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- /*
- NAME: whatever.sqf
- USAGE: in (client's) init:
- 0=[]execVM 'whatever.sqf';
- */
- if(isDedicated) exitWith {};
- _uids = []; // put allowed uids here
- _items = [uniform player]; // put items to check here
- _allowed = (getPlayerUID player) in _uids;
- while{!_allowed} do {
- sleep 5;
- if((uniform player) in _items) then {
- removeUniform player;
- };
- if((headgear player) in _items) then {
- removeHeadgear player;
- };
- if((vest player) in _items) then {
- removeVest player;
- };
- };
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