Advertisement
Vilfy

Reloaddgdg

Jul 23rd, 2018
92
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 210.82 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. [1] = {
  8. ["children"] = {
  9. [1] = {
  10. ["children"] = {
  11. },
  12. ["self"] = {
  13. ["Skin"] = 0,
  14. ["Invert"] = false,
  15. ["LightBlend"] = 1,
  16. ["CellShade"] = 0,
  17. ["OwnerName"] = "self",
  18. ["AimPartName"] = "",
  19. ["IgnoreZ"] = false,
  20. ["AimPartUID"] = "",
  21. ["Passes"] = 1,
  22. ["Name"] = "",
  23. ["NoTextureFiltering"] = false,
  24. ["DoubleFace"] = false,
  25. ["PositionOffset"] = Vector(0, 0, 0),
  26. ["Color"] = Vector(36, 36, 36),
  27. ["Fullbright"] = false,
  28. ["EyeAngles"] = false,
  29. ["DrawOrder"] = 0,
  30. ["TintColor"] = Vector(0, 0, 0),
  31. ["UniqueID"] = "2131068732",
  32. ["BlendMode"] = "",
  33. ["BlurSpacing"] = 0,
  34. ["Alpha"] = 1,
  35. ["Material"] = "models/debug/debugwhite",
  36. ["UseWeaponColor"] = false,
  37. ["LodOverride"] = -1,
  38. ["UsePlayerColor"] = false,
  39. ["Bone"] = "head",
  40. ["UseLegacyScale"] = false,
  41. ["Brightness"] = 1,
  42. ["BoneMerge"] = false,
  43. ["ClassName"] = "model",
  44. ["Position"] = Vector(1.5, -1.6000000238419, 0),
  45. ["BlurLength"] = 0,
  46. ["AlternativeScaling"] = false,
  47. ["Hide"] = false,
  48. ["OwnerEntity"] = false,
  49. ["Scale"] = Vector(0.40000000596046, 0.20000000298023, 0.10000000149012),
  50. ["AngleOffset"] = Angle(0, 0, 0),
  51. ["EditorExpand"] = true,
  52. ["Size"] = 0.34999999403954,
  53. ["ModelFallback"] = "",
  54. ["Angles"] = Angle(0, 0, 0),
  55. ["TextureFilter"] = 3,
  56. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  57. ["Translucent"] = false,
  58. },
  59. },
  60. [2] = {
  61. ["children"] = {
  62. },
  63. ["self"] = {
  64. ["Skin"] = 0,
  65. ["Invert"] = false,
  66. ["LightBlend"] = 1,
  67. ["CellShade"] = 0,
  68. ["OwnerName"] = "self",
  69. ["AimPartName"] = "",
  70. ["IgnoreZ"] = false,
  71. ["AimPartUID"] = "",
  72. ["Passes"] = 1,
  73. ["Name"] = "",
  74. ["NoTextureFiltering"] = false,
  75. ["DoubleFace"] = false,
  76. ["PositionOffset"] = Vector(0, 0, 0),
  77. ["Color"] = Vector(36, 36, 36),
  78. ["Fullbright"] = false,
  79. ["EyeAngles"] = false,
  80. ["DrawOrder"] = 0,
  81. ["TintColor"] = Vector(0, 0, 0),
  82. ["UniqueID"] = "1917284870",
  83. ["BlendMode"] = "",
  84. ["BlurSpacing"] = 0,
  85. ["Alpha"] = 1,
  86. ["Material"] = "models/debug/debugwhite",
  87. ["UseWeaponColor"] = false,
  88. ["LodOverride"] = -1,
  89. ["UsePlayerColor"] = false,
  90. ["Bone"] = "head",
  91. ["UseLegacyScale"] = false,
  92. ["Brightness"] = 1,
  93. ["BoneMerge"] = false,
  94. ["ClassName"] = "model",
  95. ["Position"] = Vector(1, 1.5, 0),
  96. ["BlurLength"] = 0,
  97. ["AlternativeScaling"] = false,
  98. ["Hide"] = false,
  99. ["OwnerEntity"] = false,
  100. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.10000000149012),
  101. ["AngleOffset"] = Angle(0, 0, 0),
  102. ["EditorExpand"] = false,
  103. ["Size"] = 0.34999999403954,
  104. ["ModelFallback"] = "",
  105. ["Angles"] = Angle(0, 0, 0),
  106. ["TextureFilter"] = 3,
  107. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  108. ["Translucent"] = false,
  109. },
  110. },
  111. [3] = {
  112. ["children"] = {
  113. },
  114. ["self"] = {
  115. ["Skin"] = 0,
  116. ["Invert"] = false,
  117. ["LightBlend"] = 1,
  118. ["CellShade"] = 0,
  119. ["OwnerName"] = "self",
  120. ["AimPartName"] = "",
  121. ["IgnoreZ"] = false,
  122. ["AimPartUID"] = "",
  123. ["Passes"] = 1,
  124. ["Name"] = "",
  125. ["NoTextureFiltering"] = false,
  126. ["DoubleFace"] = false,
  127. ["PositionOffset"] = Vector(0, 0, 0),
  128. ["Color"] = Vector(36, 36, 36),
  129. ["Fullbright"] = false,
  130. ["EyeAngles"] = false,
  131. ["DrawOrder"] = 0,
  132. ["TintColor"] = Vector(0, 0, 0),
  133. ["UniqueID"] = "235771824",
  134. ["BlendMode"] = "",
  135. ["BlurSpacing"] = 0,
  136. ["Alpha"] = 1,
  137. ["Material"] = "models/props_debris/building_template010a",
  138. ["UseWeaponColor"] = false,
  139. ["LodOverride"] = -1,
  140. ["UsePlayerColor"] = false,
  141. ["Bone"] = "head",
  142. ["UseLegacyScale"] = false,
  143. ["Brightness"] = 1,
  144. ["BoneMerge"] = false,
  145. ["ClassName"] = "model",
  146. ["Position"] = Vector(-1.4490000009537, 0.0029296875, 0.5888671875),
  147. ["BlurLength"] = 0,
  148. ["AlternativeScaling"] = false,
  149. ["Hide"] = false,
  150. ["OwnerEntity"] = false,
  151. ["Scale"] = Vector(0.10999999940395, 0.10000000149012, 0.11999999731779),
  152. ["AngleOffset"] = Angle(0, 0, 0),
  153. ["EditorExpand"] = false,
  154. ["Size"] = 0.64999997615814,
  155. ["ModelFallback"] = "",
  156. ["Angles"] = Angle(0, 0, 0),
  157. ["TextureFilter"] = 3,
  158. ["Model"] = "models/props_phx/construct/metal_wire1x1.mdl",
  159. ["Translucent"] = false,
  160. },
  161. },
  162. [4] = {
  163. ["children"] = {
  164. },
  165. ["self"] = {
  166. ["Skin"] = 0,
  167. ["Invert"] = false,
  168. ["LightBlend"] = 1,
  169. ["CellShade"] = 0,
  170. ["OwnerName"] = "self",
  171. ["AimPartName"] = "",
  172. ["IgnoreZ"] = false,
  173. ["AimPartUID"] = "",
  174. ["Passes"] = 1,
  175. ["Name"] = "",
  176. ["NoTextureFiltering"] = false,
  177. ["DoubleFace"] = false,
  178. ["PositionOffset"] = Vector(0, 0, 0),
  179. ["Color"] = Vector(255, 255, 255),
  180. ["Fullbright"] = false,
  181. ["EyeAngles"] = false,
  182. ["DrawOrder"] = 0,
  183. ["TintColor"] = Vector(0, 0, 0),
  184. ["UniqueID"] = "762316880",
  185. ["BlendMode"] = "",
  186. ["BlurSpacing"] = 0,
  187. ["Alpha"] = 1,
  188. ["Material"] = "models/shadertest/shield",
  189. ["UseWeaponColor"] = false,
  190. ["LodOverride"] = -1,
  191. ["UsePlayerColor"] = false,
  192. ["Bone"] = "head",
  193. ["UseLegacyScale"] = false,
  194. ["Brightness"] = 1,
  195. ["BoneMerge"] = false,
  196. ["ClassName"] = "model",
  197. ["Position"] = Vector(-1.3500000238419, 0.10000000149012, 0.60000002384186),
  198. ["BlurLength"] = 0,
  199. ["AlternativeScaling"] = false,
  200. ["Hide"] = false,
  201. ["OwnerEntity"] = false,
  202. ["Scale"] = Vector(3.0999999046326, 2.7000000476837, 1),
  203. ["AngleOffset"] = Angle(0, 0, 0),
  204. ["EditorExpand"] = false,
  205. ["Size"] = 0.075000002980232,
  206. ["ModelFallback"] = "",
  207. ["Angles"] = Angle(0, 0, 0),
  208. ["TextureFilter"] = 3,
  209. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  210. ["Translucent"] = false,
  211. },
  212. },
  213. [5] = {
  214. ["children"] = {
  215. },
  216. ["self"] = {
  217. ["Skin"] = 0,
  218. ["Invert"] = false,
  219. ["LightBlend"] = 1,
  220. ["CellShade"] = 0,
  221. ["OwnerName"] = "self",
  222. ["AimPartName"] = "",
  223. ["IgnoreZ"] = false,
  224. ["AimPartUID"] = "",
  225. ["Passes"] = 1,
  226. ["Name"] = "",
  227. ["NoTextureFiltering"] = false,
  228. ["DoubleFace"] = false,
  229. ["PositionOffset"] = Vector(0, 0, 0),
  230. ["Color"] = Vector(36, 36, 36),
  231. ["Fullbright"] = false,
  232. ["EyeAngles"] = false,
  233. ["DrawOrder"] = 0,
  234. ["TintColor"] = Vector(0, 0, 0),
  235. ["UniqueID"] = "3218060569",
  236. ["BlendMode"] = "",
  237. ["BlurSpacing"] = 0,
  238. ["Alpha"] = 1,
  239. ["Material"] = "models/debug/debugwhite",
  240. ["UseWeaponColor"] = false,
  241. ["LodOverride"] = -1,
  242. ["UsePlayerColor"] = false,
  243. ["Bone"] = "head",
  244. ["UseLegacyScale"] = false,
  245. ["Brightness"] = 1,
  246. ["BoneMerge"] = false,
  247. ["ClassName"] = "model",
  248. ["Position"] = Vector(2.2999999523163, 1.5, 0),
  249. ["BlurLength"] = 0,
  250. ["AlternativeScaling"] = false,
  251. ["Hide"] = false,
  252. ["OwnerEntity"] = false,
  253. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.10000000149012),
  254. ["AngleOffset"] = Angle(0, 0, 0),
  255. ["EditorExpand"] = true,
  256. ["Size"] = 0.34999999403954,
  257. ["ModelFallback"] = "",
  258. ["Angles"] = Angle(0, 0, 0),
  259. ["TextureFilter"] = 3,
  260. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  261. ["Translucent"] = false,
  262. },
  263. },
  264. [6] = {
  265. ["children"] = {
  266. },
  267. ["self"] = {
  268. ["Skin"] = 0,
  269. ["Invert"] = false,
  270. ["LightBlend"] = 1,
  271. ["CellShade"] = 0,
  272. ["OwnerName"] = "self",
  273. ["AimPartName"] = "",
  274. ["IgnoreZ"] = false,
  275. ["AimPartUID"] = "",
  276. ["Passes"] = 1,
  277. ["Name"] = "",
  278. ["NoTextureFiltering"] = false,
  279. ["DoubleFace"] = false,
  280. ["PositionOffset"] = Vector(0, 0, 0),
  281. ["Color"] = Vector(109, 109, 109),
  282. ["Fullbright"] = false,
  283. ["EyeAngles"] = false,
  284. ["DrawOrder"] = 0,
  285. ["TintColor"] = Vector(0, 0, 0),
  286. ["UniqueID"] = "147949549",
  287. ["BlendMode"] = "",
  288. ["BlurSpacing"] = 0,
  289. ["Alpha"] = 1,
  290. ["Material"] = "models/shadertest/shield",
  291. ["UseWeaponColor"] = false,
  292. ["LodOverride"] = -1,
  293. ["UsePlayerColor"] = false,
  294. ["Bone"] = "head",
  295. ["UseLegacyScale"] = false,
  296. ["Brightness"] = 1,
  297. ["BoneMerge"] = false,
  298. ["ClassName"] = "model",
  299. ["Position"] = Vector(3.6640000343323, -1.1826171875, -0.0029296875),
  300. ["BlurLength"] = 0,
  301. ["AlternativeScaling"] = false,
  302. ["Hide"] = false,
  303. ["OwnerEntity"] = false,
  304. ["Scale"] = Vector(0.10000000149012, 0.10000000149012, 0.10000000149012),
  305. ["AngleOffset"] = Angle(0, 0, 0),
  306. ["EditorExpand"] = true,
  307. ["Size"] = 1,
  308. ["ModelFallback"] = "",
  309. ["Angles"] = Angle(90, -180, -180),
  310. ["TextureFilter"] = 3,
  311. ["Model"] = "models/props_c17/canister01a.mdl",
  312. ["Translucent"] = false,
  313. },
  314. },
  315. [7] = {
  316. ["children"] = {
  317. },
  318. ["self"] = {
  319. ["Skin"] = 0,
  320. ["Invert"] = false,
  321. ["LightBlend"] = 1,
  322. ["CellShade"] = 0,
  323. ["OwnerName"] = "self",
  324. ["AimPartName"] = "",
  325. ["IgnoreZ"] = false,
  326. ["AimPartUID"] = "",
  327. ["Passes"] = 1,
  328. ["Name"] = "",
  329. ["NoTextureFiltering"] = false,
  330. ["DoubleFace"] = false,
  331. ["PositionOffset"] = Vector(0, 0, 0),
  332. ["Color"] = Vector(109, 109, 109),
  333. ["Fullbright"] = false,
  334. ["EyeAngles"] = false,
  335. ["DrawOrder"] = 0,
  336. ["TintColor"] = Vector(0, 0, 0),
  337. ["UniqueID"] = "1617688134",
  338. ["BlendMode"] = "",
  339. ["BlurSpacing"] = 0,
  340. ["Alpha"] = 1,
  341. ["Material"] = "models/props_debris/building_template010a",
  342. ["UseWeaponColor"] = false,
  343. ["LodOverride"] = -1,
  344. ["UsePlayerColor"] = false,
  345. ["Bone"] = "head",
  346. ["UseLegacyScale"] = false,
  347. ["Brightness"] = 1,
  348. ["BoneMerge"] = false,
  349. ["ClassName"] = "model",
  350. ["Position"] = Vector(1.7000000476837, 0, 0.60000002384186),
  351. ["BlurLength"] = 0,
  352. ["AlternativeScaling"] = false,
  353. ["Hide"] = false,
  354. ["OwnerEntity"] = false,
  355. ["Scale"] = Vector(0.10000000149012, 0.10000000149012, 0.11999999731779),
  356. ["AngleOffset"] = Angle(0, 0, 0),
  357. ["EditorExpand"] = false,
  358. ["Size"] = 0.64999997615814,
  359. ["ModelFallback"] = "",
  360. ["Angles"] = Angle(0, 0, 0),
  361. ["TextureFilter"] = 3,
  362. ["Model"] = "models/props_phx/construct/metal_wire1x1.mdl",
  363. ["Translucent"] = false,
  364. },
  365. },
  366. [8] = {
  367. ["children"] = {
  368. },
  369. ["self"] = {
  370. ["Skin"] = 0,
  371. ["Invert"] = false,
  372. ["LightBlend"] = 1,
  373. ["CellShade"] = 0,
  374. ["OwnerName"] = "self",
  375. ["AimPartName"] = "",
  376. ["IgnoreZ"] = false,
  377. ["AimPartUID"] = "",
  378. ["Passes"] = 1,
  379. ["Name"] = "",
  380. ["NoTextureFiltering"] = false,
  381. ["DoubleFace"] = false,
  382. ["PositionOffset"] = Vector(0, 0, 0),
  383. ["Color"] = Vector(36, 36, 36),
  384. ["Fullbright"] = false,
  385. ["EyeAngles"] = false,
  386. ["DrawOrder"] = 0,
  387. ["TintColor"] = Vector(0, 0, 0),
  388. ["UniqueID"] = "820746295",
  389. ["BlendMode"] = "",
  390. ["BlurSpacing"] = 0,
  391. ["Alpha"] = 1,
  392. ["Material"] = "models/props_debris/building_template010a",
  393. ["UseWeaponColor"] = false,
  394. ["LodOverride"] = -1,
  395. ["UsePlayerColor"] = false,
  396. ["Bone"] = "head",
  397. ["UseLegacyScale"] = false,
  398. ["Brightness"] = 1,
  399. ["BoneMerge"] = false,
  400. ["ClassName"] = "model",
  401. ["Position"] = Vector(-0.97500002384186, 0.0048828125, 0.595703125),
  402. ["BlurLength"] = 0,
  403. ["AlternativeScaling"] = false,
  404. ["Hide"] = false,
  405. ["OwnerEntity"] = false,
  406. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  407. ["AngleOffset"] = Angle(0, 0, 0),
  408. ["EditorExpand"] = false,
  409. ["Size"] = 0.64999997615814,
  410. ["ModelFallback"] = "",
  411. ["Angles"] = Angle(0, 0, 0),
  412. ["TextureFilter"] = 3,
  413. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  414. ["Translucent"] = false,
  415. },
  416. },
  417. [9] = {
  418. ["children"] = {
  419. [1] = {
  420. ["children"] = {
  421. [1] = {
  422. ["children"] = {
  423. },
  424. ["self"] = {
  425. ["TargetPartName"] = "",
  426. ["TargetPartUID"] = "",
  427. ["Axis"] = "y",
  428. ["Input"] = "time",
  429. ["RootOwner"] = false,
  430. ["OwnerName"] = "self",
  431. ["PlayerAngles"] = false,
  432. ["VelocityRoughness"] = 10,
  433. ["Offset"] = 0,
  434. ["ResetVelocitiesOnHide"] = true,
  435. ["AffectChildren"] = false,
  436. ["Max"] = -5,
  437. ["Pow"] = 1,
  438. ["ZeroEyePitch"] = false,
  439. ["AimPartUID"] = "",
  440. ["UniqueID"] = "2592307587",
  441. ["Hide"] = false,
  442. ["Name"] = "",
  443. ["VariableName"] = "AngleOffset",
  444. ["Min"] = -5,
  445. ["ClassName"] = "proxy",
  446. ["Additive"] = true,
  447. ["InputDivider"] = 1,
  448. ["EditorExpand"] = true,
  449. ["InputMultiplier"] = 1,
  450. ["Function"] = "sin",
  451. ["Expression"] = "",
  452. },
  453. },
  454. [2] = {
  455. ["children"] = {
  456. },
  457. ["self"] = {
  458. ["Skin"] = 0,
  459. ["Invert"] = false,
  460. ["LightBlend"] = 1,
  461. ["CellShade"] = 0,
  462. ["OwnerName"] = "self",
  463. ["AimPartName"] = "",
  464. ["IgnoreZ"] = false,
  465. ["AimPartUID"] = "",
  466. ["Passes"] = 1,
  467. ["Name"] = "",
  468. ["NoTextureFiltering"] = false,
  469. ["DoubleFace"] = false,
  470. ["PositionOffset"] = Vector(0, 0, 0),
  471. ["Color"] = Vector(33, 255, 0),
  472. ["Fullbright"] = true,
  473. ["EyeAngles"] = false,
  474. ["DrawOrder"] = 0,
  475. ["TintColor"] = Vector(0, 0, 0),
  476. ["UniqueID"] = "475451520",
  477. ["BlendMode"] = "",
  478. ["BlurSpacing"] = 0,
  479. ["Alpha"] = 1,
  480. ["Material"] = "models/debug/debugwhite",
  481. ["UseWeaponColor"] = false,
  482. ["LodOverride"] = -1,
  483. ["UsePlayerColor"] = false,
  484. ["Bone"] = "head",
  485. ["UseLegacyScale"] = false,
  486. ["Brightness"] = 1,
  487. ["BoneMerge"] = false,
  488. ["ClassName"] = "model",
  489. ["Position"] = Vector(0, 0, 0.10000000149012),
  490. ["BlurLength"] = 0,
  491. ["AlternativeScaling"] = false,
  492. ["Hide"] = false,
  493. ["OwnerEntity"] = false,
  494. ["Scale"] = Vector(1.6000000238419, 1.6000000238419, 0.050000000745058),
  495. ["AngleOffset"] = Angle(0, 0, 0),
  496. ["EditorExpand"] = false,
  497. ["Size"] = 0.025000000372529,
  498. ["ModelFallback"] = "",
  499. ["Angles"] = Angle(0, 0, -180),
  500. ["TextureFilter"] = 3,
  501. ["Model"] = "models/hunter/tubes/tube1x1x1b.mdl",
  502. ["Translucent"] = false,
  503. },
  504. },
  505. [3] = {
  506. ["children"] = {
  507. },
  508. ["self"] = {
  509. ["Skin"] = 0,
  510. ["Invert"] = false,
  511. ["LightBlend"] = 1,
  512. ["CellShade"] = 0,
  513. ["OwnerName"] = "self",
  514. ["AimPartName"] = "",
  515. ["IgnoreZ"] = false,
  516. ["AimPartUID"] = "",
  517. ["Passes"] = 1,
  518. ["Name"] = "",
  519. ["NoTextureFiltering"] = false,
  520. ["DoubleFace"] = false,
  521. ["PositionOffset"] = Vector(0, 0, 0),
  522. ["Color"] = Vector(33, 255, 0),
  523. ["Fullbright"] = true,
  524. ["EyeAngles"] = false,
  525. ["DrawOrder"] = 0,
  526. ["TintColor"] = Vector(0, 0, 0),
  527. ["UniqueID"] = "3744449293",
  528. ["BlendMode"] = "",
  529. ["BlurSpacing"] = 0,
  530. ["Alpha"] = 1,
  531. ["Material"] = "",
  532. ["UseWeaponColor"] = false,
  533. ["LodOverride"] = -1,
  534. ["UsePlayerColor"] = false,
  535. ["Bone"] = "head",
  536. ["UseLegacyScale"] = false,
  537. ["Brightness"] = 1,
  538. ["BoneMerge"] = false,
  539. ["ClassName"] = "model",
  540. ["Position"] = Vector(0.89999997615814, 0, 0),
  541. ["BlurLength"] = 0,
  542. ["AlternativeScaling"] = false,
  543. ["Hide"] = false,
  544. ["OwnerEntity"] = false,
  545. ["Scale"] = Vector(0.5, 0.5, 0.5),
  546. ["AngleOffset"] = Angle(0, 0, 0),
  547. ["EditorExpand"] = true,
  548. ["Size"] = 0.025000000372529,
  549. ["ModelFallback"] = "",
  550. ["Angles"] = Angle(0, 0, 0),
  551. ["TextureFilter"] = 3,
  552. ["Model"] = "models/pac/default.mdl",
  553. ["Translucent"] = false,
  554. },
  555. },
  556. [4] = {
  557. ["children"] = {
  558. },
  559. ["self"] = {
  560. ["Skin"] = 0,
  561. ["Invert"] = false,
  562. ["LightBlend"] = 1,
  563. ["CellShade"] = 0,
  564. ["OwnerName"] = "self",
  565. ["AimPartName"] = "",
  566. ["IgnoreZ"] = false,
  567. ["AimPartUID"] = "",
  568. ["Passes"] = 1,
  569. ["Name"] = "",
  570. ["NoTextureFiltering"] = false,
  571. ["DoubleFace"] = false,
  572. ["PositionOffset"] = Vector(0, 0, 0),
  573. ["Color"] = Vector(33, 255, 0),
  574. ["Fullbright"] = true,
  575. ["EyeAngles"] = false,
  576. ["DrawOrder"] = 0,
  577. ["TintColor"] = Vector(0, 0, 0),
  578. ["UniqueID"] = "1818724695",
  579. ["BlendMode"] = "",
  580. ["BlurSpacing"] = 0,
  581. ["Alpha"] = 1,
  582. ["Material"] = "models/debug/debugwhite",
  583. ["UseWeaponColor"] = false,
  584. ["LodOverride"] = -1,
  585. ["UsePlayerColor"] = false,
  586. ["Bone"] = "head",
  587. ["UseLegacyScale"] = false,
  588. ["Brightness"] = 1,
  589. ["BoneMerge"] = false,
  590. ["ClassName"] = "model",
  591. ["Position"] = Vector(0, 0, 0.10000000149012),
  592. ["BlurLength"] = 0,
  593. ["AlternativeScaling"] = false,
  594. ["Hide"] = false,
  595. ["OwnerEntity"] = false,
  596. ["Scale"] = Vector(1, 1, 0.050000000745058),
  597. ["AngleOffset"] = Angle(0, 0, 0),
  598. ["EditorExpand"] = false,
  599. ["Size"] = 0.025000000372529,
  600. ["ModelFallback"] = "",
  601. ["Angles"] = Angle(0, 0, -180),
  602. ["TextureFilter"] = 3,
  603. ["Model"] = "models/hunter/tubes/tube1x1x1b.mdl",
  604. ["Translucent"] = false,
  605. },
  606. },
  607. [5] = {
  608. ["children"] = {
  609. },
  610. ["self"] = {
  611. ["Skin"] = 0,
  612. ["Invert"] = false,
  613. ["LightBlend"] = 1,
  614. ["CellShade"] = 0,
  615. ["OwnerName"] = "self",
  616. ["AimPartName"] = "",
  617. ["IgnoreZ"] = false,
  618. ["AimPartUID"] = "",
  619. ["Passes"] = 1,
  620. ["Name"] = "",
  621. ["NoTextureFiltering"] = false,
  622. ["DoubleFace"] = false,
  623. ["PositionOffset"] = Vector(0, 0, 0),
  624. ["Color"] = Vector(33, 255, 0),
  625. ["Fullbright"] = true,
  626. ["EyeAngles"] = false,
  627. ["DrawOrder"] = 0,
  628. ["TintColor"] = Vector(0, 0, 0),
  629. ["UniqueID"] = "3517055044",
  630. ["BlendMode"] = "",
  631. ["BlurSpacing"] = 0,
  632. ["Alpha"] = 1,
  633. ["Material"] = "",
  634. ["UseWeaponColor"] = false,
  635. ["LodOverride"] = -1,
  636. ["UsePlayerColor"] = false,
  637. ["Bone"] = "head",
  638. ["UseLegacyScale"] = false,
  639. ["Brightness"] = 1,
  640. ["BoneMerge"] = false,
  641. ["ClassName"] = "model",
  642. ["Position"] = Vector(0.55000001192093, 0, 0),
  643. ["BlurLength"] = 0,
  644. ["AlternativeScaling"] = false,
  645. ["Hide"] = false,
  646. ["OwnerEntity"] = false,
  647. ["Scale"] = Vector(0.5, 0.5, 0.5),
  648. ["AngleOffset"] = Angle(0, 0, 0),
  649. ["EditorExpand"] = true,
  650. ["Size"] = 0.025000000372529,
  651. ["ModelFallback"] = "",
  652. ["Angles"] = Angle(0, 0, 0),
  653. ["TextureFilter"] = 3,
  654. ["Model"] = "models/pac/default.mdl",
  655. ["Translucent"] = false,
  656. },
  657. },
  658. },
  659. ["self"] = {
  660. ["Skin"] = 0,
  661. ["Invert"] = false,
  662. ["LightBlend"] = 1,
  663. ["CellShade"] = 0,
  664. ["OwnerName"] = "self",
  665. ["AimPartName"] = "",
  666. ["IgnoreZ"] = false,
  667. ["AimPartUID"] = "",
  668. ["Passes"] = 1,
  669. ["Name"] = "",
  670. ["NoTextureFiltering"] = false,
  671. ["DoubleFace"] = false,
  672. ["PositionOffset"] = Vector(0, 0, 0),
  673. ["Color"] = Vector(33, 255, 0),
  674. ["Fullbright"] = true,
  675. ["EyeAngles"] = false,
  676. ["DrawOrder"] = 0,
  677. ["TintColor"] = Vector(0, 0, 0),
  678. ["UniqueID"] = "1861870966",
  679. ["BlendMode"] = "",
  680. ["BlurSpacing"] = 0,
  681. ["Alpha"] = 1,
  682. ["Material"] = "",
  683. ["UseWeaponColor"] = false,
  684. ["LodOverride"] = -1,
  685. ["UsePlayerColor"] = false,
  686. ["Bone"] = "head",
  687. ["UseLegacyScale"] = false,
  688. ["Brightness"] = 1,
  689. ["BoneMerge"] = false,
  690. ["ClassName"] = "model",
  691. ["Position"] = Vector(0, 0, 0),
  692. ["BlurLength"] = 0,
  693. ["AlternativeScaling"] = false,
  694. ["Hide"] = false,
  695. ["OwnerEntity"] = false,
  696. ["Scale"] = Vector(1, 1, 1),
  697. ["AngleOffset"] = Angle(0, -5, 0),
  698. ["EditorExpand"] = true,
  699. ["Size"] = 0.025000000372529,
  700. ["ModelFallback"] = "",
  701. ["Angles"] = Angle(0, 0, 0),
  702. ["TextureFilter"] = 3,
  703. ["Model"] = "models/pac/default.mdl",
  704. ["Translucent"] = false,
  705. },
  706. },
  707. },
  708. ["self"] = {
  709. ["Skin"] = 0,
  710. ["Invert"] = false,
  711. ["LightBlend"] = 1,
  712. ["CellShade"] = 0,
  713. ["OwnerName"] = "self",
  714. ["AimPartName"] = "",
  715. ["IgnoreZ"] = false,
  716. ["AimPartUID"] = "",
  717. ["Passes"] = 1,
  718. ["Name"] = "",
  719. ["NoTextureFiltering"] = false,
  720. ["DoubleFace"] = false,
  721. ["PositionOffset"] = Vector(0, 0, 0),
  722. ["Color"] = Vector(33, 255, 0),
  723. ["Fullbright"] = false,
  724. ["EyeAngles"] = false,
  725. ["DrawOrder"] = 0,
  726. ["TintColor"] = Vector(0, 0, 0),
  727. ["UniqueID"] = "3551093847",
  728. ["BlendMode"] = "",
  729. ["BlurSpacing"] = 0,
  730. ["Alpha"] = 1,
  731. ["Material"] = "models/props_combine/combine_interface_disp",
  732. ["UseWeaponColor"] = false,
  733. ["LodOverride"] = -1,
  734. ["UsePlayerColor"] = false,
  735. ["Bone"] = "head",
  736. ["UseLegacyScale"] = false,
  737. ["Brightness"] = 1,
  738. ["BoneMerge"] = false,
  739. ["ClassName"] = "model",
  740. ["Position"] = Vector(1.7000000476837, 0, 0.60000002384186),
  741. ["BlurLength"] = 0,
  742. ["AlternativeScaling"] = false,
  743. ["Hide"] = false,
  744. ["OwnerEntity"] = false,
  745. ["Scale"] = Vector(0.40000000596046, 0.40000000596046, 0.019999999552965),
  746. ["AngleOffset"] = Angle(0, 0, 0),
  747. ["EditorExpand"] = true,
  748. ["Size"] = 0.55000001192093,
  749. ["ModelFallback"] = "",
  750. ["Angles"] = Angle(0, 0, 0),
  751. ["TextureFilter"] = 3,
  752. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  753. ["Translucent"] = false,
  754. },
  755. },
  756. [10] = {
  757. ["children"] = {
  758. },
  759. ["self"] = {
  760. ["AffectChildrenOnly"] = false,
  761. ["Invert"] = false,
  762. ["AimPartUID"] = "",
  763. ["TargetPartUID"] = "",
  764. ["Hide"] = false,
  765. ["Name"] = "",
  766. ["RootOwner"] = true,
  767. ["Arguments"] = "none",
  768. ["ClassName"] = "event",
  769. ["OwnerName"] = "self",
  770. ["UniqueID"] = "3605091307",
  771. ["Event"] = "weapon_class",
  772. ["Operator"] = "find simple",
  773. ["TargetPartName"] = "",
  774. ["EditorExpand"] = false,
  775. },
  776. },
  777. [11] = {
  778. ["children"] = {
  779. },
  780. ["self"] = {
  781. ["Skin"] = 0,
  782. ["Invert"] = false,
  783. ["LightBlend"] = 1,
  784. ["CellShade"] = 0,
  785. ["OwnerName"] = "self",
  786. ["AimPartName"] = "",
  787. ["IgnoreZ"] = false,
  788. ["AimPartUID"] = "",
  789. ["Passes"] = 1,
  790. ["Name"] = "",
  791. ["NoTextureFiltering"] = false,
  792. ["DoubleFace"] = false,
  793. ["PositionOffset"] = Vector(0, 0, 0),
  794. ["Color"] = Vector(36, 36, 36),
  795. ["Fullbright"] = false,
  796. ["EyeAngles"] = false,
  797. ["DrawOrder"] = 0,
  798. ["TintColor"] = Vector(0, 0, 0),
  799. ["UniqueID"] = "219726398",
  800. ["BlendMode"] = "",
  801. ["BlurSpacing"] = 0,
  802. ["Alpha"] = 1,
  803. ["Material"] = "models/props_debris/building_template010a",
  804. ["UseWeaponColor"] = false,
  805. ["LodOverride"] = -1,
  806. ["UsePlayerColor"] = false,
  807. ["Bone"] = "head",
  808. ["UseLegacyScale"] = false,
  809. ["Brightness"] = 1,
  810. ["BoneMerge"] = false,
  811. ["ClassName"] = "model",
  812. ["Position"] = Vector(-1.875, 0.0048828125, 0.595703125),
  813. ["BlurLength"] = 0,
  814. ["AlternativeScaling"] = false,
  815. ["Hide"] = false,
  816. ["OwnerEntity"] = false,
  817. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  818. ["AngleOffset"] = Angle(0, 0, 0),
  819. ["EditorExpand"] = false,
  820. ["Size"] = 0.64999997615814,
  821. ["ModelFallback"] = "",
  822. ["Angles"] = Angle(0, 0, 0),
  823. ["TextureFilter"] = 3,
  824. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  825. ["Translucent"] = false,
  826. },
  827. },
  828. [12] = {
  829. ["children"] = {
  830. [1] = {
  831. ["children"] = {
  832. },
  833. ["self"] = {
  834. ["AngleOffset"] = Angle(0, 0, 0),
  835. ["DrawOrder"] = 0,
  836. ["Position"] = Vector(0, 0, 0),
  837. ["AimPartUID"] = "",
  838. ["EyeAngles"] = false,
  839. ["Hide"] = false,
  840. ["Name"] = "",
  841. ["PositionOffset"] = Vector(0, 0, 0),
  842. ["Angles"] = Angle(0, -180, 0),
  843. ["ClassName"] = "clip",
  844. ["OwnerName"] = "self",
  845. ["AimPartName"] = "",
  846. ["EditorExpand"] = true,
  847. ["Bone"] = "head",
  848. ["Translucent"] = false,
  849. ["UniqueID"] = "3393362642",
  850. },
  851. },
  852. },
  853. ["self"] = {
  854. ["Skin"] = 0,
  855. ["Invert"] = false,
  856. ["LightBlend"] = 1,
  857. ["CellShade"] = 0,
  858. ["OwnerName"] = "self",
  859. ["AimPartName"] = "",
  860. ["IgnoreZ"] = false,
