HHLExploits

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Apr 17th, 2019
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  1. -- reav
  2. local me = game.Players.LocalPlayer
  3. local ok = false
  4.  
  5. -- Objects
  6.  
  7. local ScreenGui = Instance.new("ScreenGui")
  8. local Frame = Instance.new("Frame")
  9. local TextButton = Instance.new("TextButton")
  10. local TextLabel = Instance.new("TextLabel")
  11. local TextLabel_2 = Instance.new("TextLabel")
  12. -- Properties
  13.  
  14. ScreenGui.Parent = game:GetService("CoreGui")
  15.  
  16. Frame.Parent = ScreenGui
  17. Frame.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
  18. Frame.BorderColor3 = Color3.new(0, 0, 0)
  19. Frame.Position = UDim2.new(0.172302201, 0, 0.29214862, 0)
  20. Frame.Selectable = true
  21. Frame.Size = UDim2.new(0, 299, 0, 233)
  22. Frame.Active = true
  23. Frame.Draggable = true
  24.  
  25. TextButton.Parent = Frame
  26. TextButton.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  27. TextButton.Position = UDim2.new(0.0327655859, 0, 0.337103128, 0)
  28. TextButton.Size = UDim2.new(0, 279, 0, 74)
  29. TextButton.Font = Enum.Font.SciFi
  30. TextButton.Text = "FARM = OFF"
  31. TextButton.TextColor3 = Color3.new(0.541176, 0, 0)
  32. TextButton.TextSize = 50
  33.  
  34. TextLabel.Parent = Frame
  35. TextLabel.BackgroundColor3 = Color3.new(0.207843, 0.207843, 0.207843)
  36. TextLabel.BorderSizePixel = 0
  37. TextLabel.Position = UDim2.new(-0.00161084533, 0, -0.00398874283, 0)
  38. TextLabel.Size = UDim2.new(0, 299, 0, 25)
  39. TextLabel.Font = Enum.Font.SciFi
  40. TextLabel.Text = "Drilling Simulator AutoFarm"
  41. TextLabel.TextColor3 = Color3.new(0.439216, 0.709804, 0)
  42. TextLabel.TextSize = 13
  43.  
  44. TextLabel_2.Parent = Frame
  45. TextLabel_2.BackgroundColor3 = Color3.new(0.207843, 0.207843, 0.207843)
  46. TextLabel_2.BackgroundTransparency = 100
  47. TextLabel_2.BorderColor3 = Color3.new(0, 0, 0)
  48. TextLabel_2.Position = UDim2.new(-0.00572396815, 0, 0.843203187, 0)
  49. TextLabel_2.Size = UDim2.new(0, 299, 0, 25)
  50. TextLabel_2.Font = Enum.Font.SciFi
  51. TextLabel_2.Text = "Cool Doggo - reavreav"
  52. TextLabel_2.TextColor3 = Color3.new(1, 1, 0)
  53. TextLabel_2.TextSize = 15
  54.  
  55. TextButton.MouseButton1Down:connect(function()
  56. if ok then
  57. TextButton.Text = "FARM = OFF"
  58. TextButton.TextColor3 = Color3.new(0.541176, 0, 0)
  59. else
  60. TextButton.Text = "FARM = ON"
  61. TextButton.TextColor3 = Color3.fromRGB(0, 134, 0)
  62. end
  63. ok = not ok
  64. end)
  65. local farm = coroutine.wrap(function()
  66. while wait() do
  67. if ok then
  68. for _,v in pairs(workspace.playerPlots[me.Name]:GetChildren()) do --thanks Cool Doggo
  69. if string.find(v.Name, "") then
  70. me.lootSearchEvent:FireServer("minePlot", v)
  71. me.lootSearchEvent:FireServer("collectPlot", v:WaitForChild(me.equippedDrill.Value))
  72. game:GetService("ReplicatedStorage").rEvents.sellEvent:FireServer("sellWholeBackpack")
  73. end
  74. end
  75. end
  76. end
  77. end)
  78. farm()
  79. local move = coroutine.wrap(function()
  80. while wait() do
  81. if ok then
  82. for i = 1,75 do
  83. wait()
  84. me.Character.HumanoidRootPart.CFrame = CFrame.new(me.Character.HumanoidRootPart.Position + Vector3.new(-1,0,0))
  85. end
  86. for i = 1,75 do
  87. wait()
  88. me.Character.HumanoidRootPart.CFrame = CFrame.new(me.Character.HumanoidRootPart.Position + Vector3.new(-0.5,0,0.5))
  89. end
  90. for i = 1,75 do
  91. wait()
  92. me.Character.HumanoidRootPart.CFrame = CFrame.new(me.Character.HumanoidRootPart.Position + Vector3.new(0.5,0,-0.5))
  93. end
  94. for i = 1,75 do
  95. wait()
  96. me.Character.HumanoidRootPart.CFrame = CFrame.new(me.Character.HumanoidRootPart.Position + Vector3.new(0,0,-1))
  97. end
  98. for i = 1,75 do
  99. wait()
  100. me.Character.HumanoidRootPart.CFrame = CFrame.new(me.Character.HumanoidRootPart.Position + Vector3.new(0,0,1))
  101. end
  102. for i = 1,75 do
  103. wait()
  104. me.Character.HumanoidRootPart.CFrame = CFrame.new(me.Character.HumanoidRootPart.Position + Vector3.new(1,0,0))
  105. end
  106. end
  107. end
  108. end)
  109. move()
  110.  
  111. -- reav
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