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- Loading asset C:\Users\roma\Documents\My Games\HotlineMiami\hotline.cfg from disk
- GL_sampler_objects extension not found. Sampler states will not work correctly. Using fallback for glGenSamplers.
- GL_sampler_objects extension not found. Sampler states will not work correctly. Using fallback for glBindSampler.
- CSplashScreen::Initialize
- Class 'PClassDescriptor' has resized from 144 bytes (in file) to 148 bytes (in runtime)
- Class 'PClassDescriptor' has resized from 144 bytes (in file) to 148 bytes (in runtime)
- Class 'PShaderFragmentProgramGL' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_binding' has changed size from 32 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_source' has moved from 36 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_paramsAndStreams' has moved from 56 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Class 'PCgBindingFpGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PCgBindingGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PShaderFragmentProgram' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgram' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgramGL' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_binding' has changed size from 32 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_source' has moved from 36 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_paramsAndStreams' has moved from 56 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Class 'PCgBindingVpGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PMaterialSwitch' has resized from 8 bytes (in file) to 12 bytes (in runtime)
- Data member 'PMaterialSwitch::m_name' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PMaterialSwitch::m_value' has moved from 4 bytes from the start of the class (in file) to 8 bytes (in runtime)
- Class 'PNodeContext' has resized from 8 bytes (in file) to 12 bytes (in runtime)
- Data member 'PNodeContext::m_packedSwitches' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Class 'PShaderFragmentProgramGL' has resized from 60 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_binding' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_binding' has changed size from 24 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_source' has moved from 24 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_paramsAndStreams' has moved from 44 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_paramsAndStreams' has changed size from 16 bytes (in file) to 20 bytes (in runtime)
- Class 'PCgBindingFpGL' has resized from 24 bytes (in file) to 28 bytes (in runtime)
- Class 'PCgBindingGL' has resized from 24 bytes (in file) to 28 bytes (in runtime)
- Data member 'PCgBindingGL::m_streamsAndParameters' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Class 'PShaderFragmentProgram' has resized from 60 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderPass' has resized from 204 bytes (in file) to 208 bytes (in runtime)
- Class 'PShaderPassGL' has resized from 204 bytes (in file) to 208 bytes (in runtime)
- Data member 'PShaderPassGL::m_state' has moved from 24 bytes from the start of the class (in file) to 28 bytes (in runtime)
- Data member 'PShaderPassGL::m_vertexParameterLocation' has moved from 108 bytes from the start of the class (in file) to 112 bytes (in runtime)
- Data member 'PShaderPassGL::m_fragmentParameterLocation' has moved from 132 bytes from the start of the class (in file) to 136 bytes (in runtime)
- Data member 'PShaderPassGL::m_vertexTexParameterLocation' has moved from 156 bytes from the start of the class (in file) to 160 bytes (in runtime)
- Data member 'PShaderPassGL::m_fragmentTexParameterLocation' has moved from 180 bytes from the start of the class (in file) to 184 bytes (in runtime)
- Class 'PShaderPassBase' has resized from 24 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderPassBase::m_vertexProgram' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderPassBase::m_fragmentProgram' has moved from 4 bytes from the start of the class (in file) to 8 bytes (in runtime)
- Data member 'PShaderPassBase::m_geometryProgram' has moved from 8 bytes from the start of the class (in file) to 12 bytes (in runtime)
- Data member 'PShaderPassBase::m_computeProgram' has moved from 12 bytes from the start of the class (in file) to 16 bytes (in runtime)
