988. H5.Transparency = H5.Transparency + 0.03
  2989. Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  2990. Hi.Transparency = Hi.Transparency + 0.03
  2991. wait(0.00000000001)
  2992. end
  2993. end))
  2994. end
  2995. end)
  2996. for i = 0,2,0.1 do
  2997. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2998. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.22,0,0),.1)--RightUpperArm
  2999. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3000. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  3001. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3002. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3003. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3004. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3005. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3006. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.4,0,0),.1)--Head
  3007. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3008. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3009. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3010. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3011. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--Head
  3012. game:GetService("RunService").RenderStepped:wait()
  3013. end
  3014. coroutine.resume(coroutine.create(function()
  3015. wait(0.5)
  3016. Grab:remove()
  3017. end))
  3018. Idle = false
  3019. wait(0.1)
  3020. D = false
  3021. end
  3022. end
  3023.  
  3024.  
  3025. function Away()
  3026. if not D then D = true
  3027. Idle = true
  3028. local Grab = Instance.new("Part",LeftHand)
  3029. Grab.Size = Vector3.new(3,3,3)
  3030. Grab.CanCollide = false
  3031. Grab.BrickColor = BrickColor.new("Deep orange")
  3032. Grab.Transparency = math.huge
  3033. local Grabo = Instance.new("Weld",Grab)
  3034. Grabo.Part0 = LeftHand
  3035. Grabo.Part1 = Grab
  3036. Grabo.C0 = CFrame.new(0,-1.1,0)
  3037. local SFXZ = Instance.new("Sound",UpperTorso)
  3038. SFXZ.SoundId = "rbxassetid://169259383"
  3039. SFXZ.Volume = 1
  3040. SFXZ.Pitch = 1.5
  3041. SFXZ.Looped = false
  3042. wait(0.01)
  3043. SFXZ:Play()
  3044. Grab.Touched:connect(function(hit)
  3045. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3046. Grab:Destroy()
  3047. hit.Parent.Humanoid:TakeDamage(20)
  3048. local FZcharge = Instance.new("ParticleEmitter",hit)
  3049. FZcharge.Texture = "rbxassetid://31727915"
  3050. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3051. FZcharge.EmissionDirection = "Bottom"
  3052. FZcharge.Speed = NumberRange.new(5)
  3053. FZcharge.Size = NumberSequence.new(10,0)
  3054. FZcharge.Drag = 2
  3055. FZcharge.LockedToPart = false
  3056. FZcharge.Lifetime = NumberRange.new(3)
  3057. FZcharge.Rate = 150
  3058. FZcharge.LightEmission = 0
  3059. FZcharge.Rotation = NumberRange.new(-100, 100)
  3060. FZcharge.VelocitySpread = 100
  3061. local SFXZZ = Instance.new("Sound",hit)
  3062. SFXZZ.SoundId = "rbxassetid://1056625824"
  3063. SFXZZ.Volume = 2.5
  3064. SFXZZ.Pitch = 1
  3065. SFXZZ.Looped = false
  3066. wait(0.01)
  3067. SFXZZ:Play()
  3068. local H = Instance.new("Part",Character)
  3069. H.Size = Vector3.new(1,1,1)
  3070. H.BrickColor = BrickColor.new("White")
  3071. H.CanCollide = false
  3072. H.Anchored = true
  3073. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3074. local H2 = Instance.new("SpecialMesh",H)
  3075. H2.MeshId = "rbxassetid://3270017"
  3076. local H3 = Instance.new("Part",Character)
  3077. H3.Size = Vector3.new(1,1,1)
  3078. H3.BrickColor = BrickColor.new("White")
  3079. H3.CanCollide = false
  3080. H3.Anchored = true
  3081. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3082. local H23 = Instance.new("SpecialMesh",H3)
  3083. H23.MeshId = "rbxassetid://3270017"
  3084. local H33 = Instance.new("Part",Character)
  3085. H33.Size = Vector3.new(1,1,1)
  3086. H33.BrickColor = BrickColor.new("White")
  3087. H33.CanCollide = false
  3088. H33.Anchored = true
  3089. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3090. local H233 = Instance.new("SpecialMesh",H33)
  3091. H233.MeshId = "rbxassetid://20329976"
  3092. local H2 = Instance.new("SpecialMesh",H)
  3093. H2.MeshId = "rbxassetid://3270017"
  3094. local H5 = Instance.new("Part",Character)
  3095. H5.Size = Vector3.new(1,1,1)
  3096. H5.BrickColor = BrickColor.new("White")
  3097. H5.CanCollide = false
  3098. H5.Anchored = true
  3099. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3100. local H25 = Instance.new("SpecialMesh",H5)
  3101. H25.MeshId = "rbxassetid://3270017"
  3102. local Hi = Instance.new("Part",hit)
  3103. Hi.Size = Vector3.new(1,1,1)
  3104. Hi.BrickColor = BrickColor.new("White")
  3105. Hi.CanCollide = false
  3106. Hi.Anchored = true
  3107. Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3108. local Hi2 = Instance.new("SpecialMesh",Hi)
  3109. Hi2.MeshId = "rbxassetid://3270017"
  3110. coroutine.resume(coroutine.create(function()
  3111. for i = 1,200 do
  3112. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  3113. H.Transparency = H.Transparency + 0.09
  3114. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  3115. H3.Transparency = H3.Transparency + 0.09
  3116. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  3117. H33.Transparency = H3.Transparency + 0.09
  3118. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  3119. H5.Transparency = H5.Transparency + 0.09
  3120. Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  3121. Hi.Transparency = Hi.Transparency + 0.09
  3122. wait(0.00000000001)
  3123. end
  3124. end))
  3125. local SFXZ = Instance.new("Sound",UpperTorso)
  3126. SFXZ.SoundId = "rbxassetid://447041606"
  3127. SFXZ.Volume = 6
  3128. SFXZ.Pitch = 1
  3129. SFXZ.Looped = false
  3130. wait(0.01)
  3131. SFXZ:Play()
  3132. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3133. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3134. Fl.velocity = UpperTorso.CFrame.lookVector*680
  3135. wait(0.05)
  3136. Fl:remove()
  3137. wait(1.1)
  3138. FZcharge.Rate = 0
  3139. end
  3140. end)
  3141. for i = 0,0.5,0.3 do
  3142. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1.55),.1) --LeftUpperArm
  3143. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperArm
  3144. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--LeftLowerArm
  3145. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3146. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3147. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3148. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3149. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3150. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3151. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3152. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3153. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3154. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3155. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  3156. game:GetService("RunService").RenderStepped:wait()
  3157. end
  3158. for i = 0,0.5,0.1 do
  3159. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  3160. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  3161. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3162. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3163. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3164. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3165. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3166. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3167. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3168. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3169. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3170. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3171. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3172. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  3173. game:GetService("RunService").RenderStepped:wait()
  3174. end
  3175. coroutine.resume(coroutine.create(function()
  3176. wait(0.5)
  3177. Grab:remove()
  3178. end))
  3179. Idle = false
  3180. wait(0.1)
  3181. D = false
  3182. end
  3183. end
  3184.  
