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  1. Oops! The game crashed:
  2. card.lua:1132: attempt to compare nil with number
  3.  
  4. Additional Context:
  5. Balatro Version: 1.0.1f-FULL
  6. Modded Version: 1.0.0-ALPHA-0718a-STEAMODDED
  7. Love2D Version: 11.5.0
  8. Lovely Version: 0.5.0-beta6
  9. Steamodded Mods:
  10. 1: Loop by jenwalter666 [ID: loop, Priority: -9999999999, Version: 0.1.1]
  11. 2: JokerDisplay by nh6574 [ID: JokerDisplay, Priority: -100000, Version: 1.5.2]
  12. 3: Joker Evolution by SDM_0 [ID: joker_evolution, Priority: -1000, Version: 1.0.0f]
  13. 4: D6 Jokers by ItsFlowwey [ID: D6Joker, Priority: -900, Version: 0.5.31]
  14. 5: Betmma Vouchers by Betmma [ID: BetmmaVouchers, Priority: -1, Version: 2.2.0-alpha(20240717)]
  15. 6: Faster Planets by boomer678 [ID: 6789321315]
  16. 7: Aura by MathIsFun_, ChromaPIE, Bard, Grassy311, RattlingSnow353, Solace, RadicaAprils [ID: Aura, Version: 0.017]
  17. 8: Bonus Blinds by mathguy [ID: BB, Version: 1.3]
  18. 9: Betmma Abilities by Betmma [ID: BetmmaAbilities, Version: 1.0.0-alpha2(20240717)]
  19. 10: Betmma Jokers by Betmma [ID: BetmmaJokers]
  20. 11: Betmma Voucher Pack by Betmma, nicholassam6425 [ID: BetmmaVoucherPack]
  21. 12: Better Vouchers This Run UI by Betmma [ID: BetterVouchersThisRunUI]
  22. 13: Bird Jokers by Justin [ID: BirdJokers]
  23. 14: Nether's Blank Joker Standalone by Nether [ID: BlankJoker, Version: 1.0.0]
  24. 15: Boss Jokers by KilledByLava [ID: BossJokers]
  25. 16: Boss Jokers Challenges by KilledByLava [ID: BossJokersChallenges]
  26. 17: Bunco by Firch, RENREN, Peas, minichibis, J.D., Guwahavel, Ciirulean, ejwu [ID: Bunco, Version: 5.0]
  27. 18: Card Sleeves by LarsWijn [ID: CardSleeves]
  28. 19: Custom Font by MathIsFun_ [ID: CustomFont]
  29. 20: Luna's Enhancedments by LunaAstraCassiopeia [ID: EnhancedEnhancements]
  30. 21: Flush Hotkeys by Agora [ID: FlushHotkeys]
  31. 22: Fold Button by happinyz [ID: FoldButton]
  32. 23: House Rules by Mysthaps [ID: HouseRules, Version: 1.4.2]
  33. 24: Ante scaling linear by infarctus [ID: Infarctus_Ante_scaling_linear]
  34. 25: Inscrybed Jokers by LunaAstraCassiopeia [ID: InscrybedJokers]
  35. 26: Jank Challenges by Lyman [ID: JankChallenges]
  36. 27: JankJonklersMod by Lyman [ID: JankJonklersMod]
  37. 28: Jimbo's New Pack by elial1, Jimbo Himself (real) [ID: JimbosPack]
  38. 29: Math Blinds by Bazinga_9000, tauttie [ID: MathBlinds, Version: 1.2.2]
  39. 30: Myst's Boss Blinds by Mysthaps [ID: MystBlinds, Version: 1.2.5b]
  40. 31: NotJustYet by toneblock [ID: NotJustYet]
  41. 32: Ortalab DEMO (0.8.0) by Crimson Heart, Balatro Discord [ID: OrtalabDEMO]
  42. 33: Seed Unlocker by MathIsFun_ [ID: SeedUnlocker]
  43. 34: Stickers Always Shown 🃏 by SirMaiquis [ID: StickersAlwaysShown]
  44. 35: The World Ends With Jimbo by parchmentEngineer [ID: TWEWY, Version: 0.4.0]
  45. 36: Taikomochi by Amvoled [ID: Taikomochi]
  46. 37: Tier 3 by Crimson Heart [ID: Tier3Sub]
  47. 38: gamblecore by arachnei [ID: arachnei_gamblecore]
  48. 39: Balatro Safety by Zei33 [ID: balatro-safety, Version: 1.0.0]
  49. 40: Blanks by jenwalter666 [ID: blanks, Version: 0.0.2a]
  50. 41: 5 legendary challenges by Betmma [ID: legendaryChallenges]
  51. 42: Modded Only Challenges by SDM_0 [ID: modded_only_challenges]
  52. 43: Pampa Joker Pack by Matelote [ID: mtl_jkr]
  53. 44: SDM_0's Stuff by SDM_0 [ID: sdm0sstuff, Version: 1.5.0h]
  54. 45: Cartomancer by stupxd [ID: cartomancer, Priority: 69]
  55. 46: Deluxe Consumables Cards by JeffVi [ID: JeffDeluxeConsumablesPack, Priority: 1000]
  56. 47: JokerSellValue by OppositeWolf770 [ID: JokerSellValue, Priority: 100000, Version: 1.2.1]
  57. 48: Escape Exit Button by Steamo [ID: EscapeExitButton, Priority: 100000000]
  58. 49: Nopeus by jenwalter666 [ID: nopeus, Priority: 999999999, Version: 1.0.2]
  59.  
