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- 18:34:33 (1/0) [Default] Initialized Logger
- 18:34:33 (1/0) [System] Operating system: Win 8
- 18:34:33 (1/0) [System] Permissions for C:/Users/Grello/AppData/Roaming - Others write | Others read | Group write | Group read | Owner write | Owner read
- 18:34:33 (1/0) [System] Permissions for C:/Users/Grello/AppData/Local - Others write | Others read | Group write | Group read | Owner write | Owner read
- 18:34:33 (1/0) [System] Permissions for .. - Others write | Others read | Group write | Group read | Owner write | Owner read
- 18:34:33 (1/0) [Default] Starting task manager with 16 threads
- 18:34:33 (1/0) [Default] DisplayOptions::applySettings (1920x1080) mode:3 try fullscreen: no
- 18:34:33 (1/0) [System] GPU: NVIDIA GeForce GTX 1060 6GB
- 18:34:33 (1/0) [System] Dedicated Video Memory: 6052 Mb
- 18:34:33 (1/0) [System] Shared System Memory: 8154 Mb
- 18:34:33 (1/0) [System] CPU: AMD Ryzen 7 1700 Eight-Core Processor
- 18:34:33 (1/0) [System] Total RAM: 16309 Mb
- 18:34:33 (1/0) [System] Available RAM: 9563 Mb
- 18:34:33 (1/0) [System] Total Virtual RAM: 134217727 Mb
- 18:34:33 (1/0) [System] Available Virtual RAM: 134213346 Mb
- 18:34:33 (1/0) [System] Supported feature level: 11.0
- 18:34:33 (1/0) [Render] Dx11 device created
- 18:34:33 (1/0) [Default] Initializing ResourceManager
- 18:34:33 (1/0) [Default] Scanning directory: '$GAME_DATA/Shaders/hlsl/'
- 18:34:33 (1/0) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MaterialManager.cpp:234 Keyword: 'ALPHA_BACKFACE' ignored..
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Impostor Depth/Stencil RT'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Impostor Dif+Alpha RT'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Impostor Normal+Material RT'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture array 'Impostor Dif/Alpha'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture array 'Impostor Normal/Material'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'G-Buffer - Diffuse/Glow'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'G-Buffer - Normals'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'G-Buffer - Reflect/Gloss/Material'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Light Accumulation'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Shadow Accumulation'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'SSAO'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Fullscreen SSAO'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Frame'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Temp'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Bloom'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Bloom Temp'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'FullScreen R8 Temp'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Depth/Stencil'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Depth/Stencil Copy'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Normal Texture Copy'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture array 'Fake CubeMap'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture array 'Reflection'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Reflection - Diffuse/Glow'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Reflection - Normals'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Reflection - Reflect/Gloss/Material'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Reflection - Light Accumulation'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Reflection - Depth'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture 'Reflection - Depth Copy'
- 18:34:33 (1/0) [Resource] Creating SYSTEM texture array 'Cascade Shadow'
- 18:34:34 (1/0) [Resource] Creating SYSTEM texture array 'Spot Light Shadow'
- 18:34:34 (1/0) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:513 Image: '$SURVIVAL_DATA/Lighting/Textures/directional_light_colormap.tga' original size is: '1024x1024' but was loaded as: '256x-1'
- 18:34:34 (1/0) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:513 Image: '$SURVIVAL_DATA/Lighting/Textures/godrays_colormap.tga' original size is: '1024x8' but was loaded as: '256x-1'
- 18:34:34 (1/0) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:513 Image: '$SURVIVAL_DATA/Lighting/Textures/preview_light_colormap.tga' original size is: '8x1024' but was loaded as: '256x-1'
- 18:34:34 (1/0) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:513 Image: '$SURVIVAL_DATA/Lighting/Textures/indoor_light_colormap.tga' original size is: '8x1024' but was loaded as: '256x-1'
- 18:34:34 (1/0) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $SURVIVAL_DATA/Lighting/CubeMaps/Cubemap_outfits/cubemap_outfits_rt.tga is uncompressed but has uses mipmaps: 0auto.
- 18:34:34 (1/0) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $SURVIVAL_DATA/Lighting/CubeMaps/Cubemap_preview/cubemap_preview_rt.tga is uncompressed but has uses mipmaps: 0auto.
- 18:34:34 (1/0) [Default] Initializing GUI
- 18:34:34 (1/0) [Default] Creating MyGUI DX11 platform
- 18:34:34 (1/0) [Default] Adding GUI resource locations:
- 18:34:34 (1/0) [Default] Added: C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui'
- 18:34:34 (1/0) [Default] Added: C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/AssetIcons
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/AssetIcons'
- 18:34:34 (1/0) [Default] Added: C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Fonts
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Fonts'
- 18:34:34 (1/0) [Default] Added: C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Handbook
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Handbook'
- 18:34:34 (1/0) [Default] Added: C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Layouts
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Layouts'
- 18:34:34 (1/0) [Default] Added: C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/MyGUI_Media
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/MyGUI_Media'
- 18:34:34 (1/0) [Default] Added: C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui (recursive)
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/AssetIcons'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Language'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Language/Brazilian'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Language/Chinese'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Language/English'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Language/French'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Language/German'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Language/Italian'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Language/Japanese'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Language/Korean'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Language/Polish'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Language/Russian'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Language/Spanish'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/ChallengeData/Gui/Layouts'
- 18:34:34 (1/0) [Default] Added: C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui (recursive)
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/AssetIcons'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/HarvestableIcons'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/Language'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/Language/Brazilian'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/Language/Chinese'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/Language/English'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/Language/French'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/Language/German'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/Language/Italian'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/Language/Japanese'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/Language/Korean'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/Language/Polish'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/Language/Russian'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Gui/Language/Spanish'
- 18:34:34 (1/0) [Default] Added: C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles (recursive)
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles/autumn_forest'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles/burnt_forest'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles/desert'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles/field'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles/forest'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles/lake'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles/meadow'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles/poi'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles/roads_and_cliffs'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles/start_area'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Survival/Terrain/Tiles/test'
- 18:34:34 (1/0) [Default] Added: ../Cache/Fonts (recursive)
- 18:34:34 (1/0) [Default] Scanning directory: '../Cache/Fonts'
- 18:34:34 (1/0) [Default] Scanning directory: '../Cache/Fonts/Brazilian'
- 18:34:34 (1/0) [Default] Scanning directory: '../Cache/Fonts/Chinese'