  3185.  
  3186. function Hit2()
  3187. if not D then D = true
  3188. Idle = true
  3189. local Grab = Instance.new("Part",LeftHand)
  3190. Grab.Size = Vector3.new(3,3,3)
  3191. Grab.CanCollide = false
  3192. Grab.BrickColor = BrickColor.new("Deep orange")
  3193. Grab.Transparency = math.huge
  3194. local Grabo = Instance.new("Weld",Grab)
  3195. Grabo.Part0 = LeftHand
  3196. Grabo.Part1 = Grab
  3197. Grabo.C0 = CFrame.new(0,-1.1,0)
  3198. local SFXZ = Instance.new("Sound",UpperTorso)
  3199. SFXZ.SoundId = "rbxassetid://169259383"
  3200. SFXZ.Volume = 1
  3201. SFXZ.Pitch = 1.5
  3202. SFXZ.Looped = false
  3203. wait(0.01)
  3204. SFXZ:Play()
  3205. Grab.Touched:connect(function(hit)
  3206. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3207. Grab:Destroy()
  3208. hit.Parent.Humanoid:TakeDamage(212900)
  3209. local exp = Instance.new("Explosion",Character)
  3210. exp.BlastRadius = 6
  3211. exp.BlastPressure = 100
  3212. exp.Position = Character.HumanoidRootPart.Position
  3213. exp.Visible = false
  3214. local H = Instance.new("Part",Character)
  3215. H.Size = Vector3.new(1,1,1)
  3216. H.BrickColor = BrickColor.new("White")
  3217. H.CanCollide = false
  3218. H.Anchored = true
  3219. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3220. local H2 = Instance.new("SpecialMesh",H)
  3221. H2.MeshId = "rbxassetid://3270017"
  3222. local H3 = Instance.new("Part",Character)
  3223. H3.Size = Vector3.new(1,1,1)
  3224. H3.BrickColor = BrickColor.new("White")
  3225. H3.CanCollide = false
  3226. H3.Anchored = true
  3227. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3228. local H23 = Instance.new("SpecialMesh",H3)
  3229. H23.MeshId = "rbxassetid://3270017"
  3230. local H33 = Instance.new("Part",Character)
  3231. H33.Size = Vector3.new(1,1,1)
  3232. H33.BrickColor = BrickColor.new("White")
  3233. H33.CanCollide = false
  3234. H33.Anchored = true
  3235. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3236. local H233 = Instance.new("SpecialMesh",H33)
  3237. H233.MeshId = "rbxassetid://20329976"
  3238. local H2 = Instance.new("SpecialMesh",H)
  3239. H2.MeshId = "rbxassetid://3270017"
  3240. local H5 = Instance.new("Part",Character)
  3241. H5.Size = Vector3.new(1,1,1)
  3242. H5.BrickColor = BrickColor.new("White")
  3243. H5.CanCollide = false
  3244. H5.Anchored = true
  3245. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3246. local H25 = Instance.new("SpecialMesh",H5)
  3247. H25.MeshId = "rbxassetid://3270017"
  3248. coroutine.resume(coroutine.create(function()
  3249. for i = 1,200 do
  3250. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  3251. H.Transparency = H.Transparency + 0.09
  3252. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  3253. H3.Transparency = H3.Transparency + 0.09
  3254. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  3255. H33.Transparency = H3.Transparency + 0.09
  3256. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  3257. H5.Transparency = H5.Transparency + 0.09
  3258. wait(0.00000000001)
  3259. end
  3260. end))
  3261. local SFXZ = Instance.new("Sound",UpperTorso)
  3262. SFXZ.SoundId = "rbxassetid://447041606"
  3263. SFXZ.Volume = 6
  3264. SFXZ.Pitch = 1
  3265. SFXZ.Looped = false
  3266. wait(0.01)
  3267. SFXZ:Play()
  3268. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3269. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3270. Fl.velocity = UpperTorso.CFrame.lookVector*400
  3271. wait(0.05)
  3272. Fl:remove()
  3273. end
  3274. end)
  3275. for i = 0,2,0.3 do
  3276. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1) --LeftUpperArm
  3277. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1.55),.1)--RightUpperArm
  3278. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3279. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  3280. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3281. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3282. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3283. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3284. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3285. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3286. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3287. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3288. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3289. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  3290. game:GetService("RunService").RenderStepped:wait()
  3291. end
  3292. for i = 0,2,0.1 do
  3293. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  3294. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  3295. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3296. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3297. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3298. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3299. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3300. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3301. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3302. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3303. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3304. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3305. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3306. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  3307. game:GetService("RunService").RenderStepped:wait()
  3308. end
  3309. coroutine.resume(coroutine.create(function()
  3310. wait(0.5)
  3311. Grab:remove()
  3312. end))
  3313. Idle = false
  3314. wait(0.1)
  3315. D = false
  3316. end
  3317. end
  3318. function HitS()
  3319. if not D then D = true
  3320. Idle = true
  3321. local Grab = Instance.new("Part",LeftHand)
  3322. Grab.Size = Vector3.new(6,6,6)
  3323. Grab.CanCollide = false
  3324. Grab.BrickColor = BrickColor.new("Deep orange")
