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- --Escape is for if you are Assassin.
- --Esp is for anything.
- -- Objects
- local SilentAssassin = Instance.new("ScreenGui")
- local SilentAssassinGUI = Instance.new("Frame")
- local CreditsSpeedFlash = Instance.new("TextLabel")
- local Escape = Instance.new("TextButton")
- local EspTracers = Instance.new("TextButton")
- -- Properties
- SilentAssassin.Name = " Silent Assassin"
- SilentAssassin.Parent = game.CoreGui
- SilentAssassinGUI.Name = " Silent Assassin GUI"
- SilentAssassinGUI.Parent = SilentAssassin
- SilentAssassinGUI.Active = true
- SilentAssassinGUI.BackgroundColor3 = Color3.new(0, 0, 0)
- SilentAssassinGUI.BackgroundTransparency = 0.5
- SilentAssassinGUI.Draggable = true
- SilentAssassinGUI.Position = UDim2.new(0, 1245, 0, 624)
- SilentAssassinGUI.Selectable = true
- SilentAssassinGUI.Size = UDim2.new(0, 263, 0, 181)
- CreditsSpeedFlash.Name = "Credits : SpeedFlash"
- CreditsSpeedFlash.Parent = SilentAssassinGUI
- CreditsSpeedFlash.BackgroundColor3 = Color3.new(1, 0, 0)
- CreditsSpeedFlash.BackgroundTransparency = 1
- CreditsSpeedFlash.Position = UDim2.new(0, 0, 0, 30)
- CreditsSpeedFlash.Size = UDim2.new(0, 263, 0, 31)
- CreditsSpeedFlash.Font = Enum.Font.SourceSans
- CreditsSpeedFlash.Text = "Credits : SpeedFlash"
- CreditsSpeedFlash.TextColor3 = Color3.new(1, 0, 0)
- CreditsSpeedFlash.TextScaled = true
- CreditsSpeedFlash.TextSize = 14
- CreditsSpeedFlash.TextWrapped = true
- Escape.Name = "Escape"
- Escape.Parent = SilentAssassinGUI
- Escape.BackgroundColor3 = Color3.new(0, 0, 0)
- Escape.BackgroundTransparency = 0.5
- Escape.Position = UDim2.new(0, 0, 0, 65)
- Escape.Size = UDim2.new(0, 263, 0, 59)
- Escape.Font = Enum.Font.SourceSans
- Escape.Text = "Escape"
- Escape.TextColor3 = Color3.new(1, 0, 0)
- Escape.TextScaled = true
- Escape.TextSize = 14
- Escape.TextStrokeColor3 = Color3.new(1, 0, 0)
- Escape.TextWrapped = true
- Escape.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Value = game.Workspace.Map.BulletsGoThrough.EscapePoints.escapepoint.Position
- end)
- EspTracers.Name = "Esp/Tracers"
- EspTracers.Parent = SilentAssassinGUI
- EspTracers.Active = false
- EspTracers.BackgroundColor3 = Color3.new(0, 0, 0)
- EspTracers.BackgroundTransparency = 0.5
- EspTracers.Position = UDim2.new(0, 0, 0, 125)
- EspTracers.Size = UDim2.new(0, 263, 0, 56)
- EspTracers.Font = Enum.Font.SourceSans
- EspTracers.Text = "Esp/Tracers"
- EspTracers.TextColor3 = Color3.new(1, 0, 0)
- EspTracers.TextScaled = true
- EspTracers.TextSize = 14
- EspTracers.TextStrokeColor3 = Color3.new(1, 0, 0)
- EspTracers.TextWrapped = true
- EspTracers.MouseButton1Down:connect(function()
- spawn (function()
- while true do
- wait(1)
- local assassin = workspace.assassin.pname.Value
- local target = workspace.target.pname.Value
- if workspace:FindFirstChild("ESP") then
- workspace.ESP:remove()
- end
- game.Lighting.FogEnd = 10000000
- function GetSizeOfObject(Obj)
- if Obj:IsA("BasePart") then
- return Obj.Size
- elseif Obj:IsA("Model") then
- return Obj:GetExtentsSize()
- end
- end
- local ESP = Instance.new("Folder",workspace)
- ESP.Name = "ESP"
- function CreateESPPart(BodyPart)
- local ESPPartparent = BodyPart
- local Box = Instance.new("BoxHandleAdornment")
- Box.Size = GetSizeOfObject(ESPPartparent) + Vector3.new(0.1, 0.1, 0.1)
- Box.Name = "ESPPart"
- Box.Adornee = ESPPartparent
- Box.Color3 = Color3.fromRGB(0,0,255)
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.4
- Box.Parent = ESP
- if BodyPart.Parent.Name == game.Players.LocalPlayer.Name then
- Box:remove()
- spawn (function()
- while true do
- wait(0.1)
- if BodyPart ~= nil then
- Box:remove()
- end
- end
- end)
- end
- if BodyPart.Parent.Name == target then
- Box.Color3 = Color3.fromRGB(0,255,0)
- end
- if BodyPart.Parent.Name == assassin then
- Box.Color3 = Color3.fromRGB(255,0,0)
- end
- end
- local player = game.Players:GetChildren()
- for i =1, #player do
- local bodyparts = player[i].Character:GetChildren()
- for i =1, #bodyparts do
- if bodyparts[i].ClassName == "Part" then
- CreateESPPart(bodyparts[i])
- end
- end
- end
- local at0 = Instance.new("Attachment")
- at0.Parent = game.Players.LocalPlayer.Character.Head
- local at1 = Instance.new("Attachment")
- at1.Parent = workspace:FindFirstChild(assassin).Head
- local beam0 = Instance.new("Beam")
- beam0.Attachment0 = at0
- beam0.Attachment1 = at1
- beam0.Color = ColorSequence.new(Color3.new(1,0,0),Color3.new(1,0,0))
- beam0.Parent = workspace.ESP
- local at2 = Instance.new("Attachment")
- at2.Parent = game.Players.LocalPlayer.Character.Head
- local at3 = Instance.new("Attachment")
- at3.Parent = workspace:FindFirstChild(target).Head
- local beam1 = Instance.new("Beam")
- beam1.Attachment0 = at2
- beam1.Attachment1 = at3
- beam1.Color = ColorSequence.new(Color3.new(0,1,0),Color3.new(0,1,0))
- beam1.Parent = workspace.ESP
- end
- end)
- end)
- -- Credit's To SpeedFlash
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