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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 2.242 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 10.791000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 8:26:47 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 8 worker threads for Enlighten.
  31. Thread -> id: 8d0 -> priority: 1
  32. Thread -> id: 32a0 -> priority: 1
  33. Thread -> id: 31b4 -> priority: 1
  34. Thread -> id: 28d4 -> priority: 1
  35. Thread -> id: 31c0 -> priority: 1
  36. Thread -> id: 3aac -> priority: 1
  37. Thread -> id: 31e4 -> priority: 1
  38. Thread -> id: 3fc8 -> priority: 1
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  41. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  42. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  43.  
  44. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174398.
  45. Total: 503.553700 ms (FindLiveObjects: 19.697400 ms CreateObjectMapping: 16.327900 ms MarkObjects: 466.972900 ms DeleteObjects: 0.554900 ms)
  46.  
  47. Tamer ID: 72054
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  52.  
  53. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175204.
  54. Total: 408.776700 ms (FindLiveObjects: 9.562500 ms CreateObjectMapping: 7.935900 ms MarkObjects: 390.898200 ms DeleteObjects: 0.379700 ms)
  55.  
  56. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  57.  
  58. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193534.
  59. Total: 423.897900 ms (FindLiveObjects: 10.802500 ms CreateObjectMapping: 12.493100 ms MarkObjects: 399.572900 ms DeleteObjects: 1.028900 ms)
  60.  
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  62.  
  63. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199390.
  64. Total: 425.513800 ms (FindLiveObjects: 11.148400 ms CreateObjectMapping: 10.126600 ms MarkObjects: 403.459100 ms DeleteObjects: 0.779300 ms)
  65.  
  66. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  67.  
  68. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206560.
  69. Total: 431.965700 ms (FindLiveObjects: 11.542700 ms CreateObjectMapping: 9.966300 ms MarkObjects: 409.693000 ms DeleteObjects: 0.763400 ms)
  70.  
  71. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  72.  
  73. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211140.
  74. Total: 438.824400 ms (FindLiveObjects: 11.808900 ms CreateObjectMapping: 9.677300 ms MarkObjects: 416.205600 ms DeleteObjects: 1.132300 ms)
  75.  
  76. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  77.  
  78. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211235.
  79. Total: 450.607500 ms (FindLiveObjects: 11.803200 ms CreateObjectMapping: 9.874600 ms MarkObjects: 428.624100 ms DeleteObjects: 0.305300 ms)
  80.  
  81. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  82.  
  83. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219002.
  84. Total: 459.866200 ms (FindLiveObjects: 13.024800 ms CreateObjectMapping: 16.018900 ms MarkObjects: 429.858100 ms DeleteObjects: 0.964100 ms)
  85.  
  86. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  87.  
  88. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224494.
  89. Total: 445.792500 ms (FindLiveObjects: 12.806300 ms CreateObjectMapping: 14.104800 ms MarkObjects: 418.516000 ms DeleteObjects: 0.365000 ms)
  90.  
  91. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  92.  
  93. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230592.
  94. Total: 446.618700 ms (FindLiveObjects: 13.691800 ms CreateObjectMapping: 12.633000 ms MarkObjects: 419.607100 ms DeleteObjects: 0.686600 ms)
  95.  
  96. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  97.  
  98. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238368.
  99. Total: 453.085100 ms (FindLiveObjects: 13.516500 ms CreateObjectMapping: 12.691400 ms MarkObjects: 426.571500 ms DeleteObjects: 0.305400 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238368.
  104. Total: 465.136500 ms (FindLiveObjects: 13.683100 ms CreateObjectMapping: 20.169700 ms MarkObjects: 430.998800 ms DeleteObjects: 0.284300 ms)
  105.  
  106. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  107.  
  108. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238368.
  109. Total: 453.938700 ms (FindLiveObjects: 13.129400 ms CreateObjectMapping: 12.532900 ms MarkObjects: 427.967200 ms DeleteObjects: 0.309000 ms)
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