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- on rightclick on ender chest:
- cancel event
- wait 3 ticks
- open chest with 1 row named "&0Gift Chest:" to player
- wait 1 ticks
- loop 9 times:
- set {value} to loop-value
- {gifts.%player%.%loop-value%} is set:
- format slot ( loop-value - 1 ) of player with 1 chest named "&aGIFT: %{gifts.name.%player%.%loop-value%}%" with lore "&eCLICK TO RECEIVE" to close then run "gift %{value}%"
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