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- -- Gui to Lua
- -- Version: 3.1
- -- Instances:
- local InjectionMessage = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local PlayerSpec = Instance.new("Frame")
- local Welcoming = Instance.new("TextLabel")
- local HaveFun = Instance.new("TextLabel")
- --Properties:
- InjectionMessage.Name = "InjectionMessage"
- InjectionMessage.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = InjectionMessage
- MainFrame.BackgroundColor3 = Color3.fromRGB(33, 33, 33)
- MainFrame.Position = UDim2.new(0, 0, 0.864864886, 0)
- MainFrame.Size = UDim2.new(0, 270, 0, 110)
- MainFrame.Style = Enum.FrameStyle.RobloxRound
- PlayerSpec.Name = "PlayerSpec"
- PlayerSpec.Parent = MainFrame
- PlayerSpec.BackgroundColor3 = Color3.fromRGB(42, 42, 42)
- PlayerSpec.Position = UDim2.new(0.0472290069, 0, 0.00928483158, 0)
- PlayerSpec.Size = UDim2.new(0, 229, 0, 25)
- Welcoming.Name = "Welcoming"
- Welcoming.Parent = PlayerSpec
- Welcoming.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Welcoming.BackgroundTransparency = 1.000
- Welcoming.Position = UDim2.new(0.0297067612, 0, 0.147816718, 0)
- Welcoming.Size = UDim2.new(0, 222, 0, 16)
- Welcoming.Font = Enum.Font.SourceSans
- Welcoming.Text = "Welcome, Player!"
- Welcoming.TextColor3 = Color3.fromRGB(255, 255, 255)
- Welcoming.TextSize = 17.000
- HaveFun.Name = "HaveFun"
- HaveFun.Parent = MainFrame
- HaveFun.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- HaveFun.BackgroundTransparency = 1.000
- HaveFun.Position = UDim2.new(-0.00194786862, 0, 0.414910883, 0)
- HaveFun.Size = UDim2.new(0, 255, 0, 50)
- HaveFun.Font = Enum.Font.SourceSans
- HaveFun.Text = "Sentinel has loaded. Have fun exploiting kids! :)"
- HaveFun.TextColor3 = Color3.fromRGB(255, 255, 255)
- HaveFun.TextSize = 17.000
- HaveFun.TextWrapped = true
- Welcoming.Text = "Welcome, " .. game.Players.LocalPlayer.Name .. "!"
- MainFrame.Position = UDim2.new(0, 0, 1, 0)
- wait(4)
- MainFrame:TweenPosition(UDim2.new(0, 0,0.86, 0))
- wait(5)
- MainFrame:TweenPosition(UDim2.new(0, 0,1, 0))
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