- 18:34:34 (1/0) [Default] Scanning directory: '../Cache/Fonts/English'
- 18:34:34 (1/0) [Default] Scanning directory: '../Cache/Fonts/French'
- 18:34:34 (1/0) [Default] Scanning directory: '../Cache/Fonts/German'
- 18:34:34 (1/0) [Default] Scanning directory: '../Cache/Fonts/Italian'
- 18:34:34 (1/0) [Default] Scanning directory: '../Cache/Fonts/Japanese'
- 18:34:34 (1/0) [Default] Scanning directory: '../Cache/Fonts/Korean'
- 18:34:34 (1/0) [Default] Scanning directory: '../Cache/Fonts/Polish'
- 18:34:34 (1/0) [Default] Scanning directory: '../Cache/Fonts/Russian'
- 18:34:34 (1/0) [Default] Scanning directory: '../Cache/Fonts/Spanish'
- 18:34:34 (1/0) [Default] Added: C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Terrain/Tiles/ClassicCreativeTiles
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Terrain/Tiles/ClassicCreativeTiles'
- 18:34:34 (1/0) [Default] Added: C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Terrain/Tiles/CreativeTiles
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Terrain/Tiles/CreativeTiles'
- 18:34:34 (1/0) [Default] Added: C:/Users/Grello/AppData/Roaming/Axolot Games/Scrap Mechanic/User/User_76561198025317823/Tiles (recursive)
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Users/Grello/AppData/Roaming/Axolot Games/Scrap Mechanic/User/User_76561198025317823/Tiles'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Users/Grello/AppData/Roaming/Axolot Games/Scrap Mechanic/User/User_76561198025317823/Tiles/ee473db5-c5c1-44bd-b026-2f0a70e6c98f'
- 18:34:34 (1/0) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\DirectoryManager.cpp:139 Unable to find suitable key for path: C:/Users/Grello/AppData/Roaming/Axolot Games/Scrap Mechanic/User/User_76561198025317823/Tiles/ee473db5-c5c1-44bd-b026-2f0a70e6c98f/a8c40788-ed9b-4a88-8bf5-89dc26fec757.png
- 18:34:34 (1/0) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\DirectoryManager.cpp:139 Unable to find suitable key for path: C:/Users/Grello/AppData/Roaming/Axolot Games/Scrap Mechanic/User/User_76561198025317823/Tiles/ee473db5-c5c1-44bd-b026-2f0a70e6c98f/description.json
- 18:34:34 (1/0) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\DirectoryManager.cpp:139 Unable to find suitable key for path: C:/Users/Grello/AppData/Roaming/Axolot Games/Scrap Mechanic/User/User_76561198025317823/Tiles/ee473db5-c5c1-44bd-b026-2f0a70e6c98f/Racetrack_1.tile
- 18:34:34 (1/0) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\DirectoryManager.cpp:139 Unable to find suitable key for path: C:/Users/Grello/AppData/Roaming/Axolot Games/Scrap Mechanic/User/User_76561198025317823/Tiles/ee473db5-c5c1-44bd-b026-2f0a70e6c98f/Racetrack_1.tile.export
- 18:34:34 (1/0) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\DirectoryManager.cpp:139 Unable to find suitable key for path: C:/Users/Grello/AppData/Roaming/Axolot Games/Scrap Mechanic/User/User_76561198025317823/Tiles/steam_autocloud.vdf
- 18:34:34 (1/0) [Default] Initializing GUI resources
- 18:34:34 (1/0) [Default] Added: C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080 (recursive)
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/BackgroundImages'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/Beacon'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/BG'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/ChallengeMode'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/CharacterCustomization'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/Craftbot'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/CreativeMode'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/Dressbot'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/Hud'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/Icons'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/Inventory'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/Lift'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/LightController'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/Logbook'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/Logbook/Photo'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/LogicGate'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/MainMenu'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/PopUp'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/Seat'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/SequenceController'
- 18:34:34 (1/0) [Default] Scanning directory: 'C:/Program Files (x86)/Steam/steamapps/common/Scrap Mechanic/Data/Gui/Resolutions/1920x1080/ToolTip'
- 18:34:34 (1/0) [Default] Loaded: Effects.xml
- 18:34:34 (1/0) [Default] Loaded: Skin.xml
- 18:34:34 (1/0) [Default] Loaded: BlurrySkin.xml
- 18:34:34 (1/0) [Default] Loaded: SkinLocalized.xml
- 18:34:34 (1/0) [Default] Loaded: Templates.xml
- 18:34:34 (1/0) [Default] Loaded: BlurryBackgrounds.xml
- 18:34:34 (1/0) [Default] Loaded: ButtonsLarge.xml
- 18:34:34 (1/0) [Default] Loaded: HideoutTradeItemMap.xml
- 18:34:34 (1/0) [Default] Loaded: ContainerSlots.xml
- 18:34:34 (1/0) [Default] Loaded: IconsLarge.xml
- 18:34:34 (1/0) [Default] Loaded: BG/BG.xml
- 18:34:34 (1/0) [Default] Loaded: PopUp/PopUp.xml
- 18:34:34 (1/0) [Default] Loaded: Seat/SeatLevels.xml
- 18:34:34 (1/0) [Default] Loaded: Seat/SteerAngles.xml
- 18:34:34 (1/0) [Default] Loaded: Inventory/Inventory.xml
- 18:34:34 (1/0) [Default] Loaded: Inventory/ItemTypeMap.xml
- 18:34:34 (1/0) [Default] Loaded: ToolTip/ToolTip.xml
- 18:34:34 (1/0) [Default] Loaded: Beacon/BeaconIconMap.xml
- 18:34:34 (1/0) [Default] Loaded: Beacon/BeaconSkin.xml
- 18:34:34 (1/0) [Default] Loaded: Craftbot/CraftbotQueue.xml
- 18:34:34 (1/0) [Default] Loaded: Craftbot/Craftbot.xml
- 18:34:34 (1/0) [Default] Loaded: SequenceController/SequenceControllerRotation.xml
- 18:34:34 (1/0) [Default] Loaded: LightController/IconsLampSpritesheet.xml
- 18:34:34 (1/0) [Default] Loaded: Dressbot/DressbotSkins.xml
- 18:34:34 (1/0) [Default] Loaded: Lift/Lift.xml
- 18:34:34 (1/0) [Default] Loaded: Lift/Lift_Templates.xml
- 18:34:34 (1/0) [Default] Loaded: Logbook/Logbook.xml
- 18:34:34 (1/0) [Default] Loaded: Logbook/LogbookItemMap.xml
- 18:34:34 (1/0) [Default] Loaded: Logbook/Logbook_Templates.xml
- 18:34:34 (1/0) [Default] Loaded: Logbook/WaypointIconMap.xml
- 18:34:34 (1/0) [Default] Loaded: LogicGate/LogicGateDescriptionDots.xml
- 18:34:34 (1/0) [Default] Loaded: LogicGate/LogicGateDescriptionLamps.xml
- 18:34:34 (1/0) [Default] Loaded: LogicGate/LogicGateIcons.xml
- 18:34:34 (1/0) [Default] Loaded: LogicGate/LogicGateSkin.xml
- 18:34:34 (1/0) [Default] Loaded: MainMenu/MainMenu.xml
- 18:34:34 (1/0) [Default] Loading additional config files
- 18:34:34 (1/0) [Default] Loaded: GuiConfig.xml
- 18:34:34 (1/0) [Default] Loaded: GuiConfigChallenge.xml
- 18:34:34 (1/0) [Default] Loaded: GuiConfigSurvival.xml
- 18:34:34 (1/0) [Default] Generating font cache
- 18:34:34 (1/0) [Default] Updating manual font resource files...
- 18:34:34 (1/0) [Default] Calculate for $GAME_DATA/Gui/Language/Brazilian
- 18:34:34 (1/0) [Default] Calculate for $GAME_DATA/Gui/Language/Chinese
- 18:34:34 (1/0) [Default] Calculate for $GAME_DATA/Gui/Language/English
- 18:34:34 (1/0) [Default] Calculate for $GAME_DATA/Gui/Language/French
- 18:34:34 (1/0) [Default] Calculate for $GAME_DATA/Gui/Language/Italian
- 18:34:34 (1/0) [Default] Calculate for $GAME_DATA/Gui/Language/German
- 18:34:34 (1/0) [Default] Calculate for $GAME_DATA/Gui/Language/Japanese
- 18:34:34 (1/0) [Default] Calculate for $GAME_DATA/Gui/Language/Korean
- 18:34:34 (1/0) [Default] Calculate for $GAME_DATA/Gui/Language/Polish
- 18:34:34 (1/0) [Default] Calculate for $GAME_DATA/Gui/Language/Russian
- 18:34:34 (1/0) [Default] Found files: 5
- 18:34:34 (1/0) [Default] Found files: 5
- 18:34:34 (1/0) [Default] Found files: 7
- 18:34:34 (1/0) [Default] Found files: 5
- 18:34:34 (1/0) [Default] Found files: 5
- 18:34:34 (1/0) [Default] Found files: 5
- 18:34:34 (1/0) [Default] Found files: 5
- 18:34:34 (1/0) [Default] Found files: 5
- 18:34:34 (1/0) [Default] Found files: 5
- 18:34:34 (1/0) [Default] Found files: 5
- 18:34:34 (1/0) [Default] Found valid font cache for 'Brazilian' skipping update of font resource files...
- 18:34:34 (1/0) [Default] Found valid font cache for 'Chinese' skipping update of font resource files...
- 18:34:34 (1/0) [Default] Found valid font cache for 'English' skipping update of font resource files...
- 18:34:34 (1/0) [Default] Found valid font cache for 'French' skipping update of font resource files...
- 18:34:34 (1/0) [Default] Found valid font cache for 'Italian' skipping update of font resource files...
- 18:34:34 (1/0) [Default] Found valid font cache for 'German' skipping update of font resource files...
- 18:34:34 (1/0) [Default] Found valid font cache for 'Japanese' skipping update of font resource files...
- 18:34:34 (1/0) [Default] Found valid font cache for 'Korean' skipping update of font resource files...
- 18:34:34 (1/0) [Default] Found valid font cache for 'Polish' skipping update of font resource files...
- 18:34:34 (1/0) [Default] Calculate for $GAME_DATA/Gui/Language/Spanish
- 18:34:34 (1/0) [Default] Found valid font cache for 'Russian' skipping update of font resource files...
- 18:34:34 (1/0) [Default] Found files: 5
- 18:34:34 (1/0) [Default] Found valid font cache for 'Spanish' skipping update of font resource files...
