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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local open = Instance.new("TextButton")
- local mainframe = Instance.new("Frame")
- local AutoArrest = Instance.new("TextButton")
- local BankVault = Instance.new("TextButton")
- local CriminalBase = Instance.new("TextButton")
- local Garage = Instance.new("TextButton")
- local Batcave = Instance.new("TextButton")
- local PoliceCars = Instance.new("TextButton")
- local Helicopter1 = Instance.new("TextButton")
- local PoliceBase = Instance.new("TextButton")
- local Helicopter2 = Instance.new("TextButton")
- local JewleryTop = Instance.new("TextButton")
- local Bank = Instance.new("TextButton")
- local Buggy = Instance.new("TextButton")
- local DirtBike = Instance.new("TextButton")
- local Porsche = Instance.new("TextButton")
- local SwatCar = Instance.new("TextButton")
- local Buggatti = Instance.new("TextButton")
- local Lambo = Instance.new("TextButton")
- local MiniCooper = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local ExitMain = Instance.new("TextButton")
- local DonutShop = Instance.new("TextButton")
- local PickupTruck = Instance.new("TextButton")
- local Tesla3 = Instance.new("TextButton")
- local JewleryStr = Instance.new("TextButton")
- local God = Instance.new("TextButton")
- local GunStore = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local WS = Instance.new("TextButton")
- local Noclip = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- open.Name = "open"
- open.Parent = ScreenGui
- open.BackgroundColor3 = Color3.new(1, 0.666667, 0)
- open.BorderSizePixel = 0
- open.Position = UDim2.new(0.00555212842, 0, 0.566871166, 0)
- open.Size = UDim2.new(0, 153, 0, 41)
- open.Font = Enum.Font.SourceSans
- open.Text = "Open"
- open.TextColor3 = Color3.new(0, 0, 0)
- open.TextScaled = true
- open.TextSize = 14
- open.TextWrapped = true
- open.MouseButton1Down:connect(function()
- mainframe.Visible = true
- open.visible = false
- end)
- mainframe.Name = "mainframe"
- mainframe.Parent = ScreenGui
- mainframe.BackgroundColor3 = Color3.new(0, 0.333333, 1)
- mainframe.BorderSizePixel = 0
- mainframe.Position = UDim2.new(0.285626143, 0, 0.176687121, 0)
- mainframe.Size = UDim2.new(0, 694, 0, 574)
- mainframe.Visible = false
- AutoArrest.Name = "AutoArrest"
- AutoArrest.Parent = mainframe
- AutoArrest.BackgroundColor3 = Color3.new(1, 0, 0)
- AutoArrest.BorderSizePixel = 0
- AutoArrest.Position = UDim2.new(0.0273775235, 0, 0.378048807, 0)
- AutoArrest.Size = UDim2.new(0, 200, 0, 50)
- AutoArrest.Font = Enum.Font.SourceSans
- AutoArrest.Text = "AutoArrest"
- AutoArrest.TextColor3 = Color3.new(0, 0, 0)
- AutoArrest.TextScaled = true
- AutoArrest.TextSize = 14
- AutoArrest.TextWrapped = true
- AutoArrest.MouseButton1Click:connect(function()
- while wait() do
- while wait(0.1) do
- localRootPart = game.Players.LocalPlayer.Character.HumanoidRootPart
- event = game.ReplicatedStorage.Resource.Event
- function getCFrameBehindPart(part)