- Data member 'PShaderPassBase::m_streamLocations' has moved from 16 bytes from the start of the class (in file) to 20 bytes (in runtime)
- Class 'PShaderComputeProgram' has resized from 1 bytes (in file) to 4 bytes (in runtime)
- Class 'PShaderGeometryProgram' has resized from 1 bytes (in file) to 4 bytes (in runtime)
- Class 'PShaderPassInfo' has resized from 32 bytes (in file) to 36 bytes (in runtime)
- Data member 'PShaderPassInfo::m_vertexEntryPoint' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderPassInfo::m_vertexProfile' has moved from 16 bytes from the start of the class (in file) to 20 bytes (in runtime)
- Data member 'PShaderPassInfo::m_fragmentEntryPoint' has moved from 4 bytes from the start of the class (in file) to 8 bytes (in runtime)
- Data member 'PShaderPassInfo::m_fragmentProfile' has moved from 20 bytes from the start of the class (in file) to 24 bytes (in runtime)
- Data member 'PShaderPassInfo::m_geometryEntryPoint' has moved from 8 bytes from the start of the class (in file) to 12 bytes (in runtime)
- Data member 'PShaderPassInfo::m_geometryProfile' has moved from 24 bytes from the start of the class (in file) to 28 bytes (in runtime)
- Data member 'PShaderPassInfo::m_computeEntryPoint' has moved from 12 bytes from the start of the class (in file) to 16 bytes (in runtime)
- Data member 'PShaderPassInfo::m_computeProfile' has moved from 28 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Class 'PShaderProgramBase' has resized from 1 bytes (in file) to 4 bytes (in runtime)
- Class 'PShaderProgramParamsAndStreamsGL' has resized from 16 bytes (in file) to 20 bytes (in runtime)
- Data member 'PShaderProgramParamsAndStreamsGL::m_streamDefinitions' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderProgramParamsAndStreamsGL::m_parameterDefinitions' has moved from 8 bytes from the start of the class (in file) to 12 bytes (in runtime)
- Class 'PShaderVertexProgram' has resized from 60 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgramGL' has resized from 60 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_binding' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_binding' has changed size from 24 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_source' has moved from 24 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_paramsAndStreams' has moved from 44 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_paramsAndStreams' has changed size from 16 bytes (in file) to 20 bytes (in runtime)
- Class 'PCgBindingVpGL' has resized from 24 bytes (in file) to 28 bytes (in runtime)
- Class 'PMaterialSwitch' has resized from 8 bytes (in file) to 12 bytes (in runtime)
- Data member 'PMaterialSwitch::m_name' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PMaterialSwitch::m_value' has moved from 4 bytes from the start of the class (in file) to 8 bytes (in runtime)
- Class 'PNodeContext' has resized from 8 bytes (in file) to 12 bytes (in runtime)
- Data member 'PNodeContext::m_packedSwitches' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Class 'PShaderFragmentProgramGL' has resized from 60 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_binding' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_binding' has changed size from 24 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_source' has moved from 24 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_paramsAndStreams' has moved from 44 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_paramsAndStreams' has changed size from 16 bytes (in file) to 20 bytes (in runtime)
- Class 'PCgBindingFpGL' has resized from 24 bytes (in file) to 28 bytes (in runtime)
- Class 'PCgBindingGL' has resized from 24 bytes (in file) to 28 bytes (in runtime)
- Data member 'PCgBindingGL::m_streamsAndParameters' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Class 'PShaderFragmentProgram' has resized from 60 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderPass' has resized from 204 bytes (in file) to 208 bytes (in runtime)
- Class 'PShaderPassGL' has resized from 204 bytes (in file) to 208 bytes (in runtime)
- Data member 'PShaderPassGL::m_state' has moved from 24 bytes from the start of the class (in file) to 28 bytes (in runtime)
- Data member 'PShaderPassGL::m_vertexParameterLocation' has moved from 108 bytes from the start of the class (in file) to 112 bytes (in runtime)
