Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System;
- using System.Linq;
- using System.Collections.Generic;
- namespace apps
- {
- class Program
- {
- static void Main()
- {
- List<string> Inventory = Get().Split(", ").ToList();
- while (true)
- {
- string input = Get(); if (input == "Craft!") { break; }
- string[] inputs = input.Split(" - ").ToArray();
- string command = inputs[0];
- string target = inputs[1];
- if (command == "Collect") { if (Inventory.Contains(target) == false) { Inventory.Add(target); } }
- if (command == "Drop") { Inventory.Remove(target); }
- if (command == "Renew") { Inventory.Remove(target); Inventory.Add(target); }
- if (command == "Combine Items")
- {
- string[] item = target.Split(':'); // check if old exists -> if then add the new after the old
- if (Inventory.Contains(item[0]))
- {
- Inventory.Remove(item[1]);
- int pos = FindListItemIndex(Inventory, item[0]);
- Inventory.Insert(pos + 1, item[1]);
- }
- }
- }
- Console.WriteLine(string.Join(", ", Inventory));
- }
- static string Get() { return Console.ReadLine(); }
- static int FindListItemIndex(List<string> collection, string target)
- {
- int position = 0;
- for (int i = 0; i < collection.Count; i++)
- {
- if (collection[i] == target) { position = i; break; }
- }
- return position;
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment