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- package com.novatech.mod.init;
- import com.novatech.mod.Reference;
- import com.novatech.mod.Axe.Axe;
- import com.novatech.mod.Pickaxe.Pickaxe;
- import com.novatech.mod.ShovelD.Shovel;
- import com.novatech.mod.items.Armor;
- import com.novatech.mod.items.ItemSeedsMod;
- import com.novatech.mod.items.Sword;
- import cpw.mods.fml.common.registry.GameRegistry;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraft.init.Blocks;
- import net.minecraft.init.Items;
- import net.minecraft.item.Item;
- import net.minecraft.item.Item.ToolMaterial;
- import net.minecraft.item.ItemArmor.ArmorMaterial;
- import net.minecraft.item.ItemStack;
- import net.minecraftforge.common.util.EnumHelper;
- public class ItemMod {
- public static ToolMaterial nikraniumMaterial = EnumHelper.addToolMaterial("nikraniumMeterial", 3, 1600, 5, 6, 25);
- // name HarvestLevel MaxUses efficiency damage enchantability
- public static ArmorMaterial nikraniumArmorMaterial = EnumHelper.addArmorMaterial("ArmorMaterial", 35, new int[] {2, 5, 4, 2}, 25);
- public static Item angelicRing;
- public static Item nikraniumIngot;
- public static Item nikraniumSword;
- public static Item nikraniumPickaxe;
- public static Item nikraniumAxe;
- public static Item nikraniumShovel;
- public static Item nikraniumHelmet;
- public static Item nikraniumChestplate;
- public static Item nikraniumLeggings;
- public static Item nikraniumBoots;
- public static Item nikraniumSeeds;
- public static void init() {
- angelicRing = new Item().setCreativeTab(CreativeTabs.tabMisc).setUnlocalizedName("angelicRing").setTextureName(Reference.MOD_ID + ":angelicRing");
- nikraniumIngot = new Item().setCreativeTab(CreativeTabs.tabMisc).setUnlocalizedName("nikraniumIngot").setTextureName(Reference.MOD_ID + ":nikraniumIngot");
- nikraniumSword = new Sword(ItemMod.nikraniumMaterial).setCreativeTab(CreativeTabs.tabTools).setTextureName(Reference.MOD_ID + ":nikraniumSword").setUnlocalizedName("nikraniumSword");
- nikraniumPickaxe = new Pickaxe(ItemMod.nikraniumMaterial).setCreativeTab(CreativeTabs.tabTools).setTextureName(Reference.MOD_ID + ":nikraniumPickaxe").setUnlocalizedName("nikraniumPickaxe");
- nikraniumAxe = new Axe(ItemMod.nikraniumMaterial).setCreativeTab(CreativeTabs.tabTools).setTextureName(Reference.MOD_ID + ":nikraniumAxe").setUnlocalizedName("nikraniumAxe");
- nikraniumShovel = new Shovel(ItemMod.nikraniumMaterial).setCreativeTab(CreativeTabs.tabTools).setTextureName(Reference.MOD_ID + ":nikraniumShovel").setUnlocalizedName("nikraniumShovel");
- nikraniumHelmet = new Armor(nikraniumArmorMaterial, 0).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":nikraniumHelmet").setUnlocalizedName("nikraniumHelmet");
- nikraniumChestplate = new Armor(nikraniumArmorMaterial, 1).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":nikraniumChestplate").setUnlocalizedName("nikraniumChestplate");
- nikraniumLeggings = new Armor(nikraniumArmorMaterial, 2).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":nikraniumLeggings").setUnlocalizedName("nikraniumLeggings");
- nikraniumBoots = new Armor(nikraniumArmorMaterial, 3).setCreativeTab(CreativeTabs.tabCombat).setTextureName(Reference.MOD_ID + ":nikraniumBoots").setUnlocalizedName("nikraniumBoots");
- nikraniumSeeds = new ItemSeedsMod(BlocksMod.nikraniumCrop, Blocks.farmland).setCreativeTab(CreativeTabs.tabMisc).setUnlocalizedName("nikraniumSeeds").setTextureName(Reference.MOD_ID + ":nikraniumSeeds");
- }
- public static void register() {
- GameRegistry.registerItem(angelicRing, "angelicRing");
- GameRegistry.registerItem(nikraniumIngot, "nikraniumIngot");
- GameRegistry.registerItem(nikraniumSword, "nikraniumSword");
- GameRegistry.registerItem(nikraniumPickaxe, "nikraniumPickaxe");
- GameRegistry.registerItem(nikraniumAxe, "nikraniumAxe");
- GameRegistry.registerItem(nikraniumShovel, "nikraniumShovel");
- GameRegistry.registerItem(nikraniumHelmet, "nikraniumHelmet");
- GameRegistry.registerItem(nikraniumChestplate, "nikraniumChestplate");
- GameRegistry.registerItem(nikraniumLeggings, "nikraniumLeggings");
- GameRegistry.registerItem(nikraniumBoots, "nikraniumBoots");
- GameRegistry.registerItem(nikraniumSeeds, "nikraniumSeeds");
- GameRegistry.addRecipe(new ItemStack(ItemMod.nikraniumSword, 1), new Object[] {" I", " I", " S", 'I', ItemMod.nikraniumIngot, 'S', Items.stick});
- GameRegistry.addRecipe(new ItemStack(ItemMod.nikraniumSword, 1), new Object[] {" I ", " I ", " S ", 'I', ItemMod.nikraniumIngot, 'S', Items.stick});
- GameRegistry.addRecipe(new ItemStack(ItemMod.nikraniumSword, 1), new Object[] {"I ", "I ", "S ", 'I', ItemMod.nikraniumIngot, 'S', Items.stick});
- GameRegistry.addRecipe(new ItemStack(ItemMod.nikraniumPickaxe, 1), new Object[] {"III", " S ", " S ", 'I', ItemMod.nikraniumIngot, 'S', Items.stick});
- GameRegistry.addRecipe(new ItemStack(ItemMod.nikraniumAxe, 1), new Object[] {" II", " SI", " S ", 'I', ItemMod.nikraniumIngot, 'S', Items.stick});
- GameRegistry.addRecipe(new ItemStack(ItemMod.nikraniumAxe, 1), new Object[] {"II ", "IS ", " S ", 'I', ItemMod.nikraniumIngot, 'S', Items.stick});
- GameRegistry.addRecipe(new ItemStack(ItemMod.nikraniumShovel, 1), new Object[] {" I", " S", " S", 'I', ItemMod.nikraniumIngot, 'S', Items.stick});
- GameRegistry.addRecipe(new ItemStack(ItemMod.nikraniumShovel, 1), new Object[] {" I ", " S ", " S ", 'I', ItemMod.nikraniumIngot, 'S', Items.stick});
- GameRegistry.addRecipe(new ItemStack(ItemMod.nikraniumShovel, 1), new Object[] {"I ", "S ", "S ", 'I', ItemMod.nikraniumIngot, 'S', Items.stick});
- }
- }
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