- local partRotation = part.CFrame:toAxisAngle()
- local bottomOfPart = part.CFrame.p-Vector3.new(0,part.Size.Y/2,0)
- local behindPart = CFrame.new(bottomOfPart-part.CFrame.lookVector*1.2)+Vector3.new(0,1,0)
- return behindPart*CFrame.Angles(partRotation.X,partRotation.Y,partRotation.Z)
- end
- for _,plr in pairs(game.Teams.Criminal:GetPlayers()) do
- local char = plr.Character
- if char ~= nil and char:FindFirstChild("HumanoidRootPart") ~= nil then
- local rootPart = char.HumanoidRootPart
- repeat
- event:FireServer("VehicleExit")
- localRootPart.CFrame = getCFrameBehindPart(rootPart)
- wait()
- for _,veh in pairs(game.Workspace.Vehicles:GetChildren()) do
- event:FireServer("AttemptVehicleEject",veh)
- end
- event:FireServer("AttemptArrest", plr.Name)
- until plr.Team.Name ~= "Criminal" or rootPart == nil
- end
- end
- end
- end
- end)
- BankVault.Name = "BankVault"
- BankVault.Parent = mainframe
- BankVault.BackgroundColor3 = Color3.new(1, 0, 0)
- BankVault.BorderSizePixel = 0
- BankVault.Position = UDim2.new(0.355907798, 0, 0.378048778, 0)
- BankVault.Size = UDim2.new(0, 200, 0, 50)
- BankVault.Font = Enum.Font.SourceSans
- BankVault.Text = "BankVault"
- BankVault.TextColor3 = Color3.new(0, 0, 0)
- BankVault.TextScaled = true
- BankVault.TextSize = 14
- BankVault.TextWrapped = true
- BankVault.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(33.3059082,-1.67172456,803.200806) + Vector3.new(1,0,0)
- end)
- CriminalBase.Name = "CriminalBase"
- CriminalBase.Parent = mainframe
- CriminalBase.BackgroundColor3 = Color3.new(1, 0, 0)
- CriminalBase.BorderSizePixel = 0
- CriminalBase.Position = UDim2.new(0.682997108, 0, 0.378048778, 0)
- CriminalBase.Size = UDim2.new(0, 200, 0, 50)
- CriminalBase.Font = Enum.Font.SourceSans
- CriminalBase.Text = "CriminalBase"
- CriminalBase.TextColor3 = Color3.new(0, 0, 0)
- CriminalBase.TextScaled = true
- CriminalBase.TextSize = 14
- CriminalBase.TextWrapped = true
- CriminalBase.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-222.339157, 17.9125443, 1575.82336) + Vector3.new(1,0,0)
- end)
- Garage.Name = "Garage"
- Garage.Parent = mainframe
- Garage.BackgroundColor3 = Color3.new(1, 0, 0)
- Garage.BorderSizePixel = 0
- Garage.Position = UDim2.new(0.355907798, 0, 0.477351904, 0)
- Garage.Size = UDim2.new(0, 200, 0, 50)
- Garage.Font = Enum.Font.SourceSans
- Garage.Text = "Garage"
- Garage.TextColor3 = Color3.new(0, 0, 0)
- Garage.TextScaled = true
- Garage.TextSize = 14
- Garage.TextWrapped = true
- Garage.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-342.130798, 19.3135223, 1182.73669) + Vector3.new(1,0,0)
- end)
- Batcave.Name = "Batcave"
- Batcave.Parent = mainframe
- Batcave.BackgroundColor3 = Color3.new(1, 0, 0)
- Batcave.BorderSizePixel = 0
- Batcave.Position = UDim2.new(0.0273775235, 0, 0.477351904, 0)
- Batcave.Size = UDim2.new(0, 200, 0, 50)
- Batcave.Font = Enum.Font.SourceSans
- Batcave.Text = "Batcave"
- Batcave.TextColor3 = Color3.new(0, 0, 0)
- Batcave.TextScaled = true