  3325. Grab.Transparency = math.huge
  3326. local Grabo = Instance.new("Weld",Grab)
  3327. Grabo.Part0 = LeftHand
  3328. Grabo.Part1 = Grab
  3329. Grabo.C0 = CFrame.new(0,-1.1,0)
  3330. local FZcharge = Instance.new("ParticleEmitter",LeftHand)
  3331. FZcharge.Texture = "rbxassetid://31727915"
  3332. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3333. FZcharge.EmissionDirection = "Bottom"
  3334. FZcharge.Speed = NumberRange.new(0)
  3335. FZcharge.Size = NumberSequence.new(1,0)
  3336. FZcharge.Drag = 2
  3337. FZcharge.LockedToPart = false
  3338. FZcharge.Lifetime = NumberRange.new(1)
  3339. FZcharge.Rate = 150
  3340. FZcharge.LightEmission = 0.2
  3341. FZcharge.Rotation = NumberRange.new(-100, 100)
  3342. FZcharge.VelocitySpread = 100
  3343. local SFXZ = Instance.new("Sound",UpperTorso)
  3344. SFXZ.SoundId = "rbxassetid://169259383"
  3345. SFXZ.Volume = 1
  3346. SFXZ.Pitch = 1.5
  3347. SFXZ.Looped = false
  3348. wait(0.01)
  3349. SFXZ:Play()
  3350. Grab.Touched:connect(function(hit)
  3351. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3352. Grab:Destroy()
  3353. local H = Instance.new("Part",Character)
  3354. H.Size = Vector3.new(1,1,1)
  3355. H.BrickColor = BrickColor.new("White")
  3356. H.CanCollide = false
  3357. H.Anchored = true
  3358. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3359. local H2 = Instance.new("SpecialMesh",H)
  3360. H2.MeshId = "rbxassetid://3270017"
  3361. local H3 = Instance.new("Part",Character)
  3362. H3.Size = Vector3.new(1,1,1)
  3363. H3.BrickColor = BrickColor.new("White")
  3364. H3.CanCollide = false
  3365. H3.Anchored = true
  3366. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3367. local H23 = Instance.new("SpecialMesh",H3)
  3368. H23.MeshId = "rbxassetid://3270017"
  3369. local H33 = Instance.new("Part",Character)
  3370. H33.Size = Vector3.new(1,1,1)
  3371. H33.BrickColor = BrickColor.new("White")
  3372. H33.CanCollide = false
  3373. H33.Anchored = true
  3374. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3375. local H233 = Instance.new("SpecialMesh",H33)
  3376. H233.MeshId = "rbxassetid://20329976"
  3377. local H2 = Instance.new("SpecialMesh",H)
  3378. H2.MeshId = "rbxassetid://3270017"
  3379. local H5 = Instance.new("Part",Character)
  3380. H5.Size = Vector3.new(1,1,1)
  3381. H5.BrickColor = BrickColor.new("White")
  3382. H5.CanCollide = false
  3383. H5.Anchored = true
  3384. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3385. local H25 = Instance.new("SpecialMesh",H5)
  3386. H25.MeshId = "rbxassetid://3270017"
  3387. coroutine.resume(coroutine.create(function()
  3388. for i = 1,200 do
  3389. H2.Scale = H2.Scale + Vector3.new(9,9,9)
  3390. H.Transparency = H.Transparency + 0.09
  3391. H23.Scale = H23.Scale + Vector3.new(9,9,9)
  3392. H3.Transparency = H3.Transparency + 0.09
  3393. H233.Scale = H23.Scale + Vector3.new(8,8,8)
  3394. H33.Transparency = H3.Transparency + 0.09
  3395. H25.Scale = H25.Scale + Vector3.new(8,8,8)
  3396. H5.Transparency = H5.Transparency + 0.09
  3397. wait(0.00000000001)
  3398. end
  3399. end))
  3400. local SFXZ = Instance.new("Sound",UpperTorso)
  3401. SFXZ.SoundId = "rbxassetid://447041606"
  3402. SFXZ.Volume = 1
  3403. SFXZ.Pitch = 1
  3404. SFXZ.Looped = false
  3405. wait(0.01)
  3406. SFXZ:Play()
  3407. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3408. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3409. Fl.velocity = UpperTorso.CFrame.lookVector*350
  3410. local exp = Instance.new("Explosion",Character)
  3411. exp.BlastRadius = 13
  3412. exp.BlastPressure = 100
  3413. exp.Position = Character.HumanoidRootPart.Position
  3414. exp.Visible = false
  3415. hit.Parent:BreakJoints()
  3416. wait(1.3)
  3417. hit.Parent:Destroy()
  3418. wait(0.05)
  3419. Fl:remove()
  3420. end
  3421. end)
  3422. for i = 0,2,0.1 do
  3423. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  3424. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  3425. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3426. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3427. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3428. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3429. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3430. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3431. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3432. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3433. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3434. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3435. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3436. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  3437. game:GetService("RunService").RenderStepped:wait()
  3438. end
  3439. coroutine.resume(coroutine.create(function()
  3440. wait(0.5)
  3441. Grab:remove()
  3442. end))
  3443. Idle = false
  3444. FZcharge:Destroy()
  3445. wait(0.1)
  3446. D = false
  3447. end
  3448. end
  3449. function Hit2S()
  3450. if not D then D = true
  3451. Idle = true
  3452. local Grab = Instance.new("Part",RightHand)
  3453. Grab.Size = Vector3.new(6,6,6)
  3454. Grab.CanCollide = false
  3455. Grab.BrickColor = BrickColor.new("Deep orange")
  3456. Grab.Transparency = math.huge
  3457. local Grabo = Instance.new("Weld",Grab)
  3458. Grabo.Part0 = RightHand
  3459. Grabo.Part1 = Grab
  3460. Grabo.C0 = CFrame.new(0,-1.1,0)
  3461. local FZcharge = Instance.new("ParticleEmitter",RightHand)
  3462. FZcharge.Texture = "rbxassetid://31727915"
  3463. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3464. FZcharge.EmissionDirection = "Bottom"
  3465. FZcharge.Speed = NumberRange.new(0)
  3466. FZcharge.Size = NumberSequence.new(1,0)
  3467. FZcharge.Drag = 2
  3468. FZcharge.LockedToPart = false
  3469. FZcharge.Lifetime = NumberRange.new(1)
