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  1. // MOUSE
  2.  
  3. m_customaccel "0"
  4. m_customaccel_exponent "1"
  5. m_customaccel_max "0"
  6. m_customaccel_scale "0.04"
  7. m_filter "0"
  8. m_mouseaccel1 "0"
  9. m_mouseaccel2 "0"
  10. m_pitch "0.022"
  11. m_yaw "0.022"
  12.  
  13. //
  14. //
  15. //
  16. // _____ _____________ _____
  17. // / /\ / /\/ /\
  18. // / / / / ___ / / / /__________________
  19. // / ¯¯¯¯¯¯/\/ /\_/ / / / / /\™
  20. // / __ / / / // / / / / __ __ / /
  21. // / /\/ / / ¯¯¯ / / / / /\/ /\/ / /
  22. // /____/ /____/ /____________/ /____/ /____/ /____/ /____/ /
  23. // \¯¯¯¯\/\¯¯¯¯\/\¯¯¯¯¯¯¯¯¯¯¯¯\/\¯¯¯¯\/\¯¯¯¯\/\¯¯¯¯\/\¯¯¯¯\/
  24. // ¯¯¯¯¯ ¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯ ¯¯¯¯¯ ¯¯¯¯¯ ¯¯¯¯¯
  25. //
  26. // last update: 18-09-2011
  27. // version: 12.4
  28. //
  29. //
  30. // _______________
  31. //____________________________________________.(º NetSettings º)
  32. //¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  33. cl_interp "0.01"
  34. cl_interp_ratio "1"
  35. cl_updaterate "66"
  36. cl_cmdrate "66"
  37. rate "100000"
  38. cl_smooth "1"
  39. cl_lagcompensation "1"
  40. ___________________
  41. //________________________________________.(º GraphicSettings º)
  42. //¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  43. hud_deathnotice_time "6" //This allows you to sync opponents deathcam to your actions. Ie. when the deathnotice is gone, so is the deathcam.
  44. cl_wpn_sway_interp "0" //Gun model doesn't wobble from side to side when you move your mouse.
  45. cl_ragdoll_physics_enable "0" //Ragdolls can block your viewpoint, don't use them.
  46. cl_ragdoll_collide "0"
  47. cl_phys_props_enable "0" //Potplants can block your viewpoint, don't use them.
  48. cl_phys_props_max "0"
  49. cl_minmodels "0" //Don't use minmodels, it is of no advantage, as you can't tell one opponent from another.
  50. cl_radaralpha "255"
  51. mat_monitorgamma "1.6" //Basically brightness, min is 1.6 - max is 2.8
  52. mat_specular "0"
  53. mat_bumpmap "0"
  54. mat_hdr_enabled "0"
  55. mat_hdr_level "0"
  56. r_3dsky "0"
  57. r_lod "0"
  58. r_rootlod "2"
  59. r_decals "2048"
  60. fps_max "999"
  61. mp_decals "200"
  62. // ________________
  63. //___________________________________________.(º MiscSettings º)
  64. //¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  65. m_rawinput "1" //You need to use this, in order to make sure there is no filtering of your mouse input.
  66. m_filter "0"
  67. zoom_sensitivity_ratio "1"
  68. cl_autowepswitch "0"
  69. cl_righthand "1"
  70. cl_c4dynamiclight "1" //This makes the bomb blink much more significant, helps in stressful situations.
  71. cl_downloadfilter "none"
  72. cl_show_achievement_popups "0"
  73. cl_disablefreezecam "1"
  74. cl_disablehtmlmotd "1"
  75. cl_autohelp "0"
  76. hud_fastswitch "1"
  77. jpeg_quality "100"
  78. mat_queue_mode "2"
  79. snd_mixahead "0.05" //Makes the sound less delayed.
  80. setinfo zb_wantautocashcalling "1"
  81.  
  82.  
  83. // ______________
  84. // | CUSTOM |
  85. // ¯
  86. cl_downloadfilter none
  87. net_graph 1
  88. fps_max 121
  89. cl_crosshairthickness "1.7"
  90. cl_crosshaircolor_r "255"
  91. cl_crosshaircolor_g "255"
  92. cl_crosshaircolor_b "255"
  93. cl_crosshaircolor "5"
  94. cl_crosshairsize "3"
  95. cl_dynamiccrosshair "0"
  96. cl_legacy_crosshair_scale "0"
  97. con_filter_enable "1"
  98. con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"
  99. voice_enable 1
  100. unbind mouse4
  101. cl_showfps "0"
  102. size on bar 6 - thickness on bar 7 - blend on full - red full - green min - blue full - centerbot on - dynamic off
  103. cl_righthand 0
  104.  
  105. cl_scoreboard_clan_ct_color_red "128"
  106. cl_scoreboard_clan_ct_color_green "206"
  107. cl_scoreboard_clan_ct_color_blue "255"
  108.  
  109. cl_scoreboard_ct_color_red "128"
  110. cl_scoreboard_ct_color_green "206"
  111. cl_scoreboard_ct_color_blue "255"
  112.  
  113. cl_scoreboard_clan_t_color_red "255"
  114. cl_scoreboard_clan_t_color_green "26"
  115. cl_scoreboard_clan_t_color_blue "28"
  116.  
  117. cl_scoreboard_t_color_red "255"
  118. cl_scoreboard_t_color_green "26"
  119. cl_scoreboard_t_color_blue "28"
  120.  
  121. cl_scoreboard_dead_clan_color_red "100"
  122. cl_scoreboard_dead_clan_color_green "100"
  123. cl_scoreboard_dead_clan_color_blue "100"
  124.  
  125. cl_scoreboard_dead_color_red "100"
  126. cl_scoreboard_dead_color_green "100"
  127. cl_scoreboard_dead_color_blue "100"
  128.  
  129. net_graphproportionalfont "0"
  130.  
  131.  
  132. exec h0lmGUI.cfg
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