  60. Stack Traceback
  61. ===============
  62. (3) Lua upvalue 'get_chip_x_mult_ref' at file 'card.lua:1132'
  63. Local variables:
  64. self = table: 0x1ef0ff60 {click_offset:table: 0x1ef10330, ability:table: 0x1ec93978, children:table: 0x1ef15378 (more...)}
  65. context = nil
  66. (*temporary) = nil
  67. (*temporary) = number: 1
  68. (*temporary) = string: "attempt to compare nil with number"
  69. (4) Lua upvalue 'Card_get_x_mult' at file 'Betmma_Vouchers.lua:4492' (from mod with id BetmmaVouchers)
  70. Local variables:
  71. self = table: 0x1ef0ff60 {click_offset:table: 0x1ef10330, ability:table: 0x1ec93978, children:table: 0x1ef15378 (more...)}
  72. context = nil
  73. (5) Lua method 'get_chip_x_mult' at file 'twewy.lua:486' (from mod with id TWEWY)
  74. Local variables:
  75. self = table: 0x1ef0ff60 {click_offset:table: 0x1ef10330, ability:table: 0x1ec93978, children:table: 0x1ef15378 (more...)}
  76. (6) Lua upvalue 'eval_card_ref' at file 'functions/common_events.lua:741'
  77. Local variables:
  78. card = table: 0x1ef0ff60 {click_offset:table: 0x1ef10330, ability:table: 0x1ec93978, children:table: 0x1ef15378 (more...)}
  79. context = table: 0x1e6990d0 {scoring_hand:table: 0x1eea1aa0, full_hand:table: 0x1eec1dd8, cardarea:table: 0x1e1969d8 (more...)}
  80. enhancement_calculated = boolean: false
  81. center = table: 0x1fde1758 {max:500, set:Enhanced, _saved_d_u:true, config:table: 0x1fde17e0, pos:table: 0x1fde1780 (more...)}
  82. ret = table: 0x1e699160 {chips:6}
  83. chips = number: 6
  84. mult = number: 0
  85. (7) Lua upvalue 'eval_card_ref' at file 'Betmma_Vouchers.lua:2165' (from mod with id BetmmaVouchers)
  86. Local variables:
  87. card = table: 0x1ef0ff60 {click_offset:table: 0x1ef10330, ability:table: 0x1ec93978, children:table: 0x1ef15378 (more...)}
  88. context = table: 0x1e6990d0 {scoring_hand:table: 0x1eea1aa0, full_hand:table: 0x1eec1dd8, cardarea:table: 0x1e1969d8 (more...)}
  89. (8) Lua upvalue 'eval_card_ref' at file 'Betmma_Vouchers.lua:3773' (from mod with id BetmmaVouchers)
  90. Local variables:
  91. card = table: 0x1ef0ff60 {click_offset:table: 0x1ef10330, ability:table: 0x1ec93978, children:table: 0x1ef15378 (more...)}
  92. context = table: 0x1e6990d0 {scoring_hand:table: 0x1eea1aa0, full_hand:table: 0x1eec1dd8, cardarea:table: 0x1e1969d8 (more...)}
  93. (9) Lua global 'eval_card' at file 'Betmma_Vouchers.lua:4558' (from mod with id BetmmaVouchers)
  94. Local variables:
  95. card = table: 0x1ef0ff60 {click_offset:table: 0x1ef10330, ability:table: 0x1ec93978, children:table: 0x1ef15378 (more...)}
  96. context = table: 0x1e6990d0 {scoring_hand:table: 0x1eea1aa0, full_hand:table: 0x1eec1dd8, cardarea:table: 0x1e1969d8 (more...)}
  97. (10) Lua upvalue 'G_FUNCS_evaluate_play_ref' at file 'functions/state_events.lua:962'
  98. Local variables:
  99. e = nil
  100. antiscore = nil
  101. text = string: "Three of a Kind"
  102. disp_text = string: "Three of a Kind"
  103. poker_hands = table: 0x1e8ca308 {Flush House:table: 0x1e8ca040, top:table: 0x1fa55688, Pair:table: 0x1fa55648 (more...)}
  104. scoring_hand = table: 0x1eea1aa0 {1:table: 0x1eeb4af8, 2:table: 0x1ef0ff60, 3:table: 0x1ec4d4b8}
  105. non_loc_disp_text = string: "Three of a Kind"
  106. pures = table: 0x1eea1da8 {}
  107. percent = number: 0.46
  108. percent_delta = number: 0.08
  109. hand_text_set = boolean: false
  110. modded = boolean: false
  111. (for index) = number: 2
  112. (for limit) = number: 3
  113. (for step) = number: 1
  114. i = number: 2
  115. reps = table: 0x1fc32150 {1:1}