  861. ["AimPartUID"] = "",
  862. ["Passes"] = 1,
  863. ["Name"] = "",
  864. ["NoTextureFiltering"] = false,
  865. ["DoubleFace"] = false,
  866. ["PositionOffset"] = Vector(0, 0, 0),
  867. ["Color"] = Vector(255, 255, 255),
  868. ["Fullbright"] = false,
  869. ["EyeAngles"] = false,
  870. ["DrawOrder"] = 0,
  871. ["TintColor"] = Vector(0, 0, 0),
  872. ["UniqueID"] = "4186789627",
  873. ["BlendMode"] = "",
  874. ["BlurSpacing"] = 0,
  875. ["Alpha"] = 1,
  876. ["Material"] = "",
  877. ["UseWeaponColor"] = false,
  878. ["LodOverride"] = -1,
  879. ["UsePlayerColor"] = false,
  880. ["Bone"] = "head",
  881. ["UseLegacyScale"] = false,
  882. ["Brightness"] = 1,
  883. ["BoneMerge"] = false,
  884. ["ClassName"] = "model",
  885. ["Position"] = Vector(3.6005859375, -1.181640625, 0.07568359375),
  886. ["BlurLength"] = 0,
  887. ["AlternativeScaling"] = false,
  888. ["Hide"] = false,
  889. ["OwnerEntity"] = false,
  890. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.20000000298023),
  891. ["AngleOffset"] = Angle(0, 0, 0),
  892. ["EditorExpand"] = true,
  893. ["Size"] = 1,
  894. ["ModelFallback"] = "",
  895. ["Angles"] = Angle(0, 180, 0),
  896. ["TextureFilter"] = 3,
  897. ["Model"] = "models/props_junk/harpoon002a.mdl",
  898. ["Translucent"] = false,
  899. },
  900. },
  901. [13] = {
  902. ["children"] = {
  903. },
  904. ["self"] = {
  905. ["Skin"] = 0,
  906. ["Invert"] = false,
  907. ["LightBlend"] = 1,
  908. ["CellShade"] = 0,
  909. ["OwnerName"] = "self",
  910. ["AimPartName"] = "",
  911. ["IgnoreZ"] = false,
  912. ["AimPartUID"] = "",
  913. ["Passes"] = 1,
  914. ["Name"] = "",
  915. ["NoTextureFiltering"] = false,
  916. ["DoubleFace"] = false,
  917. ["PositionOffset"] = Vector(0, 0, 0),
  918. ["Color"] = Vector(36, 36, 36),
  919. ["Fullbright"] = false,
  920. ["EyeAngles"] = false,
  921. ["DrawOrder"] = 0,
  922. ["TintColor"] = Vector(0, 0, 0),
  923. ["UniqueID"] = "3130848971",
  924. ["BlendMode"] = "",
  925. ["BlurSpacing"] = 0,
  926. ["Alpha"] = 1,
  927. ["Material"] = "models/props_debris/building_template010a",
  928. ["UseWeaponColor"] = false,
  929. ["LodOverride"] = -1,
  930. ["UsePlayerColor"] = false,
  931. ["Bone"] = "head",
  932. ["UseLegacyScale"] = false,
  933. ["Brightness"] = 1,
  934. ["BoneMerge"] = false,
  935. ["ClassName"] = "model",
  936. ["Position"] = Vector(-1.4750000238419, 0.40500000119209, 0.595703125),
  937. ["BlurLength"] = 0,
  938. ["AlternativeScaling"] = false,
  939. ["Hide"] = false,
  940. ["OwnerEntity"] = false,
  941. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  942. ["AngleOffset"] = Angle(0, 0, 0),
  943. ["EditorExpand"] = false,
  944. ["Size"] = 0.64999997615814,
  945. ["ModelFallback"] = "",
  946. ["Angles"] = Angle(0, 90, 0),
  947. ["TextureFilter"] = 3,
  948. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  949. ["Translucent"] = false,
  950. },
  951. },
  952. [14] = {
  953. ["children"] = {
  954. },
  955. ["self"] = {
  956. ["Skin"] = 0,
  957. ["Invert"] = false,
  958. ["LightBlend"] = 1,
  959. ["CellShade"] = 0,
  960. ["OwnerName"] = "self",
  961. ["AimPartName"] = "",
  962. ["IgnoreZ"] = false,
  963. ["AimPartUID"] = "",
  964. ["Passes"] = 1,
  965. ["Name"] = "",
  966. ["NoTextureFiltering"] = false,
  967. ["DoubleFace"] = false,
  968. ["PositionOffset"] = Vector(0, 0, 0),
  969. ["Color"] = Vector(36, 36, 36),
  970. ["Fullbright"] = false,
  971. ["EyeAngles"] = false,
  972. ["DrawOrder"] = 0,
  973. ["TintColor"] = Vector(0, 0, 0),
  974. ["UniqueID"] = "3370169395",
  975. ["BlendMode"] = "",
  976. ["BlurSpacing"] = 0,
  977. ["Alpha"] = 1,
  978. ["Material"] = "models/props_debris/building_template010a",
  979. ["UseWeaponColor"] = false,
  980. ["LodOverride"] = -1,
  981. ["UsePlayerColor"] = false,
  982. ["Bone"] = "head",
  983. ["UseLegacyScale"] = false,
  984. ["Brightness"] = 1,
  985. ["BoneMerge"] = false,
  986. ["ClassName"] = "model",
  987. ["Position"] = Vector(-1.4750000238419, -0.39500001072884, 0.595703125),
  988. ["BlurLength"] = 0,
  989. ["AlternativeScaling"] = false,
  990. ["Hide"] = false,
  991. ["OwnerEntity"] = false,
  992. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  993. ["AngleOffset"] = Angle(0, 0, 0),
  994. ["EditorExpand"] = true,
  995. ["Size"] = 0.64999997615814,
  996. ["ModelFallback"] = "",
  997. ["Angles"] = Angle(0, 90, 0),
  998. ["TextureFilter"] = 3,
  999. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  1000. ["Translucent"] = false,
  1001. },
  1002. },
  1003. },
  1004. ["self"] = {
  1005. ["Skin"] = 0,
  1006. ["Invert"] = false,
  1007. ["LightBlend"] = 1,
  1008. ["CellShade"] = 0,
  1009. ["OwnerName"] = "self",
  1010. ["AimPartName"] = "",
  1011. ["IgnoreZ"] = false,
  1012. ["AimPartUID"] = "",
  1013. ["Passes"] = 1,
  1014. ["Name"] = "",
  1015. ["NoTextureFiltering"] = false,
  1016. ["DoubleFace"] = false,
  1017. ["PositionOffset"] = Vector(0, 0, 0),
  1018. ["Color"] = Vector(109, 109, 109),
  1019. ["Fullbright"] = false,
  1020. ["EyeAngles"] = false,
  1021. ["DrawOrder"] = 0,
  1022. ["TintColor"] = Vector(0, 0, 0),
  1023. ["UniqueID"] = "1513639224",
  1024. ["BlendMode"] = "",
  1025. ["BlurSpacing"] = 0,
  1026. ["Alpha"] = 1,
  1027. ["Material"] = "models/props_debris/building_template010a",
  1028. ["UseWeaponColor"] = false,
  1029. ["LodOverride"] = -1,
  1030. ["UsePlayerColor"] = false,
  1031. ["Bone"] = "spine 4",
  1032. ["UseLegacyScale"] = false,
  1033. ["Brightness"] = 1,
  1034. ["BoneMerge"] = false,
  1035. ["ClassName"] = "model",
  1036. ["Position"] = Vector(-1.96875, 9.894775390625, 6.1436157226563),
  1037. ["BlurLength"] = 0,
  1038. ["AlternativeScaling"] = false,
  1039. ["Hide"] = false,
  1040. ["OwnerEntity"] = false,
  1041. ["Scale"] = Vector(0.60000002384186, 0.30000001192093, 0.10000000149012),
  1042. ["AngleOffset"] = Angle(0, 0, 0),
  1043. ["EditorExpand"] = false,
  1044. ["Size"] = 1,
  1045. ["ModelFallback"] = "",
  1046. ["Angles"] = Angle(-2.2576341629028, -21.322463989258, -58.972480773926),
  1047. ["TextureFilter"] = 3,
  1048. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  1049. ["Translucent"] = false,
  1050. },
  1051. },
  1052. },
  1053. ["self"] = {
  1054. ["UniqueID"] = "400494883",
  1055. ["SequenceName"] = "idle_pistol",
  1056. ["InvertFrames"] = false,
  1057. ["WeaponHoldType"] = "none",
  1058. ["Offset"] = 0,
  1059. ["OwnerName"] = "self",
  1060. ["ResetOnHide"] = true,
  1061. ["Max"] = 1,
  1062. ["AimPartUID"] = "",
  1063. ["Hide"] = false,
  1064. ["Min"] = 0,
  1065. ["EditorExpand"] = true,
  1066. ["PingPongLoop"] = false,
  1067. ["Rate"] = 1,
  1068. ["Loop"] = true,
  1069. ["Name"] = "",
  1070. ["OwnerCycle"] = false,
  1071. ["ClassName"] = "animation",
  1072. },
  1073. },
  1074. },
  1075. ["self"] = {
  1076. ["AffectChildrenOnly"] = false,
  1077. ["Invert"] = true,
  1078. ["AimPartUID"] = "",
  1079. ["TargetPartUID"] = "",
  1080. ["Hide"] = false,
  1081. ["Name"] = "",
  1082. ["RootOwner"] = true,
  1083. ["Arguments"] = "h",
  1084. ["ClassName"] = "event",
  1085. ["OwnerName"] = "self",
  1086. ["UniqueID"] = "2457316859",
  1087. ["Event"] = "button",
  1088. ["Operator"] = "find simple",
  1089. ["TargetPartName"] = "",
  1090. ["EditorExpand"] = true,
  1091. },
  1092. },
  1093. },
  1094. ["self"] = {
  1095. ["DrawOrder"] = 0,
  1096. ["UniqueID"] = "3704065038",
  1097. ["AimPartUID"] = "",
  1098. ["Hide"] = false,
  1099. ["Name"] = "",
  1100. ["ClassName"] = "group",
  1101. ["OwnerName"] = "self",
  1102. ["EditorExpand"] = false,
  1103. ["Duplicate"] = false,
  1104. },
  1105. },
  1106. [2] = {
  1107. ["children"] = {
  1108. [1] = {
  1109. ["children"] = {
  1110. [1] = {
  1111. ["children"] = {
  1112. [1] = {
  1113. ["children"] = {
  1114. [1] = {
  1115. ["children"] = {
  1116. },
  1117. ["self"] = {
  1118. ["Skin"] = 0,
  1119. ["Invert"] = false,
  1120. ["LightBlend"] = 1,
  1121. ["CellShade"] = 0,
  1122. ["OwnerName"] = "self",
  1123. ["AimPartName"] = "",
  1124. ["IgnoreZ"] = false,
  1125. ["AimPartUID"] = "",
  1126. ["Passes"] = 1,
  1127. ["Name"] = "",
  1128. ["NoTextureFiltering"] = false,
  1129. ["DoubleFace"] = false,
  1130. ["PositionOffset"] = Vector(0, 0, 0),
  1131. ["Color"] = Vector(36, 36, 36),
  1132. ["Fullbright"] = false,
  1133. ["EyeAngles"] = false,
  1134. ["DrawOrder"] = 0,
  1135. ["TintColor"] = Vector(0, 0, 0),
  1136. ["UniqueID"] = "118226145",
  1137. ["BlendMode"] = "",
  1138. ["BlurSpacing"] = 0,
  1139. ["Alpha"] = 1,
  1140. ["Material"] = "models/debug/debugwhite",
  1141. ["UseWeaponColor"] = false,
  1142. ["LodOverride"] = -1,
  1143. ["UsePlayerColor"] = false,
  1144. ["Bone"] = "head",
  1145. ["UseLegacyScale"] = false,
  1146. ["Brightness"] = 1,
  1147. ["BoneMerge"] = false,
  1148. ["ClassName"] = "model",
  1149. ["Position"] = Vector(1.5, -1.6000000238419, 0),
  1150. ["BlurLength"] = 0,
  1151. ["AlternativeScaling"] = false,
  1152. ["Hide"] = false,
  1153. ["OwnerEntity"] = false,
  1154. ["Scale"] = Vector(0.40000000596046, 0.20000000298023, 0.10000000149012),
  1155. ["AngleOffset"] = Angle(0, 0, 0),
  1156. ["EditorExpand"] = true,
  1157. ["Size"] = 0.34999999403954,
  1158. ["ModelFallback"] = "",
  1159. ["Angles"] = Angle(0, 0, 0),
  1160. ["TextureFilter"] = 3,
  1161. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  1162. ["Translucent"] = false,
  1163. },
  1164. },
  1165. [2] = {
  1166. ["children"] = {
  1167. },
  1168. ["self"] = {
  1169. ["Skin"] = 0,
  1170. ["Invert"] = false,
  1171. ["LightBlend"] = 1,
  1172. ["CellShade"] = 0,
  1173. ["OwnerName"] = "self",
  1174. ["AimPartName"] = "",
  1175. ["IgnoreZ"] = false,
  1176. ["AimPartUID"] = "",
  1177. ["Passes"] = 1,
  1178. ["Name"] = "",
  1179. ["NoTextureFiltering"] = false,
  1180. ["DoubleFace"] = false,
  1181. ["PositionOffset"] = Vector(0, 0, 0),
  1182. ["Color"] = Vector(36, 36, 36),
  1183. ["Fullbright"] = false,
  1184. ["EyeAngles"] = false,
  1185. ["DrawOrder"] = 0,
  1186. ["TintColor"] = Vector(0, 0, 0),
  1187. ["UniqueID"] = "2368832567",
  1188. ["BlendMode"] = "",
  1189. ["BlurSpacing"] = 0,
  1190. ["Alpha"] = 1,
  1191. ["Material"] = "models/debug/debugwhite",
  1192. ["UseWeaponColor"] = false,
  1193. ["LodOverride"] = -1,
  1194. ["UsePlayerColor"] = false,
  1195. ["Bone"] = "head",
  1196. ["UseLegacyScale"] = false,
  1197. ["Brightness"] = 1,
  1198. ["BoneMerge"] = false,
  1199. ["ClassName"] = "model",
  1200. ["Position"] = Vector(1, 1.5, 0),
  1201. ["BlurLength"] = 0,
  1202. ["AlternativeScaling"] = false,
  1203. ["Hide"] = false,
  1204. ["OwnerEntity"] = false,
  1205. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.10000000149012),
  1206. ["AngleOffset"] = Angle(0, 0, 0),
  1207. ["EditorExpand"] = false,
  1208. ["Size"] = 0.34999999403954,
  1209. ["ModelFallback"] = "",
  1210. ["Angles"] = Angle(0, 0, 0),
  1211. ["TextureFilter"] = 3,
  1212. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  1213. ["Translucent"] = false,
  1214. },
  1215. },
  1216. [3] = {
  1217. ["children"] = {
  1218. },
  1219. ["self"] = {
  1220. ["Skin"] = 0,
  1221. ["Invert"] = false,
  1222. ["LightBlend"] = 1,
  1223. ["CellShade"] = 0,
  1224. ["OwnerName"] = "self",
  1225. ["AimPartName"] = "",
  1226. ["IgnoreZ"] = false,
  1227. ["AimPartUID"] = "",
  1228. ["Passes"] = 1,
  1229. ["Name"] = "",
  1230. ["NoTextureFiltering"] = false,
  1231. ["DoubleFace"] = false,
  1232. ["PositionOffset"] = Vector(0, 0, 0),
  1233. ["Color"] = Vector(36, 36, 36),
  1234. ["Fullbright"] = false,
  1235. ["EyeAngles"] = false,
  1236. ["DrawOrder"] = 0,
  1237. ["TintColor"] = Vector(0, 0, 0),
  1238. ["UniqueID"] = "1092741236",
  1239. ["BlendMode"] = "",
  1240. ["BlurSpacing"] = 0,
  1241. ["Alpha"] = 1,
  1242. ["Material"] = "models/props_debris/building_template010a",
  1243. ["UseWeaponColor"] = false,
  1244. ["LodOverride"] = -1,
  1245. ["UsePlayerColor"] = false,
  1246. ["Bone"] = "head",
  1247. ["UseLegacyScale"] = false,
  1248. ["Brightness"] = 1,
  1249. ["BoneMerge"] = false,
  1250. ["ClassName"] = "model",
  1251. ["Position"] = Vector(-1.4490000009537, 0.0029296875, 0.5888671875),
  1252. ["BlurLength"] = 0,
  1253. ["AlternativeScaling"] = false,
  1254. ["Hide"] = false,
  1255. ["OwnerEntity"] = false,
  1256. ["Scale"] = Vector(0.10999999940395, 0.10000000149012, 0.11999999731779),
  1257. ["AngleOffset"] = Angle(0, 0, 0),
  1258. ["EditorExpand"] = false,
  1259. ["Size"] = 0.64999997615814,
  1260. ["ModelFallback"] = "",
  1261. ["Angles"] = Angle(0, 0, 0),
  1262. ["TextureFilter"] = 3,
  1263. ["Model"] = "models/props_phx/construct/metal_wire1x1.mdl",
  1264. ["Translucent"] = false,
  1265. },
  1266. },
  1267. [4] = {
  1268. ["children"] = {
  1269. },
  1270. ["self"] = {
  1271. ["Skin"] = 0,
  1272. ["Invert"] = false,
  1273. ["LightBlend"] = 1,
  1274. ["CellShade"] = 0,
  1275. ["OwnerName"] = "self",
  1276. ["AimPartName"] = "",
  1277. ["IgnoreZ"] = false,
  1278. ["AimPartUID"] = "",
  1279. ["Passes"] = 1,
  1280. ["Name"] = "",
  1281. ["NoTextureFiltering"] = false,
  1282. ["DoubleFace"] = false,
  1283. ["PositionOffset"] = Vector(0, 0, 0),
  1284. ["Color"] = Vector(255, 255, 255),
  1285. ["Fullbright"] = false,
  1286. ["EyeAngles"] = false,
  1287. ["DrawOrder"] = 0,
  1288. ["TintColor"] = Vector(0, 0, 0),
  1289. ["UniqueID"] = "223466855",
  1290. ["BlendMode"] = "",
  1291. ["BlurSpacing"] = 0,
  1292. ["Alpha"] = 1,
  1293. ["Material"] = "models/shadertest/shield",
  1294. ["UseWeaponColor"] = false,
  1295. ["LodOverride"] = -1,
  1296. ["UsePlayerColor"] = false,
  1297. ["Bone"] = "head",
  1298. ["UseLegacyScale"] = false,
  1299. ["Brightness"] = 1,
  1300. ["BoneMerge"] = false,
  1301. ["ClassName"] = "model",
  1302. ["Position"] = Vector(-1.3500000238419, 0.10000000149012, 0.60000002384186),
  1303. ["BlurLength"] = 0,
  1304. ["AlternativeScaling"] = false,
  1305. ["Hide"] = false,
  1306. ["OwnerEntity"] = false,
  1307. ["Scale"] = Vector(3.0999999046326, 2.7000000476837, 1),
  1308. ["AngleOffset"] = Angle(0, 0, 0),
  1309. ["EditorExpand"] = false,
  1310. ["Size"] = 0.075000002980232,
  1311. ["ModelFallback"] = "",
  1312. ["Angles"] = Angle(0, 0, 0),
  1313. ["TextureFilter"] = 3,
  1314. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  1315. ["Translucent"] = false,
  1316. },
  1317. },
  1318. [5] = {
  1319. ["children"] = {
  1320. },
  1321. ["self"] = {
  1322. ["Skin"] = 0,
  1323. ["Invert"] = false,
  1324. ["LightBlend"] = 1,
  1325. ["CellShade"] = 0,
  1326. ["OwnerName"] = "self",
  1327. ["AimPartName"] = "",
  1328. ["IgnoreZ"] = false,
  1329. ["AimPartUID"] = "",
  1330. ["Passes"] = 1,
  1331. ["Name"] = "",
  1332. ["NoTextureFiltering"] = false,
  1333. ["DoubleFace"] = false,
  1334. ["PositionOffset"] = Vector(0, 0, 0),
  1335. ["Color"] = Vector(36, 36, 36),
  1336. ["Fullbright"] = false,
  1337. ["EyeAngles"] = false,
  1338. ["DrawOrder"] = 0,
  1339. ["TintColor"] = Vector(0, 0, 0),
  1340. ["UniqueID"] = "2088218807",
  1341. ["BlendMode"] = "",
  1342. ["BlurSpacing"] = 0,
  1343. ["Alpha"] = 1,
  1344. ["Material"] = "models/debug/debugwhite",
  1345. ["UseWeaponColor"] = false,
  1346. ["LodOverride"] = -1,
  1347. ["UsePlayerColor"] = false,
  1348. ["Bone"] = "head",
  1349. ["UseLegacyScale"] = false,
  1350. ["Brightness"] = 1,
  1351. ["BoneMerge"] = false,
  1352. ["ClassName"] = "model",
  1353. ["Position"] = Vector(2.2999999523163, 1.5, 0),
  1354. ["BlurLength"] = 0,
  1355. ["AlternativeScaling"] = false,
  1356. ["Hide"] = false,
  1357. ["OwnerEntity"] = false,
  1358. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.10000000149012),
  1359. ["AngleOffset"] = Angle(0, 0, 0),
  1360. ["EditorExpand"] = true,
  1361. ["Size"] = 0.34999999403954,
  1362. ["ModelFallback"] = "",
  1363. ["Angles"] = Angle(0, 0, 0),
  1364. ["TextureFilter"] = 3,
  1365. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  1366. ["Translucent"] = false,
  1367. },
  1368. },
  1369. [6] = {
  1370. ["children"] = {
  1371. },
  1372. ["self"] = {
  1373. ["Skin"] = 0,
  1374. ["Invert"] = false,
  1375. ["LightBlend"] = 1,
  1376. ["CellShade"] = 0,
  1377. ["OwnerName"] = "self",
  1378. ["AimPartName"] = "",
  1379. ["IgnoreZ"] = false,
  1380. ["AimPartUID"] = "",
  1381. ["Passes"] = 1,
  1382. ["Name"] = "",
  1383. ["NoTextureFiltering"] = false,
  1384. ["DoubleFace"] = false,
  1385. ["PositionOffset"] = Vector(0, 0, 0),
  1386. ["Color"] = Vector(109, 109, 109),
  1387. ["Fullbright"] = false,
  1388. ["EyeAngles"] = false,
  1389. ["DrawOrder"] = 0,
  1390. ["TintColor"] = Vector(0, 0, 0),
  1391. ["UniqueID"] = "3744751020",
  1392. ["BlendMode"] = "",
  1393. ["BlurSpacing"] = 0,
  1394. ["Alpha"] = 1,
  1395. ["Material"] = "models/shadertest/shield",
  1396. ["UseWeaponColor"] = false,
  1397. ["LodOverride"] = -1,
  1398. ["UsePlayerColor"] = false,
  1399. ["Bone"] = "head",
  1400. ["UseLegacyScale"] = false,
  1401. ["Brightness"] = 1,
  1402. ["BoneMerge"] = false,
  1403. ["ClassName"] = "model",
  1404. ["Position"] = Vector(3.6640000343323, -1.1826171875, -0.0029296875),
  1405. ["BlurLength"] = 0,
  1406. ["AlternativeScaling"] = false,
  1407. ["Hide"] = false,
  1408. ["OwnerEntity"] = false,
  1409. ["Scale"] = Vector(0.10000000149012, 0.10000000149012, 0.10000000149012),
  1410. ["AngleOffset"] = Angle(0, 0, 0),
  1411. ["EditorExpand"] = true,
  1412. ["Size"] = 1,
  1413. ["ModelFallback"] = "",
  1414. ["Angles"] = Angle(90, -180, -180),
  1415. ["TextureFilter"] = 3,
  1416. ["Model"] = "models/props_c17/canister01a.mdl",
  1417. ["Translucent"] = false,
  1418. },
  1419. },
  1420. [7] = {
  1421. ["children"] = {
  1422. },
  1423. ["self"] = {
  1424. ["Skin"] = 0,
  1425. ["Invert"] = false,
  1426. ["LightBlend"] = 1,
  1427. ["CellShade"] = 0,
  1428. ["OwnerName"] = "self",
  1429. ["AimPartName"] = "",
  1430. ["IgnoreZ"] = false,
  1431. ["AimPartUID"] = "",
  1432. ["Passes"] = 1,
  1433. ["Name"] = "",
  1434. ["NoTextureFiltering"] = false,
  1435. ["DoubleFace"] = false,
  1436. ["PositionOffset"] = Vector(0, 0, 0),
  1437. ["Color"] = Vector(109, 109, 109),
  1438. ["Fullbright"] = false,
  1439. ["EyeAngles"] = false,
  1440. ["DrawOrder"] = 0,
  1441. ["TintColor"] = Vector(0, 0, 0),
  1442. ["UniqueID"] = "2467300888",
  1443. ["BlendMode"] = "",
  1444. ["BlurSpacing"] = 0,
  1445. ["Alpha"] = 1,
  1446. ["Material"] = "models/props_debris/building_template010a",
  1447. ["UseWeaponColor"] = false,
  1448. ["LodOverride"] = -1,
  1449. ["UsePlayerColor"] = false,
  1450. ["Bone"] = "head",
  1451. ["UseLegacyScale"] = false,
  1452. ["Brightness"] = 1,
  1453. ["BoneMerge"] = false,
  1454. ["ClassName"] = "model",
  1455. ["Position"] = Vector(1.7000000476837, 0, 0.60000002384186),
  1456. ["BlurLength"] = 0,
  1457. ["AlternativeScaling"] = false,
  1458. ["Hide"] = false,
  1459. ["OwnerEntity"] = false,
  1460. ["Scale"] = Vector(0.10000000149012, 0.10000000149012, 0.11999999731779),
  1461. ["AngleOffset"] = Angle(0, 0, 0),
  1462. ["EditorExpand"] = false,
  1463. ["Size"] = 0.64999997615814,
  1464. ["ModelFallback"] = "",
  1465. ["Angles"] = Angle(0, 0, 0),
  1466. ["TextureFilter"] = 3,
  1467. ["Model"] = "models/props_phx/construct/metal_wire1x1.mdl",
  1468. ["Translucent"] = false,
  1469. },
  1470. },
  1471. [8] = {
  1472. ["children"] = {
  1473. },
  1474. ["self"] = {
  1475. ["Skin"] = 0,
  1476. ["Invert"] = false,
  1477. ["LightBlend"] = 1,
  1478. ["CellShade"] = 0,
  1479. ["OwnerName"] = "self",
  1480. ["AimPartName"] = "",
  1481. ["IgnoreZ"] = false,
  1482. ["AimPartUID"] = "",
  1483. ["Passes"] = 1,
  1484. ["Name"] = "",
  1485. ["NoTextureFiltering"] = false,
  1486. ["DoubleFace"] = false,
  1487. ["PositionOffset"] = Vector(0, 0, 0),
  1488. ["Color"] = Vector(36, 36, 36),
  1489. ["Fullbright"] = false,
  1490. ["EyeAngles"] = false,
  1491. ["DrawOrder"] = 0,
  1492. ["TintColor"] = Vector(0, 0, 0),
  1493. ["UniqueID"] = "3027995431",
  1494. ["BlendMode"] = "",
  1495. ["BlurSpacing"] = 0,
  1496. ["Alpha"] = 1,
  1497. ["Material"] = "models/props_debris/building_template010a",
  1498. ["UseWeaponColor"] = false,
  1499. ["LodOverride"] = -1,
  1500. ["UsePlayerColor"] = false,
  1501. ["Bone"] = "head",
  1502. ["UseLegacyScale"] = false,
  1503. ["Brightness"] = 1,
  1504. ["BoneMerge"] = false,
  1505. ["ClassName"] = "model",
  1506. ["Position"] = Vector(-0.97500002384186, 0.0048828125, 0.595703125),
  1507. ["BlurLength"] = 0,
  1508. ["AlternativeScaling"] = false,
  1509. ["Hide"] = false,
  1510. ["OwnerEntity"] = false,
  1511. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  1512. ["AngleOffset"] = Angle(0, 0, 0),
  1513. ["EditorExpand"] = false,
  1514. ["Size"] = 0.64999997615814,
  1515. ["ModelFallback"] = "",
  1516. ["Angles"] = Angle(0, 0, 0),
  1517. ["TextureFilter"] = 3,
  1518. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  1519. ["Translucent"] = false,
  1520. },
  1521. },
  1522. [9] = {
  1523. ["children"] = {
  1524. [1] = {
  1525. ["children"] = {
  1526. [1] = {
  1527. ["children"] = {
  1528. },
  1529. ["self"] = {
  1530. ["TargetPartName"] = "",
  1531. ["TargetPartUID"] = "",
  1532. ["Axis"] = "y",
  1533. ["Input"] = "time",
  1534. ["RootOwner"] = false,
  1535. ["OwnerName"] = "self",
  1536. ["PlayerAngles"] = false,
  1537. ["VelocityRoughness"] = 10,
  1538. ["Offset"] = 0,
  1539. ["ResetVelocitiesOnHide"] = true,
  1540. ["AffectChildren"] = false,
  1541. ["Max"] = -5,
  1542. ["Pow"] = 1,
  1543. ["ZeroEyePitch"] = false,
  1544. ["AimPartUID"] = "",
  1545. ["UniqueID"] = "495490367",
  1546. ["Hide"] = false,
  1547. ["Name"] = "",
  1548. ["VariableName"] = "AngleOffset",
  1549. ["Min"] = -5,
  1550. ["ClassName"] = "proxy",
  1551. ["Additive"] = true,
  1552. ["InputDivider"] = 1,
  1553. ["EditorExpand"] = true,
  1554. ["InputMultiplier"] = 1,
  1555. ["Function"] = "sin",
  1556. ["Expression"] = "",
  1557. },
  1558. },
  1559. [2] = {
  1560. ["children"] = {
  1561. },
  1562. ["self"] = {
  1563. ["Skin"] = 0,
  1564. ["Invert"] = false,
  1565. ["LightBlend"] = 1,
  1566. ["CellShade"] = 0,
  1567. ["OwnerName"] = "self",
  1568. ["AimPartName"] = "",
  1569. ["IgnoreZ"] = false,
  1570. ["AimPartUID"] = "",
  1571. ["Passes"] = 1,
  1572. ["Name"] = "",
  1573. ["NoTextureFiltering"] = false,
  1574. ["DoubleFace"] = false,
  1575. ["PositionOffset"] = Vector(0, 0, 0),
  1576. ["Color"] = Vector(33, 255, 0),
  1577. ["Fullbright"] = true,
  1578. ["EyeAngles"] = false,
  1579. ["DrawOrder"] = 0,
  1580. ["TintColor"] = Vector(0, 0, 0),
  1581. ["UniqueID"] = "909495677",
  1582. ["BlendMode"] = "",
  1583. ["BlurSpacing"] = 0,
  1584. ["Alpha"] = 1,
  1585. ["Material"] = "models/debug/debugwhite",
  1586. ["UseWeaponColor"] = false,
  1587. ["LodOverride"] = -1,
  1588. ["UsePlayerColor"] = false,
  1589. ["Bone"] = "head",
  1590. ["UseLegacyScale"] = false,
  1591. ["Brightness"] = 1,
  1592. ["BoneMerge"] = false,
  1593. ["ClassName"] = "model",
  1594. ["Position"] = Vector(0, 0, 0.10000000149012),
  1595. ["BlurLength"] = 0,
  1596. ["AlternativeScaling"] = false,
  1597. ["Hide"] = false,
  1598. ["OwnerEntity"] = false,
  1599. ["Scale"] = Vector(1.6000000238419, 1.6000000238419, 0.050000000745058),
  1600. ["AngleOffset"] = Angle(0, 0, 0),
  1601. ["EditorExpand"] = false,
  1602. ["Size"] = 0.025000000372529,
  1603. ["ModelFallback"] = "",
  1604. ["Angles"] = Angle(0, 0, -180),
  1605. ["TextureFilter"] = 3,
  1606. ["Model"] = "models/hunter/tubes/tube1x1x1b.mdl",
  1607. ["Translucent"] = false,
  1608. },
  1609. },
  1610. [3] = {
  1611. ["children"] = {
  1612. },
  1613. ["self"] = {
  1614. ["Skin"] = 0,
  1615. ["Invert"] = false,
  1616. ["LightBlend"] = 1,
  1617. ["CellShade"] = 0,
  1618. ["OwnerName"] = "self",
  1619. ["AimPartName"] = "",
  1620. ["IgnoreZ"] = false,
  1621. ["AimPartUID"] = "",
  1622. ["Passes"] = 1,
  1623. ["Name"] = "",
  1624. ["NoTextureFiltering"] = false,
  1625. ["DoubleFace"] = false,
  1626. ["PositionOffset"] = Vector(0, 0, 0),
  1627. ["Color"] = Vector(33, 255, 0),
  1628. ["Fullbright"] = true,
  1629. ["EyeAngles"] = false,
  1630. ["DrawOrder"] = 0,
  1631. ["TintColor"] = Vector(0, 0, 0),
  1632. ["UniqueID"] = "2407879493",
  1633. ["BlendMode"] = "",
  1634. ["BlurSpacing"] = 0,
  1635. ["Alpha"] = 1,
  1636. ["Material"] = "",
  1637. ["UseWeaponColor"] = false,
  1638. ["LodOverride"] = -1,
  1639. ["UsePlayerColor"] = false,
  1640. ["Bone"] = "head",
  1641. ["UseLegacyScale"] = false,
  1642. ["Brightness"] = 1,
  1643. ["BoneMerge"] = false,
  1644. ["ClassName"] = "model",
  1645. ["Position"] = Vector(0.89999997615814, 0, 0),
  1646. ["BlurLength"] = 0,
  1647. ["AlternativeScaling"] = false,
  1648. ["Hide"] = false,
  1649. ["OwnerEntity"] = false,
  1650. ["Scale"] = Vector(0.5, 0.5, 0.5),
  1651. ["AngleOffset"] = Angle(0, 0, 0),
  1652. ["EditorExpand"] = true,
  1653. ["Size"] = 0.025000000372529,
  1654. ["ModelFallback"] = "",
  1655. ["Angles"] = Angle(0, 0, 0),
  1656. ["TextureFilter"] = 3,
  1657. ["Model"] = "models/pac/default.mdl",
  1658. ["Translucent"] = false,
  1659. },
  1660. },
  1661. [4] = {
  1662. ["children"] = {
  1663. },
  1664. ["self"] = {
  1665. ["Skin"] = 0,
  1666. ["Invert"] = false,
  1667. ["LightBlend"] = 1,
  1668. ["CellShade"] = 0,
  1669. ["OwnerName"] = "self",
  1670. ["AimPartName"] = "",
  1671. ["IgnoreZ"] = false,
  1672. ["AimPartUID"] = "",
  1673. ["Passes"] = 1,
  1674. ["Name"] = "",
  1675. ["NoTextureFiltering"] = false,
  1676. ["DoubleFace"] = false,
  1677. ["PositionOffset"] = Vector(0, 0, 0),
  1678. ["Color"] = Vector(33, 255, 0),
  1679. ["Fullbright"] = true,
  1680. ["EyeAngles"] = false,
  1681. ["DrawOrder"] = 0,
  1682. ["TintColor"] = Vector(0, 0, 0),
  1683. ["UniqueID"] = "2831082816",
  1684. ["BlendMode"] = "",
  1685. ["BlurSpacing"] = 0,
  1686. ["Alpha"] = 1,
  1687. ["Material"] = "models/debug/debugwhite",
  1688. ["UseWeaponColor"] = false,
  1689. ["LodOverride"] = -1,
  1690. ["UsePlayerColor"] = false,