- Batcave.TextSize = 14
- Batcave.TextWrapped = true
- Batcave.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1818, 49, -1657.4) + Vector3.new(1,0,0)
- end)
- PoliceCars.Name = "PoliceCars"
- PoliceCars.Parent = mainframe
- PoliceCars.BackgroundColor3 = Color3.new(1, 0, 0)
- PoliceCars.BorderSizePixel = 0
- PoliceCars.Position = UDim2.new(0.680115283, 0, 0.477351904, 0)
- PoliceCars.Size = UDim2.new(0, 200, 0, 50)
- PoliceCars.Font = Enum.Font.SourceSans
- PoliceCars.Text = "PoliceCars"
- PoliceCars.TextColor3 = Color3.new(0, 0, 0)
- PoliceCars.TextScaled = true
- PoliceCars.TextSize = 14
- PoliceCars.TextWrapped = true
- PoliceCars.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1100.4469, 17.7500038, -1493.18286) + Vector3.new(1,0,0)
- end)
- Helicopter1.Name = "Helicopter1"
- Helicopter1.Parent = mainframe
- Helicopter1.BackgroundColor3 = Color3.new(1, 0, 0)
- Helicopter1.BorderSizePixel = 0
- Helicopter1.Position = UDim2.new(0.355907798, 0, 0.57665503, 0)
- Helicopter1.Size = UDim2.new(0, 200, 0, 50)
- Helicopter1.Font = Enum.Font.SourceSans
- Helicopter1.Text = "Helicopter1"
- Helicopter1.TextColor3 = Color3.new(0, 0, 0)
- Helicopter1.TextScaled = true
- Helicopter1.TextSize = 14
- Helicopter1.TextWrapped = true
- Helicopter1.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1176.4231, 59.7911148, -1572.6908) + Vector3.new(1,0,0)
- end)
- PoliceBase.Name = "PoliceBase"
- PoliceBase.Parent = mainframe
- PoliceBase.BackgroundColor3 = Color3.new(1, 0, 0)
- PoliceBase.BorderSizePixel = 0
- PoliceBase.Position = UDim2.new(0.0288184453, 0, 0.578397155, 0)
- PoliceBase.Size = UDim2.new(0, 200, 0, 50)
- PoliceBase.Font = Enum.Font.SourceSans
- PoliceBase.Text = "PoliceBase"
- PoliceBase.TextColor3 = Color3.new(0, 0, 0)
- PoliceBase.TextScaled = true
- PoliceBase.TextSize = 14
- PoliceBase.TextWrapped = true
- PoliceBase.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1130.11426, 17.950058, -1593.09766) + Vector3.new(1,0,0)
- end)
- Helicopter2.Name = "Helicopter2"
- Helicopter2.Parent = mainframe
- Helicopter2.BackgroundColor3 = Color3.new(1, 0, 0)
- Helicopter2.BorderSizePixel = 0
- Helicopter2.Position = UDim2.new(0.680115223, 0, 0.57665503, 0)
- Helicopter2.Size = UDim2.new(0, 200, 0, 50)
- Helicopter2.Font = Enum.Font.SourceSans
- Helicopter2.Text = "Helicopter2"
- Helicopter2.TextColor3 = Color3.new(0, 0, 0)
- Helicopter2.TextScaled = true
- Helicopter2.TextSize = 14
- Helicopter2.TextWrapped = true
- Helicopter2.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(725.516174, 68.436058, 1143.79065) + Vector3.new(1,0,0)
- end)
- JewleryTop.Name = "JewleryTop"
- JewleryTop.Parent = mainframe
- JewleryTop.BackgroundColor3 = Color3.new(1, 0, 0)
- JewleryTop.BorderSizePixel = 0
- JewleryTop.Position = UDim2.new(0.355907828, 0, 0.686411083, 0)
- JewleryTop.Size = UDim2.new(0, 200, 0, 50)
- JewleryTop.Font = Enum.Font.SourceSans
- JewleryTop.Text = "JewleryTop"
- JewleryTop.TextColor3 = Color3.new(0, 0, 0)
- JewleryTop.TextScaled = true