  116. eval = table: 0x1ee6a650 {}
  117. locked_card = nil
  118. (for index) = number: 1
  119. (for limit) = number: 1
  120. (for step) = number: 1
  121. j = number: 1
  122. (*temporary) = table: 0x1e699090 {}
  123. (11) Lua field 'evaluate_play' at file 'Betmma_Abilities.lua:745' (from mod with id BetmmaAbilities)
  124. Local variables:
  125. e = nil
  126. (12) Lua field 'func' at file 'functions/state_events.lua:721'
  127. (13) Lua method 'handle' at file 'engine/event.lua:99'
  128. Local variables:
  129. self = table: 0x1f5d7ad8 {start_timer:true, timer:TOTAL, blockable:true, trigger:immediate, created_on_pause:false (more...)}
  130. _results = table: 0x1e49fca0 {blocking:true, pause_skip:false, time_done:false, completed:false}
  131. (14) Lua method 'update' at file 'engine/event.lua:182'
  132. Local variables:
  133. self = table: 0x1e069950 {queue_last_processed:1224.4999999992, queues:table: 0x1e23d3f8, queue_dt:0.016666666666667 (more...)}
  134. dt = number: 0.00410035
  135. forced = nil
  136. (for generator) = C function: next
  137. (for state) = table: 0x1e23d3f8 {unlock:table: 0x1e23d4e8, other:table: 0x1e171998, tutorial:table: 0x1e23d538 (more...)}
  138. (for control) = number: nan
  139. k = string: "base"
  140. v = table: 0x1e23d510 {1:table: 0x1ea28c38, 2:table: 0x1f5d7ad8, 3:table: 0x1f5d7e28, 4:table: 0x1f5d7eb0 (more...)}
  141. blocked = boolean: false
  142. i = number: 2
  143. results = table: 0x1e49fca0 {blocking:true, pause_skip:false, time_done:false, completed:false}
  144. (15) Lua upvalue 'gameUpdateRef' at file 'game.lua:2547'
  145. Local variables:
  146. self = table: 0x1e0d0108 {PALETTE:table: 0x1e393630, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  147. dt = number: 0.00410035
  148. http_resp = nil
  149. (16) Lua upvalue 'upd' at file 'main.lua:632'
  150. Local variables:
  151. self = table: 0x1e0d0108 {PALETTE:table: 0x1e393630, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  152. dt = number: 0.00410035
  153. (17) Lua upvalue 'upd' at file 'Aura.lua:313' (from mod with id Aura)
  154. Local variables:
  155. self = table: 0x1e0d0108 {PALETTE:table: 0x1e393630, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  156. dt = number: 0.00410035
  157. (18) Lua field 'Game_update_ref' at file 'BonusBlinds.lua:1942' (from mod with id BB)
  158. Local variables:
  159. self = table: 0x1e0d0108 {PALETTE:table: 0x1e393630, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  160. dt = number: 0.00410035
  161. (19) Lua upvalue 'gupd' at line 599 of chunk '"61313"]'
  162. Local variables:
  163. self = table: 0x1e0d0108 {PALETTE:table: 0x1e393630, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  164. dt = number: 0.00410035
  165. (20) Lua method 'update' at line 232 of chunk '"25725"]'
  166. Local variables:
  167. self = table: 0x1e0d0108 {PALETTE:table: 0x1e393630, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
  168. dt = number: 0.00410035
  169. (21) Lua field 'update' at file 'main.lua:133'
  170. Local variables:
  171. dt = number: 0.00410035
  172. (22) Lua function '?' at file 'main.lua:77' (best guess)
  173. (23) global C function 'xpcall'
  174. (24) Love2D function at file 'boot.lua:377' (best guess)
  175. Local variables:
  176. func = Lua function '?' (defined at line 48 of chunk main.lua)
  177. inerror = boolean: true
  178. deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
  179. earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
  180.  
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