DarkenMoon97

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Mar 3rd, 2018
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  1. 0.001 2018-03-02 22:30:46; Factorio 0.15.40 (build 30950, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1709)
  3. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/UserName/AppData/Roaming/Factorio
  6. 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.008 System info: [CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 8 cores, RAM: 32709MB]
  8. 0.009 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
  9. 0.009 Available display adapters: 1
  10. 0.010 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 1920x1080, 32bit, 144Hz}
  11. 0.010 Create display on adapter 0. Size 1280x720 at position [310, 162].
  12. 0.142 Initialised Direct3D:[0] NVIDIA GeForce GTX 980 Ti; driver: nvldumdx.dll 23.21.13.9065
  13. 0.146 Video memory size (dedicated video/dedicated system/shared system/available): 6097/0/16354/4092 MB
  14. 0.172 DSound: Starting _dsound_update thread
  15. 0.172 DSound: Enter _dsound_update; tid=15120
  16. 0.172 Device reset internal.
  17. 0.175 Desktop composition is active.
  18. 0.175 Graphics settings preset: very-high
  19. 0.175 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1]
  20. 0.318 Loading mod core 0.0.0 (data.lua)
  21. 0.326 Loading mod base 0.15.40 (data.lua)
  22. 0.425 Loading mod base 0.15.40 (data-updates.lua)
  23. 0.456 Checksum for core: 3865022077
  24. 0.456 Checksum of base: 1503927233
  25. 0.749 Verbose ModManager.cpp:388: Time to load mods: 0.434331
  26. 0.763 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1520058525
  27. 0.763 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1520058523
  28. 0.931 Verbose ShaderHLSL.cpp:31: [PSVersion: 3.0, NumInstructionSlots: 512]
  29. 0.931 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  30. 0.931 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  31. 0.944 Initial atlas bitmap size is 16384
  32. 0.967 Created atlas bitmap 16384x16381
  33. 1.597 Created atlas bitmap 16384x1262
  34. 1.636 Created atlas bitmap 16384x3181
  35. 1.720 Created atlas bitmap 16384x4758
  36. 1.842 Created atlas bitmap 8192x1912
  37. 1.868 Created atlas bitmap 8192x800
  38. 1.877 Created atlas bitmap 8192x2028
  39. 12.361 Sprites loaded
  40. 12.361 Convert atlas 8192x1912 to: mipmap
  41. 12.459 Convert atlas 8192x800 to: mipmap
  42. 12.520 Convert atlas 8192x2028 to: trilinear-filtering
  43. 13.123 Loading sounds...
  44. 14.862 Custom inputs active: 0
  45. 14.899 Factorio initialised
  46. 18.119 Joining game 24.20.48.53:34197
  47. 18.119 Info UDPSocket.cpp:33: Opening socket
  48. 18.120 Verbose RouterBase.cpp:50: Started router thread.
  49. 18.120 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
  50. 20.771 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  51. 20.771 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
  52. 22.372 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
  53. 22.372 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
  54. 22.436 Verbose RouterBase.cpp:63: Finishing router thread.
  55. 22.436 Info UDPSocket.cpp:206: Closing socket
  56. 22.436 Info UDPSocket.cpp:236: Socket closed
  57. 37.988 Device reset external.
  58. 104.416 Joining game 24.20.48.53:34197
  59. 104.416 Info UDPSocket.cpp:33: Opening socket
  60. 104.416 Verbose RouterBase.cpp:50: Started router thread.
  61. 104.416 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
  62. 107.054 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  63. 107.055 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
  64. 107.889 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
  65. 107.889 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
  66. 107.928 Verbose RouterBase.cpp:63: Finishing router thread.
  67. 107.928 Info UDPSocket.cpp:206: Closing socket
  68. 107.928 Info UDPSocket.cpp:236: Socket closed
  69. 123.829 Joining game 24.20.48.53:34197
  70. 123.829 Info UDPSocket.cpp:33: Opening socket
  71. 123.829 Verbose RouterBase.cpp:50: Started router thread.