- Data member 'PShaderPassGL::m_fragmentParameterLocation' has moved from 132 bytes from the start of the class (in file) to 136 bytes (in runtime)
- Data member 'PShaderPassGL::m_vertexTexParameterLocation' has moved from 156 bytes from the start of the class (in file) to 160 bytes (in runtime)
- Data member 'PShaderPassGL::m_fragmentTexParameterLocation' has moved from 180 bytes from the start of the class (in file) to 184 bytes (in runtime)
- Class 'PShaderPassBase' has resized from 24 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderPassBase::m_vertexProgram' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderPassBase::m_fragmentProgram' has moved from 4 bytes from the start of the class (in file) to 8 bytes (in runtime)
- Data member 'PShaderPassBase::m_geometryProgram' has moved from 8 bytes from the start of the class (in file) to 12 bytes (in runtime)
- Data member 'PShaderPassBase::m_computeProgram' has moved from 12 bytes from the start of the class (in file) to 16 bytes (in runtime)
- Data member 'PShaderPassBase::m_streamLocations' has moved from 16 bytes from the start of the class (in file) to 20 bytes (in runtime)
- Class 'PShaderComputeProgram' has resized from 1 bytes (in file) to 4 bytes (in runtime)
- Class 'PShaderGeometryProgram' has resized from 1 bytes (in file) to 4 bytes (in runtime)
- Class 'PShaderPassInfo' has resized from 32 bytes (in file) to 36 bytes (in runtime)
- Data member 'PShaderPassInfo::m_vertexEntryPoint' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderPassInfo::m_vertexProfile' has moved from 16 bytes from the start of the class (in file) to 20 bytes (in runtime)
- Data member 'PShaderPassInfo::m_fragmentEntryPoint' has moved from 4 bytes from the start of the class (in file) to 8 bytes (in runtime)
- Data member 'PShaderPassInfo::m_fragmentProfile' has moved from 20 bytes from the start of the class (in file) to 24 bytes (in runtime)
- Data member 'PShaderPassInfo::m_geometryEntryPoint' has moved from 8 bytes from the start of the class (in file) to 12 bytes (in runtime)
- Data member 'PShaderPassInfo::m_geometryProfile' has moved from 24 bytes from the start of the class (in file) to 28 bytes (in runtime)
- Data member 'PShaderPassInfo::m_computeEntryPoint' has moved from 12 bytes from the start of the class (in file) to 16 bytes (in runtime)
- Data member 'PShaderPassInfo::m_computeProfile' has moved from 28 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Class 'PShaderProgramBase' has resized from 1 bytes (in file) to 4 bytes (in runtime)
- Class 'PShaderProgramParamsAndStreamsGL' has resized from 16 bytes (in file) to 20 bytes (in runtime)
- Data member 'PShaderProgramParamsAndStreamsGL::m_streamDefinitions' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderProgramParamsAndStreamsGL::m_parameterDefinitions' has moved from 8 bytes from the start of the class (in file) to 12 bytes (in runtime)
- Class 'PShaderVertexProgram' has resized from 60 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgramGL' has resized from 60 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_binding' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_binding' has changed size from 24 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_source' has moved from 24 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_paramsAndStreams' has moved from 44 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_paramsAndStreams' has changed size from 16 bytes (in file) to 20 bytes (in runtime)
- Class 'PCgBindingVpGL' has resized from 24 bytes (in file) to 28 bytes (in runtime)
- Class 'PMaterialSwitch' has resized from 8 bytes (in file) to 12 bytes (in runtime)
- Data member 'PMaterialSwitch::m_name' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PMaterialSwitch::m_value' has moved from 4 bytes from the start of the class (in file) to 8 bytes (in runtime)
- Class 'PNodeContext' has resized from 8 bytes (in file) to 12 bytes (in runtime)
- Data member 'PNodeContext::m_packedSwitches' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Class 'PShaderFragmentProgramGL' has resized from 60 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_binding' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_binding' has changed size from 24 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_source' has moved from 24 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_paramsAndStreams' has moved from 44 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_paramsAndStreams' has changed size from 16 bytes (in file) to 20 bytes (in runtime)