- JewleryTop.TextSize = 14
- JewleryTop.TextWrapped = true
- JewleryTop.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(101.211128, 98.6576996, 1310.54175) + Vector3.new(1,0,0)
- end)
- Bank.Name = "Bank"
- Bank.Parent = mainframe
- Bank.BackgroundColor3 = Color3.new(1, 0, 0)
- Bank.BorderSizePixel = 0
- Bank.Position = UDim2.new(0.0302593671, 0, 0.686411083, 0)
- Bank.Size = UDim2.new(0, 200, 0, 50)
- Bank.Font = Enum.Font.SourceSans
- Bank.Text = "Bank"
- Bank.TextColor3 = Color3.new(0, 0, 0)
- Bank.TextScaled = true
- Bank.TextSize = 14
- Bank.TextWrapped = true
- Bank.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(9.92591476, 17.8639755, 786.788147) + Vector3.new(1,0,0)
- end)
- Buggy.Name = "Buggy"
- Buggy.Parent = mainframe
- Buggy.BackgroundColor3 = Color3.new(1, 0, 0)
- Buggy.BorderSizePixel = 0
- Buggy.Position = UDim2.new(0.680115223, 0, 0.686411142, 0)
- Buggy.Size = UDim2.new(0, 200, 0, 50)
- Buggy.Font = Enum.Font.SourceSans
- Buggy.Text = "Buggy"
- Buggy.TextColor3 = Color3.new(0, 0, 0)
- Buggy.TextScaled = true
- Buggy.TextSize = 14
- Buggy.TextWrapped = true
- Buggy.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(571.526733, 16.66436, -470.50943) + Vector3.new(1,0,0)
- end)
- DirtBike.Name = "DirtBike"
- DirtBike.Parent = mainframe
- DirtBike.BackgroundColor3 = Color3.new(1, 0, 0)
- DirtBike.BorderSizePixel = 0
- DirtBike.Position = UDim2.new(0.355907828, 0, 0.792682886, 0)
- DirtBike.Size = UDim2.new(0, 200, 0, 50)
- DirtBike.Font = Enum.Font.SourceSans
- DirtBike.Text = "DirtBike"
- DirtBike.TextColor3 = Color3.new(0, 0, 0)
- DirtBike.TextScaled = true
- DirtBike.TextSize = 14
- DirtBike.TextWrapped = true
- DirtBike.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1313.71118, 17.3656254, 370.085327) + Vector3.new(1,0,0)
- end)
- Porsche.Name = "Porsche"
- Porsche.Parent = mainframe
- Porsche.BackgroundColor3 = Color3.new(1, 0, 0)
- Porsche.BorderSizePixel = 0
- Porsche.Position = UDim2.new(0.0302593671, 0, 0.792682886, 0)
- Porsche.Size = UDim2.new(0, 200, 0, 50)
- Porsche.Font = Enum.Font.SourceSans
- Porsche.Text = "Porsche"
- Porsche.TextColor3 = Color3.new(0, 0, 0)
- Porsche.TextScaled = true
- Porsche.TextSize = 14
- Porsche.TextWrapped = true
- Porsche.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1112.11475, 101.16069, 1290.57654) + Vector3.new(1,0,0)
- end)
- SwatCar.Name = "SwatCar"
- SwatCar.Parent = mainframe
- SwatCar.BackgroundColor3 = Color3.new(1, 0, 0)
- SwatCar.BorderSizePixel = 0
- SwatCar.Position = UDim2.new(0.680115223, 0, 0.792682886, 0)
- SwatCar.Size = UDim2.new(0, 200, 0, 50)
- SwatCar.Font = Enum.Font.SourceSans
- SwatCar.Text = "SwatCar"
- SwatCar.TextColor3 = Color3.new(0, 0, 0)
- SwatCar.TextScaled = true
- SwatCar.TextSize = 14
- SwatCar.TextWrapped = true
- SwatCar.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1355.2417, 18, -1531.86047) + Vector3.new(1,0,0)
- end)
- Buggatti.Name = "Buggatti"
- Buggatti.Parent = mainframe