  3470. FZcharge.Rate = 150
  3471. FZcharge.LightEmission = 0.2
  3472. FZcharge.Rotation = NumberRange.new(-100, 100)
  3473. FZcharge.VelocitySpread = 100
  3474. local SFXZ = Instance.new("Sound",UpperTorso)
  3475. SFXZ.SoundId = "rbxassetid://169259383"
  3476. SFXZ.Volume = 1
  3477. SFXZ.Pitch = 1.5
  3478. SFXZ.Looped = false
  3479. wait(0.01)
  3480. SFXZ:Play()
  3481. Grab.Touched:connect(function(hit)
  3482. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3483. Grab:Destroy()
  3484. local H = Instance.new("Part",Character)
  3485. H.Size = Vector3.new(1,1,1)
  3486. H.BrickColor = BrickColor.new("White")
  3487. H.CanCollide = false
  3488. H.Anchored = true
  3489. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3490. local H2 = Instance.new("SpecialMesh",H)
  3491. H2.MeshId = "rbxassetid://3270017"
  3492. local H3 = Instance.new("Part",Character)
  3493. H3.Size = Vector3.new(1,1,1)
  3494. H3.BrickColor = BrickColor.new("White")
  3495. H3.CanCollide = false
  3496. H3.Anchored = true
  3497. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3498. local H23 = Instance.new("SpecialMesh",H3)
  3499. H23.MeshId = "rbxassetid://3270017"
  3500. local H33 = Instance.new("Part",Character)
  3501. H33.Size = Vector3.new(1,1,1)
  3502. H33.BrickColor = BrickColor.new("White")
  3503. H33.CanCollide = false
  3504. H33.Anchored = true
  3505. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3506. local H233 = Instance.new("SpecialMesh",H33)
  3507. H233.MeshId = "rbxassetid://20329976"
  3508. local H2 = Instance.new("SpecialMesh",H)
  3509. H2.MeshId = "rbxassetid://3270017"
  3510. local H5 = Instance.new("Part",Character)
  3511. H5.Size = Vector3.new(1,1,1)
  3512. H5.BrickColor = BrickColor.new("White")
  3513. H5.CanCollide = false
  3514. H5.Anchored = true
  3515. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3516. local H25 = Instance.new("SpecialMesh",H5)
  3517. H25.MeshId = "rbxassetid://3270017"
  3518. coroutine.resume(coroutine.create(function()
  3519. for i = 1,200 do
  3520. H2.Scale = H2.Scale + Vector3.new(9,9,9)
  3521. H.Transparency = H.Transparency + 0.09
  3522. H23.Scale = H23.Scale + Vector3.new(9,9,9)
  3523. H3.Transparency = H3.Transparency + 0.09
  3524. H233.Scale = H23.Scale + Vector3.new(8,8,8)
  3525. H33.Transparency = H3.Transparency + 0.09
  3526. H25.Scale = H25.Scale + Vector3.new(8,8,8)
  3527. H5.Transparency = H5.Transparency + 0.09
  3528. wait(0.00000000001)
  3529. end
  3530. end))
  3531. local SFXZ = Instance.new("Sound",UpperTorso)
  3532. SFXZ.SoundId = "rbxassetid://447041606"
  3533. SFXZ.Volume = 1
  3534. SFXZ.Pitch = 1
  3535. SFXZ.Looped = false
  3536. wait(0.01)
  3537. SFXZ:Play()
  3538. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3539. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3540. Fl.velocity = UpperTorso.CFrame.lookVector*350
  3541. local exp = Instance.new("Explosion",Character)
  3542. exp.BlastRadius = 13
  3543. exp.BlastPressure = 100
  3544. exp.Position = Character.HumanoidRootPart.Position
  3545. exp.Visible = false
  3546. hit.Parent:BreakJoints()
  3547. wait(1.3)
  3548. hit.Parent:Destroy()
  3549. wait(0.05)
  3550. Fl:remove()
  3551. end
  3552. end)
  3553. for i = 0,2,0.1 do
  3554. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  3555. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  3556. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3557. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3558. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3559. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3560. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3561. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3562. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3563. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3564. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3565. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3566. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3567. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  3568. game:GetService("RunService").RenderStepped:wait()
  3569. end
  3570. coroutine.resume(coroutine.create(function()
  3571. wait(0.5)
  3572. Grab:remove()
  3573. end))
  3574. Idle = false
  3575. FZcharge:Destroy()
  3576. wait(0.1)
  3577. D = false
  3578. end
  3579. end
  3580. function FullCowl()
  3581. if not DZ then DZ = true
  3582. Idle = true
  3583. for i = 1,100 do
  3584. swait()
  3585. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm
  3586. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm
  3587. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm
  3588. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm
  3589. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3590. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3591. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3592. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3593. Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso
  3594. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,0,0),.1)--Head
  3595. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3596. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3597. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3598. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3599. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,-.13*math.sin(tick()*15),0)*CFrame.Angles(0,0,0),.1)--Head
  3600. game:GetService("RunService").RenderStepped:wait()
  3601. end
  3602. local FC = Instance.new("Sound",Character.UpperTorso)
  3603. FC.SoundId = "rbxassetid://905554146"
  3604. FC.Volume = math.huge
  3605. FC.Pitch = 1
  3606. FC.Looped = false
  3607. FC:Play()
  3608. local AZZ = Instance.new("ParticleEmitter",LeftLowerLeg)
  3609. AZZ.Texture = "rbxassetid://569507523"
