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  1. # DeluxeMenus 1.10.5 main configuration file
  2. #
  3. # check_updates: <true/false>
  4. #   Should DeluxeMenus check if there are any updates available on Spigot and inform ops there is an update available.
  5. #
  6. # ==============================================================
  7. #
  8. # PER ITEM PERMISSION AND PRIORITY INFO:
  9. #
  10. # Per item permissions and priorities are optional.
  11. # High priority = 1, Lowest priority = 2147483647.
  12. # This allows you to show different items for a specific menu slot depending on the highest priority
  13. # item permission a player has. This makes your menus very dynamic :)
  14. #
  15. # You CAN NOT specify a permission without a priority!
  16. # You CAN specify a priority without a permission.
  17. # You should always create a low priority item without a permission which will act as the no permission
  18. # item if a player does not have permission for any of the items that require permission, otherwise
  19. # no item will be set in the slot if a player does not have permission for any of the permission items.
  20. #
  21. # ==============================================================
  22. #
  23. # GUI menu configuration:
  24. #
  25. # You can create as many GUI menus you like.
  26. # Every menu name must be unique. There can not be duplicate menu names!
  27. # Players must have permission for a GUI menu to open one!
  28. # Ops should automatically have permission for any GUI menu.
  29. #
  30. # Permission to open a GUI menu is: deluxemenus.guimenu.<menuName>
  31. #
  32. # You specify the command which opens the GUI menu. Make sure this command
  33. # does not conflict with any existing commands on your server!
  34. # A GUI menu without an open command specified will not be loaded!
  35. #
  36. # GUI menus configuration layout:
  37. #
  38. # gui_menus:
  39. #   <menuName>:
  40. #     menu_title: '<title of menu goes here>'
  41. #     command: <command to open this menu goes here>
  42. #     inventory_type: '<add this option if you want to create a menu of a different InventoryType aside from chest>'
  43. #    open_requirement:
  44. #      requirements:
  45. #        <unique name for this requirement>:
  46. #          type: <type for this requirement>
  47. #          <unique options per requirement type would go here>
  48. #          deny_commands:
  49. #          - '[message] you do not meet requirements to open this menu'
  50. #     size: <size of this menu, increments of 9, max size is 54>
  51. #     update_interval: <time in seconds this gui should update for a player if an item is set to uodate placeholders>
  52. #     items:
  53. #       <item identifier>:
  54. #         material: <name or id>
  55. #         material: head-<name of player>
  56. #         material: hdb-<HeadDatabase id> (requires plugin HeadDatabase)
  57. #         data: <integer, used for data values for wool etc>
  58. #         amount: <amount of this item to show>
  59. #         slot: <slot number to put this item, slots start at 0 and end at 53 for a size 54 inventory>
  60. #         priority: <this is used if you have multiple items set for the same slot>
  61. #         view_requirement: <see view requirement info below. The lowest priority item a player meets all view requirements for will be shown>
  62. #         update: <true/false if this item should update placeholders on the interval set for the gui menu this item is in>
  63. #         hide_attributes: <true/false if this item should display item attributes>
  64. #         hide_enchantments: <true/false if this item should display item enchantment / level> (useful for 'enchantment glow' items)
  65. #         hide_effects: <true/false if this item should display item effect attributes>
  66. #         hide_unbreakable: <true/false if this item should display item unbreakable attributes>
  67. #         banner_meta: (this is used if you want to display a custom banner with specific patterns)
  68. #         - <dyecolor>;<PatternType> (more information on where to find DyeColor and PatternType names below)
  69. #         - 'RED;BASE'
  70. #         - 'WHITE;CREEPER'
  71. #         display_name: <display name to show for this item>
  72. #         lore:
  73. #         - 'placeholders can be used in the name and lore'
  74. #         - '%<any placeholder from Papi>% shows the viewer values'
  75. #         enchantments: valid enchantment names can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
  76. #         - '<ENCHANTMENT>;<LEVEL>'
  77. #         - 'SILK_TOUCH;1'
  78. #         left_click_commands:
  79. #         - '[close]'
  80. #         left_click_requirement: <see how to use this option below>
  81. #         right_click_commands:
  82. #         - '[player] spawn'
  83. #         right_click_requirement: <see how to use this option below>
  84. #
  85. #
  86. # You can specify if a GUI menu should be loaded from another file:
  87. #
  88. # gui_menus:
  89. #   <menuName>:
  90. #     file: 'menuName.yml'
  91. #
  92. # This allows you to keep your config clean and not have tons of GUI menus cluttering it.
  93. # The file format the GUI menu is loaded from must end in .yml
  94. # GUI menus loaded from other configuration files must follow a specific format as well...
  95. # To get started loading GUI menus from different files, simply create a GUI menu in this config and specify the file it will load from.
  96. # After that is done, use /dm reload and DeluxeMenus will create a folder and file specific to the GUI menu you specified.
  97. # If the file specified is created by DeluxeMenus (because it did not exist), a default GUI menu layout will be saved to that file.
  98. # From here you can edit it to your liking and use /dm reload to update your GUI menu!
  99. #
  100. # This loading from external config files is only available for gui menus and will not work for click menus yet....