- Buggatti.BackgroundColor3 = Color3.new(1, 0, 0)
- Buggatti.BorderSizePixel = 0
- Buggatti.Position = UDim2.new(0.355907828, 0, 0.89895469, 0)
- Buggatti.Size = UDim2.new(0, 200, 0, 50)
- Buggatti.Font = Enum.Font.SourceSans
- Buggatti.Text = "Buggatti"
- Buggatti.TextColor3 = Color3.new(0, 0, 0)
- Buggatti.TextScaled = true
- Buggatti.TextSize = 14
- Buggatti.TextWrapped = true
- Buggatti.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(245.938766, 17.6064777, 1372.15076) + Vector3.new(1,0,0)
- end)
- Lambo.Name = "Lambo"
- Lambo.Parent = mainframe
- Lambo.BackgroundColor3 = Color3.new(1, 0, 0)
- Lambo.BorderSizePixel = 0
- Lambo.Position = UDim2.new(0.0273775235, 0, 0.89895469, 0)
- Lambo.Size = UDim2.new(0, 200, 0, 50)
- Lambo.Font = Enum.Font.SourceSans
- Lambo.Text = "Lambo"
- Lambo.TextColor3 = Color3.new(0, 0, 0)
- Lambo.TextScaled = true
- Lambo.TextSize = 14
- Lambo.TextWrapped = true
- Lambo.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(144.794067, 17.6189003, 768.572693) + Vector3.new(1,0,0)
- end)
- MiniCooper.Name = "MiniCooper"
- MiniCooper.Parent = mainframe
- MiniCooper.BackgroundColor3 = Color3.new(1, 0, 0)
- MiniCooper.BorderSizePixel = 0
- MiniCooper.Position = UDim2.new(0.682997048, 0, 0.89895469, 0)
- MiniCooper.Size = UDim2.new(0, 200, 0, 50)
- MiniCooper.Font = Enum.Font.SourceSans
- MiniCooper.Text = "MiniCooper"
- MiniCooper.TextColor3 = Color3.new(0, 0, 0)
- MiniCooper.TextScaled = true
- MiniCooper.TextSize = 14
- MiniCooper.TextWrapped = true
- MiniCooper.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(767.823242, 17.3656254, -1216.83643) + Vector3.new(1,0,0)
- end)
- TextLabel.Parent = mainframe
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 694, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Jailbreak Gui"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- ExitMain.Name = "ExitMain"
- ExitMain.Parent = mainframe
- ExitMain.BackgroundColor3 = Color3.new(0, 0, 0)
- ExitMain.BorderSizePixel = 0
- ExitMain.Position = UDim2.new(0.919308364, 0, 0, 0)
- ExitMain.Size = UDim2.new(0, 56, 0, 50)
- ExitMain.Text = "X"
- ExitMain.TextColor3 = Color3.new(1, 1, 1)
- ExitMain.TextScaled = true
- ExitMain.TextSize = 14
- ExitMain.TextWrapped = true
- ExitMain.MouseButton1Click:connect(function()
- mainframe.Visible = false
- open.visible = true
- end)
- DonutShop.Name = "DonutShop"
- DonutShop.Parent = mainframe
- DonutShop.BackgroundColor3 = Color3.new(1, 0, 0)
- DonutShop.BorderSizePixel = 0
- DonutShop.Position = UDim2.new(0.682997108, 0, 0.275261313, 0)
- DonutShop.Size = UDim2.new(0, 200, 0, 50)
- DonutShop.Font = Enum.Font.SourceSans
- DonutShop.Text = "DonutShop"
- DonutShop.TextColor3 = Color3.new(0, 0, 0)
- DonutShop.TextScaled = true
- DonutShop.TextSize = 14
- DonutShop.TextWrapped = true
- DonutShop.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(273, 18, -1807) + Vector3.new(1,0,0)
- end)
- PickupTruck.Name = "PickupTruck"
- PickupTruck.Parent = mainframe
- PickupTruck.BackgroundColor3 = Color3.new(1, 0, 0)