  1691. ["Bone"] = "head",
  1692. ["UseLegacyScale"] = false,
  1693. ["Brightness"] = 1,
  1694. ["BoneMerge"] = false,
  1695. ["ClassName"] = "model",
  1696. ["Position"] = Vector(0, 0, 0.10000000149012),
  1697. ["BlurLength"] = 0,
  1698. ["AlternativeScaling"] = false,
  1699. ["Hide"] = false,
  1700. ["OwnerEntity"] = false,
  1701. ["Scale"] = Vector(1, 1, 0.050000000745058),
  1702. ["AngleOffset"] = Angle(0, 0, 0),
  1703. ["EditorExpand"] = false,
  1704. ["Size"] = 0.025000000372529,
  1705. ["ModelFallback"] = "",
  1706. ["Angles"] = Angle(0, 0, -180),
  1707. ["TextureFilter"] = 3,
  1708. ["Model"] = "models/hunter/tubes/tube1x1x1b.mdl",
  1709. ["Translucent"] = false,
  1710. },
  1711. },
  1712. [5] = {
  1713. ["children"] = {
  1714. },
  1715. ["self"] = {
  1716. ["Skin"] = 0,
  1717. ["Invert"] = false,
  1718. ["LightBlend"] = 1,
  1719. ["CellShade"] = 0,
  1720. ["OwnerName"] = "self",
  1721. ["AimPartName"] = "",
  1722. ["IgnoreZ"] = false,
  1723. ["AimPartUID"] = "",
  1724. ["Passes"] = 1,
  1725. ["Name"] = "",
  1726. ["NoTextureFiltering"] = false,
  1727. ["DoubleFace"] = false,
  1728. ["PositionOffset"] = Vector(0, 0, 0),
  1729. ["Color"] = Vector(33, 255, 0),
  1730. ["Fullbright"] = true,
  1731. ["EyeAngles"] = false,
  1732. ["DrawOrder"] = 0,
  1733. ["TintColor"] = Vector(0, 0, 0),
  1734. ["UniqueID"] = "1763842043",
  1735. ["BlendMode"] = "",
  1736. ["BlurSpacing"] = 0,
  1737. ["Alpha"] = 1,
  1738. ["Material"] = "",
  1739. ["UseWeaponColor"] = false,
  1740. ["LodOverride"] = -1,
  1741. ["UsePlayerColor"] = false,
  1742. ["Bone"] = "head",
  1743. ["UseLegacyScale"] = false,
  1744. ["Brightness"] = 1,
  1745. ["BoneMerge"] = false,
  1746. ["ClassName"] = "model",
  1747. ["Position"] = Vector(0.55000001192093, 0, 0),
  1748. ["BlurLength"] = 0,
  1749. ["AlternativeScaling"] = false,
  1750. ["Hide"] = false,
  1751. ["OwnerEntity"] = false,
  1752. ["Scale"] = Vector(0.5, 0.5, 0.5),
  1753. ["AngleOffset"] = Angle(0, 0, 0),
  1754. ["EditorExpand"] = true,
  1755. ["Size"] = 0.025000000372529,
  1756. ["ModelFallback"] = "",
  1757. ["Angles"] = Angle(0, 0, 0),
  1758. ["TextureFilter"] = 3,
  1759. ["Model"] = "models/pac/default.mdl",
  1760. ["Translucent"] = false,
  1761. },
  1762. },
  1763. },
  1764. ["self"] = {
  1765. ["Skin"] = 0,
  1766. ["Invert"] = false,
  1767. ["LightBlend"] = 1,
  1768. ["CellShade"] = 0,
  1769. ["OwnerName"] = "self",
  1770. ["AimPartName"] = "",
  1771. ["IgnoreZ"] = false,
  1772. ["AimPartUID"] = "",
  1773. ["Passes"] = 1,
  1774. ["Name"] = "",
  1775. ["NoTextureFiltering"] = false,
  1776. ["DoubleFace"] = false,
  1777. ["PositionOffset"] = Vector(0, 0, 0),
  1778. ["Color"] = Vector(33, 255, 0),
  1779. ["Fullbright"] = true,
  1780. ["EyeAngles"] = false,
  1781. ["DrawOrder"] = 0,
  1782. ["TintColor"] = Vector(0, 0, 0),
  1783. ["UniqueID"] = "3978350845",
  1784. ["BlendMode"] = "",
  1785. ["BlurSpacing"] = 0,
  1786. ["Alpha"] = 1,
  1787. ["Material"] = "",
  1788. ["UseWeaponColor"] = false,
  1789. ["LodOverride"] = -1,
  1790. ["UsePlayerColor"] = false,
  1791. ["Bone"] = "head",
  1792. ["UseLegacyScale"] = false,
  1793. ["Brightness"] = 1,
  1794. ["BoneMerge"] = false,
  1795. ["ClassName"] = "model",
  1796. ["Position"] = Vector(0, 0, 0),
  1797. ["BlurLength"] = 0,
  1798. ["AlternativeScaling"] = false,
  1799. ["Hide"] = false,
  1800. ["OwnerEntity"] = false,
  1801. ["Scale"] = Vector(1, 1, 1),
  1802. ["AngleOffset"] = Angle(0, -5, 0),
  1803. ["EditorExpand"] = true,
  1804. ["Size"] = 0.025000000372529,
  1805. ["ModelFallback"] = "",
  1806. ["Angles"] = Angle(0, 0, 0),
  1807. ["TextureFilter"] = 3,
  1808. ["Model"] = "models/pac/default.mdl",
  1809. ["Translucent"] = false,
  1810. },
  1811. },
  1812. },
  1813. ["self"] = {
  1814. ["Skin"] = 0,
  1815. ["Invert"] = false,
  1816. ["LightBlend"] = 1,
  1817. ["CellShade"] = 0,
  1818. ["OwnerName"] = "self",
  1819. ["AimPartName"] = "",
  1820. ["IgnoreZ"] = false,
  1821. ["AimPartUID"] = "",
  1822. ["Passes"] = 1,
  1823. ["Name"] = "",
  1824. ["NoTextureFiltering"] = false,
  1825. ["DoubleFace"] = false,
  1826. ["PositionOffset"] = Vector(0, 0, 0),
  1827. ["Color"] = Vector(33, 255, 0),
  1828. ["Fullbright"] = false,
  1829. ["EyeAngles"] = false,
  1830. ["DrawOrder"] = 0,
  1831. ["TintColor"] = Vector(0, 0, 0),
  1832. ["UniqueID"] = "994420523",
  1833. ["BlendMode"] = "",
  1834. ["BlurSpacing"] = 0,
  1835. ["Alpha"] = 1,
  1836. ["Material"] = "models/props_combine/combine_interface_disp",
  1837. ["UseWeaponColor"] = false,
  1838. ["LodOverride"] = -1,
  1839. ["UsePlayerColor"] = false,
  1840. ["Bone"] = "head",
  1841. ["UseLegacyScale"] = false,
  1842. ["Brightness"] = 1,
  1843. ["BoneMerge"] = false,
  1844. ["ClassName"] = "model",
  1845. ["Position"] = Vector(1.7000000476837, 0, 0.60000002384186),
  1846. ["BlurLength"] = 0,
  1847. ["AlternativeScaling"] = false,
  1848. ["Hide"] = false,
  1849. ["OwnerEntity"] = false,
  1850. ["Scale"] = Vector(0.40000000596046, 0.40000000596046, 0.019999999552965),
  1851. ["AngleOffset"] = Angle(0, 0, 0),
  1852. ["EditorExpand"] = true,
  1853. ["Size"] = 0.55000001192093,
  1854. ["ModelFallback"] = "",
  1855. ["Angles"] = Angle(0, 0, 0),
  1856. ["TextureFilter"] = 3,
  1857. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  1858. ["Translucent"] = false,
  1859. },
  1860. },
  1861. [10] = {
  1862. ["children"] = {
  1863. },
  1864. ["self"] = {
  1865. ["AffectChildrenOnly"] = false,
  1866. ["Invert"] = false,
  1867. ["AimPartUID"] = "",
  1868. ["TargetPartUID"] = "",
  1869. ["Hide"] = false,
  1870. ["Name"] = "",
  1871. ["RootOwner"] = true,
  1872. ["Arguments"] = "none",
  1873. ["ClassName"] = "event",
  1874. ["OwnerName"] = "self",
  1875. ["UniqueID"] = "4021131438",
  1876. ["Event"] = "weapon_class",
  1877. ["Operator"] = "find simple",
  1878. ["TargetPartName"] = "",
  1879. ["EditorExpand"] = false,
  1880. },
  1881. },
  1882. [11] = {
  1883. ["children"] = {
  1884. },
  1885. ["self"] = {
  1886. ["Skin"] = 0,
  1887. ["Invert"] = false,
  1888. ["LightBlend"] = 1,
  1889. ["CellShade"] = 0,
  1890. ["OwnerName"] = "self",
  1891. ["AimPartName"] = "",
  1892. ["IgnoreZ"] = false,
  1893. ["AimPartUID"] = "",
  1894. ["Passes"] = 1,
  1895. ["Name"] = "",
  1896. ["NoTextureFiltering"] = false,
  1897. ["DoubleFace"] = false,
  1898. ["PositionOffset"] = Vector(0, 0, 0),
  1899. ["Color"] = Vector(36, 36, 36),
  1900. ["Fullbright"] = false,
  1901. ["EyeAngles"] = false,
  1902. ["DrawOrder"] = 0,
  1903. ["TintColor"] = Vector(0, 0, 0),
  1904. ["UniqueID"] = "1835024004",
  1905. ["BlendMode"] = "",
  1906. ["BlurSpacing"] = 0,
  1907. ["Alpha"] = 1,
  1908. ["Material"] = "models/props_debris/building_template010a",
  1909. ["UseWeaponColor"] = false,
  1910. ["LodOverride"] = -1,
  1911. ["UsePlayerColor"] = false,
  1912. ["Bone"] = "head",
  1913. ["UseLegacyScale"] = false,
  1914. ["Brightness"] = 1,
  1915. ["BoneMerge"] = false,
  1916. ["ClassName"] = "model",
  1917. ["Position"] = Vector(-1.875, 0.0048828125, 0.595703125),
  1918. ["BlurLength"] = 0,
  1919. ["AlternativeScaling"] = false,
  1920. ["Hide"] = false,
  1921. ["OwnerEntity"] = false,
  1922. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  1923. ["AngleOffset"] = Angle(0, 0, 0),
  1924. ["EditorExpand"] = false,
  1925. ["Size"] = 0.64999997615814,
  1926. ["ModelFallback"] = "",
  1927. ["Angles"] = Angle(0, 0, 0),
  1928. ["TextureFilter"] = 3,
  1929. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  1930. ["Translucent"] = false,
  1931. },
  1932. },
  1933. [12] = {
  1934. ["children"] = {
  1935. [1] = {
  1936. ["children"] = {
  1937. },
  1938. ["self"] = {
  1939. ["AngleOffset"] = Angle(0, 0, 0),
  1940. ["DrawOrder"] = 0,
  1941. ["Position"] = Vector(0, 0, 0),
  1942. ["AimPartUID"] = "",
  1943. ["EyeAngles"] = false,
  1944. ["Hide"] = false,
  1945. ["Name"] = "",
  1946. ["PositionOffset"] = Vector(0, 0, 0),
  1947. ["Angles"] = Angle(0, -180, 0),
  1948. ["ClassName"] = "clip",
  1949. ["OwnerName"] = "self",
  1950. ["AimPartName"] = "",
  1951. ["EditorExpand"] = true,
  1952. ["Bone"] = "head",
  1953. ["Translucent"] = false,
  1954. ["UniqueID"] = "137754962",
  1955. },
  1956. },
  1957. },
  1958. ["self"] = {
  1959. ["Skin"] = 0,
  1960. ["Invert"] = false,
  1961. ["LightBlend"] = 1,
  1962. ["CellShade"] = 0,
  1963. ["OwnerName"] = "self",
  1964. ["AimPartName"] = "",
  1965. ["IgnoreZ"] = false,
  1966. ["AimPartUID"] = "",
  1967. ["Passes"] = 1,
  1968. ["Name"] = "",
  1969. ["NoTextureFiltering"] = false,
  1970. ["DoubleFace"] = false,
  1971. ["PositionOffset"] = Vector(0, 0, 0),
  1972. ["Color"] = Vector(255, 255, 255),
  1973. ["Fullbright"] = false,
  1974. ["EyeAngles"] = false,
  1975. ["DrawOrder"] = 0,
  1976. ["TintColor"] = Vector(0, 0, 0),
  1977. ["UniqueID"] = "1914411742",
  1978. ["BlendMode"] = "",
  1979. ["BlurSpacing"] = 0,
  1980. ["Alpha"] = 1,
  1981. ["Material"] = "",
  1982. ["UseWeaponColor"] = false,
  1983. ["LodOverride"] = -1,
  1984. ["UsePlayerColor"] = false,
  1985. ["Bone"] = "head",
  1986. ["UseLegacyScale"] = false,
  1987. ["Brightness"] = 1,
  1988. ["BoneMerge"] = false,
  1989. ["ClassName"] = "model",
  1990. ["Position"] = Vector(3.6005859375, -1.181640625, 0.07568359375),
  1991. ["BlurLength"] = 0,
  1992. ["AlternativeScaling"] = false,
  1993. ["Hide"] = false,
  1994. ["OwnerEntity"] = false,
  1995. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.20000000298023),
  1996. ["AngleOffset"] = Angle(0, 0, 0),
  1997. ["EditorExpand"] = true,
  1998. ["Size"] = 1,
  1999. ["ModelFallback"] = "",
  2000. ["Angles"] = Angle(0, 180, 0),
  2001. ["TextureFilter"] = 3,
  2002. ["Model"] = "models/props_junk/harpoon002a.mdl",
  2003. ["Translucent"] = false,
  2004. },
  2005. },
  2006. [13] = {
  2007. ["children"] = {
  2008. },
  2009. ["self"] = {
  2010. ["Skin"] = 0,
  2011. ["Invert"] = false,
  2012. ["LightBlend"] = 1,
  2013. ["CellShade"] = 0,
  2014. ["OwnerName"] = "self",
  2015. ["AimPartName"] = "",
  2016. ["IgnoreZ"] = false,
  2017. ["AimPartUID"] = "",
  2018. ["Passes"] = 1,
  2019. ["Name"] = "",
  2020. ["NoTextureFiltering"] = false,
  2021. ["DoubleFace"] = false,
  2022. ["PositionOffset"] = Vector(0, 0, 0),
  2023. ["Color"] = Vector(36, 36, 36),
  2024. ["Fullbright"] = false,
  2025. ["EyeAngles"] = false,
  2026. ["DrawOrder"] = 0,
  2027. ["TintColor"] = Vector(0, 0, 0),
  2028. ["UniqueID"] = "2390799583",
  2029. ["BlendMode"] = "",
  2030. ["BlurSpacing"] = 0,
  2031. ["Alpha"] = 1,
  2032. ["Material"] = "models/props_debris/building_template010a",
  2033. ["UseWeaponColor"] = false,
  2034. ["LodOverride"] = -1,
  2035. ["UsePlayerColor"] = false,
  2036. ["Bone"] = "head",
  2037. ["UseLegacyScale"] = false,
  2038. ["Brightness"] = 1,
  2039. ["BoneMerge"] = false,
  2040. ["ClassName"] = "model",
  2041. ["Position"] = Vector(-1.4750000238419, 0.40500000119209, 0.595703125),
  2042. ["BlurLength"] = 0,
  2043. ["AlternativeScaling"] = false,
  2044. ["Hide"] = false,
  2045. ["OwnerEntity"] = false,
  2046. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  2047. ["AngleOffset"] = Angle(0, 0, 0),
  2048. ["EditorExpand"] = false,
  2049. ["Size"] = 0.64999997615814,
  2050. ["ModelFallback"] = "",
  2051. ["Angles"] = Angle(0, 90, 0),
  2052. ["TextureFilter"] = 3,
  2053. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  2054. ["Translucent"] = false,
  2055. },
  2056. },
  2057. [14] = {
  2058. ["children"] = {
  2059. },
  2060. ["self"] = {
  2061. ["Skin"] = 0,
  2062. ["Invert"] = false,
  2063. ["LightBlend"] = 1,
  2064. ["CellShade"] = 0,
  2065. ["OwnerName"] = "self",
  2066. ["AimPartName"] = "",
  2067. ["IgnoreZ"] = false,
  2068. ["AimPartUID"] = "",
  2069. ["Passes"] = 1,
  2070. ["Name"] = "",
  2071. ["NoTextureFiltering"] = false,
  2072. ["DoubleFace"] = false,
  2073. ["PositionOffset"] = Vector(0, 0, 0),
  2074. ["Color"] = Vector(36, 36, 36),
  2075. ["Fullbright"] = false,
  2076. ["EyeAngles"] = false,
  2077. ["DrawOrder"] = 0,
  2078. ["TintColor"] = Vector(0, 0, 0),
  2079. ["UniqueID"] = "2620247385",
  2080. ["BlendMode"] = "",
  2081. ["BlurSpacing"] = 0,
  2082. ["Alpha"] = 1,
  2083. ["Material"] = "models/props_debris/building_template010a",
  2084. ["UseWeaponColor"] = false,
  2085. ["LodOverride"] = -1,
  2086. ["UsePlayerColor"] = false,
  2087. ["Bone"] = "head",
  2088. ["UseLegacyScale"] = false,
  2089. ["Brightness"] = 1,
  2090. ["BoneMerge"] = false,
  2091. ["ClassName"] = "model",
  2092. ["Position"] = Vector(-1.4750000238419, -0.39500001072884, 0.595703125),
  2093. ["BlurLength"] = 0,
  2094. ["AlternativeScaling"] = false,
  2095. ["Hide"] = false,
  2096. ["OwnerEntity"] = false,
  2097. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  2098. ["AngleOffset"] = Angle(0, 0, 0),
  2099. ["EditorExpand"] = true,
  2100. ["Size"] = 0.64999997615814,
  2101. ["ModelFallback"] = "",
  2102. ["Angles"] = Angle(0, 90, 0),
  2103. ["TextureFilter"] = 3,
  2104. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  2105. ["Translucent"] = false,
  2106. },
  2107. },
  2108. },
  2109. ["self"] = {
  2110. ["Skin"] = 0,
  2111. ["Invert"] = false,
  2112. ["LightBlend"] = 1,
  2113. ["CellShade"] = 0,
  2114. ["OwnerName"] = "self",
  2115. ["AimPartName"] = "",
  2116. ["IgnoreZ"] = false,
  2117. ["AimPartUID"] = "",
  2118. ["Passes"] = 1,
  2119. ["Name"] = "",
  2120. ["NoTextureFiltering"] = false,
  2121. ["DoubleFace"] = false,
  2122. ["PositionOffset"] = Vector(0, 0, 0),
  2123. ["Color"] = Vector(109, 109, 109),
  2124. ["Fullbright"] = false,
  2125. ["EyeAngles"] = false,
  2126. ["DrawOrder"] = 0,
  2127. ["TintColor"] = Vector(0, 0, 0),
  2128. ["UniqueID"] = "231597903",
  2129. ["BlendMode"] = "",
  2130. ["BlurSpacing"] = 0,
  2131. ["Alpha"] = 1,
  2132. ["Material"] = "models/props_debris/building_template010a",
  2133. ["UseWeaponColor"] = false,
  2134. ["LodOverride"] = -1,
  2135. ["UsePlayerColor"] = false,
  2136. ["Bone"] = "spine 4",
  2137. ["UseLegacyScale"] = false,
  2138. ["Brightness"] = 1,
  2139. ["BoneMerge"] = false,
  2140. ["ClassName"] = "model",
  2141. ["Position"] = Vector(-1.96875, 9.894775390625, 6.1436157226563),
  2142. ["BlurLength"] = 0,
  2143. ["AlternativeScaling"] = false,
  2144. ["Hide"] = false,
  2145. ["OwnerEntity"] = false,
  2146. ["Scale"] = Vector(0.60000002384186, 0.30000001192093, 0.10000000149012),
  2147. ["AngleOffset"] = Angle(0, 0, 0),
  2148. ["EditorExpand"] = false,
  2149. ["Size"] = 1,
  2150. ["ModelFallback"] = "",
  2151. ["Angles"] = Angle(-2.2576341629028, -21.322463989258, -58.972480773926),
  2152. ["TextureFilter"] = 3,
  2153. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  2154. ["Translucent"] = false,
  2155. },
  2156. },
  2157. },
  2158. ["self"] = {
  2159. ["UniqueID"] = "1223869221",
  2160. ["SequenceName"] = "sit_pistol",
  2161. ["InvertFrames"] = false,
  2162. ["WeaponHoldType"] = "none",
  2163. ["Offset"] = 0,
  2164. ["OwnerName"] = "self",
  2165. ["ResetOnHide"] = true,
  2166. ["Max"] = 1,
  2167. ["AimPartUID"] = "",
  2168. ["Hide"] = false,
  2169. ["Min"] = 0,
  2170. ["EditorExpand"] = false,
  2171. ["PingPongLoop"] = false,
  2172. ["Rate"] = 1,
  2173. ["Loop"] = true,
  2174. ["Name"] = "",
  2175. ["OwnerCycle"] = false,
  2176. ["ClassName"] = "animation",
  2177. },
  2178. },
  2179. },
  2180. ["self"] = {
  2181. ["AffectChildrenOnly"] = false,
  2182. ["Invert"] = true,
  2183. ["AimPartUID"] = "",
  2184. ["TargetPartUID"] = "",
  2185. ["Hide"] = false,
  2186. ["Name"] = "",
  2187. ["RootOwner"] = true,
  2188. ["Arguments"] = "j",
  2189. ["ClassName"] = "event",
  2190. ["OwnerName"] = "self",
  2191. ["UniqueID"] = "2479557083",
  2192. ["Event"] = "button",
  2193. ["Operator"] = "find simple",
  2194. ["TargetPartName"] = "",
  2195. ["EditorExpand"] = true,
  2196. },
  2197. },
  2198. },
  2199. ["self"] = {
  2200. ["DrawOrder"] = 0,
  2201. ["UniqueID"] = "3495754924",
  2202. ["AimPartUID"] = "",
  2203. ["Hide"] = false,
  2204. ["Name"] = "Detektor",
  2205. ["ClassName"] = "group",
  2206. ["OwnerName"] = "self",
  2207. ["EditorExpand"] = false,
  2208. ["Duplicate"] = false,
  2209. },
  2210. },
  2211. [3] = {
  2212. ["children"] = {
  2213. [1] = {
  2214. ["children"] = {
  2215. [1] = {
  2216. ["children"] = {
  2217. },
  2218. ["self"] = {
  2219. ["StopOnHide"] = false,
  2220. ["URL"] = "https://dl.dropboxusercontent.com/s/9y2a34vtn8j489v/Stalker_-_Bar_Svobody_%28iPleer.fm%29.ogg?dl=0",
  2221. ["PlayCount"] = 1,
  2222. ["OwnerName"] = "self",
  2223. ["Volume"] = 2.2000000476837,
  2224. ["FilterType"] = 0,
  2225. ["MinPitch"] = 0,
  2226. ["FilterFraction"] = 1,
  2227. ["MaxPitch"] = 0,
  2228. ["AimPartUID"] = "",
  2229. ["PauseOnHide"] = false,
  2230. ["Doppler"] = false,
  2231. ["Name"] = "stalker - bar banditov ipleer",
  2232. ["Overlapping"] = false,
  2233. ["ClassName"] = "ogg",
  2234. ["PlayOnFootstep"] = false,
  2235. ["Radius"] = 1500,
  2236. ["UniqueID"] = "1174342367",
  2237. ["Hide"] = false,
  2238. ["EditorExpand"] = false,
  2239. ["Pitch"] = 1,
  2240. },
  2241. },
  2242. },
  2243. ["self"] = {
  2244. ["AffectChildrenOnly"] = false,
  2245. ["Invert"] = true,
  2246. ["AimPartUID"] = "",
  2247. ["TargetPartUID"] = "",
  2248. ["Hide"] = false,
  2249. ["Name"] = "",
  2250. ["RootOwner"] = true,
  2251. ["Arguments"] = "g",
  2252. ["ClassName"] = "event",
  2253. ["OwnerName"] = "self",
  2254. ["UniqueID"] = "1677045931",
  2255. ["Event"] = "is_flashlight_on",
  2256. ["Operator"] = "find simple",
  2257. ["TargetPartName"] = "",
  2258. ["EditorExpand"] = true,
  2259. },
  2260. },
  2261. },
  2262. ["self"] = {
  2263. ["DrawOrder"] = 0,
  2264. ["UniqueID"] = "3347457070",
  2265. ["AimPartUID"] = "",
  2266. ["Hide"] = false,
  2267. ["Name"] = "",
  2268. ["ClassName"] = "group",
  2269. ["OwnerName"] = "self",
  2270. ["EditorExpand"] = false,
  2271. ["Duplicate"] = false,
  2272. },
  2273. },
  2274. [4] = {
  2275. ["children"] = {
  2276. [1] = {
  2277. ["children"] = {
  2278. [1] = {
  2279. ["children"] = {
  2280. },
  2281. ["self"] = {
  2282. ["Skin"] = 0,
  2283. ["Invert"] = false,
  2284. ["LightBlend"] = 1,
  2285. ["CellShade"] = 0,
  2286. ["OwnerName"] = "self",
  2287. ["AimPartName"] = "",
  2288. ["IgnoreZ"] = false,
  2289. ["AimPartUID"] = "",
  2290. ["Passes"] = 1,
  2291. ["Name"] = "",
  2292. ["NoTextureFiltering"] = false,
  2293. ["DoubleFace"] = false,
  2294. ["PositionOffset"] = Vector(0, 0, 0),
  2295. ["Color"] = Vector(255, 255, 255),
  2296. ["Fullbright"] = false,
  2297. ["EyeAngles"] = false,
  2298. ["DrawOrder"] = 0,
  2299. ["TintColor"] = Vector(0, 0, 0),
  2300. ["UniqueID"] = "3085594249",
  2301. ["BlendMode"] = "",
  2302. ["BlurSpacing"] = 0,
  2303. ["Alpha"] = 1,
  2304. ["Material"] = "models/shadertest/shield",
  2305. ["UseWeaponColor"] = false,
  2306. ["LodOverride"] = -1,
  2307. ["UsePlayerColor"] = false,
  2308. ["Bone"] = "head",
  2309. ["UseLegacyScale"] = false,
  2310. ["Brightness"] = 1,
  2311. ["BoneMerge"] = false,
  2312. ["ClassName"] = "model",
  2313. ["Position"] = Vector(-1.3500000238419, 0.10000000149012, 0.60000002384186),
  2314. ["BlurLength"] = 0,
  2315. ["AlternativeScaling"] = false,
  2316. ["Hide"] = false,
  2317. ["OwnerEntity"] = false,
  2318. ["Scale"] = Vector(3.0999999046326, 2.7000000476837, 1),
  2319. ["AngleOffset"] = Angle(0, 0, 0),
  2320. ["EditorExpand"] = false,
  2321. ["Size"] = 0.075000002980232,
  2322. ["ModelFallback"] = "",
  2323. ["Angles"] = Angle(0, 0, 0),
  2324. ["TextureFilter"] = 3,
  2325. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  2326. ["Translucent"] = false,
  2327. },
  2328. },
  2329. [2] = {
  2330. ["children"] = {
  2331. },
  2332. ["self"] = {
  2333. ["Skin"] = 0,
  2334. ["Invert"] = false,
  2335. ["LightBlend"] = 1,
  2336. ["CellShade"] = 0,
  2337. ["OwnerName"] = "self",
  2338. ["AimPartName"] = "",
  2339. ["IgnoreZ"] = false,
  2340. ["AimPartUID"] = "",
  2341. ["Passes"] = 1,
  2342. ["Name"] = "",
  2343. ["NoTextureFiltering"] = false,
  2344. ["DoubleFace"] = false,
  2345. ["PositionOffset"] = Vector(0, 0, 0),
  2346. ["Color"] = Vector(36, 36, 36),
  2347. ["Fullbright"] = false,
  2348. ["EyeAngles"] = false,
  2349. ["DrawOrder"] = 0,
  2350. ["TintColor"] = Vector(0, 0, 0),
  2351. ["UniqueID"] = "2921171199",
  2352. ["BlendMode"] = "",
  2353. ["BlurSpacing"] = 0,
  2354. ["Alpha"] = 1,
  2355. ["Material"] = "models/props_debris/building_template010a",
  2356. ["UseWeaponColor"] = false,
  2357. ["LodOverride"] = -1,
  2358. ["UsePlayerColor"] = false,
  2359. ["Bone"] = "head",
  2360. ["UseLegacyScale"] = false,
  2361. ["Brightness"] = 1,
  2362. ["BoneMerge"] = false,
  2363. ["ClassName"] = "model",
  2364. ["Position"] = Vector(-1.875, 0.0048828125, 0.595703125),
  2365. ["BlurLength"] = 0,
  2366. ["AlternativeScaling"] = false,
  2367. ["Hide"] = false,
  2368. ["OwnerEntity"] = false,
  2369. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  2370. ["AngleOffset"] = Angle(0, 0, 0),
  2371. ["EditorExpand"] = false,
  2372. ["Size"] = 0.64999997615814,
  2373. ["ModelFallback"] = "",
  2374. ["Angles"] = Angle(0, 0, 0),
  2375. ["TextureFilter"] = 3,
  2376. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  2377. ["Translucent"] = false,
  2378. },
  2379. },
  2380. [3] = {
  2381. ["children"] = {
  2382. },
  2383. ["self"] = {
  2384. ["Skin"] = 0,
  2385. ["Invert"] = false,
  2386. ["LightBlend"] = 1,
  2387. ["CellShade"] = 0,
  2388. ["OwnerName"] = "self",
  2389. ["AimPartName"] = "",
  2390. ["IgnoreZ"] = false,
  2391. ["AimPartUID"] = "",
  2392. ["Passes"] = 1,
  2393. ["Name"] = "",
  2394. ["NoTextureFiltering"] = false,
  2395. ["DoubleFace"] = false,
  2396. ["PositionOffset"] = Vector(0, 0, 0),
  2397. ["Color"] = Vector(36, 36, 36),
  2398. ["Fullbright"] = false,
  2399. ["EyeAngles"] = false,
  2400. ["DrawOrder"] = 0,
  2401. ["TintColor"] = Vector(0, 0, 0),
  2402. ["UniqueID"] = "2755170735",
  2403. ["BlendMode"] = "",
  2404. ["BlurSpacing"] = 0,
  2405. ["Alpha"] = 1,
  2406. ["Material"] = "models/props_debris/building_template010a",
  2407. ["UseWeaponColor"] = false,
  2408. ["LodOverride"] = -1,
  2409. ["UsePlayerColor"] = false,
  2410. ["Bone"] = "head",
  2411. ["UseLegacyScale"] = false,
  2412. ["Brightness"] = 1,
  2413. ["BoneMerge"] = false,
  2414. ["ClassName"] = "model",
  2415. ["Position"] = Vector(-1.4490000009537, 0.0029296875, 0.5888671875),
  2416. ["BlurLength"] = 0,
  2417. ["AlternativeScaling"] = false,
  2418. ["Hide"] = false,
  2419. ["OwnerEntity"] = false,
  2420. ["Scale"] = Vector(0.10999999940395, 0.10000000149012, 0.11999999731779),
  2421. ["AngleOffset"] = Angle(0, 0, 0),
  2422. ["EditorExpand"] = false,
  2423. ["Size"] = 0.64999997615814,
  2424. ["ModelFallback"] = "",
  2425. ["Angles"] = Angle(0, 0, 0),
  2426. ["TextureFilter"] = 3,
  2427. ["Model"] = "models/props_phx/construct/metal_wire1x1.mdl",
  2428. ["Translucent"] = false,
  2429. },
  2430. },
  2431. [4] = {
  2432. ["children"] = {
  2433. },
  2434. ["self"] = {
  2435. ["Skin"] = 0,
  2436. ["Invert"] = false,
  2437. ["LightBlend"] = 1,
  2438. ["CellShade"] = 0,
  2439. ["OwnerName"] = "self",
  2440. ["AimPartName"] = "",
  2441. ["IgnoreZ"] = false,
  2442. ["AimPartUID"] = "",
  2443. ["Passes"] = 1,
  2444. ["Name"] = "",
  2445. ["NoTextureFiltering"] = false,
  2446. ["DoubleFace"] = false,
  2447. ["PositionOffset"] = Vector(0, 0, 0),
  2448. ["Color"] = Vector(36, 36, 36),
  2449. ["Fullbright"] = false,
  2450. ["EyeAngles"] = false,
  2451. ["DrawOrder"] = 0,
  2452. ["TintColor"] = Vector(0, 0, 0),
  2453. ["UniqueID"] = "764887421",
  2454. ["BlendMode"] = "",
  2455. ["BlurSpacing"] = 0,
  2456. ["Alpha"] = 1,
  2457. ["Material"] = "models/debug/debugwhite",
  2458. ["UseWeaponColor"] = false,
  2459. ["LodOverride"] = -1,
  2460. ["UsePlayerColor"] = false,
  2461. ["Bone"] = "head",
  2462. ["UseLegacyScale"] = false,
  2463. ["Brightness"] = 1,
  2464. ["BoneMerge"] = false,
  2465. ["ClassName"] = "model",
  2466. ["Position"] = Vector(1.5, -1.6000000238419, 0),
  2467. ["BlurLength"] = 0,
  2468. ["AlternativeScaling"] = false,
  2469. ["Hide"] = false,
  2470. ["OwnerEntity"] = false,
  2471. ["Scale"] = Vector(0.40000000596046, 0.20000000298023, 0.10000000149012),
  2472. ["AngleOffset"] = Angle(0, 0, 0),
  2473. ["EditorExpand"] = true,
  2474. ["Size"] = 0.34999999403954,
  2475. ["ModelFallback"] = "",
  2476. ["Angles"] = Angle(0, 0, 0),
  2477. ["TextureFilter"] = 3,
  2478. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  2479. ["Translucent"] = false,
  2480. },
  2481. },
  2482. [5] = {
  2483. ["children"] = {
  2484. },
  2485. ["self"] = {
  2486. ["Skin"] = 0,
  2487. ["Invert"] = false,
  2488. ["LightBlend"] = 1,
  2489. ["CellShade"] = 0,
  2490. ["OwnerName"] = "self",
  2491. ["AimPartName"] = "",
  2492. ["IgnoreZ"] = false,
  2493. ["AimPartUID"] = "",
  2494. ["Passes"] = 1,
  2495. ["Name"] = "",
  2496. ["NoTextureFiltering"] = false,
  2497. ["DoubleFace"] = false,
  2498. ["PositionOffset"] = Vector(0, 0, 0),
  2499. ["Color"] = Vector(36, 36, 36),
  2500. ["Fullbright"] = false,
  2501. ["EyeAngles"] = false,
  2502. ["DrawOrder"] = 0,
  2503. ["TintColor"] = Vector(0, 0, 0),
  2504. ["UniqueID"] = "4179230048",
  2505. ["BlendMode"] = "",
  2506. ["BlurSpacing"] = 0,
  2507. ["Alpha"] = 1,
  2508. ["Material"] = "models/props_debris/building_template010a",
  2509. ["UseWeaponColor"] = false,
  2510. ["LodOverride"] = -1,
  2511. ["UsePlayerColor"] = false,
  2512. ["Bone"] = "head",
  2513. ["UseLegacyScale"] = false,
  2514. ["Brightness"] = 1,
  2515. ["BoneMerge"] = false,
  2516. ["ClassName"] = "model",
  2517. ["Position"] = Vector(-1.4750000238419, 0.40500000119209, 0.595703125),
  2518. ["BlurLength"] = 0,
  2519. ["AlternativeScaling"] = false,
  2520. ["Hide"] = false,
  2521. ["OwnerEntity"] = false,