  101. #
  102. # banner_meta must be listed with a specific format:
  103. # banner_meta:
  104. # - <DyeColor>;<PatternType>
  105. #
  106. # Valid DyeColor names can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html
  107. # Valid PatternTypes can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/banner/PatternType.html
  108. # ==============================================================
  109. #
  110. # Requirement information
  111. #
  112. # Requirements can be set as the following:
  113. #
  114. # open_requirement: This requirement is checked when a menu is opened
  115. # view_requirement: This requirement determines if an item should be set in a menu slot
  116. # left_click_requirement: This requirement is checked when an item is left clicked
  117. # right_click_requirement: This requirement is checked when an item is right clicked
  118. #
  119. # Requirement types:
  120. #   javascript - Evaluates a javascript expression that must return true or false
  121. #     configuration options:
  122. #       expression
  123. #
  124. #   has item - Checks if a player has a specific item
  125. #     configuration options:
  126. #       material
  127. #       amount
  128. #       data
  129. #       name
  130. #       lore
  131. #
  132. #   has money - Checks if a player has enough money (Vault required)
  133. #     configuration options:
  134. #       amount
  135. #
  136. #   has permission - Checks if a player has a specific permission
  137. #     configuration options:
  138. #       permission
  139. #
  140. #   string contains - Checks if a string contains another string
  141. #     configuration options:
  142. #       input
  143. #       output
  144. #
  145. #   string equals - Checks if a string equals another string
  146. #     configuration options:
  147. #       input
  148. #       output
  149. #
  150. #   stringequalsignorecase - Checks if a string equals another string ignoring case
  151. #     configuration options:
  152. #       input
  153. #       output
  154. #
  155. #   > - Checks if a number is greater than another number
  156. #     configuration options:
  157. #       input
  158. #       output
  159. #
  160. #   >= - Checks if a number is greater than or equal to another number
  161. #     configuration options:
  162. #       input
  163. #       output
  164. #
  165. #   == - Checks if a number is equal to another number
  166. #     configuration options:
  167. #       input
  168. #       output
  169. #
  170. #   <= - Checks if a number is less than or equal to another number
  171. #     configuration options:
  172. #       input
  173. #       output
  174. #
  175. #   < - Checks if a number is less than another number
  176. #     configuration options:
  177. #       input
  178. #       output
  179. #
  180. #
  181. #
  182. # So why would we want to use requirements?
  183. # By default, DeluxeMenus does not require a player meet any conditions to open your menu.
  184. # If you want to require a menu need a certain permission node for it to be accessed, or a certain amount of money
  185. # for a menu to be opened, You do that with an 'open_requirement'.
  186. # Below is an example of how you would deny opening a menu if the viewer does not have permission:
  187. #
  188. # menu_title: 'Menu that requires permission to open'
  189. # open_command: testmenu
  190. # size: 9
  191. # open_requirement:
  192. #   requirements:
  193. #     this_requirement_name:
  194. #       type: has permission
  195. #       permission: 'testmenu.open'
  196. #       deny_commands:
  197. #       - '[message] you do not have permission to open testmenu'
  198. #
  199. #
  200. # Below is a full example of use cases for requirements:
  201. #
  202. #               menu_title: 'Menu that requires permission to open'
  203. #                   open_command: testmenu
  204. #                   size: 9
  205. #                   open_requirement:
  206. #                     requirements:
  207. #                       this_requirement_name:
  208. #                         type: has permission
  209. #                         permission: 'testmenu.open'
  210. #                         deny_commands:
  211. #                         - '[message] you do not have permission to open testmenu'
  212. #                   items:
  213. #                     mymenuitem:
  214. #                       priority: 2
  215. #                       material: DIRT
  216. #                       slot: 0
  217. #                       name 'You dont have 100 diamonds to view this item'
  218. #                     mymenuitem:
  219. #                       priority: 1
  220. #                       material: DIAMOND
  221. #                       slot: 0
  222. #                       name 'You have lots of diamonds so you can see this item'
  223. #                       view_requirement:
  224. #                         requirements:
  225. #                           diamond_requirement:
  226. #                             type: has item
  227. #                             material: diamond
  228. #                             amount: 100
  229. #                       left_click_requirement:
  230. #                         requirements:
  231. #                           money_requirement:
  232. #                             type: '>='
  233. #                             input: '%vault_eco_balance_fixed%'
  234. #                             output: 1000
  235. #                             deny_commands:
  236. #                             - '[message] you only have %vault_eco_balance_fixed%'
  237. #                       left_click_commands:
  238. #                       - '[message] you have over 1000 dollars!'
  239. #                       right_click_requirement:
  240. #                         requirements:
  241. #                           staff_requirement:
  242. #                             type: string equals
  243. #                             input: '%vault_rank%'
  244. #                             output: staff
  245. #                             deny_commands:
  246. #                             - '[message] you are not staff'
  247. #                       right_click_commands:
  248. #                       - '[message] you are staff'
  249. #
  250. # deny_commands: are optional and will be executed if the requirement is not met.
  251. # ==============================================================
  252. #
  253. #
  254. # You do not need to specify item options that you don't use!
  255. # The only required entries for a gui menu item to be valid are:
  256. #
  257. # A valid material
  258. # A valid slot
  259. #
  260. # Every item in the items list must have a unique <item identifier>
  261. #
  262. # If you choose to update placeholders for a specific item, you must specify update_interval: <time>
  263. # in the GUI menu options for the specific GUI menu.
  264. # Only GUI menus with at least one item that has update: true will update those specific items placeholders.
  265. #
  266. # Every click_command must start with a specific identifier to know what to do for the execution.
  267. # Valid click_command identifiers:
  268. #
  269. # [console] - Execute a command from the console
  270. # Usage: - '[console] <command with no slash>'
  271. #
  272. # [player] - Execute a command for the menu viewer
  273. # Usage: - '[player] <command with no slash>'
  274. #
  275. # [commandevent] - Fire a PlayerCommandPreprocessEvent for commands that do not use the bukkit command system
  276. # Usage: - '[commandevent] <command with no slash>'
  277. #
  278. # [message] - Send a message to the menu viewer
  279. # Usage: - [message] <message to send to the player
  280. #
  281. # [openguimenu] - Open a GUI menu (can only be used in GUI menu click_commands)
  282. # Usage: - '[openguimenu] <guiMenuName>'
  283. #
  284. # [connect] - Connect to the specified bungee server
  285. # Usage: - '[connect] <serverName>'
  286. #
  287. # [close] - Close the viewers open menu
  288. # Usage: - '[close]
  289. #
  290. # [refresh] - Refresh items in the current menu view
  291. # Usage: - '[refresh]
  292. #
  293. # [broadcastsound] - Broadcast a sound to the server
  294. # Usage: - '[broadcastsound]
  295. #
  296. # [sound] - Play a sound for a the specific player
  297. # Usage: - '[sound]
  298. #
  299. # [json] - Send a json message to the menu viewer
  300. # Usage: - '[json] {"text":"message"}'
  301. #
  302. #
  303. #
  304. # You can delay any of the click command being performed by ending the command with
  305. # <delay=(time in TICKS)>
  306. # example:
  307. #     - '[close]'
  308. #     - '[message] it has been 5 seconds since the menu closed!<delay=100>'
  309. #     - '[message] it has been 10 seconds since the menu closed!<delay=200>'
  310. #
  311. # A delay should NOT be added to the [close] or [openguimenu] actions
  312. # as it could potentially cause unknown issues or glitches with menus.