- PickupTruck.BorderSizePixel = 0
- PickupTruck.Position = UDim2.new(0.355907798, 0, 0.275261313, 0)
- PickupTruck.Size = UDim2.new(0, 200, 0, 50)
- PickupTruck.Font = Enum.Font.SourceSans
- PickupTruck.Text = "PickupTruck"
- PickupTruck.TextColor3 = Color3.new(0, 0, 0)
- PickupTruck.TextScaled = true
- PickupTruck.TextSize = 14
- PickupTruck.TextWrapped = true
- PickupTruck.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1541.10388, 17.746624, 729) + Vector3.new(1,0,0)
- end)
- Tesla3.Name = "Tesla3"
- Tesla3.Parent = mainframe
- Tesla3.BackgroundColor3 = Color3.new(1, 0, 0)
- Tesla3.BorderSizePixel = 0
- Tesla3.Position = UDim2.new(0.0273775235, 0, 0.275261343, 0)
- Tesla3.Size = UDim2.new(0, 200, 0, 50)
- Tesla3.Font = Enum.Font.SourceSans
- Tesla3.Text = "Tesla3"
- Tesla3.TextColor3 = Color3.new(0, 0, 0)
- Tesla3.TextScaled = true
- Tesla3.TextSize = 14
- Tesla3.TextWrapped = true
- Tesla3.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-111.571999, 17.6169529, 541.515747) + Vector3.new(1,0,0)
- end)
- JewleryStr.Name = "JewleryStr"
- JewleryStr.Parent = mainframe
- JewleryStr.BackgroundColor3 = Color3.new(1, 0, 0)
- JewleryStr.BorderSizePixel = 0
- JewleryStr.Position = UDim2.new(0.680115283, 0, 0.172473848, 0)
- JewleryStr.Size = UDim2.new(0, 200, 0, 50)
- JewleryStr.Font = Enum.Font.SourceSans
- JewleryStr.Text = "JewleryStr"
- JewleryStr.TextColor3 = Color3.new(0, 0, 0)
- JewleryStr.TextScaled = true
- JewleryStr.TextSize = 14
- JewleryStr.TextWrapped = true
- JewleryStr.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(124.339157,17.9125443,1318.82336) + Vector3.new(1,0,0)
- end)
- God.Name = "God"
- God.Parent = mainframe
- God.BackgroundColor3 = Color3.new(1, 0, 0)
- God.BorderSizePixel = 0
- God.Position = UDim2.new(0.355907798, 0, 0.172473848, 0)
- God.Size = UDim2.new(0, 200, 0, 50)
- God.Font = Enum.Font.SourceSans
- God.Text = "God"
- God.TextColor3 = Color3.new(0, 0, 0)
- God.TextScaled = true
- God.TextSize = 14
- God.TextWrapped = true
- God.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- GunStore.Name = "GunStore"
- GunStore.Parent = mainframe
- GunStore.BackgroundColor3 = Color3.new(1, 0, 0)
- GunStore.BorderSizePixel = 0
- GunStore.Position = UDim2.new(0.0302593894, 0, 0.172473848, 0)
- GunStore.Size = UDim2.new(0, 200, 0, 50)
- GunStore.Font = Enum.Font.SourceSans
- GunStore.Text = "GunStore"
- GunStore.TextColor3 = Color3.new(0, 0, 0)
- GunStore.TextScaled = true
- GunStore.TextSize = 14
- GunStore.TextWrapped = true
- GunStore.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-24.4, 18, -1763) + Vector3.new(1,0,0)
- end)
- Btools.Name = "Btools"
- Btools.Parent = mainframe
- Btools.BackgroundColor3 = Color3.new(1, 0, 0)
- Btools.BorderSizePixel = 0
- Btools.Position = UDim2.new(0.0288184434, 0, 0.097560972, 0)
- Btools.Size = UDim2.new(0, 200, 0, 34)
- Btools.Font = Enum.Font.SourceSans
- Btools.Text = "Btools"
- Btools.TextColor3 = Color3.new(0, 0, 0)
- Btools.TextScaled = true