  3610. AZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3611. AZZ.EmissionDirection = "Top"
  3612. AZZ.Size = NumberSequence.new(1)
  3613. AZZ.Lifetime = NumberRange.new(1)
  3614. AZZ.Rate = 50
  3615. AZZ.LightEmission = 0.75
  3616. AZZ.VelocitySpread = 70
  3617. local RZZ = Instance.new("ParticleEmitter",LeftLowerLeg)
  3618. RZZ.Texture = "rbxassetid://300899374"
  3619. RZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3620. RZZ.EmissionDirection = "Top"
  3621. RZZ.Size = NumberSequence.new(1,0.1)
  3622. RZZ.Lifetime = NumberRange.new(1)
  3623. RZZ.Rate = 50
  3624. RZZ.LightEmission = 0.75
  3625. RZZ.VelocitySpread = 70
  3626. coroutine.resume(coroutine.create(function()
  3627. for i = 1,20 do
  3628. local HQ = Instance.new("Part",Character)
  3629. HQ.Size = Vector3.new(1,1,1)
  3630. HQ.BrickColor = BrickColor.new("Pastel green")
  3631. HQ.Material = "Neon"
  3632. HQ.Anchored = true
  3633. HQ.CanCollide = false
  3634. HQ.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)
  3635. local HQ2 = Instance.new("SpecialMesh",HQ)
  3636. HQ2.MeshType = "Sphere"
  3637. HQ2.Scale = Vector3.new(1,1,1)
  3638. local ZQW = Instance.new("Part",Character)
  3639. ZQW.Size = Vector3.new(1,1,1)
  3640. ZQW.BrickColor = BrickColor.new("Bright green")
  3641. ZQW.Material = "Neon"
  3642. ZQW.Anchored = true
  3643. ZQW.CanCollide = false
  3644. ZQW.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)
  3645. local ZQW2 = Instance.new("SpecialMesh",ZQW)
  3646. ZQW2.MeshType = "Sphere"
  3647. ZQW2.Scale = Vector3.new(1,1,1)
  3648. local H = Instance.new("Part",Character)
  3649. H.Size = Vector3.new(1,1,1)
  3650. H.BrickColor = BrickColor.new("White")
  3651. H.CanCollide = false
  3652. H.Anchored = true
  3653. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3654. local H2 = Instance.new("SpecialMesh",H)
  3655. H2.MeshId = "rbxassetid://3270017"
  3656. coroutine.resume(coroutine.create(function()
  3657. for i = 1,200 do
  3658. ZQW2.Scale = ZQW2.Scale + Vector3.new(8,8,8)
  3659. ZQW.Transparency = ZQW.Transparency + 0.07
  3660. HQ2.Scale = HQ2.Scale + Vector3.new(5,5,5)
  3661. HQ.Transparency = HQ.Transparency + 0.09
  3662. H2.Scale = H2.Scale + Vector3.new(20,20,20)
  3663. H.Transparency = H.Transparency + 0.09
  3664. wait(0.00000000001)
  3665. end
  3666. end))
  3667. wait(0.3)
  3668. end
  3669. end))
  3670. wait(1.5)
  3671. AZZ.Parent = Character.LeftLowerArm
  3672. RZZ.Parent = Character.LeftLowerArm
  3673. for i = 1,30 do
  3674. swait()
  3675. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm
  3676. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm
  3677. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm
  3678. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm
  3679. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3680. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3681. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3682. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3683. Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso
  3684. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,0.5,0),.1)--Head
  3685. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3686. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3687. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3688. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3689. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,-.13*math.sin(tick()*15),0)*CFrame.Angles(0,0,0),.1)--Head
  3690. --game:GetService("RunService").RenderStepped:wait()
  3691. end
  3692. wait(1)
  3693. AZZ.Parent = Character.RightLowerArm
  3694. RZZ.Parent = Character.RightLowerArm
  3695. wait(1)
  3696. AZZ.Parent = Character.RightLowerLeg
  3697. RZZ.Parent = Character.RightLowerLeg
  3698. for i = 1,30 do
  3699. swait()
  3700. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm
  3701. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm
  3702. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm
  3703. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm
  3704. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3705. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3706. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3707. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3708. Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso
  3709. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,-0.5,0),.1)--Head
  3710. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3711. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3712. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3713. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3714. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,-.13*math.sin(tick()*15),0)*CFrame.Angles(0,0,0),.1)--Head
  3715. --game:GetService("RunService").RenderStepped:wait()
  3716. end
  3717. wait(1)
  3718. AZZ.Parent = Character.UpperTorso
  3719. RZZ.Parent = Character.UpperTorso
  3720. for i = 1,30 do
  3721. swait()
  3722. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm
  3723. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm
  3724. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm
  3725. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm
  3726. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3727. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3728. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3729. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3730. Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso
  3731. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,0,0),.1)--Head
  3732. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3733. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3734. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3735. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3736. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,-.13*math.sin(tick()*15),0)*CFrame.Angles(0,0,0),.1)--Head