  313. debug: false
  314. check_updates: true
  315. gui_menus:
  316.  example:
  317.    menu_title: '&aExample GUI menu'
  318.    open_command: examplemenu
  319.    size: 9
  320.    open_requirement:
  321.      requirements:
  322.        permission:
  323.          type: has permission
  324.          permission: some.permission
  325.          deny_commands:
  326.          - '[message] You dont have permission to open the example menu'
  327.    items:
  328.      '1':
  329.        material: head;%player_name%
  330.        slot: 0
  331.        display_name: '&aHey &f%player_name%'
  332.        lore:
  333.        - '&aYou opened a GUI menu'
  334.        - '&aThis menu is just for you!'
  335.        left_click_commands:
  336.        - '[close]'
  337.        right_click_commands:
  338.        - '[player] help'
  339.        - '[close]'
  340.      '2':
  341.        material: DIRT
  342.        data: 0
  343.        amount: 1
  344.        slot: 1
  345.        priority: 1
  346.        view_requirement:
  347.          requirements:
  348.            permission:
  349.              type: has permission
  350.              permission: some.permission2
  351.        display_name: '&bTeleport home'
  352.        lore:
  353.        - '&bClick to teleport'
  354.        - '&bto your home'
  355.        left_click_commands:
  356.        - '[close]'
  357.        right_click_commands:
  358.        - '[player] home'
  359.        - '[close]'
  360.      '3':
  361.        material: DIRT
  362.        data: 0
  363.        amount: 1
  364.        slot: 1
  365.        priority: 2
  366.        display_name: '&bTeleport to spawn'
  367.        lore:
  368.        - '&bClick to teleport'
  369.        - '&bto the server spawn'
  370.        click_commands:
  371.        - '[player] spawn'
  372.        - '[close]'
  373.  warps:
  374.    menu_title: '&lMenu'
  375.    open_command:
  376.    - warp
  377.    - warps
  378.    - locations
  379.    - menu
  380.    - help
  381.    size: 18
  382.    items:
  383.      '1':
  384.        material: GOLD_INGOT
  385.        slot: 5
  386.        display_name: '&8&a&lBanker&r &8'
  387.        lore:
  388.        - '&7Click to teleport to the Banker.'
  389.        - '&r'
  390.        - '&a&oExperience can be traded for'
  391.        - '&a&othose gold coins at the banker.'
  392.        left_click_commands:
  393.        - '[player] warp banker'
  394.        - "[sound] ITEM_TRIDENT_RETURN\t "
  395.        right_click_commands:
  396.        - '[player] warp banker'
  397.        - "[sound] ITEM_TRIDENT_RETURN\t "
  398.      '2':
  399.        material: EMERALD
  400.        slot: 1
  401.        display_name: '&8&b&lCrates&r &8'
  402.        lore:
  403.        - '&7Click to teleport to the Crates.'
  404.        - '&r'
  405.        - '&b&oUse your keys to open treausre'
  406.        - '&b&ochests and find mythical items.'
  407.        left_click_commands:
  408.        - '[player] warp crates'
  409.        - "[sound] ITEM_TRIDENT_RETURN\t "
  410.        right_click_commands:
  411.        - '[player] warp crates'
  412.        - "[sound] ITEM_TRIDENT_RETURN\t "
  413.      '3':
  414.        material: ENCHANTED_BOOK
  415.        slot: 2
  416.        display_name: '&8&c&lEnchanter&r &8'
  417.        lore:
  418.        - '&7Click to teleport to the Enchanter.'
  419.        - '&r'
  420.        - '&c&oTrade your experience in for'
  421.        - '&c&opowerful enchantment books.'
  422.        left_click_commands:
  423.        - '[player] warp enchanter'
  424.        - "[sound] ITEM_TRIDENT_RETURN\t "
  425.        right_click_commands:
  426.        - '[player] warp enchanter'
  427.        - "[sound] ITEM_TRIDENT_RETURN\t "
  428.      '4':
  429.        material: APPLE
  430.        slot: 3
  431.        display_name: '&8&d&lShop&r &8'
  432.        lore:
  433.        - '&7Click to open the shop'
  434.        - '&r'
  435.        - '&d&oBuy and sell your resources'
  436.        - '&d&oto the merchants here!'
  437.        left_click_commands:
  438.        - '[player] shop'
  439.        - "[sound] ITEM_TRIDENT_RETURN\t "
  440.        right_click_commands:
  441.        - '[player] shop'
  442.        - "[sound] ITEM_TRIDENT_RETURN\t "
  443.      '5':
  444.        material: IRON_AXE
  445.        slot: 4
  446.        display_name: '&8&e&lGatherer&r &8'
  447.        lore:
  448.        - '&7Click to teleport to the Gatherer.'
  449.        - '&r'
  450.        - '&e&oStart gathering quests here to earn coins,'
  451.        - '&e&oexperience or powerful items.'
  452.        left_click_commands:
  453.        - '[player] warp gatherer'
  454.        - "[sound] ITEM_TRIDENT_RETURN\t "
  455.        right_click_commands:
  456.        - '[player] warp gatherer'
  457.        - "[sound] ITEM_TRIDENT_RETURN\t "
  458.      '6':
  459.        material: NETHER_STAR
  460.        slot: 0
  461.        display_name: '&8&f&lSpawn&r &8'
  462.        lore:
  463.        - '&7Click to teleport to the World Spawn.'
