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- Exercise 1.4
- a. Input unit
- b. Programming
- c. Assembly language
- d. Output Unit
- e. ram + hdd/sdd
- f. ALU
- g. ALU
- h. High level languages
- i. Machine language
- j. CPU
- Exercise 1.5
- a. C
- b. C++
- Exercise 1.6
- a. Edit, preprocess, compiule, link, load, execute
- b. IDE
- Exercise 1.7
- Watches function as an object, when you call on it you get the current time. Watches vary in specific attributes (one may have a different shape or style, or maybe added functionality such as a timer or stopwatch). Watches are fairly complicated and intricate things but most of that is hidden behind what is essentially a UI that just shows the user what they need to know.
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