  3737. --game:GetService("RunService").RenderStepped:wait()
  3738. end
  3739. local FZZ = Instance.new("ParticleEmitter",UpperTorso)
  3740. FZZ.Texture = "rbxassetid://569507523"
  3741. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3742. FZZ.EmissionDirection = "Top"
  3743. FZZ.Speed = NumberRange.new(0)
  3744. FZZ.Size = NumberSequence.new(1)
  3745. FZZ.Drag = 2
  3746. FZZ.LockedToPart = true
  3747. FZZ.Lifetime = NumberRange.new(0.5)
  3748. FZZ.Rate = 50
  3749. FZZ.LightEmission = 0.75
  3750. FZZ.Rotation = NumberRange.new(-100, 100)
  3751. FZZ.VelocitySpread = 70
  3752. local LOZZ = Instance.new("ParticleEmitter",RightUpperArm)
  3753. LOZZ.Texture = "rbxassetid://569507523"
  3754. LOZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3755. LOZZ.EmissionDirection = "Top"
  3756. LOZZ.Speed = NumberRange.new(0)
  3757. LOZZ.Size = NumberSequence.new(1)
  3758. LOZZ.Drag = 2
  3759. LOZZ.LockedToPart = true
  3760. LOZZ.Lifetime = NumberRange.new(0.5)
  3761. LOZZ.Rate = 50
  3762. LOZZ.LightEmission = 0.75
  3763. LOZZ.Rotation = NumberRange.new(-100, 100)
  3764. LOZZ.VelocitySpread = 70
  3765. local FFF = Instance.new("ParticleEmitter",LeftUpperArm)
  3766. FFF.Texture = "rbxassetid://569507523"
  3767. FFF.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3768. FFF.EmissionDirection = "Top"
  3769. FFF.Speed = NumberRange.new(0)
  3770. FFF.Size = NumberSequence.new(1)
  3771. FFF.Drag = 2
  3772. FFF.Lifetime = NumberRange.new(0.5)
  3773. FFF.Rate = 50
  3774. FFF.LockedToPart = true
  3775. FFF.LightEmission = 0.75
  3776. FFF.Rotation = NumberRange.new(-100, 100)
  3777. FFF.VelocitySpread = 70
  3778. local QZZ = Instance.new("ParticleEmitter",RightLowerLeg)
  3779. QZZ.Texture = "rbxassetid://569507523"
  3780. QZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3781. QZZ.EmissionDirection = "Top"
  3782. QZZ.Speed = NumberRange.new(0)
  3783. QZZ.Size = NumberSequence.new(1)
  3784. QZZ.Drag = 2
  3785. QZZ.Lifetime = NumberRange.new(0.5)
  3786. QZZ.Rate = 50
  3787. QZZ.LockedToPart = true
  3788. QZZ.LightEmission = 0.75
  3789. QZZ.Rotation = NumberRange.new(-100, 100)
  3790. QZZ.VelocitySpread = 70
  3791. local VVV = Instance.new("ParticleEmitter",LeftLowerLeg)
  3792. VVV.Texture = "rbxassetid://569507523"
  3793. VVV.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3794. VVV.EmissionDirection = "Top"
  3795. VVV.Speed = NumberRange.new(0)
  3796. VVV.Size = NumberSequence.new(1)
  3797. VVV.Drag = 2
  3798. VVV.LockedToPart = true
  3799. VVV.Lifetime = NumberRange.new(0.5)
  3800. VVV.Rate = 50
  3801. VVV.LightEmission = 0.75
  3802. VVV.Rotation = NumberRange.new(-100, 100)
  3803. VVV.VelocitySpread = 70
  3804. local DoubH = Instance.new("Part",Character)
  3805. DoubH.Size = Vector3.new(1,1,1)
  3806. DoubH.Material = "SmoothPlastic"
  3807. DoubH.Transparency = 0.6
  3808. DoubH.BrickColor = BrickColor.new("Pastel green")
  3809. DoubH.CanCollide = false
  3810. local DoubH2 = Instance.new("SpecialMesh",DoubH)
  3811. DoubH2.MeshId = "rbxassetid://430343527"
  3812. DoubH2.Scale = Vector3.new(6.6,6.6,6.6)
  3813. local DoubH3 = Instance.new("Weld",DoubH)
  3814. DoubH3.Part0 = Character.Head
  3815. DoubH3.Part1 = DoubH
  3816. DoubH3.C0 = CFrame.new(0.1,0.67,0.25)
  3817. ----------------------------
  3818. p1 = Instance.new("Part",Character)
  3819. p1.Size = v3(2,1.6,1)
  3820. p1.Transparency = 0.6
  3821. p1.CanCollide = false
  3822. p1.Position = v3(999,999,999)
  3823. p1.BrickColor = bc("Pastel green")
  3824. p1mesh = Instance.new("SpecialMesh",p1)
  3825. p1mesh.MeshType = "FileMesh"
  3826. p1mesh.Scale = v3(1.01,1.01,1.01)
  3827. p1mesh.MeshId = "rbxassetid://532220007"
  3828. p1weld = Instance.new("Weld",p1)
  3829. p1weld.Part0 = UpperTorso
  3830. p1weld.Part1 = p1
  3831. -------------------------------------------------------------
  3832. p2 = Instance.new("Part",Character)
  3833. p2.Size = v3(2,1.6,1)
  3834. p2.Transparency = 0.6
  3835. p2.CanCollide = false
  3836. p2.Position = v3(999,999,999)
  3837. p2.BrickColor = bc("Pastel green")
  3838. p2mesh = Instance.new("SpecialMesh",p2)
  3839. p2mesh.MeshType = "FileMesh"
  3840. p2mesh.Scale = v3(1.01,1.01,1.01)
  3841. p2mesh.MeshId = "http://www.roblox.com/asset/?id=532220036"
  3842. p2weld = Instance.new("Weld",p2)
  3843. p2weld.Part0 = LowerTorso
  3844. p2weld.Part1 = p2
  3845. -------------------------------------------------------------
  3846. p3 = Instance.new("Part",Character)
  3847. p3.Size = v3(2,1.6,1)
  3848. p3.Transparency = 0.6
  3849. p3.CanCollide = false
  3850. p3.Position = v3(999,999,999)
  3851. p3.BrickColor = bc("Pastel green")
  3852. p3mesh = Instance.new("SpecialMesh",p3)
  3853. p3mesh.MeshType = "FileMesh"
  3854. p3mesh.Scale = v3(1.01,1.01,1.01)
  3855. p3mesh.MeshId = "http://www.roblox.com/asset/?id=532219996"
  3856. p3weld = Instance.new("Weld",p3)
  3857. p3weld.Part0 = LeftUpperArm
  3858. p3weld.Part1 = p3
  3859. -------------------------------------------------------------
  3860. p4 = Instance.new("Part",Character)
  3861. p4.Size = v3(2,1.6,1)
  3862. p4.Transparency = 0.6
  3863. p4.CanCollide = false
  3864. p4.Position = v3(999,999,999)
  3865. p4.BrickColor = bc("Pastel green")
  3866. p4mesh = Instance.new("SpecialMesh",p4)
  3867. p4mesh.MeshType = "FileMesh"
  3868. p4mesh.Scale = v3(1.01,1.01,1.01)
  3869. p4mesh.MeshId = "http://www.roblox.com/asset/?id=532220017"
  3870. p4weld = Instance.new("Weld",p4)
  3871. p4weld.Part0 = LeftLowerLeg
  3872. p4weld.Part1 = p4
  3873. -------------------------------------------------------------
  3874. p5 = Instance.new("Part",Character)
  3875. p5.Size = v3(2,1.6,1)