- Class 'PCgBindingFpGL' has resized from 24 bytes (in file) to 28 bytes (in runtime)
- Class 'PCgBindingGL' has resized from 24 bytes (in file) to 28 bytes (in runtime)
- Data member 'PCgBindingGL::m_streamsAndParameters' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Class 'PShaderFragmentProgram' has resized from 60 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderPass' has resized from 204 bytes (in file) to 208 bytes (in runtime)
- Class 'PShaderPassGL' has resized from 204 bytes (in file) to 208 bytes (in runtime)
- Data member 'PShaderPassGL::m_state' has moved from 24 bytes from the start of the class (in file) to 28 bytes (in runtime)
- Data member 'PShaderPassGL::m_vertexParameterLocation' has moved from 108 bytes from the start of the class (in file) to 112 bytes (in runtime)
- Data member 'PShaderPassGL::m_fragmentParameterLocation' has moved from 132 bytes from the start of the class (in file) to 136 bytes (in runtime)
- Data member 'PShaderPassGL::m_vertexTexParameterLocation' has moved from 156 bytes from the start of the class (in file) to 160 bytes (in runtime)
- Data member 'PShaderPassGL::m_fragmentTexParameterLocation' has moved from 180 bytes from the start of the class (in file) to 184 bytes (in runtime)
- Class 'PShaderPassBase' has resized from 24 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderPassBase::m_vertexProgram' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderPassBase::m_fragmentProgram' has moved from 4 bytes from the start of the class (in file) to 8 bytes (in runtime)
- Data member 'PShaderPassBase::m_geometryProgram' has moved from 8 bytes from the start of the class (in file) to 12 bytes (in runtime)
- Data member 'PShaderPassBase::m_computeProgram' has moved from 12 bytes from the start of the class (in file) to 16 bytes (in runtime)
- Data member 'PShaderPassBase::m_streamLocations' has moved from 16 bytes from the start of the class (in file) to 20 bytes (in runtime)
- Class 'PShaderComputeProgram' has resized from 1 bytes (in file) to 4 bytes (in runtime)
- Class 'PShaderGeometryProgram' has resized from 1 bytes (in file) to 4 bytes (in runtime)
- Class 'PShaderPassInfo' has resized from 32 bytes (in file) to 36 bytes (in runtime)
- Data member 'PShaderPassInfo::m_vertexEntryPoint' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderPassInfo::m_vertexProfile' has moved from 16 bytes from the start of the class (in file) to 20 bytes (in runtime)
- Data member 'PShaderPassInfo::m_fragmentEntryPoint' has moved from 4 bytes from the start of the class (in file) to 8 bytes (in runtime)
- Data member 'PShaderPassInfo::m_fragmentProfile' has moved from 20 bytes from the start of the class (in file) to 24 bytes (in runtime)
- Data member 'PShaderPassInfo::m_geometryEntryPoint' has moved from 8 bytes from the start of the class (in file) to 12 bytes (in runtime)
- Data member 'PShaderPassInfo::m_geometryProfile' has moved from 24 bytes from the start of the class (in file) to 28 bytes (in runtime)
- Data member 'PShaderPassInfo::m_computeEntryPoint' has moved from 12 bytes from the start of the class (in file) to 16 bytes (in runtime)
- Data member 'PShaderPassInfo::m_computeProfile' has moved from 28 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Class 'PShaderProgramBase' has resized from 1 bytes (in file) to 4 bytes (in runtime)
- Class 'PShaderProgramParamsAndStreamsGL' has resized from 16 bytes (in file) to 20 bytes (in runtime)
- Data member 'PShaderProgramParamsAndStreamsGL::m_streamDefinitions' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderProgramParamsAndStreamsGL::m_parameterDefinitions' has moved from 8 bytes from the start of the class (in file) to 12 bytes (in runtime)
- Class 'PShaderVertexProgram' has resized from 60 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgramGL' has resized from 60 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_binding' has moved from 0 bytes from the start of the class (in file) to 4 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_binding' has changed size from 24 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_source' has moved from 24 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_paramsAndStreams' has moved from 44 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_paramsAndStreams' has changed size from 16 bytes (in file) to 20 bytes (in runtime)