- 18:34:34 (1/0) [Default] Finished 'Brazilian' cache task
- 18:34:34 (1/0) [Default] Finished 'Chinese' cache task
- 18:34:34 (1/0) [Default] Finished 'English' cache task
- 18:34:34 (1/0) [Default] Finished 'French' cache task
- 18:34:34 (1/0) [Default] Finished 'German' cache task
- 18:34:34 (1/0) [Default] Finished 'Italian' cache task
- 18:34:34 (1/0) [Default] Finished 'Japanese' cache task
- 18:34:34 (1/0) [Default] Finished 'Korean' cache task
- 18:34:34 (1/0) [Default] Finished 'Polish' cache task
- 18:34:34 (1/0) [Default] Finished 'Russian' cache task
- 18:34:34 (1/0) [Default] Finished 'Spanish' cache task
- 18:34:34 (1/0) [Default] Entering ../Cache/Fonts/Brazilian
- 18:34:34 (1/0) [Default] Entering ../Cache/Fonts/Chinese
- 18:34:34 (1/0) [Default] Entering ../Cache/Fonts/English
- 18:34:34 (1/0) [Default] Entering ../Cache/Fonts/French
- 18:34:34 (1/0) [Default] Entering ../Cache/Fonts/German
- 18:34:34 (1/0) [Default] Entering ../Cache/Fonts/Italian
- 18:34:34 (1/0) [Default] Entering ../Cache/Fonts/Japanese
- 18:34:34 (1/0) [Default] Entering ../Cache/Fonts/Korean
- 18:34:34 (1/0) [Default] Entering ../Cache/Fonts/Polish
- 18:34:34 (1/0) [Default] Entering ../Cache/Fonts/Russian
- 18:34:34 (1/0) [Default] Entering ../Cache/Fonts/Spanish
- 18:34:34 (1/0) [Default] Added font 'IEDescription' using texture: 'English_1080_0_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'Chat' using texture: 'English_1080_1_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HandbookFAQQuestion' using texture: 'English_1080_2_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HandbookSubTitleItalic' using texture: 'English_1080_3_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'TimerControllerSeconds' using texture: 'English_1080_4_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'TimerControllerMilliseconds' using texture: 'English_1080_5_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'TimerControllerTicks' using texture: 'English_1080_6_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'ButtonCaptionLarge' using texture: 'English_1080_7_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'MessageCaptionLarge' using texture: 'English_1080_7_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'ControllerTitle' using texture: 'English_1080_7_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'LogicDescription' using texture: 'English_1080_7_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SensorSetting' using texture: 'English_1080_7_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SequenceListNumber' using texture: 'English_1080_7_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HandbookPageCount' using texture: 'English_1080_7_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'MessageCaptionMedium' using texture: 'English_1080_8_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SaveGameCaption' using texture: 'English_1080_9_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'WelcomeMessageText' using texture: 'English_1080_9_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HandbookSubTitle' using texture: 'English_1080_9_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HandbookFAQAnswer' using texture: 'English_1080_9_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'IEPartsCount' using texture: 'English_1080_9_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HandbookDescriptionLarge' using texture: 'English_1080_10_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'MessageCaptionSmall' using texture: 'English_1080_11_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SequenceControllerAngle' using texture: 'English_1080_11_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'ButtonCaptionSmall' using texture: 'English_1080_12_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HandbookDescriptionSmall' using texture: 'English_1080_12_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HandbookLogicDescription' using texture: 'English_1080_13_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HandbookTitle' using texture: 'English_1080_14_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'GreyMessageBoxCaption' using texture: 'English_1080_15_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_TextLarge' using texture: 'English_1080_16_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_Text' using texture: 'English_1080_17_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_TextSmall' using texture: 'English_1080_18_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_TextTiny' using texture: 'English_1080_19_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'InventoryItemDescription' using texture: 'English_1080_19_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'PlayerName' using texture: 'English_1080_20_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'X_MenuGamemodeMenu_GameMode' using texture: 'English_1080_21_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_HeaderMedium' using texture: 'English_1080_22_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_ButtonSmallBold' using texture: 'English_1080_23_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'ButtonBold12' using texture: 'English_1080_23_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'InteractionText' using texture: 'English_1080_24_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'X_Interactable_Timer_TickCount' using texture: 'English_1080_25_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'InteractionBindingText' using texture: 'English_1080_26_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'InventoryTabLabel' using texture: 'English_1080_27_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_Tab' using texture: 'English_1080_28_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_TextLabel' using texture: 'English_1080_28_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_Label' using texture: 'English_1080_28_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'ToolTip' using texture: 'English_1080_29_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'InventoryPropertyText' using texture: 'English_1080_29_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_TabSmall' using texture: 'English_1080_30_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_LabelSmall' using texture: 'English_1080_30_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_ToolTipText' using texture: 'English_1080_30_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'TimeDate' using texture: 'English_1080_30_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HotbarBinding' using texture: 'English_1080_31_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_LabelTiny' using texture: 'English_1080_32_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_HotbarBinding' using texture: 'English_1080_33_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_LabelMini' using texture: 'English_1080_34_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_SliderLabel' using texture: 'English_1080_35_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SequenceListIndex' using texture: 'English_1080_36_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_NumberHuge' using texture: 'English_1080_37_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'X_Interactable_Timer_TimeUnit' using texture: 'English_1080_38_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'InventorySearchText' using texture: 'English_1080_39_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_SearchText' using texture: 'English_1080_40_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'TypableTextfield' using texture: 'English_1080_41_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_UserName' using texture: 'English_1080_42_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_HeaderLarge_Wide' using texture: 'English_1080_43_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_HeaderLarge_Medium' using texture: 'English_1080_43_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_HeaderLarge_Narrow' using texture: 'English_1080_43_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'InventoryTitle' using texture: 'English_1080_44_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_ButtonLarge' using texture: 'English_1080_45_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'X_Hud_Alert' using texture: 'English_1080_46_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'InventoryItemTitle' using texture: 'English_1080_46_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_ItemTitle' using texture: 'English_1080_47_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_GameName' using texture: 'English_1080_47_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'X_Hud_PlayerName' using texture: 'English_1080_47_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'X_Hud_ItemStack' using texture: 'English_1080_47_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'X_Interactable_LogicGate_Category' using texture: 'English_1080_47_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_SubHeader' using texture: 'English_1080_48_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_Button' using texture: 'English_1080_48_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'X_Hud_Interaction' using texture: 'English_1080_48_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'InventoryItemCount' using texture: 'English_1080_49_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_Header' using texture: 'English_1080_50_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_ListItem' using texture: 'English_1080_50_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_HeaderSmall' using texture: 'English_1080_51_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_ButtonSmall' using texture: 'English_1080_51_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_NumberSmall' using texture: 'English_1080_51_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'UpgradeCaption' using texture: 'English_1080_52_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_HeaderTiny' using texture: 'English_1080_53_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_ButtonTiny' using texture: 'English_1080_53_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_NumberTiny' using texture: 'English_1080_53_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'UpgradeCost' using texture: 'English_1080_54_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'SM_NumberMini' using texture: 'English_1080_55_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'ExportCreationName' using texture: 'English_1080_56_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'ImportCreationName' using texture: 'English_1080_57_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HandbookInstructionLarge' using texture: 'English_1080_58_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HandbookInstructionMedium' using texture: 'English_1080_59_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'IESmallButton' using texture: 'English_1080_60_TrueTypeFont'
- 18:34:34 (1/0) [Default] Added font 'HandbookInstructionSmall' using texture: 'English_1080_61_TrueTypeFont'
- 18:34:34 (1/0) [Default] Language set to: 'English'
- 18:34:34 (1/0) [Default] MyGui created successfully
- 18:34:35 (1/0) [Default] DebugManager added
- 18:34:35 (1/0) [Audio] AUDIO Creating FMOD Studio system
- 18:34:35 (1/0) [Audio] Fetching low level system
- 18:34:35 (1/0) [Audio] Setting 3D settings
- 18:34:35 (1/0) [Audio] Initialising FMOD Studio
- 18:34:35 (1/0) [Default] Loading Menu...
- 18:34:35 (1/0) [Profile] Load State - 0.000200
- 18:34:35 (1/0) [Default] Resize content from (1280x720) to (1920x1080) forced: false
- 18:34:38 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\Util.h:411 Failed to parse '$GAME_DATA/Particles/preview.json'. File not found!
- 18:34:38 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\Util.h:411 Failed to parse '$GAME_DATA/Particles/preview.json'. File not found!
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Particles/resources/misc/orientation/p_orientation.TGA is uncompressed but has uses mipmaps: 0auto.
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Particles/resources/misc/orientation/p_orientation.TGA is uncompressed but has uses mipmaps: 0auto.
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:39 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:40 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:34:41 (1/2) [Default] Creating 1x1 block texture arrays...
- 18:34:41 (1/2) [Default] Creating 2x2 block texture arrays...
- 18:34:41 (1/2) [Default] Creating 4x4 block texture arrays...
- 18:34:41 (1/2) [Default] Creating 8x8 block texture arrays...
- 18:34:41 (1/2) [Default] Creating 16x16 block texture arrays...
- 18:34:41 (1/2) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Textures/ConnectTool/connection.tga is uncompressed but has uses mipmaps: 0auto.