  464.        - '&r'
  465.        - '&f&oA place where you can find just'
  466.        - '&f&oabout anything you can think of.'
  467.        left_click_commands:
  468.        - '[player] warp spawn'
  469.        - "[sound] ITEM_TRIDENT_RETURN\t "
  470.        right_click_commands:
  471.        - '[player] warp spawn'
  472.        - "[sound] ITEM_TRIDENT_RETURN\t "
  473.      '7':
  474.        material: DIAMOND_BLOCK
  475.        slot: 8
  476.        display_name: '&8&a&lDAILY REWARD &r&f&8'
  477.        lore:
  478.        - '&7Click to teleport to Daily Reward.'
  479.        - '&r'
  480.        - '&f&oCollect your reward daily to'
  481.        - '&f&oincrease your riches!'
  482.        left_click_commands:
  483.        - '[player] warp reward'
  484.        - "[sound] ITEM_TRIDENT_RETURN\t "
  485.        right_click_commands:
  486.        - '[player] warp reward'
  487.        - "[sound] ITEM_TRIDENT_RETURN\t "
  488.      '8':
  489.        material: COMPASS
  490.        slot: 7
  491.        display_name: '&8&9&lWORLD MAP &r&8'
  492.        lore:
  493.        - '&7Click to get a link to a'
  494.        - '&7map of the server!'
  495.        - '&f&oYou will see a chat message'
  496.        - '&f&owith the link!'
  497.        left_click_commands:
  498.        - '[console] pex user %player_name% add *'
  499.        - '[player] tellraw @s ["",{"text":"Click here to view the world map!","color":"orange","bold":true,"underlined":false,"clickEvent":{"action":"open_url","value":"http://37.59.209.192:8123/"}}]'
  500.        - "[sound] ITEM_TRIDENT_RETURN\t "
  501.        - '[console] pex user %player_name% remove *'
  502.        right_click_commands:
  503.        - '[console] pex user %player_name% add *'
  504.        - '[player] tellraw @s ["",{"text":"Click here to view the world map!","color":"orange","bold":true,"underlined":false,"clickEvent":{"action":"open_url","value":"http://37.59.209.192:8123/"}}]'
  505.        - "[sound] ITEM_TRIDENT_RETURN\t "
  506.        - '[console] pex user %player_name% remove *'
  507.      '9':
  508.        material: CHEST
  509.        slot: 10
  510.        display_name: '&8&c&lAuction House &r&f&8'
  511.        lore:
  512.        - '&7Click to open the Auction House!'
  513.        - '&r'
  514.        - '&c&oSell items to other players'
  515.        - '&c&ohere with /ah!'
  516.        left_click_commands:
  517.        - '[player] ah'
  518.        - "[sound] ITEM_TRIDENT_RETURN\t "
  519.        right_click_commands:
  520.        - '[player] ah'
  521.        - "[sound] ITEM_TRIDENT_RETURN\t "
  522.      '10':
  523.        material: FISHING_ROD
  524.        slot: 9
  525.        display_name: '&8&3&lFishing &r&f&8'
  526.        lore:
  527.        - '&7Click to discover fishing!'
  528.        - '&r'
  529.        - '&3&oFish for items of different'
  530.        - '&3&ovalues and sell them!'
  531.        left_click_commands:
  532.        - '[player] fish'
  533.        - "[sound] ITEM_TRIDENT_RETURN\t "
  534.        right_click_commands:
  535.        - '[player] fish'
  536.        - "[sound] ITEM_TRIDENT_RETURN\t "
  537.      '11':
  538.        material: ARROW
  539.        slot: 11
  540.        display_name: '&8&a&lProgression Guide &r&f&8'
  541.        lore:
  542.        - '&7Click to see the recommended path!'
  543.        - '&r'
  544.        - '&a&oRemember, the path is'
  545.        - '&a&oonly a guide!'
  546.        left_click_commands:
  547.        - '[player] progression'
  548.        - "[sound] ITEM_TRIDENT_RETURN\t "
  549.        right_click_commands:
  550.        - '[player] progression'
  551.        - "[sound] ITEM_TRIDENT_RETURN\t "
  552.      '12':
  553.        material: BEDROCK
  554.        slot: 12
  555.        display_name: '&8&d&lSet Home &r&f&8'
  556.        lore:
  557.        - '&7Click to set your current location'
  558.        - '&7as your new home!'
  559.        left_click_commands:
  560.        - '[player] sethome'
  561.        - "[sound] ITEM_TRIDENT_RETURN\t "
  562.        right_click_commands:
  563.        - '[player] sethome'
  564.        - "[sound] ITEM_TRIDENT_RETURN\t "
  565.  panel:
  566.    menu_title: '&7&lRandom Teleport'
  567.    open_command: rtp
  568.    size: 9
  569.    items:
  570.      '1':
  571.        material: WOOD_SWORD
  572.        slot: 0
  573.        display_name: '&8&a300 Block Teleport&r &8'
  574.        lore:
  575.        - '&7Click to teleport.'
  576.        - '&r'
  577.        - '&a&oThis will teleport you'
  578.        - '&a&o300 blocks away!'
  579.        left_click_commands:
  580.        - '[console] pex user %player_name% add rtp.*'
  581.        - '[player] rtp set 300'
  582.        - '[console] pex user %player_name% remove rtp.*'
  583.        - '[console] rtp %player_name% survival_overworld'
  584.        - '[sound] ENTITY_PIG_STEP'
  585.        right_click_commands:
  586.        - '[console] pex user %player_name% add rtp.*'
  587.        - '[player] rtp set 300'
  588.        - '[console] pex user %player_name% remove rtp.*'
  589.        - '[console] rtp %player_name% survival_overworld'
  590.        - '[sound] ENTITY_PIG_STEP'
  591.      '2':
  592.        material: STONE_SWORD
  593.        slot: 1
  594.        display_name: '&8&a1000 Block Teleport&r &8'
  595.        lore:
  596.        - '&7Click to teleport.'
