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- 0.001 2018-03-02 22:30:46; Factorio 0.15.40 (build 30950, win64, steam)
- 0.001 Operating system: Windows 10 (version 1709)
- 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.001 Write data path: C:/Users/UserName/AppData/Roaming/Factorio
- 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.008 System info: [CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 8 cores, RAM: 32709MB]
- 0.009 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
- 0.009 Available display adapters: 1
- 0.010 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 1920x1080, 32bit, 144Hz}
- 0.010 Create display on adapter 0. Size 1280x720 at position [310, 162].
- 0.142 Initialised Direct3D:[0] NVIDIA GeForce GTX 980 Ti; driver: nvldumdx.dll 23.21.13.9065
- 0.146 Video memory size (dedicated video/dedicated system/shared system/available): 6097/0/16354/4092 MB
- 0.172 DSound: Starting _dsound_update thread
- 0.172 DSound: Enter _dsound_update; tid=15120
- 0.172 Device reset internal.
- 0.175 Desktop composition is active.
- 0.175 Graphics settings preset: very-high
- 0.175 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1]
- 0.318 Loading mod core 0.0.0 (data.lua)
- 0.326 Loading mod base 0.15.40 (data.lua)
- 0.425 Loading mod base 0.15.40 (data-updates.lua)
- 0.456 Checksum for core: 3865022077
- 0.456 Checksum of base: 1503927233
- 0.749 Verbose ModManager.cpp:388: Time to load mods: 0.434331
- 0.763 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1520058525
- 0.763 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1520058523
- 0.931 Verbose ShaderHLSL.cpp:31: [PSVersion: 3.0, NumInstructionSlots: 512]
- 0.931 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
- 0.931 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
- 0.944 Initial atlas bitmap size is 16384
- 0.967 Created atlas bitmap 16384x16381
- 1.597 Created atlas bitmap 16384x1262
- 1.636 Created atlas bitmap 16384x3181
- 1.720 Created atlas bitmap 16384x4758
- 1.842 Created atlas bitmap 8192x1912
- 1.868 Created atlas bitmap 8192x800
- 1.877 Created atlas bitmap 8192x2028
- 12.361 Sprites loaded
- 12.361 Convert atlas 8192x1912 to: mipmap
- 12.459 Convert atlas 8192x800 to: mipmap
- 12.520 Convert atlas 8192x2028 to: trilinear-filtering
- 13.123 Loading sounds...
- 14.862 Custom inputs active: 0
- 14.899 Factorio initialised
- 18.119 Joining game 24.20.48.53:34197
- 18.119 Info UDPSocket.cpp:33: Opening socket
- 18.120 Verbose RouterBase.cpp:50: Started router thread.
- 18.120 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
- 20.771 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
- 20.771 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
- 22.372 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
- 22.372 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
- 22.436 Verbose RouterBase.cpp:63: Finishing router thread.
- 22.436 Info UDPSocket.cpp:206: Closing socket
- 22.436 Info UDPSocket.cpp:236: Socket closed
- 37.988 Device reset external.
- 104.416 Joining game 24.20.48.53:34197
- 104.416 Info UDPSocket.cpp:33: Opening socket
- 104.416 Verbose RouterBase.cpp:50: Started router thread.
- 104.416 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
- 107.054 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
- 107.055 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
- 107.889 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
- 107.889 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
- 107.928 Verbose RouterBase.cpp:63: Finishing router thread.
- 107.928 Info UDPSocket.cpp:206: Closing socket
- 107.928 Info UDPSocket.cpp:236: Socket closed
- 123.829 Joining game 24.20.48.53:34197
- 123.829 Info UDPSocket.cpp:33: Opening socket
- 123.829 Verbose RouterBase.cpp:50: Started router thread.
- 123.829 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
- 126.437 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
- 126.437 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
- 126.788 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
- 126.788 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
- 126.840 Verbose RouterBase.cpp:63: Finishing router thread.
- 126.840 Info UDPSocket.cpp:206: Closing socket
- 126.840 Info UDPSocket.cpp:236: Socket closed
- 173.835 Joining game 24.20.48.53:34197
- 173.835 Info UDPSocket.cpp:33: Opening socket
- 173.836 Verbose RouterBase.cpp:50: Started router thread.
- 173.836 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
- 176.437 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
- 176.437 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
- 177.422 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
- 177.422 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
- 177.450 Verbose RouterBase.cpp:63: Finishing router thread.
- 177.450 Info UDPSocket.cpp:206: Closing socket
- 177.450 Info UDPSocket.cpp:236: Socket closed
- 267.274 Joining game 24.20.48.53:34197
- 267.274 Info UDPSocket.cpp:33: Opening socket
- 267.275 Verbose RouterBase.cpp:50: Started router thread.
- 267.275 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
- 269.871 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
- 269.871 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
- 270.622 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
- 270.622 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
- 270.686 Verbose RouterBase.cpp:63: Finishing router thread.
- 270.686 Info UDPSocket.cpp:206: Closing socket
- 270.686 Info UDPSocket.cpp:236: Socket closed
- 440.510 Joining game 24.20.48.53:34197
- 440.510 Info UDPSocket.cpp:33: Opening socket
- 440.510 Verbose RouterBase.cpp:50: Started router thread.
- 440.510 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
- 443.120 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
- 443.120 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
- 443.988 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
- 443.988 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
- 444.024 Verbose RouterBase.cpp:63: Finishing router thread.
- 444.024 Info UDPSocket.cpp:206: Closing socket
- 444.024 Info UDPSocket.cpp:236: Socket closed
- 447.609 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
- 447.610 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/get-games?username=DarkenMoon&token=<private>
- 448.602 Info HttpSharedState.cpp:111: Status code: 200
- 450.845 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/get-game-details/1303057
- 450.930 Info HttpSharedState.cpp:111: Status code: 200
- 451.070 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/get-game-details/1303057
- 451.141 Info HttpSharedState.cpp:111: Status code: 200
- 453.748 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/get-games?username=DarkenMoon&token=<private>
- 454.023 Info HttpSharedState.cpp:111: Status code: 200
- 454.067 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/get-game-details/1303057
- 454.142 Info HttpSharedState.cpp:111: Status code: 200
- 455.039 Info UDPSocket.cpp:206: Closing socket
- 455.039 Info UDPSocket.cpp:236: Socket closed
- 455.039 Info UDPSocket.cpp:206: Closing socket
- 455.040 Joining game 24.20.48.53:34197
- 455.040 Info UDPSocket.cpp:33: Opening socket
- 455.040 Verbose RouterBase.cpp:50: Started router thread.
- 455.040 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
- 456.370 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
- 456.371 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
- 779.505 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
- 779.505 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
- 779.509 Verbose RouterBase.cpp:63: Finishing router thread.
- 779.510 Info UDPSocket.cpp:206: Closing socket
- 779.510 Info UDPSocket.cpp:236: Socket closed
- 782.170 Joining game 24.20.48.53:34197
- 782.170 Info UDPSocket.cpp:33: Opening socket
- 782.170 Verbose RouterBase.cpp:50: Started router thread.
- 782.170 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Ready) to(Connecting)
- 784.803 Error ClientMultiplayerManager.cpp:94: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
- 784.803 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
- 785.788 Info ClientMultiplayerManager.cpp:181: Quitting multiplayer connection.
- 785.788 Info ClientMultiplayerManager.cpp:560: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
- 785.884 Verbose RouterBase.cpp:63: Finishing router thread.
- 785.885 Info UDPSocket.cpp:206: Closing socket
- 785.885 Info UDPSocket.cpp:236: Socket closed
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