- 18:34:41 (1/2) [Resource] Creating SYSTEM texture array 'TerrainMaterialTextureA'
- 18:34:41 (1/2) [Resource] Creating SYSTEM texture array 'TerrainMaterialTextureB'
- 18:34:41 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\AssetRendering.cpp:58 Failed to find terrain asset {78fe21f5-e34d-47d2-be31-82831f48b1c5}
- 18:34:41 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\AssetRendering.cpp:58 Failed to find terrain asset {e880e215-52c6-4a55-8efa-9e3c618cdad0}
- 18:34:41 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\AssetRendering.cpp:58 Failed to find terrain asset {430ee7f3-383d-48a3-ba30-a3c93e20d3dc}
- 18:34:41 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\AssetRendering.cpp:58 Failed to find terrain asset {cc78567b-050b-4c2b-b30f-4d673964d834}
- 18:34:41 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\AssetRendering.cpp:58 Failed to find terrain asset {324459fe-7f93-4718-bac7-a0f2dc4c28e5}
- 18:34:41 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\AssetRendering.cpp:58 Failed to find terrain asset {5d257456-a624-4e02-a6ca-57cee7b879c0}
- 18:34:41 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\AssetRendering.cpp:58 Failed to find terrain asset {884291b2-ca34-4c39-a95a-e3a8f6369333}
- 18:34:41 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\AssetRendering.cpp:58 Failed to find terrain asset {19e7135a-627c-4d15-8e1d-c02cf2e3878a}
- 18:34:41 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\AssetRendering.cpp:58 Failed to find terrain asset {26a28024-ba84-41dd-8038-370c22b51f22}
- 18:34:41 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\AssetRendering.cpp:58 Failed to find terrain asset {c2ade025-bec4-41b4-9358-79ae51d50a2b}
- 18:34:41 (1/2) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\AssetRendering.cpp:58 Failed to find terrain asset {a4c36ac5-db49-40ea-bb0a-acc8347ed94f}
- 18:34:41 (1/2) [Default] Create menu terrain 126.08 ms
- 18:34:41 (1/3) [Default] Load finished
- 18:34:41 (1/3) [Profile] Load State - 6547.078125
- 18:34:44 (1/162) [Default] Fetching game info for: 'C:/Users/Grello/AppData/Roaming/Axolot Games/Scrap Mechanic/User/User_76561198025317823/Save/videotest.db'
- 18:34:44 (1/162) [Default] Save version is: 26
- 18:34:50 (1/479) [Resource] Destroy SYSTEM texture 'TerrainMaterialTextureA'
- 18:34:50 (1/479) [Resource] Destroy SYSTEM texture 'TerrainMaterialTextureB'
- 18:34:50 (1/479) [Resource] Destroy DATA texture 'ParticlesTextureAtlas'
- 18:34:50 (1/479) [Default] Loading WorldBuilder...
- 18:34:50 (1/479) [Profile] Load State - 0.000100
- 18:34:51 (1/503) [UGC] Installed Racetrack_1.tile, type: Tile, file id: 0, local id: ee473db5-c5c1-44bd-b026-2f0a70e6c98f
- 18:34:51 (1/503) [UGC] Installed 4 Villages Tile by SovietGoose.tile, type: Tile, file id: 2497966237, local id: d33b29fa-328d-4801-99a8-004deb41cd2f
- 18:34:51 (1/503) [UGC] Installed RACETRACK FULL CUSTOM GAMINGSKILL, type: Tile, file id: 1342746010, local id: a6537f8d-c2da-48ea-a148-809ba898e211
- 18:34:51 (1/503) [UGC] Installed SMAR Test Track.tile, type: Tile, file id: 2548055345, local id: 784d12df-f390-4b38-a3c1-fe1917d4b33f
- 18:34:51 (1/503) [UGC] Installed SmarOval_Raw.tile, type: Tile, file id: 2553701605, local id: d12014ae-e690-4e63-9583-ad0940643b9a
- 18:34:51 (1/503) [UGC] Installed Gen7Speedway.tile, type: Tile, file id: 2548087611, local id: 678b249f-504e-4a8f-bd8d-4e9137f43400
- 18:34:51 (1/503) [UGC] Installed 2 lane offroad.tile, type: Tile, file id: 2573831464, local id: 6dff59f1-0202-445a-b4b9-6c0e1e3970c0
- 18:34:51 (1/503) [UGC] Installed 2 lane T junction.tile, type: Tile, file id: 2573825169, local id: 3c57be7b-8f92-421e-ae9a-0a3c1b61901f
- 18:34:51 (1/503) [UGC] Installed 2 lane road junction.tile, type: Tile, file id: 2573818259, local id: d9703287-a02a-43fa-b793-cbe93a869b19
- 18:34:51 (1/503) [UGC] Installed 2 lane road curve.tile, type: Tile, file id: 2573790633, local id: 7287544a-208d-4dd3-a0c8-9a9dbd15a364
- 18:34:51 (1/503) [UGC] Installed 2 lane road.tile, type: Tile, file id: 2573790883, local id: 556c88c6-2932-4086-938a-83b45a29d4fe
- 18:34:51 (1/503) [UGC] Installed 555.tile, type: Tile, file id: 2570231186, local id: 491714ca-e739-4239-ace0-837200b85d96
- 18:34:51 (1/503) [UGC] Installed Terrain Assets by sKITzo, type: Terrain Assets, file id: 1357816385, local id: 4345e76b-f43a-4f9a-b2ea-0f11735e183c
- 18:34:51 (1/503) [UGC] Installed Terrain Assets by Lord Pain, type: Terrain Assets, file id: 1331879173, local id: 740ff0f9-9700-4ace-a980-5099bd3807f4
- 18:34:51 (1/503) [UGC] Installed City Assets by sehr_witziq, type: Terrain Assets, file id: 2281952697, local id: 2c624151-70e0-43b4-b2f9-868e9acd6f8b
- 18:34:51 (1/503) [UGC] Installed SM Official Items Assets, type: Terrain Assets, file id: 1686374919, local id: 54ae755f-6c04-42b2-b6dc-e76b68ffb81d
- 18:34:52 (1/503) [UGC] Installed Train Assets by sehr_witziq, type: Terrain Assets, file id: 2357530182, local id: a649810b-d99f-44b6-9cfe-cd5659ac1d6e
- 18:34:52 (1/503) [Resource] Creating SYSTEM texture array 'TerrainMaterialTextureA'
- 18:34:52 (1/503) [Resource] Creating SYSTEM texture array 'TerrainMaterialTextureB'
- 18:34:52 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Textures/SewerWalls_dif_001.png is uncompressed but has uses mipmaps: 0auto.
- 18:34:52 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Textures/SewerWalls_dif_001.png is uncompressed but has uses mipmaps: 0auto.
- 18:34:52 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Textures/SewerWalls_dif_001.png is uncompressed but has uses mipmaps: 0auto.
- 18:34:52 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Textures/SewerWalls_dif_001.png is uncompressed but has uses mipmaps: 0auto.
- 18:34:52 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Textures/Sign_Round_NoEntry_dif_002.png is uncompressed but has uses mipmaps: 0auto.
- 18:34:52 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Textures/Sign_GiveWay_dif_001.png is uncompressed but has uses mipmaps: 0auto.
- 18:34:53 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:342 Failed to read image size fallback to load image to get size! 'C:/Program Files (x86)/Steam/steamapps/workshop/content/387990/2281952697/Textures/slap1_dif.png'
- 18:34:53 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:342 Failed to read image size fallback to load image to get size! 'C:/Program Files (x86)/Steam/steamapps/workshop/content/387990/2281952697/Textures/reg4_dif.png'
- 18:34:53 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:342 Failed to read image size fallback to load image to get size! 'C:/Program Files (x86)/Steam/steamapps/workshop/content/387990/2281952697/Textures/reg3_dif.png'
- 18:34:53 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:342 Failed to read image size fallback to load image to get size! 'C:/Program Files (x86)/Steam/steamapps/workshop/content/387990/2281952697/Textures/reg1_dif.png'
- 18:34:53 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:342 Failed to read image size fallback to load image to get size! 'C:/Program Files (x86)/Steam/steamapps/workshop/content/387990/2281952697/Textures/reg2_dif.png'
- 18:34:53 (1/503) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\RenderableUtil.cpp:423 Could not find material: 'nameDifAsgNor'.
- 18:34:53 (1/503) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\RenderableUtil.cpp:423 Could not find material: 'nameDifAsgNor'.