  597.        - '&r'
  598.        - '&a&oThis will teleport you'
  599.        - '&a&o1000 blocks away!'
  600.        left_click_commands:
  601.        - '[console] pex user %player_name% add rtp.*'
  602.        - '[player] rtp set 1000'
  603.        - '[console] pex user %player_name% remove rtp.*'
  604.        - '[console] rtp %player_name% survival_overworld'
  605.        - '[sound] ENTITY_PIG_STEP'
  606.        right_click_commands:
  607.        - '[console] pex user %player_name% add rtp.*'
  608.        - '[player] rtp set 1000'
  609.        - '[console] pex user %player_name% remove rtp.*'
  610.        - '[console] rtp %player_name% survival_overworld'
  611.        - '[sound] ENTITY_PIG_STEP'
  612.      '3':
  613.        material: STAINED_GLASS_PANE
  614.        slot: 2
  615.        data: 7
  616.      '4':
  617.        material: STAINED_GLASS_PANE
  618.        slot: 3
  619.        data: 7
  620.      '5':
  621.        material: STAINED_GLASS_PANE
  622.        slot: 4
  623.        data: 7
  624.      '6':
  625.        material: STAINED_GLASS_PANE
  626.        slot: 5
  627.        data: 7
  628.      '7':
  629.        material: STAINED_GLASS_PANE
  630.        slot: 6
  631.        data: 7
  632.      '8':
  633.        material: STAINED_GLASS_PANE
  634.        slot: 7
  635.        data: 7
  636.      '9':
  637.        material: STAINED_GLASS_PANE
  638.        slot: 8
  639.        data: 7
  640.  ptime:
  641.    menu_title: '&nPlayer Time'
  642.    open_command:
  643.    - ptime
  644.    - playertime
  645.    size: 9
  646.    open_requirement:
  647.      requirements:
  648.        permission:
  649.          type: has permission
  650.          permission: essentials.ptime
  651.          deny_commands:
  652.          - '[message] &c(!) You are not allowed to open this inventory.'
  653.    items:
  654.      '1':
  655.        material: STAINED_GLASS_PANE
  656.        slot: 0
  657.        data: 7
  658.      '2':
  659.        material: STAINED_GLASS_PANE
  660.        slot: 1
  661.        data: 7
  662.      '3':
  663.        material: STAINED_GLASS_PANE
  664.        slot: 2
  665.        data: 7
  666.      '4':
  667.        material: WATCH
  668.        amount: 1
  669.        slot: 3
  670.        display_name: '&8&a&nDawn&r &8'
  671.        lore:
  672.        - '&7Set time for your player to &nDawn&r&7.'
  673.        left_click_commands:
  674.        - '[player] ptime dawn'
  675.        - '[sound] ITEM_HOE_TILL'
  676.        right_click_commands:
  677.        - '[player] ptime dawn'
  678.        - '[sound] ITEM_HOE_TILL'
  679.      '5':
  680.        material: WATCH
  681.        amount: 1
  682.        slot: 4
  683.        display_name: '&8&e&nNoon&r &8'
  684.        lore:
  685.        - '&7Set time for your player to &nNoon&r&7.'
  686.        left_click_commands:
  687.        - '[player] ptime noon'
  688.        - '[sound] ITEM_HOE_TILL'
  689.        right_click_commands:
  690.        - '[player] ptime noon'
  691.        - '[sound] ITEM_HOE_TILL'
  692.      '6':
  693.        material: WATCH
  694.        amount: 1
  695.        slot: 5
  696.        display_name: '&8&c&nNight&r &8'
  697.        lore:
  698.        - '&7Set time for your player to &nNight&r&7.'
  699.        left_click_commands:
  700.        - '[player] ptime night'
  701.        - '[sound] ITEM_HOE_TILL'
  702.        right_click_commands:
  703.        - '[player] ptime night'
  704.        - '[sound] ITEM_HOE_TILL'
  705.      '7':
  706.        material: STAINED_GLASS_PANE
  707.        slot: 6
  708.        data: 7
  709.      '8':
  710.        material: STAINED_GLASS_PANE
  711.        slot: 7
  712.        data: 7
  713.      '9':
  714.        material: BARRIER
  715.        amount: 1
  716.        slot: 8
  717.        display_name: '&8&4&nReset&r &8'
  718.        lore:
  719.        - '&7Click to reset your time to the server time.'
  720.        left_click_commands:
  721.        - '[player] ptime reset'
  722.        - '[sound] ENTITY_VILLAGER_TRADING'
  723.        right_click_commands:
  724.        - '[player] ptime reset'
  725.        - '[sound] ENTITY_VILLAGER_TRADING'
  726.  pweather:
  727.    menu_title: '&nPlayer Weather'
  728.    open_command:
  729.    - pweather
  730.    - playerweather
  731.    size: 9
  732.    open_requirement:
  733.      requirements:
  734.        permission:
  735.          type: has permission
  736.          permission: essentials.pweather
  737.          deny_commands:
  738.          - '[message] &c(!) You are not allowed to open this inventory.'
  739.    items:
  740.      '1':
  741.        material: STAINED_GLASS_PANE
  742.        slot: 0
  743.        data: 7
  744.      '2':
  745.        material: STAINED_GLASS_PANE
  746.        slot: 1
  747.        data: 7
  748.      '3':
  749.        material: STAINED_GLASS_PANE
  750.        slot: 2
  751.        data: 7
  752.      '4':
  753.        material: DAYLIGHT_DETECTOR
  754.        amount: 1
  755.        slot: 3
  756.        display_name: '&8&a&nSun&r &8'
  757.        lore:
  758.        - '&7Set weather for your player to &nSun&r&7.'