- Class 'PCgBindingVpGL' has resized from 24 bytes (in file) to 28 bytes (in runtime)
- Class 'PClassDescriptor' has resized from 144 bytes (in file) to 148 bytes (in runtime)
- Class 'PShaderFragmentProgramGL' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_binding' has changed size from 32 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_source' has moved from 36 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_paramsAndStreams' has moved from 56 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Class 'PCgBindingFpGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PCgBindingGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PShaderFragmentProgram' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgram' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgramGL' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_binding' has changed size from 32 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_source' has moved from 36 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_paramsAndStreams' has moved from 56 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Class 'PCgBindingVpGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PClassDescriptor' has resized from 144 bytes (in file) to 148 bytes (in runtime)
- Class 'PShaderFragmentProgramGL' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_binding' has changed size from 32 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_source' has moved from 36 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_paramsAndStreams' has moved from 56 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Class 'PCgBindingFpGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PCgBindingGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PShaderFragmentProgram' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgram' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgramGL' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_binding' has changed size from 32 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_source' has moved from 36 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_paramsAndStreams' has moved from 56 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Class 'PCgBindingVpGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PClassDescriptor' has resized from 144 bytes (in file) to 148 bytes (in runtime)
- Class 'PShaderFragmentProgramGL' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_binding' has changed size from 32 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_source' has moved from 36 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_paramsAndStreams' has moved from 56 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Class 'PCgBindingFpGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PCgBindingGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PShaderFragmentProgram' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgram' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgramGL' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_binding' has changed size from 32 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_source' has moved from 36 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_paramsAndStreams' has moved from 56 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Class 'PCgBindingVpGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PClassDescriptor' has resized from 144 bytes (in file) to 148 bytes (in runtime)
- Class 'PShaderFragmentProgramGL' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_binding' has changed size from 32 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_source' has moved from 36 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderFragmentProgramGL::m_paramsAndStreams' has moved from 56 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Class 'PCgBindingFpGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PCgBindingGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- Class 'PShaderFragmentProgram' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgram' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Class 'PShaderVertexProgramGL' has resized from 76 bytes (in file) to 72 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_binding' has changed size from 32 bytes (in file) to 28 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_source' has moved from 36 bytes from the start of the class (in file) to 32 bytes (in runtime)