- 18:34:54 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:342 Failed to read image size fallback to load image to get size! 'C:/Program Files (x86)/Steam/steamapps/workshop/content/387990/2357530182/Textures/STFLmed_dif.png'
- 18:34:54 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:342 Failed to read image size fallback to load image to get size! 'C:/Program Files (x86)/Steam/steamapps/workshop/content/387990/2357530182/Textures/STFLvar_dif.png'
- 18:34:54 (1/503) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:342 Failed to read image size fallback to load image to get size! 'C:/Program Files (x86)/Steam/steamapps/workshop/content/387990/2357530182/Textures/STFLher_dif.png'
- 18:34:54 (1/503) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:188 bad conversion
- 18:34:54 (1/503) [Resource] ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\ResourceManager.cpp:826 Failed to load Mesh: '$CONTENT_a649810b-d99f-44b6-9cfe-cd5659ac1d6e/Mesh/BUSgrünesviertel.obj'
- 18:34:54 (1/503) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\RenderableUtil.cpp:821 Could not load mesh '$CONTENT_a649810b-d99f-44b6-9cfe-cd5659ac1d6e/Mesh/BUSgrünesviertel.obj' defaults to cube.mesh
- 18:34:54 (1/503) [Resource] ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\ResourceManager.cpp:843 Failed to reload Mesh: '$CONTENT_a649810b-d99f-44b6-9cfe-cd5659ac1d6e/Mesh/BUSgrünesviertel.obj'
- 18:34:54 (1/503) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\RenderableUtil.cpp:821 Could not load mesh '$CONTENT_a649810b-d99f-44b6-9cfe-cd5659ac1d6e/Mesh/BUSgrünesviertel.obj' defaults to cube.mesh
- 18:34:54 (1/503) [Terrain] WARNING: Z:\Jenkins\workspace\sm64\ScrapMechanic\StaticAssetRendering.cpp:102 Conflicting uuid {b9f30d1c-ffa8-4a66-be3b-c3dab5a2f1fb} 'MTR - Straight Short'
- 18:34:56 (1/504) [Resource] Creating SYSTEM texture 'Editor Canvas'
- 18:34:57 (1/505) [Default] Load finished
- 18:34:57 (1/505) [Profile] Load State - 7007.060547
- 18:35:05 (1/1002) [UGC] Created new world
- 18:35:07 (1/1080) [Resource] Destroy SYSTEM texture 'TerrainMaterialTextureA'
- 18:35:07 (1/1080) [Resource] Destroy SYSTEM texture 'TerrainMaterialTextureB'
- 18:35:07 (1/1080) [Default] Loading Menu...
- 18:35:07 (1/1080) [Profile] Load State - 0.000200
- 18:35:08 (1/1082) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\Util.h:411 Failed to parse '$GAME_DATA/Particles/preview.json'. File not found!
- 18:35:08 (1/1082) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\Util.h:411 Failed to parse '$GAME_DATA/Particles/preview.json'. File not found!
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Particles/resources/misc/orientation/p_orientation.TGA is uncompressed but has uses mipmaps: 0auto.
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Particles/resources/misc/orientation/p_orientation.TGA is uncompressed but has uses mipmaps: 0auto.
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:09 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:10 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:11 (1/1082) [Default] Creating 1x1 block texture arrays...
- 18:35:11 (1/1082) [Default] Creating 2x2 block texture arrays...
- 18:35:11 (1/1082) [Default] Creating 4x4 block texture arrays...
- 18:35:11 (1/1082) [Default] Creating 8x8 block texture arrays...
- 18:35:11 (1/1082) [Default] Creating 16x16 block texture arrays...
- 18:35:11 (1/1082) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Textures/ConnectTool/connection.tga is uncompressed but has uses mipmaps: 0auto.
- 18:35:11 (1/1082) [Resource] Creating SYSTEM texture array 'TerrainMaterialTextureA'
- 18:35:11 (1/1082) [Resource] Creating SYSTEM texture array 'TerrainMaterialTextureB'
- 18:35:11 (1/1082) [Default] Create menu terrain 110.881 ms
- 18:35:11 (1/1083) [Default] Load finished
- 18:35:11 (1/1083) [Profile] Load State - 4316.100098
- 18:35:18 (1/1516) [Default] Fetching game info for: 'C:/Users/Grello/AppData/Roaming/Axolot Games/Scrap Mechanic/User/User_76561198025317823/Save/videotest.db'
- 18:35:18 (1/1516) [Default] Save version is: 26
- 18:35:24 (1/1853) [Resource] Destroy SYSTEM texture 'TerrainMaterialTextureA'
- 18:35:24 (1/1853) [Resource] Destroy SYSTEM texture 'TerrainMaterialTextureB'
- 18:35:24 (1/1853) [Resource] Destroy DATA texture 'ParticlesTextureAtlas'
- 18:35:24 (1/1853) [Default] Loading Game...
- 18:35:24 (1/1853) [Profile] Load State - 0.000200
- 18:35:24 (1/1854) [Default] Initializing ListenServer...
- 18:35:24 (1/1854) [Default] ListenServer initialized
- 18:35:24 (1/1855) [Default] Initializing NetworkClient...
- 18:35:24 (1/1855) [Default] NetworkClient initialized
- 18:35:24 (1/1856) [Default] Initializing LuaManager as server...
- 18:35:24 (1/1856) [Default] LuaManager initialized
- 18:35:24 (1/1858) [Default] Initializing MessageManager
- 18:35:24 (1/1858) [Default] Initializing ShapeManager
- 18:35:24 (1/1859) [Default] Initializing ContainerManager
- 18:35:24 (1/1859) [Default] Initializing QuestManager
- 18:35:24 (1/1859) [Default] Initializing ToolManager
- 18:35:24 (1/1860) [Default] Initializing PlayerManager
- 18:35:24 (1/1861) [Default] Initializing CreationManager
- 18:35:24 (1/1861) [Default] Initializing CharacterManager
- 18:35:24 (1/1861) [Default] Initializing HarvestableManager
- 18:35:24 (1/1862) [Default] Initializing WorldManager
- 18:35:24 (1/1862) [Default] Initializing ScriptDataManager
- 18:35:24 (1/1862) [Default] Initializing RequestManager
- 18:35:24 (1/1862) [Default] Initializing BlobDataUuidManger
- 18:35:24 (1/1862) [Default] Initializing GenericDataManager
- 18:35:24 (1/1862) [Default] Initializing AreaTriggerManager
- 18:35:24 (1/1862) [Default] Initializing TerraformingManager
- 18:35:24 (1/1862) [Default] Initializing PortalManager
- 18:35:24 (1/1862) [Default] Initializing UnitManager
- 18:35:24 (1/1862) [Default] Initializing Pathfinder
- 18:35:24 (1/1862) [Default] Initializing ChatServer
- 18:35:24 (1/1862) [Default] Initializing InGameGuiManager
- 18:35:24 (1/1863) [Default] Initializing EffectPartRenderableManager...
- 18:35:24 (1/1863) [Default] Initializing ParticleSystemManager...
- 18:35:25 (1/1863) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\Util.h:411 Failed to parse '$GAME_DATA/Particles/preview.json'. File not found!
- 18:35:25 (1/1863) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\Util.h:411 Failed to parse '$GAME_DATA/Particles/preview.json'. File not found!
- 18:35:25 (1/1863) [Default] ParticleSystemManager initialized
- 18:35:25 (1/1864) [Default] Initializing EffectManager...
- 18:35:25 (1/1864) [Default] EffectManager initialized
- 18:35:25 (1/1866) [Default] Initializing CollisionEffects...
- 18:35:25 (1/1866) [Default] CollisionEffects initialized
- 18:35:26 (1/1885) [Default] Starting server...
- 18:35:26 (1/1885) [Default] Opening save file: 'C:/Users/Grello/AppData/Roaming/Axolot Games/Scrap Mechanic/User/User_76561198025317823/Save/devsave.db'
- 18:35:26 (1/1885) [Default] Server started
- 18:35:26 (1/1885) [Default] Game files are modified
- 18:35:26 (1/1886) [Default] Connecting to server...
- 18:35:26 (1/1886) [Network] Connecting to self
- 18:35:26 (1/1887) [Default] Version: 660
- 18:35:26 (1/1887) [Default] Game mode: CreatedTerrain
- 18:35:26 (1/1887) [Default] Seed: 347465318
- 18:35:26 (1/1887) [Default] Game tick: 0
- 18:35:26 (1/1887) [Default] Script key count: 0
- 18:35:26 (1/1887) [Default] Generic key count: 0
- 18:35:26 (1/1887) [Default] Mod developer mode 1
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:35:28 (1/1891) [Default] Loaded creative blocks and parts...
- 18:35:28 (1/1892) [UGC] Installed SM Auto Racers, type: Blocks and Parts, file id: 2491894529, local id: 5411dc77-fa28-4c61-af84-bcb1415e3476
- 18:35:28 (1/1893) [Default] Initializing ProjectileSystem...
- 18:35:28 (1/1893) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\RenderableUtil.cpp:585 File path is not valid! ''
- 18:35:28 (1/1893) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\RenderableUtil.cpp:585 File path is not valid! ''
- 18:35:28 (1/1893) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\RenderableUtil.cpp:585 File path is not valid! ''
- 18:35:28 (1/1893) [Default] ProjectileSystem initialized
- 18:35:28 (1/1894) [Default] Initializing MeleeManager...