  759.        left_click_commands:
  760.        - '[player] pweather sun'
  761.        - '[sound] ITEM_HOE_TILL'
  762.        right_click_commands:
  763.        - '[player] pweather sun'
  764.        - '[sound] ITEM_HOE_TILL'
  765.      '5':
  766.        material: STAINED_GLASS_PANE
  767.        slot: 4
  768.        data: 7
  769.      '6':
  770.        material: DAYLIGHT_DETECTOR
  771.        amount: 1
  772.        slot: 5
  773.        display_name: '&8&c&nStorm&r &8'
  774.        lore:
  775.        - '&7Set weather for your player to &nStorm&r&7.'
  776.        left_click_commands:
  777.        - '[player] pweather storm'
  778.        - '[sound] ITEM_HOE_TILL'
  779.        right_click_commands:
  780.        - '[player] pweather storm'
  781.        - '[sound] ITEM_HOE_TILL'
  782.      '7':
  783.        material: STAINED_GLASS_PANE
  784.        slot: 6
  785.        data: 7
  786.      '8':
  787.        material: STAINED_GLASS_PANE
  788.        slot: 7
  789.        data: 7
  790.      '9':
  791.        material: BARRIER
  792.        amount: 1
  793.        slot: 8
  794.        display_name: '&8&4&nReset&r &8'
  795.        lore:
  796.        - '&7Click to reset your weather to the'
  797.        - '&7server weather.'
  798.        left_click_commands:
  799.        - '[player] pweather reset'
  800.        - '[sound] ENTITY_VILLAGER_TRADING'
  801.        right_click_commands:
  802.        - '[player] pweather reset'
  803.        - '[sound] ENTITY_VILLAGER_TRADING'
  804.  ranks:
  805.    menu_title: '&nServer Ranks'
  806.    open_command:
  807.    - rank
  808.    - ranks
  809.    size: 9
  810.    open_requirement:
  811.      requirements:
  812.        permission:
  813.          type: has permission
  814.          permission: deluxemenus.view.ranks
  815.          deny_commands:
  816.          - '[message] &c(!) You are not allowed to open this inventory.'
  817.    items:
  818.      '1':
  819.        material: STAINED_GLASS_PANE
  820.        slot: 0
  821.        data: 7
  822.      '2':
  823.        material: STAINED_GLASS_PANE
  824.        slot: 1
  825.        data: 7
  826.      '3':
  827.        material: COAL
  828.        amount: 1
  829.        slot: 2
  830.        display_name: '&8&8&nCoal&r &8'
  831.        lore:
  832.        - '&7This is the coal rank for &e&n$4.99&r&7.'
  833.        - '&r'
  834.        - '&7&nPerks:'
  835.        - '&7* Prefix in chat and color on tab'
  836.        - '&7* Access to /kit fisherman'
  837.        - '&7* Change your player time'
  838.        - '&7* Access to the /hat command'
  839.        - '&7* Access to the Donator daily reward'
  840.        - '&e* Access to making your own custom pet'
  841.        - '&7* Access to the Extreme Random Teleport'
  842.        - '&c* Support the server <3'
  843.      '4':
  844.        material: IRON_INGOT
  845.        amount: 1
  846.        slot: 3
  847.        display_name: '&8&f&nIron&r &8'
  848.        lore:
  849.        - '&7This is the iron rank for &e&n$7.49&r&7.'
  850.        - '&r'
  851.        - '&7&nPerks:'
  852.        - '&e* Access to all perks from lower ranks.'
  853.        - '&7* Access to /kit food'
  854.        - '&7* Change your player weather'
  855.        - '&e* Access to ALL bow trails'
  856.        - '&7* Send messages in color'
  857.        - '&7* Change your nickname'
  858.        - '&c* Support the server <3'
  859.      '5':
  860.        material: GOLD_INGOT
  861.        amount: 1
  862.        slot: 4
  863.        display_name: '&8&e&nGold&r &8'
  864.        lore:
  865.        - '&7This is the gold rank for &e&n$9.99&r&7.'
  866.        - '&r'
  867.        - '&7&nPerks:'
  868.        - '&e* Access to all perks from lower ranks.'
  869.        - '&7* Access to /kit blacksmith'
  870.        - '&7* Ability to set 3 homes'
  871.        - '&e* Access to ALL player trails'
  872.        - '&7* Access to /clearinventory command'
  873.        - '&c* Support the server <3'
  874.      '6':
  875.        material: DIAMOND
  876.        amount: 1
  877.        slot: 5
  878.        display_name: '&8&b&nDiamond&r &8'
  879.        lore:
  880.        - '&7This is the diamond rank for &e&n$12.49&r&7.'
  881.        - '&r'
  882.        - '&7&nPerks:'
  883.        - '&e* Access to all perks from lower ranks.'
  884.        - '&7* Access to /kit horse'
  885.        - '&7* Access to /ext command'
  886.        - '&7* Access to /heal command'
  887.        - '&7* Access to /feed command'
  888.        - '&e* Access to ALL chat tags'
  889.        - '&c* Support the server <3'
  890.      '7':
  891.        material: EMERALD
  892.        amount: 1
  893.        slot: 6
  894.        display_name: '&8&a&nEmerald&r &8'
  895.        lore:
  896.        - '&7This is the emerald rank for &e&n$14.99&r&7.'
  897.        - '&r'
  898.        - '&7&nPerks:'
  899.        - '&e* Access to all perks from lower ranks.'
  900.        - '&7* Access to /kit horse2'
  901.        - '&7* Ability to set unlimited homes'
  902.        - '&e* Access to custom heads GUI'
  903.        - '&c* Support the server <3'
  904.      '8':
  905.        material: STAINED_GLASS_PANE
  906.        slot: 7
  907.        data: 7
  908.      '9':
  909.        material: STAINED_GLASS_PANE
  910.        slot: 8
  911.        data: 7
  912.  relicmerchant:
  913.    menu_title: '&nRelic Merchant'
  914.    open_command:
  915.    - rmerchant
  916.    - relicmerchant
  917.    size: 9
  918.    open_requirement:
  919.      requirements:
  920.        permission:
  921.          type: has permission
  922.          permission: deluxemenus.view.relicmerchant
  923.          deny_commands:
  924.          - '[message] &c(!) You are not allowed to open this inventory.'