- Btools.TextSize = 14
- Btools.TextWrapped = true
- Btools.MouseButton1Down:connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
- if child.ClassName == "Part" then
- child.Locked = false
- end
- if child.ClassName == "MeshPart" then
- child.Locked = false
- end
- if child.ClassName == "UnionOperation" then
- child.Locked = false
- end
- if child.ClassName == "Model" then
- for index, chil in pairs(child:GetChildren()) do
- if chil.ClassName == "Part" then
- chil.Locked = false
- end
- if chil.ClassName == "MeshPart" then
- chil.Locked = false
- end
- if chil.ClassName == "UnionOperation" then
- chil.Locked = false
- end
- if chil.ClassName == "Model" then
- for index, childe in pairs(chil:GetChildren()) do
- if childe.ClassName == "Part" then
- childe.Locked = false
- end
- if childe.ClassName == "MeshPart" then
- childe.Locked = false
- end
- if childe.ClassName == "UnionOperation" then
- childe.Locked = false
- end
- if childe.ClassName == "Model" then
- for index, childeo in pairs(childe:GetChildren()) do
- if childeo.ClassName == "Part" then
- childeo.Locked = false
- end
- if childeo.ClassName == "MeshPart" then
- childeo.Locked = false
- end
- if childeo.ClassName == "UnionOperation" then
- childeo.Locked = false
- end
- if childeo.ClassName == "Model" then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end)
- WS.Name = "WS"
- WS.Parent = mainframe
- WS.BackgroundColor3 = Color3.new(1, 0, 0)
- WS.BorderSizePixel = 0
- WS.Position = UDim2.new(0.355907798, 0, 0.097560972, 0)
- WS.Size = UDim2.new(0, 200, 0, 34)
- WS.Font = Enum.Font.SourceSans
- WS.Text = "[X] Walkspeed"
- WS.TextColor3 = Color3.new(0, 0, 0)
- WS.TextScaled = true
- WS.TextSize = 14
- WS.TextWrapped = true
- WS.MouseButton1Down:connect(function()
- local walkspeedplayer = game:GetService("Players").LocalPlayer
- local walkspeedmouse = walkspeedplayer:GetMouse()
- local walkspeedenabled = false
- function x_walkspeed(key)
- if (key == "x") then
- if walkspeedenabled == false then
- _G.WS = 110;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = true
- elseif walkspeedenabled == true then
- _G.WS = 20;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = false
- end
- end
- end
- walkspeedmouse.KeyDown:connect(x_walkspeed)
- end)
- Noclip.Name = "Noclip"
- Noclip.Parent = mainframe
- Noclip.BackgroundColor3 = Color3.new(1, 0, 0)
- Noclip.BorderSizePixel = 0
- Noclip.Position = UDim2.new(0.682997108, 0, 0.097560972, 0)
- Noclip.Size = UDim2.new(0, 200, 0, 34)
- Noclip.Font = Enum.Font.SourceSans
- Noclip.Text = "Noclip"
- Noclip.TextColor3 = Color3.new(0, 0, 0)
- Noclip.TextScaled = true
- Noclip.TextSize = 14
- Noclip.TextWrapped = true
- Noclip.MouseButton1Down:connect(function()
- game:GetService("Players").LocalPlayer.Character.RightHand.Touched:connect(function(obj)
- if obj ~= workspace.Terrain then
- obj.CanCollide = false
- wait(1)
- obj.CanCollide = true
- end
- end)
- end)
- -- Scripts:
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