- 18:35:28 (1/1894) [Default] MeleeManager initialized
- 18:35:28 (1/1895) [Default] Receiving initialization data...
- 18:35:28 (1/1895) [Default] Received 0 chunks of script initialization data
- 18:35:28 (1/1895) [Default] Received 0 chunks of generic initialization data
- 18:35:28 (1/1897) [UGC] Installed Gen7Speedway.tile, type: Tile, file id: 2548087611, local id: 678b249f-504e-4a8f-bd8d-4e9137f43400
- 18:35:29 (1/1897) [UGC] Installed Terrain Assets by sKITzo, type: Terrain Assets, file id: 1357816385, local id: 4345e76b-f43a-4f9a-b2ea-0f11735e183c
- 18:35:29 (1/1898) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Particles/resources/misc/orientation/p_orientation.TGA is uncompressed but has uses mipmaps: 0auto.
- 18:35:29 (1/1898) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Particles/resources/misc/orientation/p_orientation.TGA is uncompressed but has uses mipmaps: 0auto.
- 18:35:29 (1/1900) [Default] Creating 1x1 block texture arrays...
- 18:35:29 (1/1901) [Default] Creating 2x2 block texture arrays...
- 18:35:29 (1/1902) [Default] Creating 4x4 block texture arrays...
- 18:35:29 (1/1903) [Default] Creating 8x8 block texture arrays...
- 18:35:29 (1/1904) [Default] Creating 16x16 block texture arrays...
- 18:35:29 (1/1904) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Textures/ConnectTool/connection.tga is uncompressed but has uses mipmaps: 0auto.
- 18:35:29 (1/1905) [World] Creating world 0
- 18:35:29 (1/1905) [Default] Initializing world 0
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] WARNING: ---- Lua Error Traceback ----
- [string "Scripts/game/terrain/terrain_custom.lua"]:123: in function <[string "Scripts/game/terrain/terrain_custom.lua"]:121>
- [C]: in function 'legacy_loadTerrainData'
- 18:35:29 (1/1905) [Lua] ERROR: On 'load': [string "Scripts/game/terrain/terrain_custom.lua"]:123: No terrain data found! (id: 1)
- 18:35:29 (1/1905) [Lua] Initializing cell data
- 18:35:29 (1/1905) [Lua] Bounds X: [-17, 16], Y: [-17, 16]
- 18:35:29 (1/1905) [Lua] Creating custom terrain: $CONTENT_82a63c69-8e09-480a-935b-89f42e11101c/devsave.json
- 18:35:29 (1/1905) [Lua] Added tile $CONTENT_678b249f-504e-4a8f-bd8d-4e9137f43400/Gen7Speedway.tile: 2
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceS_03.tile: 3
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceN_02.tile: 4
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceW_01.tile: 5
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceE_02.tile: 6
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceS_01.tile: 7
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceN_03.tile: 8
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceW_02.tile: 9
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceS_02.tile: 10
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceN_01.tile: 11
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceW_03.tile: 12
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceE_01.tile: 13
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceE_03.tile: 14
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceSW.tile: 15
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceSE.tile: 16
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceNW.tile: 17
- 18:35:29 (1/1905) [Lua] Added tile $GAME_DATA/Terrain/Tiles/CreativeTiles/Auto/FenceNE.tile: 18
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:29 (1/1905) [Lua] Initializing custom terrain
- 18:35:29 (1/1905) [Lua] Loading custom terrain
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\CollisionMeshLoader.cpp:44 Collision mesh '$CONTENT_4345e76b-f43a-4f9a-b2ea-0f11735e183c/Collision/NoCollision_col.obj' does not contain any hulls
- 18:35:30 (1/1905) [Default] Added world 0 to HarvestableManager
- 18:35:30 (1/1905) [Default] Loading collision for 'harvestable_tree_birch01'
- 18:35:30 (1/1905) [Default] Loading collision for 'harvestable_tree_birch02'
- 18:35:30 (1/1905) [Default] Loading collision for 'harvestable_tree_birch03'
- 18:35:30 (1/1905) [Default] Loading collision for 'harvestable_tree_leafy01'
- 18:35:30 (1/1905) [Default] Loading collision for 'harvestable_tree_leafy02'
- 18:35:30 (1/1905) [Default] Loading collision for 'harvestable_tree_leafy03'
- 18:35:30 (1/1905) [Default] Loading collision for 'harvestable_tree_pine01'
- 18:35:30 (1/1905) [Default] Loading collision for 'harvestable_tree_pine02'
- 18:35:30 (1/1905) [Default] Loading collision for 'harvestable_tree_pine03'
- 18:35:30 (1/1905) [Default] Loading collision for 'harvestable_tree_spruce01'
- 18:35:30 (1/1905) [Default] Loading collision for 'harvestable_tree_spruce02'
- 18:35:30 (1/1905) [Default] Loading collision for 'harvestable_tree_spruce03'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_burntforest_spiketree01'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_burntforest_spiketree02'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_burntforest_spruce01'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_burntforest_spruce02'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_burntforest_spruce03'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_burntforest_spruce04'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_burntforest_spruce05'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_burntforest_birch01'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_stone_small01'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_stone_small02'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_stone_small03'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_stone_medium01'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_stone_medium02'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_stone_medium03'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_stone_large01'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_stone_large02'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_stone_large03'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_plank_long'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_plank_short'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_plank_corner'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_FarmFence_01'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_FarmFence_02'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_FarmFence_03'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_FarmFence_04'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_hideout_sign03'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_hideout_sign04'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_hideout_sign07'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_hideout_fence01'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_hideout_fence02'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_hideout_fence04'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_hideout_fence05'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_hideout_fence06'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_fillers_haypile_01'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_fillers_haypile_02'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_fillers_haypile_03'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_leafpile_01'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_leafpile_02'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_farmables_beehive'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_farmables_beehive_broken'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_farmables_slimyclam'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_farmables_slimyclam_broken'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_farmables_cottonplant'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_farmables_growing_cottonplant'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_farmables_cornplant'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_farmables_growing_cornplant'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_farmables_oilgeyser'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_farmables_growing_oilgeyser'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_farmables_pigmentflower'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_farmables_growing_pigmentflower'
- 18:35:30 (1/1905) [Default] Loading collision for 'hvs_remains_glowstick'
- 18:35:30 (1/1905) [World] Added world 0 to CreationRendering
- 18:35:30 (1/1905) [World] Added world 0 to AreaTriggerManager
- 18:35:30 (1/1905) [World] Added world 0 to TerraformingManager
- 18:35:30 (1/1905) [World] Added world 0 to RequestManager
- 18:35:30 (1/1905) [Terrain] Generating 484 terrain cells in world 0
- 18:35:31 (1/1905) [Default] Create static world terrain 968.076 ms
- 18:35:31 (1/1905) [Profile] World::create - 1550.115845
- 18:35:31 (1/1906) [Default] Gui layouts initialized
- 18:35:31 (1/1906) [Resource] Creating SYSTEM texture 'Preview - Depth'
- 18:35:31 (1/1906) [Resource] Creating SYSTEM texture 'Preview - Depth Copy'
- 18:35:31 (1/1906) [Default] Resized preview depth to 512x256
- 18:35:31 (1/1906) [Default] Resized preview depth to 1024x1024
- 18:35:31 (1/1907) [Default] Joining game...
- 18:35:31 (1/1908) [Default] Created Tool 1 of type {3384010e-bc1c-42bb-83ef-dbc78a1f9636}
- 18:35:31 (1/1908) [Default] Created Tool 2 of type {5cc12f03-275e-4c8e-b013-79fc0f913e1b}
- 18:35:31 (1/1908) [Default] Created Tool 3 of type {262aa73a-ca62-4d27-8c96-c3566352bd8a}
- 18:35:31 (1/1908) [Default] Created Tool 4 of type {52c1d933-5ba0-47da-b107-477b6c211a5d}
- 18:35:31 (1/1908) [Default] Created Tool 5 of type {9506abb9-e415-4229-a824-28a479cca788}
- 18:35:31 (1/1908) [Default] Created Tool 6 of type {3384010e-bc1c-42bb-83ef-dbc78a1f9636}
- 18:35:31 (1/1908) [Default] Created Tool 7 of type {ed185725-ea12-43fc-9cd7-4295d0dbf88b}
- 18:35:31 (1/1908) [Default] Created Tool 8 of type {5cc12f03-275e-4c8e-b013-79fc0f913e1b}
- 18:35:31 (1/1908) [Default] Created Tool 9 of type {8c7efc37-cd7c-4262-976e-39585f8527bf}
- 18:35:31 (1/1908) [Default] Created player 1 (for user 76561198025317823)
- 18:35:31 (1/1908) [Lua] UnitManager: Player 1 joined
- 18:35:31 (1/1908) [Default] Created character: id=1, world=0, pos=(16.00000,16.00000,1.81937), ownerId=76561198025317823
- 18:35:31 (1/1908) [Lua] -- MechanicCharacter created --
- 18:35:31 (1/1908) [Lua] -- MechanicCharacter refreshed --
- 18:35:31 (1/1908) [Default] Join request accepted
- 18:35:31 (1/1911) [Default] Load finished
- 18:35:31 (1/1911) [Profile] Load State - 7592.869141
- 18:35:31 (1/1913) [Resource] Creating SYSTEM texture array 'TerrainMaterialTextureA'
- 18:35:31 (1/1913) [Resource] Creating SYSTEM texture array 'TerrainMaterialTextureB'
- 18:35:32 (1/1913) [Lua] Initializing custom terrain
- 18:35:32 (1/1913) [Lua] Loading custom terrain
- 18:35:33 (1/1913) [Default] Generate initial graphics terrain 1261.62 ms
- 18:35:33 (1/1913) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Textures/transparent.tga is uncompressed but has uses mipmaps: 0auto.