- Data member 'PShaderVertexProgramGL::m_paramsAndStreams' has moved from 56 bytes from the start of the class (in file) to 52 bytes (in runtime)
- Class 'PCgBindingVpGL' has resized from 32 bytes (in file) to 28 bytes (in runtime)
- CSplashScreen::Release
- Unloading cluster Assets/GL/splash.png
- Creating room 97
- Setting room 97
- Loading Room 97
- Loaded Room 97
- Creating room 171
- Setting room 171
- Loading Room 171
- Loaded Room 171
- Releasing room 97
- Creating room 93
- Setting room 93
- Loading Room 93
- Loaded Room 93
- Releasing room 171
- Creating room 1
- Loading asset HorseSteppin.ogg from disk
- Setting room 1
- Loading Room 1
- Creating surface 0 (453x319)
- Creating surface 1 (1920x1440)
- Creating surface 2 (1920x1440)
- Loaded Room 1
- Releasing room 93
- Unloading cluster AssetScripts/d/splDennatonPieces.ags
- Unloading cluster AssetScripts/d/splDennatonFlash.ags
- Unloading cluster AssetScripts/b/splBullet.ags
- Unloading cluster AssetScripts/s/splSplashShift.ags
- Unloading cluster AssetScripts/w/splWaveComing.ags
- Unloading cluster AssetScripts/d/splDennatonTitle.ags
- Unloading cluster AssetScripts/s/Splash.ags
- Unloading cluster AssetScripts/n/sprNoise.ags
- Creating room 76
- Setting room 76
- Loading Room 76
- Queue remove surface 0 (453x319)
- Queue remove surface 1 (1920x1440)
- Queue remove surface 2 (1920x1440)
- Creating surface 3 (453x255)
- Surface destructor -1
- Reusing surface 1 (1920x1440)
- Surface destructor -1
- Reusing surface 2 (1920x1440)
- Surface destructor -1
- Loaded Room 76
- Releasing room 1
- Unloading cluster AssetScripts/t/sprTitle.ags
- Unloading cluster AssetScripts/p/sprPalmTrees.ags
- Removing surface 0 (453x319)
- Creating room 1
- Setting room 1
- Loading Room 1
- Creating surface 0 (453x319)
- Surface destructor 3
- Queue remove surface 3 (453x255)
- Creating surface 4 (1920x1440)
- Surface destructor 1
- Queue remove surface 1 (1920x1440)
- Reusing surface 1 (1920x1440)
- Surface destructor 2
- Queue remove surface 2 (1920x1440)
- Loaded Room 1
- Releasing room 76
- Unloading cluster AssetScripts/a/sprApartment1.ags
- Unloading cluster AssetScripts/t/sprTrainstation.ags
- Removing surface 2 (1920x1440)
- Removing surface 3 (453x255)
- Creating room 125
- Setting room 125
- Loading Room 125
- Queue remove surface 0 (453x319)
- Creating surface 2 (453x255)
- Surface destructor -1
- Loaded Room 125
- Releasing room 1
- Unloading cluster AssetScripts/s/SingleSprites.ags
- Unloading cluster AssetScripts/f/furniture.ags
- Unloading cluster AssetScripts/p/player.ags
- Unloading cluster AssetScripts/b/bulletFx.ags
- Unloading cluster AssetScripts/t/sprTitle.ags
- Unloading cluster AssetScripts/p/sprPalmTrees.ags
- Unloading cluster AssetScripts/e/enemies.ags
- Unloading cluster AssetScripts/e/enemies3.ags
- Unloading cluster AssetScripts/e/enemies5.ags
- Unloading cluster AssetScripts/e/enemies2.ags
- Unloading cluster AssetScripts/b/sprBoss2ThrowKnife.ags
- Unloading cluster AssetScripts/e/enemies4.ags
- Removing surface 0 (453x319)
- Releasing room 125
- Surface destructor 4
- Queue remove surface 4 (1920x1440)
- Surface destructor 1
- Queue remove surface 1 (1920x1440)
- Surface destructor 2
- Queue remove surface 2 (453x255)
- Unloading cluster AssetScripts/savingAnimation.ags
- Unloading cluster AssetScripts/s/SingleSprites.ags
- Unloading cluster AssetScripts/w/sprWave.ags
- Queue remove surface 0
- Queue remove surface 1 (1920x1440)
- Queue remove surface 2 (453x255)
- Queue remove surface 3
- Queue remove surface 4 (1920x1440)
- Queue remove surface 5
- Queue remove surface 6
- Queue remove surface 7
- Queue remove surface 8
- Queue remove surface 9
- Queue remove surface 10
- Queue remove surface 11
- Queue remove surface 12
- Queue remove surface 13
- Queue remove surface 14
- Queue remove surface 15
- Queue remove surface 16
- Queue remove surface 17
- Queue remove surface 18
- Queue remove surface 19
- Queue remove surface 20
- Queue remove surface 21
- Queue remove surface 22
- Queue remove surface 23
- Queue remove surface 24
- Queue remove surface 25
- Queue remove surface 26
- Queue remove surface 27
- Queue remove surface 28
- Queue remove surface 29
- Queue remove surface 30
- Queue remove surface 31
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