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craftsPTD

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Feb 27th, 2021
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  1. new PlayerText:TDEditor_PTD[MAX_PLAYERS][5];
  2.  
  3. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 321.000000, 167.000000, "box");
  4. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 13.199995);
  5. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 137.000000);
  6. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 2);
  7. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  8. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
  9. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 144);
  10. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  11. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  13. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  14. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  15. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  16.  
  17. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 321.100006, 168.799987, "PERK CRAFTING");
  18. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.248887, 1.276442);
  19. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 133.089401);
  20. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 2);
  21. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  22. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
  23. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], -1868765185);
  24. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 1);
  26. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  27. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
  28. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  29. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  30.  
  31. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 321.000000, 251.000000, "you have ~y~225200 ~w~~h~perk points");
  32. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.193553, 1.161777);
  33. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 2);
  34. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  35. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  36. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 1);
  37. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  38. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
  39. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  40. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  41.  
  42. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 319.000000, 270.000000, "CRAFT");
  43. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.309776, 1.410843);
  44. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 53.000000);
  45. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 2);
  46. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  47. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][3], 1);
  48. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][3], 255);
  49. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  50. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 1);
  51. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  52. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
  53. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  54. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  55. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][3], true);
  56.  
  57. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 249.000000, 165.000000, "");
  58. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
  59. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 122.000000, 102.000000);
  60. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  61. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  62. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  63. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  64. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 0);
  65. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 5);
  66. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  67. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  68. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], 2710);
  69. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000, 178.000000, 1.000000);
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