- 18:35:33 (1/1913) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Textures/ConnectTool/motorpoint.png is uncompressed but has uses mipmaps: 0auto.
- 18:35:33 (1/1913) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Textures/ConnectTool/j_01.png is uncompressed but has uses mipmaps: 0auto.
- 18:35:33 (1/1913) [Lua] 'client_onGraphicsLoaded'
- 18:35:33 (1/1913) [Lua] Error: failed to get third person animation info for: bucket_pickup
- 18:35:33 (1/1913) [Lua] Error: failed to get third person animation info for: bucket_putdown
- 18:35:33 (1/1913) [Lua] Error: failed to get third person animation info for: bucket_use_empty
- 18:35:33 (1/1913) [Lua] Error: failed to get third person animation info for: bucket_use_full
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: bucket_idle
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: bucket_pickup
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: bucket_jump_land
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: bucket_sprint_into
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: bucket_sprint_idle
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: bucket_sprint_exit
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: bucket_putdown
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: bucket_jump
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: bucket_use_empty
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: bucket_use_full
- 18:35:33 (1/1913) [Lua] Error: failed to get third person animation info for: glowstick_idle
- 18:35:33 (1/1913) [Lua] Error: failed to get third person animation info for: glowstick_pickup
- 18:35:33 (1/1913) [Lua] Error: failed to get third person animation info for: glowstick_use
- 18:35:33 (1/1913) [Lua] Error: failed to get third person animation info for: glowstick_putdown
- 18:35:33 (1/1913) [Lua] Error: failed to get third person animation info for: glowstick_sprint
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: glowstick_idle
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: glowstick_putdown
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: glowstick_pickup
- 18:35:33 (1/1913) [Lua] Error: failed to get firspperson animation info for: glowstick_use
- 18:35:33 (2/1914) [Lua] 'client_onGraphicsLoaded'
- 18:35:47 (564/2754) [Default] Destroyed Tool 6 of type {3384010e-bc1c-42bb-83ef-dbc78a1f9636}
- 18:35:48 (570/2763) [Default] Resized preview depth to 512x256
- 18:35:48 (594/2799) [Default] Destroyed Tool 7 of type {ed185725-ea12-43fc-9cd7-4295d0dbf88b}
- 18:35:50 (670/2912) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:342 Failed to read image size fallback to load image to get size! 'C:/Program Files (x86)/Steam/steamapps/workshop/content/387990/2491894529/Objects/Textures/smar_textures/smar_track_generator_dif.tga'
- 18:36:02 (1144/3624) [Lua] loaded globals and helpers
- 18:36:02 (1144/3624) [Lua] Track Generator V2.0 Initialized at {<Vec3>, x = -34.875, y = 51.625, z = 1.125} {<Vec3>, x = -1, y = 0, z = 0}
- 18:36:02 (1144/3624) [Lua] Created Track Generator
- 18:36:04 (1228/3750) [Lua] Starting Scan
- 18:36:04 (1228/3750) [Lua] Starting loc/Vec {<Vec3>, x = -34.875, y = 75.8383, z = 1.746} {<Vec3>, x = -1, y = 0, z = 0} 1
- 18:36:04 (1228/3750) [Lua] finished Track Scan, Generating segments
- 18:36:04 (1228/3750) [Lua] Finished Segment Gen, Optimizing Race line
- 18:36:10 (1476/4087) [Lua] smooth 0.08
- 18:36:18 (1773/4522) [Lua] smooth 0.0666667
- 18:36:19 (1836/4613) [Lua] smooth 0.0555556
- 18:36:21 (1913/4726) [Lua] smooth 0.0462963
- 18:36:22 (1924/4743) [Lua] smooth 0.0385802
- 18:36:23 (1960/4794) [Lua] smooth 0.0321502
- 18:36:23 (1960/4794) [Lua] 1 First Segment before turn 1 38 Straight 0.155308
- 18:36:23 (1960/4794) [Lua] 2 setting between segment 56 57 Straight 0.0593229
- 18:36:23 (1960/4794) [Lua] 3 setting segment type 57 71 Medium_Left -7.9984
- 18:36:23 (1960/4794) [Lua] 4 setting between segment 72 126 Straight -0.37204
- 18:36:23 (1960/4794) [Lua] 5 setting segment type 126 134 Fast_Right 3.69889
- 18:36:23 (1960/4794) [Lua] 6 setting between segment 135 149 Straight -0.135655
- 18:36:23 (1960/4794) [Lua] 7 setting segment type 149 165 Medium_Right 7.3465
- 18:36:23 (1960/4794) [Lua] 8 setting between segment 166 176 Straight 0.0869652
- 18:36:23 (1960/4794) [Lua] 9 setting segment type 176 191 Medium_Right 7.99282
- 18:36:23 (1960/4794) [Lua] 10 setting between segment 192 254 Straight 0.220654
- 18:36:23 (1960/4794) [Lua] 11 setting segment type 254 264 Medium_Right 7.07706
- 18:36:23 (1960/4794) [Lua] 12 setting between segment 265 276 Straight 0.0487125
- 18:36:23 (1960/4794) [Lua] 13 setting segment type 276 285 Fast_Left -3.68544
- 18:36:23 (1960/4794) [Lua] 14 setting between segment 286 297 Straight 0.186402
- 18:36:23 (1960/4794) [Lua] 15 setting segment type 297 308 Medium_Right 6.36876
- 18:36:23 (1960/4794) [Lua] 16 setting between segment 309 354 Straight 0.241319
- 18:36:23 (1960/4794) [Lua] 17 setting segment type 354 368 Medium_Right 7.99749
- 18:36:23 (1960/4794) [Lua] 18 setting between segment 369 450 Straight 0.736519
- 18:36:23 (1960/4794) [Lua] 19 setting segment type 450 471 Medium_Right 7.96762
- 18:36:23 (1960/4794) [Lua] 20 no between seg
- 18:36:23 (1960/4794) [Lua] 20 setting segment type 472 490 Medium_Right 7.55685
- 18:36:23 (1960/4794) [Lua] found end 517
- 18:36:23 (1960/4794) [Lua] 21 setting between segment 491 513 Straight -0.228025
- 18:36:23 (1960/4794) [Lua] 22 setting segment type 513 517 Straight -0.0210682
- 18:36:23 (1960/4794) [Lua] Analysis complete 22 517
- 18:36:23 (1960/4794) [Lua] Finish scan 22
- 18:36:23 (1960/4794) [Lua] 21
- 18:36:23 (1960/4794) [Lua] finished Optimizing Track, saving
- 18:36:23 (1960/4794) [Lua] SIMPLYFI CHAIN
- 18:36:23 (1960/4794) [Lua] WARNING: ---- Lua Error Traceback ----
- [string "2491894529/Scripts/raceLineGenerator.lua"]:1327: in function <[string "2491894529/Scripts/raceLineGenerator.lua"]:1282>
- [string "2491894529/Scripts/raceLineGenerator.lua"]:663: in function 'saveRacingLine'
- [string "2491894529/Scripts/raceLineGenerator.lua"]:654: in function 'simplifyNodeChain'
- 18:36:23 (1960/4794) [Lua] ERROR: On 'client_onFixedUpdate': [string "2491894529/Scripts/raceLineGenerator.lua"]:654: attempt to index field 'segType' (a nil value)
- 18:36:27 (2145/5071) [Lua] Race Control V2.0 Initialized SV
- 18:36:27 (2146/5072) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\GuiHelpersCommon.h:90 Could not find widget named 'BackPanel' in ''
- 18:36:33 (2380/5423) [Default] Resized preview depth to 1024x1024
- 18:36:35 (2452/5532) [Default] Importing creation: $CONTENT_89bc9c67-d482-4f11-aa31-4721aab3f4f7/blueprint.json
- 18:36:35 (2454/5534) [Default] Importing creation requested by user: 76561198025317823
- 18:36:35 (2455/5536) [Lua] Loaded Engine Class
- 18:36:35 (2455/5536) [Lua] SMAR Driver SV Init 254 nil
- 18:36:35 (2455/5536) [Lua] Loaded new engine {COLOR = "222222ff", GEARING = {0.6, 0.5, 0.4, 0.2, 0.2}, MAX_SPEED = 73.7, TYPE = "road", REV_LIMIT = 14.2, MAX_BRAKE = 0.7, MAX_ACCEL = 0.4}
- 18:36:35 (2455/5536) [Lua] Track Data not found
- 18:36:35 (2456/5537) [Lua] Driver Detected
- 18:36:38 (2598/5750) [Lua] Race Start!