  3876. p5.Transparency = 0.6
  3877. p5.CanCollide = false
  3878. p5.Position = v3(999,999,999)
  3879. p5.BrickColor = bc("Pastel green")
  3880. p5mesh = Instance.new("SpecialMesh",p5)
  3881. p5mesh.MeshType = "FileMesh"
  3882. p5mesh.Scale = v3(1.01,1.01,1.01)
  3883. p5mesh.MeshId = "http://www.roblox.com/asset/?id=532219991"
  3884. p5weld = Instance.new("Weld",p5)
  3885. p5weld.Part0 = LeftLowerArm
  3886. p5weld.Part1 = p5
  3887. -------------------------------------------------------------
  3888. p6 = Instance.new("Part",Character)
  3889. p6.Size = v3(2,1.6,1)
  3890. p6.Transparency = 0.6
  3891. p6.CanCollide = false
  3892. p6.Position = v3(999,999,999)
  3893. p6.BrickColor = bc("Pastel green")
  3894. p6mesh = Instance.new("SpecialMesh",p6)
  3895. p6mesh.MeshType = "FileMesh"
  3896. p6mesh.Scale = v3(1.01,1.01,1.01)
  3897. p6mesh.MeshId = "http://www.roblox.com/asset/?id=532219986"
  3898. p6weld = Instance.new("Weld",p6)
  3899. p6weld.Part0 = LeftHand
  3900. p6weld.Part1 = p6
  3901. -------------------------------------------------------------
  3902. p7 = Instance.new("Part",Character)
  3903. p7.Size = v3(2,1.6,1)
  3904. p7.Transparency = 0.6
  3905. p7.CanCollide = false
  3906. p7.Position = v3(999,999,999)
  3907. p7.BrickColor = bc("Pastel green")
  3908. p7mesh = Instance.new("SpecialMesh",p7)
  3909. p7mesh.MeshType = "FileMesh"
  3910. p7mesh.Scale = v3(1.01,1.01,1.01)
  3911. p7mesh.MeshId = "http://www.roblox.com/asset/?id=532220012"
  3912. p7weld = Instance.new("Weld",p7)
  3913. p7weld.Part0 = LeftFoot
  3914. p7weld.Part1 = p7
  3915. -------------------------------------------------------------
  3916. p8 = Instance.new("Part",Character)
  3917. p8.Size = v3(2,1.6,1)
  3918. p8.Transparency = 0.6
  3919. p8.CanCollide = false
  3920. p8.Position = v3(999,999,999)
  3921. p8.BrickColor = bc("Pastel green")
  3922. p8mesh = Instance.new("SpecialMesh",p8)
  3923. p8mesh.MeshType = "FileMesh"
  3924. p8mesh.Scale = v3(1.01,1.01,1.01)
  3925. p8mesh.MeshId = "http://www.roblox.com/asset/?id=532220020"
  3926. p8weld = Instance.new("Weld",p8)
  3927. p8weld.Part0 = RightFoot
  3928. p8weld.Part1 = p8
  3929. -------------------------------------------------------------
  3930. p9 = Instance.new("Part",Character)
  3931. p9.Size = v3(2,1.6,1)
  3932. p9.Transparency = 0.6
  3933. p9.CanCollide = false
  3934. p9.Position = v3(999,999,999)
  3935. p9.BrickColor = bc("Pastel green")
  3936. p9mesh = Instance.new("SpecialMesh",p9)
  3937. p9mesh.MeshType = "FileMesh"
  3938. p9mesh.Scale = v3(1.01,1.01,1.01)
  3939. p9mesh.MeshId = "http://www.roblox.com/asset/?id=532219997"
  3940. p9weld = Instance.new("Weld",p9)
  3941. p9weld.Part0 = RightHand
  3942. p9weld.Part1 = p9
  3943. -------------------------------------------------------------
  3944. p10 = Instance.new("Part",Character)
  3945. p10.Size = v3(2,1.6,1)
  3946. p10.Transparency = 0.6
  3947. p10.CanCollide = false
  3948. p10.Position = v3(999,999,999)
  3949. p10.BrickColor = bc("Pastel green")
  3950. p10mesh = Instance.new("SpecialMesh",p10)
  3951. p10mesh.MeshType = "FileMesh"
  3952. p10mesh.Scale = v3(1.01,1.01,1.01)
  3953. p10mesh.MeshId = "http://www.roblox.com/asset/?id=532219999"
  3954. p10weld = Instance.new("Weld",p10)
  3955. p10weld.Part0 = RightLowerArm
  3956. p10weld.Part1 = p10
  3957. -------------------------------------------------------------
  3958. p11 = Instance.new("Part",Character)
  3959. p11.Size = v3(2,1.6,1)
  3960. p11.Transparency = 0.6
  3961. p11.CanCollide = false
  3962. p11.Position = v3(999,999,999)
  3963. p11.BrickColor = bc("Pastel green")
  3964. p11mesh = Instance.new("SpecialMesh",p11)
  3965. p11mesh.MeshType = "FileMesh"
  3966. p11mesh.Scale = v3(1.01,1.01,1.01)
  3967. p11mesh.MeshId = "http://www.roblox.com/asset/?id=532220027"
  3968. p11weld = Instance.new("Weld",p11)
  3969. p11weld.Part0 = RightLowerLeg
  3970. p11weld.Part1 = p11
  3971. -------------------------------------------------------------
  3972. p12 = Instance.new("Part",Character)
  3973. p12.Size = v3(2,1.6,1)
  3974. p12.Transparency = 0.6
  3975. p12.CanCollide = false
  3976. p12.Position = v3(999,999,999)
  3977. p12.BrickColor = bc("Pastel green")
  3978. p12mesh = Instance.new("SpecialMesh",p12)
  3979. p12mesh.MeshType = "FileMesh"
  3980. p12mesh.Scale = v3(1.01,1.01,1.01)
  3981. p12mesh.MeshId = "http://www.roblox.com/asset/?id=532220004"
  3982. p12weld = Instance.new("Weld",p12)
  3983. p12weld.Part0 = RightUpperArm
  3984. p12weld.Part1 = p12
  3985. -------------------------------------------------------------
  3986. p13 = Instance.new("Part",Character)
  3987. p13.Size = v3(2,1.6,1)
  3988. p13.Transparency = 0.6
  3989. p13.CanCollide = false
  3990. p13.Position = v3(999,999,999)
  3991. p13.BrickColor = bc("Pastel green")
  3992. p13mesh = Instance.new("SpecialMesh",p13)
  3993. p13mesh.MeshType = "FileMesh"
  3994. p13mesh.Scale = v3(1.01,1.01,1.01)
  3995. p13mesh.MeshId = "http://www.roblox.com/asset/?id=532220031"
  3996. p13weld = Instance.new("Weld",p13)
  3997. p13weld.Part0 = RightUpperLeg
  3998. p13weld.Part1 = p13
  3999. -------------------------------------------------------------
  4000. p14 = Instance.new("Part",Character)
  4001. p14.Size = v3(2,1,1)
  4002. p14.Transparency = 0.6
  4003. p14.CanCollide = false
  4004. p14.Position = v3(999,999,999)
  4005. p14.BrickColor = bc("Pastel green")
  4006. p14mesh = Instance.new("SpecialMesh",p14)
  4007. p14mesh.MeshType = "FileMesh"
  4008. p14mesh.Scale = v3(1.01,1.01,1.01)
  4009. p14mesh.MeshId = "http://www.roblox.com/asset/?id=532220018"
  4010. p14weld = Instance.new("Weld",p14)
  4011. p14weld.Part0 = LeftUpperLeg
  4012. p14weld.Part1 = p14
  4013. p15 = Instance.new("Part",Character)
  4014. p15.Size = v3(2,1,1)