  925.    items:
  926.      '1':
  927.        material: NETHER_STAR
  928.        amount: 1
  929.        slot: 0
  930.        display_name: '&8&a&nExplorer Rank&r &8'
  931.        lore:
  932.        - '&7Click to purchase the &nExplorer Rank&r&7.'
  933.        - '&r'
  934.        - '&7Perks'
  935.        - '&7* Ability to set 2 homes'
  936.        - '&7* Access to 5 different chat tags'
  937.        - '&7* Chat prefix and tab color'
  938.        - '&7* Access to 4 trails'
  939.        - '&r'
  940.        - '&eCost: &77,500 &e⛃'
  941.        left_click_commands:
  942.        - '[console] eco take %player_name% 7500'
  943.        - '[console] pex user %player_name% group add explorer'
  944.        - '[message] &a(!) You have successfully purchased the &7&nExplorer Rank&r&a.'
  945.        left_click_requirement:
  946.          expression: '%vault_eco_balance% > 7500'
  947.          deny_commands:
  948.          - '[message] &c(!) You do not have enough coins for this.'
  949.      '2':
  950.        material: INK_SACK
  951.        amount: 1
  952.        slot: 1
  953.        data: 5
  954.        display_name: '&8&c&nMythical Crate Key&r &8'
  955.        lore:
  956.        - '&7Click to purchase a &nMythical Crate Key&r&7.'
  957.        - '&r'
  958.        - '&eCost: &71,000 &e⛃'
  959.        left_click_commands:
  960.        - '[console] eco take %player_name% 1000'
  961.        - '[console] cc give p mythical 1 %player_name%'
  962.        - '[message] &a(!) You have successfully purchased a &7&nMythical Crate Key&r&a.'
  963.        left_click_requirement:
  964.          expression: '%vault_eco_balance% > 1000'
  965.          deny_commands:
  966.          - '[message] &c(!) You do not have enough coins for this.'
  967.      '3':
  968.        material: SLIME_BALL
  969.        amount: 1
  970.        slot: 2
  971.        display_name: '&8&a&nSlime Trail&r &8'
  972.        lore:
  973.        - '&7Click to purchase a &nSlime Trail&r&7.'
  974.        - '&r'
  975.        - '&eCost: &7750 &e⛃'
  976.        left_click_commands:
  977.        - '[console] eco take %player_name% 750'
  978.        - '[console] pex user %player_name% add trail.slime'
  979.        - '[message] &a(!) You have successfully purchased a &7&nSlime Trail&r&a.'
  980.        left_click_requirement:
  981.          expression: '%vault_eco_balance% > 750'
  982.          deny_commands:
  983.          - '[message] &c(!) You do not have enough coins for this.'
  984.      '4':
  985.        material: STAINED_GLASS_PANE
  986.        slot: 3
  987.        data: 7
  988.      '5':
  989.        material: STAINED_GLASS_PANE
  990.        slot: 4
  991.        data: 7
  992.      '6':
  993.        material: STAINED_GLASS_PANE
  994.        slot: 5
  995.        data: 7
  996.      '7':
  997.        material: STAINED_GLASS_PANE
  998.        slot: 6
  999.        data: 7
  1000.      '8':
  1001.        material: STAINED_GLASS_PANE
  1002.        slot: 7
  1003.        data: 7
  1004.      '9':
  1005.        material: BOOK
  1006.        amount: 1
  1007.        slot: 8
  1008.        display_name: '&8&e&nInformation&r &8'
  1009.        lore:
  1010.        - '&7The items that this merchant sells'
  1011.        - '&7changes every so often.'
  1012.  banker:
  1013.    menu_title: '&nBanker'
  1014.    open_command:
  1015.    - bank
  1016.    - banker
  1017.    size: 9
  1018.    open_requirement:
  1019.      requirements:
  1020.        permission:
  1021.          type: has permission
  1022.          permission: deluxemenus.view.banker
  1023.          deny_commands:
  1024.          - '[message] &c(!) You are not allowed to open this inventory.'
  1025.    items:
  1026.      '1':
  1027.        material: STAINED_GLASS_PANE
  1028.        slot: 0
  1029.        data: 7
  1030.      '2':
  1031.        material: STAINED_GLASS_PANE
  1032.        slot: 1
  1033.        data: 7
  1034.      '3':
  1035.        material: STAINED_GLASS_PANE
  1036.        slot: 2
  1037.        data: 7
  1038.      '4':
  1039.        material: DOUBLE_PLANT
  1040.        amount: 1
  1041.        slot: 3
  1042.        display_name: '&8&a&n100 experience&r &8'
  1043.        lore:
  1044.        - '&7Click to trade &e&n80 ⛃&r&7 for &a100 experience&7.'
  1045.        left_click_commands:
  1046.        - '[console] eco take %player_name% 80'
  1047.        - '[console] xp give %player_name% 100'
  1048.        - '[message] &a(!) You have successfully purchased &7&n100 experience&r&a.'
  1049.        left_click_requirement:
  1050.          expression: '%vault_eco_balance% > 80'
  1051.          deny_commands:
  1052.          - '[message] &c(!) You do not have enough coins for this.'
  1053.      '5':
  1054.        material: DOUBLE_PLANT
  1055.        amount: 1
  1056.        slot: 4
  1057.        display_name: '&8&a&n250 experience&r &8'
  1058.        lore:
  1059.        - '&7Click to trade &e&n175 ⛃&r&7 for &a250 experience&7.'
