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NG2/NGS2

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Mar 14th, 2015
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  1. NINJA GAIDEN II
  2.  
  3. - More enemies with less health and +% delimbing rate
  4. - In some instances you've to search for keys or items to open doors
  5. - Giant Crystal Skull
  6. - Mission Mode (karma missions + survival)
  7. - Test of Valor (9 in total)
  8. - Worm cave and boss in chapter 9
  9. - Double Quetz fight at the end of chapter 9
  10. - Double Armadillo fight in chapter 12
  11. - VanGelf tunnel before fighting Dagra Dai in chapter 14
  12. - Unstable framerate*
  13.  
  14. NINJA GAIDEN SIGMA 2
  15.  
  16. - A whole different set of costumes
  17. - Purple myst instead of blood when you slice enemies
  18. - Also the game is kind of censored. Some cutscenes with Ryu slicing in half enemies are edited
  19. - Momiji, Rachel and Ayane added (1 chapter e/c, can also be selected in Mission Mode)
  20. - Because the new playable characters now the game lasts for a total of 17 chapters (previously 14)
  21. - Reworked Mission Mode
  22. - Reworked the weapon upgrade system
  23. - New melee weapon: Enma's Fang (a reskinned Dabilahro basically)
  24. - No projectiles except the bow with infinite arrows (it was limited to 30 arrows in NG2 and you could restock 'em)
  25. - New projectile weapon: the useless Gatling Gun
  26. - Projectile weapons can't ET/UT
  27. - Less enemies overall with more health and -% delimbing rate
  28. - Because the removal of projectiles a lot of aerial fights have been removed too
  29. - Water combat removed
  30. - Galla enemy removed/Shadow Fiends added
  31. - Dragon boss at the end of chapter 9 (chapter 12)
  32. - Marbus fight in chapter 12 (chapter 15)
  33. - Different ending credits (the worst offense, by far) https://www.youtube.com/watch?v=q9tZZ77wb1I
  34.  
  35. Regarding the difficulty of both of games, if you played NG2 first you'll notice that NGS2 thanks to some of its changes like less enemies or slighty different enemy waves is significantly easier in Acolyte, Warrior and Mentor. In Master Ninja it starts to get harder mainly because the grabs/throws are instakill or will chop off 90% of your full health bar in the best scenario and enemies love to use them (because of that grabs come slighty slower in NGS2 than in NG2). Personally even though NGS2's MN is challenging I say it is pretty lame compared to NG2's MN raw difficulty
  36.  
  37. *Regarding the framerate in the original NG2 that's an issue in certain sections of the game only, for the most part it works pretty smooth except if you start dragging enemies from different areas or a lot of shit is going on among a big number of enemies on screen
  38.  
  39. https://www.youtube.com/watch?v=o34ZgIe-rp0
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