  2522. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  2523. ["AngleOffset"] = Angle(0, 0, 0),
  2524. ["EditorExpand"] = false,
  2525. ["Size"] = 0.64999997615814,
  2526. ["ModelFallback"] = "",
  2527. ["Angles"] = Angle(0, 90, 0),
  2528. ["TextureFilter"] = 3,
  2529. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  2530. ["Translucent"] = false,
  2531. },
  2532. },
  2533. [6] = {
  2534. ["children"] = {
  2535. },
  2536. ["self"] = {
  2537. ["AffectChildrenOnly"] = false,
  2538. ["Invert"] = false,
  2539. ["AimPartUID"] = "",
  2540. ["TargetPartUID"] = "",
  2541. ["Hide"] = false,
  2542. ["Name"] = "",
  2543. ["RootOwner"] = true,
  2544. ["Arguments"] = "none",
  2545. ["ClassName"] = "event",
  2546. ["OwnerName"] = "self",
  2547. ["UniqueID"] = "2364767873",
  2548. ["Event"] = "weapon_class",
  2549. ["Operator"] = "find simple",
  2550. ["TargetPartName"] = "",
  2551. ["EditorExpand"] = false,
  2552. },
  2553. },
  2554. [7] = {
  2555. ["children"] = {
  2556. },
  2557. ["self"] = {
  2558. ["Skin"] = 0,
  2559. ["Invert"] = false,
  2560. ["LightBlend"] = 1,
  2561. ["CellShade"] = 0,
  2562. ["OwnerName"] = "self",
  2563. ["AimPartName"] = "",
  2564. ["IgnoreZ"] = false,
  2565. ["AimPartUID"] = "",
  2566. ["Passes"] = 1,
  2567. ["Name"] = "",
  2568. ["NoTextureFiltering"] = false,
  2569. ["DoubleFace"] = false,
  2570. ["PositionOffset"] = Vector(0, 0, 0),
  2571. ["Color"] = Vector(36, 36, 36),
  2572. ["Fullbright"] = false,
  2573. ["EyeAngles"] = false,
  2574. ["DrawOrder"] = 0,
  2575. ["TintColor"] = Vector(0, 0, 0),
  2576. ["UniqueID"] = "1616364319",
  2577. ["BlendMode"] = "",
  2578. ["BlurSpacing"] = 0,
  2579. ["Alpha"] = 1,
  2580. ["Material"] = "models/props_debris/building_template010a",
  2581. ["UseWeaponColor"] = false,
  2582. ["LodOverride"] = -1,
  2583. ["UsePlayerColor"] = false,
  2584. ["Bone"] = "head",
  2585. ["UseLegacyScale"] = false,
  2586. ["Brightness"] = 1,
  2587. ["BoneMerge"] = false,
  2588. ["ClassName"] = "model",
  2589. ["Position"] = Vector(-0.97500002384186, 0.0048828125, 0.595703125),
  2590. ["BlurLength"] = 0,
  2591. ["AlternativeScaling"] = false,
  2592. ["Hide"] = false,
  2593. ["OwnerEntity"] = false,
  2594. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  2595. ["AngleOffset"] = Angle(0, 0, 0),
  2596. ["EditorExpand"] = false,
  2597. ["Size"] = 0.64999997615814,
  2598. ["ModelFallback"] = "",
  2599. ["Angles"] = Angle(0, 0, 0),
  2600. ["TextureFilter"] = 3,
  2601. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  2602. ["Translucent"] = false,
  2603. },
  2604. },
  2605. [8] = {
  2606. ["children"] = {
  2607. },
  2608. ["self"] = {
  2609. ["Skin"] = 0,
  2610. ["Invert"] = false,
  2611. ["LightBlend"] = 1,
  2612. ["CellShade"] = 0,
  2613. ["OwnerName"] = "self",
  2614. ["AimPartName"] = "",
  2615. ["IgnoreZ"] = false,
  2616. ["AimPartUID"] = "",
  2617. ["Passes"] = 1,
  2618. ["Name"] = "",
  2619. ["NoTextureFiltering"] = false,
  2620. ["DoubleFace"] = false,
  2621. ["PositionOffset"] = Vector(0, 0, 0),
  2622. ["Color"] = Vector(36, 36, 36),
  2623. ["Fullbright"] = false,
  2624. ["EyeAngles"] = false,
  2625. ["DrawOrder"] = 0,
  2626. ["TintColor"] = Vector(0, 0, 0),
  2627. ["UniqueID"] = "1827353790",
  2628. ["BlendMode"] = "",
  2629. ["BlurSpacing"] = 0,
  2630. ["Alpha"] = 1,
  2631. ["Material"] = "models/props_debris/building_template010a",
  2632. ["UseWeaponColor"] = false,
  2633. ["LodOverride"] = -1,
  2634. ["UsePlayerColor"] = false,
  2635. ["Bone"] = "head",
  2636. ["UseLegacyScale"] = false,
  2637. ["Brightness"] = 1,
  2638. ["BoneMerge"] = false,
  2639. ["ClassName"] = "model",
  2640. ["Position"] = Vector(-1.4750000238419, -0.39500001072884, 0.595703125),
  2641. ["BlurLength"] = 0,
  2642. ["AlternativeScaling"] = false,
  2643. ["Hide"] = false,
  2644. ["OwnerEntity"] = false,
  2645. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  2646. ["AngleOffset"] = Angle(0, 0, 0),
  2647. ["EditorExpand"] = true,
  2648. ["Size"] = 0.64999997615814,
  2649. ["ModelFallback"] = "",
  2650. ["Angles"] = Angle(0, 90, 0),
  2651. ["TextureFilter"] = 3,
  2652. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  2653. ["Translucent"] = false,
  2654. },
  2655. },
  2656. [9] = {
  2657. ["children"] = {
  2658. },
  2659. ["self"] = {
  2660. ["Skin"] = 0,
  2661. ["Invert"] = false,
  2662. ["LightBlend"] = 1,
  2663. ["CellShade"] = 0,
  2664. ["OwnerName"] = "self",
  2665. ["AimPartName"] = "",
  2666. ["IgnoreZ"] = false,
  2667. ["AimPartUID"] = "",
  2668. ["Passes"] = 1,
  2669. ["Name"] = "",
  2670. ["NoTextureFiltering"] = false,
  2671. ["DoubleFace"] = false,
  2672. ["PositionOffset"] = Vector(0, 0, 0),
  2673. ["Color"] = Vector(109, 109, 109),
  2674. ["Fullbright"] = false,
  2675. ["EyeAngles"] = false,
  2676. ["DrawOrder"] = 0,
  2677. ["TintColor"] = Vector(0, 0, 0),
  2678. ["UniqueID"] = "1438891136",
  2679. ["BlendMode"] = "",
  2680. ["BlurSpacing"] = 0,
  2681. ["Alpha"] = 1,
  2682. ["Material"] = "models/shadertest/shield",
  2683. ["UseWeaponColor"] = false,
  2684. ["LodOverride"] = -1,
  2685. ["UsePlayerColor"] = false,
  2686. ["Bone"] = "head",
  2687. ["UseLegacyScale"] = false,
  2688. ["Brightness"] = 1,
  2689. ["BoneMerge"] = false,
  2690. ["ClassName"] = "model",
  2691. ["Position"] = Vector(3.6640000343323, -1.1826171875, -0.0029296875),
  2692. ["BlurLength"] = 0,
  2693. ["AlternativeScaling"] = false,
  2694. ["Hide"] = false,
  2695. ["OwnerEntity"] = false,
  2696. ["Scale"] = Vector(0.10000000149012, 0.10000000149012, 0.10000000149012),
  2697. ["AngleOffset"] = Angle(0, 0, 0),
  2698. ["EditorExpand"] = true,
  2699. ["Size"] = 1,
  2700. ["ModelFallback"] = "",
  2701. ["Angles"] = Angle(90, -180, -180),
  2702. ["TextureFilter"] = 3,
  2703. ["Model"] = "models/props_c17/canister01a.mdl",
  2704. ["Translucent"] = false,
  2705. },
  2706. },
  2707. [10] = {
  2708. ["children"] = {
  2709. },
  2710. ["self"] = {
  2711. ["Skin"] = 0,
  2712. ["Invert"] = false,
  2713. ["LightBlend"] = 1,
  2714. ["CellShade"] = 0,
  2715. ["OwnerName"] = "self",
  2716. ["AimPartName"] = "",
  2717. ["IgnoreZ"] = false,
  2718. ["AimPartUID"] = "",
  2719. ["Passes"] = 1,
  2720. ["Name"] = "",
  2721. ["NoTextureFiltering"] = false,
  2722. ["DoubleFace"] = false,
  2723. ["PositionOffset"] = Vector(0, 0, 0),
  2724. ["Color"] = Vector(36, 36, 36),
  2725. ["Fullbright"] = false,
  2726. ["EyeAngles"] = false,
  2727. ["DrawOrder"] = 0,
  2728. ["TintColor"] = Vector(0, 0, 0),
  2729. ["UniqueID"] = "1911102988",
  2730. ["BlendMode"] = "",
  2731. ["BlurSpacing"] = 0,
  2732. ["Alpha"] = 1,
  2733. ["Material"] = "models/debug/debugwhite",
  2734. ["UseWeaponColor"] = false,
  2735. ["LodOverride"] = -1,
  2736. ["UsePlayerColor"] = false,
  2737. ["Bone"] = "head",
  2738. ["UseLegacyScale"] = false,
  2739. ["Brightness"] = 1,
  2740. ["BoneMerge"] = false,
  2741. ["ClassName"] = "model",
  2742. ["Position"] = Vector(1, 1.5, 0),
  2743. ["BlurLength"] = 0,
  2744. ["AlternativeScaling"] = false,
  2745. ["Hide"] = false,
  2746. ["OwnerEntity"] = false,
  2747. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.10000000149012),
  2748. ["AngleOffset"] = Angle(0, 0, 0),
  2749. ["EditorExpand"] = false,
  2750. ["Size"] = 0.34999999403954,
  2751. ["ModelFallback"] = "",
  2752. ["Angles"] = Angle(0, 0, 0),
  2753. ["TextureFilter"] = 3,
  2754. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  2755. ["Translucent"] = false,
  2756. },
  2757. },
  2758. [11] = {
  2759. ["children"] = {
  2760. [1] = {
  2761. ["children"] = {
  2762. [1] = {
  2763. ["children"] = {
  2764. },
  2765. ["self"] = {
  2766. ["Skin"] = 0,
  2767. ["Invert"] = false,
  2768. ["LightBlend"] = 1,
  2769. ["CellShade"] = 0,
  2770. ["OwnerName"] = "self",
  2771. ["AimPartName"] = "",
  2772. ["IgnoreZ"] = false,
  2773. ["AimPartUID"] = "",
  2774. ["Passes"] = 1,
  2775. ["Name"] = "",
  2776. ["NoTextureFiltering"] = false,
  2777. ["DoubleFace"] = false,
  2778. ["PositionOffset"] = Vector(0, 0, 0),
  2779. ["Color"] = Vector(33, 255, 0),
  2780. ["Fullbright"] = true,
  2781. ["EyeAngles"] = false,
  2782. ["DrawOrder"] = 0,
  2783. ["TintColor"] = Vector(0, 0, 0),
  2784. ["UniqueID"] = "113873659",
  2785. ["BlendMode"] = "",
  2786. ["BlurSpacing"] = 0,
  2787. ["Alpha"] = 1,
  2788. ["Material"] = "models/debug/debugwhite",
  2789. ["UseWeaponColor"] = false,
  2790. ["LodOverride"] = -1,
  2791. ["UsePlayerColor"] = false,
  2792. ["Bone"] = "head",
  2793. ["UseLegacyScale"] = false,
  2794. ["Brightness"] = 1,
  2795. ["BoneMerge"] = false,
  2796. ["ClassName"] = "model",
  2797. ["Position"] = Vector(0, 0, 0.10000000149012),
  2798. ["BlurLength"] = 0,
  2799. ["AlternativeScaling"] = false,
  2800. ["Hide"] = false,
  2801. ["OwnerEntity"] = false,
  2802. ["Scale"] = Vector(1.6000000238419, 1.6000000238419, 0.050000000745058),
  2803. ["AngleOffset"] = Angle(0, 0, 0),
  2804. ["EditorExpand"] = false,
  2805. ["Size"] = 0.025000000372529,
  2806. ["ModelFallback"] = "",
  2807. ["Angles"] = Angle(0, 0, -180),
  2808. ["TextureFilter"] = 3,
  2809. ["Model"] = "models/hunter/tubes/tube1x1x1b.mdl",
  2810. ["Translucent"] = false,
  2811. },
  2812. },
  2813. [2] = {
  2814. ["children"] = {
  2815. },
  2816. ["self"] = {
  2817. ["TargetPartName"] = "",
  2818. ["TargetPartUID"] = "",
  2819. ["Axis"] = "y",
  2820. ["Input"] = "time",
  2821. ["RootOwner"] = false,
  2822. ["OwnerName"] = "self",
  2823. ["PlayerAngles"] = false,
  2824. ["VelocityRoughness"] = 10,
  2825. ["Offset"] = 0,
  2826. ["ResetVelocitiesOnHide"] = true,
  2827. ["AffectChildren"] = false,
  2828. ["Max"] = -5,
  2829. ["Pow"] = 1,
  2830. ["ZeroEyePitch"] = false,
  2831. ["AimPartUID"] = "",
  2832. ["UniqueID"] = "2502839447",
  2833. ["Hide"] = false,
  2834. ["Name"] = "",
  2835. ["VariableName"] = "AngleOffset",
  2836. ["Min"] = -5,
  2837. ["ClassName"] = "proxy",
  2838. ["Additive"] = true,
  2839. ["InputDivider"] = 1,
  2840. ["EditorExpand"] = true,
  2841. ["InputMultiplier"] = 1,
  2842. ["Function"] = "sin",
  2843. ["Expression"] = "",
  2844. },
  2845. },
  2846. [3] = {
  2847. ["children"] = {
  2848. },
  2849. ["self"] = {
  2850. ["Skin"] = 0,
  2851. ["Invert"] = false,
  2852. ["LightBlend"] = 1,
  2853. ["CellShade"] = 0,
  2854. ["OwnerName"] = "self",
  2855. ["AimPartName"] = "",
  2856. ["IgnoreZ"] = false,
  2857. ["AimPartUID"] = "",
  2858. ["Passes"] = 1,
  2859. ["Name"] = "",
  2860. ["NoTextureFiltering"] = false,
  2861. ["DoubleFace"] = false,
  2862. ["PositionOffset"] = Vector(0, 0, 0),
  2863. ["Color"] = Vector(33, 255, 0),
  2864. ["Fullbright"] = true,
  2865. ["EyeAngles"] = false,
  2866. ["DrawOrder"] = 0,
  2867. ["TintColor"] = Vector(0, 0, 0),
  2868. ["UniqueID"] = "554162490",
  2869. ["BlendMode"] = "",
  2870. ["BlurSpacing"] = 0,
  2871. ["Alpha"] = 1,
  2872. ["Material"] = "",
  2873. ["UseWeaponColor"] = false,
  2874. ["LodOverride"] = -1,
  2875. ["UsePlayerColor"] = false,
  2876. ["Bone"] = "head",
  2877. ["UseLegacyScale"] = false,
  2878. ["Brightness"] = 1,
  2879. ["BoneMerge"] = false,
  2880. ["ClassName"] = "model",
  2881. ["Position"] = Vector(0.89999997615814, 0, 0),
  2882. ["BlurLength"] = 0,
  2883. ["AlternativeScaling"] = false,
  2884. ["Hide"] = false,
  2885. ["OwnerEntity"] = false,
  2886. ["Scale"] = Vector(0.5, 0.5, 0.5),
  2887. ["AngleOffset"] = Angle(0, 0, 0),
  2888. ["EditorExpand"] = true,
  2889. ["Size"] = 0.025000000372529,
  2890. ["ModelFallback"] = "",
  2891. ["Angles"] = Angle(0, 0, 0),
  2892. ["TextureFilter"] = 3,
  2893. ["Model"] = "models/pac/default.mdl",
  2894. ["Translucent"] = false,
  2895. },
  2896. },
  2897. [4] = {
  2898. ["children"] = {
  2899. },
  2900. ["self"] = {
  2901. ["Skin"] = 0,
  2902. ["Invert"] = false,
  2903. ["LightBlend"] = 1,
  2904. ["CellShade"] = 0,
  2905. ["OwnerName"] = "self",
  2906. ["AimPartName"] = "",
  2907. ["IgnoreZ"] = false,
  2908. ["AimPartUID"] = "",
  2909. ["Passes"] = 1,
  2910. ["Name"] = "",
  2911. ["NoTextureFiltering"] = false,
  2912. ["DoubleFace"] = false,
  2913. ["PositionOffset"] = Vector(0, 0, 0),
  2914. ["Color"] = Vector(33, 255, 0),
  2915. ["Fullbright"] = true,
  2916. ["EyeAngles"] = false,
  2917. ["DrawOrder"] = 0,
  2918. ["TintColor"] = Vector(0, 0, 0),
  2919. ["UniqueID"] = "2477990411",
  2920. ["BlendMode"] = "",
  2921. ["BlurSpacing"] = 0,
  2922. ["Alpha"] = 1,
  2923. ["Material"] = "models/debug/debugwhite",
  2924. ["UseWeaponColor"] = false,
  2925. ["LodOverride"] = -1,
  2926. ["UsePlayerColor"] = false,
  2927. ["Bone"] = "head",
  2928. ["UseLegacyScale"] = false,
  2929. ["Brightness"] = 1,
  2930. ["BoneMerge"] = false,
  2931. ["ClassName"] = "model",
  2932. ["Position"] = Vector(0, 0, 0.10000000149012),
  2933. ["BlurLength"] = 0,
  2934. ["AlternativeScaling"] = false,
  2935. ["Hide"] = false,
  2936. ["OwnerEntity"] = false,
  2937. ["Scale"] = Vector(1, 1, 0.050000000745058),
  2938. ["AngleOffset"] = Angle(0, 0, 0),
  2939. ["EditorExpand"] = false,
  2940. ["Size"] = 0.025000000372529,
  2941. ["ModelFallback"] = "",
  2942. ["Angles"] = Angle(0, 0, -180),
  2943. ["TextureFilter"] = 3,
  2944. ["Model"] = "models/hunter/tubes/tube1x1x1b.mdl",
  2945. ["Translucent"] = false,
  2946. },
  2947. },
  2948. [5] = {
  2949. ["children"] = {
  2950. },
  2951. ["self"] = {
  2952. ["Skin"] = 0,
  2953. ["Invert"] = false,
  2954. ["LightBlend"] = 1,
  2955. ["CellShade"] = 0,
  2956. ["OwnerName"] = "self",
  2957. ["AimPartName"] = "",
  2958. ["IgnoreZ"] = false,
  2959. ["AimPartUID"] = "",
  2960. ["Passes"] = 1,
  2961. ["Name"] = "",
  2962. ["NoTextureFiltering"] = false,
  2963. ["DoubleFace"] = false,
  2964. ["PositionOffset"] = Vector(0, 0, 0),
  2965. ["Color"] = Vector(33, 255, 0),
  2966. ["Fullbright"] = true,
  2967. ["EyeAngles"] = false,
  2968. ["DrawOrder"] = 0,
  2969. ["TintColor"] = Vector(0, 0, 0),
  2970. ["UniqueID"] = "3424838686",
  2971. ["BlendMode"] = "",
  2972. ["BlurSpacing"] = 0,
  2973. ["Alpha"] = 1,
  2974. ["Material"] = "",
  2975. ["UseWeaponColor"] = false,
  2976. ["LodOverride"] = -1,
  2977. ["UsePlayerColor"] = false,
  2978. ["Bone"] = "head",
  2979. ["UseLegacyScale"] = false,
  2980. ["Brightness"] = 1,
  2981. ["BoneMerge"] = false,
  2982. ["ClassName"] = "model",
  2983. ["Position"] = Vector(0.55000001192093, 0, 0),
  2984. ["BlurLength"] = 0,
  2985. ["AlternativeScaling"] = false,
  2986. ["Hide"] = false,
  2987. ["OwnerEntity"] = false,
  2988. ["Scale"] = Vector(0.5, 0.5, 0.5),
  2989. ["AngleOffset"] = Angle(0, 0, 0),
  2990. ["EditorExpand"] = true,
  2991. ["Size"] = 0.025000000372529,
  2992. ["ModelFallback"] = "",
  2993. ["Angles"] = Angle(0, 0, 0),
  2994. ["TextureFilter"] = 3,
  2995. ["Model"] = "models/pac/default.mdl",
  2996. ["Translucent"] = false,
  2997. },
  2998. },
  2999. },
  3000. ["self"] = {
  3001. ["Skin"] = 0,
  3002. ["Invert"] = false,
  3003. ["LightBlend"] = 1,
  3004. ["CellShade"] = 0,
  3005. ["OwnerName"] = "self",
  3006. ["AimPartName"] = "",
  3007. ["IgnoreZ"] = false,
  3008. ["AimPartUID"] = "",
  3009. ["Passes"] = 1,
  3010. ["Name"] = "",
  3011. ["NoTextureFiltering"] = false,
  3012. ["DoubleFace"] = false,
  3013. ["PositionOffset"] = Vector(0, 0, 0),
  3014. ["Color"] = Vector(33, 255, 0),
  3015. ["Fullbright"] = true,
  3016. ["EyeAngles"] = false,
  3017. ["DrawOrder"] = 0,
  3018. ["TintColor"] = Vector(0, 0, 0),
  3019. ["UniqueID"] = "556305785",
  3020. ["BlendMode"] = "",
  3021. ["BlurSpacing"] = 0,
  3022. ["Alpha"] = 1,
  3023. ["Material"] = "",
  3024. ["UseWeaponColor"] = false,
  3025. ["LodOverride"] = -1,
  3026. ["UsePlayerColor"] = false,
  3027. ["Bone"] = "head",
  3028. ["UseLegacyScale"] = false,
  3029. ["Brightness"] = 1,
  3030. ["BoneMerge"] = false,
  3031. ["ClassName"] = "model",
  3032. ["Position"] = Vector(0, 0, 0),
  3033. ["BlurLength"] = 0,
  3034. ["AlternativeScaling"] = false,
  3035. ["Hide"] = false,
  3036. ["OwnerEntity"] = false,
  3037. ["Scale"] = Vector(1, 1, 1),
  3038. ["AngleOffset"] = Angle(0, -1560, 0),
  3039. ["EditorExpand"] = true,
  3040. ["Size"] = 0.025000000372529,
  3041. ["ModelFallback"] = "",
  3042. ["Angles"] = Angle(0, 0, 0),
  3043. ["TextureFilter"] = 3,
  3044. ["Model"] = "models/pac/default.mdl",
  3045. ["Translucent"] = false,
  3046. },
  3047. },
  3048. },
  3049. ["self"] = {
  3050. ["Skin"] = 0,
  3051. ["Invert"] = false,
  3052. ["LightBlend"] = 1,
  3053. ["CellShade"] = 0,
  3054. ["OwnerName"] = "self",
  3055. ["AimPartName"] = "",
  3056. ["IgnoreZ"] = false,
  3057. ["AimPartUID"] = "",
  3058. ["Passes"] = 1,
  3059. ["Name"] = "",
  3060. ["NoTextureFiltering"] = false,
  3061. ["DoubleFace"] = false,
  3062. ["PositionOffset"] = Vector(0, 0, 0),
  3063. ["Color"] = Vector(33, 255, 0),
  3064. ["Fullbright"] = false,
  3065. ["EyeAngles"] = false,
  3066. ["DrawOrder"] = 0,
  3067. ["TintColor"] = Vector(0, 0, 0),
  3068. ["UniqueID"] = "179826221",
  3069. ["BlendMode"] = "",
  3070. ["BlurSpacing"] = 0,
  3071. ["Alpha"] = 1,
  3072. ["Material"] = "models/props_combine/combine_interface_disp",
  3073. ["UseWeaponColor"] = false,
  3074. ["LodOverride"] = -1,
  3075. ["UsePlayerColor"] = false,
  3076. ["Bone"] = "head",
  3077. ["UseLegacyScale"] = false,
  3078. ["Brightness"] = 1,
  3079. ["BoneMerge"] = false,
  3080. ["ClassName"] = "model",
  3081. ["Position"] = Vector(1.7000000476837, 0, 0.60000002384186),
  3082. ["BlurLength"] = 0,
  3083. ["AlternativeScaling"] = false,
  3084. ["Hide"] = false,
  3085. ["OwnerEntity"] = false,
  3086. ["Scale"] = Vector(0.40000000596046, 0.40000000596046, 0.019999999552965),
  3087. ["AngleOffset"] = Angle(0, 0, 0),
  3088. ["EditorExpand"] = true,
  3089. ["Size"] = 0.55000001192093,
  3090. ["ModelFallback"] = "",
  3091. ["Angles"] = Angle(0, 0, 0),
  3092. ["TextureFilter"] = 3,
  3093. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  3094. ["Translucent"] = false,
  3095. },
  3096. },
  3097. [12] = {
  3098. ["children"] = {
  3099. [1] = {
  3100. ["children"] = {
  3101. },
  3102. ["self"] = {
  3103. ["AngleOffset"] = Angle(0, 0, 0),
  3104. ["DrawOrder"] = 0,
  3105. ["Position"] = Vector(0, 0, 0),
  3106. ["AimPartUID"] = "",
  3107. ["EyeAngles"] = false,
  3108. ["Hide"] = false,
  3109. ["Name"] = "",
  3110. ["PositionOffset"] = Vector(0, 0, 0),
  3111. ["Angles"] = Angle(0, -180, 0),
  3112. ["ClassName"] = "clip",
  3113. ["OwnerName"] = "self",
  3114. ["AimPartName"] = "",
  3115. ["EditorExpand"] = true,
  3116. ["Bone"] = "head",
  3117. ["Translucent"] = false,
  3118. ["UniqueID"] = "3107860133",
  3119. },
  3120. },
  3121. },
  3122. ["self"] = {
  3123. ["Skin"] = 0,
  3124. ["Invert"] = false,
  3125. ["LightBlend"] = 1,
  3126. ["CellShade"] = 0,
  3127. ["OwnerName"] = "self",
  3128. ["AimPartName"] = "",
  3129. ["IgnoreZ"] = false,
  3130. ["AimPartUID"] = "",
  3131. ["Passes"] = 1,
  3132. ["Name"] = "",
  3133. ["NoTextureFiltering"] = false,
  3134. ["DoubleFace"] = false,
  3135. ["PositionOffset"] = Vector(0, 0, 0),
  3136. ["Color"] = Vector(255, 255, 255),
  3137. ["Fullbright"] = false,
  3138. ["EyeAngles"] = false,
  3139. ["DrawOrder"] = 0,
  3140. ["TintColor"] = Vector(0, 0, 0),
  3141. ["UniqueID"] = "2144524249",
  3142. ["BlendMode"] = "",
  3143. ["BlurSpacing"] = 0,
  3144. ["Alpha"] = 1,
  3145. ["Material"] = "",
  3146. ["UseWeaponColor"] = false,
  3147. ["LodOverride"] = -1,
  3148. ["UsePlayerColor"] = false,
  3149. ["Bone"] = "head",
  3150. ["UseLegacyScale"] = false,
  3151. ["Brightness"] = 1,
  3152. ["BoneMerge"] = false,
  3153. ["ClassName"] = "model",
  3154. ["Position"] = Vector(3.6005859375, -1.181640625, 0.07568359375),
  3155. ["BlurLength"] = 0,
  3156. ["AlternativeScaling"] = false,
  3157. ["Hide"] = false,
  3158. ["OwnerEntity"] = false,
  3159. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.20000000298023),
  3160. ["AngleOffset"] = Angle(0, 0, 0),
  3161. ["EditorExpand"] = true,
  3162. ["Size"] = 1,
  3163. ["ModelFallback"] = "",
  3164. ["Angles"] = Angle(0, 180, 0),
  3165. ["TextureFilter"] = 3,
  3166. ["Model"] = "models/props_junk/harpoon002a.mdl",
  3167. ["Translucent"] = false,
  3168. },
  3169. },
  3170. [13] = {
  3171. ["children"] = {
  3172. },
  3173. ["self"] = {
  3174. ["Skin"] = 0,
  3175. ["Invert"] = false,
  3176. ["LightBlend"] = 1,
  3177. ["CellShade"] = 0,
  3178. ["OwnerName"] = "self",
  3179. ["AimPartName"] = "",
  3180. ["IgnoreZ"] = false,
  3181. ["AimPartUID"] = "",
  3182. ["Passes"] = 1,
  3183. ["Name"] = "",
  3184. ["NoTextureFiltering"] = false,
  3185. ["DoubleFace"] = false,
  3186. ["PositionOffset"] = Vector(0, 0, 0),
  3187. ["Color"] = Vector(109, 109, 109),
  3188. ["Fullbright"] = false,
  3189. ["EyeAngles"] = false,
  3190. ["DrawOrder"] = 0,
  3191. ["TintColor"] = Vector(0, 0, 0),
  3192. ["UniqueID"] = "3562238482",
  3193. ["BlendMode"] = "",
  3194. ["BlurSpacing"] = 0,
  3195. ["Alpha"] = 1,
  3196. ["Material"] = "models/props_debris/building_template010a",
  3197. ["UseWeaponColor"] = false,
  3198. ["LodOverride"] = -1,
  3199. ["UsePlayerColor"] = false,
  3200. ["Bone"] = "head",
  3201. ["UseLegacyScale"] = false,
  3202. ["Brightness"] = 1,
  3203. ["BoneMerge"] = false,
  3204. ["ClassName"] = "model",
  3205. ["Position"] = Vector(1.7000000476837, 0, 0.60000002384186),
  3206. ["BlurLength"] = 0,
  3207. ["AlternativeScaling"] = false,
  3208. ["Hide"] = false,
  3209. ["OwnerEntity"] = false,
  3210. ["Scale"] = Vector(0.10000000149012, 0.10000000149012, 0.11999999731779),
  3211. ["AngleOffset"] = Angle(0, 0, 0),
  3212. ["EditorExpand"] = false,
  3213. ["Size"] = 0.64999997615814,
  3214. ["ModelFallback"] = "",
  3215. ["Angles"] = Angle(0, 0, 0),
  3216. ["TextureFilter"] = 3,
  3217. ["Model"] = "models/props_phx/construct/metal_wire1x1.mdl",
  3218. ["Translucent"] = false,
  3219. },
  3220. },
  3221. [14] = {
  3222. ["children"] = {
  3223. },
  3224. ["self"] = {
  3225. ["Skin"] = 0,
  3226. ["Invert"] = false,
  3227. ["LightBlend"] = 1,
  3228. ["CellShade"] = 0,
  3229. ["OwnerName"] = "self",
  3230. ["AimPartName"] = "",
  3231. ["IgnoreZ"] = false,
  3232. ["AimPartUID"] = "",
  3233. ["Passes"] = 1,
  3234. ["Name"] = "",
  3235. ["NoTextureFiltering"] = false,
  3236. ["DoubleFace"] = false,
  3237. ["PositionOffset"] = Vector(0, 0, 0),
  3238. ["Color"] = Vector(36, 36, 36),
  3239. ["Fullbright"] = false,
  3240. ["EyeAngles"] = false,
  3241. ["DrawOrder"] = 0,
  3242. ["TintColor"] = Vector(0, 0, 0),
  3243. ["UniqueID"] = "1606254654",
  3244. ["BlendMode"] = "",
  3245. ["BlurSpacing"] = 0,
  3246. ["Alpha"] = 1,
  3247. ["Material"] = "models/debug/debugwhite",
  3248. ["UseWeaponColor"] = false,
  3249. ["LodOverride"] = -1,
  3250. ["UsePlayerColor"] = false,
  3251. ["Bone"] = "head",
  3252. ["UseLegacyScale"] = false,
  3253. ["Brightness"] = 1,
  3254. ["BoneMerge"] = false,
  3255. ["ClassName"] = "model",
  3256. ["Position"] = Vector(2.2999999523163, 1.5, 0),
  3257. ["BlurLength"] = 0,
  3258. ["AlternativeScaling"] = false,
  3259. ["Hide"] = false,
  3260. ["OwnerEntity"] = false,
  3261. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.10000000149012),
  3262. ["AngleOffset"] = Angle(0, 0, 0),
  3263. ["EditorExpand"] = true,
  3264. ["Size"] = 0.34999999403954,
  3265. ["ModelFallback"] = "",
  3266. ["Angles"] = Angle(0, 0, 0),
  3267. ["TextureFilter"] = 3,
  3268. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  3269. ["Translucent"] = false,
  3270. },
  3271. },
  3272. },
  3273. ["self"] = {
  3274. ["Skin"] = 0,
  3275. ["Invert"] = false,
  3276. ["LightBlend"] = 1,
  3277. ["CellShade"] = 0,
  3278. ["OwnerName"] = "self",
  3279. ["AimPartName"] = "",
  3280. ["IgnoreZ"] = false,
  3281. ["AimPartUID"] = "",
  3282. ["Passes"] = 1,
  3283. ["Name"] = "",
  3284. ["NoTextureFiltering"] = false,
  3285. ["DoubleFace"] = false,
  3286. ["PositionOffset"] = Vector(0, 0, 0),
  3287. ["Color"] = Vector(109, 109, 109),
  3288. ["Fullbright"] = false,
  3289. ["EyeAngles"] = false,
  3290. ["DrawOrder"] = 0,
  3291. ["TintColor"] = Vector(0, 0, 0),
  3292. ["UniqueID"] = "439064742",
  3293. ["BlendMode"] = "",
  3294. ["BlurSpacing"] = 0,
  3295. ["Alpha"] = 1,
  3296. ["Material"] = "models/props_debris/building_template010a",
  3297. ["UseWeaponColor"] = false,
  3298. ["LodOverride"] = -1,
  3299. ["UsePlayerColor"] = false,
  3300. ["Bone"] = "spine 4",
  3301. ["UseLegacyScale"] = false,
  3302. ["Brightness"] = 1,
  3303. ["BoneMerge"] = false,
  3304. ["ClassName"] = "model",
  3305. ["Position"] = Vector(-1.96875, 9.894775390625, 6.1436157226563),
  3306. ["BlurLength"] = 0,
  3307. ["AlternativeScaling"] = false,
  3308. ["Hide"] = false,
  3309. ["OwnerEntity"] = false,
  3310. ["Scale"] = Vector(0.60000002384186, 0.30000001192093, 0.10000000149012),
  3311. ["AngleOffset"] = Angle(0, 0, 0),
  3312. ["EditorExpand"] = false,
  3313. ["Size"] = 1,
  3314. ["ModelFallback"] = "",
  3315. ["Angles"] = Angle(-2.2576341629028, -21.322463989258, -58.972480773926),
  3316. ["TextureFilter"] = 3,
  3317. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  3318. ["Translucent"] = false,
  3319. },
  3320. },
  3321. },
  3322. ["self"] = {
  3323. ["DrawOrder"] = 0,
  3324. ["UniqueID"] = "3804018874",
  3325. ["AimPartUID"] = "",
  3326. ["Hide"] = false,
  3327. ["Name"] = "",
  3328. ["ClassName"] = "group",
  3329. ["OwnerName"] = "self",
  3330. ["EditorExpand"] = false,
  3331. ["Duplicate"] = false,
  3332. },
  3333. },
  3334. [5] = {
  3335. ["children"] = {
  3336. [1] = {
  3337. ["children"] = {
  3338. },
  3339. ["self"] = {
  3340. ["Skin"] = 0,
  3341. ["Invert"] = false,
  3342. ["LightBlend"] = 1,
  3343. ["CellShade"] = 0,
  3344. ["OwnerName"] = "self",
  3345. ["AimPartName"] = "",
  3346. ["IgnoreZ"] = false,
  3347. ["AimPartUID"] = "",
  3348. ["Passes"] = 1,
  3349. ["Name"] = "",
  3350. ["NoTextureFiltering"] = false,
  3351. ["DoubleFace"] = false,
  3352. ["PositionOffset"] = Vector(0, 0, 0),
