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- new PlayerText:TDEditor_PTD[MAX_PLAYERS][5];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 321.000000, 167.000000, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 13.199995);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 137.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 144);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 321.100006, 168.799987, "PERK CRAFTING");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.248887, 1.276442);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 133.089401);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], -1868765185);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 321.000000, 251.000000, "you have ~y~225200 ~w~~h~perk points");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.193553, 1.161777);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 319.000000, 270.000000, "CRAFT");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.309776, 1.410843);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 53.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][3], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][3], true);
- TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 249.000000, 165.000000, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 122.000000, 102.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], 2710);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000, 178.000000, 1.000000);
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