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- under attackplayer method
- if(c.curseActive[18]) { // SoulSplit GFX's
- try {
- final int pX = c.getX();
- final int pY = c.getY();
- final int nX = Server.playerHandler.players[i].getX();
- final int nY = Server.playerHandler.players[i].getY();
- final int offX = (pY - nY)* -1;
- final int offY = (pX - nX)* -1;
- c.SSPLIT = true;
- c.getPA().createPlayersProjectile2(pX, pY, offX, offY, 50, 50, 1276, 9, 9, - c.playerIndex - 1, 24, 0);
- EventManager.getSingleton().addEvent(new Event() {
- public void execute(EventContainer b) {
- Server.playerHandler.players[c.playerIndex].gfx0(1301); // 1738
- c.SSPLIT = false;
- b.stop();
- }
- }, 500);
- EventManager.getSingleton().addEvent(new Event() {
- public void execute(EventContainer b) {
- c.getPA().createPlayersProjectile2(nX, nY, offX, offY, 50, 50, 1276, 9, 9, - c.playerId - 1, 24, 0);
- b.stop();
- }
- }, 800);
- } catch (Exception e) {
- }
- }
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