  3353. ["Color"] = Vector(36, 36, 36),
  3354. ["Fullbright"] = false,
  3355. ["EyeAngles"] = false,
  3356. ["DrawOrder"] = 0,
  3357. ["TintColor"] = Vector(0, 0, 0),
  3358. ["UniqueID"] = "2059088291",
  3359. ["BlendMode"] = "",
  3360. ["BlurSpacing"] = 0,
  3361. ["Alpha"] = 1,
  3362. ["Material"] = "models/combine_advisor/mask",
  3363. ["UseWeaponColor"] = false,
  3364. ["LodOverride"] = -1,
  3365. ["UsePlayerColor"] = false,
  3366. ["Bone"] = "right thigh",
  3367. ["UseLegacyScale"] = false,
  3368. ["Brightness"] = 1,
  3369. ["BoneMerge"] = false,
  3370. ["ClassName"] = "model",
  3371. ["Position"] = Vector(20.9130859375, -0.417236328125, 0.0323486328125),
  3372. ["BlurLength"] = 0,
  3373. ["AlternativeScaling"] = false,
  3374. ["Hide"] = false,
  3375. ["OwnerEntity"] = false,
  3376. ["Scale"] = Vector(1, 1, 1),
  3377. ["AngleOffset"] = Angle(0, 0, 0),
  3378. ["EditorExpand"] = false,
  3379. ["Size"] = 0.075000002980232,
  3380. ["ModelFallback"] = "",
  3381. ["Angles"] = Angle(-82.555892944336, 69.664604187012, -0.00021087533968966),
  3382. ["TextureFilter"] = 3,
  3383. ["Model"] = "models/hunter/tubes/tubebend2x2x90outer.mdl",
  3384. ["Translucent"] = false,
  3385. },
  3386. },
  3387. [2] = {
  3388. ["children"] = {
  3389. [1] = {
  3390. ["children"] = {
  3391. },
  3392. ["self"] = {
  3393. ["AngleOffset"] = Angle(0, 0, 0),
  3394. ["DrawOrder"] = 0,
  3395. ["Position"] = Vector(0.000152587890625, 8.419921875, 4.450439453125),
  3396. ["AimPartUID"] = "",
  3397. ["EyeAngles"] = false,
  3398. ["Hide"] = false,
  3399. ["Name"] = "",
  3400. ["PositionOffset"] = Vector(0, 0, 0),
  3401. ["Angles"] = Angle(-68.197151184082, -90.000358581543, -179.99967956543),
  3402. ["ClassName"] = "clip",
  3403. ["OwnerName"] = "self",
  3404. ["AimPartName"] = "",
  3405. ["EditorExpand"] = false,
  3406. ["Bone"] = "head",
  3407. ["Translucent"] = false,
  3408. ["UniqueID"] = "4549350",
  3409. },
  3410. },
  3411. },
  3412. ["self"] = {
  3413. ["Skin"] = 0,
  3414. ["Invert"] = false,
  3415. ["LightBlend"] = 1,
  3416. ["CellShade"] = 0,
  3417. ["OwnerName"] = "self",
  3418. ["AimPartName"] = "",
  3419. ["IgnoreZ"] = false,
  3420. ["AimPartUID"] = "",
  3421. ["Passes"] = 1,
  3422. ["Name"] = "маска",
  3423. ["NoTextureFiltering"] = false,
  3424. ["DoubleFace"] = true,
  3425. ["PositionOffset"] = Vector(0, 0, 0),
  3426. ["Color"] = Vector(255, 255, 255),
  3427. ["Fullbright"] = false,
  3428. ["EyeAngles"] = false,
  3429. ["DrawOrder"] = 0,
  3430. ["TintColor"] = Vector(0, 0, 0),
  3431. ["UniqueID"] = "2638634487",
  3432. ["BlendMode"] = "",
  3433. ["BlurSpacing"] = 0,
  3434. ["Alpha"] = 1,
  3435. ["Material"] = "https://www.dropbox.com/s/zkq9ecjbavlzde9/t_arcticf.jpg?dl=0",
  3436. ["UseWeaponColor"] = false,
  3437. ["LodOverride"] = -1,
  3438. ["UsePlayerColor"] = false,
  3439. ["Bone"] = "head",
  3440. ["UseLegacyScale"] = false,
  3441. ["Brightness"] = 0.69999998807907,
  3442. ["BoneMerge"] = false,
  3443. ["ClassName"] = "model",
  3444. ["Position"] = Vector(-7.939453125, 4.02734375, 0.99669283628464),
  3445. ["BlurLength"] = 0,
  3446. ["AlternativeScaling"] = false,
  3447. ["Hide"] = false,
  3448. ["OwnerEntity"] = false,
  3449. ["Scale"] = Vector(0.89999997615814, 1, 1),
  3450. ["AngleOffset"] = Angle(0, 0, 0),
  3451. ["EditorExpand"] = false,
  3452. ["Size"] = 27.89999961853,
  3453. ["ModelFallback"] = "",
  3454. ["Angles"] = Angle(90, -100.75612640381, 0),
  3455. ["TextureFilter"] = 3,
  3456. ["Model"] = "https://dl.dropbox.com/s/w64dyttm87eel2w/head.obj?dl=0",
  3457. ["Translucent"] = false,
  3458. },
  3459. },
  3460. [3] = {
  3461. ["children"] = {
  3462. [1] = {
  3463. ["children"] = {
  3464. },
  3465. ["self"] = {
  3466. ["AngleOffset"] = Angle(0, 0, 0),
  3467. ["DrawOrder"] = 0,
  3468. ["Position"] = Vector(-0.00015068054199219, 11.0322265625, -0.147216796875),
  3469. ["AimPartUID"] = "",
  3470. ["EyeAngles"] = false,
  3471. ["Hide"] = false,
  3472. ["Name"] = "",
  3473. ["PositionOffset"] = Vector(0, 0, 0),
  3474. ["Angles"] = Angle(26.357707977295, 89.999954223633, -0.00013411085819826),
  3475. ["ClassName"] = "clip",
  3476. ["OwnerName"] = "self",
  3477. ["AimPartName"] = "",
  3478. ["EditorExpand"] = false,
  3479. ["Bone"] = "head",
  3480. ["Translucent"] = false,
  3481. ["UniqueID"] = "1855505222",
  3482. },
  3483. },
  3484. },
  3485. ["self"] = {
  3486. ["Skin"] = 0,
  3487. ["Invert"] = false,
  3488. ["LightBlend"] = 1,
  3489. ["CellShade"] = 0,
  3490. ["OwnerName"] = "self",
  3491. ["AimPartName"] = "",
  3492. ["IgnoreZ"] = false,
  3493. ["AimPartUID"] = "",
  3494. ["Passes"] = 1,
  3495. ["Name"] = "капюшон",
  3496. ["NoTextureFiltering"] = false,
  3497. ["DoubleFace"] = true,
  3498. ["PositionOffset"] = Vector(0, 0, 0),
  3499. ["Color"] = Vector(255, 255, 255),
  3500. ["Fullbright"] = false,
  3501. ["EyeAngles"] = false,
  3502. ["DrawOrder"] = 0,
  3503. ["TintColor"] = Vector(0, 0, 0),
  3504. ["UniqueID"] = "1691992120",
  3505. ["BlendMode"] = "",
  3506. ["BlurSpacing"] = 0,
  3507. ["Alpha"] = 1,
  3508. ["Material"] = "https://www.dropbox.com/s/zkq9ecjbavlzde9/t_arcticf.jpg?dl=0",
  3509. ["UseWeaponColor"] = false,
  3510. ["LodOverride"] = -1,
  3511. ["UsePlayerColor"] = false,
  3512. ["Bone"] = "head",
  3513. ["UseLegacyScale"] = false,
  3514. ["Brightness"] = 1,
  3515. ["BoneMerge"] = false,
  3516. ["ClassName"] = "model",
  3517. ["Position"] = Vector(-14.90234375, -0.89306640625, 0.87172478437424),
  3518. ["BlurLength"] = 0,
  3519. ["AlternativeScaling"] = false,
  3520. ["Hide"] = false,
  3521. ["OwnerEntity"] = false,
  3522. ["Scale"] = Vector(0.89999997615814, 0.89999997615814, 1.2000000476837),
  3523. ["AngleOffset"] = Angle(0, 0, 0),
  3524. ["EditorExpand"] = false,
  3525. ["Size"] = 27.89999961853,
  3526. ["ModelFallback"] = "",
  3527. ["Angles"] = Angle(90, -90, 0),
  3528. ["TextureFilter"] = 3,
  3529. ["Model"] = "https://dl.dropbox.com/s/w64dyttm87eel2w/head.obj?dl=0",
  3530. ["Translucent"] = false,
  3531. },
  3532. },
  3533. [4] = {
  3534. ["children"] = {
  3535. [1] = {
  3536. ["children"] = {
  3537. },
  3538. ["self"] = {
  3539. ["Jiggle"] = false,
  3540. ["DrawOrder"] = 0,
  3541. ["AlternativeBones"] = false,
  3542. ["FollowPartName"] = "",
  3543. ["OwnerName"] = "self",
  3544. ["AimPartName"] = "",
  3545. ["FollowPartUID"] = "",
  3546. ["Bone"] = "head",
  3547. ["Angles"] = Angle(0, 0, 0),
  3548. ["ScaleChildren"] = false,
  3549. ["FollowAnglesOnly"] = false,
  3550. ["InvertHideMesh"] = false,
  3551. ["Position"] = Vector(0, 0, 0),
  3552. ["AimPartUID"] = "",
  3553. ["UniqueID"] = "4156084623",
  3554. ["Hide"] = false,
  3555. ["Name"] = "",
  3556. ["Scale"] = Vector(1, 1, 1),
  3557. ["MoveChildrenToOrigin"] = false,
  3558. ["EditorExpand"] = false,
  3559. ["Size"] = 1,
  3560. ["PositionOffset"] = Vector(0, 0, 0),
  3561. ["ClassName"] = "bone",
  3562. ["AngleOffset"] = Angle(0, 0, 0),
  3563. ["EyeAngles"] = false,
  3564. ["HideMesh"] = false,
  3565. },
  3566. },
  3567. },
  3568. ["self"] = {
  3569. ["Skin"] = 0,
  3570. ["Invert"] = false,
  3571. ["LightBlend"] = 1,
  3572. ["CellShade"] = 0,
  3573. ["OwnerName"] = "self",
  3574. ["AimPartName"] = "",
  3575. ["IgnoreZ"] = false,
  3576. ["AimPartUID"] = "",
  3577. ["Passes"] = 1,
  3578. ["Name"] = "",
  3579. ["NoTextureFiltering"] = false,
  3580. ["DoubleFace"] = false,
  3581. ["PositionOffset"] = Vector(0, 0, 0),
  3582. ["Color"] = Vector(255, 255, 255),
  3583. ["Fullbright"] = false,
  3584. ["EyeAngles"] = false,
  3585. ["DrawOrder"] = 0,
  3586. ["TintColor"] = Vector(0, 0, 0),
  3587. ["UniqueID"] = "345339587",
  3588. ["BlendMode"] = "",
  3589. ["BlurSpacing"] = 0,
  3590. ["Alpha"] = 1,
  3591. ["Material"] = "https://www.dropbox.com/s/4nh11zscfxfsvrk/temniu.jpg?dl=0",
  3592. ["UseWeaponColor"] = false,
  3593. ["LodOverride"] = -1,
  3594. ["UsePlayerColor"] = false,
  3595. ["Bone"] = "head",
  3596. ["UseLegacyScale"] = false,
  3597. ["Brightness"] = 1,
  3598. ["BoneMerge"] = true,
  3599. ["ClassName"] = "model",
  3600. ["Position"] = Vector(0, 0, 0),
  3601. ["BlurLength"] = 0,
  3602. ["AlternativeScaling"] = false,
  3603. ["Hide"] = false,
  3604. ["OwnerEntity"] = false,
  3605. ["Scale"] = Vector(1, 1, 1),
  3606. ["AngleOffset"] = Angle(0, 0, 0),
  3607. ["EditorExpand"] = false,
  3608. ["Size"] = 1,
  3609. ["ModelFallback"] = "",
  3610. ["Angles"] = Angle(0, 0, 0),
  3611. ["TextureFilter"] = 3,
  3612. ["Model"] = "models/player/t_arctic.mdl",
  3613. ["Translucent"] = false,
  3614. },
  3615. },
  3616. [5] = {
  3617. ["children"] = {
  3618. [1] = {
  3619. ["children"] = {
  3620. },
  3621. ["self"] = {
  3622. ["AngleOffset"] = Angle(0, 0, 0),
  3623. ["DrawOrder"] = 0,
  3624. ["Position"] = Vector(0.00045013427734375, 7.0498046875, -0.001708984375),
  3625. ["AimPartUID"] = "",
  3626. ["EyeAngles"] = false,
  3627. ["Hide"] = false,
  3628. ["Name"] = "",
  3629. ["PositionOffset"] = Vector(0, 0, 0),
  3630. ["Angles"] = Angle(0, 90, 0),
  3631. ["ClassName"] = "clip",
  3632. ["OwnerName"] = "self",
  3633. ["AimPartName"] = "",
  3634. ["EditorExpand"] = false,
  3635. ["Bone"] = "head",
  3636. ["Translucent"] = false,
  3637. ["UniqueID"] = "492520776",
  3638. },
  3639. },
  3640. [2] = {
  3641. ["children"] = {
  3642. },
  3643. ["self"] = {
  3644. ["AngleOffset"] = Angle(0, 0, 0),
  3645. ["DrawOrder"] = 0,
  3646. ["Position"] = Vector(0.012466430664063, 9.6494140625, -6.7255859375),
  3647. ["AimPartUID"] = "",
  3648. ["EyeAngles"] = false,
  3649. ["Hide"] = false,
  3650. ["Name"] = "",
  3651. ["PositionOffset"] = Vector(0, 0, 0),
  3652. ["Angles"] = Angle(90, -90, 0),
  3653. ["ClassName"] = "clip",
  3654. ["OwnerName"] = "self",
  3655. ["AimPartName"] = "",
  3656. ["EditorExpand"] = false,
  3657. ["Bone"] = "head",
  3658. ["Translucent"] = false,
  3659. ["UniqueID"] = "4123283674",
  3660. },
  3661. },
  3662. [3] = {
  3663. ["children"] = {
  3664. },
  3665. ["self"] = {
  3666. ["AngleOffset"] = Angle(0, 0, 0),
  3667. ["DrawOrder"] = 0,
  3668. ["Position"] = Vector(0.0055618286132813, 9.3154296875, -0.000244140625),
  3669. ["AimPartUID"] = "",
  3670. ["EyeAngles"] = false,
  3671. ["Hide"] = false,
  3672. ["Name"] = "",
  3673. ["PositionOffset"] = Vector(0, 0, 0),
  3674. ["Angles"] = Angle(0, -90, 0),
  3675. ["ClassName"] = "clip",
  3676. ["OwnerName"] = "self",
  3677. ["AimPartName"] = "",
  3678. ["EditorExpand"] = false,
  3679. ["Bone"] = "head",
  3680. ["Translucent"] = false,
  3681. ["UniqueID"] = "1039308602",
  3682. },
  3683. },
  3684. },
  3685. ["self"] = {
  3686. ["Skin"] = 0,
  3687. ["Invert"] = false,
  3688. ["LightBlend"] = 1,
  3689. ["CellShade"] = 0,
  3690. ["OwnerName"] = "self",
  3691. ["AimPartName"] = "",
  3692. ["IgnoreZ"] = false,
  3693. ["AimPartUID"] = "",
  3694. ["Passes"] = 1,
  3695. ["Name"] = "",
  3696. ["NoTextureFiltering"] = false,
  3697. ["DoubleFace"] = true,
  3698. ["PositionOffset"] = Vector(0, 0, 0),
  3699. ["Color"] = Vector(182, 182, 182),
  3700. ["Fullbright"] = true,
  3701. ["EyeAngles"] = false,
  3702. ["DrawOrder"] = 0,
  3703. ["TintColor"] = Vector(0, 0, 0),
  3704. ["UniqueID"] = "1937884223",
  3705. ["BlendMode"] = "",
  3706. ["BlurSpacing"] = 0,
  3707. ["Alpha"] = 1,
  3708. ["Material"] = "https://www.dropbox.com/s/zkq9ecjbavlzde9/t_arcticf.jpg?dl=0",
  3709. ["UseWeaponColor"] = false,
  3710. ["LodOverride"] = -1,
  3711. ["UsePlayerColor"] = false,
  3712. ["Bone"] = "spine 4",
  3713. ["UseLegacyScale"] = false,
  3714. ["Brightness"] = 1,
  3715. ["BoneMerge"] = false,
  3716. ["ClassName"] = "model",
  3717. ["Position"] = Vector(-9.205078125, 4.4829998016357, 0.19400000572205),
  3718. ["BlurLength"] = 0,
  3719. ["AlternativeScaling"] = false,
  3720. ["Hide"] = false,
  3721. ["OwnerEntity"] = false,
  3722. ["Scale"] = Vector(1.1000000238419, 1, 1.1000000238419),
  3723. ["AngleOffset"] = Angle(0, 0, 0),
  3724. ["EditorExpand"] = false,
  3725. ["Size"] = 10.010000228882,
  3726. ["ModelFallback"] = "",
  3727. ["Angles"] = Angle(-90, -98.800003051758, 0),
  3728. ["TextureFilter"] = 3,
  3729. ["Model"] = "https://dl.dropbox.com/s/7pg5wqmlorsjwtl/Armor.obj?dl=0",
  3730. ["Translucent"] = false,
  3731. },
  3732. },
  3733. [6] = {
  3734. ["children"] = {
  3735. [1] = {
  3736. ["children"] = {
  3737. },
  3738. ["self"] = {
  3739. ["AngleOffset"] = Angle(0, 0, 0),
  3740. ["DrawOrder"] = 0,
  3741. ["Position"] = Vector(0.00045013427734375, 7.0498046875, -0.001708984375),
  3742. ["AimPartUID"] = "",
  3743. ["EyeAngles"] = false,
  3744. ["Hide"] = false,
  3745. ["Name"] = "",
  3746. ["PositionOffset"] = Vector(0, 0, 0),
  3747. ["Angles"] = Angle(0, 90, 0),
  3748. ["ClassName"] = "clip",
  3749. ["OwnerName"] = "self",
  3750. ["AimPartName"] = "",
  3751. ["EditorExpand"] = false,
  3752. ["Bone"] = "head",
  3753. ["Translucent"] = false,
  3754. ["UniqueID"] = "1825208426",
  3755. },
  3756. },
  3757. [2] = {
  3758. ["children"] = {
  3759. },
  3760. ["self"] = {
  3761. ["AngleOffset"] = Angle(0, 0, 0),
  3762. ["DrawOrder"] = 0,
  3763. ["Position"] = Vector(0.012466430664063, 9.6494140625, -6.7255859375),
  3764. ["AimPartUID"] = "",
  3765. ["EyeAngles"] = false,
  3766. ["Hide"] = false,
  3767. ["Name"] = "",
  3768. ["PositionOffset"] = Vector(0, 0, 0),
  3769. ["Angles"] = Angle(90, -90, 0),
  3770. ["ClassName"] = "clip",
  3771. ["OwnerName"] = "self",
  3772. ["AimPartName"] = "",
  3773. ["EditorExpand"] = false,
  3774. ["Bone"] = "head",
  3775. ["Translucent"] = false,
  3776. ["UniqueID"] = "2984721812",
  3777. },
  3778. },
  3779. [3] = {
  3780. ["children"] = {
  3781. },
  3782. ["self"] = {
  3783. ["AngleOffset"] = Angle(0, 0, 0),
  3784. ["DrawOrder"] = 0,
  3785. ["Position"] = Vector(0.0055618286132813, 9.3154296875, -0.000244140625),
  3786. ["AimPartUID"] = "",
  3787. ["EyeAngles"] = false,
  3788. ["Hide"] = false,
  3789. ["Name"] = "",
  3790. ["PositionOffset"] = Vector(0, 0, 0),
  3791. ["Angles"] = Angle(0, -90, 0),
  3792. ["ClassName"] = "clip",
  3793. ["OwnerName"] = "self",
  3794. ["AimPartName"] = "",
  3795. ["EditorExpand"] = false,
  3796. ["Bone"] = "head",
  3797. ["Translucent"] = false,
  3798. ["UniqueID"] = "2735871300",
  3799. },
  3800. },
  3801. },
  3802. ["self"] = {
  3803. ["Skin"] = 0,
  3804. ["Invert"] = false,
  3805. ["LightBlend"] = 1,
  3806. ["CellShade"] = 0,
  3807. ["OwnerName"] = "self",
  3808. ["AimPartName"] = "",
  3809. ["IgnoreZ"] = false,
  3810. ["AimPartUID"] = "",
  3811. ["Passes"] = 1,
  3812. ["Name"] = "",
  3813. ["NoTextureFiltering"] = false,
  3814. ["DoubleFace"] = true,
  3815. ["PositionOffset"] = Vector(0, 0, 0),
  3816. ["Color"] = Vector(182, 182, 182),
  3817. ["Fullbright"] = true,
  3818. ["EyeAngles"] = false,
  3819. ["DrawOrder"] = 0,
  3820. ["TintColor"] = Vector(0, 0, 0),
  3821. ["UniqueID"] = "575092493",
  3822. ["BlendMode"] = "",
  3823. ["BlurSpacing"] = 0,
  3824. ["Alpha"] = 1,
  3825. ["Material"] = "https://www.dropbox.com/s/zkq9ecjbavlzde9/t_arcticf.jpg?dl=0",
  3826. ["UseWeaponColor"] = false,
  3827. ["LodOverride"] = -1,
  3828. ["UsePlayerColor"] = false,
  3829. ["Bone"] = "spine 4",
  3830. ["UseLegacyScale"] = false,
  3831. ["Brightness"] = 1,
  3832. ["BoneMerge"] = false,
  3833. ["ClassName"] = "model",
  3834. ["Position"] = Vector(-11.12890625, 4.6760001182556, 0.19200000166893),
  3835. ["BlurLength"] = 0,
  3836. ["AlternativeScaling"] = false,
  3837. ["Hide"] = false,
  3838. ["OwnerEntity"] = false,
  3839. ["Scale"] = Vector(1.1000000238419, 1, 1.1000000238419),
  3840. ["AngleOffset"] = Angle(0, 0, 0),
  3841. ["EditorExpand"] = false,
  3842. ["Size"] = 10.010000228882,
  3843. ["ModelFallback"] = "",
  3844. ["Angles"] = Angle(-90, -98.800003051758, 0),
  3845. ["TextureFilter"] = 3,
  3846. ["Model"] = "https://dl.dropbox.com/s/7pg5wqmlorsjwtl/Armor.obj?dl=0",
  3847. ["Translucent"] = false,
  3848. },
  3849. },
  3850. [7] = {
  3851. ["children"] = {
  3852. [1] = {
  3853. ["children"] = {
  3854. },
  3855. ["self"] = {
  3856. ["AffectChildrenOnly"] = false,
  3857. ["Invert"] = true,
  3858. ["AimPartUID"] = "",
  3859. ["TargetPartUID"] = "",
  3860. ["Hide"] = false,
  3861. ["Name"] = "",
  3862. ["RootOwner"] = true,
  3863. ["Arguments"] = "none",
  3864. ["ClassName"] = "event",
  3865. ["OwnerName"] = "self",
  3866. ["UniqueID"] = "1868654847",
  3867. ["Event"] = "weapon_class",
  3868. ["Operator"] = "find simple",
  3869. ["TargetPartName"] = "",
  3870. ["EditorExpand"] = false,
  3871. },
  3872. },
  3873. [2] = {
  3874. ["children"] = {
  3875. [1] = {
  3876. ["children"] = {
  3877. },
  3878. ["self"] = {
  3879. ["Skin"] = 0,
  3880. ["Invert"] = false,
  3881. ["LightBlend"] = 1,
  3882. ["CellShade"] = 0,
  3883. ["OwnerName"] = "self",
  3884. ["AimPartName"] = "",
  3885. ["IgnoreZ"] = false,
  3886. ["AimPartUID"] = "",
  3887. ["Passes"] = 1,
  3888. ["Name"] = "",
  3889. ["NoTextureFiltering"] = false,
  3890. ["DoubleFace"] = false,
  3891. ["PositionOffset"] = Vector(0, 0, 0),
  3892. ["Color"] = Vector(10, 75, 0),
  3893. ["Fullbright"] = false,
  3894. ["EyeAngles"] = false,
  3895. ["DrawOrder"] = 0,
  3896. ["TintColor"] = Vector(0, 0, 0),
  3897. ["UniqueID"] = "3498193051",
  3898. ["BlendMode"] = "",
  3899. ["BlurSpacing"] = 0,
  3900. ["Alpha"] = 1,
  3901. ["Material"] = "models/props_combine/combine_interface_disp",
  3902. ["UseWeaponColor"] = false,
  3903. ["LodOverride"] = -1,
  3904. ["UsePlayerColor"] = false,
  3905. ["Bone"] = "head",
  3906. ["UseLegacyScale"] = false,
  3907. ["Brightness"] = 1,
  3908. ["BoneMerge"] = false,
  3909. ["ClassName"] = "model",
  3910. ["Position"] = Vector(1.7000000476837, 0, 0.55000001192093),
  3911. ["BlurLength"] = 0,
  3912. ["AlternativeScaling"] = false,
  3913. ["Hide"] = false,
  3914. ["OwnerEntity"] = false,
  3915. ["Scale"] = Vector(0.40000000596046, 0.40000000596046, 0.019999999552965),
  3916. ["AngleOffset"] = Angle(0, 0, 0),
  3917. ["EditorExpand"] = true,
  3918. ["Size"] = 0.55000001192093,
  3919. ["ModelFallback"] = "",
  3920. ["Angles"] = Angle(0, 0, 0),
  3921. ["TextureFilter"] = 3,
  3922. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  3923. ["Translucent"] = false,
  3924. },
  3925. },
  3926. [2] = {
  3927. ["children"] = {
  3928. },
  3929. ["self"] = {
  3930. ["Skin"] = 0,
  3931. ["Invert"] = false,
  3932. ["LightBlend"] = 1,
  3933. ["CellShade"] = 0,
  3934. ["OwnerName"] = "self",
  3935. ["AimPartName"] = "",
  3936. ["IgnoreZ"] = false,
  3937. ["AimPartUID"] = "",
  3938. ["Passes"] = 1,
  3939. ["Name"] = "",
  3940. ["NoTextureFiltering"] = false,
  3941. ["DoubleFace"] = false,
  3942. ["PositionOffset"] = Vector(0, 0, 0),
  3943. ["Color"] = Vector(36, 36, 36),
  3944. ["Fullbright"] = false,
  3945. ["EyeAngles"] = false,
  3946. ["DrawOrder"] = 0,
  3947. ["TintColor"] = Vector(0, 0, 0),
  3948. ["UniqueID"] = "3054220345",
  3949. ["BlendMode"] = "",
  3950. ["BlurSpacing"] = 0,
  3951. ["Alpha"] = 1,
  3952. ["Material"] = "models/debug/debugwhite",
  3953. ["UseWeaponColor"] = false,
  3954. ["LodOverride"] = -1,
  3955. ["UsePlayerColor"] = false,
  3956. ["Bone"] = "head",
  3957. ["UseLegacyScale"] = false,
  3958. ["Brightness"] = 1,
  3959. ["BoneMerge"] = false,
  3960. ["ClassName"] = "model",
  3961. ["Position"] = Vector(1.5, -1.6000000238419, 0),
  3962. ["BlurLength"] = 0,
  3963. ["AlternativeScaling"] = false,
  3964. ["Hide"] = false,
  3965. ["OwnerEntity"] = false,
  3966. ["Scale"] = Vector(0.40000000596046, 0.20000000298023, 0.10000000149012),
  3967. ["AngleOffset"] = Angle(0, 0, 0),
  3968. ["EditorExpand"] = false,
  3969. ["Size"] = 0.34999999403954,
  3970. ["ModelFallback"] = "",
  3971. ["Angles"] = Angle(0, 0, 0),
  3972. ["TextureFilter"] = 3,
  3973. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  3974. ["Translucent"] = false,
  3975. },
  3976. },
  3977. [3] = {
  3978. ["children"] = {
  3979. },
  3980. ["self"] = {
  3981. ["Skin"] = 0,
  3982. ["Invert"] = false,
  3983. ["LightBlend"] = 1,
  3984. ["CellShade"] = 0,
  3985. ["OwnerName"] = "self",
  3986. ["AimPartName"] = "",
  3987. ["IgnoreZ"] = false,
  3988. ["AimPartUID"] = "",
  3989. ["Passes"] = 1,
  3990. ["Name"] = "",
  3991. ["NoTextureFiltering"] = false,
  3992. ["DoubleFace"] = false,
  3993. ["PositionOffset"] = Vector(0, 0, 0),
  3994. ["Color"] = Vector(36, 36, 36),
  3995. ["Fullbright"] = false,
  3996. ["EyeAngles"] = false,
  3997. ["DrawOrder"] = 0,
  3998. ["TintColor"] = Vector(0, 0, 0),
  3999. ["UniqueID"] = "247172047",
  4000. ["BlendMode"] = "",
  4001. ["BlurSpacing"] = 0,
  4002. ["Alpha"] = 1,
  4003. ["Material"] = "models/props_debris/building_template010a",
  4004. ["UseWeaponColor"] = false,
  4005. ["LodOverride"] = -1,
  4006. ["UsePlayerColor"] = false,
  4007. ["Bone"] = "head",
  4008. ["UseLegacyScale"] = false,
  4009. ["Brightness"] = 1,
  4010. ["BoneMerge"] = false,
  4011. ["ClassName"] = "model",
  4012. ["Position"] = Vector(-1.4750000238419, 0.40500000119209, 0.595703125),
  4013. ["BlurLength"] = 0,
  4014. ["AlternativeScaling"] = false,
  4015. ["Hide"] = false,
  4016. ["OwnerEntity"] = false,
  4017. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  4018. ["AngleOffset"] = Angle(0, 0, 0),
  4019. ["EditorExpand"] = false,
  4020. ["Size"] = 0.64999997615814,
  4021. ["ModelFallback"] = "",
  4022. ["Angles"] = Angle(0, 90, 0),
  4023. ["TextureFilter"] = 3,
  4024. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4025. ["Translucent"] = false,
  4026. },
  4027. },
  4028. [4] = {
  4029. ["children"] = {
  4030. },
  4031. ["self"] = {
  4032. ["Skin"] = 0,
  4033. ["Invert"] = false,
  4034. ["LightBlend"] = 1,
  4035. ["CellShade"] = 0,
  4036. ["OwnerName"] = "self",
  4037. ["AimPartName"] = "",
  4038. ["IgnoreZ"] = false,
  4039. ["AimPartUID"] = "",
  4040. ["Passes"] = 1,
  4041. ["Name"] = "",
  4042. ["NoTextureFiltering"] = false,
  4043. ["DoubleFace"] = false,
  4044. ["PositionOffset"] = Vector(0, 0, 0),
  4045. ["Color"] = Vector(255, 191, 0),
  4046. ["Fullbright"] = false,
  4047. ["EyeAngles"] = false,
  4048. ["DrawOrder"] = 0,
  4049. ["TintColor"] = Vector(0, 0, 0),
  4050. ["UniqueID"] = "635791072",
  4051. ["BlendMode"] = "",
  4052. ["BlurSpacing"] = 0,
  4053. ["Alpha"] = 1,
  4054. ["Material"] = "models/shadertest/shield",
  4055. ["UseWeaponColor"] = false,
  4056. ["LodOverride"] = -1,
  4057. ["UsePlayerColor"] = false,
  4058. ["Bone"] = "head",
  4059. ["UseLegacyScale"] = false,
  4060. ["Brightness"] = 1,
  4061. ["BoneMerge"] = false,
  4062. ["ClassName"] = "model",
  4063. ["Position"] = Vector(3.6640000343323, -1.1826171875, -0.0029296875),
  4064. ["BlurLength"] = 0,
  4065. ["AlternativeScaling"] = false,
  4066. ["Hide"] = false,
  4067. ["OwnerEntity"] = false,
  4068. ["Scale"] = Vector(0.10000000149012, 0.10000000149012, 0.10000000149012),
  4069. ["AngleOffset"] = Angle(0, 0, 0),
  4070. ["EditorExpand"] = false,
  4071. ["Size"] = 1,
  4072. ["ModelFallback"] = "",
  4073. ["Angles"] = Angle(90, -180, -180),
  4074. ["TextureFilter"] = 3,
  4075. ["Model"] = "models/props_c17/canister01a.mdl",
  4076. ["Translucent"] = false,
  4077. },
  4078. },
  4079. [5] = {
  4080. ["children"] = {
  4081. [1] = {
  4082. ["children"] = {
  4083. },
  4084. ["self"] = {
  4085. ["AngleOffset"] = Angle(0, 0, 0),
  4086. ["DrawOrder"] = 0,
  4087. ["Position"] = Vector(0, 0, 0),
  4088. ["AimPartUID"] = "",
  4089. ["EyeAngles"] = false,
  4090. ["Hide"] = false,
  4091. ["Name"] = "",
  4092. ["PositionOffset"] = Vector(0, 0, 0),
  4093. ["Angles"] = Angle(0, -180, -180),
  4094. ["ClassName"] = "clip",
  4095. ["OwnerName"] = "self",
  4096. ["AimPartName"] = "",
  4097. ["EditorExpand"] = false,
  4098. ["Bone"] = "head",
  4099. ["Translucent"] = false,
  4100. ["UniqueID"] = "3225671687",
  4101. },
  4102. },
  4103. },
  4104. ["self"] = {
  4105. ["Skin"] = 0,
  4106. ["Invert"] = false,
  4107. ["LightBlend"] = 1,
  4108. ["CellShade"] = 0,
  4109. ["OwnerName"] = "self",
  4110. ["AimPartName"] = "",
  4111. ["IgnoreZ"] = false,
  4112. ["AimPartUID"] = "",
  4113. ["Passes"] = 1,
  4114. ["Name"] = "",
  4115. ["NoTextureFiltering"] = false,
  4116. ["DoubleFace"] = false,
  4117. ["PositionOffset"] = Vector(0, 0, 0),
  4118. ["Color"] = Vector(255, 255, 255),
  4119. ["Fullbright"] = false,
  4120. ["EyeAngles"] = false,
  4121. ["DrawOrder"] = 0,
  4122. ["TintColor"] = Vector(0, 0, 0),
  4123. ["UniqueID"] = "2461768791",
  4124. ["BlendMode"] = "",
  4125. ["BlurSpacing"] = 0,
  4126. ["Alpha"] = 1,
  4127. ["Material"] = "",
  4128. ["UseWeaponColor"] = false,
  4129. ["LodOverride"] = -1,
  4130. ["UsePlayerColor"] = false,
  4131. ["Bone"] = "head",
  4132. ["UseLegacyScale"] = false,
  4133. ["Brightness"] = 1,
  4134. ["BoneMerge"] = false,
  4135. ["ClassName"] = "model",
  4136. ["Position"] = Vector(2.36376953125, -1.1826171875, -0.0029296875),
  4137. ["BlurLength"] = 0,
  4138. ["AlternativeScaling"] = false,
  4139. ["Hide"] = false,
  4140. ["OwnerEntity"] = false,
  4141. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.20000000298023),
  4142. ["AngleOffset"] = Angle(0, 0, 0),
  4143. ["EditorExpand"] = true,
  4144. ["Size"] = 1,
  4145. ["ModelFallback"] = "",
  4146. ["Angles"] = Angle(0, -180, -180),
  4147. ["TextureFilter"] = 3,
  4148. ["Model"] = "models/props_junk/harpoon002a.mdl",
  4149. ["Translucent"] = false,
  4150. },
  4151. },
  4152. [6] = {
  4153. ["children"] = {
  4154. },
  4155. ["self"] = {
  4156. ["Skin"] = 0,
  4157. ["Invert"] = false,
  4158. ["LightBlend"] = 1,
  4159. ["CellShade"] = 0,
  4160. ["OwnerName"] = "self",
  4161. ["AimPartName"] = "",
  4162. ["IgnoreZ"] = false,
  4163. ["AimPartUID"] = "",
  4164. ["Passes"] = 1,
  4165. ["Name"] = "",
  4166. ["NoTextureFiltering"] = false,
  4167. ["DoubleFace"] = false,
  4168. ["PositionOffset"] = Vector(0, 0, 0),
  4169. ["Color"] = Vector(36, 36, 36),
  4170. ["Fullbright"] = false,
  4171. ["EyeAngles"] = false,
  4172. ["DrawOrder"] = 0,
