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tyridge77

Untitled

Jul 8th, 2015
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  1. wait();
  2. local player = game.Players.LocalPlayer;
  3. local ui = game:GetService("UserInputService");
  4. local mouse = player:GetMouse();
  5. ui.InputBegan:connect(function(k)
  6. print(k.KeyCode)
  7. end)
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