  4015. p15.Transparency = 0.6
  4016. p15.CanCollide = false
  4017. p15.Position = v3(999,999,999)
  4018. p15.BrickColor = bc("Pastel green")
  4019. p15mesh = Instance.new("SpecialMesh",p15)
  4020. p15mesh.MeshType = "Head"
  4021. p15mesh.Scale = v3(1.26,1.26,1.26)
  4022. p15weld = Instance.new("Weld",p15)
  4023. p15weld.Part0 = Head
  4024. p15weld.Part1 = p15
  4025. Humanoid.MaxHealth = math.huge
  4026. wait(0.01)
  4027. Humanoid.Health = math.huge
  4028. Idle = false
  4029. local Sound = Instance.new("Sound",UpperTorso)
  4030. Sound.SoundId = "rbxassetid://"
  4031. Sound.Pitch = 1
  4032. Sound.Looped = true
  4033. Sound.Volume = 5
  4034. Sound:play()
  4035. Character.Head.face.Texture = "rbxassetid://988802990"
  4036. Humanoid.WalkSpeed = 25
  4037. Mouse.KeyDown:connect(function(key)
  4038. if key == "e" then
  4039. FCSmash()
  4040. end
  4041. if key == "h" then
  4042. SeriousWam()
  4043. end
  4044. if key == "p" then
  4045. Dash()
  4046. end
  4047. if key=="q" then
  4048. Smash()
  4049. end
  4050. if key=="r" then
  4051. Del()
  4052. end
  4053. end)
  4054. Mouse.Button1Down:connect(function()
  4055. if attack == false and attacktype == 1 then
  4056. HitS()
  4057. attacktype = 2
  4058. elseif attack == false and attacktype == 2 then
  4059. Hit2S()
  4060. attacktype = 1
  4061. end
  4062. end)
  4063. wait(2121)
  4064. DZ = false
  4065. end
  4066. end
  4067.  
  4068.  
  4069. Mouse.KeyDown:connect(function(key)
  4070. if key=="x" then
  4071. Away()
  4072. end
  4073. end)
  4074. Mouse.KeyDown:connect(function(key)
  4075. if key=="c" then
  4076. Uppercut()
  4077. end
  4078. end)
  4079.  
  4080.  
  4081.  
  4082. Mouse.KeyDown:connect(function(key)
  4083. if key=="t" then
  4084. Detroit()
  4085. end
  4086. end)
  4087.  
  4088. Mouse.KeyDown:connect(function(key)
  4089. if key=="m" then
  4090. Jump()
  4091. end
  4092. end)
  4093.  
  4094. Mouse.Button1Down:connect(function()
  4095. if attack == false and attacktype == 1 then
  4096. Hit()
  4097. attacktype = 2
  4098. elseif attack == false and attacktype == 2 then
  4099. Hit2()
  4100. attacktype = 1
  4101. end
  4102. end)
  4103.  
  4104. Mouse.KeyDown:connect(function(key)
  4105. if key == "z" then
  4106. FullCowl()
  4107. end
  4108. end)
  4109.  
  4110.  
  4111.  
  4112. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  4113. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  4114. end
  4115.  
  4116.  
  4117. local sine = 0
  4118. local change = 1
  4119. local val = 0
  4120. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  4121. local velderp=RootPart.Velocity.y
  4122. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  4123.  
  4124.  
  4125.  
  4126.  
  4127.  
  4128. --idle
  4129. game:service'RunService'.RenderStepped:connect(function()
  4130. if Humanoid.MoveDirection.x == 0 and Idle == false then
  4131. change = 1
  4132. for i = 1,1 do
  4133. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0-.01*math.sin(tick()*3),0)*CFrame.Angles(0.2,0,0),.1) --LeftUpperArm
  4134. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0-.00*math.sin(tick()*3),0)*CFrame.Angles(0.2,0,-0),.1)--RightUpperArm
  4135. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.1+0.1*math.sin(tick()*3),0,0),.1)--LeftLowerArm
  4136. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.1+0.1*math.sin(tick()*3),0,0),.1)--RightLowerArm
  4137. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  4138. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  4139. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  4140. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  4141. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  4142. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0-.03*math.sin(tick()*3),0,0),.1)--Head
  4143. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  4144. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4145. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4146. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4147. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0-.005*math.sin(tick()*3),0)*CFrame.Angles(0,0,0),.1)--Head
  4148. game:GetService("RunService").RenderStepped:wait()
  4149. end
  4150. --walk
  4151. for i = 1,2000 do
  4152. if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then
  4153. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1*math.sin(tick()*8),0,0),.1) --LeftUpperArm
  4154. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0+1*math.sin(tick()*8),0,0),.1)--RightUpperArm
  4155. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+0.6*math.cos(tick()*8),0,0),.1)--LeftLowerArm
  4156. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-0.6*math.cos(tick()*8),0,0),.1)--RightLowerArm
  4157. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1*math.sin(tick()*8),0,0.1),.1)--LeftUpperLeg
  4158. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+1*math.sin(tick()*8),0,-0.1),.1)--RightUpperLeg
  4159. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+1.4*math.cos(tick()*8),0,0),.1)--LeftLowerLeg
  4160. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1.4*math.cos(tick()*8),0,0),.1)--RightUpperLeg
  4161. Root.C0 = Root.C0:lerp(CFrame.new(0,0-.1*math.sin(tick()*8),0)*CFrame.Angles(-0.1,0,0),.1)--Torso
  4162. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  4163. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  4164. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4165. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4166. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4167. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4168. game:GetService("RunService").RenderStepped:wait()
  4169. end
  4170. end
  4171. end
  4172. end)
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