  4173. ["TintColor"] = Vector(0, 0, 0),
  4174. ["UniqueID"] = "585594124",
  4175. ["BlendMode"] = "",
  4176. ["BlurSpacing"] = 0,
  4177. ["Alpha"] = 1,
  4178. ["Material"] = "models/props_debris/building_template010a",
  4179. ["UseWeaponColor"] = false,
  4180. ["LodOverride"] = -1,
  4181. ["UsePlayerColor"] = false,
  4182. ["Bone"] = "head",
  4183. ["UseLegacyScale"] = false,
  4184. ["Brightness"] = 1,
  4185. ["BoneMerge"] = false,
  4186. ["ClassName"] = "model",
  4187. ["Position"] = Vector(-1.4490000009537, 0.0029296875, 0.5888671875),
  4188. ["BlurLength"] = 0,
  4189. ["AlternativeScaling"] = false,
  4190. ["Hide"] = false,
  4191. ["OwnerEntity"] = false,
  4192. ["Scale"] = Vector(0.10999999940395, 0.10000000149012, 0.11999999731779),
  4193. ["AngleOffset"] = Angle(0, 0, 0),
  4194. ["EditorExpand"] = false,
  4195. ["Size"] = 0.64999997615814,
  4196. ["ModelFallback"] = "",
  4197. ["Angles"] = Angle(0, 0, 0),
  4198. ["TextureFilter"] = 3,
  4199. ["Model"] = "models/props_phx/construct/metal_wire1x1.mdl",
  4200. ["Translucent"] = false,
  4201. },
  4202. },
  4203. [7] = {
  4204. ["children"] = {
  4205. },
  4206. ["self"] = {
  4207. ["Skin"] = 0,
  4208. ["Invert"] = false,
  4209. ["LightBlend"] = 1,
  4210. ["CellShade"] = 0,
  4211. ["OwnerName"] = "self",
  4212. ["AimPartName"] = "",
  4213. ["IgnoreZ"] = false,
  4214. ["AimPartUID"] = "",
  4215. ["Passes"] = 1,
  4216. ["Name"] = "",
  4217. ["NoTextureFiltering"] = false,
  4218. ["DoubleFace"] = false,
  4219. ["PositionOffset"] = Vector(0, 0, 0),
  4220. ["Color"] = Vector(255, 191, 0),
  4221. ["Fullbright"] = false,
  4222. ["EyeAngles"] = false,
  4223. ["DrawOrder"] = 0,
  4224. ["TintColor"] = Vector(0, 0, 0),
  4225. ["UniqueID"] = "2242846529",
  4226. ["BlendMode"] = "",
  4227. ["BlurSpacing"] = 0,
  4228. ["Alpha"] = 1,
  4229. ["Material"] = "models/props_debris/building_template010a",
  4230. ["UseWeaponColor"] = false,
  4231. ["LodOverride"] = -1,
  4232. ["UsePlayerColor"] = false,
  4233. ["Bone"] = "head",
  4234. ["UseLegacyScale"] = false,
  4235. ["Brightness"] = 1,
  4236. ["BoneMerge"] = false,
  4237. ["ClassName"] = "model",
  4238. ["Position"] = Vector(1.7000000476837, 0, 0.60000002384186),
  4239. ["BlurLength"] = 0,
  4240. ["AlternativeScaling"] = false,
  4241. ["Hide"] = false,
  4242. ["OwnerEntity"] = false,
  4243. ["Scale"] = Vector(0.10000000149012, 0.10000000149012, 0.11999999731779),
  4244. ["AngleOffset"] = Angle(0, 0, 0),
  4245. ["EditorExpand"] = false,
  4246. ["Size"] = 0.64999997615814,
  4247. ["ModelFallback"] = "",
  4248. ["Angles"] = Angle(0, 0, 0),
  4249. ["TextureFilter"] = 3,
  4250. ["Model"] = "models/props_phx/construct/metal_wire1x1.mdl",
  4251. ["Translucent"] = false,
  4252. },
  4253. },
  4254. [8] = {
  4255. ["children"] = {
  4256. },
  4257. ["self"] = {
  4258. ["Skin"] = 0,
  4259. ["Invert"] = false,
  4260. ["LightBlend"] = 1,
  4261. ["CellShade"] = 0,
  4262. ["OwnerName"] = "self",
  4263. ["AimPartName"] = "",
  4264. ["IgnoreZ"] = false,
  4265. ["AimPartUID"] = "",
  4266. ["Passes"] = 1,
  4267. ["Name"] = "",
  4268. ["NoTextureFiltering"] = false,
  4269. ["DoubleFace"] = false,
  4270. ["PositionOffset"] = Vector(0, 0, 0),
  4271. ["Color"] = Vector(36, 36, 36),
  4272. ["Fullbright"] = false,
  4273. ["EyeAngles"] = false,
  4274. ["DrawOrder"] = 0,
  4275. ["TintColor"] = Vector(0, 0, 0),
  4276. ["UniqueID"] = "3958028180",
  4277. ["BlendMode"] = "",
  4278. ["BlurSpacing"] = 0,
  4279. ["Alpha"] = 1,
  4280. ["Material"] = "models/props_debris/building_template010a",
  4281. ["UseWeaponColor"] = false,
  4282. ["LodOverride"] = -1,
  4283. ["UsePlayerColor"] = false,
  4284. ["Bone"] = "head",
  4285. ["UseLegacyScale"] = false,
  4286. ["Brightness"] = 1,
  4287. ["BoneMerge"] = false,
  4288. ["ClassName"] = "model",
  4289. ["Position"] = Vector(-0.97500002384186, 0.0048828125, 0.595703125),
  4290. ["BlurLength"] = 0,
  4291. ["AlternativeScaling"] = false,
  4292. ["Hide"] = false,
  4293. ["OwnerEntity"] = false,
  4294. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  4295. ["AngleOffset"] = Angle(0, 0, 0),
  4296. ["EditorExpand"] = false,
  4297. ["Size"] = 0.64999997615814,
  4298. ["ModelFallback"] = "",
  4299. ["Angles"] = Angle(0, 0, 0),
  4300. ["TextureFilter"] = 3,
  4301. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4302. ["Translucent"] = false,
  4303. },
  4304. },
  4305. [9] = {
  4306. ["children"] = {
  4307. },
  4308. ["self"] = {
  4309. ["Skin"] = 0,
  4310. ["Invert"] = false,
  4311. ["LightBlend"] = 1,
  4312. ["CellShade"] = 0,
  4313. ["OwnerName"] = "self",
  4314. ["AimPartName"] = "",
  4315. ["IgnoreZ"] = false,
  4316. ["AimPartUID"] = "",
  4317. ["Passes"] = 1,
  4318. ["Name"] = "",
  4319. ["NoTextureFiltering"] = false,
  4320. ["DoubleFace"] = false,
  4321. ["PositionOffset"] = Vector(0, 0, 0),
  4322. ["Color"] = Vector(36, 36, 36),
  4323. ["Fullbright"] = false,
  4324. ["EyeAngles"] = false,
  4325. ["DrawOrder"] = 0,
  4326. ["TintColor"] = Vector(0, 0, 0),
  4327. ["UniqueID"] = "1128292288",
  4328. ["BlendMode"] = "",
  4329. ["BlurSpacing"] = 0,
  4330. ["Alpha"] = 1,
  4331. ["Material"] = "models/debug/debugwhite",
  4332. ["UseWeaponColor"] = false,
  4333. ["LodOverride"] = -1,
  4334. ["UsePlayerColor"] = false,
  4335. ["Bone"] = "head",
  4336. ["UseLegacyScale"] = false,
  4337. ["Brightness"] = 1,
  4338. ["BoneMerge"] = false,
  4339. ["ClassName"] = "model",
  4340. ["Position"] = Vector(2.2999999523163, 1.5, 0),
  4341. ["BlurLength"] = 0,
  4342. ["AlternativeScaling"] = false,
  4343. ["Hide"] = false,
  4344. ["OwnerEntity"] = false,
  4345. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.10000000149012),
  4346. ["AngleOffset"] = Angle(0, 0, 0),
  4347. ["EditorExpand"] = false,
  4348. ["Size"] = 0.34999999403954,
  4349. ["ModelFallback"] = "",
  4350. ["Angles"] = Angle(0, 0, 0),
  4351. ["TextureFilter"] = 3,
  4352. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4353. ["Translucent"] = false,
  4354. },
  4355. },
  4356. [10] = {
  4357. ["children"] = {
  4358. },
  4359. ["self"] = {
  4360. ["Skin"] = 0,
  4361. ["Invert"] = false,
  4362. ["LightBlend"] = 1,
  4363. ["CellShade"] = 0,
  4364. ["OwnerName"] = "self",
  4365. ["AimPartName"] = "",
  4366. ["IgnoreZ"] = false,
  4367. ["AimPartUID"] = "",
  4368. ["Passes"] = 1,
  4369. ["Name"] = "",
  4370. ["NoTextureFiltering"] = false,
  4371. ["DoubleFace"] = false,
  4372. ["PositionOffset"] = Vector(0, 0, 0),
  4373. ["Color"] = Vector(255, 255, 255),
  4374. ["Fullbright"] = false,
  4375. ["EyeAngles"] = false,
  4376. ["DrawOrder"] = 0,
  4377. ["TintColor"] = Vector(0, 0, 0),
  4378. ["UniqueID"] = "192340707",
  4379. ["BlendMode"] = "",
  4380. ["BlurSpacing"] = 0,
  4381. ["Alpha"] = 1,
  4382. ["Material"] = "models/shadertest/shield",
  4383. ["UseWeaponColor"] = false,
  4384. ["LodOverride"] = -1,
  4385. ["UsePlayerColor"] = false,
  4386. ["Bone"] = "head",
  4387. ["UseLegacyScale"] = false,
  4388. ["Brightness"] = 1,
  4389. ["BoneMerge"] = false,
  4390. ["ClassName"] = "model",
  4391. ["Position"] = Vector(-1.3500000238419, 0.10000000149012, 0.60000002384186),
  4392. ["BlurLength"] = 0,
  4393. ["AlternativeScaling"] = false,
  4394. ["Hide"] = false,
  4395. ["OwnerEntity"] = false,
  4396. ["Scale"] = Vector(3.0999999046326, 2.7000000476837, 1),
  4397. ["AngleOffset"] = Angle(0, 0, 0),
  4398. ["EditorExpand"] = false,
  4399. ["Size"] = 0.075000002980232,
  4400. ["ModelFallback"] = "",
  4401. ["Angles"] = Angle(0, 0, 0),
  4402. ["TextureFilter"] = 3,
  4403. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4404. ["Translucent"] = false,
  4405. },
  4406. },
  4407. [11] = {
  4408. ["children"] = {
  4409. },
  4410. ["self"] = {
  4411. ["Skin"] = 0,
  4412. ["Invert"] = false,
  4413. ["LightBlend"] = 1,
  4414. ["CellShade"] = 0,
  4415. ["OwnerName"] = "self",
  4416. ["AimPartName"] = "",
  4417. ["IgnoreZ"] = false,
  4418. ["AimPartUID"] = "",
  4419. ["Passes"] = 1,
  4420. ["Name"] = "",
  4421. ["NoTextureFiltering"] = false,
  4422. ["DoubleFace"] = false,
  4423. ["PositionOffset"] = Vector(0, 0, 0),
  4424. ["Color"] = Vector(36, 36, 36),
  4425. ["Fullbright"] = false,
  4426. ["EyeAngles"] = false,
  4427. ["DrawOrder"] = 0,
  4428. ["TintColor"] = Vector(0, 0, 0),
  4429. ["UniqueID"] = "2529920337",
  4430. ["BlendMode"] = "",
  4431. ["BlurSpacing"] = 0,
  4432. ["Alpha"] = 1,
  4433. ["Material"] = "models/props_debris/building_template010a",
  4434. ["UseWeaponColor"] = false,
  4435. ["LodOverride"] = -1,
  4436. ["UsePlayerColor"] = false,
  4437. ["Bone"] = "head",
  4438. ["UseLegacyScale"] = false,
  4439. ["Brightness"] = 1,
  4440. ["BoneMerge"] = false,
  4441. ["ClassName"] = "model",
  4442. ["Position"] = Vector(-1.875, 0.0048828125, 0.595703125),
  4443. ["BlurLength"] = 0,
  4444. ["AlternativeScaling"] = false,
  4445. ["Hide"] = false,
  4446. ["OwnerEntity"] = false,
  4447. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  4448. ["AngleOffset"] = Angle(0, 0, 0),
  4449. ["EditorExpand"] = false,
  4450. ["Size"] = 0.64999997615814,
  4451. ["ModelFallback"] = "",
  4452. ["Angles"] = Angle(0, 0, 0),
  4453. ["TextureFilter"] = 3,
  4454. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4455. ["Translucent"] = false,
  4456. },
  4457. },
  4458. [12] = {
  4459. ["children"] = {
  4460. },
  4461. ["self"] = {
  4462. ["Skin"] = 0,
  4463. ["Invert"] = false,
  4464. ["LightBlend"] = 1,
  4465. ["CellShade"] = 0,
  4466. ["OwnerName"] = "self",
  4467. ["AimPartName"] = "",
  4468. ["IgnoreZ"] = false,
  4469. ["AimPartUID"] = "",
  4470. ["Passes"] = 1,
  4471. ["Name"] = "",
  4472. ["NoTextureFiltering"] = false,
  4473. ["DoubleFace"] = false,
  4474. ["PositionOffset"] = Vector(0, 0, 0),
  4475. ["Color"] = Vector(36, 36, 36),
  4476. ["Fullbright"] = false,
  4477. ["EyeAngles"] = false,
  4478. ["DrawOrder"] = 0,
  4479. ["TintColor"] = Vector(0, 0, 0),
  4480. ["UniqueID"] = "1772848294",
  4481. ["BlendMode"] = "",
  4482. ["BlurSpacing"] = 0,
  4483. ["Alpha"] = 1,
  4484. ["Material"] = "models/props_debris/building_template010a",
  4485. ["UseWeaponColor"] = false,
  4486. ["LodOverride"] = -1,
  4487. ["UsePlayerColor"] = false,
  4488. ["Bone"] = "head",
  4489. ["UseLegacyScale"] = false,
  4490. ["Brightness"] = 1,
  4491. ["BoneMerge"] = false,
  4492. ["ClassName"] = "model",
  4493. ["Position"] = Vector(-1.4750000238419, -0.39500001072884, 0.595703125),
  4494. ["BlurLength"] = 0,
  4495. ["AlternativeScaling"] = false,
  4496. ["Hide"] = false,
  4497. ["OwnerEntity"] = false,
  4498. ["Scale"] = Vector(0.0099999997764826, 0.40000000596046, 0.11999999731779),
  4499. ["AngleOffset"] = Angle(0, 0, 0),
  4500. ["EditorExpand"] = false,
  4501. ["Size"] = 0.64999997615814,
  4502. ["ModelFallback"] = "",
  4503. ["Angles"] = Angle(0, 90, 0),
  4504. ["TextureFilter"] = 3,
  4505. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4506. ["Translucent"] = false,
  4507. },
  4508. },
  4509. [13] = {
  4510. ["children"] = {
  4511. [1] = {
  4512. ["children"] = {
  4513. },
  4514. ["self"] = {
  4515. ["AffectChildrenOnly"] = false,
  4516. ["Invert"] = false,
  4517. ["AimPartUID"] = "",
  4518. ["TargetPartUID"] = "",
  4519. ["Hide"] = false,
  4520. ["Name"] = "",
  4521. ["RootOwner"] = true,
  4522. ["Arguments"] = "15",
  4523. ["ClassName"] = "event",
  4524. ["OwnerName"] = "self",
  4525. ["UniqueID"] = "91304303",
  4526. ["Event"] = "timer",
  4527. ["Operator"] = "find simple",
  4528. ["TargetPartName"] = "",
  4529. ["EditorExpand"] = false,
  4530. },
  4531. },
  4532. [2] = {
  4533. ["children"] = {
  4534. [1] = {
  4535. ["children"] = {
  4536. },
  4537. ["self"] = {
  4538. ["Skin"] = 0,
  4539. ["Invert"] = false,
  4540. ["LightBlend"] = 1,
  4541. ["CellShade"] = 0,
  4542. ["OwnerName"] = "self",
  4543. ["AimPartName"] = "",
  4544. ["IgnoreZ"] = false,
  4545. ["AimPartUID"] = "",
  4546. ["Passes"] = 1,
  4547. ["Name"] = "",
  4548. ["NoTextureFiltering"] = false,
  4549. ["DoubleFace"] = false,
  4550. ["PositionOffset"] = Vector(0, 0, 0),
  4551. ["Color"] = Vector(33, 255, 0),
  4552. ["Fullbright"] = true,
  4553. ["EyeAngles"] = false,
  4554. ["DrawOrder"] = 0,
  4555. ["TintColor"] = Vector(0, 0, 0),
  4556. ["UniqueID"] = "643699463",
  4557. ["BlendMode"] = "",
  4558. ["BlurSpacing"] = 0,
  4559. ["Alpha"] = 1,
  4560. ["Material"] = "models/debug/debugwhite",
  4561. ["UseWeaponColor"] = false,
  4562. ["LodOverride"] = -1,
  4563. ["UsePlayerColor"] = false,
  4564. ["Bone"] = "head",
  4565. ["UseLegacyScale"] = false,
  4566. ["Brightness"] = 1,
  4567. ["BoneMerge"] = false,
  4568. ["ClassName"] = "model",
  4569. ["Position"] = Vector(0, 0, 0.10000000149012),
  4570. ["BlurLength"] = 0,
  4571. ["AlternativeScaling"] = false,
  4572. ["Hide"] = false,
  4573. ["OwnerEntity"] = false,
  4574. ["Scale"] = Vector(1.6000000238419, 1.6000000238419, 0.050000000745058),
  4575. ["AngleOffset"] = Angle(0, 0, 0),
  4576. ["EditorExpand"] = false,
  4577. ["Size"] = 0.025000000372529,
  4578. ["ModelFallback"] = "",
  4579. ["Angles"] = Angle(0, 0, -180),
  4580. ["TextureFilter"] = 3,
  4581. ["Model"] = "models/hunter/tubes/tube1x1x1b.mdl",
  4582. ["Translucent"] = false,
  4583. },
  4584. },
  4585. [2] = {
  4586. ["children"] = {
  4587. },
  4588. ["self"] = {
  4589. ["Skin"] = 0,
  4590. ["Invert"] = false,
  4591. ["LightBlend"] = 1,
  4592. ["CellShade"] = 0,
  4593. ["OwnerName"] = "self",
  4594. ["AimPartName"] = "",
  4595. ["IgnoreZ"] = false,
  4596. ["AimPartUID"] = "",
  4597. ["Passes"] = 1,
  4598. ["Name"] = "",
  4599. ["NoTextureFiltering"] = false,
  4600. ["DoubleFace"] = false,
  4601. ["PositionOffset"] = Vector(0, 0, 0),
  4602. ["Color"] = Vector(33, 255, 0),
  4603. ["Fullbright"] = true,
  4604. ["EyeAngles"] = false,
  4605. ["DrawOrder"] = 0,
  4606. ["TintColor"] = Vector(0, 0, 0),
  4607. ["UniqueID"] = "2797611938",
  4608. ["BlendMode"] = "",
  4609. ["BlurSpacing"] = 0,
  4610. ["Alpha"] = 1,
  4611. ["Material"] = "models/debug/debugwhite",
  4612. ["UseWeaponColor"] = false,
  4613. ["LodOverride"] = -1,
  4614. ["UsePlayerColor"] = false,
  4615. ["Bone"] = "head",
  4616. ["UseLegacyScale"] = false,
  4617. ["Brightness"] = 1,
  4618. ["BoneMerge"] = false,
  4619. ["ClassName"] = "model",
  4620. ["Position"] = Vector(0, 0, 0.10000000149012),
  4621. ["BlurLength"] = 0,
  4622. ["AlternativeScaling"] = false,
  4623. ["Hide"] = false,
  4624. ["OwnerEntity"] = false,
  4625. ["Scale"] = Vector(1, 1, 0.050000000745058),
  4626. ["AngleOffset"] = Angle(0, 0, 0),
  4627. ["EditorExpand"] = false,
  4628. ["Size"] = 0.025000000372529,
  4629. ["ModelFallback"] = "",
  4630. ["Angles"] = Angle(0, 0, -180),
  4631. ["TextureFilter"] = 3,
  4632. ["Model"] = "models/hunter/tubes/tube1x1x1b.mdl",
  4633. ["Translucent"] = false,
  4634. },
  4635. },
  4636. [3] = {
  4637. ["children"] = {
  4638. },
  4639. ["self"] = {
  4640. ["Skin"] = 0,
  4641. ["Invert"] = false,
  4642. ["LightBlend"] = 1,
  4643. ["CellShade"] = 0,
  4644. ["OwnerName"] = "self",
  4645. ["AimPartName"] = "",
  4646. ["IgnoreZ"] = false,
  4647. ["AimPartUID"] = "",
  4648. ["Passes"] = 1,
  4649. ["Name"] = "",
  4650. ["NoTextureFiltering"] = false,
  4651. ["DoubleFace"] = false,
  4652. ["PositionOffset"] = Vector(0, 0, 0),
  4653. ["Color"] = Vector(33, 255, 0),
  4654. ["Fullbright"] = true,
  4655. ["EyeAngles"] = false,
  4656. ["DrawOrder"] = 0,
  4657. ["TintColor"] = Vector(0, 0, 0),
  4658. ["UniqueID"] = "2014608426",
  4659. ["BlendMode"] = "",
  4660. ["BlurSpacing"] = 0,
  4661. ["Alpha"] = 1,
  4662. ["Material"] = "",
  4663. ["UseWeaponColor"] = false,
  4664. ["LodOverride"] = -1,
  4665. ["UsePlayerColor"] = false,
  4666. ["Bone"] = "head",
  4667. ["UseLegacyScale"] = false,
  4668. ["Brightness"] = 1,
  4669. ["BoneMerge"] = false,
  4670. ["ClassName"] = "model",
  4671. ["Position"] = Vector(0.89999997615814, 0, 0),
  4672. ["BlurLength"] = 0,
  4673. ["AlternativeScaling"] = false,
  4674. ["Hide"] = false,
  4675. ["OwnerEntity"] = false,
  4676. ["Scale"] = Vector(0.5, 0.5, 0.5),
  4677. ["AngleOffset"] = Angle(0, 0, 0),
  4678. ["EditorExpand"] = true,
  4679. ["Size"] = 0.025000000372529,
  4680. ["ModelFallback"] = "",
  4681. ["Angles"] = Angle(0, 0, 0),
  4682. ["TextureFilter"] = 3,
  4683. ["Model"] = "models/pac/default.mdl",
  4684. ["Translucent"] = false,
  4685. },
  4686. },
  4687. [4] = {
  4688. ["children"] = {
  4689. },
  4690. ["self"] = {
  4691. ["TargetPartName"] = "",
  4692. ["TargetPartUID"] = "",
  4693. ["Axis"] = "y",
  4694. ["Input"] = "time",
  4695. ["RootOwner"] = false,
  4696. ["OwnerName"] = "self",
  4697. ["PlayerAngles"] = false,
  4698. ["VelocityRoughness"] = 10,
  4699. ["Offset"] = 0,
  4700. ["ResetVelocitiesOnHide"] = true,
  4701. ["AffectChildren"] = false,
  4702. ["Max"] = -5,
  4703. ["Pow"] = 1,
  4704. ["ZeroEyePitch"] = false,
  4705. ["AimPartUID"] = "",
  4706. ["UniqueID"] = "1166663818",
  4707. ["Hide"] = false,
  4708. ["Name"] = "",
  4709. ["VariableName"] = "AngleOffset",
  4710. ["Min"] = -5,
  4711. ["ClassName"] = "proxy",
  4712. ["Additive"] = true,
  4713. ["InputDivider"] = 1,
  4714. ["EditorExpand"] = false,
  4715. ["InputMultiplier"] = 1,
  4716. ["Function"] = "sin",
  4717. ["Expression"] = "",
  4718. },
  4719. },
  4720. [5] = {
  4721. ["children"] = {
  4722. },
  4723. ["self"] = {
  4724. ["Skin"] = 0,
  4725. ["Invert"] = false,
  4726. ["LightBlend"] = 1,
  4727. ["CellShade"] = 0,
  4728. ["OwnerName"] = "self",
  4729. ["AimPartName"] = "",
  4730. ["IgnoreZ"] = false,
  4731. ["AimPartUID"] = "",
  4732. ["Passes"] = 1,
  4733. ["Name"] = "",
  4734. ["NoTextureFiltering"] = false,
  4735. ["DoubleFace"] = false,
  4736. ["PositionOffset"] = Vector(0, 0, 0),
  4737. ["Color"] = Vector(33, 255, 0),
  4738. ["Fullbright"] = true,
  4739. ["EyeAngles"] = false,
  4740. ["DrawOrder"] = 0,
  4741. ["TintColor"] = Vector(0, 0, 0),
  4742. ["UniqueID"] = "2684762177",
  4743. ["BlendMode"] = "",
  4744. ["BlurSpacing"] = 0,
  4745. ["Alpha"] = 1,
  4746. ["Material"] = "",
  4747. ["UseWeaponColor"] = false,
  4748. ["LodOverride"] = -1,
  4749. ["UsePlayerColor"] = false,
  4750. ["Bone"] = "head",
  4751. ["UseLegacyScale"] = false,
  4752. ["Brightness"] = 1,
  4753. ["BoneMerge"] = false,
  4754. ["ClassName"] = "model",
  4755. ["Position"] = Vector(0.55000001192093, 0, 0),
  4756. ["BlurLength"] = 0,
  4757. ["AlternativeScaling"] = false,
  4758. ["Hide"] = false,
  4759. ["OwnerEntity"] = false,
  4760. ["Scale"] = Vector(0.5, 0.5, 0.5),
  4761. ["AngleOffset"] = Angle(0, 0, 0),
  4762. ["EditorExpand"] = true,
  4763. ["Size"] = 0.025000000372529,
  4764. ["ModelFallback"] = "",
  4765. ["Angles"] = Angle(0, 0, 0),
  4766. ["TextureFilter"] = 3,
  4767. ["Model"] = "models/pac/default.mdl",
  4768. ["Translucent"] = false,
  4769. },
  4770. },
  4771. },
  4772. ["self"] = {
  4773. ["Skin"] = 0,
  4774. ["Invert"] = false,
  4775. ["LightBlend"] = 1,
  4776. ["CellShade"] = 0,
  4777. ["OwnerName"] = "self",
  4778. ["AimPartName"] = "",
  4779. ["IgnoreZ"] = false,
  4780. ["AimPartUID"] = "",
  4781. ["Passes"] = 1,
  4782. ["Name"] = "",
  4783. ["NoTextureFiltering"] = false,
  4784. ["DoubleFace"] = false,
  4785. ["PositionOffset"] = Vector(0, 0, 0),
  4786. ["Color"] = Vector(33, 255, 0),
  4787. ["Fullbright"] = true,
  4788. ["EyeAngles"] = false,
  4789. ["DrawOrder"] = 0,
  4790. ["TintColor"] = Vector(0, 0, 0),
  4791. ["UniqueID"] = "683084431",
  4792. ["BlendMode"] = "",
  4793. ["BlurSpacing"] = 0,
  4794. ["Alpha"] = 1,
  4795. ["Material"] = "",
  4796. ["UseWeaponColor"] = false,
  4797. ["LodOverride"] = -1,
  4798. ["UsePlayerColor"] = false,
  4799. ["Bone"] = "head",
  4800. ["UseLegacyScale"] = false,
  4801. ["Brightness"] = 1,
  4802. ["BoneMerge"] = false,
  4803. ["ClassName"] = "model",
  4804. ["Position"] = Vector(0, 0, 0),
  4805. ["BlurLength"] = 0,
  4806. ["AlternativeScaling"] = false,
  4807. ["Hide"] = false,
  4808. ["OwnerEntity"] = false,
  4809. ["Scale"] = Vector(1, 1, 1),
  4810. ["AngleOffset"] = Angle(0, -5, 0),
  4811. ["EditorExpand"] = true,
  4812. ["Size"] = 0.025000000372529,
  4813. ["ModelFallback"] = "",
  4814. ["Angles"] = Angle(0, 0, 0),
  4815. ["TextureFilter"] = 3,
  4816. ["Model"] = "models/pac/default.mdl",
  4817. ["Translucent"] = false,
  4818. },
  4819. },
  4820. },
  4821. ["self"] = {
  4822. ["Skin"] = 0,
  4823. ["Invert"] = false,
  4824. ["LightBlend"] = 1,
  4825. ["CellShade"] = 0,
  4826. ["OwnerName"] = "self",
  4827. ["AimPartName"] = "",
  4828. ["IgnoreZ"] = false,
  4829. ["AimPartUID"] = "",
  4830. ["Passes"] = 1,
  4831. ["Name"] = "",
  4832. ["NoTextureFiltering"] = false,
  4833. ["DoubleFace"] = false,
  4834. ["PositionOffset"] = Vector(0, 0, 0),
  4835. ["Color"] = Vector(33, 255, 0),
  4836. ["Fullbright"] = false,
  4837. ["EyeAngles"] = false,
  4838. ["DrawOrder"] = 0,
  4839. ["TintColor"] = Vector(0, 0, 0),
  4840. ["UniqueID"] = "2822575682",
  4841. ["BlendMode"] = "",
  4842. ["BlurSpacing"] = 0,
  4843. ["Alpha"] = 1,
  4844. ["Material"] = "models/props_combine/combine_interface_disp",
  4845. ["UseWeaponColor"] = false,
  4846. ["LodOverride"] = -1,
  4847. ["UsePlayerColor"] = false,
  4848. ["Bone"] = "head",
  4849. ["UseLegacyScale"] = false,
  4850. ["Brightness"] = 1,
  4851. ["BoneMerge"] = false,
  4852. ["ClassName"] = "model",
  4853. ["Position"] = Vector(1.7000000476837, 0, 0.60000002384186),
  4854. ["BlurLength"] = 0,
  4855. ["AlternativeScaling"] = false,
  4856. ["Hide"] = false,
  4857. ["OwnerEntity"] = false,
  4858. ["Scale"] = Vector(0.40000000596046, 0.40000000596046, 0.019999999552965),
  4859. ["AngleOffset"] = Angle(0, 0, 0),
  4860. ["EditorExpand"] = true,
  4861. ["Size"] = 0.55000001192093,
  4862. ["ModelFallback"] = "",
  4863. ["Angles"] = Angle(0, 0, 0),
  4864. ["TextureFilter"] = 3,
  4865. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4866. ["Translucent"] = false,
  4867. },
  4868. },
  4869. [14] = {
  4870. ["children"] = {
  4871. },
  4872. ["self"] = {
  4873. ["Skin"] = 0,
  4874. ["Invert"] = false,
  4875. ["LightBlend"] = 1,
  4876. ["CellShade"] = 0,
  4877. ["OwnerName"] = "self",
  4878. ["AimPartName"] = "",
  4879. ["IgnoreZ"] = false,
  4880. ["AimPartUID"] = "",
  4881. ["Passes"] = 1,
  4882. ["Name"] = "",
  4883. ["NoTextureFiltering"] = false,
  4884. ["DoubleFace"] = false,
  4885. ["PositionOffset"] = Vector(0, 0, 0),
  4886. ["Color"] = Vector(36, 36, 36),
  4887. ["Fullbright"] = false,
  4888. ["EyeAngles"] = false,
  4889. ["DrawOrder"] = 0,
  4890. ["TintColor"] = Vector(0, 0, 0),
  4891. ["UniqueID"] = "2896717340",
  4892. ["BlendMode"] = "",
  4893. ["BlurSpacing"] = 0,
  4894. ["Alpha"] = 1,
  4895. ["Material"] = "models/debug/debugwhite",
  4896. ["UseWeaponColor"] = false,
  4897. ["LodOverride"] = -1,
  4898. ["UsePlayerColor"] = false,
  4899. ["Bone"] = "head",
  4900. ["UseLegacyScale"] = false,
  4901. ["Brightness"] = 1,
  4902. ["BoneMerge"] = false,
  4903. ["ClassName"] = "model",
  4904. ["Position"] = Vector(1, 1.5, 0),
  4905. ["BlurLength"] = 0,
  4906. ["AlternativeScaling"] = false,
  4907. ["Hide"] = false,
  4908. ["OwnerEntity"] = false,
  4909. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.10000000149012),
  4910. ["AngleOffset"] = Angle(0, 0, 0),
  4911. ["EditorExpand"] = false,
  4912. ["Size"] = 0.34999999403954,
  4913. ["ModelFallback"] = "",
  4914. ["Angles"] = Angle(0, 0, 0),
  4915. ["TextureFilter"] = 3,
  4916. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4917. ["Translucent"] = false,
  4918. },
  4919. },
  4920. },
  4921. ["self"] = {
  4922. ["Skin"] = 0,
  4923. ["Invert"] = false,
  4924. ["LightBlend"] = 1,
  4925. ["CellShade"] = 0,
  4926. ["OwnerName"] = "self",
  4927. ["AimPartName"] = "",
  4928. ["IgnoreZ"] = false,
  4929. ["AimPartUID"] = "",
  4930. ["Passes"] = 1,
  4931. ["Name"] = "",
  4932. ["NoTextureFiltering"] = false,
  4933. ["DoubleFace"] = false,
  4934. ["PositionOffset"] = Vector(0, 0, 0),
  4935. ["Color"] = Vector(255, 191, 0),
  4936. ["Fullbright"] = false,
  4937. ["EyeAngles"] = false,
  4938. ["DrawOrder"] = 0,
  4939. ["TintColor"] = Vector(0, 0, 0),
  4940. ["UniqueID"] = "621185874",
  4941. ["BlendMode"] = "",
  4942. ["BlurSpacing"] = 0,
  4943. ["Alpha"] = 1,
  4944. ["Material"] = "models/props_debris/building_template010a",
  4945. ["UseWeaponColor"] = false,
  4946. ["LodOverride"] = -1,
  4947. ["UsePlayerColor"] = false,
  4948. ["Bone"] = "right hand",
  4949. ["UseLegacyScale"] = false,
  4950. ["Brightness"] = 1,
  4951. ["BoneMerge"] = false,
  4952. ["ClassName"] = "model",
  4953. ["Position"] = Vector(14.6826171875, 1.60400390625, 6.1806640625),
  4954. ["BlurLength"] = 0,
  4955. ["AlternativeScaling"] = false,
  4956. ["Hide"] = false,
  4957. ["OwnerEntity"] = false,
  4958. ["Scale"] = Vector(0.60000002384186, 0.30000001192093, 0.10000000149012),
  4959. ["AngleOffset"] = Angle(0, 0, 0),
  4960. ["EditorExpand"] = true,
  4961. ["Size"] = 1,
  4962. ["ModelFallback"] = "",
  4963. ["Angles"] = Angle(-17.042512893677, -2.2324671590468e-05, 5.136260509491),
  4964. ["TextureFilter"] = 3,
  4965. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4966. ["Translucent"] = false,
  4967. },
  4968. },
  4969. [3] = {
  4970. ["children"] = {
  4971. },
  4972. ["self"] = {
  4973. ["Jiggle"] = false,
  4974. ["DrawOrder"] = 0,
  4975. ["AlternativeBones"] = false,
  4976. ["FollowPartName"] = "",
  4977. ["OwnerName"] = "self",
  4978. ["AimPartName"] = "",
  4979. ["FollowPartUID"] = "",
  4980. ["Bone"] = "right upperarm",
  4981. ["Angles"] = Angle(11.24866771698, -36.763656616211, -35.230506896973),
  4982. ["ScaleChildren"] = false,
  4983. ["FollowAnglesOnly"] = false,
  4984. ["InvertHideMesh"] = false,
  4985. ["Position"] = Vector(0, 0, 0),
  4986. ["AimPartUID"] = "",
  4987. ["UniqueID"] = "2398502873",
  4988. ["Hide"] = false,
  4989. ["Name"] = "",
  4990. ["Scale"] = Vector(1, 1, 1),