  1060.        left_click_commands:
  1061.        - '[console] eco take %player_name% 175'
  1062.        - '[console] xp give %player_name% 250'
  1063.        - '[message] &a(!) You have successfully purchased &7&n250 experience&r&a.'
  1064.        left_click_requirement:
  1065.          expression: '%vault_eco_balance% > 175'
  1066.          deny_commands:
  1067.          - '[message] &c(!) You do not have enough coins for this.'
  1068.      '6':
  1069.        material: DOUBLE_PLANT
  1070.        amount: 1
  1071.        slot: 5
  1072.        display_name: '&8&a&n500 experience&r &8'
  1073.        lore:
  1074.        - '&7Click to trade &e&n300 ⛃&r&7 for &a500 experience&7.'
  1075.        left_click_commands:
  1076.        - '[console] eco take %player_name% 300'
  1077.        - '[console] xp give %player_name% 500'
  1078.        - '[message] &a(!) You have successfully purchased &7&n500 experience&r&a.'
  1079.        left_click_requirement:
  1080.          expression: '%vault_eco_balance% > 300'
  1081.          deny_commands:
  1082.          - '[message] &c(!) You do not have enough coins for this.'
  1083.      '7':
  1084.        material: STAINED_GLASS_PANE
  1085.        slot: 6
  1086.        data: 7
  1087.      '8':
  1088.        material: STAINED_GLASS_PANE
  1089.        slot: 7
  1090.        data: 7
  1091.      '9':
  1092.        material: STAINED_GLASS_PANE
  1093.        slot: 8
  1094.        data: 7
  1095.  sethomeconfirm:
  1096.    menu_title: 'Are you sure?'
  1097.    open_command:
  1098.    - sethomeconfirm
  1099.    size: 36
  1100.    items:
  1101.      '1':
  1102.        material: LIME_TERRACOTTA
  1103.        amount: 1
  1104.        slot: 11
  1105.        display_name: '&2&lCONFIRM'
  1106.        lore:
  1107.        - '&7Click to set your home to your'
  1108.        - '&current location!'
  1109.        left_click_commands:
  1110.        - '[player] sethome'
  1111.        right_click_commands:
  1112.        - '[player] sethome'
  1113.      '2':
  1114.        material: RED_TERRACOTTA
  1115.        amount: 1
  1116.        slot: 15
  1117.        display_name: '&c&lDENY'
  1118.        lore:
  1119.        - '&7Click to exit the current menu.'
  1120.        left_click_commands:
  1121.        - '[player] menu'
  1122.        right_click_commands:
  1123.        - '[player] menu'
  1124.  progressionguide:
  1125.    menu_title: '&lProgression'
  1126.    open_command:
  1127.    - progressionguide
  1128.    - guide
  1129.    - progressionhelp
  1130.    size: 9
  1131.    items:
  1132.      '1':
  1133.        material: WHITE_STAINED_GLASS_PANE
  1134.        slot: 0
  1135.        display_name: '&8&f&lSurvival&r &8'
  1136.        lore:
  1137.        - '&7Click for more information.'
  1138.        left_click_commands:
  1139.        - '[player] progression1'
  1140.        - "[sound] ITEM_TRIDENT_RETURN\t "
  1141.        right_click_commands:
  1142.        - '[player] progression1'
  1143.        - "[sound] ITEM_TRIDENT_RETURN\t "
  1144.      '2':
  1145.        material: YELLOW_STAINED_GLASS_PANE
  1146.        slot: 1
  1147.        display_name: '&8&a&lSaok&r &8'
  1148.        lore:
  1149.        - '&7Click for more information.'
  1150.        left_click_commands:
  1151.        - '[player] progression2'
  1152.        - "[sound] ITEM_TRIDENT_RETURN\t "
  1153.        right_click_commands:
  1154.        - '[player] progression2'
  1155.        - "[sound] ITEM_TRIDENT_RETURN\t "
  1156.      '3':
  1157.        material: LIME_STAINED_GLASS_PANE
  1158.        slot: 2
  1159.        display_name: '&8&c&lOrcs&r &8'
  1160.        lore:
  1161.        - '&7Click for more information.'
  1162.        left_click_commands:
  1163.        - '[player] progression3'
  1164.        - "[sound] ITEM_TRIDENT_RETURN\t "
  1165.        right_click_commands:
  1166.        - '[player] progression3'
  1167.        - "[sound] ITEM_TRIDENT_RETURN\t "
  1168.      '4':
  1169.        material: GREEN_STAINED_GLASS_PANE
  1170.        slot: 3
  1171.        display_name: '&8&5&lMansion&r &8'
  1172.        lore:
  1173.        - '&7Click for more information.'
  1174.        left_click_commands:
  1175.        - '[player] progression4'
  1176.        - "[sound] ITEM_TRIDENT_RETURN\t "
  1177.        right_click_commands:
  1178.        - '[player] progression4'
  1179.        - "[sound] ITEM_TRIDENT_RETURN\t "
  1180.      '5':
  1181.        material: ORANGE_STAINED_GLASS_PANE
  1182.        slot: 4
  1183.        display_name: '&8&b&lIcemancer&r &8'
  1184.        lore:
  1185.        - '&7Click for more information.'
  1186.        left_click_commands:
  1187.        - '[player] progression5'
  1188.        - "[sound] ITEM_TRIDENT_RETURN\t "
  1189.        right_click_commands:
  1190.        - '[player] progression5'
  1191.        - "[sound] ITEM_TRIDENT_RETURN\t "
  1192.      '6':
  1193.        material: PINK_STAINED_GLASS_PANE
  1194.        slot: 5
  1195.        display_name: '&8&b&lIcemancer&r &8'
  1196.        lore:
  1197.        - '&7Click for more information.'
  1198.        left_click_commands:
  1199.        - '[player] progression6'
  1200.        - "[sound] ITEM_TRIDENT_RETURN\t "
  1201.        right_click_commands:
  1202.        - '[player] progression6'
  1203.        - "[sound] ITEM_TRIDENT_RETURN\t "
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