- 18:36:38 (2599/5752) [Lua] Displaying Race Started
- 18:36:44 (2808/6065) [Lua] stoprace
- 18:36:44 (2809/6067) [Lua] Displaying Race Stopped
- 18:36:51 (3085/6482) [Default] Forcing a save
- 18:36:51 (3085/6482) [Default] Cleaning up game objects
- 18:36:51 (3085/6482) [Resource] Destroy SYSTEM texture 'TerrainMaterialTextureA'
- 18:36:51 (3085/6482) [Resource] Destroy SYSTEM texture 'TerrainMaterialTextureB'
- 18:36:51 (3085/6482) [Default] Removed world 0 from HarvestableManager
- 18:36:51 (3085/6482) [World] Removed world 0 from CreationRendering
- 18:36:51 (3085/6482) [World] Removed world 0 from AreaTriggerManager
- 18:36:51 (3085/6482) [World] Removed world 0 from TerraformingManager
- 18:36:51 (3085/6482) [World] Removed world 0 from RequestManager
- 18:36:51 (3085/6482) [Default] Cleaning up NetworkClient
- 18:36:51 (3085/6482) [Default] Cleaning up ListenServer
- 18:36:51 (3085/6482) [Default] Cleaning up ChatServer
- 18:36:51 (3085/6482) [Default] Cleaning up InGameGuiManager
- 18:36:51 (3085/6482) [Default] Cleaning up HarvestableManager
- 18:36:51 (3085/6482) [Default] Cleaning up ProjectileManager
- 18:36:51 (3085/6482) [Default] Cleaning up MeleeManager
- 18:36:51 (3085/6482) [Default] Cleaning up CreationManager
- 18:36:51 (3085/6482) [Default] Cleaning up Pathfinder
- 18:36:51 (3085/6482) [Default] Cleaning up UnitManager
- 18:36:51 (3085/6482) [Default] Cleaning up CharacterManager
- 18:36:51 (3085/6482) [Default] Cleaning up ToolManager
- 18:36:51 (3085/6482) [Default] Cleaning up CollisionEffects
- 18:36:51 (3085/6482) [Default] Cleaning up ParticleSystemManager
- 18:36:51 (3085/6482) [Resource] Destroy DATA texture 'ParticlesTextureAtlas'
- 18:36:51 (3085/6482) [Default] Cleaning up MyPlayer
- 18:36:51 (3085/6482) [Default] Cleaning up ClientWorld
- 18:36:51 (3085/6482) [Default] Cleaning up PlayerManager
- 18:36:51 (3085/6482) [Default] Cleaning up WorldManager
- 18:36:51 (3085/6482) [Default] Cleaning up ShapeManager
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $GAME_DATA/Objects/Textures/Blocks/blk_cardboard_dif.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $GAME_DATA/Objects/Textures/Blocks/blk_cardboard_asg.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $GAME_DATA/Objects/Textures/Blocks/blk_cardboard_nor.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $GAME_DATA/Objects/Textures/Blocks/blk_concrete01_dif.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $GAME_DATA/Objects/Textures/Blocks/blk_concrete01_asg.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $GAME_DATA/Objects/Textures/Blocks/blk_concrete01_nor.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $GAME_DATA/Objects/Textures/Blocks/blk_tiles01_dif.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $GAME_DATA/Objects/Textures/Blocks/blk_tiles01_asg.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $GAME_DATA/Objects/Textures/Blocks/blk_tiles01_nor.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $GAME_DATA/Textures/error.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $GAME_DATA/Textures/white.png'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $GAME_DATA/Textures/nonor_nor.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $SURVIVAL_DATA/Objects/Textures/Blocks/blk_metalnet_dif.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $SURVIVAL_DATA/Objects/Textures/Blocks/blk_metalnet_asg.tga'
- 18:36:51 (3085/6482) [Resource] Destroy FILE texture 'Array: $SURVIVAL_DATA/Objects/Textures/Blocks/blk_metalnet_nor.tga'
- 18:36:51 (3085/6482) [Default] Cleaning up ScriptDataManager
- 18:36:51 (3085/6482) [Default] Cleaning up RequestManager
- 18:36:51 (3085/6482) [Default] Cleaning up BlobDataUuidManager
- 18:36:51 (3085/6482) [Default] Cleaning up GenericDataManager
- 18:36:51 (3085/6482) [Default] Cleaning up MessageManager
- 18:36:51 (3085/6482) [Default] Cleaning up EffectManager
- 18:36:51 (3085/6482) [Default] Cleaning up EffectPartRenderableManager
- 18:36:51 (3085/6482) [Default] Cleaning up AreaTriggerManager
- 18:36:51 (3085/6482) [Default] Cleaning up TerraformingManager
- 18:36:51 (3085/6482) [Default] Cleaning up PortalManager
- 18:36:51 (3085/6482) [Default] Cleaning up LuaManager and Interfaces
- 18:36:51 (1/6482) [Default] Loading Menu...
- 18:36:51 (1/6482) [Profile] Load State - 0.000400
- 18:36:51 (1/6483) [Network] --------------------------------------------
- 18:36:51 (1/6483) [Network] Connection Status Changed
- 18:36:51 (1/6483) [Network] Connection handle: 2418263304, user: 76561198025317823
- 18:36:51 (1/6483) [Network] State: Connected -> None
- 18:36:51 (1/6483) [Network] Status change was not handled
- 18:36:51 (1/6483) [Network] --------------------------------------------
- 18:36:51 (1/6483) [Network] Connection Status Changed
- 18:36:51 (1/6483) [Network] Connection handle: 1682973015, user: 76561198025317823
- 18:36:51 (1/6483) [Network] State: Connected -> Closed By Peer
- 18:36:51 (1/6483) [Network] Reason: Closed (1001)
- 18:36:51 (1/6483) [Network] Status change was not handled
- 18:36:51 (1/6483) [Network] --------------------------------------------
- 18:36:51 (1/6483) [Network] Connection Status Changed
- 18:36:51 (1/6483) [Network] Connection handle: 1682973015, user: 76561198025317823
- 18:36:51 (1/6483) [Network] State: Closed By Peer -> None
- 18:36:51 (1/6483) [Network] Status change was not handled
- 18:36:52 (1/6484) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\Util.h:411 Failed to parse '$GAME_DATA/Particles/preview.json'. File not found!
- 18:36:53 (1/6484) ERROR: Z:\Jenkins\workspace\sm64\ContraptionCommon\Util.h:411 Failed to parse '$GAME_DATA/Particles/preview.json'. File not found!
- 18:36:53 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Particles/resources/misc/orientation/p_orientation.TGA is uncompressed but has uses mipmaps: 0auto.
- 18:36:53 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Particles/resources/misc/orientation/p_orientation.TGA is uncompressed but has uses mipmaps: 0auto.
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:54 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:55 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:55 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:55 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:55 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:55 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:55 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:55 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:55 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\Resources\MeshResource.cpp:132 Hull vertices too close to eachother ''
- 18:36:55 (1/6484) [Default] Creating 1x1 block texture arrays...
- 18:36:55 (1/6484) [Default] Creating 2x2 block texture arrays...
- 18:36:55 (1/6484) [Default] Creating 4x4 block texture arrays...
- 18:36:55 (1/6484) [Default] Creating 8x8 block texture arrays...
- 18:36:55 (1/6484) [Default] Creating 16x16 block texture arrays...
- 18:36:55 (1/6484) WARNING: Z:\Jenkins\workspace\sm64\ContraptionCommon\TextureUtil.h:364 $GAME_DATA/Textures/ConnectTool/connection.tga is uncompressed but has uses mipmaps: 0auto.
- 18:36:55 (1/6484) [Resource] Creating SYSTEM texture array 'TerrainMaterialTextureA'
- 18:36:55 (1/6484) [Resource] Creating SYSTEM texture array 'TerrainMaterialTextureB'
- 18:36:55 (1/6484) [Default] Create menu terrain 109.009 ms
- 18:36:55 (1/6485) [Default] Load finished
- 18:36:55 (1/6485) [Profile] Load State - 4558.363770
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