  4991. ["MoveChildrenToOrigin"] = false,
  4992. ["EditorExpand"] = false,
  4993. ["Size"] = 1,
  4994. ["PositionOffset"] = Vector(0, 0, 0),
  4995. ["ClassName"] = "bone",
  4996. ["AngleOffset"] = Angle(0, 0, 0),
  4997. ["EyeAngles"] = false,
  4998. ["HideMesh"] = false,
  4999. },
  5000. },
  5001. [4] = {
  5002. ["children"] = {
  5003. },
  5004. ["self"] = {
  5005. ["Jiggle"] = false,
  5006. ["DrawOrder"] = 0,
  5007. ["AlternativeBones"] = false,
  5008. ["FollowPartName"] = "",
  5009. ["OwnerName"] = "self",
  5010. ["AimPartName"] = "",
  5011. ["FollowPartUID"] = "",
  5012. ["Bone"] = "right forearm",
  5013. ["Angles"] = Angle(23.991565704346, -39.36368560791, 11.220475196838),
  5014. ["ScaleChildren"] = false,
  5015. ["FollowAnglesOnly"] = false,
  5016. ["InvertHideMesh"] = false,
  5017. ["Position"] = Vector(0, 0, 0),
  5018. ["AimPartUID"] = "",
  5019. ["UniqueID"] = "4169682670",
  5020. ["Hide"] = false,
  5021. ["Name"] = "",
  5022. ["Scale"] = Vector(1, 1, 1),
  5023. ["MoveChildrenToOrigin"] = false,
  5024. ["EditorExpand"] = false,
  5025. ["Size"] = 1,
  5026. ["PositionOffset"] = Vector(0, 0, 0),
  5027. ["ClassName"] = "bone",
  5028. ["AngleOffset"] = Angle(0, 0, 0),
  5029. ["EyeAngles"] = false,
  5030. ["HideMesh"] = false,
  5031. },
  5032. },
  5033. },
  5034. ["self"] = {
  5035. ["Jiggle"] = false,
  5036. ["DrawOrder"] = 0,
  5037. ["AlternativeBones"] = false,
  5038. ["FollowPartName"] = "",
  5039. ["OwnerName"] = "self",
  5040. ["AimPartName"] = "",
  5041. ["FollowPartUID"] = "",
  5042. ["Bone"] = "right hand",
  5043. ["Angles"] = Angle(13.197159767151, 9.6641607284546, 72.590797424316),
  5044. ["ScaleChildren"] = false,
  5045. ["FollowAnglesOnly"] = false,
  5046. ["InvertHideMesh"] = false,
  5047. ["Position"] = Vector(0, 0, 0),
  5048. ["AimPartUID"] = "",
  5049. ["UniqueID"] = "3932777576",
  5050. ["Hide"] = false,
  5051. ["Name"] = "",
  5052. ["Scale"] = Vector(1, 1, 1),
  5053. ["MoveChildrenToOrigin"] = false,
  5054. ["EditorExpand"] = false,
  5055. ["Size"] = 1,
  5056. ["PositionOffset"] = Vector(0, 0, 0),
  5057. ["ClassName"] = "bone",
  5058. ["AngleOffset"] = Angle(0, 0, 0),
  5059. ["EyeAngles"] = false,
  5060. ["HideMesh"] = false,
  5061. },
  5062. },
  5063. [8] = {
  5064. ["children"] = {
  5065. [1] = {
  5066. ["children"] = {
  5067. },
  5068. ["self"] = {
  5069. ["AngleOffset"] = Angle(0, 0, 0),
  5070. ["DrawOrder"] = 0,
  5071. ["Position"] = Vector(-0.4970703125, -0.287109375, -0.001953125),
  5072. ["AimPartUID"] = "",
  5073. ["EyeAngles"] = false,
  5074. ["Hide"] = false,
  5075. ["Name"] = "",
  5076. ["PositionOffset"] = Vector(0, 0, 0),
  5077. ["Angles"] = Angle(1.6902049537748e-05, -11.752949714661, 1.1952831300732e-05),
  5078. ["ClassName"] = "clip",
  5079. ["OwnerName"] = "self",
  5080. ["AimPartName"] = "",
  5081. ["EditorExpand"] = false,
  5082. ["Bone"] = "head",
  5083. ["Translucent"] = false,
  5084. ["UniqueID"] = "3853948276",
  5085. },
  5086. },
  5087. [2] = {
  5088. ["children"] = {
  5089. },
  5090. ["self"] = {
  5091. ["AngleOffset"] = Angle(0, 0, 0),
  5092. ["DrawOrder"] = 0,
  5093. ["Position"] = Vector(3.306640625, -1.11279296875, -0.00537109375),
  5094. ["AimPartUID"] = "",
  5095. ["EyeAngles"] = false,
  5096. ["Hide"] = false,
  5097. ["Name"] = "",
  5098. ["PositionOffset"] = Vector(0, 0, 0),
  5099. ["Angles"] = Angle(0.000115099363029, -179.5491027832, 0.0001412995334249),
  5100. ["ClassName"] = "clip",
  5101. ["OwnerName"] = "self",
  5102. ["AimPartName"] = "",
  5103. ["EditorExpand"] = false,
  5104. ["Bone"] = "head",
  5105. ["Translucent"] = false,
  5106. ["UniqueID"] = "1522580455",
  5107. },
  5108. },
  5109. },
  5110. ["self"] = {
  5111. ["Skin"] = 0,
  5112. ["Invert"] = false,
  5113. ["LightBlend"] = 1,
  5114. ["CellShade"] = 0,
  5115. ["OwnerName"] = "self",
  5116. ["AimPartName"] = "",
  5117. ["IgnoreZ"] = false,
  5118. ["AimPartUID"] = "",
  5119. ["Passes"] = 1,
  5120. ["Name"] = "",
  5121. ["NoTextureFiltering"] = false,
  5122. ["DoubleFace"] = false,
  5123. ["PositionOffset"] = Vector(0, 0, 0),
  5124. ["Color"] = Vector(72, 72, 72),
  5125. ["Fullbright"] = false,
  5126. ["EyeAngles"] = false,
  5127. ["DrawOrder"] = 0,
  5128. ["TintColor"] = Vector(0, 0, 0),
  5129. ["UniqueID"] = "3428744246",
  5130. ["BlendMode"] = "",
  5131. ["BlurSpacing"] = 0,
  5132. ["Alpha"] = 1,
  5133. ["Material"] = "models/shadertest/shield",
  5134. ["UseWeaponColor"] = false,
  5135. ["LodOverride"] = -1,
  5136. ["UsePlayerColor"] = false,
  5137. ["Bone"] = "head",
  5138. ["UseLegacyScale"] = false,
  5139. ["Brightness"] = 0.69999998807907,
  5140. ["BoneMerge"] = false,
  5141. ["ClassName"] = "model",
  5142. ["Position"] = Vector(-64.800003051758, 0, 0),
  5143. ["BlurLength"] = 0,
  5144. ["AlternativeScaling"] = false,
  5145. ["Hide"] = false,
  5146. ["OwnerEntity"] = false,
  5147. ["Scale"] = Vector(1, 0.89999997615814, 1),
  5148. ["AngleOffset"] = Angle(0, 0, 0),
  5149. ["EditorExpand"] = true,
  5150. ["Size"] = 0.9990000128746,
  5151. ["ModelFallback"] = "",
  5152. ["Angles"] = Angle(0, -90, -90),
  5153. ["TextureFilter"] = 3,
  5154. ["Model"] = "models/player/group03/male_09.mdl",
  5155. ["Translucent"] = false,
  5156. },
  5157. },
  5158. [9] = {
  5159. ["children"] = {
  5160. [1] = {
  5161. ["children"] = {
  5162. },
  5163. ["self"] = {
  5164. ["AngleOffset"] = Angle(0, 0, 0),
  5165. ["DrawOrder"] = 0,
  5166. ["Position"] = Vector(-1.3388671875, -0.1298828125, -0.01025390625),
  5167. ["AimPartUID"] = "",
  5168. ["EyeAngles"] = false,
  5169. ["Hide"] = false,
  5170. ["Name"] = "",
  5171. ["PositionOffset"] = Vector(0, 0, 0),
  5172. ["Angles"] = Angle(1.6902049537748e-05, -11.752949714661, 1.1952831300732e-05),
  5173. ["ClassName"] = "clip",
  5174. ["OwnerName"] = "self",
  5175. ["AimPartName"] = "",
  5176. ["EditorExpand"] = false,
  5177. ["Bone"] = "head",
  5178. ["Translucent"] = false,
  5179. ["UniqueID"] = "2651938864",
  5180. },
  5181. },
  5182. },
  5183. ["self"] = {
  5184. ["Skin"] = 0,
  5185. ["Invert"] = false,
  5186. ["LightBlend"] = 1,
  5187. ["CellShade"] = 0,
  5188. ["OwnerName"] = "self",
  5189. ["AimPartName"] = "",
  5190. ["IgnoreZ"] = false,
  5191. ["AimPartUID"] = "",
  5192. ["Passes"] = 1,
  5193. ["Name"] = "",
  5194. ["NoTextureFiltering"] = false,
  5195. ["DoubleFace"] = false,
  5196. ["PositionOffset"] = Vector(0, 0, 0),
  5197. ["Color"] = Vector(255, 255, 255),
  5198. ["Fullbright"] = false,
  5199. ["EyeAngles"] = false,
  5200. ["DrawOrder"] = 0,
  5201. ["TintColor"] = Vector(0, 0, 0),
  5202. ["UniqueID"] = "2856019465",
  5203. ["BlendMode"] = "",
  5204. ["BlurSpacing"] = 0,
  5205. ["Alpha"] = 1,
  5206. ["Material"] = "",
  5207. ["UseWeaponColor"] = false,
  5208. ["LodOverride"] = -1,
  5209. ["UsePlayerColor"] = false,
  5210. ["Bone"] = "head",
  5211. ["UseLegacyScale"] = false,
  5212. ["Brightness"] = 0.69999998807907,
  5213. ["BoneMerge"] = false,
  5214. ["ClassName"] = "model",
  5215. ["Position"] = Vector(-64.199996948242, 0, 0),
  5216. ["BlurLength"] = 0,
  5217. ["AlternativeScaling"] = false,
  5218. ["Hide"] = false,
  5219. ["OwnerEntity"] = false,
  5220. ["Scale"] = Vector(1, 0.89999997615814, 1),
  5221. ["AngleOffset"] = Angle(0, 0, 0),
  5222. ["EditorExpand"] = true,
  5223. ["Size"] = 0.99000000953674,
  5224. ["ModelFallback"] = "",
  5225. ["Angles"] = Angle(0, -90, -90),
  5226. ["TextureFilter"] = 3,
  5227. ["Model"] = "models/player/group03/male_09.mdl",
  5228. ["Translucent"] = false,
  5229. },
  5230. },
  5231. [10] = {
  5232. ["children"] = {
  5233. },
  5234. ["self"] = {
  5235. ["Jiggle"] = false,
  5236. ["DrawOrder"] = 0,
  5237. ["AlternativeBones"] = false,
  5238. ["FollowPartName"] = "",
  5239. ["OwnerName"] = "self",
  5240. ["AimPartName"] = "",
  5241. ["FollowPartUID"] = "",
  5242. ["Bone"] = "head",
  5243. ["Angles"] = Angle(0, 0, 0),
  5244. ["ScaleChildren"] = false,
  5245. ["FollowAnglesOnly"] = false,
  5246. ["InvertHideMesh"] = false,
  5247. ["Position"] = Vector(0, 0, 0),
  5248. ["AimPartUID"] = "",
  5249. ["UniqueID"] = "3707166260",
  5250. ["Hide"] = false,
  5251. ["Name"] = "",
  5252. ["Scale"] = Vector(0.10000000149012, 0.10000000149012, 0.10000000149012),
  5253. ["MoveChildrenToOrigin"] = false,
  5254. ["EditorExpand"] = true,
  5255. ["Size"] = 1,
  5256. ["PositionOffset"] = Vector(0, 0, 0),
  5257. ["ClassName"] = "bone",
  5258. ["AngleOffset"] = Angle(0, 0, 0),
  5259. ["EyeAngles"] = false,
  5260. ["HideMesh"] = false,
  5261. },
  5262. },
  5263. [11] = {
  5264. ["children"] = {
  5265. [1] = {
  5266. ["children"] = {
  5267. },
  5268. ["self"] = {
  5269. ["AngleOffset"] = Angle(0, 0, 0),
  5270. ["DrawOrder"] = 0,
  5271. ["Position"] = Vector(-0.000732421875, 6.8193359375, 0),
  5272. ["AimPartUID"] = "",
  5273. ["EyeAngles"] = false,
  5274. ["Hide"] = false,
  5275. ["Name"] = "",
  5276. ["PositionOffset"] = Vector(0, 0, 0),
  5277. ["Angles"] = Angle(0, 90, 0),
  5278. ["ClassName"] = "clip",
  5279. ["OwnerName"] = "self",
  5280. ["AimPartName"] = "",
  5281. ["EditorExpand"] = false,
  5282. ["Bone"] = "head",
  5283. ["Translucent"] = false,
  5284. ["UniqueID"] = "424276535",
  5285. },
  5286. },
  5287. [2] = {
  5288. ["children"] = {
  5289. },
  5290. ["self"] = {
  5291. ["AngleOffset"] = Angle(0, 0, 0),
  5292. ["DrawOrder"] = 0,
  5293. ["Position"] = Vector(0.0044021606445313, 9.6279296875, -6.717529296875),
  5294. ["AimPartUID"] = "",
  5295. ["EyeAngles"] = false,
  5296. ["Hide"] = false,
  5297. ["Name"] = "",
  5298. ["PositionOffset"] = Vector(0, 0, 0),
  5299. ["Angles"] = Angle(90, -90, 0),
  5300. ["ClassName"] = "clip",
  5301. ["OwnerName"] = "self",
  5302. ["AimPartName"] = "",
  5303. ["EditorExpand"] = false,
  5304. ["Bone"] = "head",
  5305. ["Translucent"] = false,
  5306. ["UniqueID"] = "1042017571",
  5307. },
  5308. },
  5309. [3] = {
  5310. ["children"] = {
  5311. },
  5312. ["self"] = {
  5313. ["AngleOffset"] = Angle(0, 0, 0),
  5314. ["DrawOrder"] = 0,
  5315. ["Position"] = Vector(0.0027999877929688, 9.61328125, 0.001708984375),
  5316. ["AimPartUID"] = "",
  5317. ["EyeAngles"] = false,
  5318. ["Hide"] = false,
  5319. ["Name"] = "",
  5320. ["PositionOffset"] = Vector(0, 0, 0),
  5321. ["Angles"] = Angle(0, -90, 0),
  5322. ["ClassName"] = "clip",
  5323. ["OwnerName"] = "self",
  5324. ["AimPartName"] = "",
  5325. ["EditorExpand"] = false,
  5326. ["Bone"] = "head",
  5327. ["Translucent"] = false,
  5328. ["UniqueID"] = "548709823",
  5329. },
  5330. },
  5331. },
  5332. ["self"] = {
  5333. ["Skin"] = 0,
  5334. ["Invert"] = false,
  5335. ["LightBlend"] = 1,
  5336. ["CellShade"] = 0,
  5337. ["OwnerName"] = "self",
  5338. ["AimPartName"] = "",
  5339. ["IgnoreZ"] = false,
  5340. ["AimPartUID"] = "",
  5341. ["Passes"] = 1,
  5342. ["Name"] = "",
  5343. ["NoTextureFiltering"] = false,
  5344. ["DoubleFace"] = true,
  5345. ["PositionOffset"] = Vector(0, 0, 0),
  5346. ["Color"] = Vector(109, 109, 109),
  5347. ["Fullbright"] = false,
  5348. ["EyeAngles"] = false,
  5349. ["DrawOrder"] = 0,
  5350. ["TintColor"] = Vector(0, 0, 0),
  5351. ["UniqueID"] = "2982335457",
  5352. ["BlendMode"] = "",
  5353. ["BlurSpacing"] = 0,
  5354. ["Alpha"] = 1,
  5355. ["Material"] = "https://www.dropbox.com/s/zkq9ecjbavlzde9/t_arcticf.jpg?dl=0",
  5356. ["UseWeaponColor"] = false,
  5357. ["LodOverride"] = -1,
  5358. ["UsePlayerColor"] = false,
  5359. ["Bone"] = "spine 4",
  5360. ["UseLegacyScale"] = false,
  5361. ["Brightness"] = 1,
  5362. ["BoneMerge"] = false,
  5363. ["ClassName"] = "model",
  5364. ["Position"] = Vector(-9.205078125, 4.4833984375, 0.194091796875),
  5365. ["BlurLength"] = 0,
  5366. ["AlternativeScaling"] = false,
  5367. ["Hide"] = false,
  5368. ["OwnerEntity"] = false,
  5369. ["Scale"] = Vector(1.1000000238419, 1, 1.1000000238419),
  5370. ["AngleOffset"] = Angle(0, 0, 0),
  5371. ["EditorExpand"] = false,
  5372. ["Size"] = 10.010000228882,
  5373. ["ModelFallback"] = "",
  5374. ["Angles"] = Angle(-90, -98.800003051758, 0),
  5375. ["TextureFilter"] = 3,
  5376. ["Model"] = "https://dl.dropbox.com/s/7pg5wqmlorsjwtl/Armor.obj?dl=0",
  5377. ["Translucent"] = false,
  5378. },
  5379. },
  5380. [12] = {
  5381. ["children"] = {
  5382. },
  5383. ["self"] = {
  5384. ["Skin"] = 0,
  5385. ["Invert"] = false,
  5386. ["LightBlend"] = 1,
  5387. ["CellShade"] = 0,
  5388. ["OwnerName"] = "self",
  5389. ["AimPartName"] = "",
  5390. ["IgnoreZ"] = false,
  5391. ["AimPartUID"] = "",
  5392. ["Passes"] = 1,
  5393. ["Name"] = "",
  5394. ["NoTextureFiltering"] = false,
  5395. ["DoubleFace"] = false,
  5396. ["PositionOffset"] = Vector(0, 0, 0),
  5397. ["Color"] = Vector(36, 36, 36),
  5398. ["Fullbright"] = false,
  5399. ["EyeAngles"] = false,
  5400. ["DrawOrder"] = 0,
  5401. ["TintColor"] = Vector(0, 0, 0),
  5402. ["UniqueID"] = "670938473",
  5403. ["BlendMode"] = "",
  5404. ["BlurSpacing"] = 0,
  5405. ["Alpha"] = 1,
  5406. ["Material"] = "models/combine_advisor/mask",
  5407. ["UseWeaponColor"] = false,
  5408. ["LodOverride"] = -1,
  5409. ["UsePlayerColor"] = false,
  5410. ["Bone"] = "left thigh",
  5411. ["UseLegacyScale"] = false,
  5412. ["Brightness"] = 1,
  5413. ["BoneMerge"] = false,
  5414. ["ClassName"] = "model",
  5415. ["Position"] = Vector(20.919921875, -0.39404296875, 0.22235107421875),
  5416. ["BlurLength"] = 0,
  5417. ["AlternativeScaling"] = false,
  5418. ["Hide"] = false,
  5419. ["OwnerEntity"] = false,
  5420. ["Scale"] = Vector(1, 1, 1),
  5421. ["AngleOffset"] = Angle(0, 0, 0),
  5422. ["EditorExpand"] = false,
  5423. ["Size"] = 0.075000002980232,
  5424. ["ModelFallback"] = "",
  5425. ["Angles"] = Angle(-90, 69.664138793945, 0),
  5426. ["TextureFilter"] = 3,
  5427. ["Model"] = "models/hunter/tubes/tubebend2x2x90outer.mdl",
  5428. ["Translucent"] = false,
  5429. },
  5430. },
  5431. [13] = {
  5432. ["children"] = {
  5433. [1] = {
  5434. ["children"] = {
  5435. },
  5436. ["self"] = {
  5437. ["Jiggle"] = false,
  5438. ["DrawOrder"] = 0,
  5439. ["AlternativeBones"] = false,
  5440. ["FollowPartName"] = "",
  5441. ["OwnerName"] = "self",
  5442. ["AimPartName"] = "",
  5443. ["FollowPartUID"] = "",
  5444. ["Bone"] = "right forearm",
  5445. ["Angles"] = Angle(-1.366037849948e-05, -67.013870239258, -4.7811325202929e-05),
  5446. ["ScaleChildren"] = false,
  5447. ["FollowAnglesOnly"] = false,
  5448. ["InvertHideMesh"] = false,
  5449. ["Position"] = Vector(0, 0, 0),
  5450. ["AimPartUID"] = "",
  5451. ["UniqueID"] = "3039478687",
  5452. ["Hide"] = false,
  5453. ["Name"] = "",
  5454. ["Scale"] = Vector(1, 1, 1),
  5455. ["MoveChildrenToOrigin"] = false,
  5456. ["EditorExpand"] = false,
  5457. ["Size"] = 1,
  5458. ["PositionOffset"] = Vector(0, 0, 0),
  5459. ["ClassName"] = "bone",
  5460. ["AngleOffset"] = Angle(0, 0, 0),
  5461. ["EyeAngles"] = false,
  5462. ["HideMesh"] = false,
  5463. },
  5464. },
  5465. [2] = {
  5466. ["children"] = {
  5467. },
  5468. ["self"] = {
  5469. ["AffectChildrenOnly"] = false,
  5470. ["Invert"] = true,
  5471. ["AimPartUID"] = "",
  5472. ["TargetPartUID"] = "",
  5473. ["Hide"] = false,
  5474. ["Name"] = "",
  5475. ["RootOwner"] = true,
  5476. ["Arguments"] = "n",
  5477. ["ClassName"] = "event",
  5478. ["OwnerName"] = "self",
  5479. ["UniqueID"] = "3019744420",
  5480. ["Event"] = "button",
  5481. ["Operator"] = "find simple",
  5482. ["TargetPartName"] = "",
  5483. ["EditorExpand"] = false,
  5484. },
  5485. },
  5486. [3] = {
  5487. ["children"] = {
  5488. [1] = {
  5489. ["children"] = {
  5490. },
  5491. ["self"] = {
  5492. ["TargetPartName"] = "",
  5493. ["TargetPartUID"] = "",
  5494. ["Axis"] = "y",
  5495. ["Input"] = "time",
  5496. ["RootOwner"] = false,
  5497. ["OwnerName"] = "self",
  5498. ["PlayerAngles"] = false,
  5499. ["VelocityRoughness"] = 10,
  5500. ["Offset"] = 0,
  5501. ["ResetVelocitiesOnHide"] = true,
  5502. ["AffectChildren"] = false,
  5503. ["Max"] = -59.099998474121,
  5504. ["Pow"] = 1,
  5505. ["ZeroEyePitch"] = false,
  5506. ["AimPartUID"] = "",
  5507. ["UniqueID"] = "3136590150",
  5508. ["Hide"] = false,
  5509. ["Name"] = "",
  5510. ["VariableName"] = "AngleOffset",
  5511. ["Min"] = 9.3999996185303,
  5512. ["ClassName"] = "proxy",
  5513. ["Additive"] = false,
  5514. ["InputDivider"] = 1,
  5515. ["EditorExpand"] = false,
  5516. ["InputMultiplier"] = 9,
  5517. ["Function"] = "sin",
  5518. ["Expression"] = "",
  5519. },
  5520. },
  5521. },
  5522. ["self"] = {
  5523. ["Jiggle"] = false,
  5524. ["DrawOrder"] = 0,
  5525. ["AlternativeBones"] = false,
  5526. ["FollowPartName"] = "",
  5527. ["OwnerName"] = "self",
  5528. ["AimPartName"] = "",
  5529. ["FollowPartUID"] = "",
  5530. ["Bone"] = "right finger 12",
  5531. ["Angles"] = Angle(0, 0, 0),
  5532. ["ScaleChildren"] = false,
  5533. ["FollowAnglesOnly"] = false,
  5534. ["InvertHideMesh"] = false,
  5535. ["Position"] = Vector(0, 0, 0),
  5536. ["AimPartUID"] = "",
  5537. ["UniqueID"] = "2266397606",
  5538. ["Hide"] = false,
  5539. ["Name"] = "",
  5540. ["Scale"] = Vector(1, 1, 1),
  5541. ["MoveChildrenToOrigin"] = false,
  5542. ["EditorExpand"] = true,
  5543. ["Size"] = 1,
  5544. ["PositionOffset"] = Vector(0, 0, 0),
  5545. ["ClassName"] = "bone",
  5546. ["AngleOffset"] = Angle(14.659611701965, -48.003723144531, 0),
  5547. ["EyeAngles"] = false,
  5548. ["HideMesh"] = false,
  5549. },
  5550. },
  5551. [4] = {
  5552. ["children"] = {
  5553. },
  5554. ["self"] = {
  5555. ["Jiggle"] = false,
  5556. ["DrawOrder"] = 0,
  5557. ["AlternativeBones"] = false,
  5558. ["FollowPartName"] = "",
  5559. ["OwnerName"] = "self",
  5560. ["AimPartName"] = "",
  5561. ["FollowPartUID"] = "",
  5562. ["Bone"] = "right finger 01",
  5563. ["Angles"] = Angle(10.333655357361, -60.362800598145, -4.5996068365639e-05),
  5564. ["ScaleChildren"] = false,
  5565. ["FollowAnglesOnly"] = false,
  5566. ["InvertHideMesh"] = false,
  5567. ["Position"] = Vector(0, 0, 0),
  5568. ["AimPartUID"] = "",
  5569. ["UniqueID"] = "367261146",
  5570. ["Hide"] = false,
  5571. ["Name"] = "",
  5572. ["Scale"] = Vector(1, 1, 1),
  5573. ["MoveChildrenToOrigin"] = false,
  5574. ["EditorExpand"] = false,
  5575. ["Size"] = 1,
  5576. ["PositionOffset"] = Vector(0, 0, 0),
  5577. ["ClassName"] = "bone",
  5578. ["AngleOffset"] = Angle(0, 0, 0),
  5579. ["EyeAngles"] = false,
  5580. ["HideMesh"] = false,
  5581. },
  5582. },
  5583. [5] = {
  5584. ["children"] = {
  5585. },
  5586. ["self"] = {
  5587. ["Jiggle"] = false,
  5588. ["DrawOrder"] = 0,
  5589. ["AlternativeBones"] = false,
  5590. ["FollowPartName"] = "",
  5591. ["OwnerName"] = "self",
  5592. ["AimPartName"] = "",
  5593. ["FollowPartUID"] = "",
  5594. ["Bone"] = "right hand",
  5595. ["Angles"] = Angle(21.033874511719, 25.730863571167, 71.048500061035),
  5596. ["ScaleChildren"] = false,
  5597. ["FollowAnglesOnly"] = false,
  5598. ["InvertHideMesh"] = false,
  5599. ["Position"] = Vector(0, 0, 0),
  5600. ["AimPartUID"] = "",
  5601. ["UniqueID"] = "1737073603",
  5602. ["Hide"] = false,
  5603. ["Name"] = "",
  5604. ["Scale"] = Vector(1, 1, 1),
  5605. ["MoveChildrenToOrigin"] = false,
  5606. ["EditorExpand"] = false,
  5607. ["Size"] = 1,
  5608. ["PositionOffset"] = Vector(0, 0, 0),
  5609. ["ClassName"] = "bone",
  5610. ["AngleOffset"] = Angle(0, 0, 0),
  5611. ["EyeAngles"] = false,
  5612. ["HideMesh"] = false,
  5613. },
  5614. },
  5615. [6] = {
  5616. ["children"] = {
  5617. },
  5618. ["self"] = {
  5619. ["Jiggle"] = false,
  5620. ["DrawOrder"] = 0,
  5621. ["AlternativeBones"] = false,
  5622. ["FollowPartName"] = "",
  5623. ["OwnerName"] = "self",
  5624. ["AimPartName"] = "",
  5625. ["FollowPartUID"] = "",
  5626. ["Bone"] = "right finger 22",
  5627. ["Angles"] = Angle(6.2112041632645e-05, -52.480834960938, 9.3915099569131e-05),
  5628. ["ScaleChildren"] = false,
  5629. ["FollowAnglesOnly"] = false,
  5630. ["InvertHideMesh"] = false,
  5631. ["Position"] = Vector(0, 0, 0),
  5632. ["AimPartUID"] = "",
  5633. ["UniqueID"] = "852283826",
  5634. ["Hide"] = false,
  5635. ["Name"] = "",
  5636. ["Scale"] = Vector(1, 1, 1),
  5637. ["MoveChildrenToOrigin"] = false,
  5638. ["EditorExpand"] = false,
  5639. ["Size"] = 1,
  5640. ["PositionOffset"] = Vector(0, 0, 0),
  5641. ["ClassName"] = "bone",
  5642. ["AngleOffset"] = Angle(0, 0, 0),
  5643. ["EyeAngles"] = false,
  5644. ["HideMesh"] = false,
  5645. },
  5646. },
  5647. [7] = {
  5648. ["children"] = {
  5649. },
  5650. ["self"] = {
  5651. ["Jiggle"] = false,
  5652. ["DrawOrder"] = 0,
  5653. ["AlternativeBones"] = false,
  5654. ["FollowPartName"] = "",
  5655. ["OwnerName"] = "self",
  5656. ["AimPartName"] = "",
  5657. ["FollowPartUID"] = "",
  5658. ["Bone"] = "right finger 21",
  5659. ["Angles"] = Angle(0.96371513605118, -103.9027557373, 3.8866145610809),
  5660. ["ScaleChildren"] = false,
  5661. ["FollowAnglesOnly"] = false,
  5662. ["InvertHideMesh"] = false,
  5663. ["Position"] = Vector(0, 0, 0),
  5664. ["AimPartUID"] = "",
  5665. ["UniqueID"] = "2513969404",
  5666. ["Hide"] = false,
  5667. ["Name"] = "",
  5668. ["Scale"] = Vector(1, 1, 1),
  5669. ["MoveChildrenToOrigin"] = false,
  5670. ["EditorExpand"] = false,
  5671. ["Size"] = 1,
  5672. ["PositionOffset"] = Vector(0, 0, 0),
  5673. ["ClassName"] = "bone",
  5674. ["AngleOffset"] = Angle(0, 0, 0),
  5675. ["EyeAngles"] = false,
  5676. ["HideMesh"] = false,
  5677. },
  5678. },
  5679. [8] = {
  5680. ["children"] = {
  5681. [1] = {
  5682. ["children"] = {
  5683. },
  5684. ["self"] = {
  5685. ["TargetPartName"] = "",
  5686. ["TargetPartUID"] = "",
  5687. ["Axis"] = "y",
  5688. ["Input"] = "time",
  5689. ["RootOwner"] = false,
  5690. ["OwnerName"] = "self",
  5691. ["PlayerAngles"] = false,
  5692. ["VelocityRoughness"] = 10,
  5693. ["Offset"] = 0,
  5694. ["ResetVelocitiesOnHide"] = true,
  5695. ["AffectChildren"] = false,
  5696. ["Max"] = -59.099998474121,
  5697. ["Pow"] = 1,
  5698. ["ZeroEyePitch"] = false,
  5699. ["AimPartUID"] = "",
  5700. ["UniqueID"] = "3931141846",
  5701. ["Hide"] = false,
  5702. ["Name"] = "",
  5703. ["VariableName"] = "AngleOffset",
  5704. ["Min"] = 9.3999996185303,
  5705. ["ClassName"] = "proxy",
  5706. ["Additive"] = false,
  5707. ["InputDivider"] = 1,
  5708. ["EditorExpand"] = false,
  5709. ["InputMultiplier"] = 9,
  5710. ["Function"] = "sin",
  5711. ["Expression"] = "",
  5712. },
  5713. },
  5714. },
  5715. ["self"] = {
  5716. ["Jiggle"] = false,
  5717. ["DrawOrder"] = 0,
  5718. ["AlternativeBones"] = false,
  5719. ["FollowPartName"] = "",
  5720. ["OwnerName"] = "self",
  5721. ["AimPartName"] = "",
  5722. ["FollowPartUID"] = "",
  5723. ["Bone"] = "right finger 11",
  5724. ["Angles"] = Angle(0, 0, 0),
  5725. ["ScaleChildren"] = false,
  5726. ["FollowAnglesOnly"] = false,
  5727. ["InvertHideMesh"] = false,
  5728. ["Position"] = Vector(0, 0, 0),
  5729. ["AimPartUID"] = "",
  5730. ["UniqueID"] = "1329338277",
  5731. ["Hide"] = false,
  5732. ["Name"] = "",
  5733. ["Scale"] = Vector(1, 1, 1),
  5734. ["MoveChildrenToOrigin"] = false,
  5735. ["EditorExpand"] = true,
  5736. ["Size"] = 1,
  5737. ["PositionOffset"] = Vector(0, 0, 0),
  5738. ["ClassName"] = "bone",
  5739. ["AngleOffset"] = Angle(14.659611701965, -48.003723144531, 0),
  5740. ["EyeAngles"] = false,
  5741. ["HideMesh"] = false,
  5742. },
  5743. },
  5744. },
  5745. ["self"] = {
  5746. ["Jiggle"] = false,
  5747. ["DrawOrder"] = 0,
  5748. ["AlternativeBones"] = false,
  5749. ["FollowPartName"] = "",
  5750. ["OwnerName"] = "self",
  5751. ["AimPartName"] = "",
  5752. ["FollowPartUID"] = "",
  5753. ["Bone"] = "right upperarm",
  5754. ["Angles"] = Angle(13.017084121704, -42.739353179932, -11.757227897644),
  5755. ["ScaleChildren"] = false,
  5756. ["FollowAnglesOnly"] = false,
  5757. ["InvertHideMesh"] = false,
  5758. ["Position"] = Vector(0, 0, 0),
  5759. ["AimPartUID"] = "",
  5760. ["UniqueID"] = "2559876633",
  5761. ["Hide"] = false,
  5762. ["Name"] = "",
  5763. ["Scale"] = Vector(1, 1, 1),
  5764. ["MoveChildrenToOrigin"] = false,
  5765. ["EditorExpand"] = false,
  5766. ["Size"] = 1,
  5767. ["PositionOffset"] = Vector(0, 0, 0),
  5768. ["ClassName"] = "bone",
  5769. ["AngleOffset"] = Angle(0, 0, 0),
  5770. ["EyeAngles"] = false,
  5771. ["HideMesh"] = false,
  5772. },
  5773. },
  5774. [14] = {
  5775. ["children"] = {
  5776. [1] = {
  5777. ["children"] = {
  5778. },
  5779. ["self"] = {
  5780. ["AngleOffset"] = Angle(0, 0, 0),
  5781. ["DrawOrder"] = 0,
  5782. ["Position"] = Vector(-0.000732421875, 6.8193359375, 0),
  5783. ["AimPartUID"] = "",
  5784. ["EyeAngles"] = false,
  5785. ["Hide"] = false,
  5786. ["Name"] = "",
  5787. ["PositionOffset"] = Vector(0, 0, 0),
  5788. ["Angles"] = Angle(0, 90, 0),
  5789. ["ClassName"] = "clip",
  5790. ["OwnerName"] = "self",
  5791. ["AimPartName"] = "",
  5792. ["EditorExpand"] = false,
  5793. ["Bone"] = "head",
  5794. ["Translucent"] = false,
  5795. ["UniqueID"] = "3426054049",
  5796. },
  5797. },
  5798. [2] = {
  5799. ["children"] = {
  5800. },
  5801. ["self"] = {
  5802. ["AngleOffset"] = Angle(0, 0, 0),
  5803. ["DrawOrder"] = 0,
  5804. ["Position"] = Vector(0.0044021606445313, 9.6279296875, -6.717529296875),
  5805. ["AimPartUID"] = "",
  5806. ["EyeAngles"] = false,
  5807. ["Hide"] = false,
  5808. ["Name"] = "",
  5809. ["PositionOffset"] = Vector(0, 0, 0),
  5810. ["Angles"] = Angle(90, -90, 0),
  5811. ["ClassName"] = "clip",
  5812. ["OwnerName"] = "self",
  5813. ["AimPartName"] = "",
  5814. ["EditorExpand"] = false,
  5815. ["Bone"] = "head",
  5816. ["Translucent"] = false,
  5817. ["UniqueID"] = "2643639161",
  5818. },
  5819. },
  5820. [3] = {
  5821. ["children"] = {
  5822. },
  5823. ["self"] = {
  5824. ["AngleOffset"] = Angle(0, 0, 0),
  5825. ["DrawOrder"] = 0,
  5826. ["Position"] = Vector(0.0027999877929688, 9.61328125, 0.001708984375),
  5827. ["AimPartUID"] = "",
  5828. ["EyeAngles"] = false,
  5829. ["Hide"] = false,
  5830. ["Name"] = "",