  72. 123.829 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
  73. 126.437 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  74. 126.437 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
  75. 126.788 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
  76. 126.788 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
  77. 126.840 Verbose RouterBase.cpp:63: Finishing router thread.
  78. 126.840 Info UDPSocket.cpp:206: Closing socket
  79. 126.840 Info UDPSocket.cpp:236: Socket closed
  80. 173.835 Joining game 24.20.48.53:34197
  81. 173.835 Info UDPSocket.cpp:33: Opening socket
  82. 173.836 Verbose RouterBase.cpp:50: Started router thread.
  83. 173.836 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
  84. 176.437 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  85. 176.437 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
  86. 177.422 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
  87. 177.422 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
  88. 177.450 Verbose RouterBase.cpp:63: Finishing router thread.
  89. 177.450 Info UDPSocket.cpp:206: Closing socket
  90. 177.450 Info UDPSocket.cpp:236: Socket closed
  91. 267.274 Joining game 24.20.48.53:34197
  92. 267.274 Info UDPSocket.cpp:33: Opening socket
  93. 267.275 Verbose RouterBase.cpp:50: Started router thread.
  94. 267.275 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
  95. 269.871 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  96. 269.871 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
  97. 270.622 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
  98. 270.622 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
  99. 270.686 Verbose RouterBase.cpp:63: Finishing router thread.
  100. 270.686 Info UDPSocket.cpp:206: Closing socket
  101. 270.686 Info UDPSocket.cpp:236: Socket closed
  102. 440.510 Joining game 24.20.48.53:34197
  103. 440.510 Info UDPSocket.cpp:33: Opening socket
  104. 440.510 Verbose RouterBase.cpp:50: Started router thread.
  105. 440.510 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
  106. 443.120 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  107. 443.120 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
  108. 443.988 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
  109. 443.988 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
  110. 444.024 Verbose RouterBase.cpp:63: Finishing router thread.
  111. 444.024 Info UDPSocket.cpp:206: Closing socket
  112. 444.024 Info UDPSocket.cpp:236: Socket closed
  113. 447.609 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
  114. 447.610 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/get-games?username=DarkenMoon&token=<private>
  115. 448.602 Info HttpSharedState.cpp:111: Status code: 200
  116. 450.845 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/get-game-details/1303057
  117. 450.930 Info HttpSharedState.cpp:111: Status code: 200
  118. 451.070 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/get-game-details/1303057
  119. 451.141 Info HttpSharedState.cpp:111: Status code: 200
  120. 453.748 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/get-games?username=DarkenMoon&token=<private>
  121. 454.023 Info HttpSharedState.cpp:111: Status code: 200
  122. 454.067 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/get-game-details/1303057
  123. 454.142 Info HttpSharedState.cpp:111: Status code: 200
  124. 455.039 Info UDPSocket.cpp:206: Closing socket
  125. 455.039 Info UDPSocket.cpp:236: Socket closed
  126. 455.039 Info UDPSocket.cpp:206: Closing socket
  127. 455.040 Joining game 24.20.48.53:34197
  128. 455.040 Info UDPSocket.cpp:33: Opening socket
  129. 455.040 Verbose RouterBase.cpp:50: Started router thread.
  130. 455.040 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
  131. 456.370 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  132. 456.371 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
  133. 779.505 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
  134. 779.505 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
  135. 779.509 Verbose RouterBase.cpp:63: Finishing router thread.
  136. 779.510 Info UDPSocket.cpp:206: Closing socket
  137. 779.510 Info UDPSocket.cpp:236: Socket closed
  138. 782.170 Joining game 24.20.48.53:34197
  139. 782.170 Info UDPSocket.cpp:33: Opening socket
  140. 782.170 Verbose RouterBase.cpp:50: Started router thread.
  141. 782.170 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
  142. 784.803 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  143. 784.803 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
  144. 785.788 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
  145. 785.788 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
  146. 785.884 Verbose RouterBase.cpp:63: Finishing router thread.
  147. 785.885 Info UDPSocket.cpp:206: Closing socket
  148. 785.885 Info UDPSocket.cpp:236: Socket closed
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