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ShimaShim

Molebeard the Miner

Sep 13th, 2014
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  1. Name: Molebeard the Miner
  2. Level 5
  3. HP: 50 ( 6 + 4 (STR) x 5 (level))
  4. MP: 15 ( 3 (INT) x 5 (level))
  5.  
  6. AC: 23 (18 due to Light Armor + Armor Master + 5 from level)
  7. Fortitude: 23 (10 + 5 (level) + 4 (STR) + 4 (starting bonus))
  8. Reflex: 17 (10 + 5 (level) + 2 (DEX))
  9. Will: 21 (10 + 5 (level) + 2 (WIS) + 4 (starting bonus))
  10. Combat Defense: 13 (4 (fighting) + 5 (level) + 4 (starting bonus))
  11.  
  12. Strength: 4
  13. Dexterity: 2
  14. Intelligence: 3
  15. Wisdom: 2
  16. Charisma: -2
  17.  
  18. Fighting stat: Strength
  19. Casting stat: Intelligence
  20.  
  21. Combat Techniques:
  22. Grapple Strike
  23. Cripple Strike
  24. Dashing Strike
  25. Blind Fighting
  26. Armor Mastery
  27.  
  28. Spells:
  29. Scrying (Seismic sensing)
  30. Energy Attack (Earth chunks), 1d6+8 (level + casting), +1d6 for every point of augmentation
  31.  
  32. Skills:
  33. Athletics
  34. Endurance
  35. Perception
  36. Insight
  37. History (Pedology)
  38. Nature
  39. Intimidation
  40.  
  41. Lift: 900
  42. Speed: 35
  43. Jump: 4
  44. Hold Breath: 27
  45.  
  46. Inventory:
  47. Light hide armor
  48. Shovel (1d6) in right hand
  49. Pick (1d6) in left hand
  50. Small metal helmet that completely covers my eyes and head
  51.  
  52. Molebeard makes his occupation with dirt: he loves every single bit of gravel, stone, soily substance his dirt-stained dwarven hands can get their mits on. With his trusty shovel and pick in his hands, he digs mighty tunnels across the undercarriage of the land for his brethren to use in their travels. Molebeard wears a large metal helmet of his head, completely obscuring his eyes and leaving only his nose and big, brown beard sticking out from underneath. He does not mind however: Molebeard, as the name may have indicated, is completely blind out of both eyes, having lost his sight due to a disease he acquired from working in fumey mines as a child. However, in the tunnels, there's no light to see anyways, so Molebeard has made up for this by pioneering a sort of 'earth-sense' he's mastered over decades of working without light in the vast earthy wilderness, able to see objects even above the ground simply by feeling their seismic vibrations.
  53.  
  54. Molebeard's combat style utilizes his dual-wielding shovel and pick, but not so much around harming his foes: he uses his powers of tunneling to dig underneath a foe, and using his keen powers of vibration detection find them from below the earth, grabbing the unsuspecting enemy with his big dwarven hands before yanking them down below the surface, where he'll bring them deeper and deeper until he buries them in a fresh grave he made for them.
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