  5831. ["PositionOffset"] = Vector(0, 0, 0),
  5832. ["Angles"] = Angle(0, -90, 0),
  5833. ["ClassName"] = "clip",
  5834. ["OwnerName"] = "self",
  5835. ["AimPartName"] = "",
  5836. ["EditorExpand"] = false,
  5837. ["Bone"] = "head",
  5838. ["Translucent"] = false,
  5839. ["UniqueID"] = "2581231186",
  5840. },
  5841. },
  5842. },
  5843. ["self"] = {
  5844. ["Skin"] = 0,
  5845. ["Invert"] = false,
  5846. ["LightBlend"] = 1,
  5847. ["CellShade"] = 0,
  5848. ["OwnerName"] = "self",
  5849. ["AimPartName"] = "",
  5850. ["IgnoreZ"] = false,
  5851. ["AimPartUID"] = "",
  5852. ["Passes"] = 1,
  5853. ["Name"] = "",
  5854. ["NoTextureFiltering"] = false,
  5855. ["DoubleFace"] = true,
  5856. ["PositionOffset"] = Vector(0, 0, 0),
  5857. ["Color"] = Vector(109, 109, 109),
  5858. ["Fullbright"] = false,
  5859. ["EyeAngles"] = false,
  5860. ["DrawOrder"] = 0,
  5861. ["TintColor"] = Vector(0, 0, 0),
  5862. ["UniqueID"] = "976722514",
  5863. ["BlendMode"] = "",
  5864. ["BlurSpacing"] = 0,
  5865. ["Alpha"] = 1,
  5866. ["Material"] = "https://www.dropbox.com/s/zkq9ecjbavlzde9/t_arcticf.jpg?dl=0",
  5867. ["UseWeaponColor"] = false,
  5868. ["LodOverride"] = -1,
  5869. ["UsePlayerColor"] = false,
  5870. ["Bone"] = "spine 4",
  5871. ["UseLegacyScale"] = false,
  5872. ["Brightness"] = 1,
  5873. ["BoneMerge"] = false,
  5874. ["ClassName"] = "model",
  5875. ["Position"] = Vector(-11.0966796875, 4.77294921875, 0.19126892089844),
  5876. ["BlurLength"] = 0,
  5877. ["AlternativeScaling"] = false,
  5878. ["Hide"] = false,
  5879. ["OwnerEntity"] = false,
  5880. ["Scale"] = Vector(1.1000000238419, 1, 1.1000000238419),
  5881. ["AngleOffset"] = Angle(0, 0, 0),
  5882. ["EditorExpand"] = false,
  5883. ["Size"] = 10.010000228882,
  5884. ["ModelFallback"] = "",
  5885. ["Angles"] = Angle(-90, -98.800003051758, 0),
  5886. ["TextureFilter"] = 3,
  5887. ["Model"] = "https://dl.dropbox.com/s/7pg5wqmlorsjwtl/Armor.obj?dl=0",
  5888. ["Translucent"] = false,
  5889. },
  5890. },
  5891. [15] = {
  5892. ["children"] = {
  5893. [1] = {
  5894. ["children"] = {
  5895. },
  5896. ["self"] = {
  5897. ["AngleOffset"] = Angle(0, 0, 0),
  5898. ["DrawOrder"] = 0,
  5899. ["Position"] = Vector(-3.89306640625, 15.237899780273, -0.854248046875),
  5900. ["AimPartUID"] = "",
  5901. ["EyeAngles"] = false,
  5902. ["Hide"] = false,
  5903. ["Name"] = "",
  5904. ["PositionOffset"] = Vector(0, 0, 0),
  5905. ["Angles"] = Angle(8.0983085632324, -91.890159606934, -176.63621520996),
  5906. ["ClassName"] = "clip",
  5907. ["OwnerName"] = "self",
  5908. ["AimPartName"] = "",
  5909. ["EditorExpand"] = false,
  5910. ["Bone"] = "head",
  5911. ["Translucent"] = false,
  5912. ["UniqueID"] = "3390508800",
  5913. },
  5914. },
  5915. },
  5916. ["self"] = {
  5917. ["Skin"] = 0,
  5918. ["Invert"] = false,
  5919. ["LightBlend"] = 1,
  5920. ["CellShade"] = 0,
  5921. ["OwnerName"] = "self",
  5922. ["AimPartName"] = "",
  5923. ["IgnoreZ"] = false,
  5924. ["AimPartUID"] = "",
  5925. ["Passes"] = 1,
  5926. ["Name"] = "",
  5927. ["NoTextureFiltering"] = false,
  5928. ["DoubleFace"] = true,
  5929. ["PositionOffset"] = Vector(0, 0, 0),
  5930. ["Color"] = Vector(182, 182, 182),
  5931. ["Fullbright"] = false,
  5932. ["EyeAngles"] = false,
  5933. ["DrawOrder"] = 0,
  5934. ["TintColor"] = Vector(0, 0, 0),
  5935. ["UniqueID"] = "2473465261",
  5936. ["BlendMode"] = "",
  5937. ["BlurSpacing"] = 0,
  5938. ["Alpha"] = 1,
  5939. ["Material"] = "https://www.dropbox.com/s/2plpaj14elefixw/Loner%20Exoskeletonf.jpg?dl=0",
  5940. ["UseWeaponColor"] = false,
  5941. ["LodOverride"] = -1,
  5942. ["UsePlayerColor"] = false,
  5943. ["Bone"] = "head",
  5944. ["UseLegacyScale"] = false,
  5945. ["Brightness"] = 1,
  5946. ["BoneMerge"] = false,
  5947. ["ClassName"] = "model",
  5948. ["Position"] = Vector(-8.3231201171875, -5.802978515625, -0.238037109375),
  5949. ["BlurLength"] = 0,
  5950. ["AlternativeScaling"] = false,
  5951. ["Hide"] = false,
  5952. ["OwnerEntity"] = false,
  5953. ["Scale"] = Vector(1, 1, 1),
  5954. ["AngleOffset"] = Angle(0, 0, 0),
  5955. ["EditorExpand"] = true,
  5956. ["Size"] = 3,
  5957. ["ModelFallback"] = "",
  5958. ["Angles"] = Angle(89.999992370605, -79.280899047852, 0),
  5959. ["TextureFilter"] = 3,
  5960. ["Model"] = "https://dl.dropbox.com/s/ix5wf6tue2gaagb/head22.obj?dl=0",
  5961. ["Translucent"] = false,
  5962. },
  5963. },
  5964. [16] = {
  5965. ["children"] = {
  5966. },
  5967. ["self"] = {
  5968. ["Skin"] = 0,
  5969. ["Invert"] = false,
  5970. ["LightBlend"] = 1,
  5971. ["CellShade"] = 0,
  5972. ["OwnerName"] = "self",
  5973. ["AimPartName"] = "",
  5974. ["IgnoreZ"] = false,
  5975. ["AimPartUID"] = "",
  5976. ["Passes"] = 1,
  5977. ["Name"] = "",
  5978. ["NoTextureFiltering"] = false,
  5979. ["DoubleFace"] = false,
  5980. ["PositionOffset"] = Vector(0, 0, 0),
  5981. ["Color"] = Vector(36, 36, 36),
  5982. ["Fullbright"] = false,
  5983. ["EyeAngles"] = false,
  5984. ["DrawOrder"] = 0,
  5985. ["TintColor"] = Vector(0, 0, 0),
  5986. ["UniqueID"] = "1968182070",
  5987. ["BlendMode"] = "",
  5988. ["BlurSpacing"] = 0,
  5989. ["Alpha"] = 1,
  5990. ["Material"] = "models/combine_advisor/mask",
  5991. ["UseWeaponColor"] = false,
  5992. ["LodOverride"] = -1,
  5993. ["UsePlayerColor"] = false,
  5994. ["Bone"] = "left upperarm",
  5995. ["UseLegacyScale"] = false,
  5996. ["Brightness"] = 1,
  5997. ["BoneMerge"] = false,
  5998. ["ClassName"] = "model",
  5999. ["Position"] = Vector(-3.23828125, -0.002685546875, -1.0733642578125),
  6000. ["BlurLength"] = 0,
  6001. ["AlternativeScaling"] = false,
  6002. ["Hide"] = false,
  6003. ["OwnerEntity"] = false,
  6004. ["Scale"] = Vector(1, 1, 1),
  6005. ["AngleOffset"] = Angle(0, 0, 0),
  6006. ["EditorExpand"] = true,
  6007. ["Size"] = 0.075000002980232,
  6008. ["ModelFallback"] = "",
  6009. ["Angles"] = Angle(-18.190088272095, -84.699104309082, -40.460693359375),
  6010. ["TextureFilter"] = 3,
  6011. ["Model"] = "models/hunter/tubes/tubebend2x2x90outer.mdl",
  6012. ["Translucent"] = false,
  6013. },
  6014. },
  6015. [17] = {
  6016. ["children"] = {
  6017. },
  6018. ["self"] = {
  6019. ["ConstrainRoll"] = false,
  6020. ["UniqueID"] = "1930887567",
  6021. ["Speed"] = 3.7999999523163,
  6022. ["OwnerName"] = "self",
  6023. ["AimPartName"] = "",
  6024. ["IgnoreZ"] = false,
  6025. ["Ground"] = false,
  6026. ["JigglePosition"] = false,
  6027. ["ConstrainY"] = false,
  6028. ["AimPartUID"] = "",
  6029. ["JiggleAngle"] = true,
  6030. ["Name"] = "",
  6031. ["ConstrainX"] = false,
  6032. ["AngleOffset"] = Angle(0, 0, 0),
  6033. ["PositionOffset"] = Vector(0, 0, 0),
  6034. ["ConstantVelocity"] = Vector(0, 0, 0),
  6035. ["EyeAngles"] = false,
  6036. ["DrawOrder"] = 0,
  6037. ["ConstrainYaw"] = false,
  6038. ["StopRadius"] = 0,
  6039. ["Bone"] = "spine 4",
  6040. ["ResetOnHide"] = false,
  6041. ["Strain"] = 0.74299997091293,
  6042. ["Position"] = Vector(-0.279296875, 4.9736328125, -0.0013427734375),
  6043. ["ConstrainZ"] = false,
  6044. ["Hide"] = false,
  6045. ["LocalVelocity"] = true,
  6046. ["ConstrainSphere"] = 0,
  6047. ["EditorExpand"] = true,
  6048. ["Translucent"] = false,
  6049. ["NoTextureFiltering"] = false,
  6050. ["ClassName"] = "jiggle",
  6051. ["ConstrainPitch"] = false,
  6052. ["Angles"] = Angle(1.878302100522e-05, -39.753280639648, -179.99996948242),
  6053. ["BlendMode"] = "",
  6054. },
  6055. },
  6056. [18] = {
  6057. ["children"] = {
  6058. },
  6059. ["self"] = {
  6060. ["Skin"] = 0,
  6061. ["Invert"] = false,
  6062. ["LightBlend"] = 1,
  6063. ["CellShade"] = 0,
  6064. ["OwnerName"] = "self",
  6065. ["AimPartName"] = "",
  6066. ["IgnoreZ"] = false,
  6067. ["AimPartUID"] = "",
  6068. ["Passes"] = 1,
  6069. ["Name"] = "",
  6070. ["NoTextureFiltering"] = false,
  6071. ["DoubleFace"] = false,
  6072. ["PositionOffset"] = Vector(0, 0, 0),
  6073. ["Color"] = Vector(36, 36, 36),
  6074. ["Fullbright"] = false,
  6075. ["EyeAngles"] = false,
  6076. ["DrawOrder"] = 0,
  6077. ["TintColor"] = Vector(0, 0, 0),
  6078. ["UniqueID"] = "2706834714",
  6079. ["BlendMode"] = "",
  6080. ["BlurSpacing"] = 0,
  6081. ["Alpha"] = 1,
  6082. ["Material"] = "models/combine_advisor/mask",
  6083. ["UseWeaponColor"] = false,
  6084. ["LodOverride"] = -1,
  6085. ["UsePlayerColor"] = false,
  6086. ["Bone"] = "right upperarm",
  6087. ["UseLegacyScale"] = false,
  6088. ["Brightness"] = 1,
  6089. ["BoneMerge"] = false,
  6090. ["ClassName"] = "model",
  6091. ["Position"] = Vector(2.1181640625, 0.4244384765625, -0.6474609375),
  6092. ["BlurLength"] = 0,
  6093. ["AlternativeScaling"] = false,
  6094. ["Hide"] = false,
  6095. ["OwnerEntity"] = false,
  6096. ["Scale"] = Vector(1, 1, 1),
  6097. ["AngleOffset"] = Angle(0, 0, 0),
  6098. ["EditorExpand"] = false,
  6099. ["Size"] = 0.075000002980232,
  6100. ["ModelFallback"] = "",
  6101. ["Angles"] = Angle(12.058886528015, -85.03539276123, 119.29123687744),
  6102. ["TextureFilter"] = 3,
  6103. ["Model"] = "models/hunter/tubes/tubebend2x2x90outer.mdl",
  6104. ["Translucent"] = false,
  6105. },
  6106. },
  6107. [19] = {
  6108. ["children"] = {
  6109. },
  6110. ["self"] = {
  6111. ["Outline"] = 0,
  6112. ["UniqueID"] = "4122458544",
  6113. ["NoTextureFiltering"] = false,
  6114. ["Alpha"] = 1,
  6115. ["Translucent"] = true,
  6116. ["OwnerName"] = "self",
  6117. ["AimPartName"] = "",
  6118. ["OutlineColor"] = Vector(255, 255, 255),
  6119. ["Bone"] = "spine 4",
  6120. ["BlendMode"] = "",
  6121. ["AngleOffset"] = Angle(0, 0, 0),
  6122. ["Font"] = "default",
  6123. ["ClassName"] = "text",
  6124. ["Position"] = Vector(2.400390625, 8.08349609375, 3.92919921875),
  6125. ["AimPartUID"] = "",
  6126. ["EditorExpand"] = false,
  6127. ["Hide"] = false,
  6128. ["Name"] = "",
  6129. ["DrawOrder"] = 0,
  6130. ["OutlineAlpha"] = 1,
  6131. ["Angles"] = Angle(-75.393653869629, -103.87690734863, -17.236951828003),
  6132. ["Size"] = 0.15000000596046,
  6133. ["PositionOffset"] = Vector(0, 0, 0),
  6134. ["Color"] = Vector(255, 255, 255),
  6135. ["IgnoreZ"] = false,
  6136. ["EyeAngles"] = false,
  6137. ["Text"] = "Texac",
  6138. },
  6139. },
  6140. [20] = {
  6141. ["children"] = {
  6142. },
  6143. ["self"] = {
  6144. ["HidePhysgunBeam"] = false,
  6145. ["Skin"] = 0,
  6146. ["Invert"] = false,
  6147. ["HideBullets"] = false,
  6148. ["FallApartOnDeath"] = false,
  6149. ["DeathRagdollizeParent"] = false,
  6150. ["SprintSpeed"] = 0,
  6151. ["IgnoreZ"] = false,
  6152. ["HideEntity"] = true,
  6153. ["AimPartUID"] = "",
  6154. ["Name"] = "",
  6155. ["EyeTargetName"] = "",
  6156. ["AllowOggWhenMuted"] = false,
  6157. ["Angles"] = Angle(0, 0, 0),
  6158. ["DoubleFace"] = false,
  6159. ["EyeTargetUID"] = "",
  6160. ["Color"] = Vector(255, 255, 255),
  6161. ["Fullbright"] = false,
  6162. ["Translucent"] = false,
  6163. ["LodOverride"] = -1,
  6164. ["HideRagdollOnDeath"] = false,
  6165. ["DrawOrder"] = 0,
  6166. ["NoTextureFiltering"] = false,
  6167. ["DrawPlayerOnDeath"] = false,
  6168. ["CrouchSpeed"] = 0,
  6169. ["RunSpeed"] = 0,
  6170. ["MuteSounds"] = false,
  6171. ["DrawShadow"] = true,
  6172. ["Alpha"] = 1,
  6173. ["Material"] = "",
  6174. ["RelativeBones"] = true,
  6175. ["ClassName"] = "entity",
  6176. ["InverseKinematics"] = false,
  6177. ["Bone"] = "head",
  6178. ["OwnerName"] = "self",
  6179. ["MuteFootsteps"] = false,
  6180. ["DrawWeapon"] = true,
  6181. ["Brightness"] = 1,
  6182. ["Position"] = Vector(0, 0, 0),
  6183. ["Weapon"] = false,
  6184. ["UniqueID"] = "3797666460",
  6185. ["Hide"] = false,
  6186. ["AimPartName"] = "",
  6187. ["Scale"] = Vector(1, 1, 1),
  6188. ["EyeAngles"] = false,
  6189. ["EditorExpand"] = true,
  6190. ["Size"] = 1,
  6191. ["UseLegacyScale"] = false,
  6192. ["BlendMode"] = "",
  6193. ["AnimationRate"] = 1,
  6194. ["Model"] = "",
  6195. ["WalkSpeed"] = 0,
  6196. },
  6197. },
  6198. [21] = {
  6199. ["children"] = {
  6200. },
  6201. ["self"] = {
  6202. ["Skin"] = 0,
  6203. ["Invert"] = false,
  6204. ["LightBlend"] = 1,
  6205. ["CellShade"] = 0,
  6206. ["OwnerName"] = "self",
  6207. ["AimPartName"] = "",
  6208. ["IgnoreZ"] = false,
  6209. ["AimPartUID"] = "",
  6210. ["Passes"] = 1,
  6211. ["Name"] = "",
  6212. ["NoTextureFiltering"] = false,
  6213. ["DoubleFace"] = true,
  6214. ["PositionOffset"] = Vector(0, 0, 0),
  6215. ["Color"] = Vector(145, 145, 145),
  6216. ["Fullbright"] = false,
  6217. ["EyeAngles"] = false,
  6218. ["DrawOrder"] = 0,
  6219. ["TintColor"] = Vector(0, 0, 0),
  6220. ["UniqueID"] = "228605133",
  6221. ["BlendMode"] = "",
  6222. ["BlurSpacing"] = 0,
  6223. ["Alpha"] = 1,
  6224. ["Material"] = "https://www.dropbox.com/s/6pjbqjuj6nrrfnl/ARMRgg.jpg?dl=0",
  6225. ["UseWeaponColor"] = false,
  6226. ["LodOverride"] = -1,
  6227. ["UsePlayerColor"] = false,
  6228. ["Bone"] = "spine 4",
  6229. ["UseLegacyScale"] = false,
  6230. ["Brightness"] = 1,
  6231. ["BoneMerge"] = false,
  6232. ["ClassName"] = "model",
  6233. ["Position"] = Vector(-9.205078125, 4.4833984375, 0.194091796875),
  6234. ["BlurLength"] = 0,
  6235. ["AlternativeScaling"] = false,
  6236. ["Hide"] = false,
  6237. ["OwnerEntity"] = false,
  6238. ["Scale"] = Vector(1.1000000238419, 1, 1.1000000238419),
  6239. ["AngleOffset"] = Angle(0, 0, 0),
  6240. ["EditorExpand"] = true,
  6241. ["Size"] = 10,
  6242. ["ModelFallback"] = "",
  6243. ["Angles"] = Angle(-90, -98.800003051758, 0),
  6244. ["TextureFilter"] = 3,
  6245. ["Model"] = "https://dl.dropbox.com/s/7pg5wqmlorsjwtl/Armor.obj?dl=0",
  6246. ["Translucent"] = false,
  6247. },
  6248. },
  6249. [22] = {
  6250. ["children"] = {
  6251. [1] = {
  6252. ["children"] = {
  6253. },
  6254. ["self"] = {
  6255. ["AngleOffset"] = Angle(0, 0, 0),
  6256. ["DrawOrder"] = 0,
  6257. ["Position"] = Vector(-0.0005340576171875, 2.1005859375, -0.80892944335938),
  6258. ["AimPartUID"] = "",
  6259. ["EyeAngles"] = false,
  6260. ["Hide"] = false,
  6261. ["Name"] = "",
  6262. ["PositionOffset"] = Vector(0, 0, 0),
  6263. ["Angles"] = Angle(87.836387634277, -89.995849609375, -179.99588012695),
  6264. ["ClassName"] = "clip",
  6265. ["OwnerName"] = "self",
  6266. ["AimPartName"] = "",
  6267. ["EditorExpand"] = false,
  6268. ["Bone"] = "head",
  6269. ["Translucent"] = false,
  6270. ["UniqueID"] = "753691788",
  6271. },
  6272. },
  6273. },
  6274. ["self"] = {
  6275. ["Skin"] = 0,
  6276. ["Invert"] = false,
  6277. ["LightBlend"] = 1,
  6278. ["CellShade"] = 0,
  6279. ["OwnerName"] = "self",
  6280. ["AimPartName"] = "",
  6281. ["IgnoreZ"] = false,
  6282. ["AimPartUID"] = "",
  6283. ["Passes"] = 1,
  6284. ["Name"] = "",
  6285. ["NoTextureFiltering"] = false,
  6286. ["DoubleFace"] = true,
  6287. ["PositionOffset"] = Vector(0, 0, 0),
  6288. ["Color"] = Vector(72, 72, 72),
  6289. ["Fullbright"] = false,
  6290. ["EyeAngles"] = false,
  6291. ["DrawOrder"] = 0,
  6292. ["TintColor"] = Vector(0, 0, 0),
  6293. ["UniqueID"] = "2926539251",
  6294. ["BlendMode"] = "",
  6295. ["BlurSpacing"] = 0,
  6296. ["Alpha"] = 1,
  6297. ["Material"] = "https://dl.dropbox.com/s/ievix6alw8e8xa1/liberty%20head.jpg?dl=0",
  6298. ["UseWeaponColor"] = false,
  6299. ["LodOverride"] = -1,
  6300. ["UsePlayerColor"] = false,
  6301. ["Bone"] = "head",
  6302. ["UseLegacyScale"] = false,
  6303. ["Brightness"] = 1,
  6304. ["BoneMerge"] = false,
  6305. ["ClassName"] = "model",
  6306. ["Position"] = Vector(-3.0869140625, -1.0283203125, 0.87195587158203),
  6307. ["BlurLength"] = 0,
  6308. ["AlternativeScaling"] = false,
  6309. ["Hide"] = false,
  6310. ["OwnerEntity"] = false,
  6311. ["Scale"] = Vector(0.89999997615814, 0.20000000298023, 1.2000000476837),
  6312. ["AngleOffset"] = Angle(0, 0, 0),
  6313. ["EditorExpand"] = false,
  6314. ["Size"] = 27.89999961853,
  6315. ["ModelFallback"] = "",
  6316. ["Angles"] = Angle(90, -55.851181030273, 0),
  6317. ["TextureFilter"] = 3,
  6318. ["Model"] = "https://dl.dropbox.com/s/w64dyttm87eel2w/head.obj?dl=0",
  6319. ["Translucent"] = false,
  6320. },
  6321. },
  6322. [23] = {
  6323. ["children"] = {
  6324. [1] = {
  6325. ["children"] = {
  6326. },
  6327. ["self"] = {
  6328. ["Skin"] = 0,
  6329. ["Invert"] = false,
  6330. ["LightBlend"] = 1,
  6331. ["CellShade"] = 0,
  6332. ["OwnerName"] = "self",
  6333. ["AimPartName"] = "",
  6334. ["IgnoreZ"] = false,
  6335. ["AimPartUID"] = "",
  6336. ["Passes"] = 1,
  6337. ["Name"] = "",
  6338. ["NoTextureFiltering"] = false,
  6339. ["DoubleFace"] = false,
  6340. ["PositionOffset"] = Vector(0, 0, 0),
  6341. ["Color"] = Vector(72, 72, 72),
  6342. ["Fullbright"] = false,
  6343. ["EyeAngles"] = false,
  6344. ["DrawOrder"] = 0,
  6345. ["TintColor"] = Vector(0, 0, 0),
  6346. ["UniqueID"] = "2590042992",
  6347. ["BlendMode"] = "",
  6348. ["BlurSpacing"] = 0,
  6349. ["Alpha"] = 1,
  6350. ["Material"] = "",
  6351. ["UseWeaponColor"] = false,
  6352. ["LodOverride"] = -1,
  6353. ["UsePlayerColor"] = false,
  6354. ["Bone"] = "head",
  6355. ["UseLegacyScale"] = false,
  6356. ["Brightness"] = 1,
  6357. ["BoneMerge"] = false,
  6358. ["ClassName"] = "model",
  6359. ["Position"] = Vector(2.5302734375, 12.992919921875, 1.2245483398438),
  6360. ["BlurLength"] = 0,
  6361. ["AlternativeScaling"] = false,
  6362. ["Hide"] = false,
  6363. ["OwnerEntity"] = false,
  6364. ["Scale"] = Vector(0.40000000596046, 0.5, 0.80000001192093),
  6365. ["AngleOffset"] = Angle(0, 0, 0),
  6366. ["EditorExpand"] = false,
  6367. ["Size"] = 0.32499998807907,
  6368. ["ModelFallback"] = "",
  6369. ["Angles"] = Angle(-7.5558838844299, 53.31001663208, 92.216941833496),
  6370. ["TextureFilter"] = 3,
  6371. ["Model"] = "models/Items/ammocrate_smg1.mdl",
  6372. ["Translucent"] = false,
  6373. },
  6374. },
  6375. },
  6376. ["self"] = {
  6377. ["ConstrainRoll"] = false,
  6378. ["UniqueID"] = "1232910153",
  6379. ["Speed"] = 10,
  6380. ["OwnerName"] = "self",
  6381. ["AimPartName"] = "",
  6382. ["IgnoreZ"] = false,
  6383. ["Ground"] = false,
  6384. ["JigglePosition"] = false,
  6385. ["ConstrainY"] = false,
  6386. ["AimPartUID"] = "",
  6387. ["JiggleAngle"] = true,
  6388. ["Name"] = "",
  6389. ["ConstrainX"] = false,
  6390. ["AngleOffset"] = Angle(0, 0, 0),
  6391. ["PositionOffset"] = Vector(0, 0, 0),
  6392. ["ConstantVelocity"] = Vector(0, 0, 0),
  6393. ["EyeAngles"] = false,
  6394. ["DrawOrder"] = 0,
  6395. ["ConstrainYaw"] = false,
  6396. ["StopRadius"] = 0,
  6397. ["Bone"] = "spine 1",
  6398. ["ResetOnHide"] = false,
  6399. ["Strain"] = 0,
  6400. ["Position"] = Vector(1.5693359375, 7.1982421875, -0.00146484375),
  6401. ["ConstrainZ"] = false,
  6402. ["Hide"] = false,
  6403. ["LocalVelocity"] = true,
  6404. ["ConstrainSphere"] = 0,
  6405. ["EditorExpand"] = false,
  6406. ["Translucent"] = false,
  6407. ["NoTextureFiltering"] = false,
  6408. ["ClassName"] = "jiggle",
  6409. ["ConstrainPitch"] = false,
  6410. ["Angles"] = Angle(1.878302100522e-05, -39.753280639648, -179.99996948242),
  6411. ["BlendMode"] = "",
  6412. },
  6413. },
  6414. [24] = {
  6415. ["children"] = {
  6416. [1] = {
  6417. ["children"] = {
  6418. },
  6419. ["self"] = {
  6420. ["AffectChildrenOnly"] = false,
  6421. ["Invert"] = false,
  6422. ["AimPartUID"] = "",
  6423. ["TargetPartUID"] = "",
  6424. ["Hide"] = false,
  6425. ["Name"] = "",
  6426. ["RootOwner"] = true,
  6427. ["Arguments"] = "SMG",
  6428. ["ClassName"] = "event",
  6429. ["OwnerName"] = "self",
  6430. ["UniqueID"] = "335320677",
  6431. ["Event"] = "weapon_class",
  6432. ["Operator"] = "find simple",
  6433. ["TargetPartName"] = "",
  6434. ["EditorExpand"] = false,
  6435. },
  6436. },
  6437. },
  6438. ["self"] = {
  6439. ["ConstrainRoll"] = false,
  6440. ["UniqueID"] = "3026567941",
  6441. ["Speed"] = 3.2000000476837,
  6442. ["OwnerName"] = "self",
  6443. ["AimPartName"] = "",
  6444. ["IgnoreZ"] = false,
  6445. ["Ground"] = false,
  6446. ["JigglePosition"] = false,
  6447. ["ConstrainY"] = false,
  6448. ["AimPartUID"] = "",
  6449. ["JiggleAngle"] = true,
  6450. ["Name"] = "",
  6451. ["ConstrainX"] = false,
  6452. ["AngleOffset"] = Angle(0, 0, 0),
  6453. ["PositionOffset"] = Vector(0, 0, 0),
  6454. ["ConstantVelocity"] = Vector(0, 0, 0),
  6455. ["EyeAngles"] = false,
  6456. ["DrawOrder"] = 0,
  6457. ["ConstrainYaw"] = false,
  6458. ["StopRadius"] = 0,
  6459. ["Bone"] = "spine 4",
  6460. ["ResetOnHide"] = false,
  6461. ["Strain"] = 0.72399997711182,
  6462. ["Position"] = Vector(-6.08984375, 13.9892578125, -1.6755981445313),
  6463. ["ConstrainZ"] = false,
  6464. ["Hide"] = false,
  6465. ["LocalVelocity"] = false,
  6466. ["ConstrainSphere"] = 0,
  6467. ["EditorExpand"] = false,
  6468. ["Translucent"] = false,
  6469. ["NoTextureFiltering"] = false,
  6470. ["ClassName"] = "jiggle",
  6471. ["ConstrainPitch"] = false,
  6472. ["Angles"] = Angle(9.6245985031128, -102.43714904785, -66.915260314941),
  6473. ["BlendMode"] = "",
  6474. },
  6475. },
  6476. [25] = {
  6477. ["children"] = {
  6478. [1] = {
  6479. ["children"] = {
  6480. [1] = {
  6481. ["children"] = {
  6482. },
  6483. ["self"] = {
  6484. ["AffectChildrenOnly"] = false,
  6485. ["Invert"] = false,
  6486. ["AimPartUID"] = "",
  6487. ["TargetPartUID"] = "",
  6488. ["Hide"] = false,
  6489. ["Name"] = "",
  6490. ["RootOwner"] = true,
  6491. ["Arguments"] = "0",
  6492. ["ClassName"] = "event",
  6493. ["OwnerName"] = "self",
  6494. ["UniqueID"] = "247811883",
  6495. ["Event"] = "speed",
  6496. ["Operator"] = "above",
  6497. ["TargetPartName"] = "",
  6498. ["EditorExpand"] = true,
  6499. },
  6500. },
  6501. },
  6502. ["self"] = {
  6503. ["AffectChildrenOnly"] = false,
  6504. ["Invert"] = true,
  6505. ["AimPartUID"] = "",
  6506. ["TargetPartUID"] = "",
  6507. ["Hide"] = false,
  6508. ["Name"] = "",
  6509. ["RootOwner"] = true,
  6510. ["Arguments"] = "g",
  6511. ["ClassName"] = "event",
  6512. ["OwnerName"] = "self",
  6513. ["UniqueID"] = "1399237577",
  6514. ["Event"] = "button",
  6515. ["Operator"] = "find simple",
  6516. ["TargetPartName"] = "",
  6517. ["EditorExpand"] = true,
  6518. },
  6519. },
  6520. [2] = {
  6521. ["children"] = {
  6522. },
  6523. ["self"] = {
  6524. ["Jiggle"] = false,
  6525. ["DrawOrder"] = 0,
  6526. ["AlternativeBones"] = false,
  6527. ["FollowPartName"] = "",
  6528. ["OwnerName"] = "self",
  6529. ["AimPartName"] = "",
  6530. ["FollowPartUID"] = "",
  6531. ["Bone"] = "left forearm",
  6532. ["Angles"] = Angle(84.397994995117, -1.6974332332611, 83.925079345703),
  6533. ["ScaleChildren"] = false,
  6534. ["FollowAnglesOnly"] = false,
  6535. ["InvertHideMesh"] = false,
  6536. ["Position"] = Vector(0, 0, 0),
  6537. ["AimPartUID"] = "",
  6538. ["UniqueID"] = "4132778418",
  6539. ["Hide"] = false,
  6540. ["Name"] = "",
  6541. ["Scale"] = Vector(1, 1, 1),
  6542. ["MoveChildrenToOrigin"] = false,
  6543. ["EditorExpand"] = false,
  6544. ["Size"] = 1,
  6545. ["PositionOffset"] = Vector(0, 0, 0),
  6546. ["ClassName"] = "bone",
  6547. ["AngleOffset"] = Angle(0, 0, 0),
  6548. ["EyeAngles"] = false,
  6549. ["HideMesh"] = false,
  6550. },
  6551. },
  6552. [3] = {
  6553. ["children"] = {
  6554. },
  6555. ["self"] = {
  6556. ["Jiggle"] = false,
  6557. ["DrawOrder"] = 0,
  6558. ["AlternativeBones"] = false,
  6559. ["FollowPartName"] = "",
  6560. ["OwnerName"] = "self",
  6561. ["AimPartName"] = "",
  6562. ["FollowPartUID"] = "",
  6563. ["Bone"] = "left thigh",
  6564. ["Angles"] = Angle(46.366279602051, -9.2502555847168, 73.738960266113),
  6565. ["ScaleChildren"] = false,
  6566. ["FollowAnglesOnly"] = false,
  6567. ["InvertHideMesh"] = false,
  6568. ["Position"] = Vector(0, 0, 0),
  6569. ["AimPartUID"] = "",
  6570. ["UniqueID"] = "1553742100",
  6571. ["Hide"] = false,
  6572. ["Name"] = "",
  6573. ["Scale"] = Vector(1, 1, 1),
  6574. ["MoveChildrenToOrigin"] = false,
  6575. ["EditorExpand"] = false,
  6576. ["Size"] = 1,
  6577. ["PositionOffset"] = Vector(0, 0, 0),
  6578. ["ClassName"] = "bone",
  6579. ["AngleOffset"] = Angle(0, 0, 0),
  6580. ["EyeAngles"] = false,
  6581. ["HideMesh"] = false,
  6582. },
  6583. },
  6584. [4] = {
  6585. ["children"] = {
  6586. },
  6587. ["self"] = {
  6588. ["Jiggle"] = false,
  6589. ["DrawOrder"] = 0,
  6590. ["AlternativeBones"] = false,
  6591. ["FollowPartName"] = "",
  6592. ["OwnerName"] = "self",
  6593. ["AimPartName"] = "",
  6594. ["FollowPartUID"] = "",
  6595. ["Bone"] = "left upperarm",
  6596. ["Angles"] = Angle(-8.4415788650513, -98.512619018555, 24.932472229004),
  6597. ["ScaleChildren"] = false,
  6598. ["FollowAnglesOnly"] = false,
  6599. ["InvertHideMesh"] = false,
  6600. ["Position"] = Vector(0, 0, 0),
  6601. ["AimPartUID"] = "",
  6602. ["UniqueID"] = "4275739677",
  6603. ["Hide"] = false,
  6604. ["Name"] = "",
  6605. ["Scale"] = Vector(1, 1, 1),
  6606. ["MoveChildrenToOrigin"] = false,
  6607. ["EditorExpand"] = true,
  6608. ["Size"] = 1,
  6609. ["PositionOffset"] = Vector(0, 0, 0),
  6610. ["ClassName"] = "bone",
  6611. ["AngleOffset"] = Angle(0, 0, 0),
  6612. ["EyeAngles"] = false,
  6613. ["HideMesh"] = false,
  6614. },
  6615. },
  6616. },
  6617. ["self"] = {
  6618. ["UniqueID"] = "4219805409",
  6619. ["SequenceName"] = "sit_zen",
  6620. ["InvertFrames"] = false,
  6621. ["WeaponHoldType"] = "none",
  6622. ["Offset"] = 0,
  6623. ["OwnerName"] = "self",
  6624. ["ResetOnHide"] = true,
  6625. ["Max"] = 1,
  6626. ["AimPartUID"] = "",
  6627. ["Hide"] = false,
  6628. ["Min"] = 0,
  6629. ["EditorExpand"] = false,
  6630. ["PingPongLoop"] = false,
  6631. ["Rate"] = 1,
  6632. ["Loop"] = true,
  6633. ["Name"] = "",
  6634. ["OwnerCycle"] = false,
  6635. ["ClassName"] = "animation",
  6636. },
  6637. },
  6638. },
  6639. ["self"] = {
  6640. ["DrawOrder"] = 0,
  6641. ["UniqueID"] = "4095326157",
  6642. ["AimPartUID"] = "",
  6643. ["Hide"] = false,
  6644. ["Name"] = "my outfit",
  6645. ["ClassName"] = "group",
  6646. ["OwnerName"] = "self",
  6647. ["EditorExpand"] = true,
  6648. ["Duplicate"] = false,
  6649. },
  6650. },
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement