_PoY

Pokémon Diamond/Pearl - New seed for Piplup%

Jul 3rd, 2016
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  1. To dig :
  2. F104146F 83 4 36359 Rash 31 30 26 30 31 31 Water 70 M
  3.  
  4. F1 (241) = 12*12 + 59 + 38
  5. 04 = hour
  6. 146F (5231) = 5132 + 99 (~1:26.04) - hit 4:59:38
  7.  
  8. December 12th 2099, 4:53 (wait 12 seconds - hit 5132)
  9.  
  10. Setup for console DSi :
  11. - Gen 3 timer / Lag 6125 / Pre-timer 12000 / Target 5080
  12. - December 12th 2099, 4:53
  13.  
  14. Setup for emulator :
  15. - December 12th 2099, 4:53:17 (5172)
  16.  
  17. 2 extra in Town, closest to left area (2fxxxxxx mother)
  18. 3rd line from top, enter grass from right 2nd column from right (51xxxxxx)
  19. Sandgem Tour (acccxxxx)
  20. 3down, then left to Route 201, jump ledge, 3rd line to top, mother (fd6xxxxx)
  21. Optimal top row, tutorial (a016xxxx)
  22. Optimal to Youngster (ea94xxxx), to Lass (d24xxxxx)
  23. Walk right 5 tiles in the grass, run up (Bidoof 3 F)
  24. Optimal to Youngster (d54xxxxx)
  25. Grass from bottom, left most tile Jubilife (464xxxxx), School (8e1xxxxx)
  26. Central director (77e9xxxx), bottom to clown 1 (17f2xxxx)
  27. Clown 2 from right (284xxxxx), clown 3 (be68xxxx)
  28. Bonk once from top to top NPC, director from left (d30xxxxx)
  29. Bonk once from top to top NPC, Rival (b20xxxxx)
  30. Optimal (Starly 4 F - Bubble in Torrent is fine)
  31. Optimal to hiker (ecdxxxxx), to Youngster (c04xxxxx)
  32. Optimal to mine, just ledge from left most, wait ~0.5s, take ER and to Roark
  33.  
  34. --- OLD
  35. Full up, optimal (590xxxxx Dawn Sandgem tour)
  36. Walk into Mart, instant left at exit then 2 down still inside Sandgem
  37. In 1st patch : follow right-most then down-most grass line
  38. Near panel, down and lowest line of grass in 2nd patch, then optimal (617xxxxx mother)
  39. Two extra tiles (left-right or down-up) in town, then top row f 1st patch, then optimal (dbaxxxxx in tutorial)
  40. Optimal (Starly 3 F), Youngster (cf0xxxxx)
  41. Shortest to grass (Bidoof 3 M), Youngster (8e10xxxx)
  42. Bottom path, left most entrance tile (3f10xxxx), Rival in class (06d9xxxx)
  43. Central to director, optimal to clown #1 (3d0cxxxx)
  44. Clown #2 from right (b37xxxxx), to clown #3 (f5f7xxxx), go right and bonk from top, director from left (d73xxxxx)
  45. Bottom most tile on exit, optimal to hiker (ea9exxxx) then to youngster (d954xxxx) then to Roark (29eexxxx)
  46. Gym 5d4 ?
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